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Summer - 19 Examination Subject Name: Operating System Model Answer Subject Code

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MAHARASHTRA STATE BOARD OF TECHNICAL EDUCATION

(Autonomous)
(ISO/IEC - 27001 - 2013 Certified)

SUMMER – 19 EXAMINATION

Subject Name: Operating System Model Answer Subject Code: 17512


Important Instructions to examiners:
1) The answers should be examined by key words and not as word-to-word as given in
the model answer scheme.
2) The model answer and the answer written by candidate may vary but the examiner
may try to assess the understanding level of the candidate.
3) The language errors such as grammatical, spelling errors should not be given more
Importance (Not applicable for subject English and Communication Skills.
4) While assessing figures, examiner may give credit for principal components
indicated in the figure. The figures drawn by candidate and model answer may vary.
The examiner may give credit for any equivalent figure drawn.
5) Credits may be given step wise for numerical problems. In some cases, the assumed
constant values may vary and there may be some difference in the candidate’s
answers and model answer.
6) In case of some questions credit may be given by judgement on part of examiner of
relevant answer based on candidate’s understanding.
7) For programming language papers, credit may be given to any other program based
on equivalent concept.

Q. Sub Answer Marking


No. Q. Scheme
N.
1 a) Attempt any THREE of the following 12
(i) Describe 2nd and 3rd generation of operating system. 4
Ans: Second generation: 1955-1965 Description
Around 1955, transistors were introduced. The transistor was far superior to of each
the vacuum tube, allowing computers to become smaller, faster, cheaper, generation-
more energy-efficient and more reliable than their first-generation 2M
predecessors. Second-generation computers relied on punched cards for input
and printouts for output. Assembly language which allowed programmers to
specify instructions in words, introduced as second generation Language
Then IBM-7094-a faster and larger computer came into picture. In that, control
cards were in use. In this system, cards were arranged as a stack to save CPU
time. All these cards were then read one by one and copied onto a tape using
a ‘card to tape’ utility program. The prepared tape was taken to the main
computer and processed.
 Technology used: Transistor
 Memory: Magnetic core technology
 Programming: Assembly level language
 Example: IBM-1401, IBM-7094, IBM 1620, CDC 3600
Advantages:
 Smaller in size as compared to first generations computers.
 More reliable.
 Less heat generated as compared to first generation machine.
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 These computers were able to reduce computational times from


milliseconds to microseconds.
 Better portability.
 Wider commercial use.
 Less prone to hardware failure.
 Other components are invented like printers, tape storage, memory,
OS, stored program.
 less expensive than vacuum tube
 Magnetic disk and magnetic tapes used as secondary storage devices.
 High level languages such as FORTRAN, COBOL, ALGOL were used for
programming.

Third generation: 1965-1980


Third generation came with introduction of Integrated Circuits(IC). Transistors
were placed on silicon chips, called semiconductors, which drastically
increased the speed and efficiency of computers. With ICs, the cost and the size
of the computer reduced and the performance improved. The systems of the
1960's were also batch processing systems, but they were able to take better
advantage of the computer's resources by running several jobs at once. So
operating systems designers developed the concept of multiprogramming in
which several jobs are in main memory at once; a processor is switched from
job to job as needed to keep jobs advancing while keeping the peripheral
devices in use.
 Technology used: Integrated Circuits
 Memory: Disk
 Programming: Job Control Language
 Example: IBM 360 mainframe, IBM-370, PDP-8, VAX 750
Advantages:
 Smaller in size as compared to previous.
 More reliable and easily portable.
 Lower heat generated the second-generation computers.
 Reduce computational times from microseconds to nanoseconds.
 Maintenance cost is low because hardware failure is rare.
 Widely used for various commercial applications all over the world.
 Less power requirement.
 Commercial production was easier and cheaper.
 language used are BASIC (Beginners all-purpose symbolic instruction
code), PASCAL, RPG (Report Program Generator)
 Keyboard used as input and VDU used as output devices.
 Capable of multiprogramming.
 Increase Processing Speed
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(ii) Describe Layered Structure of Operating System 4


Ans: The modules of the operating system are divided into several layers stacked Description
one above the other, thus forming a hierarchical structure. The lowest layer 2M
(Layer 0) interacts with the underlying hardware and the topmost layer (Layer Structure
N) provides an interface to the application programs/ users. Only adjacent Diagram- 2M
layers can communicate with each other. A layer N can request for services
only from a layer immediately below it (layer N-1). A layer N can provide
services only to the layer immediately above it (layer N + 1). A Layer only needs
to know what services are offered by the layer below it. In this structure any
request that requires access to hardware has to go through all layers. Bypassing
of layers is not allowed.

Advantage:
 This approach makes it easy to build, maintain and enhance the
operating system.
 Locating an error is easy as system can start debugging from 0th layer
and proceed further covering entire system if required.
Disadvantage:
 Overall performance speed is slow as requests pass through multiple
layers of software before they reach the hardware.

