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Pathf 3 - 21-1 - Module 2 Cnavalta

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Republic of the Philippines

NUEVA VIZCAYA STATE UNIVERSITY


Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

COLLEGE OF TEACHER EDUCATION


Bayombong Campus

DEGREE PROGRAM All Programs COURSE NO. PATHF 3


SPECIALIZATION Mandated Subject COURSE TITLE Physical Activities Towards Health &
Fitness 3
YEAR LEVEL 2 TIME FRAME 6 Hrs. WK NO. 6 & 8 IM NO. 2

I. UNIT TITLE
Unit I: Badminton

II. LESSON TITLE


Lesson 1: History and Development
Lesson 2: Facilities and Equipment
Lesson 3: Mechanics and Rules of the Game

III. LESSON OVERVIEW

This lesson introduces the (1) history and development, (2) facilities and equipment and
(3) mechanics and rules of badminton to students. Dates and special events are presented, as
well as the different facilities and equipment of the sport. Rules on scoring system, intervals and
change of ends, points in singles, points in doubles, faults, lets and officiating the game are also
included in this module.

IV. DESIRED LEARNING OUTCOMES


At the end of the lesson, the students should be able to:
a. trace the history and development of badminton;
b. identify the facilities and equipment of badminton and analyze the parts; and
c. interpret the playing and officiating rules of the game in different game situations;

V. LESSON CONTENT

HISTORY AND DEVELOPMENT

A game with a shuttlecock is widely believed to have originated in ancient Greece about 2000
years ago. From there, it spread via the Indo-Greek kingdoms to India and then farther east to
China and Thailand.

In medieval England, a children's game called Battledore and Shuttlecock was popular. Children
would use Battledores (paddles) to hit the shuttlecock up in the air and prevent it from reaching
the ground.

In the 1860’s, British Army officers in India, included a net in the game of Battledore and
Shuttlecock, therefore making it more competitive. The game was known as Poona at that time.
The British Army officers brought this game to England and played it in the estate of the Duke of
Beaufort called "Badminton House". Being not familiar to the game, the Duke of Beaufort's non-
military guests began referring to the game as "The Badminton Game", and thus the game
became known as "Badminton".

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 1 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Below is a brief overview of the generally acknowledged important highlights of the game's
development.

1877 The Bath Badminton Club, the first badminton club in the world, wrote down the
rules of badminton for the first time.
1893 The Badminton Association of England (BAE) printed and circulated the first
proper set of rules, similar to that of today.
1899 All England Open Badminton Championships, the first organized badminton
competition in the world was conducted by BAE.
1920 British and American emigrants commenced badminton in the Philippines.
1934 The International Badminton Federation (IBF) became the governing body of
the sport. It was established with Canada, Denmark, England, France, the
Netherlands, Ireland, New Zealand, Scotland, and Wales as its founding
members.
1949 Philippine national rankings produced Adriano Torres, the first national men's
singles champion.
1952 The Philippine Badminton Association (PBA) was created and became the first
national badminton organization, originally composed of 28 badminton clubs.
Philippines became the 21st member country of the IBF.
1972 Badminton debuted as a demonstration sport at the Munich Olympics.
1981 A Philippine badminton team competed in the South East Asian Games for the
first time.
1984 Philippines joined the Thomas Cup for the first time.
1992 Badminton was elevated to being an Olympic medal sport in Barcelona.
Philippines joined the Uber Cup for the first time, resulting in a victory over
Tanzania.
1996 Weena Lim became the first Filipino badminton player to qualify and participate
in the Atlanta Olympics.
1997 The Philippines hosted the 1st Asian Juniors Badminton Championships
participated by 200 players from 21 countries.
2001 The Philippines hosted the 1st JVC Open Asian Badminton Championships.
2001-2005 JVC National Open Tournaments were played in malls to encourage more
people to play badminton.
2006 The IBF was renamed as Badminton World Federation (BWF).
Start of the Philippine Badminton Open, a BWF sanctioned tournament.
2008 The mixed doubles team of Kennie and Kennievic Asuncion placed as high as
#11 in the world rankings by the BWF due to their strong performances in
international competitions.
2009 The Philippines participated for the first time in the Sudirman Cup World Mixed
Team Championships in Guangzhou, China.
2012 Filipina Paula Lynn Obanana played for team USA in the Uber Cup held in
Wuhan, China.
Indonesian Rexy Mainaky, the 1995 world champion and 1996 Olympic gold
medallist, signed a two-year deal with the Philippine Badminton Association to
become its coaching director.
Sources: http://www.philstar.com/SportsArticle.aspx?articleId=668234&publicationSubCategoryId=69
http://www.usabadminton.org

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 2 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

FACILITIES AND EQUIPMENT

Court

A badminton court is rectangular, with clearly marked white lines dividing it into different sections.
These different lines define and limit where to serve, where to receive, and up to where the
shuttlecock may drop for a shot to be considered good.

