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Spells

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The document provides a comprehensive list of spells from first to fourth year at Hogwarts School of Witchcraft and Wizardry.

Some important first year spells listed include Lumos, Alohomora, Wingardium Leviosa, and Petrificus Totalus.

Some important second year spells listed include Locomotor, Mobiliarbus, Rictusempra, and Tarantallegra.

It took me a long time to create this so use it!

First Year spells;

Accio! (Summoning Charm) ;

- - Summons a specific object to the wand bearer. (Accio [name of object:]!)

Aguamenti! ;

- - It produces a jet of water from the witch or wizard's wand.

Alohomora! ;

- - Unlocks doors

Descendo! ;

- - Causes any targeted object to move downwards.

Everte Statum! ;

- - Dueling spell used to send the opponent flying.

Flipendo! ;

- - The spell used to push or topple something.

(Hot-Air Charm) ;

- - Causes wand to emit hot air. Non-verbal but requires a complicated wand
movement.

Incendio! ;

- - Conjures fire

Lumos! ;

- - Makes light come out of the end of the bearer's wand

Nox! ;

- - Puts out light from bearer’s wand (the opposite of Lumos!)

"Pack"! ;

- - Packs a trunk, or perhaps any luggage.

Petrificus Totalus! ;
- - Full body-bind, causes the victim to turn as stiff as a board

Reparo! ;

- - Fixes broken objects

Wingardium Leviosa! ;

- - Makes things levitate

Second Year spells;

(All First Year spells plus - )

Ardor Glacio! (Flame-Freezing Charm) ;

- - Causes fire to become harmless to those caught in it.

Avis! ;

- - Conjures birds

Colloportus! ;

- - Applies a magical lock on a door. Can only be lifted by the Alohamora spell

Furnunculus! ;

- - Gives the target boils

Homemun Revelio! ;

- - Reveals human presence in the vicinity of the caster.

Immobulis! ;

- - Freezes objects where they are.

Locomotor! ;

- - Causes the named object to 'float' and move around at the caster's will.
(Locomotor [object:])

Mobiliarbus! ;

- - Moves objects (generally plants)


Oculus Reparo! ;

- - Repairs glass

Orchideous! ;

- - Makes flowers come out of the bearer's wand

Pluma pondus! (Featherweight Charm) ;

- - Makes something lightweight.

Quietus! ;

- - Makes voice quieter

Rictusempra! ;

- - Tickles victim and they laugh uncontrollably as a result.

Snufflifors! ;

- - Transfigures small books into mice

Tarantallegra! ;

- - Makes victim’s legs move uncontrollably.

Third Year spells;

(All First and Second Year spells plus -)

Arania Exumai! ;

- - Knocks over or throws back animals.

Ascendio! ;

- - Propels the caster of the spell upwards.

Carpe Retractum! ;

- - It releases a red beam that pulls items or heavy objects toward you, or you
towards them.

“Eat Slugs”! ;
- - The victim vomits slugs.

Expelliarmus! ;

- - Disarms whoever the wand is aimed at

Flagrate! ;

- - With this spell, the caster's wand can leave fiery marks.

Impedimenta! ;

- - This hex is capable of tripping, freezing, binding or knocking back the


victim

Impervius! ;

- - Repels water from whatever the bearers wand is aimed at

Locomotor Mortis! ;

- - Stops someone from moving their legs

Lumos Maxima! ;

- - Generates a brilliant light. A more powerful version of the Lumos spell.

Point Me! ;

- - Four point spell, points to north; Makes the bearer's wand act like a
compass

Reducio! ;

- - Decreases the size of something

Riddikulus! ;

- - Defence against boggarts; Makes the boggart take the shape of the
caster's funniest thought

Spongify! ;

- - Allows the user to bounce on a magical gel-like substance

Trinus sursum! (Trip Jinx) ;

- - Once used, makes the victim trip.

Waddiwasi! ;
- - Shoots objects at a high speed

Fourth Year spells;

(All First, Second and Third Year spells plus -)

Ablegatio! (The Banishing Charm) ;

- - Causes the targeted object to be thrown away from the caster.