OR
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(iii) Explain concept of Virtual Memory with Diagram 4


Ans: Virtual memory is the separation of user logical memory from physical Explanation
memory. This separation allows an extremely large virtual memory to be 2M
provided for programmers when only a smaller physical memory is available. Diagram
Virtual memory makes the task of programming much easier, because the 2M
programmer no longer needs to worry about the amount of physical memory
available for execution of program. It is the process of increasing the apparent
size of a computer's RAM by using a section of the hard disk storage as an
extension of RAM.As computers have RAM of capacity 64 or 128 MB to be used
by the CPU resources which is not sufficient to run all applications that are used
by most users in their expected way and all at once.

Example:
Consider, an e-mail program, a web browser and a word processor is loaded
into RAM simultaneously; the 64 MB space is not enough to store all these
programs. Without a virtual memory, a message “You cannot load any more
applications. Please close an application to load a new one.” would be
displayed. By using a virtual memory, a computer can look for empty areas of
RAM which is not being used currently and copies them on to the hard disk
device. Thus RAM is freed to load new applications. Actually it is done
automatically, the user do not even know that it is happening, and the user
feels like RAM has unlimited space even though the RAM capacity is 32 MB. It
is a process of increasing computer’s RAM by using a section of the hard disk
storage as an extension of RAM.
(iv) Explain Real Time Operating System. Explain its types 4
Ans: Real time system has well defined fixed time constraints. Processing should be Explanation
done within the Defined constraints. A primary objective of real-time systems 2M
is to provide quick event response time and thus meet the scheduling Types:
deadlines. User convenience and resource utilization are of secondary concern 1M each
to real-time system designers. In Real time systems, processor is allocated to
the highest priority process among those that are ready to execute. Higher
priority processes preempt execution of the lower priority processes. This form
is called as ‘priority–based preemptive scheduling’.
The primary functions of the real time operating system are to:
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 Manage the processor and other system resources to meet the


requirements of an application.
 Synchronize with and respond to the system events.
 Move the data efficiently among processes and to perform
coordination among these processes.

Types of real time system:


1. Hard Real Time: - Hard real time means strict about adherence to each task
deadline. When an event occurs, it should be serviced within the predictable
time at all times in a given hard real time system.
Example: Video Transmission, each picture frame and audio must be
transferred at fixed rate.

2. Soft Real Time: Soft real time means that only the precedence and sequence
for the task operations are defined, interrupt latencies and context switching
latencies are small. There can be few deviations between expected latencies of
the tasks and observed time constraints and a few deadline misses are
accepted.
Example: Mobile phone, Digital Cameras and orchestra playing robots.

1 b) Attempt any ONE of the following 6


(i) Difference between Segmentation and Paging (Any 6 points) 6
Any Six
Paging Segmentation
relevant
It divides the physical memory into It divides the Computer’s physical
points: 1 M
frames and program’s address memory and program’s address
each
space into same size pages. space into segments.
Page is always of fixed block size. Segment is of variable size.
The size of the page is specified by The size of the segment is specified
the hardware. by the user.
It may lead to internal It may lead to External
fragmentation as the page is of fragmentation as the memory is
fixed block size. filled with the variable sized
blocks.
Page table is used to map pages Segment table is used to map
with frames from memory. segments with physical memory.
Page table contains page number Segment table contains segment
and frame number. number, length of segment and
base address of segment from
memory.
Invisible to Programmer Visible to programmer
Paging consist of Static linking & Segment consist of Dynamic
dynamic loading Linking & Dynamic Loading
A page is of physical unit A page is of logical unit
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(ii) Explain any six services of Operating System. Draw diagram of services of OS 6
Ans: 1. User Interface: All operating systems have a user interface that allows Services: 4M
users to communicate with the system. Diagram:
Three types of user interfaces are available: 2M
a. Command line interface (CLI)
b. Batch interface
c. Graphical user interface (GUI)

2. Program execution: The operating system provides an environment where


the user can conveniently run programs. To run a program, the program is
loaded into the main memory and then CPU is assigned to that process for its
execution. It also performs other important tasks like allocation and de-
allocation of memory, CPU scheduling etc. It also provides service to end
process execution either normally or abnormally by indicating error.

3. I/O operations: When a program is running, it may require input/output


resources such as a file or devices such as printer. For specific devices, special
functions may be required such as recording to a CD drive. For efficiency and
protection users usually cannot control I/O devices directly. So the operating
system provides a service to do I/O.

4. File system manipulation: - Programs may need to read and write data from
and to the files and directories. Operating system manages the secondary
storage. User gives a command for reading or writing to a file. Operating system
makes it easier for user programs to accomplish their task such as opening a
file, saving a file and deleting a file from the storage disk. It also provides
services for file permission management to allow or deny access to files or
directories based on file ownership.

5. Communication: In the system, one process may need to exchange


information with another process. Such communication may occur between
processes that are executing on different computer systems tied together by a
computer network. Communication can be implemented via shared memory
or through message passing, in which packets of information are moved
between processes by the operating system.

6. Error detection: The operating system needs to be constantly aware of


possible errors.
Errors can occur in:
a) CPU and memory hardware such as a memory error or power failure
b) I/O devices such as parity error on tape, a connection failure on a network
or lack of paper in the printer.
c) The user program such as an arithmetic overflow, an attempt to access an
illegal memory location or a too-great use of CPU time.
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For each type of error, the operating system should take the appropriate action
to ensure correct and consistent computing. Debugging facilities can greatly
enhance the user’s and programmer’s abilities to use the system efficiently.