On each doubles sideline is a post, which holds the net firm across the center of the court. The
net is made of dark but clearly visible mesh with a white tape that runs across its top. It measures
5 feet from the ground at the center, and 5 feet and 1 inch from the ground at the posts.

Overall Court Dimensions. The


badminton court measures 44 feet long
and 20 feet wide. The lines along these
measurements are the side lines for
doubles and the back boundary line of
the court.

Short Service Line


The Short Service Line is the line 6.5
feet from the line that may be made by
the net if the court is seen from a bird’s
eye view.

Center Line
The Center Line, 10 feet from the side
line for doubles, is the line that runs from
the short service line to the back
boundary line. This delineates the left
from the right service court.

Side Line for Singles


The Side Line for Singles is marked 1
foot 4.5 inches from the edge of the side
line for doubles.

Side Line for Doubles


The outermost line at the side marks the
Side Line for Doubles.

Back Boundary Line and Long Service


Line for Singles
The outermost line at the end of the
court functions as the back boundary
line for singles and doubles and long
service line for singles.

Long Service Line for Doubles


The Long Service Line for Doubles is
marked 2 feet 4.5 inches inside the back
boundary line.

Source: http://www.historyofbadminton.net

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 3 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Shuttlecock

A badminton shuttlecock is made of natural or synthetic material, or a


combination of the two. There are 16 feathers that are connected to the
rounded, leather-covered, cork base. All of the feathers are with the same
length, and must be between 64mm and 70mm. The feather tips form a
diameter of 58mm to 68mm. The shuttlecock weighs about 5g and,
consequently, can travel at a very high speed during play.

Racket

A badminton racket is lightweight and may be made of wood,


aluminum, or synthetic material such as graphite or carbon. The
racket is flat and the strings are crossed in a uniform pattern all over
the head, with no variation. The racket frame cannot be longer than
27.2 inches, and the width of the head should be 9.2 inches or less.
The stringed area may not be more than 11.2 inches long and 8.8
inches wide.

Source: http://www.sporting-
goods-industry.com

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 4 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

MECHANICS AND RULES OF THE GAME

Badminton is a racket sport for two in singles, or four in doubles. The object of the game is to get to
21 points with at least a two-point advantage. A point is scored when the shuttlecock is not properly
returned. The match is won by the player or team that wins two games.

Scoring System

Each game is played up to 21 points; the match goes to the side that wins the best of three games.
Each rally won by a side is a point added to its score. If the score is tied at 20, the side that achieves
an advantage of two points wins the game. But, if the score is still tied at 29, the first side that scores
30 wins the game. The winner in a game serves first in the next game.

Intervals and Change of Ends

Players have a one-minute interval when the leading score reaches 11. In between the games,
players get a two-minute break. Should there be a third game, players change ends when the leading
score reaches 11.

Points in Singles

At the start of each game and when the score is even, the player serves from the right service court
and serves diagonally to the receiver’s box. Same thing happens if the score is odd, except that the
server serves from the left. If the server wins the rally, he gains a point and serves again, following
the odd-even scheme. If the receiver wins the rally, he gains a point and the service. He then serves
from the side of his end as indicated by his score.

Points in Doubles

At the start of each game and when the score is even, the player serves from the right service court,
directing the serve to the diagonal receiver’s box. Same thing happens if the score is odd, except that
the server serves from the left. If the serving team wins the rally, it gains a point and the server serves
again, following the odd-even scheme. If the receiving team wins the rally, it gains a point and
becomes the new serving side. The player on the receiving side who served last stays in the same
service court from where he served last. After the serve is received, players may already stay
anywhere they want according to their strategy.

Faults

A fault results to a loss of point and serve. It is a fault if:


 service is illegal, that is, if:
 shuttlecock is struck above the waist level;
 shuttlecock does not penetrate the correct court;
 racket head is not lower than the serving hand at the instance of the serve;
 server lifts one or both feet during service;
 server drags his foot;
 server feints a serve;
 server misses the shuttlecock in attempting to serve; or
 server steps on the line or stands outside of the proper court during service.
 receiver steps on the line or stands outside of the proper court during service;
 receiver does not keep both of his feet in contact with the correct court during service;
 shuttlecock drops outside the playing area;
 a player contacts the net with any part of his body or his implements;
 a player reaches over the net to hit the shuttle; or
 a player/team hits the shuttle twice in attempting to return.
“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 5 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Lets
A let is a situation that calls for a discontinuity of the rally and therefore, the rally shall be re-served as
no point is gained by either of the players. A let occurs if:
 player delivers the serve before the receiver is ready;
 both the server and the receiver commit faults at the same time;
 the shuttlecock disintegrates during the rally; or
 the shuttlecock is caught by and remains suspended on top of the net.