Alarte Ascendare! ;

- - Spell which causes something to shoot up into the air

Aparecium! ;

- - Makes invisible ink and general invisable things [to some extent:] appear

Cultivate Abeo! (Colour-changing charm) ;

- - Changes an object’s color

Declino alica! (Hex Deflection) ;

- - Deflects spells. Similar to a Shield Charm, but the spell doesn't rebound

Densaugeo! ;

- - Makes the victims teeth enlarge

Diffindo! ;

- - Rips objects in half

Fera Verto! ;

- - The spell transforms an animal into a water goblet

Protego! ;

- - Shields the wand bearer from minor spells, charms, and hexes

Reducto! ;

- - The Reductor Curse blasts solid objects out of the way


Relashio! ;

- - Used to shoot sparks out or used underwater to shoot hot bursts of water

Risus hilaris! (Cheering Charm) ;

- - Victim becomes happy and contented [clumsiness may cause laughing


fits:].

Scourgify! ;

- - Cleans dirt off anything

Stupefy! ;

- - Stunning spell

Tremo cruris! (Jelly-Legs Jinx) ;

- - The victim's legs wobble uncontrollably, in a jelly-like fashion.

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Fifth Year spells;

(All First, Second, Third and Fourth Year spells plus -)

Aqua Eructo! ;

- - Creates a large torrent of water, mainly to put out large fires [used by one
or more wizards:]

Anapneo! ;

- - Clears obstructed airways

Arresto Momentum! ;

- - Slows the speed of a moving object that is falling.

Bombarda! ;

- - Spell that can blast open a door.


Deletrius! ;

- - An erasure spell. It erases images and magical "after-effects".

Engorgio! ;

- - Enlarges objects

Ferula! ;

- - Bandages a wounded body part on whoever the wand is aimed at

Confundo! (Confundus Charm) ;

- - Causes the victim to become confused and befuddled.

Lacarnum Inflamari! ;

- - Ignites a flame in clothing.

Langlock! ;

- - Glues victim's tongue to the roof of their mouth

Lux lucis! (Hand-held Light) ;

- - A small, handheld flame.

Oppugno ;

- - Causes animals or beings of lesser intelligence to attack the victim(s)

Planto maior! (Inflatus charm) ;

- - Causes someone to blow up like a balloon and fly away.

Prior Incantato! ;

- - Reveals previous spell(s) conjured by a wand

Rennervate! ;

- - Appears to rouse an unconscious person.

Silencio! ;

- - Used to tune out a person's voice. Usually used to counteract the


"Sonorus" spell.

Sonorus! ;

- - Magnifies a person's voice


Tentatio volatilis! (Bat-Bogey Hex) ;

- - Causes bogies to turn into bats and attack the victim.

Ventus! ;

- - Shoots thin cord rope out of your wand. Once it's out you can control the
rope

Sixth Year spells;

(All First, Second, Third, Fourth and Fifth Year spells plus -)

Confringo! ;

- - Causes anything that the spell comes into contact with to explode.

Deprimo! ;

- - Places immense downward pressure upon it’s target.

Duro! ;

- - Turns it’s target into stone.

Episkey! ;

- - Heals minor injuries

Finite Incantatem! ;

- - Neutralizes spells or a spell's effect. Can stop mass commotion

Glisseo! ;

- - Causes the steps on a stairway to flatten and form a ramp, slide, or chute.

Incarcerous! ;

- - Ties someone or something up with ropes.

Legilimens ;

- - The caster can see victim's memories. Only wizards who can fully cast the
spell see clear memories.
Lumos Solem (or Solarem)! ;

- - Generates a brilliant blast of light, almost as bright as the sun.

Muffliato! ;

- - Fills ears of people around with a buzzing sound.

Mobilicorpus! ;

- - Creates invisible strings used to move bodies

Parum oculus! (Conjunctivitis Curse) ;

- - A curse that affects the victim's eyesight and vision.

Punctum alica!(Stinging Hex) ;

- - Produces a stinging sensation in the victim.

Specialis Revelio! ;

- - Apparently causes an object to show its hidden secrets or magical


properties.

