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Autodesk VRED 2019 Basic Level Education Book-Sample

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VRED 2019.

3
Contents
What's New in VRED Products 2019.3 .......................................................................................... 41
New Features and Enhancements ............................................................................................ 41
Fixed Issues ............................................................................................................................... 42
Known Issues and Workarounds .............................................................................................. 44
About the Standard and Simple User Interfaces .......................................................................... 46
VRED Professional Standard UI ................................................................................................. 46
VRED Professional Simple UI..................................................................................................... 47
Switching Interfaces ...................................................................................................................... 48
About the VRED Toolbar ............................................................................................................... 49
The VRED Toolbar ..................................................................................................................... 49
About the Quick Access Bar .......................................................................................................... 53
Standard UI mode ..................................................................................................................... 53
Simple UI mode ......................................................................................................................... 53
About the Status Bar ..................................................................................................................... 54
Working with Modules in the Application Window ..................................................................... 55
What are Modules .................................................................................................................... 55
How to Dock and Undock a Module ......................................................................................... 56
How to Prevent a Module from Docking When Moving it ....................................................... 56
How to Close a Module ............................................................................................................. 56
Customizing Controls and Display ................................................................................................ 57
How to Adjust the VRED Display............................................................................................... 57
How to Split the View ............................................................................................................... 57
How to Return to a Single Display ............................................................................................ 57
How to Show or Hide Toolbars ................................................................................................. 58
How to Identify Stereo Output Channels ................................................................................. 58
How to Show Scene Elements and Controls ............................................................................. 59
How to Show or Hide Selected Content ................................................................................... 59
How to Show a Simulation of a Scene ...................................................................................... 60
Adding Files to Scene .................................................................................................................... 62
Support File Formats and Types ............................................................................................... 62
Maya Files ............................................................................................................................. 62
Alias Files ............................................................................................................................... 63
CAD Files ............................................................................................................................... 63
Showcase Files ...................................................................................................................... 63
How to Add a File to a Scene .................................................................................................... 63
How to Add an Animation to a Scene ....................................................................................... 65
How to Import Information to a Scene ..................................................................................... 65
About the Import Files Dialog ....................................................................................................... 66
The Import Files Dialog ............................................................................................................. 66
Import File List ...................................................................................................................... 67
File Type Parameters ............................................................................................................ 68
Shared CAD Options.............................................................................................................. 68
Import Options...................................................................................................................... 69
Tessellation ........................................................................................................................... 69
Advanced Options ................................................................................................................. 70
File Specific Options .............................................................................................................. 70
Global Scene Options ............................................................................................................ 70
Project Merge Options .......................................................................................................... 71
Alias ....................................................................................................................................... 71
Optimizing, Saving, and Publishing a Scene .................................................................................. 73
How to Optimize a Scene .......................................................................................................... 73
How to Save a Scene ................................................................................................................. 74
How to Publish a Scene ............................................................................................................. 74
How to Export Information from a Scene ................................................................................. 74
VR and VR Setup ........................................................................................................................... 76
VR Requirements .......................................................................................................................... 77
VR Safety ................................................................................................................................... 77
Video Card/GPU Requirements ................................................................................................ 77
Supported VR Devices ............................................................................................................... 78
Using Controllers........................................................................................................................... 79
What Tools Do the Controllers Have? ...................................................................................... 79
HTC Vive, StarVR, and VRHero/VRgineers XTAL ................................................................... 79
Oculus Rift ............................................................................................................................. 79
WinMR .................................................................................................................................. 80
Custom Controls........................................................................................................................ 80
Using the HTC Vive with VRED ...................................................................................................... 81
Using the OpenVR HMD Mode ................................................................................................. 81
How to Activate OpenVR ...................................................................................................... 81
Eye Separation ...................................................................................................................... 81
Controllers and Vive Trackers ............................................................................................... 82
How to Start the VR Experience at a Certain Point in a Scene ............................................. 82
Tracking Origin Type ................................................................................................................. 82
Camera ...................................................................................................................................... 83
Camera Transformation and Tracking Space ........................................................................ 83
Why Not to Use a Mouse to Navigate .................................................................................. 85
Floor Level and Initial Position (Room Scale Mode) ................................................................. 85
Example: Floor Level for Automotive_Genesis.vpb .............................................................. 85
Viewpoints ................................................................................................................................ 87
How to Create a Viewpoint ................................................................................................... 87
Vive: How to Check Tracking Calibration .................................................................................. 88
Using the Oculus Rift with VRED ................................................................................................... 89
Using the Oculus Rift Mode ...................................................................................................... 89
How to Activate the Oculus Rift............................................................................................ 89
Eye Separation ...................................................................................................................... 89
Controllers............................................................................................................................. 90
How to Start the VR Experience at a Certain Point in a Scene ............................................. 90
Tracking Origin Type ............................................................................................................. 90
Camera Transformation and Tracking Space ........................................................................ 90
Using the OpenVR HMD Mode ................................................................................................. 92
How to Activate OpenVR ...................................................................................................... 92
Why NOT to Use a Mouse to Navigate ..................................................................................... 92
Using the StarVR ........................................................................................................................... 93
Using the StarVR HMD Mode.................................................................................................... 93
How to Activate the StarVR .................................................................................................. 93
Controllers............................................................................................................................. 93
How to Start the VR Experience at a Certain Point in a Scene ............................................. 93
Using the WinMR .......................................................................................................................... 95
Using the OpenVR HMD Mode ................................................................................................. 95
How to Activate OpenVR ...................................................................................................... 95
Controllers............................................................................................................................. 95
How to Start the VR Experience at a Certain Point in a Scene ............................................. 96
Using the Varjo.............................................................................................................................. 97
Using the Varjo HMD Mode ...................................................................................................... 97
How to Activate the Varjo ..................................................................................................... 97
Controllers............................................................................................................................. 97
How to Start the VR Experience at a Certain Point in a Scene ............................................. 97
Using the VRHero/VRgineers XTAL ............................................................................................... 99
Using the VRHero/XTAL HMD Mode ........................................................................................ 99
How to Activate the VRHero/XTAL ....................................................................................... 99
Controllers............................................................................................................................. 99
How to Start the VR Experience at a Certain Point in a Scene ............................................. 99
Using the VRED Presenter for VR ................................................................................................ 101
How to set up your HMD in VRED Presenter .......................................................................... 101
Using a Special Command Line Parameter ............................................................................. 101
Using an Embedded Script ...................................................................................................... 102
How to Embed a Script ....................................................................................................... 102
How to Use an Embedded Script ........................................................................................ 103
Using Python for VR .................................................................................................................... 104
Python for HTC Vive .................................................................................................................... 105
Get Python functions specific to use of the HTC Vive with VRED .......................................... 105
Floor Level and Initial Position (Standing/Room Scale Mode) ............................................... 105
How to Set Floor Level ........................................................................................................ 106
Shortcuts for Activating OpenVR and the Viewpoint ............................................................. 106
How to Find the Current HMD Position .................................................................................. 107
Seated Mode ........................................................................................................................... 107
Python for Oculus Rift ................................................................................................................. 109
Get Python functions specific to use of the Oculus Rift with VRED ....................................... 109
Oculus Rift Mode .................................................................................................................... 109
Standing Mode ........................................................................................................................ 109
How to Enable Standing Mode in Oculus Rift Mode (Oculus Rift's Floor Level) ................ 109
Tracking Origin Type in Oculus Rift Mode .............................................................................. 110
How to Move in the Scene or Set Position ............................................................................. 110
How to Set Floor Level in Oculus Rift Mode ........................................................................... 110
Shortcuts for Activating Oculus Rift Mode and a Viewpoint .................................................. 111
Hands in VR ................................................................................................................................. 112
How to Make Nodes Interactable ........................................................................................... 113
VR Hand Gestures ................................................................................................................... 113
Customization for VR Hands ................................................................................................... 113
Teleporting .................................................................................................................................. 115
What is Teleporting................................................................................................................. 115
How to Teleport .................................................................................................................. 115
How to Set Teleport Orientation with Python .................................................................... 116
How do I Teleport into a Vehicle?....................................................................................... 116
Tools Menu ................................................................................................................................. 117
About the Tools Menu ............................................................................................................ 117
How to Access Tools ........................................................................................................... 118
Can I Add Functionality to the Tools Menu? .......................................................................... 119
Selecting Objects in the Viewport .............................................................................................. 121
Select Specific Elements of an Object ..................................................................................... 121
How to Change Selection Behavior......................................................................................... 122
Transforming Objects in the Viewport ....................................................................................... 123
How to Use the Transform Manipulator ................................................................................ 123
How to Transform Objects by Entering Values ....................................................................... 124
How to Transform Multiple Objects at the Same Time .......................................................... 125
Adding Files to Scene .................................................................................................................. 126
Learn how to load files into VRED........................................................................................... 126
Support File Formats and Types ............................................................................................. 126
Maya Files ........................................................................................................................... 126
Alias Files ............................................................................................................................. 127
CAD Files ............................................................................................................................. 127
Showcase Files .................................................................................................................... 127
How to Add a File to a Scene .................................................................................................. 128
How to Add an Animation to a Scene ..................................................................................... 129
How to Import Information to a Scene ................................................................................... 129
Working with Joints and Meshes ................................................................................................ 130
Why Use FBX Files ................................................................................................................... 130
How to Import Joints and Skinned Meshes ............................................................................ 130
Which Operations Skip Skinned Meshes ............................................................................ 130
How to View Joints.............................................................................................................. 131
How to Use Duplicate/Cut/Paste/Delete with Joints and Meshes..................................... 132
How to Transform Skinned Meshes.................................................................................... 132
Using Undo and Redo in VRED .................................................................................................... 133
How to Clear an Undo Stack ................................................................................................... 133
How to View the Undo/Redo History ..................................................................................... 133
How to View and Empty the Trash ......................................................................................... 133
About Shared Views .................................................................................................................... 134
Why use shared views ............................................................................................................ 134
About the Shared Views list .................................................................................................... 134
Shared Data............................................................................................................................. 134
Working with Shared Views ........................................................................................................ 135
