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My name is Keith Tan, and I am interested in joining Singapore Polytechnic’s Digital Animation Course.

My abilities regarding Digital Animation:

Using a very basic online stick figure ragdoll animating software when I was nine, that was how I entered
the world of animation. By the time I was 10, I gradually upgraded to a basic animating software called
‘Pivot’, and made several basic animations with it, which I have posted onto my YouTube channel. I have
since advanced onto ‘Macromedia Flash 8’, a flash-based animating software, and crafted several short
flash animations on it, which was enjoyed by my parents. That was where I garnered an interest in
animation. With approximately three years of playing around with flash-based animating softwares, and
about a year of digital drawing experience, I believe that I am ready to embark on this new venture into
digital animation.

My talents relating to animation:

While my classmates were playing video games like any normal children, I was engrossed in creating
basic stick figure fight animations on pivot, at five frames per second. After my skills slowly improved, I
moved on to create individually drawn frame-for-frame 24 frames per second stick figure based
animations on Macromedia Flash 8. After getting into animation, I took an interest in drawing proper
drawings, and learned how to draw basic human anatomy, horses and ponies on Sai. I have developed a
keen interest in drawing full body humans and horses, and now have a year’s worth of practice under
my belt.

My interests in animation:

As a child, I was a really ambitious and inquisitive young one, . I used to dream big whenever I have a
task to complete or when asked what I would like to be in the future. Being a very determined boy , I
would go all out to find what I wanted to know , and after having my fill on technicolored shows like
Mickey Mouse and Popeye, I was very curious on how these were made. I went online to see how
animations were made and I was fascinated to discover that old animations were actually hand drawn
on flipbooks. My mother constantly reminded me as a child about the importance of reading books to
expand my knowledge, and one of my old favorites back then was a book series called ‘Captain
Underpants’. I was especially bewildered by the “Flip-O-Ramas” in the book, where if you flip the page
back and forth continuously, you would get an “animated” scene of Captain Underpants doing
something, like punching the antagonist for example.

Upon watching a variety of animations on YouTube when I was eight, I was especially intrigued by stick
figure animations from a small group of animators now known as “Hyun’s Dojo”. I was mostly captivated
by the fluidity of the animation and the quality, alongside with the physically unrealistic, but absolutely
jaw-dropping, fighting scenes involving various forms of unarmed combat or fantasy weaponry. Later
that year, I came across an animating software tutorial by one of the animators for the software ‘Pivot’,
and to my excitement, I found that the software was free to download. Without thinking, I immediately
downloaded the software and practiced how to make basic low-framerate animations with basic
stickmen ragdolls. After finishing my first ever animation on it, I felt very happy that I had the ability to
make that animation. Although it was a simple form of animation and lacking any exciting elements, I
felt a sense of achievement nevertheless. That fired up my enthusiasm in creating more animations.

2 years later, when I reached ten, I finally got my hands on a better animating software, ‘Macromedia
Flash 8’. With that I discovered how much harder it was to animate using this software because I had to
manually redraw each new frame to get the desired shape, and draw many more frames to make a
higher frame rate animation, which I currently stick to 24 frames per second. To be honest, it stumped
me at first but I still persevered on and managed to create a small handful of really short animations
using this software. Since then, I have always taken an interest in analyzing numerous animation on
YouTube from a large diversity of animators, and also took an interest in learning how to draw full-
blown humans rather than just stick figures. Hence, I decided to get ‘Sai’. Since then, I have been
practicing how to draw humans, horses and ponies.

Some of my early stick figure animations can be seen from


https://www.youtube.com/user/DemonicMapler/videos.

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