Tergeo! ;

- - Clears away any liquid

Transtuli alius! (Transfiguration Spell) ;

- - Transforms non-living things into something else.

Seventh Year spells;

(All First, Second, Third, Fourth, Fifth and Sixth Year spells plus -)

Abeo cultivate! (Disillusionment Charm) ;

- - The target changes colour to match their background [not invisible:].

Cave Inimicum! ;

- - Spell used to strengthen an enclosure from enemies.

Cushion Meuscado! (Cushioning Charm) ;


- - Creates an invisible cushioned area.

Defodio! (Gouging Spell) ;

- - Causes deep gouges to appear in the object targeted by the spell.

Discrim Enres! (The Protean Charm) ;

- - Copies of an object are remotely affected by changes to the original.

Ebullio! (Bubblehead Charm) ;

- - A large bubble of air around the head of the user to breathe underwater.

Enervate! ;

- - Revives someone after being knocked out, or being the recipient of the
Stunning Spell (Stupefy!)

Evanesco! ;

- - The vanishing spell. Makes anything vanish

Expecto Patronum! ;

- - A wall between the castor and a dementor. Only a powerful wizard can
conjure a fully-fledged one

Geminio! ;

- - Creates a duplicate of any object cast upon [can not be used upon living
creatures:].

Levicorpus! ;

- - A non-verbal spell that causes a person to be lifted off their feet and
dangled in the air

Liberacorpus! ;

- - The counter spell for Levicorpus. Sets the person down from mid-air

Obliviate! ;

- - Eliminates a person's memory. Usually used on Muggles who discover the


Wizarding World

Occulto Mihi! (Concealment Charm) ;

- - Used to conceal something


Piertotum Locomotor! ;

- - Used to animate statues and suits of armour to do the caster’s bidding.

Portus! ;

- - Turns an object into a Portkey, a device which transports the toucher to a


desired destination.

Serpensortia! ; - - Makes a snake come out of the bearer's wand

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Spell List 2:

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Spells, Charms & Curses

Accio - A summoning charm that sends any object directly to the spell-caster.
Can be used over long distances.

Aguamenti - This charm causes a stream of water to sprout from the end of
the spell-caster's wand.

Alohomora - With this spell the caster can open locked doors and windows.
Especially effective against doors locked with the colloportus spell.

Anapneo - A charm that eliminates any blockage within a person's airway


allowing them to breathe.
Aparecium - A revealing charm used to turn invisible ink visible again.

Apparate - Allows a witch or wizard to appear out of thin air at will.

Avada Kedavra - One of the Unforgivable Curses, this spell will kill a person
instantaneously as long as the spell-caster is sincere when casting it. It is
known as the Killing Curse.

Avis - A charm used to conjure a flock of birds

Babbling Curse - Causes the victim to speak incoherently.

Banishing Charm - This charm works the opposite of the summoning charm,
causing an object to be removed from the spell-caster's presence.

Colloportus - A charm to magically seal doors. This charm can be easily


broken by 'alohomora'.

Concealment Charm - A charm used to conceal an object from the naked eye.

Confundus Charm - This charm is used to confuse the victim and make them
easy to influence by the spell-caster.

Conjunctivitis Curse - A charm aimed at the eyes, it causes pain to the victim
as their eyelids close and crust over rendering the victim blind.

Cruciatus Curse - One of the Unforgivable Curses. This spell causes severe
pain within the victim as long as the spell-caster is sincere when casting it.
The effects of the cruciatus curse are enough to drive a person to insanity.
Cushioning Charm - Used commonly on broomsticks to create an invisible,
cushioned area for the rider to sit upon.

Deletrius - This charm is used to disintegrate, or 'delete', an object.

Densaugeo - A charm that will cause the victim's teeth to grow in size.

Diffindo - A severing charm, used to split an object apart.

Disapparate - Allows a witch or wizard to disappear into thin air at will.

Dissendium - A spell that will reveal a secret passageway.

Drought Charm - This charm will dry up bodies of water when cast.

Engorgio - An engorgement charm. Useful in causing an object to grow in


size.

Ennervate - A reviving charm that will return an individual to their normal


state.