7. Resource allocation: When there are multiple users or multiple processes


running at the same time, resources must be allocated to each of them.
Operating system manages resource allocation to the processes. These
resources are CPU, main memory, file storage and I/O devices. For maximizing
use of CPU, operating system does CPU scheduling. Operating system contains
routines to allocate printers, modems, USB storage drives and other peripheral
devices.

8. Accounting: Operating system keeps track of usages of various computer


resources allocated to users. This accounting is used for reconfiguration of
system to improve computing services.

9. Protection & security: Owners of information stored in a multiuser or


networked computer system want to control use of that information. When
several separate processes execute concurrently, one process should not
interfere with the other processes or operating system itself. Protection
provides controlled access to system resources. Security is provided by user
authentication such as password for accessing information.

2 Attempt any FOUR of the following 16


a) Explain file system of UNIX 4
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Ans: Explanation:
3M
Diagram:
1M

The Unix file system is a methodology for logically organizing and storing large
quantities of data such that the system is easy to manage. A file can be
informally defined as a collection of related data, which can be logically viewed
as a stream of bytes (i.e. characters). A file is the smallest unit of storage in the
Unix file system.
The Unix file system has a hierarchical (or tree-like) structure with its highest
level directory called root (denoted by /, pronounced slash). Immediately
below the root level directory are several subdirectories, most of which contain
system files. Below this can exist system files, application files, and/or user data
files. Similar to the concept of the process parent-child relationship, all files on
a UNIX system are related to one another. That is, files also have a parent-child
existence. Thus, all files (except one) share a common parental link, the top-
most file (i.e. /) being the exception.
Below is a diagram of a "typical" Unix file system. The top-most directory is /
(slash), with the directories directly beneath being system directories.
b) Describe Multiprocessor Operating System with its two advantages 4
Ans: Multiprocessor systems are also known as parallel systems or tightly coupled Description:
systems. These systems have two or more processors in close communication 2M
and they share computer resources such as bus, clock, memory and peripheral Two
devices. Advantages:
The whole task of multiprocessing is managed by the operating system, which 2M
allocates different tasks to be performed by the various processors in the
system. Applications designed for the use in multiprocessing are said to be
threaded, which means that they are broken into smaller routines that can be
run independently. This allows the operating system to let these threads run
on more than one processor simultaneously, which is multiprocessing that
results in improved performance. Generally, the parallel processing is used in
the fields like artificial intelligence and expert system, image processing,
weather forecasting etc.
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Advantages:
 Increased throughput: Increase in number of processors requires less
time for more work. Number of processes completing their task for a
particular duration is more.
 Economy of scale: Cost is less than multiple single processor systems.
If several programs operate on the same set of data, then it is cheaper
to store those data on one disk and to have all the processors share
them.
 Increase reliability: Functions can be distributed properly among
several processors and then the failure of one processor will not halt
the system.
(c) List different directory structure and explain any one in detail 4
Ans: List of directory structures: List: 1M
 Single level directory structure Explain One
 Two level directory structure Structure:
2M,
Single level directory structure: It is the simplest form of directory structure, Diagram: 1M
having one directory containing all the files, and each file must have a unique
name. Software design is simple. The advantages of this scheme are its
simplicity and the ability to locate files quickly.
Since all files are in the same directory, they must have unique names. If there
are two users who call their data file "test", then the unique-name rule is
violated. Even with a single-user, as the number of files increases, it becomes
difficult to remember the names of all the files in order to create files with
unique name.

Two level directory structure: In this structure, each user has its own user file
directory (UFD). The UFD lists only files of a single user. System contains a
master file directory (MFD) which is indexed by user name or account number.
Each entry in MFD points to the UFD for that user.
When a user refers to a particular file, only his own UFD is searched. Different
users can have files with the same name, as long as all the file names within
each UFD are unique. When we create a file for a user, operating system
searches only that user’s UFD same name file already present in the directory.
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For deleting a file again operating system checks the file name in the user’s UFD
only.

d) Explain Booting Procedure of UNIX 4


Ans: Booting is the process by which the computer system starts working. Relevant
Explanation:
4M

The process involves several steps.