How to Create Shared Views .................................................................................................. 135
How to Get a Share Link...................................................................................................... 137
How to View in a Browser ................................................................................................... 137
Disabling Shared Views ........................................................................................................... 138
Why Disable Shared Views.................................................................................................. 138
Enabling and Disabling Outbound Communication .................................................................... 139
How to Enable Outbound Communication............................................................................. 139
How to Disable Outbound Communication ............................................................................ 140
Using Python in VRED ................................................................................................................. 141
HTML5 ..................................................................................................................................... 141
The Python Command ........................................................................................................ 141
How to Load the VRED File ................................................................................................. 141
How to Add Code to index.HTML ....................................................................................... 142
How to Add the Cone Code to script.js ............................................................................... 142
How to Enable the Web Server........................................................................................... 143
How to Reload the HTML5 Changes ................................................................................... 143
How to Test Things.............................................................................................................. 143
Mathematical Expressions in Numerical Inputs ......................................................................... 145
Editing Preferences ..................................................................................................................... 147
Annotation Preferences .............................................................................................................. 148
Properties................................................................................................................................ 148
Size .......................................................................................................................................... 148
Animation Preferences ............................................................................................................... 149
Base ......................................................................................................................................... 149
Playback .................................................................................................................................. 149
Timeline................................................................................................................................... 149
Asset Manager Preferences ........................................................................................................ 150
Camera Preferences.................................................................................................................... 151
Base ......................................................................................................................................... 151
Stereo ...................................................................................................................................... 151
Powerwall ............................................................................................................................... 151
Cluster Client Preferences .......................................................................................................... 152
Base ......................................................................................................................................... 152
License check out .................................................................................................................... 152
Collaboration Preferences .......................................................................................................... 153
My Profile ................................................................................................................................ 153
Session .................................................................................................................................... 154
Avatar Proximity Fading .......................................................................................................... 154
Python Functions for Avatar Proximity Fading ................................................................... 154
How to Set Collaboration Preferences ................................................................................... 155
Color Management Preferences ................................................................................................. 156
Copy and Paste Preferences ....................................................................................................... 157
Devices Preferences .................................................................................................................... 158
Space Mouse ........................................................................................................................... 158
Joystick .................................................................................................................................... 158
Sample settings for a Logitech RumblePad 2 ......................................................................... 158
Export Preferences...................................................................................................................... 159
Cube Image ............................................................................................................................. 159
FileIO Preferences ....................................................................................................................... 160
Base ......................................................................................................................................... 160
Import Dialog .......................................................................................................................... 160
Texture Compression .............................................................................................................. 160
Texture Search Paths .............................................................................................................. 160
Base CAD Preferences ................................................................................................................. 161
Base ......................................................................................................................................... 161
Advanced ................................................................................................................................ 161
FBX Preferences .......................................................................................................................... 162
Export Settings ........................................................................................................................ 162
JT Preferences ............................................................................................................................. 163
Legacy Loader ......................................................................................................................... 163
Maya Preferences ....................................................................................................................... 164
Base ......................................................................................................................................... 164
Loader ..................................................................................................................................... 164
Writer ...................................................................................................................................... 164
OSB/VPB Preferences ................................................................................................................. 165
Loader ..................................................................................................................................... 165
Writer ...................................................................................................................................... 165
Incremental Save .................................................................................................................... 166
Rhino Preferences ....................................................................................................................... 167
Base ......................................................................................................................................... 167
STL Preferences ........................................................................................................................... 168
Writer ...................................................................................................................................... 168
WRL Preferences ......................................................................................................................... 169
Loader ..................................................................................................................................... 169
Writer ...................................................................................................................................... 169
Final Render Pass Preferences .................................................................................................... 170
Base ......................................................................................................................................... 170
Help Preferences ......................................................................................................................... 171
Import Preferences ..................................................................................................................... 172
Optimizer Preferences ................................................................................................................ 173
Advanced ................................................................................................................................ 173
Tessellation Preferences ............................................................................................................. 174
Tessellation Quality................................................................................................................. 174
Tessellation Topology ............................................................................................................. 174
MainWindow Preferences .......................................................................................................... 175
Base ......................................................................................................................................... 175
User Language......................................................................................................................... 175
Navigator Preferences ................................................................................................................ 176
Base ......................................................................................................................................... 176
Friendship Bridge .................................................................................................................... 177
OpenPDM Preferences ............................................................................................................... 178
Base ......................................................................................................................................... 178
Connection .............................................................................................................................. 178
Project ..................................................................................................................................... 178
Plugins Preferences..................................................................................................................... 179
Raytracing Cluster Preferences ................................................................................................... 180
Render Options Preferences - Visualization Advanced tab ........................................................ 181
Advanced Rendering ............................................................................................................... 181
Realtime Antialiasing Presets.................................................................................................. 181
Background ............................................................................................................................. 181
SLI ............................................................................................................................................ 182
Render Settings Preferences - General Settings tab................................................................... 183
Antialiasing .............................................................................................................................. 183
Pixel Filter................................................................................................................................ 183
Features .................................................................................................................................. 184
Sim2 HDR................................................................................................................................. 184
Sound ...................................................................................................................................... 184
Render Settings Preferences - Ray Tracing Quality tab .............................................................. 185
Illumination Mode .................................................................................................................. 185
Photon Tracing ........................................................................................................................ 185
Quality and Depth Sliders ....................................................................................................... 186
Photon Tracing Notes and Tips ............................................................................................... 187
Render Settings Preferences - Advanced tab ............................................................................. 188
Cluster ..................................................................................................................................... 188
Snapshot ................................................................................................................................. 188
Signature ................................................................................................................................. 188
Script Preferences ....................................................................................................................... 189
Selection Preferences ................................................................................................................. 190
Base ......................................................................................................................................... 190
Wireframe ............................................................................................................................... 190
Selection Modes...................................................................................................................... 190
Substance Preferences................................................................................................................ 191
Setting Render Engine Settings ............................................................................................... 191
Setting the Default Output Size .............................................................................................. 191
Transform Preferences ............................................................................................................... 192
Transform Step Size ................................................................................................................ 192
Transform Editor ..................................................................................................................... 192
VRPN Tracking Preferences......................................................................................................... 193
Virtual Reality Preferences ......................................................................................................... 194
General (tab) ........................................................................................................................... 194
General ................................................................................................................................ 194
Teleport ............................................................................................................................... 195
StarVR (tab) ............................................................................................................................. 195
Rendering ............................................................................................................................ 195
WebInterface Preferences .......................................................................................................... 196
Base ......................................................................................................................................... 196
Render Options Preferences - Visualization tab ......................................................................... 197
Render Window ...................................................................................................................... 197
Lighting.................................................................................................................................... 198
Navigation Help....................................................................................................................... 198
Progress Cursor ....................................................................................................................... 198
Render Settings Preferences - Image tab ................................................................................... 199
Image....................................................................................................................................... 199
Advanced ................................................................................................................................ 199
Animation................................................................................................................................ 199
About the Geometry Editor ........................................................................................................ 201
Normals ................................................................................................................................... 201
Normal Calculations ............................................................................................................ 201
Adjacency Selection ............................................................................................................ 202
Separate Objects ................................................................................................................. 202
Tangents/Binormal ............................................................................................................. 202
Geometry ................................................................................................................................ 203
Tessellation ......................................................................................................................... 203
Decore ................................................................................................................................. 204
Working with Geometry ............................................................................................................. 205
Line .......................................................................................................................................... 205
Plane........................................................................................................................................ 205
Box........................................................................................................................................... 205
Cylinder ................................................................................................................................... 205
Cone ........................................................................................................................................ 205
Sphere ..................................................................................................................................... 205
Torus ....................................................................................................................................... 206
Dome ....................................................................................................................................... 206
How to Create and Edit Geometry.......................................................................................... 206
Working with Materials .............................................................................................................. 208
How to Create Materials ......................................................................................................... 208
How to Create OpenGL Materials ........................................................................................... 209
How to Convert Materials....................................................................................................... 209
How to Toggle an Interactive Material Preview ..................................................................... 209
How to Preview and Apply a Material .................................................................................... 209
How to Edit a Material ............................................................................................................ 209
About the Material Editor ........................................................................................................... 211

