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Lecture 4: Lists: Data Structure and Algorithm Analysis

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Lecture 4: Lists

Data Structure and Algorithm Analysis


Review on Structures
 Structures are aggregate data types built using elements of primitive data
types.
 Structure is defined using the struct keyword:
E.g. Struct Time {
int hour;
int minute;
int second;
};
 The struct keyword creates a new user defined data type that is used to
declare variables of an aggregate data type.
 Structure variables are declared like variables of other types.
 Syntax: struct<structure tag> <variable name>;

 E.g. Struct Time timeObject,


Struct Time *timeptr
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Accessing Members of Structure Variables
 The Dot operator ( . ):to access data members of structure variables.
 The Arrow operator ( -> ): to access data members of pointer variables pointing to
the structure.
 E.g. Print member hour of time Object and timeptr.
 cout<< timeObject. hour; or
 cout<< timeptr->hour;

 Note :timeptr->hour is the same as (*timeptr) . hour


 The parentheses is required since (*) has lower precedence than ( . )

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Self-Referential Structures
 Structures can hold pointers to instances of themselves.
Struct list {
char name[10];
Int count;
Struct list *next;
};
 However, structures cannot contain instances of
themselves.

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The List ADT
 A list data structure is sequence of zero or more
elements
A1, A2, A3, … AN
 N: length of the list
 A1: first element
 AN: last element
 Ai: element at position i
 If N=0, then empty list
 Linearly ordered
 Ai precedes Ai+1
 Ai follows Ai-1

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Common operations of the List data structures
 printList: print the list
 makeEmpty: create an empty list
 find: locate the position of an object in a list
 list: 34,12, 52, 16, 12
 find(52) → 3
 insert: insert an object to a list
 insert(x,3) → 34, 12, 52, x, 16, 12
 remove: delete an element from the list
 remove(52) → 34, 12, x, 16, 12
 findKth: retrieve the element at a certain position

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Implementation of an ADT
 Choose a data structure to represent the list ADT
 E.g. arrays, LinkedList etc.
 Each operation associated with the ADT is implemented by
one or more subroutines(functions)
 Two standard implementations for the list ADT
 Array-based
 Linked list

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Array Implementation
 Need to know the maximum number of elements in the
list at the start of the program
 Difficult
 Wastes space if the guess is bad
 Adding/Deleting an element can take O(n) operations if
the list has n elements.
 As it requires shifting of elements
 Accessing/changing an element anywhere takes O(1)
operations independent of n
 Random access

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Array Implementation
 Elements are stored in contiguous array positions

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Adding an element
 Normally first position (A[0]) stores the current size of
the list
 Actual number of elements currsize+ 1
 Adding at the beginning:
 Move all elements one position up/behind
 Add at position 1;
 Increment the current size by 1
For (j = A[0]+1; j > 1; j--)
A[j] = A[j-1];
A[1] = new element; Complexity: O(n)
A[0]=A[0]+1;

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Adding at the End
 Add the element at the end
 Increment current size by 1;

A[A[0]+1] = new element;


A[0]=A[0]+1;

 Complexity: O(1)

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Adding at kth position
 Basic Steps
 Move all elements one position behind, kth position onwards;
 Add the element at the kth position
 Increment current size by 1;

For (j = A[0]+1; j > k; j--)


A[j] = A[j-1];
A[k] = new element;
A[0]=A[0]+1;

 Complexity: O(n-k)

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Deleting an Element at the Beginning
 Deleting at the beginning:
 Move all elements one position ahead;
 Decrement the current size by 1

For (j = 1; j < A[0] ; j++)


A[j] = A[j+1];
A[0]=A[0]-1;

 Complexity: O(n)

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Deleting at the End
 Delete the element at the end
 Decrement current size by 1;

A[0]=A[0]-1;

 Complexity: O(1)

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Deleting at the kth position
 Basic Steps
 Move all elements down one position ahead, k+1th position
onwards;
 Decrement the current size by 1;

For (j = k; j < A[0]+1; j++)


A[j] = A[j+1];
A[0]=A[0]-1;

 Complexity: O(n-k)

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Accessing an Element at the kth position

A[k];

 O(1) operation;

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Linked Lists implementation

A B C ∅

Head

 A linked list is a series of connected nodes


 Each node contains at least
 A piece of data (any type)
 Pointer to the next node in the list
 Head: pointer to the first node
node
 The last node points to NULL
A

data pointer
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Array Vs. Linked list

Array Linked Lists


•Physically Contiguous •Logically Contiguous Only
•Fixed Length •Changeable Length
•Access Elements by Index •Access Elements by Traversal
•Insertion/Removal is Costly •Insertion/Removal is Efficient

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Defining the data structure for a linked list
 The key part of a linked list is a structure, which holds the
data for each node. Example,
 name, address, age or whatever for the items in the list and,
 most importantly, a pointer to the next node.

 Example of a typical node:


Struct node{
char name[20]; // Name of up to 20 letters
Int age;
float height; // In metres
node *next; // Pointer to next node
};
Struct node *head= NULL;

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Operations on Linked lists
 Inserting a node
 At the beginning
 At the end
 At kth position
 Removing Elements
 From front
 From end
 From kth position
 Traversing the list

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Adding an element at the beginning
 Create a new node;
Struct node *newnode
newnode= new node;
 Fill in the details
newnode-> name = // store the value of the name field
newnode-> age= // store the value of the age field
newnode-> height= // store the value of the heightfield
newnode->next = NULL
 if the list is empty to start with,
if (head== NULL) head = newnode;
 Else Pointer from the newnode points to head;
newnode->next= header;
header= newnode;
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Adding an element at the end
 Create a new node;
 Pointer from the last node points to new node;
Create(newnode);
last.next= newnode;

 How do we find the last node?