1. Loading UNIX into Memory: When system is powered ON, computer
accesses a small ROM based start-up routine that performs elementary system
verifications. (Assuring HDD and networks) the boot routine does more
sophisticated hardware verifications and then loads kernel file UNIX from
systems root directory to system RAM.
2. Executing the kernel: Once loaded into the memory, the kernel starts
working. It sets up the information table needed to control UNIX environment,
checks system hardware, checks memory available, hardware devices and then
creates the swapper process.
3. Swapper process: Swapper process is identified as process 0. It monitors
memory management overhead, when overhead, swapper removes entire
process from memory till system performance becomes acceptable.
4. Init process: init initializes system processes, places system in multi-user
mode unless single user mode is specified, sets the computer name and
environment variables such as PATH and HOME checks the file system with fsck
command, deletes temporary files, initiates network services and starts the
/etc/getty process.
5. Getty: Initiates individual terminal lines. It periodically checks for terminals
that are switched ON. After terminal is ON, it prints the login prompt,
prompting for users login name, once user enters a login name, getty spawns
or starts the login process for that terminal.
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6. Login: The login process prompts the user for a password. It validates the
login name and the password against the entry in the /etc/passwd file and the
/etc/shadow file. The users shell specified in the Home directory.
7. Shell: The shell prints the Unix prompt and executes user commands when
user logs out, sh is taken over by login to allow the next user to log in.
(e) Explain Process Control Block with suitable Diagram 4
Ans: Each process is represented as a process control block (PCB) in the operating Explanation:
system. It contains information associated with specific process. 2M
Process State: It indicates current states of a process. Process state can be new, Diagram:
ready, running, waiting and terminated. 2M
Process number: Each process is identified by its process number, called
process identification number (PID).
Program Counter: It indicates the address of the next instruction to be
executed for the process.
CPU Registers: The registers vary in number and type depending on the
computer architecture. Register includes accumulators, index registers, stack
pointers and general purpose registers plus any condition code information.
Memory Management Information: It includes information such as value of
base and limit registers, page tables, segment tables, depending on the
memory system used by operating system.
Accounting Information: This information includes the amount of CPU used,
time limits, account holders, job or process number and so on. It also includes
information about listed I/O devices allocated to the process such as list of
open files.

(f) Explain Shortest Remaining Time Next (SRTN) scheduling algorithm with 4
example
Ans: SRTN: Shortest Remaining Time Next Explanation:
A Shortest remaining Time Next scheduling algorithm is also referred as 2M
preemptive SJF scheduling algorithm. When a new process arrives at ready Example: 2M
queue while one process is still executing then SRTN algorithm is performed to
decide which process will execute next. This algorithm compare CPU burst time
of newly arrived process with remaining (left) CPU burst time of currently
executing process. If CPU burst time of new process is less than remaining time
of current process then SRTN algorithm preempts current process execution
and starts executing new process.
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Example: Consider four processes with arrival time and burst time mentioned
below in table.

Gantt chart:

 As P1 is the only process in ready queue at time 0,P1 will start execution
first.
 At time 1, process P2 arrives. The Burst time of P2 i.e 4 ms is less than
remaining burst time of process P1 i.e.7 ms, so process P1 is preempted
and process P2 starts executing.
 At time 2, process P3 arrives. The Burst time of P3 i.e. 9 ms is greater
than remaining burst time of process P2 i.e. 3 ms, so Process P2
continues its execution.
 At time 3, process P4 arrives. The Burst time of P4 i.e. 5 ms is greater
than remaining burst time of process P2 i.e. 2 ms, so Process P2
continues its execution.
 When P2 process completes its execution, all remaining processes
execute with shortest job first algorithm.
Waiting time of processes:
P1:9 ms
P2:0 ms
P3:15 ms
P4: 2 ms
Average waiting time= (9+0+15+2)/4=26/4=6.5 ms

3 Attempt any FOUR of the following 16


a) Explain execution of system call with diagram 4
Ans: System call is an interface between a running program and operating system. Explanation:
It allows user to access services provided by operating system. This system calls 2M
are procedures written using C, C++ and assembly language instructions. Each Diagram:
operating system has its own name for each system call. 2M
1. Each system call associated with a particular number.
2. System call interface maintains a table indexed according to these
numbers.
3. The system call interface invokes intended system call in operating
system kernel and returns status of the system call and any return
values.
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4. The caller needs to know nothing about how the system call is
implemented. Just needs to obey API and understand what OS will do
as a result call.
5. Most details of operating system interface hidden from programmers
by API. It is managed by run-time support library.

Open ( ) system call for most file systems, a program initializes access to a file
in a file system using the open system call. This allocates resources associated
to the file (the file descriptor), and returns a handle that the process will use to
refer to that file.
b) Explain different file attributes 4
Ans: File attributes: Explanation
 Name: The symbolic file name is the only information kept in human of any 4 file
readable form. attributes: 1
 Identifier: File system gives a unique tag or number that identifies file mark each
within file system and which is used to refer files internally.
 Type: This information is needed for those systems that support
different types.
 Location: This information is a pointer to a device and to the location
of the file on that device.
 Size: The current size of the file (in bytes, words or blocks) and possibly
the maximum allowed size are included in this attribute.
 Protection: Access control information determines that who can do
reading, writing, executing and so on.
 Time, Date and User Identification: This information may be kept for
creation, Last modification and last use. These data can be useful for
protection, security and usage monitoring.
c) Explain any four benefits of using threads 4
Ans: The benefits of using threads: Any four
 Responsiveness: Multithreading an interactive application may allow a Benefits: 1M
program to continue running even if part of it is blocked or is each
performing a lengthy operation, thereby increasing responsiveness to
the user. For instance, a multithreaded web browser could still allow
user interaction in one thread while an image was being loaded in
another thread.
 Resource sharing: By default, threads share the memory and the
resources of the process to which they belong. The benefit of sharing
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code and data is that it allows an application to have several different


threads of activity within the same address space.
 Economy: Allocating memory and resources for process creation is
costly. Because threads share resources of the process to which they
belong, it is more economical to create and context-switch threads.
Empirically gauging the difference in overhead can be difficult, but in
general it is much more time consuming to create and manage
processes than threads. In Solaris, for example, creating a process is
about thirty times slower than is creating a thread, and context
switching is about five times slower.
 Utilization of multiprocessor architectures: The benefits of
multithreading can be greatly increased in a multiprocessor
architecture, where threads may be running in parallel on different
processors. A single threaded process can only run on one CPU, no
matter how many are available. Multithreading on a multi-CPU
machine increases concurrency.

