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Glossary Terms

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Juliet Musa

THEORIES AND PRINCIPLES IN THE USE OF DESIGN TECHNOLOGY DRIVEN


LEARNING LESSON (GLOSSARY)

1. Media
Noun
Meaning: Media refers to communication channels
through which we disseminate news, music, movies,
education, promotional messages, and other data.
Example: television, radio, cinema, newspapers,
magazines, and Internet-based websites

2. smart-board
noun 
Meaning: also known as an electronic whiteboard, is a
classroom tool that allows images from a computer
screen to be displayed onto a classroom board using a
digital projector.
Example:

3. document camera
Noun
Meaning: also known as visual
presenters, visualizers, digital overheads,
or docucams, are real-time image capture devices for
displaying an object to a large audience.
Example:

4. Theories 

Noun
Meaning: a supposition or a system of ideas intended to explain something,
especially one based on general principles independent of the thing to be explained
Example: Cognitive Learning Theory

5. Technology

Noun
Meaning: science or knowledge put into practical use to solve
problems or invent useful tools
Example: Laptops, smart-board

6. Edtech Integration
Verb
Meaning: refers to the use of technology to enhance the student learning experience
Example:
7. Instructional Design
Noun
Meaning: Instructional design (ID), also known as instructional systems design (ISD),
is the practice of systematically designing, developing and delivering instructional
products and experiences, both digital and physical, in a consistent and reliable
fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of
knowledge
Example:

8. Software
noun
Meaning: the programs and other operating
information used by a computer.
Example:  Excel or Windows\

9. Hardware
Noun
Meaning: the physical components that a
computer system requires to function.
Exam: monitor, mouse, keyboard

10. Applications
Noun
Meaning: referred to as an application
program or application software, is a
computer software package that performs a
specific function directly for an end user or,
in some cases, for another application
Example: word processors, database
programs, web browsers, development
tools, image editors and communication
platforms.

11. Technological Content Knowledge (TCK)

Noun

Meaning: This describes teachers’ understanding of how technology and content can
both influence and push against each other. TCK involves understanding how the
subject matter can be communicated via different edtech offerings, and considering
which specific edtech tools might be best suited for specific subject matters or
classrooms.

Example:
12. Technological Pedagogical Knowledge (TPK) 

Noun

Meaning: This describes teachers’ understanding of how particular technologies can


change both the teaching and learning experiences by introducing new pedagogical
affordances and constraints. Another aspect of TPK concerns understanding how
such tools can be deployed alongside pedagogy in ways that are appropriate to the
discipline and the development of the lesson at hand.

Example:

13. TPACK

Noun

Meaning: The end result of these various combinations and interests, drawing from
them – and from the three larger underlying areas of content, pedagogy, and
technology – in order to create an effective basis for teaching using educational
technology.

Example:

14. Learning Strategy

Verb

Meaning: Learning strategies refers to a set of skills that students use to understand


different tasks. This way, they are able to choose and effectively employ the
appropriate technique to accomplish tasks or meet specific learning goals.

Example: Practice Testing, Self-Explanation

15. Method
Verb
a particular form of procedure for accomplishing or approaching something,
especially a systematic or established one
Ex:

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