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SDCC Compiler User Guide

SDCC 3.0.1
$Date:: 2010-11-01 #$
$Revision: 6041 $
Contents

1 Introduction 6
1.1 About SDCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
1.2 Open Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.3 Typographic conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.4 Compatibility with previous versions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
1.5 System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
1.6 Other Resources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
1.7 Wishes for the future . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

2 Installing SDCC 10
2.1 Configure Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
2.2 Install paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
2.3 Search Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
2.4 Building SDCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.4.1 Building SDCC on Linux . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
2.4.2 Building SDCC on Mac OS X . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
2.4.3 Cross compiling SDCC on Linux for Windows . . . . . . . . . . . . . . . . . . . . . . . 15
2.4.4 Building SDCC using Cygwin and Mingw32 . . . . . . . . . . . . . . . . . . . . . . . . 15
2.4.5 Building SDCC Using Microsoft Visual C++ 6.0/NET (MSVC) . . . . . . . . . . . . . . 16
2.4.6 Windows Install Using a ZIP Package . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
2.4.7 Windows Install Using the Setup Program . . . . . . . . . . . . . . . . . . . . . . . . . . 17
2.4.8 VPATH feature . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
2.5 Building the Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.6 Reading the Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.7 Testing the SDCC Compiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
2.8 Install Trouble-shooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.8.1 If SDCC does not build correctly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.8.2 What the ”./configure” does . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.8.3 What the ”make” does . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
2.8.4 What the ”make install” command does. . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
2.9 Components of SDCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
2.9.1 sdcc - The Compiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
2.9.2 sdcpp - The C-Preprocessor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
2.9.3 sdas, sdld - The Assemblers and Linkage Editors . . . . . . . . . . . . . . . . . . . . . . 21
2.9.4 s51, sz80, shc08 - The Simulators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
2.9.5 sdcdb - Source Level Debugger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21

3 Using SDCC 22
3.1 Compiling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
3.1.1 Single Source File Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
3.1.2 Postprocessing the Intel Hex file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
3.1.3 Projects with Multiple Source Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3.1.4 Projects with Additional Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
3.1.5 Using sdcclib to Create and Manage Libraries . . . . . . . . . . . . . . . . . . . . . . . . 24
3.1.6 Using ar to Create and Manage Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . 25

1
CONTENTS CONTENTS

3.2 Command Line Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25


3.2.1 Processor Selection Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
3.2.2 Preprocessor Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
3.2.3 Linker Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
3.2.4 MCS51 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
3.2.5 DS390 / DS400 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
3.2.6 Z80 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3.2.7 GBZ80 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3.2.8 Optimization Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
3.2.9 Other Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
3.2.10 Intermediate Dump Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
3.2.11 Redirecting output on Windows Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.3 Environment variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.4 Storage Class Language Extensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.4.1 MCS51/DS390 Storage Class Language Extensions . . . . . . . . . . . . . . . . . . . . . 33
3.4.1.1 data / near . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
3.4.1.2 xdata / far . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
3.4.1.3 idata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
3.4.1.4 pdata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
3.4.1.5 code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
3.4.1.6 bit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
3.4.1.7 sfr / sfr16 / sfr32 / sbit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
3.4.1.8 Pointers to MCS51/DS390 specific memory spaces . . . . . . . . . . . . . . . 35
3.4.1.9 Notes on MCS51 memory layout . . . . . . . . . . . . . . . . . . . . . . . . . 36
3.4.2 Z80/Z180 Storage Class Language Extensions . . . . . . . . . . . . . . . . . . . . . . . 37
3.4.2.1 sfr (in/out to 8-bit addresses) . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.4.2.2 banked sfr (in/out to 16-bit addresses) . . . . . . . . . . . . . . . . . . . . . . 37
3.4.2.3 sfr (in0/out0 to 8 bit addresses on Z180/HD64180) . . . . . . . . . . . . . . . . 37
3.4.3 HC08 Storage Class Language Extensions . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.4.3.1 data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.4.3.2 xdata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.5 Other SDCC language extensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.5.1 Binary constants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
3.6 Absolute Addressing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
3.7 Parameters & Local Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
3.8 Overlaying . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
3.9 Interrupt Service Routines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
3.9.1 General Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
3.9.1.1 Common interrupt pitfall: variable not declared volatile . . . . . . . . . . . . . 40
3.9.1.2 Common interrupt pitfall: non-atomic access . . . . . . . . . . . . . . . . . . . 40
3.9.1.3 Common interrupt pitfall: stack overflow . . . . . . . . . . . . . . . . . . . . . 41
3.9.1.4 Common interrupt pitfall: use of non-reentrant functions . . . . . . . . . . . . 41
3.9.2 MCS51/DS390 Interrupt Service Routines . . . . . . . . . . . . . . . . . . . . . . . . . . 41
3.9.3 HC08 Interrupt Service Routines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
3.9.4 Z80 Interrupt Service Routines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3.10 Enabling and Disabling Interrupts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3.10.1 Critical Functions and Critical Statements . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3.10.2 Enabling and Disabling Interrupts directly . . . . . . . . . . . . . . . . . . . . . . . . . . 42
3.10.3 Semaphore locking (mcs51/ds390) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
3.11 Functions using private register banks (mcs51/ds390) . . . . . . . . . . . . . . . . . . . . . . . . 43
3.12 Startup Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
3.12.1 MCS51/DS390 Startup Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
3.12.2 HC08 Startup Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
3.12.3 Z80 Startup Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
3.13 Inline Assembler Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
3.13.1 A Step by Step Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46

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3.13.2 Naked Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48


3.13.3 Use of Labels within Inline Assembler . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
3.14 Interfacing with Assembler Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
3.14.1 Global Registers used for Parameter Passing . . . . . . . . . . . . . . . . . . . . . . . . 50
3.14.2 Registers usage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
3.14.3 Assembler Routine (non-reentrant) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
3.14.4 Assembler Routine (reentrant) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
3.15 int (16 bit) and long (32 bit) Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
3.16 Floating Point Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
3.17 Library Routines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
3.17.1 Compiler support routines (_gptrget, _mulint etc.) . . . . . . . . . . . . . . . . . . . . . 53
3.17.2 Stdclib functions (puts, printf, strcat etc.) . . . . . . . . . . . . . . . . . . . . . . . . . . 53
3.17.2.1 <stdio.h> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
3.17.2.2 <malloc.h> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3.17.3 Math functions (sinf, powf, sqrtf etc.) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3.17.3.1 <math.h> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3.17.4 Other libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
3.18 Memory Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.18.1 MCS51 Memory Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.18.1.1 Small, Medium, Large and Huge . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.18.1.2 External Stack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.18.2 DS390 Memory Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.19 Pragmas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
3.20 Defines Created by the Compiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59

4 Notes on supported Processors 60


4.1 MCS51 variants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
4.1.1 pdata access by SFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
4.1.2 Other Features available by SFR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
4.1.3 Bankswitching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
4.1.3.1 Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
4.1.3.2 Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
4.2 DS400 port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
4.3 The Z80 and gbz80 port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
4.4 The HC08 port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
4.5 The PIC14 port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
4.5.1 PIC Code Pages and Memory Banks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
4.5.2 Adding New Devices to the Port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
4.5.3 Interrupt Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
4.5.4 Linking and Assembling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
4.5.5 Command-Line Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.5.6 Environment Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.5.7 The Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.5.7.1 error: missing definition for symbol “__gptrget1” . . . . . . . . . . . . . . . . 64
4.5.7.2 Processor mismatch in file “XXX”. . . . . . . . . . . . . . . . . . . . . . . . . 64
4.5.8 Known Bugs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.5.8.1 Function arguments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.5.8.2 Regression tests fail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
4.6 The PIC16 port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
4.6.1 Global Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
4.6.2 Port Specific Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
4.6.2.1 Code Generation Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
4.6.2.2 Optimization Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
4.6.2.3 Assembling Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
4.6.2.4 Linking Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
4.6.2.5 Debugging Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
4.6.3 Environment Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66

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4.6.4 Preprocessor Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67


4.6.5 Directories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
4.6.6 Pragmas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
4.6.7 Header Files and Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
4.6.8 Header Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
4.6.9 Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69
4.6.10 Adding New Devices to the Port . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
4.6.11 Memory Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
4.6.12 Stack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
4.6.13 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
4.6.14 Function return values . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
4.6.15 Interrupts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
4.6.16 Generic Pointers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
4.6.17 PIC16 C Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
4.6.17.1 Standard I/O Streams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
4.6.17.2 Printing functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
4.6.17.3 Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
4.6.18 PIC16 Port – Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
4.6.18.1 Stack size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
4.6.19 Known Bugs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
4.6.19.1 Extended Instruction Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
4.6.19.2 Regression Tests . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75

5 Debugging 76
5.1 Debugging with SDCDB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
5.1.1 Compiling for Debugging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
5.1.2 How the Debugger Works . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
5.1.3 Starting the Debugger SDCDB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
5.1.4 SDCDB Command Line Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
5.1.5 SDCDB Debugger Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
5.1.6 Interfacing SDCDB with DDD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
5.1.7 Interfacing SDCDB with XEmacs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80

6 TIPS 82
6.1 Porting code from or to other compilers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
6.2 Tools included in the distribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
6.3 Documentation included in the distribution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
6.4 Communication online at SourceForge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
6.5 Related open source tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
6.6 Related documentation / recommended reading . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
6.7 Application notes specifically for SDCC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
6.8 Some Questions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87

7 Support 88
7.1 Reporting Bugs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
7.2 Requesting Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.3 Submitting patches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.4 Getting Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.5 ChangeLog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.6 Subversion Source Code Repository . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.7 Release policy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.8 Quality control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
7.9 Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
7.10 Use of SDCC in Education . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90

4
CONTENTS CONTENTS

8 SDCC Technical Data 91


8.1 Optimizations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.1.1 Sub-expression Elimination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.1.2 Dead-Code Elimination . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
8.1.3 Copy-Propagation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
8.1.4 Loop Optimizations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
8.1.5 Loop Reversing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
8.1.6 Algebraic Simplifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
8.1.7 ’switch’ Statements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
8.1.8 Bit-shifting Operations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
8.1.9 Bit-rotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
8.1.10 Nibble and Byte Swapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
8.1.11 Highest Order Bit / Any Order Bit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
8.1.12 Higher Order Byte / Higher Order Word . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
8.1.13 Peephole Optimizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98
8.2 ANSI-Compliance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
8.3 Cyclomatic Complexity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
8.4 Retargetting for other Processors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101

9 Compiler internals 103


9.1 The anatomy of the compiler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
9.2 A few words about basic block successors, predecessors and dominators . . . . . . . . . . . . . . 109

10 Acknowledgments 110

5
Chapter 1

Introduction

1.1 About SDCC


SDCC (Small Device C Compiler) is free open source, retargettable, optimizing ANSI-C compiler by Sandeep
Dutta designed for 8 bit Microprocessors. The current version targets Intel MCS51 based Microprocessors (8031,
8032, 8051, 8052, etc.), Dallas DS80C390 variants, Freescale (formerly Motorola) HC08 and Zilog Z80 based
MCUs. It can be retargeted for other microprocessors, support for Microchip PIC is under development. The entire
source code for the compiler is distributed under GPL. SDCC uses a modified version of ASXXXX & ASLINK,
free open source retargetable assembler & linker. SDCC has extensive language extensions suitable for utilizing
various microcontrollers and underlying hardware effectively.

In addition to the MCU specific optimizations SDCC also does a host of standard optimizations like:
• global sub expression elimination,
• loop optimizations (loop invariant, strength reduction of induction variables and loop reversing),

• constant folding & propagation,


• copy propagation,
• dead code elimination
• jump tables for switch statements.

For the back-end SDCC uses a global register allocation scheme which should be well suited for other 8 bit MCUs.

The peep hole optimizer uses a rule based substitution mechanism which is MCU independent.