d) Write Steps of banker’s algorithm to avoid deadlock 4


Ans: Steps of Banker’s Algorithm: Correct
This algorithm calculates resources allocated, required and available before Steps: 4M
allocating resources to any process to avoid deadlock. It contains two matrices
on a dynamic basis. Matrix A contains resources allocated to different
processes at a given time. Matrix B maintains the resources which are still
required by different processes at the same time.
Algorithm F: Free resources
Step 1: When a process requests for a resource, the OS allocates it on a trial
basis.
Step 2: After trial allocation, the OS updates all the matrices and vectors. This
updating can be done by the OS in a separate work area in the memory.
Step 3: It compares F vector with each row of matrix B on a vector to vector
basis.
Step 4: If F is smaller than each of the row in Matrix B i.e. even if all free
resources are allocated to any process in Matrix B and not a single process can
complete its task then OS concludes that the system is in unstable state.
Step 5: If F is greater than any row for a process in Matrix B the OS allocates all
required resources for that process on a trial basis. It assumes that after
completion of process, it will release all the recourses allocated to it. These
resources can be added to the free vector.
Step 6: After execution of a process, it removes the row indicating executed
process from both matrices.
Step 7: This algorithm will repeat the procedure step 3 for each process from
the matrices and finds that all processes can complete execution without
entering unsafe state. For each request for any resource by a process OS goes
through all these trials of imaginary allocation and updation. After this if the
system remains in the safe state, and then changes can be made in actual
matrices.
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e) Differentiate between pre-emptive and non-pre-emptive scheduling (any 4 4


points)
Ans: Any four
Pre-emptive Scheduling Non Pre-emptive Scheduling points: 1M
Even if CPU is allocated to one Once the CPU has been allocated to each
process, CPU can be preempted to a process the process keeps the CPU
other process if other process is until it releases CPU either by
having higher priority or some other terminating or by switching to
fulfilling criteria. waiting state.
Throughput is less Throughput is high.
Only the processes having higher Processes having any priority can get
priority are scheduled. scheduled.
It doesn’t treat all processes as It treats all process as equal
equal.
Algorithm design is complex. Algorithm design is simple
Circumstances for preemptive Circumstances for Non-preemptive
(i) Process switch from running to Process switches from running to
ready state waiting state Process terminates
(ii) Process switch from waiting to
ready state
For e.g.: Round Robin, Priority For e.g.: FCFS Algorithm
Algorithms

4 a) Attempt any THREE of the following 12


(i) Differential between Monolithic and Microkernel OS (Any four points) 4
Ans: Any four
Monolithic OS Microkernel OS points: 1M
The entire O.S. is placed inside the Only bare minimum code is placed each
kernel inside the kernel (only basic memory
management and Inter Process
Communication code)
It runs as a single large process Here the kernel is broken down into
processes called as servers
As all the services are placed inside As services (Servers provide services)
the kernel, they have a single are separated they have different
address space address spaces
It is easy to implement/code It is tough to implement/code
Performance is high (As kernel can Performance is low (As servers are
invoke any function directly as separated, so to invoke services from
everything is placed in the kernel) other servers IPC(Inter Process
Communication) is needed which
requires kernel's permission and
thus increases access time and
lowers the performance)
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Less Secure (If one service fails, More Secure (Even if one service
entire system crashes) crashes, others can function
properly because of separation)
(ii) Explain critical section problem with example 4
Ans: Each process contains two sections. One is critical section where a process may Explanation:
need to access common variable or objects and other is remaining section 2M
containing instructions for processing of sharable objects or local objects of the Example: 2M
process. Each process must request for permission to enter inside its critical
section. The section of code implementing this request is the entry section. In
entry section if a process gets permission to enter into the critical section then
it works with common data. At this time all other processes are in waiting state
for the same data. The critical section is followed by an exit section. Once the
process completes its task, it releases the common data in exit section. Then
the remaining code placed in the remainder section is executed by the process.