Officiating
Officials
1. Service Judge. Positioned to the side of court by the net. Make calls on service faults. (e.g. hitting
above, waist height, foot on line, etc.)
2. Line Judge. Sit around court opposite designated lines. Responsible for calling in or out in open
play.
3. Umpire. He is the main official of the game. He ensures that game runs smoothly, approves
change of shuttle and calls net faults. Oversees the game/starts game and keeps scores.
Specifically, he shall:
 uphold and enforce the Laws of badminton and especially, call a ‘fault’ or ‘let’ should either
occur;
 give a decision on any appeal regarding a point of dispute, if made before the next service is
delivered;
 ensure players and spectators are kept informed of the progress of the match;
 appoint or remove line judges or a service judge in consultation with the referee;
 where another court official is not appointed, arrange for that official’s duties to be carried out;
 where an appointed official is unsighted, carry out the official’s duties or play a ‘let’;
 record and report to the referee all matters in relation to law; and
 take to the referee all unsatisfied appeals on questions of law only. (Such appeals must be
made before the next service is delivered or, if at the end of the game, before the side that
appeals has left the court.)
4. Referee. He is responsible for competition/event complaints/appeals/disputes.

Calls of the Umpire

An umpire in badminton is responsible for the court and its immediate surroundings, but ultimately
reports to the referee. The jurisdiction of an umpire starts prior to a match as soon as the umpire steps
into the field of play and lasts until the umpire leaves the field of play at the conclusion of a match.
The responsibilities of an umpire include managing on-court technical officials, tracking and recording
the score, and enforcing that players compete fairly and properly.
Prior to the match, an umpire’s responsibilities include off-court tasks such as securing the proper
number of technical officials and checking the clothing and equipment of the players to ensure that
they meet regulation. On court, the umpire will start with a coin flip to determine the server and the
receiver, and which court each player will play on before starting the timer for the warm-up.
During the match, the umpire is in charge of tracking and announcing the score, governing the court
to ensure continuous play, prevent misconduct and issue penalties, where appropriate. The umpire
has the unique ability to overrule the calls of other on-court technical officials. The umpire may also
step in to cover the duties of other technical officials if they are absent or unsighted. Between games,
the umpire will call out the winner of games, instruct for the court to be wiped and time the breaks,
otherwise known as intervals.
After the match, the umpire will announce the winning team and deliver the results of the match,
alongside any incidents, to the referee immediately upon the match’s conclusion.
“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 6 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Important Responsibilities of an Umpire in Badminton


1. Call Faults
A fault is called in badminton when there is a violation of the playing rules – in serving, receiving,
or during play. The umpire is in charge of calling all of the faults for their court with the exception of
service faults called by the service judge. When a fault is committed, the umpire shall clearly call
“Fault” and award the point to the team which did not commit the fault.

Common faults in badminton include:


a. A shuttlecock being hit twice in succession by the same player or by the players that form the
same team before the shuttlecock crosses the net.
b. A shuttlecock that touches a player’s racket but does not travel towards the opponents court.
c. A player invading an opponents’ court either above or below the net in a way that obstructs or
distracts the opponent.

2. Call Lets
A let is called by the umpire to halt play in order to re-start the point. This typically happens when
one side or the other is not ready or if there are unforeseen distractions.
Some of the most common scenarios in which umpires will call a “Let” are:
a. The server serves before the receiver is ready. It is important to note that if the receiving
player makes an attempt at the serve, the rally would be played out as if both sides were
ready.
b. The shuttle is caught on the net and remains suspended on its top. It will only be
considered a let if this occurs after the service. If during the serve, the shuttle is caught on the
net, a point will be awarded to the receiving team.
c. During a rally, a shuttle from outside of the game lands in a way that distracts a
player. Simply having a shuttle enter your court during a rally is not enough for a let to be
called. The shuttle needs to interfere the players in a way that play is disrupted.
d. When all of the technical officials are unsighted for a call. This typically happens when a
line judge does not see whether a shuttle landed in or out for the line they are managing and
the umpire is also unsighted.

3. Approve Shuttlecock Changes


Feathered shuttles, which are used in professional tournaments, are fragile in nature. When even
a single feather is damaged, the flight and stability of the shuttlecock can be severely altered. When
a player or team wishes to change the shuttlecock, they must first show the feathers of the
shuttlecock to the umpire, who will either approve or reject the request. If approved, the current
shuttlecock is brought to the service judge, who will exchange it for a new one.
While in most cases, both sides in a match are in agreement to change the shuttlecock, players
may use it as a stall tactic during a match – such as taking advantage to regain their breath, energy
or composure. Otherwise, changing shuttles can also be a strategy to disrupt the flow of opponents
who might be having a streak of winning points.

