MLBB Tournament Rules
MLBB Tournament Rules
MLBB Tournament Rules
The following are the official rules and guidelines for the MASTS Mobile Legends
Competition. The following rules and regulations do not limit the level of
competition and gameplay.
TOURNAMENT STRUCTURE:
PLAYER REQUIREMENTS:
TEAM REQUIREMENTS:
After each game, there will be a maximum of 5 minutes waiting time before the game
will start, teams who are not complete will be forfeited.
Only Tournament Manager can alter schedule and timing of matches.
GENERAL CONDUCT:
Players are expected to conduct themselves and compete with the spirit of
sportsmanship, maintaining a friendly and polite demeanor in activities involving other
participants and public in general.
The organizer has the right to apply penalties, disqualify and dismiss any registered
player from the tournament, at their discretion, at any stage of the tournament.
Cheating doesn’t need to be successful to qualify as a violation. Conspiring to cheat is
already a violation and will lead to an automatic disqualification for all conspirators.
Examples of cheating includes, but are not limited to:
o Ghosting
o Account Sharing
o Piloting
All participants will be advised of other rules or technical aspects of tournament prior
to start of competitions.
TOURNAMENT STREAMS
A. Teams are not allowed to stream snipe the stream during the match.
B. Teams that are found to be abusing the tournament streams will be disqualified
immediately and will be denied tournament winnings for this action or any action that is
abusive.
C. Teams will be asked to act gracefully when the game is streamed, no vulgar words,
taunting or spamming is allowed. Any dispute should be directed to the tournament admins
directly for any issues. Any teams that is found not following this rule will be disqualified
immediately regardless if the game is streamed or not.
TOURNAMENT CONDUCT
A. As explained in the above section, players/teams must be responsible for each member’s
actions. Any member within a team that violates the player conduct will be disqualified from
entering further qualifiers and the current qualifier that the teams are participating at.
B. Players must be able to commit to the time/schedule mentioned in the tournament
platform and may not agree to a time that both teams are suitable to be playing at.
C. Players may not use force outside the game to influence the outcome of the game.
Severe punishments such as disqualification will be imposed and will also be banned from
further tournaments run by the organizers.
D. Betting is strictly forbidden between teams and will not be tolerated.
E. Agreeing on losing on purpose will also be considered as a disqualification act if found
out by the organizers.
F. Teams are advised to be humble and to be strict with each other on enforcing these
rules for smooth flow of the tournament.
G. Any dispute may be directed to the tournament admins via email, WhatsApp or call.
H. Teams that are found not following these conduct rules will be disqualified immediately
D. Match starts – The team on the top of the bracket will have the choice for which side
they play. For best-of-three series, a coin toss will be made. The winner of the coin toss will
have the choice for which side they play on the first game of the best-of-three series. The
other team will choose sides on the second game.
E. Match ends – The first team to destroy the opposing team’s Base wins, the first team to
surrender loses or teams that are found not following the rules disqualified.
F. The game mode used in: Tournament Mode
G. If any player disconnects during a Top 8 match that is hosted by the admins, they can
request a Official to pause the game for the player to reconnect. The max pause time of one
team is 5 mins. Marshalls have the right to extend the time.
H. Once all players are ready, as indicated by both Team Captains, the Official will resume
the game.
I. In the case of a server crash, the game can be continued from a new draft but has to be
the same lineup.
J. In the event of a technical difficulty which leads the Officials to declare a restart, the
Official may instead award:
1. a game victory to a team. If a game has been played for more than 5
minutes on the game clock (00:05:00), Officials, at their sole discretion,
may determine that a team cannot avoid defeat to a degree of
reasonable certainty. The following criteria may be used in the
determination of reasonable certainty.
REPORTS
For any accusations/report, proofs must be submitted (e.g. an opponent team forfeiting their
match – a screenshot of the conversation must be attached) for the marshals to determine
the legibility of it.
PENALTIES
1. Failure to follow the schedule timing . Teams will be penalized in this order:
a. 15 Minutes Late : Disqualified from the match (Free win to the opponent)
2. Failure to report to the admins in case of emergencies ( not able to attend )
or player change /Team name changes / Logo changes :
a. 1st Warning Team Changes : Team will lose pick priority for the whole
tournament
b. 2nd Warning Team Changes: Disqualified from the match.
c. 3rd Warning Team Changes: Disqualified from the match.
1. Players Misconduct:
1. 1st Warning of Player Misconduct: Team will lose pick priority for the
whole tournament/Default loss.
2. 2nd Warning of Player Misconduct: Disqualified from the match.
3. 3rd Warning of Player Misconduct: Disqualified from the match.
Depending on the severity of the player misconduct, penalties may be changed
accordingly.