Two processes cannot execute their critical sections at the same time. The
critical section problem is to design a protocol that the processes can use to
cooperate i.e. allowing entry to only one process at a time inside the critical
section. Before entering into the critical section each process must request for
permission to entry inside critical section.
(iii) Explain different activities of I/O system management components of OS 4
Ans: I/O System: Input / Output device management provides an environment for Description
the better interaction between system and the I / O devices such as printers, of four
scanners, tape drives etc. To interact with I/O devices in an effective manner, activities of
the operating system uses some special programs known as device driver. The I/O system: 1
device drivers take the data that operating system has defined as a file and mark each
then translate them into streams of bits or a series of laser. A device driver is a
specific type of computer software that is developed to allow interaction with
hardware devices. Typically this continues an interface for communicating with
the I/O device, through the specific computer bus or communication
subsystem that the hardware is connected with. The device driver is a
specialized hardware dependent computer program that enables another
program, typically an operating system to interact transparently with a
hardware device, and usually provides the required interrupt handling
necessary for the time dependent hardware interfacing.
Activities:
 Providing interfaces to other system components.
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 Managing devices
 Transferring data
 Detecting I/O completion
(iv) Explain user thread and kernel threads 4
Ans: User-Level Threads: Explanation
 A user-level thread is a thread within a process which the OS does not of User
know about. Thread: 2
 In a user-level thread approach the cost of a context switch between marks,
threads less since the operating system itself does not need to be Explanation
involved–no extra system calls are required. of Kernel
 A user-level thread is represented by a program counter; registers, Thread: 2
stack, and small thread control block (TCB). marks
 Programmers typically use a thread library to simplify management of
threads within a process.
 Creating a new thread, switching between threads, and synchronizing
threads are done via function calls into the library. This provides an
interface for creating and stopping threads, as well as control over
how they are scheduled.

Kernel Threads:
 In systems that use kernel-level threads, the operating system itself is
aware of each individual thread.
 Kernel threads are supported and managed directly by the operating
system.
 A context switch between kernel threads belonging to the same
process requires only the registers, program counter, and stack to be
changed; the overall memory management information does not
need to be switched since both of the threads share the same address
space. Thus context switching between two kernel threads is slightly
faster than switching between two processes.
 Kernel threads can be expensive because system calls are required to
switch between threads. Also, since the operating system is
responsible for scheduling the threads, the application does not have
any control over how its threads are managed.

b) Attempt user ONE of the Following 6


(i) Explain different methods of inter process communication with help of 6
diagram
Ans: There are two methods of IPC: Two
Shared memory: Methods
with
Description
of each: 3
marks (1
mark
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Diagram, 2
mark
Explanation)

In this a region of the memory residing in an address space of a process creating


a shared memory segment can be accessed by all processes who want to
communicate with other processes. All the processes using the shared memory
segment should attach to the address space of the shared memory. All the
processes can exchange information by reading and/or writing data in shared
memory segment. The form of data and location are determined by these
processes who want to communicate with each other. These processes are not
under the control of the operating system. The processes are also responsible
for ensuring that they are not writing to the same location simultaneously.
After establishing shared memory segment, all accesses to the shared memory
segment are treated as routine memory access and without assistance of
kernel.

Message Passing:

In this model, communication takes place by exchanging messages between


cooperating processes. It allows processes to communicate and synchronize
their action without sharing the same address space. It is particularly useful in
a distributed environment when communication process may reside on a
different computer connected by a network.
Communication requires sending and receiving messages through the kernel.
The processes that want to communicate with each other must have a
communication link between them. Between each pair of processes exactly
one communication link.
(ii) Explain different file access methods 6
Ans: Sequential Access Method: Two
Methods:
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The simplest access method is sequential access. Information in the file is Description
processed in order, one record after the other. This mode of access is by far the of each: 3
beginning current position most common; for example, editors and compilers marks (1
usually access files in this fashion. Reads and writes make up the bulk of the mark
operations on a file. A read operation read next reads the next portion of the Diagram, 2
file and automatically advances a file pointer, which tracks the I/O location. mark
Similarly, the write operation write next appends to the end of the file and Explanation)
advances to the end of the newly written material (the new end of file).

To read a piece of data that is stored at the end of the file, one has to read all
of the data that comes before it-you cannot jump directly to the desired data.
This is similar to the way cassette tape players work. If one wants to listen to
the last song on a cassette tape, he has to either fast-forward over all of the
songs that come before it or listen to them. There is no way to jump directly to
a specific song.

Direct Access Method:


A file is made up of fixed-length logical records that allow programs to read and
write records rapidly in no particular order. Thus, we may read block 14, then
read block 53, and then write block 7. There are no restrictions on the order of
reading or writing for a direct-access file. The direct-access method is based on
a disk model of a file, since disks allow random access to any file block. Direct-
access files are of great use for immediate access to large amounts of
information. Databases are often of this type. For the direct-access method,
the file operations must be modified to include the block number as a
parameter.
The block number provided by the user to the OS is normally a relative block
number. A relative block number is an index relative to the beginning of the
file. Thus, the first relative block of the file is 0, the next is 1, and so on, even
though the actual absolute disk address of the block may be 14703 for the first
block and 3192 for the second. The use of relative block numbers allows the OS
to decide where the file should be placed (called the allocation problem) and
helps to prevent the user from accessing portions of the file system that may
not be part of her file.
When you work with a direct access file (which is also known as a random
access file), you can jump directly to any piece of data in the file without
reading the data that comes before it. This is similar to the way a CD player or
an MP3 player works. You can jump directly to any song that you want to listen
to. Sequential access files are easy to work with, and you can use them to gain
an understanding of basic file operations.
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5 Attempt any TWO of the following 16


(a) Explain following multithreading models with advantages and 8
disadvantages (i) Many to one (ii) Many to Many
Ans: Many to One Model: Explanation:
 This model maps many user level threads to one kernel level thread. 1M,
 If user level thread generates blocking system call then it blocks an Diagram: 1M
entire process. Advantages:
 At a time only one user level thread can access kernel level thread i.e 1M
multiple threads can’t execute in parallel. Disadv: 1M =
 Thread management is done by Thread libraries. 4M
 Example: - Green threads – a thread library available for Solaris use For each
many-to-one model. Model

Advantages:-
 It is an efficient model as threads are managed by thread library in user
space.
 Portable: Because user level threads packages are implemented
entirely with standard Unix and POSIX library calls, they are often quite
portable.
 One kernel level thread controls multiple user level threads.
 Easy to do with few system dependencies.