Menu Bar ........................................................................................................................ 211


Edit ...................................................................................................................................... 212
Create/Convert ................................................................................................................... 212
Scene ................................................................................................................................... 213

Groups/Tags Pane ........................................................................................................... 213


Window ............................................................................................................................... 213

Materials Section/ Tags Section (Selector) ........................................................ 214

Search Bar & Filter ..................................................................................................... 214

Materials Tree View................................................................................................... 215

Tags Tree View ........................................................................................................... 215

Materials Preview Pane ................................................................................................. 215

Attributes Pane .............................................................................................................. 216


Context Menu ......................................................................................................................... 216

Icon Bar .......................................................................................................................... 217


Keyboard Shortcuts............................................................................................................. 217
About the Substance Attributes ................................................................................................. 218
The Substance Attributes........................................................................................................ 218
Substance Parameters ............................................................................................................ 219
Supported Texture Channels .............................................................................................. 219
Substance Package Parameters .......................................................................................... 220
Texture Settings .................................................................................................................. 220
Substances in VRED..................................................................................................................... 221
What is a Substance ................................................................................................................ 221
Metal/Roughness Workflow ................................................................................................... 221
Loading a Substance ............................................................................................................... 221
Applying a Substance to Geometry ........................................................................................ 223
Reloading a Substance ............................................................................................................ 223
Creating a Presets ................................................................................................................... 223
Recapturing a Preset ........................................................................................................... 223
Applying a Preset .................................................................................................................... 224
Renaming a Preset .................................................................................................................. 224
Importing a Preset .................................................................................................................. 224
Exporting a Preset ................................................................................................................... 224
Deleting a Presets ................................................................................................................... 225
Tweaking a Substance ............................................................................................................. 225
Changing Substance Resolution .............................................................................................. 225
Resetting a Graph ................................................................................................................... 226
Raytracing Substances ............................................................................................................ 226
To Choose a Color ....................................................................................................................... 227
Color (tab) ............................................................................................................................... 227
Set the Current Color .......................................................................................................... 227
Spectrum (tab) ........................................................................................................................ 227
Spectrum ............................................................................................................................. 228
Edit Sample Distribution ..................................................................................................... 228
Editing Textures .......................................................................................................................... 230
How to Edit Textures............................................................................................................... 230
About the Texture Editor ............................................................................................................ 231
The Texture Editor .................................................................................................................. 231
Texture List.............................................................................................................................. 231
Edit Texture Projection ........................................................................................................... 232
Place Texture 3D ..................................................................................................................... 232
Place Texture 2D ..................................................................................................................... 232
Using Dragged Textures .............................................................................................................. 233
How to Create a Material Texture .......................................................................................... 233
How to Create a Decal ............................................................................................................ 233
How to Create an HDR Image ................................................................................................. 234
About the Texture Drag and Drop .............................................................................................. 235
The Texture Drag and Drop..................................................................................................... 235
About the Camera Editor ............................................................................................................ 239
The Camera Editor .................................................................................................................. 239

Menu Bar..................................................................................................................... 239

Search Field .................................................................................................................. 240

Cameras Tree View ...................................................................................................... 240

Context Menu .............................................................................................................. 240

Camera Parameters ..................................................................................................... 242


Camera Settings .................................................................................................................. 242
Image Processing ................................................................................................................ 246
Advanced ............................................................................................................................ 250

Icon Bar ...................................................................................................................... 255


Working with a Camera .............................................................................................................. 256
Using Cameras ........................................................................................................................ 256
How to Create a Camera ......................................................................................................... 256
How to Display a Camera ........................................................................................................ 257
How to Edit a Camera ............................................................................................................. 258
How to Place a Camera Using the Camera Editor .............................................................. 258
How to Place a Camera Using the Transform Tool ............................................................. 258
How to Mirror a Camera ......................................................................................................... 258
Working with Fog ........................................................................................................................ 259
How to Create Fog .................................................................................................................. 259
How to Copy and Paste ........................................................................................................... 260
How to Animate Fog Attributes .............................................................................................. 260
About Sceneplates ...................................................................................................................... 262
What are Sceneplates? ........................................................................................................... 262
What is a Frontplate ........................................................................................................... 262
What is a Backplate............................................................................................................. 263
What can you do with Sceneplates ........................................................................................ 263
Sceneplate Editor .................................................................................................................... 263
Menus ................................................................................................................................. 263
Search.................................................................................................................................. 264
Tree ..................................................................................................................................... 264
Properties, Size and Position, and Color Correction ........................................................... 264
Setting Per-view Options ........................................................................................................ 265
Setting an Image Sequence..................................................................................................... 265
Sceneplates with transparent images..................................................................................... 265
Using Web-engines with Frontplates...................................................................................... 265
Frontplate Pick-throughs ........................................................................................................ 266
Renderpasses .......................................................................................................................... 266
Creating and Managing Backplates ............................................................................................ 267
How to Create a Backplate ..................................................................................................... 267
How to Create a Backplate Switch .......................................................................................... 269
How to Use Multiple Backplates............................................................................................. 269
PART ONE - Creating Backplates and Viewpoints ............................................................... 269
PART TWO - Creating a Switch ............................................................................................ 270
PART THREE - Creating a Variant Set (VSet) ....................................................................... 270
PART FOUR - Setting a Camera View for a VSet ................................................................. 270
How to Manage Backplates in the Sceneplate Editor ............................................................ 271
Creating and Managing Frontplates ........................................................................................... 272
How to Create a Frontplate .................................................................................................... 272
How to Create a Frontplate Switch......................................................................................... 272
How to Manage Frontplates in the Sceneplate Editor ........................................................... 272
About Lights ................................................................................................................................ 275
Delta and Area Lights .............................................................................................................. 275
Directional Light .................................................................................................................. 275
Point Light ........................................................................................................................... 275
Spot Light ............................................................................................................................ 275
Spherical Light ..................................................................................................................... 276
Disk Light or Rectangular Light ........................................................................................... 276
Disk Light ........................................................................................................................... 276
Rectangular Light .............................................................................................................. 276
IES Profiles and Ray Files (VRED Professional only) ................................................................ 276
Ray Light .............................................................................................................................. 276
IES Profiles........................................................................................................................... 277
Light nodes in the Scene Graph .............................................................................................. 278
Working with Lights .................................................................................................................... 279
How to Create a Light ............................................................................................................. 279
How to Edit a Light .................................................................................................................. 279
How to Illuminate Objects ...................................................................................................... 279
How to Clone and Mirror Lights.............................................................................................. 280
About the Light Editor................................................................................................................. 281
The Light Editor ....................................................................................................................... 281

Search Field ................................................................................................................ 281


Light Sources Tree View.............................................................................................. 282

Context Menu ............................................................................................................. 282

Light Parameters ........................................................................................................ 284

Icon Bar ....................................................................................................................... 290


Working with Light Link Sets ....................................................................................................... 291
How to Create an Empty Light Link Set .................................................................................. 292
How to Add Nodes to a Light Link Set..................................................................................... 293
How to Select Nodes in a Light Link Set .................................................................................. 293
About Lens Flares and Elements ................................................................................................. 294
Lens Flare Element.................................................................................................................. 294
Glow ............................................................................................................................... 294

Starburst ....................................................................................................................... 294


Streak ............................................................................................................................ 295
Ring................................................................................................................................ 295

Ghost Line..................................................................................................................... 295


