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Introduction To Python Programming

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Introduction to Python Programming

Hello, World!
This is a comment
Write a program that prints out the message: that is not run by the
program
Hello World!

# Enter your code for "Hello, World!" here.


print("Hello, World!")

Hello to you, inparticular.


Write a program that asks the user's name, then greets them by saying hello. For example, my
interaction with your program should look like:

What is your name? Vic

Hello, Vic

# Enter your code for "Hello to you, too" here.


name = input('What is your name? ')
print ('Hello, ' + name) Input is put in a
variable called
“name”

V. Farrell (based on Grok Learning notes 2015)


Doing maths
Python can do all the basic maths you would expect. The main operators are:

operator operation
+ addition
- subtraction
* multiplication
/ division
** to the power of

The power operator is represented by a double asterisk (**) and works like this:

n = 10
print(n**2)

“100”

To write encryptions and decryptions we need to…

Do maths with words!


Something you might not expect is that some of the maths operators in Python also work on
strings. You've already seen that we can do string addition:

Investigating strings
Once we've stored a word or sentence in a string variable, we might want to investigate some
of its properties. The simplest of these it its length.

We can find out how long a string is using the len function:

Calculates the
number of characters
in “hello world”

V. Farrell (based on Grok Learning notes 2015)


Try this code:

# Enter your code for "Length of a string" here.


string = input('Enter text: ')
print (len(string))

Numbers and strings are different


Let's ask the user for two numbers and then add them together:

Crazy! It doesn't do what we want at all - the answer should be 11. The reason is that
numbers and strings are treated differently in Python because they are different types of
information. The problem here is that input always gives us back a string regardless of what
the user enters. Let's see that again without the input:

Converting strings to numbers


If you want to use a string as a number you must first convert it to one. You can convert a
string to an integer (a whole number) with the int function. Look at the following code
which reads in a number and then prints out the number one less than it:

V. Farrell (based on Grok Learning notes 2015)


Reading in numbers
We will talk a lot more about type conversions later in the course. For now, if you want to
read user input as a string, use:

1-Up
Write a program that reads in a number (integer) as input, adds 1 to it, and then prints out the
result. Here is an example interaction between your program and the user:

Number = int(input('Please enter a number: '))


Number = Number + 1
print (Number)

Printing out numbers and strings


You have already seen the print statement many times. It writes values to the terminal and
then writes a new line (that is, shifts the cursor to the beginning of the next line).

Remember we can print letters and words:

V. Farrell (based on Grok Learning notes 2015)


In both these cases we are passing in multiple arguments to the print function, by using a
comma ( , ) to separate them. When you do this, a space is automatically inserted between
each expression.

When you are passing multiple arguments to the print function (using a comma to separate
them), you don't need to convert the numbers to strings:

Converting numbers to strings


If you don't want a space between the printed expressions, you must concatenate strings
yourself. However, if we try this we get an error:

The + operator is confused here because we cannot add a string and an integer. When this
happens, Python gives a runtime error (in this case, a TypeError). The program syntax is
correct, but the program is logically broken.

To fix it we need to use the str function to turn the integer back to a string:

V. Farrell (based on Grok Learning notes 2015)


Printing on multiple lines
Sometimes you'll need to print out longer messages which will extend over multiple lines. To
do this you can use strings with triple single or double quotation marks (''' or """). For
example:

V. Farrell (based on Grok Learning notes 2015)


Python makes me ^_^
After starting to learn about Python, you want to express you newfound joy to your friends.
Your favourite happy emoticon is the Japanese-style emoticon ^_^.

When you finish solving a question, you're super happy and want to express a larger amount
of happiness by adding more underscores between the carets: ^_____^.

After telling a couple of your friends how happy you are, writing out these emoticons is
becoming tiring. You decide to use your new programming skills to help you out!

Write a Python program to read in a number that indicates how happy your emoticon should
be. For example:

This code will read in


a number and use
the number to make
the emoticon smile.

# Your code for "Python makes me ^_^" here.


number = int(input('Enter a number: '))
print('^' + '_'*number + '^')

Repeaterbot
In your travels through space time you come across a robot with the useful (?) ability to
repeat everything you say, as many times as you want. Write a program to control this robot.

