A Song of Ice and Fire Roleplaying - Corebook-20-40-15-16
A Song of Ice and Fire Roleplaying - Corebook-20-40-15-16
A Song of Ice and Fire Roleplaying - Corebook-20-40-15-16
Heir
Young Adult Leader
As heir, you stand to inherit your family’s lands, titles, and incomes upon your father’s death.
Being the eldest offspring may promise future power and fortunes, but it also carries a grave responsibility. Arrayed around you are rival houses
who would influence you with entreaties of friendship and alliance and who seek to bind you to them to garner some future favor while likely
conspiring against you should you prove weak. Many nobles will seek to tie their houses to yours through marriage, and sometimes a refusal can
have unfortunate or even deadly repercussions. While such a position brings great power, the
burdens of lordship require cunning, caution, and, above all, patience.
Abilities
Animal Handling 2 Ride 1B
Cunning 3
Endurance 3
F ighting 3 Long Blades 1B
Language 3 Common Tongue
Marksmanship 3 Bows 1B
Persuasion 3
Status 6 Breeding 1B, Stewardship 1B
Warfare 3 Command 1B
Will 3
All others 2
Qualities
Destiny Points: 2
Head for Numbers, Heir, Weapon Mastery (longsword)
Game Attributes
Awareness 2 ❂ 8 Base
Intrigue Defense 11 ❂ Composure 9
Movement 3 ❂ Sprint 14
Combat Defense 3 (5 with shield) ❂ Armor Rating 5
Health 9
Attack Longsword 3+1B 4 damage
Attack Shield 3 1 damage; Defensive +2
Attack Hunting 3+1B 2 damage; Long Range,
Bow Two-handed
Personal mail, shield, longsword and scabbard, longbow, quiver with
Gear 10 arrows, signet ring, courser, saddle, 24 gold dragons
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Chapter 2: Game Rules
Hedge Knight
Middle-Age Warrior
abilities attributes
Agility 4 Quickness 1B Awareness 3 ❂ 12 base
Animal Handling 3 Ride 1B Intrigue Defense 8 ❂ Composure 6
Athletics 4 Run 1B, Strength 1B Move 3 ❂ Sprint 14 (Move 2 Sprint 11 with lance)
Awareness 4 Combat Defense 6 (8 with shield) ❂ Armor Rating 9
Endurance 4 Health 12
F ighting 5 Bludgeons 2B, Spears 1B Attack Ball and Chain 5+1B 5 damage; powerful, shattering
Marksmanship 3 Crossbows 1B Attack Longsword 5 5 damage
Persuasion 2 Intimidate 2B Attack Shield 5 2 damage; defensive +2
Status 3 Attack War Lance 5 8 damage; bulk 2, impale,
mounted, powerful, slow, vicious
Warfare 3
All Others 2 Personal half-plate, medium shield, ball and chain, longsword and
Gear scabbard, war lance, destrier, saddle, 12 gold dragons
qualities
Destiny Points: 1
Blood of the F irst Men, Bludgeon F ighter I, F law (Agility –1D)
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