Supported data-types are:


type width default signed range unsigned range
bool 1 bit unsigned - 0, 1
char 8 bits, 1 byte signed -128, +127 0, +255
short 16 bits, 2 bytes signed -32.768, +32.767 0, +65.535
int 16 bits, 2 bytes signed -32.768, +32.767 0, +65.535
long 32 bits, 4 bytes signed -2.147.483.648, +2.147.483.647 0, +4.294.967.295
float 4 bytes IEEE 754 signed 1.175494351E-38,
3.402823466E+38
pointer 1, 2, 3 or 4 bytes generic
The compiler also allows inline assembler code to be embedded anywhere in a function. In addition, routines
developed in assembly can also be called.

SDCC also provides an option (--cyclomatic) to report the relative complexity of a function. These func-
tions can then be further optimized, or hand coded in assembly if needed.

6
1.2. OPEN SOURCE CHAPTER 1. INTRODUCTION

SDCC also comes with a companion source level debugger SDCDB. The debugger currently uses ucSim, a
free open source simulator for 8051 and other micro-controllers.

The latest SDCC version can be downloaded from http://sdcc.sourceforge.net/snap.php.


Please note: the compiler will probably always be some steps ahead of this documentation1 .

1.2 Open Source


All packages used in this compiler system are free open source; source code for all the sub-packages (pre-processor,
assemblers, linkers etc.) is distributed with the package. This documentation is maintained using a free open source
word processor (LYX).
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either version 2, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details. You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA
02111-1307, USA. In other words, you are welcome to use, share and improve this program. You are forbidden to
forbid anyone else to use, share and improve what you give them. Help stamp out software-hoarding!

1.3 Typographic conventions


Throughout this manual, we will use the following convention. Commands you have to type in are printed in "sans
serif". Code samples are printed in typewriter font. Interesting items and new terms are printed in italic.

1.4 Compatibility with previous versions


Newer versions have usually numerous bug fixes compared with the previous version. But we also sometimes
introduce some incompatibilities with older versions. Not just for the fun of it, but to make the compiler more
stable, efficient and ANSI compliant (see section 8.2 for ANSI-Compliance).

• short is now equivalent to int (16 bits), it used to be equivalent to char (8 bits) which is not ANSI compliant.
To maintain compatibility, old programs may be compiled using the --short-is-8bits commandline option
(see 3.2.9 on page 32).
• the default directory for gcc-builds where include, library and documentation files are stored is now in
/usr/local/share.

• char type parameters to vararg functions are casted to int unless explicitly casted and --std-c89 and --std-c99
command line option are not defined, e.g.:
char a=3;
printf ("%d %c\n", a, (char)a);
will push a as an int and as a char resp if --std-c89 and --std-c99 command line options are not defined,
will push a as two ints if --std-c89 or --std-c99 command line option is defined.
• pointer type parameters to vararg functions are casted to generic pointers on harvard architectures (e.g.
mcs51, ds390) unless explicitly casted and --std-c89 and --std-c99 command line option are not defined.
• option --regextend has been removed.

• option --noregparms has been removed.


• option --stack-after-data has been removed.
1 Obviously this has pros and cons

7
1.5. SYSTEM REQUIREMENTS CHAPTER 1. INTRODUCTION

• bit and sbit types now consistently behave like the C99 _Bool type with respect to type conversion. The most
common incompatibility resulting from this change is related to bit toggling idioms, e.g.:
bit b;
b = ~b; /* equivalent to b=1 instead of toggling b */
b = !b; /* toggles b */
In previous versions, both forms would have toggled the bit.

• in older versions, the preprocessor was always called with --std-c99 regardless of the --std-xxx setting. This
is no longer true, and can cause compilation failures on code built with --std-c89 but using c99 preprocessor
features, such as one-line (//) comments
• in versions older than 2.8.4 the pic16 *printf() and printf_tiny() library functions supported undocumented
and not standard compliant ’b’ binary format specifier ("%b", "%hb" and "%lb"). The ’b’ specifier
is now disabled by default. It can be enabled by defining BINARY_SPECIFIER macro in files de-
vice/lib/pic16/libc/stdio/vfprintf.c and device/lib/pic16/libc/stdio/printf_tiny.c and recompiling the library.
• in versions older then 2.8.5 the unnamed bitfield structure members participated in initialization, which is
not conforming with ISO/IEC 9899:1999 standard (see section Section 6.7.8 Initialization, clause 9)

Old behavior, before version 2.8.5:


struct {
int a : 2;
char : 2;
int b : 2;
} s = {1, 2, 3};
/* s.a = 1, s.b = 3 */

New behavior:
struct {
int a : 2;
char : 2;
int b : 2;
} s = {1, 2};
/* s.a = 1, s.b = 2 */
• libraries, included in sdcc packages, are in ar format in sdcc version 2.9.0 and higher. See section 3.1.6.

• special sdcc keywords which are not preceded by a double underscore are deprecated in version 3.0 and
higher. See section 8.2 ANSI-Compliance.
• targets for xa51 and avr are disabled by default in version 3.0 and higher.
• in sdcc version 3.0 and higher sdldgb and sdldz80 don’t support generation of GameBoy binary image format.
The makebin utility can be used to convert Intel Hex format to GameBoy binary image format.
• in sdcc version 3.0 and higher sdldgb and sdldz80 don’t support generation of rrgb (GameBoy simulator)
map file and no$gmb symbol file formats. The as2gbmap utility can be used to convert sdld map format to
rrgb and no$gmb file formats.

1.5 System Requirements


What do you need before you start installation of SDCC? A computer, and a desire to compute. The preferred
method of installation is to compile SDCC from source using GNU gcc and make. For Windows some pre-compiled
binary distributions are available for your convenience. You should have some experience with command line tools
and compiler use.

8
1.6. OTHER RESOURCES CHAPTER 1. INTRODUCTION

1.6 Other Resources


The SDCC home page at http://sdcc.sourceforge.net/ is a great place to find distribution sets. You can
also find links to the user mailing lists that offer help or discuss SDCC with other SDCC users. Web links to other
SDCC related sites can also be found here. This document can be found in the DOC directory of the source package
as a text or HTML file. A pdf version of this document is available at http://sdcc.sourceforge.net/
doc/sdccman.pdf. Some of the other tools (simulator and assembler) included with SDCC contain their own
documentation and can be found in the source distribution. If you want the latest unreleased software, the complete
source package is available directly from Subversion on https://sdcc.svn.sourceforge.net/svnroot/sdcc/trunk/sdcc.

1.7 Wishes for the future


There are (and always will be) some things that could be done. Here are some I can think of:

char KernelFunction3(char p) at 0x340;

better code banking support for mcs51

If you can think of some more, please see the section 7.2 about filing feature requests.

9
Chapter 2

Installing SDCC

For most users it is sufficient to skip to either section 2.4.1 (Unix) or section 2.4.7 (Windows). More detailed
instructions follow below.

2.1 Configure Options


The install paths, search paths and other options are defined when running ’configure’. The defaults can be over-
ridden by:
--prefix see table below
--exec_prefix see table below
--bindir see table below
--datadir see table below
--datarootdir see table below

docdir environment variable, see table below


include_dir_suffix environment variable, see table below
non_free_include_dir_suffix environment variable, see table below
lib_dir_suffix environment variable, see table below
non_free_lib_dir_suffix environment variable, see table below
sdccconf_h_dir_separator environment variable, either / or \\ makes sense here. This character will only be used
in sdccconf.h; don’t forget it’s a C-header, therefore a double-backslash is needed there.

--disable-mcs51-port Excludes the Intel mcs51 port


--disable-gbz80-port Excludes the GameBoy gbz80 port
--disable-z80-port Excludes the z80 port
--disable-avr-port Excludes the AVR port (disabled by default)
--disable-ds390-port Excludes the DS390 port
--disable-hc08-port Excludes the HC08 port
--disable-pic-port Excludes the PIC14 port
--disable-pic16-port Excludes the PIC16 port

10
2.1. CONFIGURE OPTIONS CHAPTER 2. INSTALLING SDCC

--disable-xa51-port Excludes the XA51 port (disabled by default)


--disable-ucsim Disables configuring and building of ucsim
--disable-device-lib Disables automatically building device libraries
--disable-packihx Disables building packihx

--enable-doc Build pdf, html and txt files from the lyx sources
--enable-libgc Use the Bohem memory allocator. Lower runtime footprint.
--without-ccache Do not use ccache even if available
Furthermore the environment variables CC, CFLAGS, ... the tools and their arguments can be influenced. Please
see ‘configure --help’ and the man/info pages of ‘configure’ for details.

The names of the standard libraries STD_LIB, STD_INT_LIB, STD_LONG_LIB, STD_FP_LIB,


STD_DS390_LIB, STD_XA51_LIB and the environment variables SDCC_DIR_NAME, SDCC_INCLUDE_NAME,
SDCC_LIB_NAME are defined by ‘configure’ too. At the moment it’s not possible to change the default settings
(it was simply never required).

These configure options are compiled into the binaries, and can only be changed by rerunning ’configure’
and recompiling SDCC. The configure options are written in italics to distinguish them from run time environment
variables (see section search paths).

The settings for ”Win32 builds” are used by the SDCC team to build the official Win32 binaries. The
SDCC team uses Mingw32 to build the official Windows binaries, because it’s
1. open source,
2. a gcc compiler and last but not least
3. the binaries can be built by cross compiling on SDCC Distributed Compile Farm.
See the examples, how to pass the Win32 settings to ’configure’. The other Win32 builds using VC or whatever
don’t use ’configure’, but a header file sdcc_vc_in.h is the same as sdccconf.h built by ’configure’ for Win32.

These defaults are:

Variable default Win32 builds


PREFIX /usr/local \sdcc
EXEC_PREFIX $PREFIX $PREFIX
BINDIR $EXEC_PREFIX/bin $EXEC_PREFIX\bin
DATADIR $DATAROOTDIR $DATAROOTDIR
DATAROOTDIR $PREFIX/share $PREFIX
DOCDIR $DATAROOTDIR/sdcc/doc $DATAROOTDIR\doc
INCLUDE_DIR_SUFFIX sdcc/include include
NON_FREE_INCLUDE_DIR_SUFFIX sdcc/non-free/include non-free/include
LIB_DIR_SUFFIX sdcc/lib lib
NON_FREE_LIB_DIR_SUFFIX sdcc/non-free/lib non-free/lib
’configure’ also computes relative paths. This is needed for full relocatability of a binary package and to complete
search paths (see section search paths below):

Variable (computed) default Win32 builds


BIN2DATA_DIR ../share ..
PREFIX2BIN_DIR bin bin
PREFIX2DATA_DIR share/sdcc

11
2.2. INSTALL PATHS CHAPTER 2. INSTALLING SDCC

Examples:

./configure
./configure --prefix=”/usr/bin” --datarootdir=”/usr/share”
./configure --disable-avr-port --disable-xa51-port

To cross compile on linux for Mingw32 (see also ’sdcc/support/scripts/sdcc_mingw32’):

./configure \
CC=”i586-mingw32msvc-gcc” CXX=”i586-mingw32msvc-g++” \
RANLIB=”i586-mingw32msvc-ranlib” \
STRIP=”i586-mingw32msvc-strip” \
--prefix=”/sdcc” \
--datarootdir=”/sdcc” \
docdir=”\${datarootdir}/doc” \
include_dir_suffix=”include” \
non_free_include_dir_suffix=”non-free/include” \
lib_dir_suffix=”lib” \
non_free_lib_dir_suffix=”non-free/lib” \
sdccconf_h_dir_separator=”\\\\” \
--disable-device-lib\
--host=i586-mingw32msvc\
--build=unknown-unknown-linux-gnu

To ”cross”compile on Cygwin for Mingw32 (see also sdcc/support/scripts/sdcc_cygwin_mingw32):

./configure -C \
--prefix=”/sdcc” \
--datarootdir=”/sdcc” \
docdir=”\${datarootdir}/doc” \
include_dir_suffix=”include” \
non_free_include_dir_suffix=”non-free/include” \
lib_dir_suffix=”lib” \
non_free_lib_dir_suffix=”non-free/lib” \
sdccconf_h_dir_separator=”\\\\” \
CC=”gcc -mno-cygwin” \
CXX=”g++ -mno-cygwin”

’configure’ is quite slow on Cygwin (at least on windows before Win2000/XP). The option ’--C’ turns on caching,
which gives a little bit extra speed. However if options are changed, it can be necessary to delete the config.cache
file.