Element Parameters ............................................................................................................... 295
Shape................................................................................................................................... 295
Create an element .................................................................................................................. 298
Shape (Glow) ....................................................................................................................... 298
Shape (Starburst) ................................................................................................................ 298
Color .................................................................................................................................... 299
Number ............................................................................................................................... 299
Offset................................................................................................................................... 300
Chromatic Aberration ......................................................................................................... 302
Thickness ............................................................................................................................. 303
Streak Thickness.................................................................................................................. 303
Edge Intensity...................................................................................................................... 303
Edge Thickness .................................................................................................................... 304
Ghost Line Editor................................................................................................................. 304
Working with Lens Flares ............................................................................................................ 305
How to Use Lens Flares ........................................................................................................... 305
How to Add a Lens Flare ..................................................................................................... 305
How to Customize a Preset ................................................................................................. 305
How to Create Custom Lens Flares (Elements and Element Attributes) ............................ 305
How to Save Lens Flares ..................................................................................................... 306
Enabling Ambient Occlusion ....................................................................................................... 307
How to Enable Ambient Occlusion ......................................................................................... 307
The Bake Light and Shadows Dialog Box .................................................................................... 308
About the Bake Light and Shadows Module........................................................................... 308
Settings Menu ..................................................................................................................... 308
Direct Illumination .............................................................................................................. 309
Indirect Illumination............................................................................................................ 310
Subdivision .......................................................................................................................... 310
Calculate All......................................................................................................................... 311
Calculate Missing ................................................................................................................ 311
Creating Variants......................................................................................................................... 313
How to Create a Variant ......................................................................................................... 313
How to Set a Hotkey ............................................................................................................... 313
How to Create a Transform Variant ........................................................................................ 314
How to Create a Variant Set ................................................................................................... 315
How to Show or Hide Geometry in Variant Sets .................................................................... 316
About Variants ............................................................................................................................ 317
Variants ................................................................................................................................... 317
Are These All the Tabs ........................................................................................................ 317
Geometry Variants (tab) ..................................................................................................... 318
Icon Bar ............................................................................................................................... 320
About Variant Sets ...................................................................................................................... 321
Variant Sets ............................................................................................................................. 321
Variant Sets List................................................................................................................... 321
Global States ....................................................................................................................... 322
General (tab) ....................................................................................................................... 322
Geometry (tab) ................................................................................................................... 322
Transform (tab) ................................................................................................................... 323
Material (tab) ...................................................................................................................... 323
Light (tab) ............................................................................................................................ 323
View (tab) ............................................................................................................................ 323
Sceneplate (tab) .................................................................................................................. 323
Animation (tab) ................................................................................................................... 323
Analyzer (tab) ...................................................................................................................... 324
Script (tab)........................................................................................................................... 324
Values (tab) ......................................................................................................................... 324
Show/Hide (tab) .................................................................................................................. 324
Bottom Icon Bar .................................................................................................................. 325
About the Media Editor .............................................................................................................. 327
What is a WebEngine .............................................................................................................. 327
The Media Editor..................................................................................................................... 327
Search Filed ......................................................................................................................... 327
WebEngine List View........................................................................................................... 327
WebEngine .......................................................................................................................... 328
Icon Bar ............................................................................................................................... 328
Adding Interactive Website or HTML Content to a Scene .......................................................... 329
How to Create a WebEngine ................................................................................................... 329
VRED to HTML5 Communication ............................................................................................ 330
HTML5 to VRED Communication ............................................................................................ 331
Working with the Asset Manager ............................................................................................... 334
Editing UVs .................................................................................................................................. 336
How to Display UVs in the UV Editor ...................................................................................... 336
How to Navigate the View in the UV Editor ........................................................................... 336
How to Select Islands of Selected Geometry Nodes .............................................................. 336
How to Select Edges of Selected Geometry Nodes ................................................................ 338
How to Select Vertices of Selected Geometry Nodes ............................................................ 340
How to Cut and Sew Edges of a UV Mesh .............................................................................. 341
Cut Edges............................................................................................................................. 341
Sew Edges ........................................................................................................................... 342
How to Sew Neighboring Islands ........................................................................................ 343
How to Unfold a UV Mesh ...................................................................................................... 344
How to Unfold All Geometries ............................................................................................ 345
How to Unfold Selected Islands .......................................................................................... 345
How to Manipulate UVs .......................................................................................................... 346
How to Flip UVs in U or V Direction .................................................................................... 346
How to Translate UVs ......................................................................................................... 347
How to Rotate UVs.............................................................................................................. 347
How to Scale UVs ................................................................................................................ 348
How to Modify Multiple UVs at Once Using Lattice Deformation ..................................... 349
Best Practices .......................................................................................................................... 351
About the UV Editor .................................................................................................................... 353
The UV Editor .......................................................................................................................... 354
Selection Mode ....................................................................................................................... 354
Unfold...................................................................................................................................... 355
Manipulate .............................................................................................................................. 355
Visualize .................................................................................................................................. 355
Optimize ...................................................................................................................................... 357
About Optimize ........................................................................................................................... 358
The Optimize Module ............................................................................................................. 358
Reduction ............................................................................................................................ 358
Filter .................................................................................................................................... 358
...................................................................................................................... 359
Share ................................................................................................................................... 360
Optimization ....................................................................................................................... 360
Working with the Scene Graph ................................................................................................... 363
How to Display the Scene Graph ............................................................................................ 363
How to Dock and Undock the Scene Graph ............................................................................ 363
How to Rename a Node .......................................................................................................... 363
How to Move a Node .............................................................................................................. 364
How to Open a Node in the Viewport .................................................................................... 364
How to Find All Parent Nodes ................................................................................................. 364
How to Display Scene Graph in Split View .............................................................................. 365
How to Search the Scene Graph ............................................................................................. 365
How to Access Other Scene Graph Functions ........................................................................ 366
How to Create a Node......................................................................................................... 366
How to Duplicate a Node .................................................................................................... 367
How to Group a Selection of Nodes ................................................................................... 367
How to Copy Transformations ............................................................................................ 367
How to Paste Transformations ........................................................................................... 367
How to Delete a Node......................................................................................................... 367
About the Scene Graph Context Menu................................................................................... 367
Scene Graph File Menu ............................................................................................................... 371
Scene Graph Edit Menu .............................................................................................................. 372
Surfaces ................................................................................................................................... 372
Geometry ................................................................................................................................ 373
Animation................................................................................................................................ 374
Copy and Paste........................................................................................................................ 374
Paste and Clone ...................................................................................................................... 374
Copy/Paste Transform Variants .............................................................................................. 376
Lock/Unlock ............................................................................................................................ 376
Group ...................................................................................................................................... 377
Show Optimize Module .......................................................................................................... 377
Scene Graph Create Menu .......................................................................................................... 378
Scene Graph View Menu............................................................................................................. 380
Scene Graph Select Menu ........................................................................................................... 381
Scene Graph Scene Tags ............................................................................................................. 382
Show Scene Tags ..................................................................................................................... 382
To Add Scene Tags to Nodes ................................................................................................... 382
To Isolate a Scene Tag............................................................................................................. 382
Viewing and Editing Node Information ...................................................................................... 383
Accessing the Node Editor ...................................................................................................... 383
Editing in the Node Editor ....................................................................................................... 383
About the Curve Editor ............................................................................................................... 385
The Curve Editor ..................................................................................................................... 385
Menu Bar............................................................................................................................. 385

Search Bar ................................................................................................................... 387


!Library ................................................................................................................................ 387

Framing Values ........................................................................................................... 388

Curves Grid.................................................................................................................. 388

Channel Box ................................................................................................................ 388

Icon Bar ....................................................................................................................... 389