4. Track and Announce the Score of the Game


The umpire will track and announce the score of the game after each and every point. Each game
in the match starts with the umpire calling “Love all, play.” This call indicates that the score is 0 – 0.
The score of the serving team will always be called first. The umpire will use the term “all” to indicate
when the score of both sides are the same (e.g. “one all” or “eleven all”).
When the first team reaches 20 points, and it is not the deciding game of the match, the umpire will
call “twenty, game point” + the opponents score (e.g. “twenty, game point eighteen”). If the teams
end up in a series of deuces – when the score of each side is the same – the umpire will continue
to apply the rule of calling “game point” after the score if one of the teams would win the game by
winning the current point (e.g. “twenty two, game point twenty one”). Else, if it is the deciding game
of the match, the umpire will replace “game point” with “match point” (e.g “twenty, match point
eighteen” or “twenty two, match point twenty one”). The only exception is if both sides are tied at
29 all, this will be called as “twenty nine, game point, all” or “twenty nine, match point, all.”
“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 7 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Regardless of whether a team scores the winning game or match point, the umpire will call “Game.”
Depending on which game of the match was concluded, the umpire will call the following:
 First game: “Game. First game won by [name of player(s), or Member (in a team
tournament)], … (score).”
 Second game, if not the deciding game: “Game. Second game won by [name of player(s), or
Member (in a team tournament)], … (score); one game all.”
 Third or deciding game: “Game. Match won by [name of player(s), or Member (in a team
tournament)], … (scores of the games.)”

5. Initiate the Coin Flip to Determine the Server and the Receiver
Once the players arrive onto the court, the umpire will engage one player from each team for the
coin flip. The umpire will ask one of the players to call a side of the coin. The player who wins the
coin flip has 4 options across 2 categories (serve or side):
Category: Serve
 Option 1: Serve First
 Option 2: Receive First
Category: Side
 Option 3: Start on Side A, or
 Option 4: Start on Side B
When the team who wins the coin flip chooses their preferred option, their opponents will, by default,
receive the other option in that category. After which, the team who lost the coin flip will then have
first pick between the 2 options in the remaining category (serve or side).

Example 1: If team 1 chooses to serve, team 2 will automatically be the first team to receive. Team
2 will then be able to choose to start the first game on Side A or Side B.
Example 2: If team 1 choose to start on Side A, team 2 will automatically start on Side B. Team 2
will then be able to choose to either start the first game by serving or receiving.

There are benefits to each option. From the service category, players may excel in serving or
receiving and can choose to capitalize on it. Additionally – at the professional badminton level –
players will also have studied their opponents’ strengths and weaknesses. When making a choice,
players can also base their decision with their knowledge of where their opponents struggle.
On the other hand, each badminton facility will have nuances which the players need to adapt to.
Each side of the court will have different wind drafts that will alter the flight pattern of the shuttlecock
– this is mainly due to air conditioning and air circulation within the facility. Choosing the more
favorable side from a wind draft perspective can provide a team the momentum they need in the
deciding third game, before the teams must change ends. Check out the following article from
Everything-Badminton.com to learn how best to combat the disadvantages of an on-court
drift: Dealing with a windy court. Other nuisances that players must adapt to are the lighting on each
side of the court and the depth from the end of a court to the wall, as it can impact perception.

