Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
0% found this document useful (0 votes)
53 views

Steam: Jump To Navigationjump To Search

Steam is a digital video game distribution service launched in 2003 by Valve. It provides automatic updates and digital rights management for games on Windows, macOS, and Linux. Steam has expanded to offer an online storefront, social features, and acts as the largest PC gaming platform with over 95 million active users and 34,000 games by 2019. The success of Steam led to the development of the Steam Machine microconsoles and SteamOS operating system.

Uploaded by

FEELthePAIN99
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
53 views

Steam: Jump To Navigationjump To Search

Steam is a digital video game distribution service launched in 2003 by Valve. It provides automatic updates and digital rights management for games on Windows, macOS, and Linux. Steam has expanded to offer an online storefront, social features, and acts as the largest PC gaming platform with over 95 million active users and 34,000 games by 2019. The success of Steam led to the development of the Steam Machine microconsoles and SteamOS operating system.

Uploaded by

FEELthePAIN99
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 4

dia, the free encyclopedia

Jump to navigationJump to search


Steam

The Steam client in October 2019, showing the


storefront

Developer(s) Valve

Initial release September 12, 2003; 17 years


ago

Stable release API v020, Package: 1602115886


(October 6, 2020; 10 days
ago[1]) [±]

Preview release API v020, Package: 1602691456


(October 12, 2020; 4 days
ago[2]) [±]

Platform Windows
macOS
Linux
iOS
Android
Windows Phone

Available in 28[3] languages

show
List of languages

Type Content delivery


Digital rights management
Social network service
Video streaming service

License Proprietary software

Alexa rank Store:   362 (Global, September


2020)[4]
Community:   211 (Global,
September 2020)[5]

Website store.steampowered.com
Steam is a video game digital distribution service by Valve. It was launched as a
standalone software client in September 2003 as a way for Valve to provide automatic
updates for their games, and expanded to include games from third-party pub dia, the free
encyclopedia
Jump to navigationJump to search
Steam

The Steam client in October 2019, showing the


storefront

Developer(s) Valve

Initial release September 12, 2003; 17 years


ago

Stable release API v020, Package: 1602115886


(October 6, 2020; 10 days
ago[1]) [±]

Preview release API v020, Package: 1602691456


(October 12, 2020; 4 days
ago[2]) [±]

Platform Windows
macOS
Linux
iOS
Android
Windows Phone

Available in 28[3] languages

show
List of languages

Type Content delivery


Digital rights management
Social network service
Video streaming service

License Proprietary software

Alexa rank Store:   362 (Global, September


2020)[4]

Community:   211 (Global,
September 2020)[5]

Website store.steampowered.com

Steam is a video game digital distribution service by Valve. It was launched as a


standalone software client in September 2003 as a way for Valve to provide automatic
updates for their games, and expanded to include games from third-party publishers.
Steam has also expanded into an online web-based and mobile digital storefront. Steam
offers digital rights management (DRM), server hosting, video streaming, and social
networking services. It also provides the user with installation and automatic updating of
games, and community features such as friends lists and groups, cloud storage, and in-
game voice and chat functionality.
The software provides a freely available application programming interface (API) called
Steamworks, which developers can use to integrate many of Steam's functions into their
products, including in-game achievements, microtransactions, and support for user-
created content through Steam Workshop. Though initially developed for use
on Microsoft Windows operating systems, versions for macOS and Linux were later
released. Mobile apps were also released for iOS, Android, and Windows Phone in the
2010s. The platform also offers a small selection of other content, including design
software, hardware, game soundtracks, anime, and films.
The Steam platform is the largest digital distribution platform for PC gaming, holding
around 75% of the market space in 2013.[6] By 2017, users purchasing games through
Steam totaled roughly US$4.3 billion, representing at least 18% of global PC game sales.
[7] By 2019, the service had over 34,000 games with over 95 million monthly active users.
The success of Steam has led to the development of a line of Steam
Machine microconsoles, which include the SteamOS operating system and Steam
Controllers.
lishers. Steam has also expanded into an online web-based and mobile digital storefront.
Steam offers digital rights management (DRM), server hosting, video streaming,
and social networking services. It also provides the user with installation and automatic
updating of games, and community features such as friends lists and groups, cloud
storage, and in-game voice and chat functionality.
The software provides a freely available application programming interface (API) called
Steamworks, which developers can use to integrate many of Steam's functions into their
products, including in-game achievements, microtransactions, and support for user-
created content through Steam Workshop. Though initially developed for use
on Microsoft Windows operating systems, versions for macOS and Linux were later
released. Mobile apps were also released for iOS, Android, and Windows Phone in the
2010s. The platform also offers a small selection of other content, including design
software, hardware, game soundtracks, anime, and films.
The Steam platform is the largest digital distribution platform for PC gaming, holding
around 75% of the market space in 2013.[6] By 2017, users purchasing games through
Steam totaled roughly US$4.3 billion, representing at least 18% of global PC game sales.
[7] By 2019, the service had over 34,000 games with over 95 million monthly active users.
The success of Steam has led to the development of a line of Steam
Machine microconsoles, which include the SteamOS operating system and Steam
Controllers.

You might also like