Creating a Keyframe Animation.................................................................................................. 391
Managing VRML Animations....................................................................................................... 392
How to Show a List of VRML Animations................................................................................ 392
How to Change VRML Animation Properties.......................................................................... 392
Working with the Curve Editor ................................................................................................... 393
How to Create an Animation Curve ........................................................................................ 393
How to Edit an Animation Curve ............................................................................................ 394
How to Create Animation Blocks for the Clip Maker .............................................................. 394
How to Add a Block to a Clip ............................................................................................... 395
Working with the Clip Maker...................................................................................................... 396
Clips ......................................................................................................................................... 396
How to Create a Clip with the Wizard .................................................................................... 396
How to Add Variants and Other Items.................................................................................... 397
How to Manage Clips in the List ............................................................................................. 397
How to Edit a Clip .................................................................................................................... 397
How to Edit Clip Parameters ............................................................................................... 398
How to Edit a Clip in the Timeline....................................................................................... 398
How to Manage Clips in the Clip Maker Timeline .................................................................. 398
Using the Timeline ...................................................................................................................... 400
How to Use the Timeline ........................................................................................................ 400
About the Timeline ..................................................................................................................... 401
Collaboration............................................................................................................................... 404
What's Needed for a Collaboration Session ........................................................................... 404
Connections Requirements................................................................................................. 404
Hardware Requirements..................................................................................................... 404
Software Requirements ...................................................................................................... 405
Collaborative Sessions ............................................................................................................ 405
Collaboration Participants .................................................................................................. 405
How Scenes Work in Collaboration .................................................................................... 406
Where to Go from Here .......................................................................................................... 406
Setting Up a VR Room ................................................................................................................. 407
VR Room Requirements .......................................................................................................... 407
Setting the Room Parameter .................................................................................................. 407
Correctly Setting Up the Tracking System .............................................................................. 407
Room-scale Calibration ....................................................................................................... 407
Tracking System Precision................................................................................................... 408
Tracking System Interference ............................................................................................. 408
Using the Same Type of Device........................................................................................... 408
Dealing with Sound ............................................................................................................. 408
Understanding the Safety Twin .............................................................................................. 409
Adding a Custom Avatar ......................................................................................................... 410
Avatar Body Part Names ..................................................................................................... 410
Summary ................................................................................................................................. 412
About the Collaboration Module ................................................................................................ 413
Menu Bar................................................................................................................................. 413
File Menu ............................................................................................................................ 413
Participant Information .......................................................................................................... 414
Session Information ................................................................................................................ 414
My Profile ............................................................................................................................ 415
Session ................................................................................................................................ 415
Model Management ........................................................................................................... 417
Audio ................................................................................................................................... 417
Icon Bar ................................................................................................................................... 417
Setting Up a Collaboration Session ............................................................................................. 419
How to Set Up a Session ......................................................................................................... 419
What does Model Management do? ...................................................................................... 420
How to Send a Scene .......................................................................................................... 420
Joining a Collaboration Session................................................................................................... 421
About a Collaboration Invite ................................................................................................... 421
What is Needed to Join a Session ........................................................................................... 422
What if I'm Running a Different Version of VRED ................................................................... 422
How to Join a Session.............................................................................................................. 423
How do I Load the Session Scene?.......................................................................................... 423
How to Load a Scene from an Invite ................................................................................... 423
How to Accept a Pushed Scene........................................................................................... 423
Interacting Within a Collaboration Session for Desktop Users .................................................. 425
How to Get Around in a Scene ................................................................................................ 425
How to Use the Pointer........................................................................................................... 425
How to Change the Viewpoint ................................................................................................ 425
How to Access Variant Sets..................................................................................................... 426
How to See Through Another Participant's Eyes .................................................................... 427
How to Leave and Rejoin a Session ........................................................................................ 427
Interacting Within a Collaboration Session for HMD Users ....................................................... 428
How to Get Around in a Scene ................................................................................................ 428
How to Switch Between Hands and Controllers ..................................................................... 428
What if I'm Left-handed .......................................................................................................... 429
Using Hand Poses .................................................................................................................... 429
How to Use the Pointer........................................................................................................... 429
Pointer Display .................................................................................................................... 429
How to Return to the Pointer ............................................................................................. 429
How to Calibrate the Ground Level ........................................................................................ 429
How to Change the Viewpoint ................................................................................................ 430
How to Access Variant Sets..................................................................................................... 430
How the Safety Twin Works.................................................................................................... 431
How to Leave and Rejoin a Session ........................................................................................ 432
Connecting VRED Instances ........................................................................................................ 434
About the Connector .............................................................................................................. 434
How to Connect to Another VRED Instance ........................................................................... 434
How to Take Control of a Connection..................................................................................... 435
How to Host a Connection ...................................................................................................... 435
Using Annotations....................................................................................................................... 436
About the Annotation Module ............................................................................................... 436
How to Create an Annotation ................................................................................................. 436
How to Change the Position of an Annotation ....................................................................... 437
How to Remove Annotations .................................................................................................. 437
How to Zoom into an Annotation ........................................................................................... 438
How to Save or Load a List of Annotations ............................................................................. 438
How to Show or Hide Annotations ......................................................................................... 438
How to Duplicate Annotations................................................................................................ 438
How to Select Nodes ............................................................................................................... 438
Using the Clipping Plane ............................................................................................................. 439
About the Clipping Module ..................................................................................................... 439
How to Enable the Clipping Plane........................................................................................... 440
How to Position the Clipping Plane ........................................................................................ 440
How to Change Clipping Plane Appearance ........................................................................... 440
How to Hide Everything in the Scene Except the Clipping Plane ........................................... 441
How to Align the Camera Parallel to the Clipping Plane ........................................................ 441
How to Create Geometry from the Clipping Contour ............................................................ 441
How to Set a Clipping Plane Path (Genuine Clipping)............................................................. 441
About the Measurement Module ............................................................................................... 442
The Measurement Module ..................................................................................................... 442
Measurement List View Context Menu .............................................................................. 442
Properties................................................................................................................................ 444
Visualization ............................................................................................................................ 445
Working with Measurements ..................................................................................................... 446
How to Create Measurements................................................................................................ 446
How to Remove One or All Measurements ............................................................................ 447
How to Update Measurements .............................................................................................. 447
How to Zoom into a Measurement ........................................................................................ 447
How to Save Measurements ................................................................................................... 447
How to Load Measurements................................................................................................... 447
How to Edit Measurements .................................................................................................... 448
How to Show/Hide On-screen Measurements ....................................................................... 448
How to Change the Color Scheme .......................................................................................... 448
How to Set Measurement Precision ....................................................................................... 448
About the Sequencer .................................................................................................................. 449
The Sequencer ........................................................................................................................ 449
Context Menu ..................................................................................................................... 449
Slider ....................................................................................................................................... 450
Actions .................................................................................................................................... 450
Creating and Running Command Sequences.............................................................................. 460
How to Create Command Sequences ..................................................................................... 460
How to Disable an Action Inside a Sequence.......................................................................... 460
How to Use the Icon Bar Controls........................................................................................... 460
How to Run Command Sequences.......................................................................................... 461
Creating a Touch Sensor ............................................................................................................. 462
What are Touch Sensors ......................................................................................................... 462
How to Create a Touch Sensor ............................................................................................... 462
How to Delete a Touch Sensor................................................................................................ 463
VRPN Tracking - Setting Up a Tracking Configuration ................................................................ 464
VRPN Tracking - About the Tracking Module ............................................................................. 466
Dialog Box Layout.................................................................................................................... 466
Menu Bar................................................................................................................................. 466
VRPN Server Settings .............................................................................................................. 466
Device Settings ........................................................................................................................ 467
Body Settings .......................................................................................................................... 467
Flystick Settings ....................................................................................................................... 468
Advanced Settings................................................................................................................... 469
Troubleshooting ...................................................................................................................... 469
About the Transform Module ..................................................................................................... 470
The Transform Module ........................................................................................................... 470
Window Menu .................................................................................................................... 470
Basic (tab)............................................................................................................................ 471
Advanced (tab) .................................................................................................................... 473
Working with Scripts ................................................................................................................... 475
How to Create and Edit Scripts ............................................................................................... 475
How to Run a Script ................................................................................................................ 475
How to View Messages and Run Python Commands ............................................................. 475
About the Scripted Custom Python Modules (Script Plugins) ................................................ 476
How to Create a Scripts Menu Option ................................................................................ 476
How to Load an Example Script .......................................................................................... 476
How to Use Environment Variables to Define a Path ......................................................... 477
Adjusting Render Settings and Modes........................................................................................ 480
How to Enable Raytracing ....................................................................................................... 480
How to Enable Rendering ....................................................................................................... 480
How to Adjust Stereo Settings ................................................................................................ 480
How to Use Sceneplates ......................................................................................................... 480
How to Use Frontplates ...................................................................................................... 480
How to Use Backplates ....................................................................................................... 481
How to Use Realtime Antialiasing ........................................................................................... 481
How to Adjust Advanced OpenGL Settings............................................................................. 481
Render Options in the Visualization Menu ................................................................................. 482
Combined Channels ................................................................................................................ 482
Material Channels ................................................................................................................... 482
Illumination Channels ............................................................................................................. 482
Image Processing .................................................................................................................... 483
Auxiliary Channels ................................................................................................................... 483
Stereo Options in the Visualization Menu .................................................................................. 484
Advanced OpenGL Settings in the Visualization Menu .............................................................. 485
Working with Normals ................................................................................................................ 486
How to Identify Normal Orientations ..................................................................................... 486
How to Flip Normals ............................................................................................................... 486
How to Make Normals Consistent .......................................................................................... 486
Rendering with Clusters .............................................................................................................. 487
How to Configure a Cluster ..................................................................................................... 487