TOURNAMENT STREAMS
A. Teams are not allowed to stream snipe the stream during the match.
B. Teams that are found to be abusing the tournament streams will be disqualified
immediately and will be denied tournament winnings for this action or any action that is
abusive.
C. Teams will be asked to act gracefully when the game is streamed, no vulgar words,
taunting or spamming is allowed. Any dispute should be directed to the tournament admins
directly for any issues. Any teams that are found not following this rule will be disqualified
immediately regardless if the game is streamed or not.
PRE-MATCH PREPARATION
1. Schedule changes
The MDC Officials reserve the right to reschedule, make changes to the dates of or alter the
schedule in any other way or form. All teams will be informed of any changes made by Officials
at once.
1. Early Check In
Teams must check-in at the Discord the time set by the admin before for preparation for every
round/day they participate in the tournament.
1. Game Version
The game version used will be decided by Officials, use of newly released heroes, heroes with
recent balance updates and those with known bugs may be temporarily banned. The duration
of the ban will be determined by Officials.
1. Preparation Time
Players are free to prepare after their check in. However, the players must enter the lobby at
the agreed match time schedule.
1. In-game Lobby
The MDC admin will create the in-game lobby for matches that are to be livestreamed. The
players should follow the instructions from the admin on how to enter the in-game lobby.
1. Technical support
MDC Officials will provide technical assistance during matches hosted by them preparation to
solve any problems that may occur.
MATCH PREPARATION
1. Pick/Ban Process
All the Top 8 teams will go through the coin toss process to determine their picks and bans.
The referee/marshall will ensure both teams are ready to enter the pick/ban phase after
players from both teams have entered the in-game lobby. Once both teams are ready, the
referee will inform the in-game lobby admin to start the game.
1. Game setting
1. Map: Tournament Mode (5V5)
2. Game type: Draft Pick
1. Game restrictions
If there is presence of a known bug in any device, hero, skin, emblem, or any skill, or any
other reason determined by Officials, the Officials may add in a restriction at any time before
or during the match.
1. Pick process
Semi-Finals: First game – Coin toss , 2nd game alternate pick priority , third game
alternate.
Grand Finals: Best of 5 – First game – Coin toss , 2nd game alternate pick priority,
third game alternate, fourth game alternate pick priority, 5th game new coin toss.
2. Pick Priority
a. Draft Pick
b. The pick/ban order will follow the default sequence set in the game.
3. Wrong pick
a. If a team has picked/banned a hero by mistake, the game will still be continued.
There will be no remakes due to wrong pick/ban.
4. Swapping heroes
a. If there is a mistake due to player negligence when swapping heroes, the
match will still continue. Exchanging devices is not allowed under any
circumstance.
5. Game starts after pick/ban phase
a. The game will immediately start after the pick/ban phase unless there are other
instructions from the referee/Marshall. Staff will remove any irrelevant items
from the game zone. Players are not allowed to leave the game in between the
period after pick/ban phase is complete until the game starts.
6. Connection problem
a. If a problem occurs during game loading due to the presence of a bug,
disconnection or other errors and a player fails to join the match after the game
has started, then the game must be paused until all 10 players are connected
to the game (this is only valid for hosted matches).
b. It is the players responsibility to ensure that their data connection is good.
IN GAME
1. Pauses are allowed during officially-hosted team fights if it is a critical error such as
AFTER GAME
1. The captain of the winning team must submit the screenshot result in FB messenger
with the hero icon (not avatar icon). In the case there’s no updates after some time,
kindly notify the marshals about it.
*THIS PUNISHMENTS IS FOR THE ORGANIZATION MANAGING THE PLAYERS AND THE
PLAYERS THEMSELVES. TEAMS WHO OWN THIS PLAYER WILL BE FOLLOWING THE RULES
STATED HERE AND MAY NOT ATTEMPT TO SHORTEN / BANISH THE PUNISHMENT ONTO
SAID PLAYER, THE MANAGEMENT WHO DIRECTLY MANAGES THE PLAYERS WILL NOT BE
UNBAN FROM THE LIST IF THEY HAVE RECRUITED NEW PLAYERS TO THE TEAM. NEW
PLAYERS WILL EXPERIENCE THE SAME CONSEQUENCES BY JOINING THE BANNED
ORGANIZATION*
Disclaimer
1. Participation is at your own risk. PARTICIPANTS must follow the rules, use caution,
and take care of PARTICIPANT’S own health. ORGANIZERS are not liable for any losses
in relation to the event, directly or indirectly, for example in the case of a canceled
event, electrical failure or similar. No person or persons shall hold MASTS Officials
liable.
2. Each participation is a binding contract to abide by the rules or the ORGANIZERS will
reserve the right to ban the participant.
3. ORGANIZERS reserves the rights to without further notice change the rules.