2.2 Install paths

Description Path Default Win32 builds


Binary files* $EXEC_PREFIX /usr/local/bin \sdcc\bin
Include files $DATADIR/ /usr/local/share/ \sdcc\include
$INCLUDE_DIR_SUFFIX sdcc/include
Non-free include files $DATADIR/non-free/ /usr/local/share/ \sdcc\non-free\include
$INCLUDE_DIR_SUFFIX sdcc/non-free/include
Library file** $DATADIR/ /usr/local/share/ \sdcc\lib
$LIB_DIR_SUFFIX sdcc/lib
Library file** $DATADIR/non-free/ /usr/local/share/ \sdcc\non-free\lib
$LIB_DIR_SUFFIX sdcc/non-free/lib
Documentation $DOCDIR /usr/local/share/ \sdcc\doc
sdcc/doc

12
2.3. SEARCH PATHS CHAPTER 2. INSTALLING SDCC

*compiler, preprocessor, assembler, and linker


**the model is auto-appended by the compiler, e.g. small, large, z80, ds390 etc

The install paths can still be changed during ‘make install’ with e.g.:

make install prefix=$(HOME)/local/sdcc

Of course this doesn’t change the search paths compiled into the binaries.

Moreover the install path can be changed by defining DESTDIR:

make install DESTDIR=$(HOME)/sdcc.rpm/

Please note that DESTDIR must have a trailing slash!

2.3 Search Paths


Some search paths or parts of them are determined by configure variables (in italics, see section above). Further
search paths are determined by environment variables during runtime.
The paths searched when running the compiler are as follows (the first catch wins):

1. Binary files (preprocessor, assembler and linker)

Search path default Win32 builds


$SDCC_HOME/$PPREFIX2BIN_DIR $SDCC_HOME/bin $SDCC_HOME\bin
Path of argv[0] (if available) Path of argv[0] Path of argv[0]
$PATH $PATH $PATH

2. Include files

# Search path default Win32 builds


1 --I dir --I dir --I dir
2 $SDCC_INCLUDE $SDCC_INCLUDE $SDCC_INCLUDE
3 $SDCC_HOME/ $SDCC_HOME/ $SDCC_HOME\include
$PREFIX2DATA_DIR/ share/sdcc/include
$INCLUDE_DIR_SUFFIX
4 path(argv[0])/ path(argv[0])/../ path(argv[0])\..\include
$BIN2DATADIR/ sdcc/include
$INCLUDE_DIR_SUFFIX
5 $DATADIR/ /usr/local/share/ (not on Win32)
$INCLUDE_DIR_SUFFIX sdcc/include
6 $SDCC_HOME/ $SDCC_HOME/share/ $SDCC_HOME\non-free\include
$PREFIX2DATA_DIR/ sdcc/non-free/include
non-free/
$INCLUDE_DIR_SUFFIX
7 path(argv[0])/ path(argv[0])/../ path(argv[0])\..\non-free\include
$BIN2DATADIR/ sdcc/non-free/include
non-free/
$INCLUDE_DIR_SUFFIX
8 $DATADIR/ /usr/local/share/ (not on Win32)
non-free/ sdcc/non-free/include
$INCLUDE_DIR_SUFFIX

13
2.4. BUILDING SDCC CHAPTER 2. INSTALLING SDCC

The option --nostdinc disables all search paths except #1 and #2.

3. Library files

With the exception of ”--L dir” the model is auto-appended by the compiler (e.g. small, large, z80, ds390 etc.).

# Search path default Win32 builds


1 --L dir --L dir --L dir
2 $SDCC_LIB/<model> $SDCC_LIB/<model> $SDCC_LIB\<model>
3 $SDCC_HOME/ $SDCC_HOME/ $SDCC_HOME\
$PREFIX2DATA_DIR/ share/sdcc/lib/<model> lib\<model>
$LIB_DIR_SUFFIX/
<model>
4 path(argv[0])/ path(argv[0])/../sdcc/ path(argv[0])\
$BIN2DATADIR/ lib/<model> ..\lib\
$LIB_DIR_SUFFIX/ <model>
<model>
5 $DATADIR/non-free/ /usr/local/share/sdcc/ (not on Win32)
$LIB_DIR_SUFFIX/ lib/<model>
<model>
6 $SDCC_HOME/ $SDCC_HOME/share/sdcc/ $SDCC_HOME\
$PREFIX2DATA_DIR/ non-free/lib/<model> lib\non-free\<model>
non-free/
$LIB_DIR_SUFFIX/
<model>
7 path(argv[0])/ path(argv[0])/../sdcc/ path(argv[0])\..\
$BIN2DATADIR/ non-free/lib/<model> lib\non-free\<model>
non-free/
$LIB_DIR_SUFFIX/
<model>
8 $DATADIR/non-free/ /usr/local/share/sdcc/ (not on Win32)
$LIB_DIR_SUFFIX/ non-free/lib/
<model> <model>

The option --nostdlib disables all search paths except #1 and #2.

2.4 Building SDCC


2.4.1 Building SDCC on Linux
1. Download the source package either from the SDCC Subversion repository or from snapshot builds, it will
be named something like sdcc-src-yyyymmdd-rrrr.tar.bz2 http://sdcc.sourceforge.net/snap.
php.
2. Bring up a command line terminal, such as xterm.
3. Unpack the file using a command like: "tar -xvjf sdcc-src-yyyymmdd-rrrr.tar.bz2”, this will create a
sub-directory called sdcc with all of the sources.
4. Change directory into the main SDCC directory, for example type: "cd sdcc".
5. Type "./configure". This configures the package for compilation on your system.
6. Type "make". All of the source packages will compile, this can take a while.
7. Type "make install" as root. This copies the binary executables, the include files, the libraries and the
documentation to the install directories. Proceed with section 2.7.

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2.4. BUILDING SDCC CHAPTER 2. INSTALLING SDCC

2.4.2 Building SDCC on Mac OS X


Follow the instruction for Linux.

On Mac OS X 10.2.x it was reported, that the default gcc (version 3.1 20020420 (prerelease)) fails to com-
pile SDCC. Fortunately there’s also gcc 2.9.x installed, which works fine. This compiler can be selected by running
’configure’ with:

./configure CC=gcc2 CXX=g++2

Universal (ppc and i386) binaries can be produced on Mac OS X 10.4.x with Xcode. Run ’configure’ with:

./configure \
LDFLAGS="-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc" \
CXXFLAGS = "-O2 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc" \
CFLAGS = "-O2 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc"

2.4.3 Cross compiling SDCC on Linux for Windows


With the Mingw32 gcc cross compiler it’s easy to compile SDCC for Win32. See section ’Configure Options’.

2.4.4 Building SDCC using Cygwin and Mingw32


For building and installing a Cygwin executable follow the instructions for Linux.

On Cygwin a ”native” Win32-binary can be built, which will not need the Cygwin-DLL. For the necessary
’configure’ options see section ’configure options’ or the script ’sdcc/support/scripts/sdcc_cygwin_mingw32’.

In order to install Cygwin on Windows download setup.exe from www.cygwin.com http://www.cygwin.


com/. Run it, set the ”default text file type” to ”unix” and download/install at least the following packages. Some
packages are selected by default, others will be automatically selected because of dependencies with the manually
selected packages. Never deselect these packages!

• flex
• bison
• gcc ; version 3.x is fine, no need to use the old 2.9x
• binutils ; selected with gcc

• make
• rxvt ; a nice console, which makes life much easier under windoze (see below)
• man ; not really needed for building SDCC, but you’ll miss it sooner or later

• less ; not really needed for building SDCC, but you’ll miss it sooner or later
• svn ; only if you use Subversion access
If you want to develop something you’ll need:
• python ; for the regression tests

• gdb ; the gnu debugger, together with the nice GUI ”insight”
• openssh ; to access the CF or commit changes
• autoconf and autoconf-devel ; if you want to fight with ’configure’, don’t use autoconf-stable!

rxvt is a nice console with history. Replace in your cygwin.bat the line

15
2.4. BUILDING SDCC CHAPTER 2. INSTALLING SDCC

bash --login -i

with (one line):

rxvt -sl 1000 -fn "Lucida Console-12" -sr -cr red


-bg black -fg white -geometry 100x65 -e bash --login

Text selected with the mouse is automatically copied to the clipboard, pasting works with shift-insert.

The other good tip is to make sure you have no //c/-style paths anywhere, use /cygdrive/c/ instead. Using //
invokes a network lookup which is very slow. If you think ”cygdrive” is too long, you can change it with e.g.

mount -s -u -c /mnt

SDCC sources use the unix line ending LF. Life is much easier, if you store the source tree on a drive which is
mounted in binary mode. And use an editor which can handle LF-only line endings. Make sure not to commit files
with windows line endings. The tabulator spacing used in the project is 8. Although a tabulator spacing of 8 is a
sensible choice for programmers (it’s a power of 2 and allows to display 8/16 bit signed variables without loosing
columns) the plan is to move towards using only spaces in the source.

2.4.5 Building SDCC Using Microsoft Visual C++ 6.0/NET (MSVC)


Download the source package either from the SDCC Subversion repository or from the snapshot builds
http://sdcc.sourceforge.net/snap.php, it will be named something like sdcc-src-yyyymmdd-
rrrr.tar.bz2. SDCC is distributed with all the projects, workspaces, and files you need to build it using Visual
C++ 6.0/NET (except for SDCDB and ucSim). The workspace name is ’sdcc.dsw’. Please note that as it is now,
all the executables are created in a folder called sdcc\bin_vc. Once built you need to copy the executables from
sdcc\bin_vc to sdcc\bin before running SDCC.

WARNING: Visual studio is very picky with line terminations; it expects the 0x0d, 0x0a DOS style line
endings, not the 0x0a Unix style line endings. When using the Subversion repository it’s easiest to configure the
svn client to convert automatically for you. If however you are getting a message such as "This makefile was not
generated by Developer Studio etc. etc.” when opening the sdcc.dsw workspace or any of the *.dsp projects, then
you need to convert the Unix style line endings to DOS style line endings. To do so you can use the ”unix2dos”
utility freely available on the internet. Doug Hawkins reported in the sdcc-user list that this works:

C:\Programming\SDCC> unix2dos sdcc.dsw


C:\Programming\SDCC> for /R %I in (*.dsp) do @unix2dos "%I"

In order to build SDCC with MSVC you need win32 executables of bison.exe, flex.exe, and gawk.exe. One
good place to get them is here http://unxutils.sourceforge.net

Download the file UnxUtils.zip. Now you have to install the utilities and setup MSVC so it can locate the
required programs. Here there are two alternatives (choose one!):
1. The easy way:

a) Extract UnxUtils.zip to your C:\ hard disk PRESERVING the original paths, otherwise bison won’t work.
(If you are using WinZip make certain that ’Use folder names’ is selected)

b) In the Visual C++ IDE click Tools, Options, select the Directory tab, in ’Show directories for:’ se-
lect ’Executable files’, and in the directories window add a new path: ’C:\user\local\wbin’, click ok.

