Comfort Experience
Comfort Experience
Comfort Experience
CONTENTS
40%
30%
20%
10%
0%
back legs arms neck/shoulder
FIGURE 1.1 Percentage of workers in the EU having pain in the back, legs, arms, or neck
and shoulder during more than 25% of the working time, based on 1000 workers in each EU
country (Merllié and Paoli 2000).
Also, discomfort is a precursor of complaints in the back, neck, and arm and should
also be prevented for that reason. Discomfort can lead to musculoskeletal problems
(Proper et al. 1999) that cost society a lot of money. In a longitudinal study where
1789 subjects were followed for 4 years, a high score on postural muscular discom-
fort resulted in a significantly higher percentage of sick leave due to musculoskeletal
injuries such as back and neck pain. This is a serious problem in Europe (Fig. 1.1),
which makes preventing discomfort very important.
These three problems that will be discussed in this book are interwoven, but for
clarity the model, the subjective experience, and the approach are separated. The
model and the subjective experience will be described in Chapter 2 and the approach
in Chapter 4. Chapter 3 describes a theory on sitting comfort. The theory explained
in Chapters 1 through 4 will be applied to actual cases in Chapters 5 through 22.
Chapter 23 concerns costs and benefits.
The present chapter describes aspects related to comfort and the way it is linked
to other fields of study and applications.
TABLE 1.1
Example of an Internet Seat Comfort Rating
of Airliners
Seat comfort
Airliner rating
Finnair 8.2
Singapore Airlines 8.2
British Airways 7.5
Austrian Airlines 7.2
Malaysia Airlines 7.0
Cathay Pacific 6.9
Continental Airlines 6.8
Delta Airlines 6.8
South African Airways 6.8
Air France 6.7
Iberia 6.7
KLM 6.6
United Airlines 6.6
US Airways 6.5
Lufthansa 6.3
Apart from the influence of the environment, our perception also plays an
important role (Fig. 1.3). The way we perceive the environment is influenced by
our history and mood. We could experience this flight more comfortably because it
is better than previous flights, or we could experience a comfortable flight because
the care provided by the flight attendant puts us in a good mood.
FIGURE 1.3 Emotional aspects do play a role in the comfort experience and are not forgotten
in the exterior design of this plane.
thermal comfort
acoustic comfort
vibrations/shock
visual comfort
physical comfort
perception
pain/patient comfort
others
FIGURE 1.4 Aspects of comfort mentioned in the titles of 261 scientific papers (database
Medline, Applied Ergonomics).
Another search in the Swetsline database for the word comfort in a title resulted
in 44 papers (Fig. 1.5) published between April 1993 and April 2003. Again, thermal
comfort is most often mentioned, but so are vibration and shock. Acoustic comfort
and physical comfort are third and fourth, respectively.
thermal comfort
acoustic comfort
vibrations/shock
visual comfort
physical comfort
perception
0 2 4 6 8 10 12 14
FIGURE 1.5 Aspects of comfort mentioned in the titles of 44 scientific papers (database
Swetsline, Ergonomics).
thermal discomfort
acoustic discomfort
vibrations/shock
visual discomfort
physical discomfort
perception
pain/patient discomfort
others
0 10 20 30 40 50
FIGURE 1.6 Aspects of discomfort mentioned in the titles of 109 scientific papers (database
Medline, Applied Ergonomics).
Ergonomics (or human factors) is the scientific discipline concerned with the under-
standing of interactions among humans and other elements of a system, and the
profession that applies theory, principles, data and methods to design in order to
optimize human well being and overall system performance.
In fact, ergonomics is the discipline that studies how the environment should be
adapted to strive for optimal human performance. One of the outcomes of an
ergonomic design is comfort, or reducing discomfort. Accordingly, ergonomics is
the discipline that is crucial in optimizing the environment to arrive at an experience
of comfort. Therefore, much of the knowledge in this book overlaps with ergonom-
ics.
One difference between comfort and ergonomics could be that in comfort more
attention is paid to the experience of the end user and to affective behavior. However,
attention to experience and affective human behavior is also growing among ergo-
nomists, which is proven, for instance, by a conference organized by ergonomists
on this subject (Helander et al. 2001). Dul and Kahmann (2001) state that it is not
expected that many ergonomists will become specialists in emotional experience.
As a consequence of the statement mentioned above, that the comfort of a
product can be evaluated only by the user, much attention should be paid to how a
user should be involved in the design process. As noted earlier, this end-user
The instrument consists of 16 emocards that depict cartoon faces with 8 distinct
emotion expressions on 8 male faces and 8 female faces. These expressions vary
within the dimensions of pleasantness and arousal. With these two dimensions
FIGURE 1.7 The 16 emocards developed by Desmet et al. (2001) that support finding
emotional reactions to products.
addition, it can be used to measure mixed emotions, that is, more than one emotion
experienced simultaneously.
Instruments such as emocards and PrEmo are not only worthwhile for product
design, but they can also be used by management and employees in participatory
workstation optimization.
1.11 CONCLUSIONS
Knowledge of comfort and discomfort is important in designing chairs, beds, hand
tools, and working environments. A long-distance flight could make us aware of
the different aspects of comfort. Every passenger could experience a different com-
fort aspect during the flight because comfort is a subjective phenomenon. The fact
that it is a subjective phenomenon and the fact that various aspects influence comfort,
make it difficult to study. A lot is known about the thermal aspect of comfort, an
aspect that is most frequently mentioned in the literature.
This book is more focused on the aspects of comfort related to product design,
which is a rather new area. It is closely related to ergonomics and emotional aspects,
so these issues will also be described in this book. The part of ergonomics that
studies user involvement in the design process (participatory ergonomics) is espe-
cially interesting because comfort is a subjective phenomenon. Therefore, a separate
chapter will be dedicated to this topic.
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