6. Time the Warm-up and Intervals


Warm-ups and intervals, otherwise known as breaks given during and between games, are timed
by the umpire to ensure continuous play within a badminton match.
Warm-up: Immediately after the coin flip and the umpire climbs into his/her chair, a timer for 2
minutes will be started. After 90 seconds, the umpire will call “Ready to play” to instruct the players
to get ready to begin the match. Before the 2 minutes are concluded, the umpire will announce the
match by introducing each of the players, starting with the team on the umpire’s right side, then the
team on the umpire’s left side. The end of the warm-up will be marked by the calling of “Play.”
Mid-Game Interval: During the game, an interval (or break) is offered as soon as the first team
reaches 11 points. The interval will be announced when the umpire calls “11-[other team’s score],
interval” (e.g. “11-5, interval“). The mid-game interval lasts for 60 seconds, where after 40 seconds
passes, the umpire will call “Court [number], 20 seconds” and repeat the call. This indicates to the
coaches that they must return to their designated chairs and for the players to return to their rightful
positions on the court. The mid-game interval is concluded by the umpire calling the current score,
followed by ”Play.”
“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 8 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Between-Game Interval(s): After a game concludes and the umpire calls “Game,” an interval of 2
minutes will be provided to the players. At this time, the players must move their equipment from
their court-side bins to the respective bins on the other side of the court, as the players will change
ends. At 100 seconds, the umpire will call “Court [number], 20 seconds” and repeat the call. Similarly
to the Mid-Game Interval, this indicates to the coaches that they must return to their designated
chairs and for players to assume their appropriate starting positions. The between-game interval is
concluded by the umpire calling “Second (or Final) game. Love all. Play.”
Third Game Interval: This interval only occurs only during the third game of a match. It is exactly
the same as the mid-game interval in terms of being called when the first side reaches 11 points
and lasts for 60 seconds. At 40 seconds, the umpire will also call “Court [number], 20 seconds” and
repeat the call. The only difference is that during this interval, the players must again move their
equipment from their court-side bins to the respective bins on the other side of the court, as the
players will change ends. The modified call that the umpire will call is “11-[other team’s score],
change ends.” The third game interval will also conclude with the umpire calling the current score,
followed by “Play.”

7. Override the Line Judge when Necessary


An umpire can override a line judge if he/she thinks, beyond a reasonable doubt, that the call was
wrong. In such cases, the umpire will immediately call “Correction”, followed by “In” or “Out”
depending on what they are correcting the call to.

8. Enforce Proper Sportsmanship and Penalize Players for Violations


Common types of misconducts:
a. Deliberately causing delay or suspension of play. This can come in the form of not being
ready to receive, elongated service times, or pacing the court resulting in the delay of the next
point.
b. Completing a match in progress unless reasonably unable to do so. Because there are
requirements for the top ranked players in each discipline to compete in certain tournaments,
players are dissuaded from forfeiting for illegitimate reasons.
c. Intentionally tampering with the shuttle such that it affects the speed or flight. This can
be done through bending or breaking of the feathers on the shuttle.
Process for Handling Misconducts:
a. When a player commits a misconduct for the first time, the umpire will issue that player a
warning. The umpire will call “Come here” to the offending player followed by “[name of player]
warning of misconduct” followed by the specific explanation of the misconduct. During this time,
the umpire will hold a yellow card above his/her head with his/her right hand.
b. When a player repeats a misconduct for a second time, the umpire will issue that player a fault.
Similarly to the warning, the umpire will call “Come here” to the offending player followed by
“[name of player] fault for misconduct” followed by the specific explanation of the misconduct.
During this time, the umpire will hold a red card above his/her head with her/her right hand. The
referee will be called over and the misconduct that resulted in the fault will be discussed with
the referee.
c. When a referee is called to a court, they may decide to disqualify the offending player(s). In
such cases, the referee will hand a black card to the umpire. The umpire will call “Come here”
to the offending player followed by “[name of player] disqualified for misconduct” followed by the
specific explanation of the misconduct. During this time, the umpire will hold the black card
above his head with his right hand. Immediately after, the umpire will then announce that the
match is won by the team that is not disqualified with the team’s respective scores.

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 9 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Badminton Hand Signals

1. Undue delay of serve


When the server takes too much time to serve, or delays service for
undue reasons then it is called a fault.
Even the receiver should be ready for the service and shouldn’t cause
undue delay. The judge will swing their right arm to the left to indicate
that the player has been penalized.

2. Feet on the service line or even off the ground


When serving, the serve’s feet cannot touch any other lines of the court
and both feet should be firmly on the ground and not in the air.
The server and receiver both should stand diagonally opposite each
other while at the time of service and receive and they cannot stand
outside the bounds of the court lines.

3. Service is too high


If the server strikes the shuttle above his waist, it is called as a fault and
the judge will give this hand gesture to explain why he/she called a fault.
This is one of the most common hand signals you will see a judge using.
This kind of fault occurs quite often in a match even at the international
level.

4. Racket handle should face down while serving


At the time of service, the handle of the racket must be facing down while
hitting the shuttlecock. If it is not facing down, it calls for a violation of the
service rules.
If it is not facing down, it calls for a violation of the service rules and the
service judge will make this gesture to indicate the same

5. When the shuttle falls outside the lines of the court


When the shuttlecock falls outside the line of the court, the line’s judge
will give an indication to the player as well as the referee that the shuttle
has landed outside.
This is a very common signal seen on TV and even in other matches. It
is also a very important signal as it is the final decision though it can be
reviewed.

6. When the shuttle lands inside the lines of the court


When the shuttle lands inside the court, the line’s judge give an indication
to the player as well as the referee to show the same.
This is very crucial as the decision of the line’s judge is the final one with
regards to whether the shuttle was in or out. It is very important that the
line’s judge stays alter and gives the right signal at the right time.