(As a side effect, you get a bunch of Unix utilities that could be useful, such as diff and patch.)
2. A more compact way:

This one avoids extracting a bunch of files you may not use, but requires some extra work:

16
2.4. BUILDING SDCC CHAPTER 2. INSTALLING SDCC

a) Create a directory were to put the tools needed, or use a directory already present. Say for exam-
ple ’C:\util’.

b) Extract ’bison.exe’, ’bison.hairy’, ’bison.simple’, ’flex.exe’, and gawk.exe to such directory WITHOUT
preserving the original paths. (If you are using WinZip make certain that ’Use folder names’ is not selected)

c) Rename bison.exe to ’_bison.exe’.

d) Create a batch file ’bison.bat’ in ’C:\util\’ and add these lines:


set BISON_SIMPLE=C:\util\bison.simple
set BISON_HAIRY=C:\util\bison.hairy
_bison %1 %2 %3 %4 %5 %6 %7 %8 %9

Steps ’c’ and ’d’ are needed because bison requires by default that the files ’bison.simple’ and ’bi-
son.hairy’ reside in some weird Unix directory, ’/usr/local/share/’ I think. So it is necessary to tell bison
where those files are located if they are not in such directory. That is the function of the environment
variables BISON_SIMPLE and BISON_HAIRY.

e) In the Visual C++ IDE click Tools, Options, select the Directory tab, in ’Show directories for:’ se-
lect ’Executable files’, and in the directories window add a new path: ’c:\util’, click ok. Note that you can
use any other path instead of ’c:\util’, even the path where the Visual C++ tools are, probably: ’C:\Program
Files\Microsoft Visual Studio\Common\Tools’. So you don’t have to execute step ’e’ :)
That is it. Open ’sdcc.dsw’ in Visual Studio, click ’build all’, when it finishes copy the executables from sdcc\bin_vc
to sdcc\bin, and you can compile using SDCC.

2.4.6 Windows Install Using a ZIP Package


1. Download the binary zip package from http://sdcc.sf.net/snap.php and unpack it using your
favorite unpacking tool (gunzip, WinZip, etc). This should unpack to a group of sub-directories. An example
directory structure after unpacking the mingw32 package is: c:\sdcc\bin for the executables, c:\sdcc\include
and c:\sdcc\lib for the include and libraries.
2. Adjust your environment variable PATH to include the location of the bin directory or start sdcc using the
full path.

2.4.7 Windows Install Using the Setup Program


Download the setup program sdcc-x.y.z-setup.exe for an official release from
http://sf.net/project/showfiles.php?group_id=599 or a setup program for one of the snap-
shots sdcc-yyyymmdd-xxxx-setup.exe from http://sdcc.sf.net/snap.php and execute it. A windows
typical installer will guide you through the installation process.

2.4.8 VPATH feature


SDCC supports the VPATH feature provided by configure and make. It allows to separate the source and build
trees. Here’s an example:
cd ~ # cd $HOME
tar -xjf sdcc-src-yyyymmdd-rrrr.tar.bz2 # extract source to directory
sdcc
mkdir sdcc.build # put output in sdcc.build
cd sdcc.build
../sdcc/configure # configure is doing all the
magic!
make
That’s it! configure will create the directory tree will all the necessary Makefiles in ~/sdcc.build. It automagically
computes the variables srcdir, top_srcdir and top_buildir for each directory. After running make the generated files

17
2.5. BUILDING THE DOCUMENTATION CHAPTER 2. INSTALLING SDCC

will be in ~/sdcc.build, while the source files stay in ~/sdcc.


This is not only usefull for building different binaries, e.g. when cross compiling. It also gives you a much better
overview in the source tree when all the generated files are not scattered between the source files. And the best
thing is: if you want to change a file you can leave the original file untouched in the source directory. Simply copy
it to the build directory, edit it, enter ‘make clean’, ‘rm Makefile.dep’ and ‘make’. make will do the rest for you!

2.5 Building the Documentation


Add --enable-doc to the configure arguments to build the documentation together with all the other stuff. You will
need several tools (LYX, LATEX, LATEX2HTML, pdflatex, dvipdf, dvips and makeindex) to get the job done. Another
possibility is to change to the doc directory and to type ”make” there. You’re invited to make changes and additions
to this manual (sdcc/doc/sdccman.lyx). Using LYX http://www.lyx.org as editor is straightforward. Prebuilt
documentation in html and pdf format is available from http://sdcc.sf.net/snap.php.

2.6 Reading the Documentation


Currently reading the document in pdf format is recommended, as for unknown reason the hyperlinks are working
there whereas in the html version they are not1 .
You’ll find the pdf version at http://sdcc.sf.net/doc/sdccman.pdf.
A html version should be online at http://sdcc.sf.net/doc/sdccman.html/index.html.
This documentation is in some aspects different from a commercial documentation:

• It tries to document SDCC for several processor architectures in one document (commercially these probably
would be separate documents/products). This document currently matches SDCC for mcs51 and DS390 best
and does give too few information about f.e. Z80, PIC14, PIC16 and HC08.
• There are many references pointing away from this documentation. Don’t let this distract you. If there f.e.
was a reference like http://www.opencores.org together with a statement ”some processors which
are targetted by SDCC can be implemented in a f ield programmable gate array” or http://sf.net/
projects/fpgac ”have you ever heard of an open source compiler that compiles a subset of C for an
FPGA?” we expect you to have a quick look there and come back. If you read this you are on the right track.
• Some sections attribute more space to problems, restrictions and warnings than to the solution.

• The installation section and the section about the debugger is intimidating.
• There are still lots of typos and there are more different writing styles than pictures.

2.7 Testing the SDCC Compiler


The first thing you should do after installing your SDCC compiler is to see if it runs. Type "sdcc --version" at
the prompt, and the program should run and output its version like:
SDCC : mcs51/z80/avr/ds390/pic16/pic14/ds400/hc08 2.5.6 #4169 (May 8 2006)
(UNIX)
If it doesn’t run, or gives a message about not finding sdcc program, then you need to check over your instal-
lation. Make sure that the sdcc bin directory is in your executable search path defined by the PATH environment
setting (see section 2.8 Install trouble-shooting for suggestions). Make sure that the sdcc program is in the bin
folder, if not perhaps something did not install correctly.

SDCC is commonly installed as described in section ”Install and search paths”.

Make sure the compiler works on a very simple example. Type in the following test.c program using your
favorite ASCII editor:
1 If you should know why please drop us a note

18
2.8. INSTALL TROUBLE-SHOOTING CHAPTER 2. INSTALLING SDCC

char test;

void main(void) {
test=0;
}

Compile this using the following command: "sdcc -c test.c". If all goes well, the compiler will generate a
test.asm and test.rel file. Congratulations, you’ve just compiled your first program with SDCC. We used the -c
option to tell SDCC not to link the generated code, just to keep things simple for this step.

The next step is to try it with the linker. Type in "sdcc test.c". If all goes well the compiler will link
with the libraries and produce a test.ihx output file. If this step fails (no test.ihx, and the linker generates warnings),
then the problem is most likely that SDCC cannot find the /usr/local/share/sdcc/lib directory (see section 2.8 Install
trouble-shooting for suggestions).

The final test is to ensure SDCC can use the standard header files and libraries. Edit test.c and change it to
the following:

#include <string.h>

char str1[10];

void main(void) {
strcpy(str1, "testing");
}
Compile this by typing "sdcc test.c". This should generate a test.ihx output file, and it should give no warnings
such as not finding the string.h file. If it cannot find the string.h file, then the problem is that SDCC cannot find
the /usr/local/share/sdcc/include directory (see the section 2.8 Install trouble-shooting section for suggestions). Use
option --print-search-dirs to find exactly where SDCC is looking for the include and lib files.

2.8 Install Trouble-shooting


2.8.1 If SDCC does not build correctly
A thing to try is starting from scratch by unpacking the .tgz source package again in an empty directory. Configure
it like:

./configure 2>&1 | tee configure.log

and build it like:

make 2>&1 | tee make.log

If anything goes wrong, you can review the log files to locate the problem. Or a relevant part of this can
be attached to an email that could be helpful when requesting help from the mailing list.

2.8.2 What the ”./configure” does


The ”./configure” command is a script that analyzes your system and performs some configuration to ensure the
source package compiles on your system. It will take a few minutes to run, and will compile a few tests to determine
what compiler features are installed.

2.8.3 What the ”make” does


This runs the GNU make tool, which automatically compiles all the source packages into the final installed binary
executables.

19
2.9. COMPONENTS OF SDCC CHAPTER 2. INSTALLING SDCC

2.8.4 What the ”make install” command does.


This will install the compiler, other executables libraries and include files into the appropriate directories. See
sections 2.2, 2.3 about install and search paths.
On most systems you will need super-user privileges to do this.

2.9 Components of SDCC


SDCC is not just a compiler, but a collection of tools by various developers. These include linkers, assemblers,
simulators and other components. Here is a summary of some of the components. Note that the included simulator
and assembler have separate documentation which you can find in the source package in their respective directories.
As SDCC grows to include support for other processors, other packages from various developers are included and
may have their own sets of documentation.

You might want to look at the files which are installed in <installdir>. At the time of this writing, we find
the following programs for gcc-builds:

In <installdir>/bin:
• sdcc - The compiler.
• sdcpp - The C preprocessor.
• sdas8051 - The assembler for 8051 type processors.
• sdasz80, sdasgb - The Z80 and GameBoy Z80 assemblers.
• sdas6808 - The 6808 assembler.
• sdld -The linker for 8051 type processors.
• sdldz80, sdldgb - The Z80 and GameBoy Z80 linkers.
• sdld6808 - The 6808 linker.
• s51 - The ucSim 8051 simulator.
• sz80 - The ucSim Z80 simulator.
• shc08 - The ucSim 6808 simulator.
• sdcdb - The source debugger.
• sdcclib - A tool for creating sdcc libraries
• asranlib - A tool for indexing sdcc ar libraries
• packihx - A tool to pack (compress) Intel hex files.
• makebin - A tool to convert Intel Hex file to a binary and GameBoy binary image file format.
In <installdir>/share/sdcc/include
• the include files
In <installdir>/share/sdcc/non-free/include
• the non-free include files
In <installdir>/share/sdcc/lib
• the src and target subdirectories with the precompiled relocatables.
In <installdir>/share/sdcc/non-free/lib
• the src and target subdirectories with the non-free precompiled relocatables.
In <installdir>/share/sdcc/doc
• the documentation

20
2.9. COMPONENTS OF SDCC CHAPTER 2. INSTALLING SDCC

2.9.1 sdcc - The Compiler


This is the actual compiler, it in turn uses the c-preprocessor and invokes the assembler and linkage editor.

2.9.2 sdcpp - The C-Preprocessor


The preprocessor is a modified version of the GNU cpp preprocessor http://gcc.gnu.org/. The C prepro-
cessor is used to pull in #include sources, process #ifdef statements, #defines and so on.

2.9.3 sdas, sdld - The Assemblers and Linkage Editors


This is a set of retargettable assemblers and linkage editors, which was developed by Alan Baldwin. John Hartman
created the version for 8051, and I (Sandeep) have made some enhancements and bug fixes for it to work properly
with SDCC.
SDCC uses an about 1998 branch of asxxxx version 2.0 which unfortunately is not compatible with the more
advanced (f.e. macros, more targets) ASxxxx Cross Assemblers nowadays available from Alan Baldwin http:
//shop-pdp.kent.edu/. In 2009 Alan made his ASxxxx Cross Assemblers version 5.0 available under the
GPL licence (GPLv3 or later), so a reunion could be possible. Thanks Alan!

