Navarro - LC Chapter 1
Navarro - LC Chapter 1
Navarro - LC Chapter 1
With the advancement in Philippine Cinema, vfx and animation has become a
key role for successes. But with the less knowledge in this field, Philippines always
need to be dependent upon other foreign employees and firm hence major cities in
Philippines has taken initiative for developing institutes, studios etc. in the field of
Animated TV programs and films have caught the hearts of the universal
characters and engaging tales of different genre such as fantasy and adventure. In a
child’s life through creative works that depict wonderful, life-learning stories.
Nonetheless, viewing animation does not stop in the childhood. After all, animated
TV programs and films target a wider range of viewers. It creates stories that appeal
to the audience of different age. Furthermore, deeper appreciation for the creative
and technical aspects of animation can be brought with viewers coming of age.
their own personality and offers a good look into their imagination. It also an effective
viewers. In this sense, animation becomes one of the keys to raise awareness of the
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However, in the country of Philippines, animators are mostly inclined in 2D
animation and the country is nearing to be left behind in terms of experience and
advantageous for the Filipino animators and its animation industry if they are to
In this light, the Philippine animation sector needs a new venue where Filipino
animators can be trained and gain new experiences. In addition to that, the local
animation industry also needs a new pavilion in which they can promote the works of
Filipino animators and host their annual animation events such as Animahenasyon.
games for the virtual world. All the Filipino population need to be dependent on
major companies Ubisoft etc. even when most of the important developers are from
Philippines itself.
One of the rising interactive games is the Electronic Sports or Esports, have
are predicted to hit $1.1 billion, reportedly growing by 27% from 2018 due to
video gaming. In broad strokes, Esports events are competitive video game
tournaments that pit individual players or teams against one another. While
rise in popularity in North America since a traditional sports model was adopted. For
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example, organizations purchase slots in a league for their city-based teams, which
video gaming, sports and entertainment industries. While the playing of video games
and gambling are both referred to as "gaming", the verb "gaming" is used here to
refer exclusively to activities related to video games that do not involve gambling.
In the Philippines, this growth is easily noticeable. Video games have broken
onto mainstream social media platforms like Facebook. Celebrity streamers and
professional gamers with thousands of followers play video games like Mobile
Legends on live video streams. And with the launch of the on-going inaugural
season of The Nationals, the first franchise-based electronic sports league in the
Animation deals with the rapid display of a sequence of static images that
variety of emotions. Its impact and influence as well as its principles and techniques
pertaining to character portrayal and story conveyance has brought a different level
of entertainment to the lives of the people, mainly children and young adults,
worldwide.
the 1980s. Since then, Filipino animators have created animation consisting of a
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body with original culture and artistic works applied to conventional Filipino
storytelling. Their works depict the manner of traditional and common Filipino life
and environment. Some of the Filipino animated works are Panday, Ibong Adarna,
In recent decades, the country lends its reputation as one of the stronger
considered as prime candidate of the Western countries to outsource their work with
cheaper labour and abundant creative talents. According to Animation Council of the
Philippines, Inc. (ACPI), many Filipino animators have been employed by Disney,
Cartoon Network and Warner studios for the last two decades and are producing the
Though the Philippines increase its employment in the animation sector and
business, the country is losing its way to be a competitive destination given that
advisory firm, the lack of skilled animators and animation facilities became a
hindrance to the development of the local animation sector. The animation industry
does not need a large pool of workers. In fact, it needs a relatively small number for
workers with specific skills. Due to the lack of training and experience of the
graduates to produce for the company. To train these employees, the company
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normally needs an average of 6 months before they can produce for the company.
By itself, new animation graduates are often not ‘ready for production.
Over recent years, the Esports phenomenon has grown in players and
audience. Conceiving Esports gaming as Gaming Hub that updates the gamers.