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 10 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

Badminton Glossary

1. Attacking Clear An offensive shot, which is hit deep into the opponent's court.
2. Attacker A player who hits numerous smash shots and who uses jumps to compel
the opposing team into a defensive formation.
3. Back Alley The area between the back boundary line and the long service line for
doubles.
4. Backcourt The back third of the court, in the area of the back boundary lines.
5. Backhand A stroke executed at the player’s non-racket side. The opposite of
forehand.
6. Balk Any deceptive movement that attempts to fool or deceive an opposing
player before or during the service. It is also called a "feint".
7. Baseline The back boundary line that marks the end of the court. It runs parallel to
the net.
8. Base Position The center of an end of the court to which a player returns to after a shot.
9. Bird See shuttlecock.
10. Block Return A return shot that drops quickly over the net because it was not hit with
much force.
11. Bringer A player who returns all shots that come into his end of the court.
12. BWF (Badminton World Federation) The highest governing body of Badminton.
13. Carry An illegal stroke, which happens when the shuttlecock is briefly caught and
held on the racket and then slung over the net. Also called sling or throw.
14. Center Line The line that separates the left and right service courts.
15. Clear A shot hit deep to the opponent's back boundary line. There are two types
of clear shots; the high clear is a defensive shot, the flat attacking clear is
an offensive shot. Also called lob.
16. Court The area where the game is played marked by the boundary lines, which
are the sidelines and the baselines. The Court is 44 feet long; it is 20 feet
wide for doubles play and 17 feet wide for singles play.
17. Doubles Two people play on one team, so four people are on the court at the same
time.
18. Doubles Sideline The outermost line at the side of the court.
19. Drive A low and fast shot that goes over the net in a straight or horizontal flight.
20. Drop A shot that is hit easy and with finesse so that it falls swiftly and close to
the net on the opponent's side of the net.
21. Fault A violation of the playing rules, which can happen when serving, receiving,
or during play. There are service faults and general faults.
22. Feint See Balk.
23. Flick A quick wrist and forearm rotation, intended to surprise the opposition,
because it changes a soft shot into a fast shot; used primarily on the serve
and at the net.
24. Forecourt The front third of the court, between the short service line forward to the
net.
25. Forehand A shot executed at the player’s racket side. The opposite of a Backhand.
26. Front-and-Back A strategy used in doubles play when one player plays forward towards
Formation the net and his partner plays back.
27. Game An accumulation of points for each part of the match. One game is one
part of a match and in order to win a match, one side should win 2 out of
3 games.
28. Hairpin Net Shot A shot made from very close to the net and is hit from below the net. The
shot goes straight up it barely clears the net, and then goes straight down
to the other side. Hence the name of the shot, because it looks like the
shape of a hairpin.
29. Half-Court Shot This shot can be used with some success when playing doubles against
the up-and-back formation. This is a shot that is hit low and to mid-court,
so there is not much time for the opposing team to react to it.

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educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 11 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

30. Handicap Match A match played between players with unequal skill levels. The weaker
player does not have to score as many points as the stronger player to
win, or the stronger player may be restricted to do some shots.
31. High Clear A shot that is hit deep into the opposition's court, this is usually a defensive
shot.
32. Left Service Court One of the two service boxes that are on each side of the net where a
player serves if his score is odd.
33. Let A legitimate stoppage of play like when serving before the receiver is
ready. When a let happens, the preceding play is not counted and the
serve is taken over.
34. Lob See Clear.
35. Long Service Line The back line for the area into which a serve must land. In singles play it
is the back boundary line. In doubles, the line is 2.5 feet inside the back
boundary line.
36. Love When a team has no score, they are said to have "Love" as their score. So
when the game starts, the score is "Love All".
37. Match A series of games in which a player should win two games to decide a
winner.
38. Mid-Court The middle third of the court, halfway between the back boundary line and
the net.
39. Mixed Doubles A doubles team with one male and one female.
40. Net The net is what is put across the middle of the court, which the players
must hit the shuttlecock over. The net is 5 feet tall at the center.
41. Net Shot A shot that is hit from the forecourt, which barely clears the net and drops
quickly.
42. Officials One umpire is in charge of the match. There is also a service judge and
there may also be up to 10 line judges. A tournament referee makes
decisions on the rules of the game but not the play on the court.
43. Overhead Shot When a player raises his racket over his head to hit the shuttlecock
44. Passing Shot A shot that passes an opposing player or team in a rally.
45. PBA (Philippine Badminton Association) The governing body for badminton in
the Philippines.
46. Posts Positioned at the doubles sidelines, they hold the net at the middle.
47. Put-away A fast, downward shot that cannot be returned. See also kill or smash.
48. Racket One main piece of equipment used by players to hit the shuttlecock.
49. Rally The back and forth flight of shots that will decide which team wins the point.
50. Receiver The player who will be returning the serve.
51. Serve/Service The stroke used to put the shuttlecock into play at the start of each rally.
52. Service Court One side of one end bounded by the short and long service lines and the
sideline.
53. Service Fault A violation which occurs when the shuttle is being served.
54. Short Service Line The line 6.5 feet from the net, which a serve must reach in order to be
considered a legal serve.
55. Shuttlecock The object made of cork and 16 goose feathers that players volley across
the net.
56. Side Lines The lines at the sides of the court.
57. Slice Holding the racket at an angle when hitting the shuttlecock.
58. Smash A hard-hit overhead shot slammed straight down into the opponent's court.
This is the most frequently used attacking stroke.
59. Umpire See Officials
60. Underhand Action When a player hits the shot below his shoulders, i.e. lift
61. Wood Shot A shot that takes place when the base of the shuttlecock is hit by the racket
frame.
Sources: http://www.fuzilogik.com / http://www.worldbadminton.com

