Output Log
Output Log
Output Log
0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: Intel(R) HD Graphics (ID=0x102)
Vendor: Intel
VRAM: 848 MB
Begin MonoManager ReloadAssembly
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\UnityEngine.UI.
dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\UnityEngine.UI.
dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\UnityEngine.Net
working.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\UnityEngine.Net
working.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Cli
pperLib.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Cli
pperLib.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Ion
ic.Zip.Reduced.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Ion
ic.Zip.Reduced.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Jso
nFx.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Jso
nFx.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Pol
y2Tri.dll (this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\Pathfinding.Pol
y2Tri.dll into Unity Child Domain
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\EasyRoads3D.dll
(this message is harmless)
Loading
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\EasyRoads3D.dll
into Unity Child Domain
- Completed reload, in 0.135 seconds
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\System.Core.dll
(this message is harmless)
Platform assembly:
C:\Users\Abhimanyu\Desktop\Games\Ravenfield\Ravenfield_Data\Managed\System.dll
(this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.455300 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for pixel shader [0x80070057]
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' has no vertex
shader
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default
shader.
UnloadTime: 4.894500 ms
Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 4447.
Total: 3.795400 ms (FindLiveObjects: 0.125700 ms CreateObjectMapping: 0.241700 ms
MarkObjects: 2.528100 ms DeleteObjects: 0.898700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 34043.
Total: 31.860703 ms (FindLiveObjects: 1.841100 ms CreateObjectMapping: 1.178100 ms
MarkObjects: 21.276501 ms DeleteObjects: 7.563700 ms)