Disadvantages:
 One block call from kernel level thread blocks all user level threads.
 Cannot take advantage of multiprocessing.
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One to One Model:


 The one to one model maps each user thread to a single kernel thread.
 It provides more concurrency than the many to one model by allowing
another thread to run when a thread makes a blocking system call.
 It also allows multiple threads to run in parallel on multiprocessors.
 Whenever user level thread is created, it compulsorily creates
corresponding kernel level thread.
 This model is used in Linux & Windows version like 95,97,XP, NT.

Advantages:
 It allows multiple threads to run in parallel on multiprocessors.
 More concurrency
 Less complication in processing
Disadvantages:
 Creating a user thread requires creating the corresponding kernel
thread. Creating kernel thread may affect the performance of an
application.
 It reduces performance of the system.
 Kernel thread is overhead.
b) Calculate Average locating Time for SJF (Shortest Job First) and Round Robin 8
(RR) algorithm for following table: (Time Slice 4 msec)
Process Burst Time
P1 10
P2 04
P3 09
P4 06
Ans: SJF: Gantt chart:
Gantt Chart: 2 marks
each,
Average
waiting time:
2 marks each
Waiting Time and Turn Around Time Table:
Process Burst Time Waiting Time Turn Around Time
P1 10 19 29
P2 04 0 04
P3 09 10 19
P4 06 4 10
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Average waiting time: (19 + 0 + 10 + 4)/4 = 8.25


Average turn around time: (29 + 4 + 19 + 10)/4 = 15.5

RR:
Gantt Chart:

Waiting Time and Turn Around Time Table:


Process Burst Time Waiting Time Turn Around
Time
P1 10 18 28
P2 04 04 08
P3 09 20 29
P4 06 20 26
Average waiting time: (18 + 04 + 20 + 20)/4 = 15.5
Average turn around time: (28 + 08 + 29 + 26)/4 = 22.75
c) Explain first come first served (FCFS) algorithm. Give one example. State any 8
one advantages and one disadvantage.
Ans:  First-Come - First-Served (FCFS) Scheduling FCFS scheduling is non 4 Marks:-
preemptive algorithm. FCFS
 Once the CPU is allocated to a process, it keeps the CPU until it algorithm; 2
releases the CPU, either by terminating or by requesting I/O. Marks:- Any
 In this algorithm, a process, that a request the CPU first, is allocated relevant
the CPU first. FCFS scheduling is implemented with a FIFO queue. Example; 1
 When a process enters the ready queue, its PCB is linked to the tail of Mark:-
the queue. Advantage; 1
 When the CPU is available, it is allocated to the process at the head of Mark:-
the queue. Once the CPU is allocated to a process, that process is Disadvantage
removed from the queue.
 The process releases the CPU by its own.
Example:
Process Burst Time
P1 24
P2 3
P3 3
Suppose that the processes arrive in the order: P1, P2, P3
Gantt Chart:
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Process Burst Time Waiting Time Turn Around


Time
P1 24 0 24
P2 3 24 27
P3 3 27 30
Average waiting time: (0 + 24 + 27)/3 = 17
Average turn around time: (24 + 27 + 30)/3 = 27
Advantage:
It is simple to implement.
Disadvantage:
 This scheduling method is non preemptive, that is, the process will
run until it finishes. Because of this non preemptive
scheduling, short processes which are at the back of the queue have
to wait for the long process at the front to finish.
 It is not suitable for real time systems.
 Average waiting time and average turnaround time is more
comparatively.