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 12 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

VI. LEARNING ACTIVITIES. GROUP ACTIVITY (30 points)

INSTRUCTIONS:
a. Group members will be posted in our FB Private Group/MsTeam.
b. Assign a group leader, though it is a requirement to work as a group.
c. Make a short (1 paragraph only) narrative report with proofs attached that you worked as a
group and include this at the last part of your output.
d. Only the Group Leaders will attach the group output.

1. Research two online resources of your choice on the history of badminton and determine the
similarities and differences. Present in tabular form. (10 points)

Example:
Point of Wood, R. (2008). History of Earth, R. (2008). History of
Discussion badminton. Retrieved from badminton. Retrieved from
https://www.topendsports.co https://www.bottomendsports.c
m/sport/badminton/index.htm om/sport/badminton/index.htm
Sample:
1. Origin Egypt China

2. From your reading/module, determine the people involved in badminton and their contributions,
in a Tabular form. (10 points)
Example:
Persons Contribution
Sample:
1. Pete Sampras First Olympic badminton gold medalist

3. Present the facilities and equipment of badminton using the format below: (10 points)

Example:
Lines and Areas of the Court Dimensions/ Use and/or Description
and Playing Equipment Measurements
Sample:
1. Center line 10 feet from the doubles Divides the court into two –
side line left and right

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 13 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

VII. ASSIGNMENT. INDIVIDUAL ACTIVITY (45 points)

A. Have a photo of yourself bearing four (4) badminton official’s hand signals of your choice.
Label them properly. Be in your prescribed university PE uniform or any PE attire. (25 points)

Criteria for Points:

Criteria Points
Correctness of execution shown in the photo 5 points/photo 20
Neatness of output 5
TOTAL 25

B. One of the responsibilities of an umpire is to start a tournament with a proper introduction. Make
a video of yourself assuming that you are to officiate a game. Please follow the presented format.
Be in your prescribed university PE uniform or any PE attire. (20 points)

Ladies and gentlemen, welcome to our ____________________ (game and


match no./specific name and kind of tournament: ex. 1st game of match no.1,
Badminton Men’s Singles), to be played between ____________________
(state the name of the team: ex. Unit I and Unit II). On my right
is____________________ (state the name of the player/s staying on the right
side of the court) and on my left ____________________ (state the name of the
player/s staying on the left side of the court). ____________________ (state the
first name of the 1st server) to serve. Love all, play.

Criteria for Points:

Criteria Points
Completeness (prescribed details) 10
Confidence (energy shown) 10
TOTAL 20

Please consider the following:

1. Outputs must be encoded in long bond papers, with a font size of 11, space of 1.5, and margin of
1 inch in all sides. Please use the provided template in your 1st graded output (Reflection on
Classroom Rules). For GROUP ACTIVITY, please list all your names in the template.

