Differences Between Upper Limb and Lower Limb Choice Reaction Time
Differences Between Upper Limb and Lower Limb Choice Reaction Time
Differences Between Upper Limb and Lower Limb Choice Reaction Time
The present study investigates the peripheral component in reaction time and the separation
between upper and lower limb. Four participants (aged M = 19.5, SD = 1.73) were divided into
two groups: those who played more than eight hours of video games per week and exercised
less than two hours per week (Group I), and those who did not play video games frequently but
exercised more than eight hours per week (Group II). Each subject completed twenty reaction
time trials on both upper and lower limbs in a single session. These trials were recorded by film
and analysed using video editing software. Results showed significant differences (p < 0.05)
between groups, with Group I having a much larger difference between upper and lower limb
reaction time, compared with Group II who had similar reaction times for both limbs. It is
concluded that the stress from exercise on the lower body helps develop the myelin sheath
around the lower limb nerve fibres, thereby decreasing reaction time in the lower limb in those
participants who exercised more than eight hours each week. Results indicate the possibility of
separating reaction time into central and peripheral components, as well as peripheral
Key Words
Upper limb, lower limb, choice reaction time, peripheral nervous system
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INTRODUCTION
Reaction time (RT) is a parameter which has been used to assess information
processing speed. It is the period between the presentation of stimulus and the beginning of the
appropriate movement response which follows, and is not to be confused with movement time,
which is the period between initiation of the appropriate movement to the completion of the
appropriate movement. RT can be further separated into central and peripheral components of
reaction time. The central component is termed Premotor RT and represents the processes
from identifying the presented stimulus to sending a programmed response from the central
nervous system. The peripheral component is deemed the Motor RT and is the point at which
Reaction time differs with every person and can change as a consequence of factors including,
but not limited to; type of stimulus, age, physical activity, fatigue, arousal and practice. All of
these factors can also be impacted by the confrontation of multiple simultaneous stimuli, which
brings about the separation between simple and choice reaction times.
Simple RT is a measure attained where only one stimulus is presented and one possible
response is required. Choice RT is a measure where more than one stimulus is presented and
due to variations in the white matter underlying the visuospatial attention network. Increased
myelination and axon diameter are physiological properties of white matter that result in such
variations.
essential signal required for myelin formation in the peripheral nervous system. This can be
activated by; cytokines, reactive oxygen species, bacterial cell wall products, vasopressors, viral
infection and DNA damage, several of which are effects of exercise. An increased arousal
ascending reticular system and thalamic nuclei, which will also influence reaction time.
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One of the issues being studied is the separation of upper limb and lower limb reaction
times between different populations. Concussion test programs such as ImPACT, test upper
limb reaction and movement time, but do not test any lower limb reaction time. In a recent
study, NFL players were shown catching a cylindrical object to test reaction time post
concussion as an effective measure neurocognitive function even though NFL players make
In contrast, video games are now being used to increase reaction times in laparoscopic
surgeons because of the concentrated training of hand-eye coordination and fine motor control.
Recent research shows enhanced reaction times are relative to the amount of time spent
Most RT studies evaluate RT and movement time as a whole, rather than separate
reaction time into the central and peripheral components. The corticospinal tract is the main
spinal tract under investigation, as it controls proximal and distal musculature. This tract ends at
two different spinal levels, depending on whether the upper limb or lower limb is being used. By
evaluating upper and lower limb reaction times, it is possible to determine whether central or
peripheral factors can be separated, and whether the peripheral factors are different between
Participants
metabolic disorders, were split into two different trial groups. Group I consisted of two subjects
who play more than eight hours of video games, and participate in less than two hours of
structured exercise per week. Group II consisted of two subjects who exercise more than eight
hours per week and whose video gaming history was not considered. Participants were told to
withhold consumption of coffee, tea, energy drinks and/or caffeine-containing foods or drinks for
Materials
A table of standard height was used with a 50cm high thick MDF board placed in the
middle as a separator. A camera was used and placed on a stable surface to record the
experiment.
Procedure
All participants undertook testing on a single occasion for two different tasks. Testing
included an upper reaction time test, which consisted of twenty trials. Following the twenty trials,
the subjects were to rest until all subjects had completed their first task. Subjects then
undertook a lower limb reaction time test, which also consisted of twenty trials.
The testing station was set up on a table with a separator between tester and subject, as
seen in Figure 1. In the upper body condition, the tester presented one of three stimuli: hand
placed to the right; hand placed to the left; or two hands placed in front of the face. The tester’s
hands began with palms on the table. During the movement between palms on the table to
stimulus position, the tester’s shoulder is required to stay in the same position so only the elbow
joint moves, causing the forearm to move vertically. In the upper limb trials, the subject
In the lower limb trials, subjects stood with their hands by their side 140cm from the
50cm high separating piece, as detailed in Figure 2. Subjects responded by replicating the
same direction as the tester’s presented stimulus, but by taking a small step to the left, right or
in front of them.
Trials were undertaken between five and ten seconds following the previous trial, until all twenty
Each trial was recorded on video and replayed later to determine exact RT. The RT
recorded was the difference between when the visual stimulus was presented until the point just
RT analyses were performed on responses to twenty trials per participant. This data was
submitted to a two-way analysis of variance (ANOVA) to analyse the interactions of upper and
lower limb reaction time tests between video gamers and athletes. Statistical significance was
accepted at an alpha level of p <0.05. Results for each participant were then collated for each
group to determine means, standard deviations and standard error. IBM Statistical Package for
the Social Sciences (SPSS) Statistics was used for ANOVA analysis.
