Data Structures Algorithms Tutorial
Data Structures Algorithms Tutorial
Data Structures Algorithms Tutorial
This tutorial will give you a great understanding on Data Structures needed to
understand the complexity of enterprise level applications and need of algorithms,
and data structures.
Audience
This tutorial is designed for Computer Science graduates as well as Software Professionals
who are willing to learn data structures and algorithm programming in simple and easy
steps.
After completing this tutorial you will be at intermediate level of expertise from where you
can take yourself to higher level of expertise.
Prerequisites
Before proceeding with this tutorial, you should have a basic understanding of C
programming language, text editor, and execution of programs, etc.
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Data Structures & Algorithms
Try the following example using the Try it option available at the top right corner of the
following sample code box −
#include <stdio.h>
int main(){
/* My first program in C */
printf("Hello, World! \n");
return 0;
}
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Table of Contents
About the Tutorial ............................................................................................................................................ i
Audience........................................................................................................................................................... i
Prerequisites..................................................................................................................................................... i
Copyright and Disclaimer .............................................................................................................................i
Compile & Execute Online ............................................................................................................................... ii
Table of Contents ........................................................................................................................................... iii
BASICS.........................................................................................................................................1
1. Overview .................................................................................................................................................2
Characteristics of a Data Structure.................................................................................................................. 2
Need for Data Structure .................................................................................................................................. 2
Execution Time Cases ...................................................................................................................................... 3
Basic Terminology ........................................................................................................................................... 3
ALGORITHM................................................................................................................................7
4. Asymptotic Analysis...............................................................................................................................12
Asymptotic Notations .................................................................................................................................... 12
Common Asymptotic Notations .................................................................................................................... 15
7. Dynamic Programming............................................................................................................................20
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9. Arrays ....................................................................................................................................................24
Array Representation .................................................................................................................................... 24
Basic Operations............................................................................................................................................ 25
Insertion Operation ....................................................................................................................................... 25
Array Insertions ............................................................................................................................................. 27
Insertion at the Beginning of an Array .......................................................................................................... 28
Insertion at the Given Index of an Array ....................................................................................................... 30
Insertion After the Given Index of an Array .................................................................................................. 32
Insertion Before the Given Index of an Array................................................................................................ 34
Deletion Operation ........................................................................................................................................ 36
Search Operation........................................................................................................................................... 37
Update Operation.......................................................................................................................................... 39
LINKED LIST...............................................................................................................................41
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SEARCHING TECHNIQUES........................................................................................................102
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SORTING TECHNIQUES............................................................................................................128
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35. Heaps....................................................................................................................................................231
Max Heap Construction Algorithm .............................................................................................................. 232
Max Heap Deletion Algorithm ..................................................................................................................... 233
RECURSION .............................................................................................................................234
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Basics
1
1. Overview
Data Structure is a systematic way to organize data in order to use it efficiently. Following
terms are the foundation terms of a data structure.
Interface − Each data structure has an interface. Interface represents the set of
operations that a data structure supports. An interface only provides the list of
supported operations, type of parameters they can accept and return type of these
operations.
Processor Speed − Processor speed although being very high, falls limited if the
data grows to billion records.
To solve the above-mentioned problems, data structures come to rescue. Data can be
organized in a data structure in such a way that all items may not be required to be
searched, and the required data can be searched almost instantly.
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Worst Case − This is the scenario where a particular data structure operation
takes maximum time it can take. If an operation's worst case time is ƒ(n) then
this operation will not take more than ƒ(n) time, where ƒ(n) represents function
of n.
Average Case − This is the scenario depicting the average execution time of an
operation of a data structure. If an operation takes ƒ(n) time in execution, then
m operations will take mƒ(n) time.
Best Case − This is the scenario depicting the least possible execution time of an
operation of a data structure. If an operation takes ƒ(n) time in execution, then
the actual operation may take time as the random number which would be
maximum as ƒ(n).
Basic Terminology
Data − Data are values or set of values.
Group Items − Data items that are divided into sub items are called as Group
Items.
Elementary Items − Data items that cannot be divided are called as Elementary
Items.
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2. Environment Setup
Try the following example using the Try it option available at the top right corner of the
sample code box −
#include <stdio.h>
int main(){
/* My first program in C */
printf("Hello, World! \n");
return 0;
}
For most of the examples given in this tutorial, you will find Try it option, so just make
use of it and enjoy your learning.
Text Editor
This will be used to type your program. Examples of few editors include Windows Notepad,
OS Edit command, Brief, Epsilon, EMACS, and vim or vi.
The name and the version of the text editor can vary on different operating systems. For
example, Notepad will be used on Windows, and vim or vi can be used on Windows as well
as Linux or UNIX.
The files you create with your editor are called source files and contain program source
code. The source files for C programs are typically named with the extension ".c".
Before starting your programming, make sure you have one text editor in place and you
have enough experience to write a computer program, save it in a file, compile it, and
finally execute it.
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Data Structures & Algorithms
The C Compiler
The source code written in the source file is the human readable source for your program.
It needs to be "compiled", to turn into machine language so that your CPU can actually
execute the program as per the given instructions.
This C programming language compiler will be used to compile your source code into a
final executable program. We assume you have the basic knowledge about a programming
language compiler.
Most frequently used and free available compiler is GNU C/C++ compiler. Otherwise, you
can have compilers either from HP or Solaris if you have respective Operating Systems
(OS).
The following section guides you on how to install GNU C/C++ compiler on various OS.
We are mentioning C/C++ together because GNU GCC compiler works for both C and C++
programming languages.
Installation on UNIX/Linux
If you are using Linux or UNIX, then check whether GCC is installed on your system by
entering the following command from the command line −
$ gcc -v
If you have GNU compiler installed on your machine, then it should print a message such
as the following −
If GCC is not installed, then you will have to install it yourself using the detailed instructions
available at http://gcc.gnu.org/install/
This tutorial has been written based on Linux and all the given examples have been
compiled on Cent OS flavor of Linux system.
Installation on Mac OS
If you use Mac OS X, the easiest way to obtain GCC is to download the Xcode development
environment from Apple's website and follow the simple installation instructions. Once you
have Xcode setup, you will be able to use GNU compiler for C/C++.
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Installation on Windows
To install GCC on Windows, you need to install MinGW. To install MinGW, go to the MinGW
homepage, www.mingw.org, and follow the link to the MinGW download page. Download
the latest version of the MinGW installation program, which should be named MinGW-
<version>.exe.
While installing MinWG, at a minimum, you must install gcc-core, gcc-g++, binutils, and
the MinGW runtime, but you may wish to install more.
Add the bin subdirectory of your MinGW installation to your PATH environment variable,
so that you can specify these tools on the command line by their simple names.
When the installation is complete, you will be able to run gcc, g++, ar, ranlib, dlltool, and
several other GNU tools from the Windows command line.
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Data Structures & Algorithms
Algorithm
7
3. Algorithms ─ Basics
From the data structure point of view, following are some important categories of
algorithms −
Characteristics of an Algorithm
Not all procedures can be called an algorithm. An algorithm should have the following
characteristics −
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Data Structures & Algorithms
As we know that all programming languages share basic code constructs like
loops (do, for, while), flow-control (if-else), etc. These common constructs can be used
to write an algorithm.
We write algorithms in a step-by-step manner, but it is not always the case. Algorithm
writing is a process and is executed after the problem domain is well-defined. That is,
we should know the problem domain, for which we are designing a solution.
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