2. Save in PDF format with file names:


a. Learning Activities: MODULE2_LA_(Group No.)
ex. MODULE2_LA_1
Note: Only the Group Leaders will attach the group output
b. Assignment: MODULE2_ASS_A_(initial of first name/complete last name)
ex. MODULE2_ASS_A_CNAVALTA
ex. MODULE2_ASS_B_CNAVALTA
Note: for video presentations, please save in MP4 format

3. Send your output in our Microsoft Team in the Assignment named:


a. MODULE2: LEARNING ACTIVITIES
b. MODULE2: ASSIGNMENT (option to send via fb private group is also allowed, just wait for
further announcement)

4. Submission of outputs starts on Nov. 29 (Monday) and it will due on Dec. 06 (Monday)

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 14 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

VIII. LEARNING QUIZ. A form will be provided in our Microsoft Team. Please wait for further
announcements to be posted in our FB Private Group. (25 points)

A. MULTIPLE CHOICE. Read and analyze each item carefully. Write the letter of the best answer
on the space provided. Use capital letter only. (5 points)
_____ 1. A shuttle is in play when _____.
A. the service is correct
B. it strikes the net and remains attached there
C. it hits the surface of the net
D. it passes through under the net
_____ 2. Cheche scored 18 points and Mymy for 14 points. The moment that Cheche commits
mistake, Mymy will_____.
I. serve on her right court III. score 15 points
II. serve on her left court IV. receive a point
A. I, III, & IV B. II, III & IV C. III & IV D. II & III
_____ 3. During the rally, it is fault when the shuttlecock _____.
A. fails to pass over the net.
B. touches the person or dress of the player when supposedly it is outside.
C. touches the sidewalls.
D. all of the above
_____ 4. A badminton player shall not _____.
A. deliberately cause delay or suspension of play.
B. deliberately modify or damage the shuttle in order to change the speed.
C. leave the court during the match.
D. all of the above
_____ 5. Which is not true about the rules in Badminton Singles and Doubles?
I. You must serve to the diagonally opposite court
II. You have to hit the shuttlecock over the net for it to count
III. The server and receiver shall stand within their respective service courts until
the serve is made.
IV. You may serve overhead.
A. I, II, and III B. III only C. IV only D. none of the above

B. BINARY CHOICE. Read and analyze each item carefully. Write your answer on the space
provided. (20 points)
General Rule. Write T if it is True, otherwise F. (10 points)
_____ 6. During service the shuttlecock should land either on the right or left side of the court
when the two opposing scores are 2 – 4.
_____ 7. In a correct service, the server and the receiver must be on their post in the court in
stationary position from the start of the service.
_____ 8. A player must serve on the right court if the recorded score is 12 – 13.
_____ 9. A player who won 3 out of 5 games shall be considered as the best of 3 games.
_____ 10. Samson served the shuttlecock and it touched the net and landed in the proper court.
It is called a let serve and is reserved.
_____ 11. Points may be scored during serve and non-serve situations.
_____ 12. In singles, change of service takes place every after a fault is made by a server.
_____ 13. Alma won the previous game; thus, she will serve first in the following game.
_____ 14. Official Badminton game plays with a 30 – point rally scoring system.
_____ 15. The decision of the officiating official when the score of the two opposing teams is 29
– all, is to continue the game until one team advances two more points.
“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 15 of 16
Republic of the Philippines
NUEVA VIZCAYA STATE UNIVERSITY
Bayombong, Nueva Vizcaya
INSTRUCTIONAL MODULE
IM NO.: IM-PATHF 3-1STSEM-2021-2022

On Scoring. In the following sets of opposing scores, write A if the service is done on the right
court, and B if done on the left court. (10 points)
_____ 16. 9– 3 _____ 21. 16 – 7
_____ 17. 6– 8 _____ 22. 7 – 10
_____ 18. 10 – 8 _____ 23. 3 – 10
_____ 19. 7– 2 _____ 24. 4– 1
_____ 20. 8– 8 _____ 25. 20 – 6

IX. REFERENCES

Carlos, M. C. O., et al (2013). Physical education 3: Individual/dual sports. Plaridel, Bulacan: St.
Andrew Publishing House

Bubod, J. (2013). A course book in PE 3. Bayombong: SMU Publishing House Inc.

(2017). Handbook II: Laws of Badminton / Regulations (Badminton World Federation – BWF).

(2020). ITTF handbook. Retrieved from https://www.ittf.com/wp-


content/uploads/2020/04/2020ITTFHandbook_v1.pdf

Patel, N. (2019). Badminton hand signals and what they mean. Retrieved from
https://blog.playo.co/badminton-hand-signals-and-what-they-mean/

https://badmintonbites.com/what-does-an-umpire-do-in-
badminton/#:~:text=Call%20Faults&text=The%20umpire%20is%20in%20charge%20of%
20calling%20all%20of%20the,did%20not%20commit%20the%20fault.

https://prezi.com/7b_e3qgic3i1/btec-badminton-officials/

Prepared by:

CHERRY ANN P. NAVALTA


Faculty-In-Charge

“In accordance with Section 185, Fair Use of Copyrighted Work of Republic Act 8293, the copyrighted works included in this material may be reproduced for
educational purposes only and not for commercial distribution.”
NVSU-FR-ICD-05-00 (081220) Page 16 of 16

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