How to Import Legacy Cluster Configurations.................................................................... 489
How to Use the Same Cluster Node Multiple Times .......................................................... 489
Disable a host from cluster service ......................................................................................... 489
Set up a display cluster ........................................................................................................... 490
Enable hardware sync ......................................................................................................... 490
Network Requirements ........................................................................................................... 491
Start the cluster service .......................................................................................................... 492
Disable a host from the cluster service .................................................................................. 493
VRED Cluster on Linux ............................................................................................................. 493
Extracting the Linux installation ......................................................................................... 493
Automatically start VRED Cluster Service on Linux startup ................................................ 494
Connecting a license Server ................................................................................................ 494
Accessing log information ................................................................................................... 495
Useful commands ............................................................................................................... 495
Fully nonblocking networks/blocking networks ................................................................. 495
Troubleshooting ...................................................................................................................... 496
Unable to connect a rendering node .................................................................................. 496
The frame rate is not as high as expected .......................................................................... 497
Why is the network utilization less than 100%? ................................................................. 497
Why is the CPU utilization less than 100%?........................................................................ 498
Mellanox Infiniband with Windows .................................................................................... 498
The Cluster Dialog Box ................................................................................................................ 499
Menu ....................................................................................................................................... 499
Cluster Options ....................................................................................................................... 500
Advanced ............................................................................................................................ 500
Network Options ..................................................................................................................... 501
Compute Node .................................................................................................................... 501
Display Setup........................................................................................................................... 502
Icon Bar ................................................................................................................................... 502
The Display Configuration Dialog Box ......................................................................................... 503
Projections .............................................................................................................................. 503
Projection Options .................................................................................................................. 503
Wall Parameters.................................................................................................................. 504
Tile Parameters ................................................................................................................... 504
Power Wall Parameters ...................................................................................................... 504
Cave Parameters ................................................................................................................. 504
Plane Parameters ................................................................................................................ 504
Display Options ....................................................................................................................... 504
Window Options ..................................................................................................................... 505
Viewport Options .................................................................................................................... 505
To Use Render Layers.................................................................................................................. 507
The Render Layer Dialog Box ...................................................................................................... 508
Context Menu ......................................................................................................................... 509
Icon Bar ................................................................................................................................... 509
To Manage Cluster Rendering .................................................................................................... 510
Open the Cluster Manager ..................................................................................................... 510
Initialize the management PC ................................................................................................. 510
User Management .................................................................................................................. 511
Configuration Management.................................................................................................... 511
Resource Overview ................................................................................................................. 511
To Book One-Time Resources ................................................................................................. 511
To Book Periodic Resources .................................................................................................... 511
Starting a Cluster Session........................................................................................................ 512
Ending a Cluster Session ......................................................................................................... 512
Cluster Queues ........................................................................................................................ 512
Configuring cluster queues ................................................................................................. 512
Local cluster queues............................................................................................................ 512
Adding jobs to a cluster queue ........................................................................................... 513
Downloading results ........................................................................................................... 513
Aborting or deleting jobs .................................................................................................... 513
The Cluster Manager Dialog Box................................................................................................. 514
Login ........................................................................................................................................ 514
Cluster Manager...................................................................................................................... 514
Bookings .............................................................................................................................. 514
Resources ............................................................................................................................ 514
Users ................................................................................................................................... 515
Configurations ..................................................................................................................... 515
Jobs ..................................................................................................................................... 515
Cluster Manager Troubleshooting .............................................................................................. 516
Inconsistent frame rate........................................................................................................... 516
Unable to connect to a server ................................................................................................ 516
Unable to render on a cluster queue...................................................................................... 516
The Render Settings Module ...................................................................................................... 517
Quality Settings Presets .......................................................................................................... 517
File Output (tab)...................................................................................................................... 517
Image................................................................................................................................... 517
Meta Data ........................................................................................................................... 519
Renderpasses ...................................................................................................................... 520
Combined Channels (tab) ................................................................................................... 520
Separated Channel (tab) ..................................................................................................... 521
Animation............................................................................................................................ 522
Cluster ................................................................................................................................. 522
General Settings (tab) ............................................................................................................. 522
Antialiasing .......................................................................................................................... 523
Pixel Filter............................................................................................................................ 524
Options ................................................................................................................................ 525
Raytracing Quality (tab) .......................................................................................................... 527
Illumination Mode .............................................................................................................. 527
Photon Tracing .................................................................................................................... 528
IBL Sampling Quality ............................................................................................................... 529
Reflection/Refraction Sampling Quality Settings ................................................................... 529
Trace Depth ............................................................................................................................. 529
Material Overrides .................................................................................................................. 530
Display Output (tab)................................................................................................................ 530
Color .................................................................................................................................... 530
Histogram ............................................................................................................................ 531
Visual Support ..................................................................................................................... 531
Start Image Calculation ....................................................................................................... 531
Render Queue ............................................................................................................................. 532
The Render Queue .................................................................................................................. 532
Context menu ..................................................................................................................... 533
Start image calculation ....................................................................................................... 533
Why use the Render Queue? .................................................................................................. 533
To Analyze Surfaces .................................................................................................................... 534
Activate Surface Analysis ........................................................................................................ 534
Adjust Settings in Isophotes Mode ......................................................................................... 534
Adjust Settings in Reflection Lines Mode ............................................................................... 535
The Surface Analysis Dialog Box ................................................................................................. 536
Analysis Mode ......................................................................................................................... 536
Define Light Source ................................................................................................................. 537
For Isophotes ...................................................................................................................... 537
For Highlight / Reflection Lines with Longitudinal Lines on a Sphere ................................ 537
Lines/Stripes........................................................................................................................ 538
Surface ................................................................................................................................ 538
Curvature ............................................................................................................................ 538
Scene Module Scene Graph Tab – Simple UI .............................................................................. 541
Search field.............................................................................................................................. 542
Scene Graph tree .................................................................................................................... 543
Context menu within Scene Graph module............................................................................ 543
Create (sub menu) .............................................................................................................. 544
Edit (sub menu) ................................................................................................................... 549
Convert to (sub menu) ........................................................................................................ 558
Reload (sub menu) .............................................................................................................. 558
Other Scene Graph context menu commands (besides sub menus) ................................. 558
Icon Bar and slider within Scene Graph module .................................................................... 558
Object properties .................................................................................................................... 559
Transformation ................................................................................................................... 559
Occlusion ............................................................................................................................. 560
Geometry ............................................................................................................................ 561
B-sides ................................................................................................................................. 562
Scene Module Material Tab - Simple UI ..................................................................................... 563
Search field.............................................................................................................................. 563
Material preview list ............................................................................................................... 564
Context Menu ......................................................................................................................... 564
Create (sub menu) .............................................................................................................. 565
VRED Material types and its properties.............................................................................. 565
Edit (sub menu) ................................................................................................................... 579
Asset (sub menu) ................................................................................................................ 579
Convert (sub menu) ............................................................................................................ 580
Other material context menu commands (besides sub menus) ........................................ 580
Icon Bar and slider within material module ........................................................................... 580
Material properties ................................................................................................................. 581
Scene Module Environments Tab – Simple UI ............................................................................ 582
Search field.............................................................................................................................. 583
Environment preview list ........................................................................................................ 583
Context menu ......................................................................................................................... 583
Create (sub menu) .............................................................................................................. 583
Edit (sub menu) ................................................................................................................... 584
Other material context menu commands (besides sub menus) ........................................ 585
Icon Bar and slider within Environment module .................................................................... 585
Environments properties ........................................................................................................ 585
Scene Module Camera Tab – Simple UI ...................................................................................... 586
Camera drop-down menu ....................................................................................................... 586
Camera Tracks / Capture ........................................................................................................ 587
Context menu from viewpoints .............................................................................................. 587
Buttons next to the thumbnails .......................................................................................... 588
Buttons next to the Track title ............................................................................................ 588
Slider ................................................................................................................................... 589
Properties................................................................................................................................ 589
Turntable animation ........................................................................................................... 590
Scene Module Lights Tab – Simple UI ......................................................................................... 591
Search field.............................................................................................................................. 592
Scene lights ............................................................................................................................. 592
Context menu ......................................................................................................................... 593
Create (sub menu) .............................................................................................................. 593
Edit (sub menu) ................................................................................................................... 596
Convert to (sub menu) ........................................................................................................ 596
Other light source context menu commands (besides sub menus) ................................... 596
Icon Bar in the Lights tab ........................................................................................................ 596
Properties................................................................................................................................ 597
Scene Module Settings Tab – Simple UI ..................................................................................... 598
Render mode .......................................................................................................................... 600
Asset Manager Module - Simple UI ............................................................................................ 602
Tabs ......................................................................................................................................... 603
Search field.............................................................................................................................. 603
Library directory tree .............................................................................................................. 603
Context menu from library directory tree .......................................................................... 603
List of components.................................................................................................................. 604
Context menu from library directory tree for the tabs ...................................................... 604
Icon Bar from Asset module ................................................................................................... 605
Animation Module - Simple UI.................................................................................................... 606