This article stands on the idea that Esports gaming could be considered a sport and
it examines some reasons on that regard. First of all, the piece will elucidate what
the EGames involves and if there are reasons to consider the claim that it can be an
actual EGame Esports. Secondly, it will address the distinctive features that the
Community Esports hub as a sport may have. Thirdly, it wants to explore and
explain an example like advertisement and some videos example just like FPS,
MOBA and some EGames. And finally, it will introduce and briefly discuss some
sports issues this new sports would encounter in the near future and which might
Esports community hub is a source for what's new and popular on the
EGames. It is also the single most entertaining place on the internet and organized
collection of links where registered community members can submit content, such
Registered users can then vote submissions up or down to organize the posts and
There are also Filipino streamers who earn money in streaming Egames like
Mobile Legends, GTA V, Dota 2 etc. Sheila Snow, a variety-game streamer and a
mental health advocate. She is one of the most-streamed gamers here in the
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Philippines with over 121k followers on Facebook. She plays a lot of games from
partner with Rumble Royale with an over 100k average viewers and a total of 237k
games like Super Mario Bros. GLOCO Gaming the gamer with plenty of interests
including anime, fishing, gaming, and other weird stuff. He has a total of 563k
followers on Facebook and plays a variety of games ranging from the new Final
Fantasy VII Remake, Animal Crossing, League of Legends, and a lot more.
ChoOxTV plays mainly Mobile Legends and has over 4.6 million followers on
for gaming. She started streaming games like Dota2 and League of Legends on
Twitch. She is one of the pioneers of Facebook Gaming and has over 6.9 million
followers. She also co-founded a gaming agency called Tier One Entertainment,
which partnered with Lyceum of The Philippines University to help develop its Esport
Curriculum.
accommodate up to 1.2 million people. previously known as Clark Green City was
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administration of then president Arnel Casonova in 2012. The then-proposal was
met with scepticism from some high-ranking government officials due to the
development with wide and tree-shaded pedestrian lanes. He also envisioned the
The BCDA held a design competition for the master conceptual development
plan for Clark Green City with AECOM coming up with the winning design in 2015.
After the Casanova's tenure as BCDA ended he joined AECOM as the firm's
The development is under the BCDA. The BCDA signed a 50-year contract
with Filinvest to develop the 288 hectares of land allocated for the project. BCDA
also managed to make partnership with foreign firms to develop Clark Green City
Clark Green City to Manila as well as surrounding cities by rail, and IVL Swedish
Environmental Research Institute which will assist the BCDA to come up with "smart
and disaster-resilient" features for the planned community. An agreement was also
The study entitled “TUF: The Unique Feature- A Proposed Interactive ESports
Gaming Hub and Animation Centre with Game Development, Empowering Gaming
the local animation and gaming industry through the raising and training new
creative animators, gamers and game developers together, create a place that holds
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various animation and ESports events and promote the creative works of Filipino
through animation and gaming industry. It also aims to create a place wherein
children and young adults can enjoy, experience and learn the basics of animation at
the same time it will be an additional pop-cultural tourist attraction in New Clark City.
the project resilient to any calamity. The Esports gaming hub and animation center
resource efficient throughout in building life cycle. It’s a way of building that fulfills
the functional and aesthetic requirements of a project with the least impact on the
environment and ensures sustainability in terms of access to, and enjoyment of,
security and safety, the natural and cultural resources of a place. The proposal will
find a place with less pollution to meet the expected satisfaction, comfort and
complexity of the project. This study will improve the knowledge of gamers and
sceneries and recreational spaces to enhance and provide them activity and
“You cannot simply put something new into a place. You have to absorb what
you see around you, what exists on the land, and then use that knowledge along
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–Tadao Ando
“As an architect you design for the present, with an awareness of the past,
– Norman Foster
problems with consideration of the history of the area. One should design creating a
distinct recognition of the area and the current time. The design should be timeless.
People should describe the place through their experience on the building/structure
itself. This is the most genuine and sincere description building could receive.
The problems for this study included three major problems and three minor
problems which were structured to further offer insights to the major problem.
1.4.1.1 What will be the impact of having an Esports gaming hub and
Capas Tarlac?