Episkey - A healing charm that works well on broken bones.

Evanesco - This vanishing charm makes objects disappear.

Expecto Patronum - The Patronus Charm is used as a defense against


dementors. When used, the spell-caster conjures a patronus that will ward off
dementors.

Expelliarumus - A disarming charm that will cause its victim's wand to fly out
of their hands.

Ferula - This charm can produce bandages and slings for the wounded wizard.

Fidelius Charm - A powerful charm that conceals a secret. The secret is


known only to the Secret-Keeper and cannot be found out by anyone else
unless told to by the Secret-Keeper.

Finite Incantatem - This spell is used to eliminate the effects of any other
spell cast.

Flagrate - A marking charm. With this charm, the spell-caster and use his
wand to draw fiery marks in the air.

Flame Freezing Charm - This charm was commonly used by witches being
burned at the stake, it allowed them to remain untouched by the fire.

Furnunculus - The victim of this charm will find themselves covered in boils.

Homorphus Charm - This charm will force a werewolf to return to its original
human state.

Hover Charm - A charm used to levitate an object and float it in the direction
of choice.

Immobulus - A freezing charm used to stop an object from moving.


Impedimenta - This charm will slow down and obstruct attackers.

Imperius Curse - One of the Unforgivable Curses. The imperius curse gives
the spell-caster complete control over their victim.

Imperturbable Charm - With this charm a barrier is created that allows


nothing to cross. This includes people, objects and sounds.

Impervious - This is a water repelling charm that makes an object resistant to


water.

Incarcerous - A charm used to bind the victim with ropes.

Incendio - A fire charm that can be used to ignite fires.

Jelly-Legs Jinx - With this charm the victim's legs will shake uncontrollably.

Langlock - A charm that renders the victim speechless by causing their


tongue to stick to the roof of their mouth.

Levicorpus - This charm will raise the victim up by its ankle and dangle them
in mid air.

Liberacorpus - A counter-charm for levicorpus, this charm releases a person


from being suspended in mid air.

Locomotor - A motion charm that allows objects to be moved through the air.
Locomotor Mortis - This is the Leg-Locker Curse. The charm will cause the
victim's legs to lock together making them unable to walk.

Lumos - When spoken, this spell produces a light at the end of the spell-
caster's wand. Useful in illuminating dark places.

Mobilarbus - This spell makes immovable objects movable.

Mobilicorpus - A charm used to move individuals who can't walk, such as an


unconscious witch or wizard.

Morsmordre - A charm that conjures the Dark Mark. This is used only by
Death Eaters and is a signal to show where a death has occurred.

Muffliato - This charm will allow the spell-caster to speak without being heard
by filling the ears of others around them with a buzzing noise.

Nox - A charm to cancel out lumos. Removes the light from the spell-caster's
wand.

Obliviate - This is a memory charm useful in erasing, or modifying, a person's


memory.

Orchideous - A charm that causes flowers to bloom from the end of the spell-
caster's wand.

Oppungo - With this charm the spell-caster can command something to


attack a specific target.

Peskipiksi Pesternomi - A charm that supposedly gets rid of Cornish Pixies.


Petrificus Totalus - The petrifying charm. With this charm the victim is unable
to move or speak for a period of time.

Point Me - Allows the wand to act like a compass. When the wand is placed in
the spell-caster's hand, speaking the spell will cause the wand to point due
north.

Portus - The charm used for turning an object into a portkey.

Prior Incantato - This is a charm that will reveal the last spell cast by a
specific wand.

Protean Charm - A charm that will cause multiple items to change even when
the charm is only cast on one item.

Protego - A shield charm that can be used to repel harmful charms.

Quietus - This charm will cancel the effects of sonorous, bringing a person's
voice back to its normal state.

Reducio - A shrinking charm causing any object to reduce it's size.

Reducto - This is the reductor curse, it will blast apart a solid object.

Relashio - A charm to produce a stream of sparks from the spell-caster's


wand. If cast underwater the spell causing boiling water to stream from the
spell-caster's wand.
Rennervate - A charm to revive an unconscious person.

Reparo - The repairing charm. Useful at restoring any object to its original
state.

