HANGMAN-Python Project Synopsis
HANGMAN-Python Project Synopsis
Section: K17GA
Group No. :5
HANGMAN
Submitted to : -
Mr. Sagar Pande,
Professor,
Lovely Professional University
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CONTENTS
Introduction ............................................................................................................... 2
Objective/AIM .........................................................................................................2
Technical Details ......................................................................................................... 3
Current Progress ......................................................................................................... 4
Team Members & Responsibilities .............................................................................. 5
Bibliography and Help Sources.................................................................................... 6
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INTRODUCTION
Objective/Aim
This Project aims at developing a Functional ,Good-Looking and Coherent Graphical
Implementation of the Wordplay game “HANGMAN”.
The gist of this project lies in learning about real-world usage of python GUI library called
“tkinter” and other related technologies.
The “HANGMAN” is a guessing game for two or more players. One player thinks of a
word, phrase or sentence and the other(s) tries to guess it by suggesting letters or
numbers, within a certain number of guesses. And if guesser fails to guess a stick figure
of a human is hanged.
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TECHNICAL
DETAILS
Tkinter
Tkinter is the prebuilt GUI framework
and library for python. It helps
File Handling
To store and view the data such as
word, clues and Scores we need some
persistence storage such as files
Classes
To Save ourselves from clutter of
managing too much global variables
and making program stand on highest
standards of OOP
4
Current Progress
The Development work on project has just taken its pace. However, we have
developed the following:-
Abhishek Sharma
Reg. No.- 11703500
Team Leader,Project Auteur
Tasks Assigned:- Building Logic for
game and Animations
Saurabh kumar
Reg. No.:- 11703487
Tasks Assigned:- Dictonary Building and File Handling
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Bibliography and
Help Sources
1. Learn Python3-The Hard Way === book by: Guido Van Rossum and Zed Shaw
2. Python 3.6 tutorials === by Guido van Rossum(MIT PRESS)
3. Wikipedia: Hangman(Game)
4. Sagar Pande Sir