Your program should work like this:

V. Farrell (based on Grok Learning notes 2015)


# Code for "Repeaterbot"
word = input('What do you want me to say? ')
number = int(input('How many times do you want me to say it? '))
print (word*number)

Decisions, decisions, decisions!


Why do we need decisions?
So far the programs we have written are quite simple, when run they execute a list of
statements from top to bottom. Because of this they will run in exactly the same way each
time which is very useful for solving some tasks but not others.

In the real world we often need to make decisions based on a situation. For example, how we
are going to travel to work or school today:

The diagram shows the two different options of how to get to work, either by taking the bus
or walking. The red diamond which asks 'is it raining?' determines which way the program
will flow.

We can implement this in Python using control structures. The first control structure we will
look at is the if statement.

What if it is raining?
Let's write a program that would help us make a decision about how to get to work. Of course
the computer can't check the weather on its
own, so it will have to ask us.

V. Farrell (based on Grok Learning notes 2015)


Try running the programming and seeing what happens when you answer yes and no.

The first if statement controls the execution of the first print statement because it is
indented under it. If the user says it is raining, the program advises catching the bus.

The second if statement controls the execution of the second print statement because it is
indented under it. If the user says it is raining, the program advises walking.

The if statement is controlling the program by changing its behaviour depending on the
user's input. This why it is called a control structure!

Controlling a block of code


if statements (and other control structures) control a chunk of code called a block. In Python,
a statement is indented to indicate it belongs to a block. For example:

The indentation must be to the same depth for every


statement in the block and must be more than the
statement controlling the block. This example is
broken because the indentation of the two lines is
different.

You can fix it by making both


print statements indented by the
same number of spaces (usually 2
or 4).

The block is often called the body


of the control structure. Every
control structure in Python has a
colon followed by an indented
block.

Assignment vs comparison
You will notice in our examples that we are using two equals signs to check whether the
variable is equal to a particular value:

The equals symbol =


means assignment.

== means EQUALS
EXACTLY THE SAME
V. Farrell (based on Grok Learning notes 2015)
This can be very confusing for beginner programmers.

A single = is used for assignment. This is what we do to set variables. The first line of the
program above is setting the variable name to the value "Grok" using a single equals sign.

A double == is used for comparison. This is what we do to check whether two things are
equal. The second line of the program above is checking whether the variable name is equal
to "Grok" using a double equals sign.

If you do accidentally mix these up, Python will help by giving you a SyntaxError. For
example, try running this program:

Now it’s up to YOU!

Open sesame!
Ali Baba is trying to open a cave door to find the treasure. His brother overhears thieves
saying the password, but he can't quite work out what it is.

Write a program to ask Ali for a password. If the password is correct, the cave door will be
opened. Otherwise nothing will happen.

Your program should work like this when Ali says "Open sesame!":

Now it’s up to YOU!

V. Farrell (based on Grok Learning notes 2015)


True or False?
if statements allow you to make yes or no decisions. In Python (and most programming
languages) these are called True and False.

When you use an if statement Python evaluates a conditional expression to determine if it is


True or False. If the expression evaluates to True then the block controlled by the if
statement will be run:

You can check whether the conditional expression is evaluating to True or False by testing it
directly:

Decisions with two options


All of the examples so far have done something when a condition is True, but nothing when
the condition is False. In the real world we often want to do one thing when a condition is
True and do something different when a condition is False.

For example, we may want to welcome a friend, but find out more about someone we don't
know. We can do that using an else clause:

V. Farrell (based on Grok Learning notes 2015)


If it isn't raining...
Using the else clause can make code neater and easier to read. For example, let's go back to
our raining example from the first slide:

Here, either the first or second print statement will be executed but not both. Notice the
condition in the else clause must be followed by a : character, just like the if statement.

As well as being neater, the else statement is more efficient because it does not have to
perform another conditional evaluation.

When options are limited


The if/else statement is good for making decisions when there are only two options (friend
or foe, true or false, wet or dry). When there are more than two possibilities, the results can
be confusing. This is something to watch out
for.

