Mixdown Cheat Sheet.... For Dummies 1
Mixdown Cheat Sheet.... For Dummies 1
Mixdown Cheat Sheet.... For Dummies 1
http://line6.com/community/thread/14302
Mixdown Cheat Sheet....for dummies
- The key to good recording levels is to get as hot (high) a signal as possible. How hot?
Between -4 to -6dBs
- Make sure your meter never goes past 0dBs and peak out at -4 to -6 dBs
VOCALS
COMPRESSION – Threshold: -8dB
- Attack:<1ms
- Release: about 40 ms
- Gain: adjust so that the output level matches the input level. You don’t need much
Want to bring the vocals way up front in the mix then try using the following. Puts the vocals IN
YOUR FACE
- Attack:<1ms
- Release: about 40 ms
- Gain: adjust so that the output level matches the input level.
CHORUS – to fill out a track, set the rate at 2Hz and the depth about 20 to 30 and the predelay a
10 to 20 ms.
- augmenting one lead vocal track with 2 supporting tracks mixed 3dB to 6dB below the main
track.
BACKGOUND VOCALS
COMPRESSION – Threshold: -4dB
- Release: about 40 ms
- Gain: adjust so that the output level matches the input level.
EQ – cut a little low end(below 250Hz) and at the 2.5 to 3.5 kHz
MAKING BVs BIGGER – add pitch shift 2 up and 2 down to the original take
Most common BG arrangement is double of the melody and one harmony a 3rd above. You can
even double or triple track each individual take for a bigger sound
GUITARS
Bring it forward and give it some punch
- Attack:25ms to 30ms
- Gain: adjust so that the output level matches the input level.
- when adding stero chorus or flanging to fatten up the tone, pan the effected guitar and the dry
guitar on opposite sides.
BASS
COMPRESSION – Threshold: -4dB
ACOUSTIC GUITAR
COMPRESSION – Threshold: -6dB
- Gain: adjust so that the output level matches the input level
KICK DRUMS
COMPRESSION – Threshold: -6dB
- Gain: adjust so that the output level matches the input level.
- Gain: adjust so that the output level matches the input level.
TOMS
COMPRESSION – Threshold: -4dB
PERCUSSION
COMPRESSION – Threshold: -10dB
Gain: adjust so that the output level matches the input level
REVERB
To keep vocals up front use a short reverb setting.
*Each time you adjust one variable, you’ll probably affect one of the other variables.
*There should always be one focal point that stand out to the listener at each point of the mix.
MIX APPROACH
- Focus on drums and bass 1st.
- Add all the miscellaneous percussion and some sound effects after everything else is up.
- Determine what the most important thing is at each point in the song and highlight it in the
mix.
*One way to make an instrument fall back or recede in the mix is to cut its high frequency content.
* A percussion part way off to the side with a slapback echo or reverb of the part in the same
location on the other side. Offers a nice balance plus an enlarged sense of space in the
recording.
*Vocal with no “dry” signal, consisting of reverb only. Perhaps slowly panned around a mix, it can
create an ethereal, detached sound that seems to be coming from another dimension.
*An Octaver is great at beefing up sounds that might be too thin, like a but underneath a guitar
solo.
PITCH SHIFTING
Want a party sound with people shouting a word or phrase, select a pitch shift 2 semitones up
and two down on your track then blend the 5 tones together. Do this several times on differeing
takes and you have a crowd.