6 Attempt any FOUR of the following 16


a) Explain main memory Management components of OS with its activities 4
Ans:  Main-Memory is a large array of words or bytes. 2 Marks:-
 Each word or byte has its own address. Explanation;
 Main memory provides storage that can be access directly by the 2 Marks:-
CPU. Activities
 That is to say for a program to be executed, it must in the main
memory.
The major activities of an operating in regard to memory-management are:
 Keep track of which part of memory are currently being used and by
whom.
 Decide which processes are loaded into memory when memory space
becomes available.
 Allocate memory space as needed Deallocate memory space as
needed
b) Explain structure of Unix OS 4
Ans: 2 Marks:-
Explanation;
2 Marks:-
Diagram
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Hardware:
 The hardware is Centre of structure that provides the Operating
System with basic services.
 The hardware consists of all peripherals like memory (RAM, HDD, FDD
etc) processor, mouse, and other input devices, terminals, printers etc.
The Kernel:
 The kernel is the heart of the system - a collection of programs mostly
written in ‘C’ which communicate with the hardware directly.
 Kernel is an interface between hardware of the system and shell. It is
loaded into the memory when the system is booted.
 User programs that need to communicate with the hardware use the
services of the kernel, which performs the job on the user’s behalf.
 It manages the system’s memory, schedules processes, decides their
priorities and performs other tasks.
Shell:
 The shell is an interface between the user and the kernel that isolates
the user from knowledge of kernel functions.
 The shell accepts the commands keyed by the users and checks for
their syntax and gives out error messages if something goes wrong.
 It is a command interpreter of user requests.
Application programs:
 The various compilers for languages like c, c++, pascal, fortran and
other application programs written by programmers which are used by
users for their operations falls in this layers.
 Only those persons who maintain on “account” with the computer
system can use the UNIX system.
 User can directly access application programs through which they can
interact with the system.
c) Explain distributed Operating System with advantages and disadvantages 4
Ans:  A distributed system consists of a collection of autonomous 2 Marks:-
computers, connected through a network and distribution Explanation;
middleware, which enables computers to coordinate their activities 1 Mark:-
and to share the resources of the system, so that users perceive the Advantage; 1
system as a single, integrated computing facility. Mark:-
 In such system the processors do not share memory or a clock; Disadvantage
instead each processor has its own local memory.
 In such systems, if one machine or site fails the remaining sites can
continue operation.
 So these types of systems are the reliable systems.
 The processors communicate with one another through various
communications lines, such as a high speed buses or telephone lines.
 These systems are usually referred to as Loosely Coupled Systems or
Distributed Systems
 The structure shown in figure contains a set of individual computer
systems and workstations connected via communication systems.
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 By this structure we cannot say it is a distributed system because it is


the software, not the hardware, that determines whether a system is
distributed or not.
 The users of a true distributed system should not know, on which
machine their programs are running and where their files are stored.

Advantages:
 With resource sharing facility, a user at one site may be able to use
the resources available at another.
 Speedup the exchange of data with one another via electronic mail.
 If one site fails in a distributed system, the remaining sites can
potentially continue operating.
 Better service to the customers.
 Reduction of the load on the host computer.
 Reduction of delays in data processing.

Disadvantages:
 Security problem due to sharing
 Some messages can be lost in the network system
 Bandwidth is another problem if there is large data then all network
wires to be replaced which tends to become expensive
 Overloading is another problem in distributed operating systems
 If there is a database connected on local system and many users
accessing that database through remote or distributed way, then
performance become slow
 The databases in network operating is difficult to administrate then
single user system
d) List different file allocation methods. Explain any one in detail 4
Ans: File allocation methods are: 1 Mark-
 Contiguous Allocation method Listing;( 2
 Linked Allocation method Marks-
 Indexed Allocation method Explanation;
1 Mark-
Diagram( any
one
method)))
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Contiguous Allocation
 The contiguous allocation method requires each file to occupy a set of
contiguous address on the disk.
 Disk addresses define a linear ordering on the disk.
 With this ordering, accessing block b+1 after block b normally
requires no head movement.
 Contiguous allocation of a file is defined by the disk address and the
length of the first block. If the file is n blocks long, and starts at
location b, then it occupies blocks b, b+1, b+2, …, b+n-1.
 The directory entry for each file indicates the address of the starting
block and the length of the area allocated for this file

linked Allocation:
 In this method, each file occupies disk blocks scattered anywhere on
the disk.
 It is a linked list of allocated blocks.
 When space has to be allocated to the file, any free block can be used
from the disk and system makes an entry in directory.
 Directory entry for allocated file contains file name, a pointer to the
first allocated block and last allocated block of the file.
 The file pointer is initialized to nil value to indicate empty file.
 A write to a file, causes search of free block.
 After getting free block data is written to the file and that block is linked
to the end of the file.
 To read the file, read blocks by following the pointers from block to
block starting with block address specified in the directory entry.
 For example, a file of five blocks starting with block 9 and continue with
block 16,then block 1,then block 10 an finally block 25.each allocated
block contains a pointer to the next block.
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Indexed Allocation:
 In this method, each file has its own index block.
 This index block is an array of disk block addresses.
 When a file is created, an index block and other disk blocks according
to the file size are allocated to that file.
 Pointer to each allocated block is stored in the index block of that file.
 Directory entry contains file name and address of index block.
 When any block is allocated to the file, its address is updated in the
index block.
 Any free disk block can be allocated to the file. Each ith entry in the
index block points to the ith block of the file. To find and read the ith
block, we use the pointer in the ith index block entry.

e) Explain context switch with help of diagram 4


Ans:  A context switch is the mechanism to store and restore the state or (2 Marks:-
context of a CPU in Process Control block so that a process execution Diagram; 2
can be resumed from the same point at a later time. Marks:-
 Using this technique, a context switcher enables multiple processes to Explanation)
share a single CPU.
 Context switching is an essential part of a multitasking operating
system features.
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 When the scheduler switches the CPU from executing one process to
execute another, the context switcher saves the content of all
processor registers for the process being removed from the CPU, in
its process descriptor.
 The context of a process is represented in the process control block of
a process.
 Context switch time is pure overhead.
 Context switching can significantly affect performance as modern
computers have a lot of general and status registers to be saved.
 Content switching times are highly dependent on hardware support

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