2.9.4 s51, sz80, shc08 - The Simulators


s51, sz80 and shc08 are free open source simulators developed by Daniel Drotos. The simulators are built as part of
the build process. For more information visit Daniel’s web site at: http://mazsola.iit.uni-miskolc.
hu/~drdani/embedded/s51. It currently supports the core mcs51, the Dallas DS80C390, the Phillips XA51
family, the Z80 and the 6808.

2.9.5 sdcdb - Source Level Debugger


SDCDB is the companion source level debugger. More about SDCDB in section 5.1. The current version of the
debugger uses Daniel’s Simulator S51, but can be easily changed to use other simulators.

21
Chapter 3

Using SDCC

3.1 Compiling
3.1.1 Single Source File Projects
For single source file 8051 projects the process is very simple. Compile your programs with the following command
"sdcc sourcefile.c". This will compile, assemble and link your source file. Output files are as follows:
• sourcefile.asm - Assembler source file created by the compiler

• sourcefile.lst - Assembler listing file created by the Assembler


• sourcefile.rst - Assembler listing file updated with linkedit information, created by linkage editor
• sourcefile.sym - symbol listing for the sourcefile, created by the assembler
• sourcefile.rel - Object file created by the assembler, input to Linkage editor

• sourcefile.map - The memory map for the load module, created by the Linker
• sourcefile.mem - A file with a summary of the memory usage
• sourcefile.ihx - The load module in Intel hex format (you can select the Motorola S19 format with --out-fmt-
s19. If you need another format you might want to use objdump or srecord - see also section 3.1.2). Both
formats are documented in the documentation of srecord
• sourcefile.adb - An intermediate file containing debug information needed to create the .cdb file (with --
debug)
• sourcefile.cdb - An optional file (with --debug) containing debug information. The format is documented in
cdbfileformat.pdf

• sourcefile. - (no extension) An optional AOMF or AOMF51 file containing debug information (generated
with option --debug). The (Intel) absolute object module f ormat is a subformat of the OMF51 format and is
commonly used by third party tools (debuggers, simulators, emulators).
• sourcefile.dump* - Dump file to debug the compiler it self (generated with option --dumpall) (see section
3.2.10 and section 9.1 ”Anatomy of the compiler”).

3.1.2 Postprocessing the Intel Hex file


In most cases this won’t be needed but the Intel Hex file which is generated by SDCC might include lines of
varying length and the addresses within the file are not guaranteed to be strictly ascending. If your toolchain or a
bootloader does not like this you can use the tool packihx which is part of the SDCC distribution:

packihx sourcefile.ihx >sourcefile.hex

22
3.1. COMPILING CHAPTER 3. USING SDCC

The separately available srecord package additionally allows to set undefined locations to a predefined value, to
insert checksums of various flavours (crc, add, xor) and to perform other manipulations (convert, split, crop, offset,
...).

srec_cat sourcefile.ihx -intel -o sourcefile.hex -intel

An example for a more complex command line1 could look like:

srec_cat sourcefile.ihx -intel -fill 0x12 0x0000 0xfffe -little-endian-checksum-negative 0xfffe 0x02 0x02 -o source-
file.hex -intel

The srecord package is available at http://sf.net/projects/srecord.

3.1.3 Projects with Multiple Source Files


SDCC can compile only ONE file at a time. Let us for example assume that you have a project containing the
following files:

foo1.c (contains some functions)


foo2.c (contains some more functions)
foomain.c (contains more functions and the function main)

The first two files will need to be compiled separately with the commands:

sdcc -c foo1.c
sdcc -c foo2.c

Then compile the source file containing the main() function and link the files together with the following command:

sdcc foomain.c foo1.rel foo2.rel

Alternatively, foomain.c can be separately compiled as well:

sdcc -c foomain.c
sdcc foomain.rel foo1.rel foo2.rel

The file containing the main() function MUST be the FIRST file specified in the command line, since the
linkage editor processes file in the order they are presented to it. The linker is invoked from SDCC using a script
file with extension .lnk. You can view this file to troubleshoot linking problems such as those arising from missing
libraries.

3.1.4 Projects with Additional Libraries


Some reusable routines may be compiled into a library, see the documentation for the assembler and linkage
editor (which are in <installdir>/share/sdcc/doc) for how to create a .lib library file. Libraries created in this
manner can be included in the command line. Make sure you include the -L <library-path> option to tell the
linker where to look for these files if they are not in the current directory. Here is an example, assuming you have
the source file foomain.c and a library foolib.lib in the directory mylib (if that is not the same as your current project):

sdcc foomain.c foolib.lib -L mylib

Note here that mylib must be an absolute path name.

The most efficient way to use libraries is to keep separate modules in separate source files. The lib file
1 the command backfills unused memory with 0x12 and the overall 16 bit sum of the complete 64 kByte block is zero. If the program counter

on an mcs51 runs wild the backfill pattern 0x12 will be interpreted as an lcall to address 0x1212 (where an emergency routine could sit).

23
3.1. COMPILING CHAPTER 3. USING SDCC

now should name all the modules.rel files. For an example see the standard library file libsdcc.lib in the directory
<installdir>/share/lib/small.

3.1.5 Using sdcclib to Create and Manage Libraries


Alternatively, instead of having a .rel file for each entry on the library file as described in the preceding section,
sdcclib can be used to embed all the modules belonging to such library in the library file itself. This results in a
larger library file, but it greatly reduces the number of disk files accessed by the linker. Additionally, the packed
library file contains an index of all include modules and symbols that significantly speeds up the linking process.
To display a list of options supported by sdcclib type:

sdcclib -?

To create a new library file, start by compiling all the required modules. For example:

sdcc -c _divsint.c
sdcc -c _divuint.c
sdcc -c _modsint.c
sdcc -c _moduint.c
sdcc -c _mulint.c

This will create files _divsint.rel, _divuint.rel, _modsint.rel, _moduint.rel, and _mulint.rel. The next step is to
add the .rel files to the library file:

sdcclib libint.lib _divsint.rel


sdcclib libint.lib _divuint.rel
sdcclib libint.lib _modsint.rel
sdcclib libint.lib _moduint.rel
sdcclib libint.lib _mulint.rel

Or, if you preffer:

sdcclib libint.lib _divsint.rel _divuint.rel _modsint.rel _moduint.rel _mulint.rel

If the file already exists in the library, it will be replaced. If a list of .rel files is available, you can tell sdcclib to
add those files to a library. For example, if the file ’myliblist.txt’ contains

_divsint.rel
_divuint.rel
_modsint.rel
_moduint.rel
_mulint.rel

Use

sdcclib -l libint.lib myliblist.txt

Additionally, you can instruct sdcclib to compile the files before adding them to the library. This is achieved
using the environment variables SDCCLIB_CC and/or SDCCLIB_AS. For example:

set SDCCLIB_CC=sdcc -c
sdcclib -l libint.lib myliblist.txt

To see what modules and symbols are included in the library, options -s and -m are available. For example:

sdcclib -s libint.lib
_divsint.rel:

24
3.2. COMMAND LINE OPTIONS CHAPTER 3. USING SDCC

__divsint_a_1_1
__divsint_PARM_2
__divsint
_divuint.rel:
__divuint_a_1_1
__divuint_PARM_2
__divuint_reste_1_1
__divuint_count_1_1
__divuint
_modsint.rel:
__modsint_a_1_1
__modsint_PARM_2
__modsint
_moduint.rel:
__moduint_a_1_1
__moduint_PARM_2
__moduint_count_1_1
__moduint
_mulint.rel:
__mulint_PARM_2
__mulint

If the source files are compiled using --debug, the corresponding debug information file .adb will be included
in the library file as well. The library files created with sdcclib are plain text files, so they can be viewed with a text
editor. It is not recommended to modify a library file created with sdcclib using a text editor, as there are file index
numbers located across the file used by the linker to quickly locate the required module to link. Once a .rel file (as
well as a .adb file) is added to a library using sdcclib, it can be safely deleted, since all the information required
for linking is embedded in the library file itself. Library files created using sdcclib are used as described in the
preceding sections.

3.1.6 Using ar to Create and Manage Libraries


Support for ar format libraries was introduced in sdcc 2.9.0. Ar is a standard archive managing utility on unices
(Linux, Mac OS X, several unix flavors) so it is not included in the sdcc package.

For Windows platform you can find ar utility in GNU binutils package included in several projects: Cyg-
win at http://www.cygwin.com/, MinGW at http://www.mingw.org/.

Both the GNU and BSD ar format variants are supported by sdld linkers. Ar doesn’t natively understand
the sdas object file format, so there is a special version of ranlib distributed with sdcc, called asranlib, which
produces the ar symbol lookup table.

To create a library containing sdas object files, you should use the following sequence:

ar -Sq <library name>.lib <list of .rel files>


asranlib <library name>.lib

3.2 Command Line Options


3.2.1 Processor Selection Options
-mmcs51 Generate code for the Intel MCS51 family of processors. This is the default processor target.
-mds390 Generate code for the Dallas DS80C390 processor.
-mds400 Generate code for the Dallas DS80C400 processor.

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3.2. COMMAND LINE OPTIONS CHAPTER 3. USING SDCC

-mhc08 Generate code for the Freescale/Motorola HC08 family of processors.


-mz80 Generate code for the Zilog Z80 family of processors.
-mgbz80 Generate code for the GameBoy Z80 processor (Not actively maintained).
-mpic14 Generate code for the Microchip PIC 14-bit processors (p16f84 and variants. In development, not
complete).

-mpic16 Generate code for the Microchip PIC 16-bit processors (p18f452 and variants. In development, not
complete).
-mtlcs900h Generate code for the Toshiba TLCS-900H processor (Not maintained, not complete).
-mxa51 Generate code for the Phillips XA51 processor (Not maintained, not complete).

SDCC inspects the program name it was called with so the processor family can also be selected by renaming the
sdcc binary (to f.e. z80-sdcc) or by calling SDCC from a suitable link. Option -m has higher priority than setting
from program name.

3.2.2 Preprocessor Options


SDCC uses an adapted version of the GNU Compiler Collection preprocessor cpp (gcc http://gcc.gnu.
org/). If you need more dedicated options than those listed below please refer to the GCC CPP Manual at
http://www.gnu.org/software/gcc/onlinedocs/.
-I<path> The additional location where the preprocessor will look for <..h> or “..h” files.
-D<macro[=value]> Command line definition of macros. Passed to the preprocessor.
-M Tell the preprocessor to output a rule suitable for make describing the dependencies of each object file.
For each source file, the preprocessor outputs one make-rule whose target is the object file name for
that source file and whose dependencies are all the files ‘#include’d in it. This rule may be a single line
or may be continued with ‘\’-newline if it is long. The list of rules is printed on standard output instead
of the preprocessed C program. ‘-M’ implies ‘-E’.
-C Tell the preprocessor not to discard comments. Used with the ‘-E’ option.
-MM Like ‘-M’ but the output mentions only the user header files included with ‘#include “file"’. System
header files included with ‘#include <file>’ are omitted.
-Aquestion(answer) Assert the answer answer for question, in case it is tested with a preprocessor conditional
such as ‘#if #question(answer)’. ‘-A-’ disables the standard assertions that normally describe the target
machine.
-Umacro Undefine macro macro. ‘-U’ options are evaluated after all ‘-D’ options, but before any ‘-include’ and
‘-imacros’ options.
-dM Tell the preprocessor to output only a list of the macro definitions that are in effect at the end of
preprocessing. Used with the ‘-E’ option.
-dD Tell the preprocessor to pass all macro definitions into the output, in their proper sequence in the rest
of the output.
-dN Like ‘-dD’ except that the macro arguments and contents are omitted. Only ‘#define name’ is included
in the output.
-pedantic-parse-number Pedantic parse numbers so that situations like 0xfe-LO_B(3) are parsed properly and the
macro LO_B(3) gets expanded. See also #pragma pedantic_parse_number on page 57 in section3.19
Note: this functionality is not in conformance with C99 standard!
-Wp preprocessorOption[,preprocessorOption]... Pass the preprocessorOption to the preprocessor sdcpp.