As shown in Table 1, differences exist in RT between all four subjects in relation to their
respective limb. The standard deviation also varies between subjects, and differences similarly
exist in the range between each subject. Where there is a higher range, there is also a higher
standard deviation, and with a lower range, a lower standard deviation is observed. When upper
and limb lower limb reaction times are contrasted, there are more significant statistics.
Reaction time between upper and lower limb was different in both groups, but Group I
had a larger difference, 215ms (SD = 135.4), in comparison to Group II, 20ms (SD = 56.1).
Within-subjects analysis showed reaction time was significantly different between upper and
lower limb of Group I, F(1,38) = 38.915, p <0.05. Whereas there was no significant difference
between Group II upper and lower limb reaction times, F(1,38) = 0.1522, p>0.05. ANOVA also
showed reaction time is significantly different from upper to lower limb times between groups,
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F(1, 38) = 47.603, p<0.05. Mean values and standard error of measurement totals for each
Figure 3 Reaction time between groups of upper and lower limb for video gamers and
athletes. Note: Reaction times are presented in means and standard error of mean for data
also evaluates movement time. When movement time is also tested, the lower limbs tend to
have much higher reaction times due to changes in anticipatory postural shift before movement.
Using a video camera to film reaction time before subjecting it to computerised analysis is not
standard RT testing procedure, with tapping drills and electromyography (EMG) being the main
medium for testing. While the camera used here took film at 30 frames per second, a slow
motion camera would have provided more accurate data for analysis, and thus superior quality
results. Furthermore, human error should be considered in the interpretation of results recorded
in this study. It is clear there is a large range of values reported, so while it is possible that the
measurements reflect the genuine differences in reaction time, it is also possible that the
measurements actually reflect inaccuracies inherent in the data collection methods. This
presents a fundamental limitation of the research, and further development of controlled data
Based on the results available, we can see that the reaction time of the upper limb was
similar between all subjects, however one subject from Group I recorded faster lower limb
reaction times (146.7ms, SD: 55.6) than both subjects in Group II (183.3ms, SD: 124.0 &
173.3ms, SD: 84.8). Subjects from both groups use their upper limbs during their typical weeks,
and they use them in such a fashion which necessitates multiple reaction decisions. Due to the
increased arousal state can result in increased acetylcholine concentration in the ascending
reticular system and thalamic nuclei. This is a likely explanation for the slightly higher upper limb
Significant differences were seen between lower limb reaction time trials, with mean
results showing a difference of nearly double the reaction time (Group I: 391.67ms, Group II:
198.33). Given Group I participants are not as comprehensively physically active as the
participants in Group II, whole body physical activity could account for this difference. Physical
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activity can result in increased levels of cytokines, reactive oxygen species, and DNA damage
all of which are demonstrated precursors to the activation of NF-κB in Schwann cells. This
activating factor is a signal which leads to myelin formation in the peripheral system, therefore
increasing nerve signals; a possible explanation for why lower limb reaction times in Group II
There are differences in axon diameter between upper and lower limbs, with larger and
more plentiful Betz Cells in the lower limb section of the primary motor cortex. Results
demonstrate a substantial within group difference in Group I’s participants between lower limb
RT (391.67ms) and upper limb RT (176.7ms). Group II’s participants demonstrated a similar
trend (lower limb RT = 198.33ms, upper limb RT = 178.3ms), however, the difference was not
considered significant in comparison to Group I. Lower limb speed should be faster than upper
limb as a result of larger axon diameter. Consequently, myelin sheath formation can be shown
RT exercises are commonly used post-concussion with the testing of reaction time post-
concussion using a simple choice test. Given that results demonstrated significant differences,
other tests should be evaluated to test choice reaction time in determining any differences
between upper and lower limb reaction times. ImPACT software is used worldwide, and even
though reaction time is tested, the focus is on the central nervous system (CNS), using memory
skills throughout the test as the basis for results (Collins, & Hawn, 2002). These tests are also
controlled by a finger click on a mouse. Group I, who use their hands to play video games, had
similar upper limb reaction times as Group II, who exercise. It is possible both groups may not
show similar results if they were to perform a concussion test involving the lower limb. Athletes
in many sports make multiple decisions before moving on their feet, so when considering the
significant difference between limbs, it is possible an upper limb CNS-focused test may not
The separation of the peripheral component of reaction time is either arousal of the
ascending reticular system and thalamic nuclei, or the myelin sheath formation due to exercise.
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This can be further evaluated by examining myelin sheath formation of the corticospinal tract
and associated nerve fibres because of the division at different spinal levels. To establish these
differences and possibly establish causality, future studies are needed. More conclusive results
will be evident if there are different athletic and non-athletic participants. For athletic
populations, this could include sports shooters for their fast upper body reaction time, cyclists
for their lower leg-isolated training, and triathletes who use all limbs. For gaming populations
this could include first-person shooter gamers, and real-time strategy gamers, due to the
different mode of game play and reactions required. Another group that should also be
considered for testing is the non-gaming, non-exercising population as a control group. Pre- and
post-test trials of a reaction time training intervention can also considered in order to establish
causality for dissimilarities of reaction time between upper and lower limb RT in the populations
This research indicates significant differences in upper and lower limb reaction times
between participants as a consequence of the extent of the physical activity they engage in
during a standard week. This suggests that the central and peripheral component of RT can be
evaluated separately, and furthermore, that the peripheral component of reaction time can be