For example, look at this program that tries to


work out whether the user is an Earthling or a
Martian:

If the user enters "Earth" the response makes sense. However, if the user enters "Jupiter"
the response doesn't really make sense (try it).

This is because in the real world, there are more than two planets, but our program only deals
with two cases. We will solve this problem later in the module.

V. Farrell (based on Grok Learning notes 2015)


Now it’s up to YOU!

Access denied
You are trying to log in to your old computer, and can't remember the password. You sit for
hours making random guesses... I'm sure you thought it was funny back when you came up
with that password (chEEzburg3rz).

Write a program that tells you whether your guess is correct. If it is correct, it should grant
access like this:

Now it’s up to YOU!

How do we compare things?


So far we have only checked whether two things are equal. However, there are other ways to
compare things (particularly when we are using numbers). We can use the following
comparison operators in if statements:

Operation Operator
equal to ==
not equal to !=
less than <
less than or equal to <=
greater than >
greater than or equal to >=

V. Farrell (based on Grok Learning notes 2015)


You can use a print statement to test these
operators in conditional expressions:

Experimenting with
comparison
Let's try some more examples to demonstrate how conditional operators work. Firstly, we
have less than or equal to (<=)

Making decisions with numbers


Now we can bring together everything we've learned in this section, and write programs that
make decisions based on numerical input. The example below makes two decisions based on
the value in x:

Try assigning different values to x to change how the program executes.

V. Farrell (based on Grok Learning notes 2015)


Now it’s up to YOU!

In the black
Write a program that works out whether your bank balance is in the red. If the number of
dollars is zero or positive it should work like this:

Now it’s up to YOU!

Decisions within decisions


The body of an if statement may contain another if statement. This is called nesting.

In the program below we have indented one if statement inside another one. That means the
second condition will only be tested if the first condition is True.

There is only one value of x that will cause both of these messages to be printed. Experiment to work
out what it is.

V. Farrell (based on Grok Learning notes 2015)


Decisions with
multiple options
If you want to consider each case separately, we
need to test more conditions. One way of doing
this would be using nesting, as shown below:

You can test as many cases as you want by using


multiple elifs.

Interplanetary
visitor
Remember our program that tried to greet
interplanetary visitors correctly? We can
now extend this so that it makes sense
regardless of what planet the user is from.

Now it’s up to YOU!

Method of transportation
Write a program to tell you which method of transport to use for your next outing.

The first step in this decision is based on the weather. If it is currently raining, you should
take the bus.

If it is not currently raining, your method of transport should be determined by the distance
you need to travel. If the distance is greater than 10km, you should take the bus. If it is
between 2km and 10km (inclusive), you should ride your bike, and if it less than 2km, you
should walk. The distance should always be a whole number.

Your program should only ask for the distance if it is relevant to the answer. That is, if it is
raining, it shouldn't ask you how far you need to travel.

V. Farrell (based on Grok Learning notes 2015)


Now it’s up to YOU!

Strings within a string


So far we have written a lot of programs that take input from the user in the form of a string
(a letter, word or sentence). In this module we are going to learn how to manipulate these
strings so that we can write more interesting programs.

The first thing we are going to do is check the contents of a string, to see if it contains a
particular character. To do this, you can use the conditional operator in, like this:

V. Farrell (based on Grok Learning notes 2015)


Substrings within a string
We can also check for groups of characters (or substrings). A substring could represent part
of a word, or one word in a phrase. For example:

Try changing the message and seeing what


happens.

The not in operator does the opposite to in. It


returns True when the string does not contain
the substring:

Making decisions with strings


Like the other conditional expressions, we can now use these in an if statement to make
decisions. For example to check if a person’s name contains an x character you can write:

Notice that at the moment the program can only deal with lowercase letters (try entering Xavier).
We'll solve this problem in the next section.

V. Farrell (based on Grok Learning notes 2015)


Now it’s up to YOU!

Aardvark!
The aardvark ("digging foot") is a medium-sized, burrowing, nocturnal mammal native to
Africa.