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3.2.3 Linker Options


-L --lib-path <absolute path to additional libraries> This option is passed to the linkage editor’s additional libraries
search path. The path name must be absolute. Additional library files may be specified in the command
line. See section Compiling programs for more details.
--xram-loc <Value> The start location of the external ram, default value is 0. The value entered can be in Hex-
adecimal or Decimal format, e.g.: --xram-loc 0x8000 or --xram-loc 32768.

--code-loc <Value> The start location of the code segment, default value 0. Note when this option is used the
interrupt vector table is also relocated to the given address. The value entered can be in Hexadecimal
or Decimal format, e.g.: --code-loc 0x8000 or --code-loc 32768.
--stack-loc <Value> By default the stack is placed after the data segment. Using this option the stack can be
placed anywhere in the internal memory space of the 8051. The value entered can be in Hexadecimal
or Decimal format, e.g. --stack-loc 0x20 or --stack-loc 32. Since the sp register is incremented before
a push or call, the initial sp will be set to one byte prior the provided value. The provided value should
not overlap any other memory areas such as used register banks or the data segment and with enough
space for the current application. The --pack-iram option (which is now a default setting) will override
this setting, so you should also specify the --no-pack-iram option if you need to manually place the
stack.

--xstack-loc <Value> By default the external stack is placed after the pdata segment. Using this option the xstack
can be placed anywhere in the external memory space of the 8051. The value entered can be in
Hexadecimal or Decimal format, e.g. --xstack-loc 0x8000 or --stack-loc 32768. The provided value
should not overlap any other memory areas such as the pdata or xdata segment and with enough space
for the current application.

--data-loc <Value> The start location of the internal ram data segment. The value entered can be in Hexadecimal
or Decimal format, eg. --data-loc 0x20 or --data-loc 32. (By default, the start location of the internal
ram data segment is set as low as possible in memory, taking into account the used register banks and
the bit segment at address 0x20. For example if register banks 0 and 1 are used without bit variables,
the data segment will be set, if --data-loc is not used, to location 0x10.)

--idata-loc <Value> The start location of the indirectly addressable internal ram of the 8051, default value is 0x80.
The value entered can be in Hexadecimal or Decimal format, eg. --idata-loc 0x88 or --idata-loc 136.
--bit-loc <Value> The start location of the bit addressable internal ram of the 8051. This is not implemented yet.
Instead an option can be passed directly to the linker: -Wl -bBSEG=<Value>.

--out-fmt-ihx The linker output (final object code) is in Intel Hex format. This is the default option. The format
itself is documented in the documentation of srecord.
--out-fmt-s19 The linker output (final object code) is in Motorola S19 format. The format itself is documented in
the documentation of srecord.
--out-fmt-elf The linker output (final object code) is in ELF format. (Currently only supported for the HC08
processors)
-Wl linkOption[,linkOption]... Pass the linkOption to the linker. If a bootloader is used an option like ”-Wl -
bCSEG=0x1000” would be typical to set the start of the code segment. Either use the double quotes
around this option or use no space (e.g. -Wl-bCSEG=0x1000). See also #pragma constseg and
#pragma codeseg in section3.19. File sdcc/sdas/doc/asxhtm.html has more on linker options.

3.2.4 MCS51 Options


--model-small Generate code for Small model programs, see section Memory Models for more details. This is the
default model.

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3.2. COMMAND LINE OPTIONS CHAPTER 3. USING SDCC

--model-medium Generate code for Medium model programs, see section Memory Models for more details. If
this option is used all source files in the project have to be compiled with this option. It must also be
used when invoking the linker.
--model-large Generate code for Large model programs, see section Memory Models for more details. If this
option is used all source files in the project have to be compiled with this option. It must also be used
when invoking the linker.
--model-huge Generate code for Huge model programs, see section Memory Models for more details. If this
option is used all source files in the project have to be compiled with this option. It must also be used
when invoking the linker.
--xstack Uses a pseudo stack in the pdata area (usually the first 256 bytes in the external ram) for allocating
variables and passing parameters. See section 3.18.1.2 External Stack for more details.
--iram-size <Value> Causes the linker to check if the internal ram usage is within limits of the given value.
--xram-size <Value> Causes the linker to check if the external ram usage is within limits of the given value.
--code-size <Value> Causes the linker to check if the code memory usage is within limits of the given value.

--stack-size <Value> Causes the linker to check if there is at minimum <Value> bytes for stack.
--pack-iram Causes the linker to use unused register banks for data variables and pack data, idata and stack
together. This is the default and this option will probably be removed along with the removal of --no-
pack-iram.

--no-pack-iram (deprecated) Causes the linker to use old style for allocating memory areas. This option is now
deprecated and will be removed in future versions.
--acall-ajmp Replaces the three byte instructions lcall/ljmp with the two byte instructions acall/ajmp. Only use
this option if your code is in the same 2k block of memory. You may need to use this option for some
8051 derivatives which lack the lcall/ljmp instructions..

3.2.5 DS390 / DS400 Options


--model-flat24 Generate 24-bit flat mode code. This is the one and only that the ds390 code generator supports
right now and is default when using -mds390. See section Memory Models for more details.

--protect-sp-update disable interrupts during ESP:SP updates.


--stack-10bit Generate code for the 10 bit stack mode of the Dallas DS80C390 part. This is the one and only that
the ds390 code generator supports right now and is default when using -mds390. In this mode, the
stack is located in the lower 1K of the internal RAM, which is mapped to 0x400000. Note that the
support is incomplete, since it still uses a single byte as the stack pointer. This means that only the
lower 256 bytes of the potential 1K stack space will actually be used. However, this does allow you to
reclaim the precious 256 bytes of low RAM for use for the DATA and IDATA segments. The compiler
will not generate any code to put the processor into 10 bit stack mode. It is important to ensure that
the processor is in this mode before calling any re-entrant functions compiled with this option. In
principle, this should work with the --stack-auto option, but that has not been tested. It is incompatible
with the --xstack option. It also only makes sense if the processor is in 24 bit contiguous addressing
mode (see the --model-flat24 option).
--stack-probe insert call to function __stack_probe at each function prologue.
--tini-libid <nnnn> LibraryID used in -mTININative.
--use-accelerator generate code for DS390 Arithmetic Accelerator.

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3.2.6 Z80 Options


--callee-saves-bc Force a called function to always save BC.

--no-std-crt0 When linking, skip the standard crt0.rel object file. You must provide your own crt0.rel for your
system when linking.
--portmode=<Value> Determinate PORT I/O mode (<Value> is z80 or z180).
--asm=<Value> Define assembler name (<Value> is rgbds, sdasz80, isas or z80asm).

--codeseg <Value> Use <Value> for the code segment name.


--constseg <Value> Use <Value> for the const segment name.

3.2.7 GBZ80 Options


--callee-saves-bc Force a called function to always save BC.

--no-std-crt0 When linking, skip the standard crt0.rel object file. You must provide your own crt0.rel for your
system when linking.
-bo <Num> Use code bank <Num>.
-ba <Num> Use data bank <Num>.

--codeseg <Value> Use <Value> for the code segment name.


--constseg <Value> Use <Value> for the const segment name.

3.2.8 Optimization Options


--nogcse Will not do global subexpression elimination, this option may be used when the compiler creates
undesirably large stack/data spaces to store compiler temporaries (spill locations, sloc). A warning
message will be generated when this happens and the compiler will indicate the number of extra bytes
it allocated. It is recommended that this option NOT be used, #pragma nogcse can be used to turn off
global subexpression elimination for a given function only.

--noinvariant Will not do loop invariant optimizations, this may be turned off for reasons explained for the previ-
ous option. For more details of loop optimizations performed see Loop Invariants in section 8.1.4. It
is recommended that this option NOT be used, #pragma noinvariant can be used to turn off invariant
optimizations for a given function only.
--noinduction Will not do loop induction optimizations, see section strength reduction for more details. It is
recommended that this option is NOT used, #pragma noinduction can be used to turn off induction
optimizations for a given function only.
--nojtbound Will not generate boundary condition check when switch statements are implemented using jump-
tables. See section 8.1.7 Switch Statements for more details. It is recommended that this option is
NOT used, #pragma nojtbound can be used to turn off boundary checking for jump tables for a given
function only.
--noloopreverse Will not do loop reversal optimization.
--nolabelopt Will not optimize labels (makes the dumpfiles more readable).
--no-xinit-opt Will not memcpy initialized data from code space into xdata space. This saves a few bytes in code
space if you don’t have initialized data.

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--nooverlay The compiler will not overlay parameters and local variables of any function, see section Parameters
and local variables for more details.
--no-peep Disable peep-hole optimization with built-in rules.
--peep-file <filename> This option can be used to use additional rules to be used by the peep hole optimizer. See
section 8.1.13 Peep Hole optimizations for details on how to write these rules.

--peep-asm Pass the inline assembler code through the peep hole optimizer. This can cause unexpected changes
to inline assembler code, please go through the peephole optimizer rules defined in the source file tree
’<target>/peeph.def’ before using this option.
--opt-code-speed The compiler will optimize code generation towards fast code, possibly at the expense of code
size.
--opt-code-size The compiler will optimize code generation towards compact code, possibly at the expense of code
speed.

3.2.9 Other Options


-v --version displays the sdcc version.
-c --compile-only will compile and assemble the source, but will not call the linkage editor.
--c1mode reads the preprocessed source from standard input and compiles it. The file name for the assembler
output must be specified using the -o option.

-E Run only the C preprocessor. Preprocess all the C source files specified and output the results to
standard output.
-o <path/file> The output path where everything will be placed or the file name used for all generated output
files. If the parameter is a path, it must have a trailing slash (or backslash for the Windows bina-
ries) to be recognized as a path. Note for Windows users: if the path contains spaces, it should be
surrounded by quotes. The trailing backslash should be doubled in order to prevent escaping the fi-
nal quote, for example: -o ”F:\Projects\test3\output 1\\” or put after the final quote, for example: -o
”F:\Projects\test3\output 1”\. The path using slashes for directory delimiters can be used too, for
example: -o ”F:/Projects/test3/output 1/”.

--stack-auto All functions in the source file will be compiled as reentrant, i.e. the parameters and local variables
will be allocated on the stack. See section 3.7 Parameters and Local Variables for more details. If
this option is used all source files in the project should be compiled with this option. It automatically
implies --int-long-reent and --float-reent.
--callee-saves function1[,function2][,function3].... The compiler by default uses a caller saves convention for
register saving across function calls, however this can cause unnecessary register pushing and popping
when calling small functions from larger functions. This option can be used to switch the register
saving convention for the function names specified. The compiler will not save registers when calling
these functions, no extra code will be generated at the entry and exit (function prologue and epilogue)
for these functions to save and restore the registers used by these functions, this can SUBSTANTIALLY
reduce code and improve run time performance of the generated code. In the future the compiler (with
inter procedural analysis) will be able to determine the appropriate scheme to use for each function
call. DO NOT use this option for built-in functions such as _mulint..., if this option is used for a library
function the appropriate library function needs to be recompiled with the same option. If the project
consists of multiple source files then all the source file should be compiled with the same --callee-saves
option string. Also see #pragma callee_saves on page 56.

--all-callee-saves Function of --callee-saves will be applied to all functions by default.