Wizard ............................................................................................................................ 606

Animation parameters .................................................................................................... 607

List View.......................................................................................................................... 607


Context menu (List View) ........................................................................................................ 607

Timeline View ................................................................................................................. 608


Context menu (Timeline View) ........................................................................................... 608

Icon Bar ........................................................................................................................... 608


Variant Sets Module - Simple UI ................................................................................................. 610
The Variant Thumbnail Context Menu ................................................................................... 611
Render Image Module - Simple UI .............................................................................................. 612
Image Output .......................................................................................................................... 612
Image Render Quality ............................................................................................................. 613
Starting Image Calculation ...................................................................................................... 613
Render Queue ......................................................................................................................... 613
Context menu ..................................................................................................................... 613
Start image calculation ....................................................................................................... 614
General Truelight Material Settings............................................................................................ 616
Incandescence......................................................................................................................... 616
For UV Mapping Type ......................................................................................................... 616
For Planar Mapping Type .................................................................................................... 617
For Triplanar Mapping Type.................................................................................................... 617
Transparency Settings............................................................................................................. 618
Subsurface Scattering ............................................................................................................. 618
Displacement .......................................................................................................................... 619
Raytracing ............................................................................................................................... 620
Common .................................................................................................................................. 621
Brushed Metal............................................................................................................................. 623
Brushed Metal Material .......................................................................................................... 623
Clearcoat ................................................................................................................................. 624
Brush Orientation ................................................................................................................... 624
Diffuse Texture ........................................................................................................................ 625
Glossy Texture......................................................................................................................... 625
Roughness Texture.................................................................................................................. 625
Bump Texture.......................................................................................................................... 625
Carbon/Carbon 2D ...................................................................................................................... 626
Triplanar Carbon Material/Carbon Material........................................................................... 626
Clearcoat Settings ................................................................................................................... 626
Carbon Pattern ........................................................................................................................ 627
Bump Texture.......................................................................................................................... 627
Chrome........................................................................................................................................ 628
Chrome Material Settings ....................................................................................................... 628
Roughness Texture.................................................................................................................. 628
Bump Texture.......................................................................................................................... 629
Custom ........................................................................................................................................ 630
Flipflop ........................................................................................................................................ 631
Flipflop Carpaint Material Settings ......................................................................................... 631
Flakes ...................................................................................................................................... 631
Clearcoat ................................................................................................................................. 632
Glass ............................................................................................................................................ 633
Glass Material ......................................................................................................................... 633
Texture .................................................................................................................................... 634
Exterior Transparency Texture ............................................................................................... 634
Roughness Texture.................................................................................................................. 635
Bump Texture.......................................................................................................................... 635
Layered Material ......................................................................................................................... 636
Light Portal .................................................................................................................................. 637
Line Chrome ................................................................................................................................ 638
Line Chrome Material ............................................................................................................. 638
Metallic Carpaint ......................................................................................................................... 639
Metallic Carpaint Material ...................................................................................................... 639
Primary Flake Layer ................................................................................................................. 640
Secondary Flake Layer ............................................................................................................ 640
Clearcoat ................................................................................................................................. 641
Multi Pass .................................................................................................................................... 642
Office Color Science (OCS) Material ........................................................................................... 643
Office Color Science Material Settings.................................................................................... 643
Clearcoat ................................................................................................................................. 643
Phong .......................................................................................................................................... 645
Phong Material........................................................................................................................ 645
Diffuse Texture ........................................................................................................................ 645
Glossy Texture......................................................................................................................... 647
Roughness Texture.................................................................................................................. 647
Bump Texture.......................................................................................................................... 648
Plastic .......................................................................................................................................... 649
Plastic Material ....................................................................................................................... 649
Diffuse Texture ........................................................................................................................ 649
Glossy Texture......................................................................................................................... 650
Roughness Texture.................................................................................................................. 650
Bump Texture.......................................................................................................................... 650
Reflective Plastic ......................................................................................................................... 651
Reflective Plastic Material ...................................................................................................... 651
Diffuse Texture ........................................................................................................................ 652
Specular Texture ..................................................................................................................... 652
Bump Texture.......................................................................................................................... 652
Shadow........................................................................................................................................ 653
Shadow Material Settings ....................................................................................................... 653
Reflection ................................................................................................................................ 653
Switch .......................................................................................................................................... 655
Tire .............................................................................................................................................. 656
Tire Material............................................................................................................................ 656
Texture Settings ...................................................................................................................... 656
Diffuse Texture ........................................................................................................................ 657
Glossy Texture......................................................................................................................... 657
Bump Texture.......................................................................................................................... 657
Unicolor Paint ............................................................................................................................. 658
Unicolor Carpaint Material ..................................................................................................... 658
Clearcoat ................................................................................................................................. 658
Velvet .......................................................................................................................................... 660
Velvet Material ....................................................................................................................... 660
Texture .................................................................................................................................... 660
Diffuse Texture ........................................................................................................................ 661
Glossy Texture......................................................................................................................... 661
Bump Texture.......................................................................................................................... 661
Woven Cloth ............................................................................................................................... 662
Woven Cloth Material ............................................................................................................. 662
Procedural Weaving Texture .................................................................................................. 663
Diffuse Texture ........................................................................................................................ 663
Yarn Texture ............................................................................................................................ 664
Bump Texture.......................................................................................................................... 664
X-Ray ........................................................................................................................................... 665
X-Ray Material......................................................................................................................... 665
Base Color ........................................................................................................................... 665
Single-sided ......................................................................................................................... 665
Fresnel Transparency .............................................................................................................. 666
Fresnel Color ........................................................................................................................... 666
Transparency........................................................................................................................... 666
See Through ........................................................................................................................ 666
Use Texture ......................................................................................................................... 666
Raytracing ............................................................................................................................... 667
Common .................................................................................................................................. 667
X-Rite Measured ......................................................................................................................... 668
About OpenGL Materials - Chunk Material ................................................................................ 670
How to Create OpenGL Materials ........................................................................................... 670
What is a GLSL Shader............................................................................................................. 670
How to Create a Chunk ........................................................................................................... 670
Skylight ........................................................................................................................................ 673
Preview Image Skylight ........................................................................................................... 673
Skylight Material ..................................................................................................................... 673
Shadows and Illumination....................................................................................................... 674
Sky and Sun ............................................................................................................................. 674
Date and Time ......................................................................................................................... 675
Location................................................................................................................................... 675
Color Correction ...................................................................................................................... 675
Transformation ....................................................................................................................... 675
Raytracing Settings ................................................................................................................. 676
Sphere Environment ................................................................................................................... 677
Environment Material ............................................................................................................. 677
Shadows and Illumination....................................................................................................... 678
HDR Light Studio ..................................................................................................................... 678
Color Correction ...................................................................................................................... 679
Transformation ....................................................................................................................... 679
Raytracing Settings ................................................................................................................. 680
Using the Environment Switch.................................................................................................... 681
How to Activate an Environment............................................................................................ 681
How to Reorder Environments ............................................................................................... 681
How to Create an Environment .............................................................................................. 682
How to Delete an Environment .............................................................................................. 682
How to Locate and Load an Environment Switch ................................................................... 682
How to Change the Environment ........................................................................................... 683
Starting the VRED App ................................................................................................................ 685
Troubleshooting ...................................................................................................................... 685
How to Start the VRED App .................................................................................................... 685
About the Autodesk VRED App ................................................................................................... 686
About the VRED App ............................................................................................................... 686
About Options ......................................................................................................................... 686
Toggle Full Screen Mode ..................................................................................................... 687
Variants Layout ................................................................................................................... 687
Variants Preview ................................................................................................................. 688
Add New Connections......................................................................................................... 688
Navigation mode ..................................................................................................................... 689
Variants mode ......................................................................................................................... 690
How to Load Variants.......................................................................................................... 690
What's New in VRED Products 2019.3
These are the new features, improvements, and known issues found in VRED 2019.3 products:

New Features and Enhancements


Substance materials are now supported in VRED

Alias Switch Materials are now supported in VRED


Varjo HMD is now supported in VRED
3D speech communication has been integrated into the Collaboration module
Transparent Cutouts are now supported

The range of photometric parameters match that of the non-photometric mode


An optional parameter was added to findNode to restrict its search to a given sub-tree
Automatic detection of the active StarVR SDK was added
The environment variable VRED_SERVICE_PAGE was added to set up the cluster service
web interface

Fixed Issues
Rendering: Images appear as expected when rendering animations in .hdr format
Rendering: Exported PSB files can be opened in Photoshop
Rendering: IES lights in Photometric parameter mode provide the expected rendered
result.
Rendering: Luminance and illuminance rendering occur as expected when photometric
parameters are off
Rendering: Activating Use Light Profile without an IES light profile loaded works as
expected
Rendering: The correct intensities are supplied when Export to TIFF/PSD in HDR is
enabled with Photometric Parameters
Rendering: Rendering HDR environments with very high dynamic ranges now provides
the expected results
Rendering: When using 16-bit bump maps, materials reflections no longer display
banding artefacts
Measurements: Unwanted wireframe object no longer appear when using point to
object measurements
Navigation: When setting a new pivot point with active collision detection, Trackball
navigation is smooth
Cluster: Improved navigation responsiveness when waking up the RT Cluster from
Antialiasing
Cluster: Fixed background color with Export Alpha Channel and Premultiply Alpha
activated
Cluster: Added the environment variable VRED_SERVICE_PAGE to enable/disable the
web interface provided by the cluster service (http://localhost:8889)

Environment Variable Function


VRED_SERVICE_PAGE=0 Disables the Service page
VRED_SERVICE_PAGE=1 Makes only the version number and
status visible on the Service page
VRED_SERVICE_PAGE=2 Makes the interactive Service page
visible. This is the default

Scripting: HTML script injection in VRED web interface


Scripting: HTML script injection in VRED cluster service web interface
FileIO: Constant Radius Blend surfaces appear as expected during conversion of a CATIA
file
FileIO: Fixed parsing of PLMXML files leading to lower memory consumption
Raytracing: Environment light source intensity acts as expected when photometric
parameters are active
Raytracing: Using a spectrum in RGB raytracing mode provides the correct area light
color
Raytracing: Artefacts no longer appear on object edges when using the illuminance
tonemapper
Raytracing: IES Profiles for spherical lights are supported in raytracing
Raytracing: Transparency appears as expected for raytraced see-through colors
General: Variant sets are no longer missing after closing the Data collection and use
dialog
Collision Detection: Box colliders rotate as expected
Scripting: Reopen a Catia Product file using load() without issues
UI: Opaque Distance and Transparent Distance tooltips have been corrected
UI: The correct tooltips appear for avatar fading distance settings
UI: After undoing a deleted camera, the camera reappears in the Scene Graph
OpenGL: Parallax Mapping artefacts have been fixed (Bump Type Bump Mapping with
Parallax Intensity > 0)
KOR/JPN/CHS: The unlocalized string Quick Actions is displayed when right-click the
mouse at the top menu area in the Material Editor
Geometry Editor: Fixed crash when using Calculate Normals in Raytracing for geos with
anisotropic or displaced material
Known Issues and Workarounds
Substance Material Output Size Issue - The Unlock/Lock state of the preference, Default
Output Size, doesn't match that of the substance parameter, Output Size.
Collaboration Session Issue - Workstations with both VRED Pro and Design installed
cannot be the host of a collaboration session.
Workaround:

1. Only install either VREDPro or VRED Design on the PC.


2. Adjust the firewall rule.
3. Manually call VREDClusterService -e -c once.
User Interface
About the Standard and Simple User Interfaces
VRED has two user interfaces:

A standard user interface that includes all VRED functionality.


A simple user interface that includes a smaller, basic set of functionalities for casual
users who are not familiar with visualization tools.

VRED Professional Standard UI

1 Menu Bar includes all main functions for creating and editing VRED content. You can access

2 Icon Bar provides shortcuts to access common features for saving a scene, toggling raytracing
mode, or switching between simple and standard UI.

3 Scene Graph lists all nodes in the scene.

4 Viewport displays the whole scene. You can change the view, as well as select and modify
objects directly.

5 Quick Access Bar provides easy, fast access to main functions, such as the Material Editor,
Clip Maker, and Variants.
6 Status Bar provides information about memory usage. You can change the up vector, near
-of-view. It also integrates the Terminal.

7 Object properties (available in Simple UI mode) offers quick access to common properties for
the selected object, such as position, pre-calculated shadows, and normal settings, which affect
shading within the OpenGL Render Window.

