BOSS Assignment 1
BOSS Assignment 1
TEAM: IABET
• By creating service and delivery offerings that add such value to the product
which doesn’t already exist
My key learning from the Blue ocean strategy simulation has been that it is necessary
to rotate and innovate in all the 3 categories i.e.
• service offerings
• distribution strategy,
so that even if a competitor tries to imitate you, he cannot copy and re-build your
offerings completely. However, while doing this, it is necessary to make one of these
three as your core strength and leverage on it extensively, like Dell banks on its
distribution strategy.
• Path 5: Looking Across the Functional and Emotional Appeal for Buyers:
there were options like online stores, franchisees and dedicated stores to choose
from apart from unconventional delivery channels like game parlours where
demonstrations were easy.
Instead of choosing one of the two paths, we decided to incorporate the features of
both that were relevant to our TG. However, as specified in the strategy above, we
focused on service (i.e. Path 4) as our core strength and we prioritised the features to
be ‘created’ and ‘enhanced’ as well as the projects to be commissioned based on this.
According to our product offering created in Blue Round 1 and honed in the subsequent
round, our target group was
We consciously decided to not target the 6-21 years old as the product features they
demanded were significantly different from the other two groups.
As was mentioned in the handbook, the Shopping Preferences of each segment were as
follows:
This is how our final service and delivery offerings looked like
YEAR 2014
Services and delivery factors raised all created in 2013 were more or less a combination
of Path 4 (services) and Path 5 (delivery).
Online
• dedicated stores
• informed salespersons
Service (offers)
• warranty offer
• corrections to games
• ease of repair
To put into action the Four Actions framework and to filter the
insights according to the requirements identified, we did the
following:
• Reduce
o Online gaming
o Warrantly offer
o Deals and promotions
• Raise
o Speed of repair
o Speed of providing patches
o After sales help and support
o Informed and friendly salespersons
o Direct sales
• Create
o Dedicated stores
o Gaming parlours
o Online buying option
In this period, two projects were initiated
Post 2014, the quality of online support and other offerings for online
distribution did not do too well. The demand exceeded production by
1240 thousand units and we had to pay an inventory adjustment cost
which affected our marketing budget in the subsequent period.
YEAR 2015
YEAR 2016
For ABS the following could be a Blue ocean offering. As they were
catering to SMEs, who had limited capital, low manpower and usually
low ICT expertise and infrastructure, there seem to be a good
opportunity if they could:
PRODUCT FEATURE
SERVICE SPECIFICATIONS
Overall, our Path would include the following 5 features that are
indispensible for ABS if it has to enter and reign as a leader in the
SME market:
BLUE OCEAN STRATEGY
SIMULATION ASSIGNMENT
(PART 3)
INDUSTRY SELECTED: VIRTUAL EDUCATION
CURRENT SCENARIO
• Both the above points also eliminate the necessity for a centre
and hence reduce infrastructure and capital costs
SERVICE OFFERINGS
• Human – computer interface: A lot of investment has to be
put into creating easy to understand user interface and
navigations as the adults may not be very tech-savvy and
too much of technology expertise requirement would irk
them away from the system
• Access, delivery, scheduling and recording: as it is an
online system where the administration or guidance of a
mentor is not available on-site of consumption of
educational content, the scheduling, recording and other
processes need to be of very high quality and should be as
error-free as possible
• Interactivity of the system has to be increased in terms of
student-teacher interaction beyond classrooms, and also in
the form of peer-to-peer interaction and socialization.
• As the system talk about recorded lectures and options for
interactivity and interfacing, therefore it has all the grounds
to enroll world-class faculty, industry speakers and pioneers
to record lectures and sermons thereby creating additional
value.
• As the system is being designed for working professionals
as a target group, there can be a peer-to-peer discussion or
sharing forum that enables these people to share their
experiences and expertise in their fields of work. This could
be a value add for people from their field as well as people
who are inquisitive about that particular field.
• There is a need to create a good standardization of
processes so that repeat customers and new customers do
not have to face unnecessary hassles in the absence of on-
site help.
• A robust feedback system has to be created where the
profile and progress of a student will be maintained. It has
to be supplemented with a period-to-period one-to-one
feedback from faculty and system architects on the in-
roads that the student has made
• There has to be incentive for a student, specially a house-
wife, to come back to the education platform the next day.
Therefore based on the profile of the student created
above, the system should have great artificial intelligence
capabilities to suggest stuff to the student for the next
lecture that interests him.
All the above has been depicted in the form of an ERRC grid below:
BENEFITS