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3.2. COMMAND LINE OPTIONS CHAPTER 3. USING SDCC

--debug When this option is used the compiler will generate debug information. The debug information col-
lected in a file with .cdb extension can be used with the SDCDB. For more information see documen-
tation for SDCDB. Another file with no extension contains debug information in AOMF or AOMF51
format which is commonly used by third party tools.
-S Stop after the stage of compilation proper; do not assemble. The output is an assembler code file for
the input file specified.
--int-long-reent Integer (16 bit) and long (32 bit) libraries have been compiled as reentrant. Note by default these
libraries are compiled as non-reentrant. See section Installation for more details.
--cyclomatic This option will cause the compiler to generate an information message for each function in the
source file. The message contains some important information about the function. The number of
edges and nodes the compiler detected in the control flow graph of the function, and most importantly
the cyclomatic complexity see section on Cyclomatic Complexity for more details.
--float-reent Floating point library is compiled as reentrant. See section Installation for more details.
--funsigned-char The default signedness for every type is signed. In some embedded environments the default
signedness of char is unsigned. To set the signess for characters to unsigned, use the option --
funsigned-char. If this option is set and no signedness keyword (unsigned/signed) is given, a char will
be signed. All other types are unaffected.
--main-return This option can be used if the code generated is called by a monitor program or if the main routine
includes an endless loop. This option results in slightly smaller code and saves two bytes of stack
space. The return from the ’main’ function will return to the function calling main. The default setting
is to lock up i.e. generate a ’sjmp .’.
--nostdinc This will prevent the compiler from passing on the default include path to the preprocessor.
--nostdlib This will prevent the compiler from passing on the default library path to the linker.
--verbose Shows the various actions the compiler is performing.
-V Shows the actual commands the compiler is executing.
--no-c-code-in-asm Hides your ugly and inefficient c-code from the asm file, so you can always blame the compiler
:)
--fverbose-asm Include code generator and peep-hole comments in the generated asm files.
--no-peep-comments Don’t include peep-hole comments in the generated asm files even if --fverbose-asm option
is specified.
--i-code-in-asm Include i-codes in the asm file. Sounds like noise but is most helpful for debugging the compiler
itself.
--less-pedantic Disable some of the more pedantic warnings. For more details, see the less_pedantic pragma on
page 56.
--disable-warning <nnnn> Disable specific warning with number <nnnn>.
--Werror Treat all warnings as errors.
--print-search-dirs Display the directories in the compiler’s search path
--vc Display errors and warnings using MSVC style, so you can use SDCC with the visual studio IDE.
With SDCC both offering a GCC-like (the default) and a MSVC-like output style, integration into
most programming editors should be straightforward.
--use-stdout Send errors and warnings to stdout instead of stderr.
-Wa asmOption[,asmOption]... Pass the asmOption to the assembler. See file sdcc/sdas/doc/asxhtm.html for
assembler options.cd

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--std-sdcc89 Generally follow the C89 standard, but allow SDCC features that conflict with the standard (default).
--std-c89 Follow the C89 standard and disable SDCC features that conflict with the standard.
--std-sdcc99 Generally follow the C99 standard, but allow SDCC features that conflict with the standard (incom-
plete support).

--std-c99 Follow the C99 standard and disable SDCC features that conflict with the standard (incomplete sup-
port).
--codeseg <Name> The name to be used for the code segment, default CSEG. This is useful if you need to tell the
compiler to put the code in a special segment so you can later on tell the linker to put this segment in
a special place in memory. Can be used for instance when using bank switching to put the code in a
bank.
--constseg <Name> The name to be used for the const segment, default CONST. This is useful if you need to tell
the compiler to put the const data in a special segment so you can later on tell the linker to put this
segment in a special place in memory. Can be used for instance when using bank switching to put the
const data in a bank.

--fdollars-in-identifiers Permit ’$’ as an identifier character.


--more-pedantic Actually this is not a SDCC compiler option but if you want more warnings you can use a sepa-
rate tool dedicated to syntax checking like splint http://www.splint.org. To make your source
files parseable by splint you will have to include lint.h in your source file and add brackets around ex-
tended keywords (like ”__at (0xab)” and ”__interrupt (2)”).
Splint has an excellent on line manual at http://www.splint.org/manual/ and it’s capabili-
ties go beyond pure syntax checking. You’ll need to tell splint the location of SDCC’s include files so
a typical command line could look like this:
splint -I /usr/local/share/sdcc/include/mcs51/ myprogram.c
--short-is-8bits Treat short as 8-bit (for backward compatibility with older versions of compiler - see section 1.4)

--use-non-free Search / include non-free licensed libraries and header files, located under the non-free directory -
see section 2.3

3.2.10 Intermediate Dump Options


The following options are provided for the purpose of retargetting and debugging the compiler. They provide a
means to dump the intermediate code (iCode) generated by the compiler in human readable form at various stages
of the compilation process. More on iCodes see chapter 9.1 ”The anatomy of the compiler”.
--dumpraw This option will cause the compiler to dump the intermediate code into a file of named <source
filename>.dumpraw just after the intermediate code has been generated for a function, i.e. before any
optimizations are done. The basic blocks at this stage ordered in the depth first number, so they may
not be in sequence of execution.
--dumpgcse Will create a dump of iCodes, after global subexpression elimination, into a file named <source
filename>.dumpgcse.
--dumpdeadcode Will create a dump of iCodes, after deadcode elimination, into a file named <source file-
name>.dumpdeadcode.
--dumploop Will create a dump of iCodes, after loop optimizations, into a file named <source file-
name>.dumploop.
--dumprange Will create a dump of iCodes, after live range analysis, into a file named <source file-
name>.dumprange.
--dumlrange Will dump the life ranges for all symbols.

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--dumpregassign Will create a dump of iCodes, after register assignment, into a file named <source file-
name>.dumprassgn.
--dumplrange Will create a dump of the live ranges of iTemp’s
--dumpall Will cause all the above mentioned dumps to be created.

3.2.11 Redirecting output on Windows Shells


By default SDCC writes its error messages to ”standard error”. To force all messages to ”standard out-
put” use --use-stdout. Additionally, if you happen to have visual studio installed in your windows machine, you
can use it to compile your sources using a custom build and the SDCC --vc option. Something like this should work:

c:\sdcc\bin\sdcc.exe --vc --model-large -c $(InputPath)

3.3 Environment variables


SDCC recognizes the following environment variables:
SDCC_LEAVE_SIGNALS SDCC installs a signal handler to be able to delete temporary files after an user break
(^C) or an exception. If this environment variable is set, SDCC won’t install the signal handler in order
to be able to debug SDCC.

TMP, TEMP, TMPDIR Path, where temporary files will be created. The order of the variables is the search order.
In a standard *nix environment these variables are not set, and there’s no need to set them. On Windows
it’s recommended to set one of them.
SDCC_HOME Path, see section 2.2 ” Install Paths”.

SDCC_INCLUDE Path, see section 2.3 ”Search Paths”.


SDCC_LIB Path, see section 2.3 ”Search Paths”..
There are some more environment variables recognized by SDCC, but these are mainly used for debugging pur-
poses. They can change or disappear very quickly, and will never be documented2 .

3.4 Storage Class Language Extensions


3.4.1 MCS51/DS390 Storage Class Language Extensions
In addition to the ANSI storage classes SDCC allows the following MCS51 specific storage classes:

3.4.1.1 data / near


This is the default storage class for the Small Memory model (data and near or the more ANSI-C compliant forms
__data and __near can be used synonymously). Variables declared with this storage class will be allocated in the
directly addressable portion of the internal RAM of a 8051, e.g.:
__data unsigned char test_data;
Writing 0x01 to this variable generates the assembly code:

75*00 01 mov _test_data,#0x01


2 if you are curious search in SDCC’s sources for ”getenv”

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3.4.1.2 xdata / far


Variables declared with this storage class will be placed in the external RAM. This is the default storage class for
the Large Memory model, e.g.:
__xdata unsigned char test_xdata;
Writing 0x01 to this variable generates the assembly code:
90s00r00 mov dptr,#_test_xdata
74 01 mov a,#0x01
F0 movx @dptr,a

3.4.1.3 idata
Variables declared with this storage class will be allocated into the indirectly addressable portion of the internal
ram of a 8051, e.g.:
__idata unsigned char test_idata;
Writing 0x01 to this variable generates the assembly code:
78r00 mov r0,#_test_idata
76 01 mov @r0,#0x01
Please note, the first 128 byte of idata physically access the same RAM as the data memory. The original 8051 had
128 byte idata memory, nowadays most devices have 256 byte idata memory. The stack is located in idata memory.

3.4.1.4 pdata
Paged xdata access is just as straightforward as using the other addressing modes of a 8051. It is typically located
at the start of xdata and has a maximum size of 256 bytes. The following example writes 0x01 to the pdata variable.
Please note, pdata access physically accesses xdata memory. The high byte of the address is determined by port
P2 (or in case of some 8051 variants by a separate Special Function Register, see section 4.1). This is the default
storage class for the Medium Memory model, e.g.:
__pdata unsigned char test_pdata;
Writing 0x01 to this variable generates the assembly code:
78r00 mov r0,#_test_pdata
74 01 mov a,#0x01
F2 movx @r0,a
If the --xstack option is used the pdata memory area is followed by the xstack memory area and the sum of their
sizes is limited to 256 bytes.

3.4.1.5 code
’Variables’ declared with this storage class will be placed in the code memory:
__code unsigned char test_code;
Read access to this variable generates the assembly code:
90s00r6F mov dptr,#_test_code
E4 clr a
93 movc a,@a+dptr
char indexed arrays of characters in code memory can be accessed efficiently:
__code char test_array[] = {’c’,’h’,’e’,’a’,’p’};
Read access to this array using an 8-bit unsigned index generates the assembly code:
E5*00 mov a,_index
90s00r41 mov dptr,#_test_array
93 movc a,@a+dptr

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3.4.1.6 bit
This is a data-type and a storage class specifier. When a variable is declared as a bit, it is allocated into the bit
addressable memory of 8051, e.g.:
__bit test_bit;
Writing 1 to this variable generates the assembly code:
D2*00 setb _test_bit

The bit addressable memory consists of 128 bits which are located from 0x20 to 0x2f in data memory.
Apart from this 8051 specific storage class most architectures support ANSI-C bitfields3 . In accordance with
ISO/IEC 9899 bits and bitfields without an explicit signed modifier are implemented as unsigned.

3.4.1.7 sfr / sfr16 / sfr32 / sbit


Like the bit keyword, sfr / sfr16 / sfr32 / sbit signify both a data-type and storage class, they are used to describe
the special f unction registers and special bit variables of a 8051, eg:
__sfr __at (0x80) P0; /* special function register P0 at location
0x80 */

/* 16 bit special function register combination for timer 0


with the high byte at location 0x8C and the low byte at location
0x8A */
__sfr16 __at (0x8C8A) TMR0;

__sbit __at (0xd7) CY; /* CY (Carry Flag) */

Special function registers which are located on an address dividable by 8 are bit-addressable, an sbit addresses a
specific bit within these sfr.
16 Bit and 32 bit special function register combinations which require a certain access order are better not declared
using sfr16 or sfr32. Allthough SDCC usually accesses them Least Significant Byte (LSB) first, this is not
guaranteed.

Please note, if you use a header file which was written for another compiler then the sfr / sfr16 / sfr32 / sbit
Storage Class extensions will most likely be not compatible. Specifically the syntax sfr P0 = 0x80; is
compiled without warning by SDCC to an assignment of 0x80 to a variable called P0. Nevertheless with the file !
compiler.h it is possible to write header files which can be shared among different compilers (see section
6.1).

3.4.1.8 Pointers to MCS51/DS390 specific memory spaces


SDCC allows (via language extensions) pointers to explicitly point to any of the memory spaces of the 8051. In
addition to the explicit pointers, the compiler uses (by default) generic pointers which can be used to point to any
of the memory spaces.