 Soln: step through the list until it finds the last node.
last = head; // We know this is not NULL -list not empty!
while (last->nxt!= NULL){
last= last>nxt; // Move to next link in chain
}

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Cont’d
 Adding an element at the end // Set up link to this node
void add_node_at_end() { if (head == NULL)
node *temp, *temp2; // Temporary pointers head = temp;
// Reserve space for new node and fill it with data else {
temp = new node; temp2 = head ;
cout<< "Please enter the name of the person: "; // We know this is not NULL -list not empty!
cin>> temp->name; while (temp2->nxt!= NULL)
cout<< "Please enter the age of the person : "; {
cin>> temp->age; temp2 = temp2->nxt;
cout<< "Please enter the height of the person : "; // Move to next link in chain
cin>> temp->height; }
temp->nxt= NULL; temp2->nxt= temp;
}
}// add node at end
Complexity: O(n)

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Displaying the list of nodes
 Method
1. Set a temporary pointer to point to the head
2. If the pointer points to NULL, display the message "End of list“ and stop.
3. Otherwise, display the details of the node pointed to by the head pointer.
4. Make the temporary pointer point to the same thing as the nxt pointer of the
node it is currently indicating.
5. Jump back to step 2.

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Displaying the list of nodes
temp = head;
do {
if (temp = = NULL)
cout<< "End of list" << endl;
else
{// Display details for what temp points to
cout<< "Name : " << temp->name << endl;
cout<< "Age : " << temp->age << endl;
cout<< "Height : " << temp->height << endl;
cout<< endl; // Blank line
// Move to next node (if present)
temp = temp-> nxt;
}
} while (temp != NULL);

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Navigating through the list
 Necessary when you want to insert or delete a node
from somewhere inside the list
node *current;
current = head;
if (current -> nxt= = NULL)
cout<< "You are at the end of the list." << endl;
else
current = current-> nxt;

 Moving the current pointer back one step is a little


harder

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Deleting a node
 Basic steps
 Find the desirable node (node to be deleted)
 Release the memory occupied by the found node
 Set the pointer of the predecessor of the found node to the
successor of the found node
 When it comes to delete nodes, we have three choices:
 Delete a node from the start of the list,
 Delete one from the end of the list, or
 Delete at the kth position

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Deleting the first node in the linked list
 Here is the function that
 temp = head; //Make the temp deletes a node from the
pointer //point to the head pointer
head:
 head = head->nxt; // Second node
in chain
 Delete temp; void delete_start_node()
{
node *temp;
temp = head;
head= head-> nxt;
delete temp;
}

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Deleting the last node
 Steps:
1. Look at the head pointer.
a. If it is NULL, then the list is empty, so print out a "No nodes to delete" message.
2. Make temp1point to whatever the head pointer is pointing to.
temp1=head;
3. If the nxtpointer of what temp1indicates is NULL, then we've found the last node of the list, so
jump to step 7 otherwise go to the next step.
if(temp1->next==NULL)
4. Make another pointer, temp2, point to the current node in the list.
temp2=temp1
5. Make temp1point to the next item in the list.
temp1=temp1->next
6. Go to step 3.
7. Delete the node pointed by temp1.
delete temp1
8. Mark the nxtpointer of the node pointed by temp2 as NULL -it is the new last node.
temp2->next=NULL
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Delete node from the end of the list
void delete_end_node() else {
{ while (temp1->nxt!= NULL) {
node *temp1, *temp2; temp2 = temp1;
if (head == NULL) temp1 = temp1->nxt;
cout<< "The list is empty!" << endl; }
else { delete temp1;
temp1 = head; temp2->nxt= NULL;
if (temp1->nxt== NULL) }
{ }
delete temp1; } // delete end of node
head = NULL;
}

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Variations of Linked Lists
 Circular linked lists
 The last node points to the first node of the list

A B C

Head
 How do we know when we have finished traversing the list?
(Tip: check if the pointer of the current node is equal to the
head.)

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Variations of Linked Lists
 Doubly linked lists
 Each node points to not only successor but the predecessor
 There are two NULL: at the first and last nodes in the list
 Advantage: given a node, it is easy to visit its predecessor.
Convenient to traverse lists backwards

∅ A B C

Head

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Creating Doubly Linked Lists
 The nodes for a doubly linked list would be defined as
follows:
struct Node
{
int data;
struct Node *Next;
struct Node *Prev;
}*Head;
 Data a new node can be created as follows
Node *current;
current = new node;
current->data= 15;
current->nxt= NULL;
current->prv= NULL
 Finally, link the node in the list
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Add node at the beginning of the list
void Insert_front(int num)
{
struct Node *temp;
temp = new Node;
temp->Data = num;
if (Head == NULL)
{
//List is Empty
Head=temp;
Head->Next=NULL;
Head->Prev = NULL;
}
else
{
temp->Next=Head;
Head->Prev = temp;
Head=temp;
}
}

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Array versus Linked Lists
 Linked lists are more complex to code and manage than
arrays, but they have some distinct advantages.
 Dynamic: a linked list can easily grow and shrink in size.
 We don’t need to know how many nodes will be in the list. They are
created in memory as needed.
 In contrast, the size of a C++ array is fixed at compilation time.
 Easy and fast insertions and deletions
 To insert or delete an element in an array, we need to copy to temporary
variables to make room for new elements or close the gap caused by
deleted elements.
 With a linked list, no need to move other nodes. Only need to reset
some pointers.

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Homework
 Write full implementation for doubly linked lists and
Circular lists.
 Your implementation should support the following
operations
 Adding element/node
 At the beginning
 At the end
 At the middle/specific location
 Deleting data/node
 From front
 From end
 From middle
 Displaying the list elements
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End of lecture 4

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