Write a program to detect aardvarks in an input string. Your program needs to find cases
where the aardvark appears in lower case (it could be inside a longer word). For example:

Now it’s up to YOU!

Changing text to lowercase


In our previous example we could only compare lowercase text (i.e. not capital letters).
However, we often want to change the case from uppercase to lowercase or vice versa. To do
this, and many other string manipulations we can use
string methods.

A method is a chunk of code that lets you modify or return


information about the string. This is best demonstrated
with an example.

The method we are using here is lower. The msg string contains a message in mixed case,
and when you call the lower method it returns a message
in lowercase only.

If you want to store the new, lowercase message, you can


assign it to a new variable like this:

V. Farrell (based on Grok Learning notes 2015)


Changing text to uppercase
Of course we might want to do the opposite, and change our
string to uppercase letters only. The method for doing this
is, not surprisingly, called upper. So upper and lower are
part of a family of methods that return a modified version of
the string. The important thing to note is that the original
string is unchanged. So for example, if we print msg it still
has a mix of upper and lowercase letters:

Testing the case of a string


Now we know how to change the case of a string, but how do we know what case something
is? We might need to check whether a user has entered upper or lowercase characters (for
example, if they were entering a password.)

We can do this using the isupper and islower


methods. These are similar to conditional operators -
they return True or False depending on the input.

Here's an example that checks a lowercase string:

Making decisions about


case
Just like before, we can now use these in an
if statement to make decisions. For
example to check if a user has given their
name in the correct case, you could write:

If we wanted to correct the user's input so that their name had traditional English capitalisation (the
first letter capitalised), we could use the capitalize method:

V. Farrell (based on Grok Learning notes 2015)


Now it’s up to YOU!

Don't SHOUT!
We all know how annoying it is when people on forums SHOUT all the time. Write a
program to convert their SHOUTING (uppercase characters) to polite talking (lowercase
characters).

An interaction with your program should look like this:

Now it’s up to YOU!

Replacing parts of a string


You can replace part of a string (a substring) with another substring using the replace
method. This requires you to pass the string data you wish to replace and the string you wish
to replace it with as arguments to the method.

You can replace multiple characters at once:

V. Farrell (based on Grok Learning notes 2015)


Counting the characters in a string
Another useful string method is count, which allows you to count how many times a
substring is contained in another string.

For example, to work out how many times 'l' appears in 'hello world':

Remember that the convention for calling string methods is that the string we are manipulating comes
first, and then the method name, with any other information that is required passed in as arguments.

Getting an individual character


Often we need to access individual characters in a string.
Accessing a single character is done using the square bracket
subscripting or indexing operation:

V. Farrell (based on Grok Learning notes 2015)


You might be wondering why we use 0 to access the first
character in the string -- why wouldn't we be using a 1? This
is because in programming, and in general in computer
science, we start counting from 0 rather than from 1. So the
first character in a string is at index 0, the second character is
at index 1, the third character is at index 2, and so on.

You can also access strings from the other end using a negative index:

Characters that don't exist


If you try and access a character past the end
of the string, Python will throw an error and
your program will crash. Because of this, is
important to make sure that you're always
trying to access a character in the string which
exists. Here is an example of what happens
when you try to access a character which is
past the end of the string:

The string 'hello world' only has 11 characters, and we are trying to access character 12
(remember we start counting from 0).

Now it’s up to YOU!

Broken keyboard
Your friend's keyboard is misbehaving, and her "a", "e", and "o" keys are broken. To
compensate, when she wants to type an o, she types ###. For an e she types ##, and for an a
she types %%. Fed up with trying to interpret this ridiculous code, you decide to write a
program to decipher her messages instead.

Write a program to read in some text typed by your friend, and output the corrected text.
Your program should work like this:

Now it’s up to YOU!

V. Farrell (based on Grok Learning notes 2015)


Now it’s up to YOU!

Short / long names


Write a program that checks how long a name is. The program should take a name as input
from the user.

If the name has 3 or fewer letters, your program should work like this:

Now it’s up to YOU!

V. Farrell (based on Grok Learning notes 2015)

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