VRED Professional Simple UI

1 Menu Bar includes all main functions for creating and editing VRED content. You can access

2 Icon Bar provides shortcuts to access common features for saving a scene, toggling raytracing
mode, or switching between simple and standard UI.

3 Scene Graph lists all nodes in the scene.

4 Viewport displays the whole scene. You can change the view, as well as select and modify
objects directly.

5 Quick Access Bar provides easy, fast access to main functions, such as the Material Editor,
Clip Maker, and Variants.

6 Status Bar provides information about memory usage. You can change the up vector, near
-of-view. It also integrates the Terminal.
Switching Interfaces
In VRED, switch interfaces from the standard to simple is easy. At the far right you will see the
Simple UI button. Click it to switch from the standard interface to the simple one.

When Simple UI is selected:

The Simple UI button is highlighted orange.


The Quick Access Bar will only have buttons for common modules and settings only.

All modules and dialog boxes are simplified.


The scene module is selected by default.
About the VRED Toolbar
There are two toolbars in the main VRED Window, the main toolbar and Quick Access Bar.

The VRED Toolbar


Below the menu bar is the VRED main toolbar. The main toolbar is composed of an assortment
of smaller toolbar. These can be dragged into various locations along the top of the VRED
application window.

To customize the toolbar further, use the View > Toolbars menu options. When you select View
> Toolbars and uncheck options in this menu, they are removed from the main toolbar. To add
them back, place checks beside their names in the View > Toolbars menu.

The UI mode you are in, standard or simple, will also determine the tools you see. Standard UI
mode contains all the icons; however, the size of your window determines whether all are
visible or not. Whenever you see , this means there are hidden icons in this group. If working
with a narrow screen, either open the window to full size or grab and reposition the icon
groupings, as shown above. View > Toolbars is only available in standard UI mode.
File - Contains the following options:
o New - Creates a new scene file with four camera views and a default
environment. The existing scene is destroyed.
o Open - Opens only VRED files, such as .vpb, .vpe, and .vpf. The existing
scene is destroyed. To load other file types into VRED, use File > Import or File >
Import Scene Data.
o Import - Loads supported files types into the current scene, merging the
geometry with the scene. Adding a VRED scene opens a dialog box for choosing
whether to merge variants, touch sensors, sequences, or environments.
o Save - Saves the current scene.

Render Options - Contains the following options:

o Antialias - Activates stillframe antialiasing in the Viewport. Keep mouse


button pressed for further options:

Enable Downscale Antialiasing (configuration settings from the


downscale button are used for calculation)
Enable Raytraced Antialiasing

o Raytracing - Turns on raytracing in the Viewport.


o Downscale - Controls the calculation of the raytracing and therefore the
quality of the raytracing inside the Viewport. Keep the mouse button pressed for
further options: Off, Low, Medium, and High.
o Region - Holds the R key and drag in the Viewport to generate a region. Only
this region is updated within the Viewport when antialiasing and raytracing are
activated.
o Isolate - Hides everything except the selected object.
o Backplate - Uses a background image in the Viewport. Keep the mouse
button pressed for further options:

Create Backplate - Selects a backplate image.


Delete Backplate - Deletes the backplate from the Viewport.

o Wireframe - Applies a wireframe to all selected objects.


o Boundings - Shows or hides a bounding box for the selected object. The
bounding box is an orange cube that frames the selection.
o Headlight - Enables or disables the headlight in the scene.
o Statistics - Opens a window displaying information, such as Frames per
Second (FPS), Triangles drawn displayed, and more.
View - Contains the following options:

o Fullscreen - Enables fullscreen mode. Keep the mouse button pressed for
an option to enable multi-display fullscreen. Press Esc to deactivate it.
o Presentation - If enabled, only the hotkeys from the variants module are
available.
o Show all - Zooms out so all objects inside the Scene Graph are visible inside
the Viewport.
o Zoom To - Zooms to the objects selected in the Scene Graph.
o Grid - Shows or hides a grid for measurements that can help to identify
geometry proportions. Keep the mouse button pressed for further options:

xy/xz/yz - Changes the orientation of the grid.


Show Labels - Shows or hides the measurement values within the grid.
Settings - Opens a dialog box to adjust grid size and subdivision.

o Ruler - Shows or hides a ruler on the floor to help with estimating


distances.
o Show Manipulator - Enables a transformation and rotation manipulator for
positioning the grid within the scene. Shift-click to position the ruler on a
geometry point.
o Show Grid - Shows a grid with the ruler.
o Fix Axes - If disabled (default), the ruler scale markings and the grid adapt to the
distance of the camera and the ruler origin. If Fix Axes is activated, the scale and
grid remain static during camera movement.
o Transform - Shows a transform manipulator in the Render Window to
reposition the selected geometry. Keep the mouse button pressed for further
options:
o Local Mode - If enabled, the translation manipulator is oriented by the local
coordinate system of the object.
o Use Fixed Steps - Enables only full numerical transformation/rotation/scales.
During manipulation, the relative translation/rotation/scale values snap to a
multiple of the step size defined in the Preferences Transform.
o Size - Shows a control for changing the size of the transformation tool.
o Translation, Rotation, or Scale Manipulator - Shows these specific manipulators.
o Universal Manipulator - Do any type of manipulation.
o Pivot Transform Manipulator - Repositions the pivot point of the selected
object.
Interaction - Contains the following options:

o Selection - Sets what can be selected. Choose from Component, Object,


Group, By Material, or Adjacency. If Adjacency is selected, use the Adjacency
Settings to select the method used, Picked Normal or Neighbor Normal, and set
the angle.
o Texturing - Toggles the ability to change the texture mapping settings on a
selected object. Can be used for UV mapping, planar, triplanar, and tire
projection. When Texturing Mode is activated, Shift-click in the Render Window
to open the appropriate texture manipulator to select the texture.
o Planar Projection Manipulator - Changes the visibility of the planar projection
plane when using a decal image. Adjust Opacity from 0 (not visible) to 1 (fully
visible).
o Cylinder Opacity - Used for tires.

Synchronization - Contains the following two options:

o Connect
o Cluster

Mode - Contains the Simple UI option:

o Simple UI - Toggles between the standard full UI and a simplified subset of


the UI.
About the Quick Access Bar
The Quick Access Bar is just below the Viewport. As mentioned above, it has two states,
standard and simple UI. A different set of icons is displayed, depending on the which state you
are in.

Standard UI mode
These are the icons you will see when in Standard UI mode.

Graph - Opens the Scene Graph.

Transform - Opens the Transform module.

Materials - Opens the Material Editor.

Cameras - Opens the Camera Editor.

Clips - Opens the Clip Maker.

Curves - Opens the Curve Editor.

VSets - Opens the Variant Sets module.

Render - Opens the Render Settings.

Simple UI mode
These are the icons you will see when in Simple UI mode.

Assets - Opens the Asset Manager, which contains tabs for loading geometry,
materials, and environments.
Scene - Opens the Scene module, which contains tabs for the Scene Graph,
Materials, Environments, Camera, Lights, and Settings. Some of these tabs will also have
their own Properties section.

Animation - Opens the Clip Maker.

Variants - Opens the Variant Sets module.


Render - Opens the Render Image module.
About the Status Bar
The Status Bar is found at the bottom of the VRED application window. It provides information
about memory usage. Change the up vector, as well as near and far clipping planes and the field
of view.

1. Info: Size of the scene, id, and resolution of the current Viewport.
2. Terminal: Quick access button to enter the terminal module and field that shows the
last entry in the terminal window.
3. Connector: Quick access button to open the Connector module.
4. Units: Defines the mapping of the scene units to a physical unit of length. Values are
mm, cm, and m.
5. Up: Sets the axis of the up vector. Values are: Z and Y.
6. NCP: Defines the distance of the near clip plane.
7. FCP: Defines the distance of the far clip plane.
8. FOV: Sets the field of view in degree.
9. ICV: Saves the current view as the initial camera view.
Working with Modules in the Application
Window
How to close, dock and undock a module, and prevent a module from docking when you move
it.

Modules are the windows that appear when you select one of the options, such as Graph or
VSets, in the Quick Access Bar. Modules can float outside of the VRED application window (the
area that surrounds the Viewport) or be docked within the it. Modules can also be undocked. If
finished with a module, close it.

See how to dock and undock a module and prevent a module from docking when you move it,
and close one when done with it.

What are Modules


Modules are the windows that appear when you select options from some of the menus or the
Quick Access Bar, such as Graph or VSets. They tend to contain things like an Icon Bar at the
bottom, menus, a tree view, and parameters.

For docking and undocking, use the interface elements are found in the upper right corner.
How to Dock and Undock a Module

Do either of the following:

At the top right of a module, click the arrow button to dock it.
Drag the title bar of the module to the Viewport's outer edge. The Viewport adjusts to
make room for the module. When the mouse button is released, the module is docked.

To undock a module, drag the title bar away from the Viewport's edge or click .

How to Prevent a Module from Docking When Moving it


At the top right of a module, click the orange D button to deselect docking. The button
color changes to gray . This will prevent it from docking, while moving the module.

How to Close a Module


To close a module, at the top right of a module, click .

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