Intro To Desktop Publishing: Course Title
Intro To Desktop Publishing: Course Title
Intro To Desktop Publishing: Course Title
LENGTH
One Semester
DEPARTMENT
Computer Technology
Barbara O’Donnell, Supervisor
SCHOOL
DATE
Spring 2017
Intro to Desktop Publishing Page 2
I. Introduction/Overview/Philosophy
This one-semester course provides skill development in the electronic procedures of producing and
editing publications. Students will create, format, illustrate, design, edit/revise, and print
publications. Improved productivity of electronically produced newsletters, flyers, brochures,
reports, advertising materials, and other publications is emphasized. Proofreading, document
composition, and communication competencies are also included.
II. Objectives
Students will:
● understand the process of planning a document
● apply basic desktop publishing design principles
● demonstrate and understand basic typography
● understand the proper use of color in publications
● understand that images are used to enhance publications
● understand ethics related to the use of images and text
4) Choosing Fonts
a) Font choice impacts on a print document
b) Categories of type (serif, sans serif, etc.)
c) Combining different fonts
d) Type contrasts
6) Principles of Design
a) Understand the focal point of a page or set of facing pages
b) Use directional flow to draw the reader’s eyes to areas of emphasis
c) Use white space/negative space
d) Apply the rule of thirds
e) Use balance, contrast, repetition, and proximity to create harmony within a
publication
7) Possible Projects
a) Business card and letterhead
b) Menu
c) Brochure
d) Magazine cover
e) Book cover
f) Program or playbill cover
g) Newsletter
h) Newspaper ad
i) Movie poster
j) Invitation and/or announcement
k) Product package design (i.e. cereal box, candy bar wrapper)
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Standard 1.1 The Creative Process: All students will demonstrate an understanding of the
elements and principles that govern the creation of works of art in dance, music, theatre, and
visual art.
Standard 1.3 Performance: All students will synthesize those skills, media, methods, and
technologies appropriate to creating, performing, and/or presenting works of art in dance, music,
theatre, and visual art.
Standard 1.4 Aesthetic Responses & Critique Methodologies: All students will demonstrate and
apply an understanding of arts philosophies, judgment, and analysis to works of art in dance,
music, theatre, and visual art.
Technology
Standard 8.1 Educational Technology: All students will use digital tools to access, manage,
evaluate, and synthesize information in order to solve problems individually and collaboratively
and to create and communicate knowledge.
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9.3.12.AR.4 Analyze the legal and ethical responsibilities required in the arts, audio
visual technology, and communications workplace.
9.3.12.AR-PRT.2 Demonstrate the production of various print, multi-media, or digital medial
products.
9.3.12.AR-VIS.3 Analyze how the application of visual arts elements and principles of design
communicate and express ideas.
V. Methods of Assessment
Student Assessment
The teacher will provide a variety of assessments during the course of the semester. The
assessment may include but is not limited to: tests and quizzes, projects, simulations, and hands-on
exercises. Projects will be assessed using comprehensive rubrics so students can perform self-
analysis before turning in their project.
Curriculum/Teacher Assessment
The teacher will provide the subject area supervisor with suggestions for changes on an ongoing
basis.
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VI. Grouping
This is a middle school elective course offered to students in grade 7 and grade 8..
VIII. Resources
IX. Methodologies
The following methods of instruction are suggested but not limited to: Practice projects, “real-
world” projects, individualized projects.
X. Suggested Activities
● Create a help wanted sign for a desktop publishing job. Describe the position, qualifications
needed, and an approximate salary.
● Bring examples of desktop publishing from the world we live in.
● Pretend you want to remodel your bedroom. Draw a sketch of what your room looks like
now, then draw a thumbnail of what it would look like after you remodeled.
● Student has inherited money to buy dream house. Create a flyer for an open house, design
graphics. This can be more involved if you have them research what it would cost to
maintain and live in the house. They can create an Excel chart and a PowerPoint about the
house.
● Yearbook class - create all page layouts for the yearbook.
● Student publications that school office distributes such as calendars.
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● Projects for school, greeting cards wall display with pictures and background of all staff at
school.
● Children’s book - bring in favorite book, then create own book, worked with elementary
school personalized books for individual kids
● Write letters to Santa students in class wrote letters from Santa and designed letterhead, etc.
● Project on documentation of where pieces came from copyright issues, etc. Be sure
students are not using copyrighted images or text. Credit must be given.
● Create a competition on some of the real world projects. Have other teachers,
administrators, and/or Parent’s judge finished projects.
● Create a cereal box cover.
● Design a t-shirt screen print-focus on the importance of it not being too small because it
won’t screen print well if it is.
● Candy bar project where students create a wrapper for a candy bar including the nutritional
information and whatever else is needed. This can be a fundraiser project for a sports team
or other student group. You can also put facts about the class on the wrapper.
● Have students interview each other and create a class newsletter.
● Creating a family calendar with family member’s birthdays & anniversaries is a good
project. They can also include photos or create a theme. This works out well this time of
year as a gift.