1.4.1.2 What is the best solution for planning an Esports gaming hub
Capas Tarlac?
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1.4.2 Minor Problems
1.4.2.2 What is the design concept that will be applied to the proposed
1.4.2.3 What are the amenities needed to ensure the security and
1.4.2.4 What are the needed space requirements for this project?
Through this study, the proposed esports gaming hub and animation center
will improve the quality of animation and game development of the Philippines and
also improve the skills and knowledge of animators, gamers, and game developers
hub and animation center will provide digital architecture and innovative technology
with green landscape. The study will deliberately use principles and approaches that
To the animation and game developers companies, this study can provide
them new options in improving the skills of their employees. The result of the study
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To the students of Department of Architecture and Fine Arts, they can gain
insights about the quality of animation and gaming industry that could be possibly
change the perspective of the dependent. They can use the results in pursuing
related researches and uphold better impacts. Also, this study will be a guide for the
students as they will have information regarding, they needed skills in planning,
To the future occupants, the study can give them a new place with best
learning, entertainment with all other leisure activities and to promote the art of
To the future researchers may use the data and information and will serve as
The objectives of the study are sectioned into two parts such as the project
objectives and the design objectives. This matter is presented for readers to
perceive why the “A Proposed Esporst Gaming Hub and Animation Centre is
conducted.
of leisure and business aspects while upholding the creative talents of Filipino
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1.6.1.2 To aspire to be an environmental- friendly development.
1.6.1.3 To create esports gaming hub and animation center that can
1.6.1.5 To constitute job opportunities for the people of New Clark City,
Capas Tarlac.
The study will provide a design that will promote and highlight the art of
animation and gaming industry and also create an architecture design that will
accomplished:
1.6.2.1 To preserve the natural landscape and water features of the site.
architecture.
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1.6.2.6 To apply green landscape architecture that will complement the
1.6.2.7 To show that the design approach has the best effect of learning
conceptualizing the design of the study. The dependent variables are the Design
Concept as process and the Proposed Esports Gaming Hub and Animation Center
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as the output. The independent variables are the elements of gaming and animation
industry and the Major and Minor Concerns for the existing condition of the city in
The project proposal will bring a new approach in terms of design and
function as well as impact and the architectural style of all the structures should be
uniform having a visual clarity to standout and features that are both stationary and
dynamic.
The study focuses on the proposed esports gaming hub and animation center
which includes physical, environmental, social, cultural and economic aspects of the
project.
2. Conceptualization
study through:
2. Project Justification
3. Site Justification
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5. Floor Plans
6. Elevations
7. Sections
8. Space Programming
Delimitations
The proponent focused his study on the architectural aspects, but utilized vital
facts so that it supported the concept or as required. This study was limited on
The findings of this study were applied in a practical manner as a guide for
designing the proposed esports gaming hub and animation center. Prior to a review
of the literature relevant to the research and design project, definitions are provided
for several key terms that are used throughout this thesis.
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Amenity. According to Webster, it is the pleasant or normally satisfactory aspects of
and occupants.
animated movies.
shown as a sequence.
Architecture. The art and science of designing buildings and non-building structure.
process of its architectural design.
Edutainment. It is the act of learning through a medium that both educates and
entertains.
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Finance. Is the management of large amounts of money, especially by governments
or large companies.
sustainable energy sources, the conservation of energy, the reuse and safety
characterized by innovation.
Interactive. Acting one upon or with the other of or relating to a two-way system of
Natural Lighting. It is a technique that efficiently brings natural light in the building
Neocortex. A part of the cerebral cortex concerned with sight and hearing in
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Popular Culture. It is also known as pop-culture. It describes the contemporary
lifestyle and items that are well-known and generally accepted, cultural
Resilient. A Design with adaptable structures that can “learn” from their
Static Images. Are visual images do not move. Many of these static images
stopped and started, for example to give animated figures the impression of
movement.
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1.10 Acronyms
Maintenance
IT – Information Technology
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