Rictusempra - A charm used to tickle a victim senseless.

Riddikulus - An effective charm to use while facing a boggart. This charm will
cause the boggart to turn into a creature or object that is the opposite of
frightening.

Scourgify - A spell used to clean an object.

Sectumsempra - A charm for those you don't like, it causes the victim to
develop deep and painful cuts all over their body.

Serpensortia - This charm will produce a snake from the spell-caster's wand.

Silencio - The victim of this charm loses all ability to make sound of any kind.

Sonorous - When this charm is cast upon someone's throat, their voice will
magnify to carry over a large crowd.

Specialis Revelio - A revealing charm that will show anything hidden by


magic.

Stupefy - This charm is useful in knocking a victim unconscious with a bolt of


red light.
Tarantallegra - A charm that will cause the victim's legs to dance rapidly.

Tergeo - Another cleaning charm, useful in cleaning blood.

Unbreakable Charm - A charm used on an object to make it unbreakable.

Unbreakable Vow - A spell to create a magical pact between two people. The
vow is so binding that if one person should break it, death will incur.

Waddiwasi - A charm that lets the spell-caster fly an object at high speed to
wherever they want it to go.

Wingardium Leviosa - This charm allows the spell-caster to levitate an object


and navigate it through the air.

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Spell List 3:

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Accio!- followed by the name of the object will bring it to you.

Aquamenti!-shoots out water from the tip of your wand

Alohomora!- unlocks doors

Confundus!- temporarily confuses the victum


Expelliarmus!- Disarms the victum; causes opponents wand to shoot up into
the air.

Imperturbable!- turns an object into a privacy barriar

Impervius!- used on an object to repel another ie: casted on an object to


repel water

Locomortor!- followed by the name of the object, causes it to move under


your power

Lumos!- Lights up the tip of your wand

Nox!- opposite of Lumos!

Obliviate!: Wipes a person's memory to a certain point

Protego!: Sheild charm, deflects minor spells

Relashio: Sends sparks off the tip of your wand, slightly wounds your
opponent

Reparo!: Repairs an item

Silencio!: Silences the person/animal that you cast on

Sonorus!: Makes one's voice louder

Tergeo!: Cleans dirt, blood, or anything else off of one's body/clothing.

Rictusempra!- Tickles the opponent...

Waddiwasi!: Shoots a wad of gum(and other objects) up the other person's


nose.

Wingardium Leviosa: Levitates an object NOT people

Anapneo!: Saves a person from choking.

Aparecium!: Forces invisible ink to become visible

Avis: Shoots a bird out of the tip of your wand

Coloportus: seals a door together with a lousd squish

Densaugeo: Causes teeth to grow at an alarming rate.

Diffindo!: This causes something to split or break ie, someoneelse's pants, a


bookback, etc.

Rennervate!: used to revive someone who has been Stunned


Episky!: heals an injured person

Evansco!: causes an object to disappear

Ferula!: heals a break or a sprain

Finite Incantatem!: stops all spells

Flagrate!: affixes a large, flaming X on an object

Incendio!: Creates fire

Langlock!: glues toung to the roof of the mouth, rendering the peson upable
to speak

Lebracorpus!: undoes Leviecorpus

Levicoupus!: lifts a person and turns him/her upside down

Mobiliarbus: moves trees from one place to another

Oppugno!: provokes something to attack your opponent

Portus!: casted on an object to create a Portkey

Serpensortia!: shoots a snake out of you wand

Stupefy: stuns your opponent

Tarantallegra!: causes one to tap dance frantically

Furnunculus!: causes victim to sprout boils

Impedimentia!: Slows down, attackers

Incarcerous: Places ropes around a person's arms and legs, temporarily


securing the prisoner.

Locomotor Mortis!: locks a person's legs together

Mobilcorpus!: makes a person act like your puppet for a short period of time

Reducto!: reduces items to a fraction of their original size

Sectumsempra!: used to cover opponent in deep cuts

Protego Totalum: sheild charm that is used on a large area of land. ie: a
campsite

Protego Horibilus: stronger sheild charm, blocks most of all


curses/hexes/jinxes

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