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Distance

1. The document contains formulas for calculating distance, velocity, time, and acceleration for objects undergoing uniformly accelerated motion or falling under gravity. 2. It includes the kinematic equations for one-dimensional motion with constant acceleration as well as projectile motion equations for horizontal and vertical components. 3. Key variables defined are distance (d), time (t), initial velocity (Vi), final velocity (Vf), acceleration (a), horizontal distance or range (dx), vertical distance (dy), and total time (Tt).

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Aeveil Palejaro
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
109 views

Distance

1. The document contains formulas for calculating distance, velocity, time, and acceleration for objects undergoing uniformly accelerated motion or falling under gravity. 2. It includes the kinematic equations for one-dimensional motion with constant acceleration as well as projectile motion equations for horizontal and vertical components. 3. Key variables defined are distance (d), time (t), initial velocity (Vi), final velocity (Vf), acceleration (a), horizontal distance or range (dx), vertical distance (dy), and total time (Tt).

Uploaded by

Aeveil Palejaro
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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UNIFORMLY V=

d
t=√
2d
ACCELERATED t g
Distance(d ) dT
d = vt V=
t Initial Velocity(V i)
dT = d 1 + d 2 V i = V f −¿
2
at or d = 1 2 V)
Velocity(⃗
d= at dR Final Velocity(V f )
2 2
V=

V f = V i +¿
1 t
d = v it + a t 2
2 Vf =¿
V f 2−V i2 Initial Velocity(vi) V f = V i +2 gd
2 2
d= V i = V f – at
2a V f = 2 gd
2

1 V f = √ V i +2 gd
d = ( v i +v f ) t 2

2 Final Velocity(vf)
Vf = V i +at VERBAL CLUES
Acceleration(a )
V f −V Vf = at An object from rest
a= i
Vf = 2 ad Vi =0
t
2

−V i t + d Vf 2 = V i +2 ad
2
Start from rest
a= 1 2
EQUATIONS FOR Vi =0
t
2 V f = at
V −V i FREE FALL
2 2 Distance(d ) As the object comes to rest
a= f
2d 2
g t or d = 1 >¿ Vf =0
d=
2d 2 2
a= 2 Comes to rest/stop
t 1
d = V i t+ > ¿ Vf =0
2
Time(t ) V −V i V f = V i +at
2 2

d d= f
t= 2g Travelling at a constant speed/velocity
V
V f −V i a=0
Time(t )
t=
a V f −V i EQUATIONS FOR
t=
g PROJECTILE 1
Speed(V )
Horizontal( x )
Initial Horizontal Velocity(V ix ) Final Vertical Velocity(V fy ) 2d
t=√
V ix = V fx V fy = ¿ g
d V fy = 2 g d y
V ix = x Total Time(T t)
tx V fy = V iy + ¿
T t = t ↑+ t ↓
Horizontal Distance or Range(d x)
EQUATIONS FOR Verbal Clues
d x = V xtx

Time(t x ∨t )
PROJECTILE 2
Horizontal( x )
Horizontal( x )
1. Range(d x) FORMULAS
2. Object hits the ground from the foot of the
dx Initial Horizontal Velocity(V ix )
table (A brochure of different Science formulas)
t=
tx V ix = V i cos θ 3. Away from
4. From the foot of
Horizontal acceleration(a x ) Horizontal Distance(d x)
ax = 0 dx = V xTt
Vertical( y )
Horizontal Acceleration(a x ) 1. Height(d y )
Final horizontal velocity(V fx )
V fx = V x ax = 0 2. Reaches the possible position
3. Reaches the peak
Vertical( y ) 4. From the top
Vertical( y )
Initial Vertical Velocity(V iy )
Initial Vertical velocity(V iy )
V iy = V i sinθ
V iy = 0

Vertical distance (d y ) Vertical Distance(d y )


1 1 1
d y = > y 2 or d y = g t 2 d y = V i t+ > ¿
2 2 2
1 2 V f −V iy
2 2 −V iy 2

d y = V iy t y + g t dy = or d y =
2 2g 2g

Time(t y ∨t ) Final Vertical Velocity(V fy )


2dy V fy = V iy + ¿
t=√
g Time(t )

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