Research Proposal
Research Proposal
Research Proposal
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Contents
1. Introduction ............................................................................................................................ 3
Research aim....................................................................................................................... 4
Importance of perceived value, customer satisfaction and customer loyalty in theme park .. 5
Research approach.................................................................................................................. 6
Research strategy.................................................................................................................... 6
Sampling method.................................................................................................................... 7
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1. Introduction
Introduction to thesis topic
Jin et al. (2015), pointed out that to attain the non-switching behaviour of the visitors there are
several extra barriers in the current competitive environment of amusement and other
recreation industry. The relationship of the consumers with the park can be attained by the
existence of high level of customer perceived value, customer satisfaction and customer
relationship management and this also helps to increase the overall performance of the
amusement or theme parks. The main aim of undertaking the current research study is to study
the influence of customer perceived value, customer satisfaction and customer loyalty in the
theme park or the amusement park and also study how it affects the customer switching
behaviour. Further, through the current study it also discusses how the visitors switching
behaviour affect the profitability of the theme park is also studied.
Problem statement
As per the observation of Horner and Swarbrooke (2016) customer perceived value is regarded
as the evaluated value that the customers attain while visiting a place or purchasing a product.
In marketing-oriented sectors like tourism for achieving long-term profitability and to begin a
long-term relationship with the tourists the perceived value plays the significant role. These
companies should initially identify the requirements of the tourists. The first step for attaining
the customer’s attention is through exploring the attitudes of the customers. Wu et al. (2018)
additionally pointed out that the marketing strategy chosen by the company needs to be related
to the customer’s needs, and ultimately, this will lead to the achievement of superior value plus
customer satisfaction. However, at certain situations tourism sector faces difficulty in attaining
customer satisfaction at that situations company loss its profit. Therefore, in order to achieve
interest and enhance the satisfaction level of the customer’s theme parks are in search of
technological advances. Kastenholz, et al. (2018) pointed out that with more competition, the
sector is under pressure to attract their customers. Service quality issues are the main issues
that customers pointed out while visiting a theme park. Zboja,et al. (2016) reported that 95%
of visitors enjoy online booking similarly apps that allow them to download tickets are also an
additional benefit for the theme parks to attract their customers. The current study mainly
focuses on the theme park setting that comes under the main attraction of tourism industry and
evaluates how well customers enjoys theme park settings organised by different theme parks.
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Research questions and aim
Research aim
The main purpose of undertaking the current research study is to study the impact of customer
satisfaction, perceived value and customer loyalty in theme park.
Research objectives
To study the various aspects that are related with the tourist behaviour.
To study the importance of perceived value, customer satisfaction and customer loyalty
in theme park.
To assess the visitor’s intention while visiting an amusement park.
To study how the visitors switching behaviour affect the profitability of the theme park.
Research questions
1. What are the different aspects that are associated with the tourist behaviour?
2. What are the visitor’s intentions while visiting an amusement park?
3. How are the visitors switching behaviour affect the profitability of the theme park?
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behaviour. The nine key concepts that influence the tourist’s behaviour are motivation,
decision-making, values, expectation, self-concept, perception, attitude, trust and loyalty and
satisfaction as noted from the report of Ali et al. (2018). For the tourists, one of the complex
processes is the decision-making as the purchase may be planned, un-planned and impulse one.
Similarly, in consumer behaviour, loyalty and trust are inter-related elements.
Importance of perceived value, customer satisfaction and customer loyalty in theme park
As per the report of Chen and Chen (2010), one of the significant antecedent to be considered
in the tourism industry is the perceived value. The overall evaluation of the usefulness of the
service or product is the on consumer perception on what they attain on comparing with what
they give is the perceived value. The behavioural intention and satisfaction among the
consumers will be directly influenced through the perceived value. For identifying the long-
term consumer behaviour in the tourism context customer satisfaction is an important element.
The level of service or product performance is customer satisfaction, as noted by Lee et al.
(2014). Cheng et al. (2016), pointed out that there is no relation between image and perceived
value, but on satisfaction, store image has a higher influence. Moreover, customer loyalty will
be attained by the organisation if the service or product offered by the organisation are highly
influencing.
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parks. The marketing strategy chosen by the company needs to be related to the customer’s
needs, and ultimately, this will lead to the achievement of superior value plus customer
satisfaction Ali et al. (2018). However, in the theme park for enhancing the customer revisits
the customer satisfaction, customer loyalty and perceived value play a significant role.
Scope of study
Currently, all entertainment organisation including theme parks are concentrating on the
marketing strategy and features that are highly influencing customer satisfaction, customer
loyalty and perceived value as by that the profitability of the organisation can be enhanced.
Thus for enhancing the visitor experience, the organisation implements various strategies to
enhance customer loyalty, satisfaction and perceived value towards theme park.
Research approach
For assessing the main issues related to the research variables in the current study, the
researcher will utilise the inductive research approach. The search of the pattern from
observation has been undertaken on utilising the inductive research approach Teherani et al.
(2015). On using the inductive research approach, the various aspects that are related to the
tourist behaviour and the importance of perceived value, customer satisfaction and customer
loyalty in a theme park can be evaluated. Therefore on adopting the inductive approach, the
research issues real cause and effect can be identified and based on that recommendation can
be suggested to the organisation.
Research strategy
For attaining the relevant knowledge on the research study topic in the current study, the
researcher will use a case study and survey strategy. Saleh et al. (2015), pointed out that on
adopting the case study strategy, detailed knowledge of the research study issue can be attained.
Moreover, more reliable outcomes on the research topics can be identified by adopting the case
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study strategy, and for the current research study, conclusive findings can be attained. Strang
(2015), stated that on using the survey research strategy, the quality of the data accumulated
on the research study issue is assured.
Sampling method
The 60 visitors of the theme park in the UK s considered as the samples for the current study
and for selecting the samples needed for the study convenience non-probability sampling has
been used.
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