Pointer declaration examples:

/* pointer physically in internal ram pointing to object in external


ram */
__xdata unsigned char * __data p;

/* pointer physically in external ram pointing to object in internal


ram */
__data unsigned char * __xdata p;

3 Not really meant as examples, but nevertheless showing what bitfields are about: device/include/mc68hc908qy.h and sup-
port/regression/tests/bitfields.c

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3.4. STORAGE CLASS LANGUAGE EXTENSIONS CHAPTER 3. USING SDCC

/* pointer physically in code rom pointing to data in xdata space


*/
__xdata unsigned char * __code p;

/* pointer physically in code space pointing to data in code space


*/
__code unsigned char * __code p;

/* generic pointer physically located in xdata space */


unsigned char * __xdata p;

/* generic pointer physically located in default memory space */


unsigned char * p;

/* the following is a function pointer physically located in data


space */
char (* __data fp)(void);

Well you get the idea.

All unqualified pointers are treated as 3-byte (4-byte for the ds390) generic pointers.

The highest order byte of the generic pointers contains the data space information. Assembler support rou-
tines are called whenever data is stored or retrieved using generic pointers. These are useful for developing
reusable library routines. Explicitly specifying the pointer type will generate the most efficient code.

3.4.1.9 Notes on MCS51 memory layout


The 8051 family of microcontrollers have a minimum of 128 bytes of internal RAM memory which is structured
as follows:

- Bytes 00-1F - 32 bytes to hold up to 4 banks of the registers R0 to R7,


- Bytes 20-2F - 16 bytes to hold 128 bit variables and,
- Bytes 30-7F - 80 bytes for general purpose use.

Additionally some members of the MCS51 family may have up to 128 bytes of additional, indirectly address-
able, internal RAM memory (idata). Furthermore, some chips may have some built in external memory (xdata)
which should not be confused with the internal, directly addressable RAM memory (data). Sometimes this built in
xdata memory has to be activated before using it (you can probably find this information on the datasheet of the
microcontroller your are using, see also section 3.12 Startup-Code).
Normally SDCC will only use the first bank of registers (register bank 0), but it is possible to specify that
other banks of registers (keyword using ) should be used for example in interrupt routines. By default, the
compiler will place the stack after the last byte of allocated memory for variables. For example, if the first
2 banks of registers are used, and only four bytes are used for data variables, it will position the base of the
internal stack at address 20 (0x14). This implies that as the stack grows, it will use up the remaining register
banks, and the 16 bytes used by the 128 bit variables, and 80 bytes for general purpose use. If any bit variables
are used, the data variables will be placed in unused register banks and after the byte holding the last bit
variable. For example, if register banks 0 and 1 are used, and there are 9 bit variables (two bytes used), data
variables will be placed starting from address 0x10 to 0x20 and continue at address 0x22. You can also use --data-
loc to specify the start address of the data and --iram-size to specify the size of the total internal RAM (data+idata).

By default the 8051 linker will place the stack after the last byte of (i)data variables. Option --stack-loc allows
you to specify the start of the stack, i.e. you could start it after any data in the general purpose area. If your
microcontroller has additional indirectly addressable internal RAM (idata) you can place the stack on it. You may
also need to use --xdata-loc to set the start address of the external RAM (xdata) and --xram-size to specify its size.
Same goes for the code memory, using --code-loc and --code-size. If in doubt, don’t specify any options and see if
the resulting memory layout is appropriate, then you can adjust it.

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3.5. OTHER SDCC LANGUAGE EXTENSIONS CHAPTER 3. USING SDCC

The linker generates two files with memory allocation information. The first, with extension .map shows all the
variables and segments. The second with extension .mem shows the final memory layout. The linker will complain
either if memory segments overlap, there is not enough memory, or there is not enough space for stack. If you get
any linking warnings and/or errors related to stack or segments allocation, take a look at either the .map or .mem
files to find out what the problem is. The .mem file may even suggest a solution to the problem.

3.4.2 Z80/Z180 Storage Class Language Extensions


3.4.2.1 sfr (in/out to 8-bit addresses)
The Z80 family has separate address spaces for memory and input/output memory. I/O memory is accessed with
special instructions, e.g.:
__sfr __at 0x78 IoPort; /* define a var in I/O space at 78h called
IoPort */
Writing 0x01 to this variable generates the assembly code:
3E 01 ld a,#0x01
D3 78 out (_IoPort),a

3.4.2.2 banked sfr (in/out to 16-bit addresses)


The keyword banked is used to support 16 bit addresses in I/O memory e.g.:
__sfr __banked __at 0x123 IoPort;
Writing 0x01 to this variable generates the assembly code:
01 23 01 ld bc,#_IoPort
3E 01 ld a,#0x01
ED 79 out (c),a

3.4.2.3 sfr (in0/out0 to 8 bit addresses on Z180/HD64180)


The compiler option --portmode=180 (80) and a compiler #pragma portmode z180 (z80) is used to turn on (off)
the Z180/HD64180 port addressing instructions in0/out0 instead of in/out. If you include the file z180.h this
will be set automatically.

3.4.3 HC08 Storage Class Language Extensions


3.4.3.1 data
The data storage class declares a variable that resides in the first 256 bytes of memory (the direct page). The HC08
is most efficient at accessing variables (especially pointers) stored here.

3.4.3.2 xdata
The xdata storage class declares a variable that can reside anywhere in memory. This is the default if no storage
class is specified.

3.5 Other SDCC language extensions


3.5.1 Binary constants
SDCC supports the use of binary constants, such as 0b01100010. This feature is only enabled when the compiler
is invoked using –std-sdccxx.

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3.6. ABSOLUTE ADDRESSING CHAPTER 3. USING SDCC

3.6 Absolute Addressing


Data items can be assigned an absolute address with the at <address> keyword, in addition to a storage class, e.g.:
__xdata __at (0x7ffe) unsigned int chksum;
In the above example the variable chksum will be located at 0x7ffe and 0x7fff of the external ram. The compiler
does not reserve any space for variables declared in this way (they are implemented with an equate in the assembler). !
Thus it is left to the programmer to make sure there are no overlaps with other variables that are declared without
the absolute address. The assembler listing file (.lst) and the linker output files (.rst) and (.map) are good places to
look for such overlaps.
If however you provide an initializer actual memory allocation will take place and overlaps will be detected by
the linker. E.g.:
__code __at (0x7ff0) char Id[5] = ”SDCC”;
In the above example the variable Id will be located from 0x7ff0 to 0x7ff4 in code memory.
In case of memory mapped I/O devices the keyword volatile has to be used to tell the compiler that accesses
might not be removed:
volatile __xdata __at (0x8000) unsigned char PORTA_8255;
For some architectures (mcs51) array accesses are more efficient if an (xdata/far) array starts at a block (256 byte)
boundary (section 3.13.1 has an example).
Absolute addresses can be specified for variables in all storage classes, e.g.:
__bit __at (0x02) bvar;
The above example will allocate the variable at offset 0x02 in the bit-addressable space. There is no real advantage
to assigning absolute addresses to variables in this manner, unless you want strict control over all the variables
allocated. One possible use would be to write hardware portable code. For example, if you have a routine that uses
one or more of the microcontroller I/O pins, and such pins are different for two different hardwares, you can declare
the I/O pins in your routine using:
extern volatile __bit MOSI; /* master out, slave in */
extern volatile __bit MISO; /* master in, slave out */
extern volatile __bit MCLK; /* master clock */

/* Input and Output of a byte on a 3-wire serial bus.


If needed adapt polarity of clock, polarity of data and bit
order
*/
unsigned char spi_io(unsigned char out_byte)
{
unsigned char i=8;
do {
MOSI = out_byte & 0x80;
out_byte <<= 1;
MCLK = 1;
/* __asm nop __endasm; */ /* for slow peripherals */
if(MISO)
out_byte += 1;
MCLK = 0;
} while(--i);
return out_byte;
}
Then, someplace in the code for the first hardware you would use
__bit __at (0x80) MOSI; /* I/O port 0, bit 0 */
__bit __at (0x81) MISO; /* I/O port 0, bit 1 */
__bit __at (0x82) MCLK; /* I/O port 0, bit 2 */

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3.7. PARAMETERS & LOCAL VARIABLES CHAPTER 3. USING SDCC

Similarly, for the second hardware you would use


__bit __at (0x83) MOSI; /* I/O port 0, bit 3 */
__bit __at (0x91) MISO; /* I/O port 1, bit 1 */
__bit __at (0x92) MCLK; /* I/O port 1, bit 2 */
and you can use the same hardware dependent routine without changes, as for example in a library. This is somehow
similar to sbit, but only one absolute address has to be specified in the whole project.

3.7 Parameters & Local Variables


Automatic (local) variables and parameters to functions can either be placed on the stack or in data-space. The
default action of the compiler is to place these variables in the internal RAM (for small model) or external RAM
(for medium or large model). This in fact makes them similar to static so by default functions are non-reentrant.

They can be placed on the stack by using the --stack-auto option, by using #pragma stackauto or by using
the reentrant keyword in the function declaration, e.g.:
unsigned char foo(char i) __reentrant
{
...
}
Since stack space on 8051 is limited, the reentrant keyword or the --stack-auto option should be used sparingly.
Note that the reentrant keyword just means that the parameters & local variables will be allocated to the stack, it
does not mean that the function is register bank independent.

Local variables can be assigned storage classes and absolute addresses, e.g.:
unsigned char foo(__xdata int parm)
{
__xdata unsigned char i;
__bit bvar;
__data __at (0x31) unsigned char j;
...
}
In the above example the parameter parm and the variable i will be allocated in the external ram, bvar in bit ad-
dressable space and j in internal ram. When compiled with --stack-auto or when a function is declared as reentrant
this should only be done for static variables.
It is however allowed to use bit parameters in reentrant functions and also non-static local bit variables are
supported. Efficient use is limited to 8 semi-bitregisters in bit space. They are pushed and popped to stack as a
single byte just like the normal registers.

3.8 Overlaying
For non-reentrant functions SDCC will try to reduce internal ram space usage by overlaying parameters and local
variables of a function (if possible). Parameters and local variables of a function will be allocated to an overlayable
segment if the function has no other function calls and the function is non-reentrant and the memory model is small.
If an explicit storage class is specified for a local variable, it will NOT be overlaid.
Note that the compiler (not the linkage editor) makes the decision for overlaying the data items. Functions that
are called from an interrupt service routine should be preceded by a #pragma nooverlay if they are not reentrant. !
Also note that the compiler does not do any processing of inline assembler code, so the compiler might incor-
rectly assign local variables and parameters of a function into the overlay segment if the inline assembler code calls
other c-functions that might use the overlay. In that case the #pragma nooverlay should be used.
Parameters and local variables of functions that contain 16 or 32 bit multiplication or division will NOT be
overlaid since these are implemented using external functions, e.g.:

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3.9. INTERRUPT SERVICE ROUTINES CHAPTER 3. USING SDCC

#pragma save
#pragma nooverlay
void set_error(unsigned char errcd)
{
P3 = errcd;
}
#pragma restore

void some_isr () __interrupt (2)


{
...
set_error(10);
...
}
In the above example the parameter errcd for the function set_error would be assigned to the overlayable segment
if the #pragma nooverlay was not present, this could cause unpredictable runtime behavior when called from an
interrupt service routine. The #pragma nooverlay ensures that the parameters and local variables for the function
are NOT overlaid.

3.9 Interrupt Service Routines


3.9.1 General Information
SDCC allows interrupt service routines to be coded in C, with some extended keywords.
void timer_isr (void) __interrupt (1) __using (1)
{
...
}

The optional number following the interrupt keyword is the interrupt number this routine will service. When
present, the compiler will insert a call to this routine in the interrupt vector table for the interrupt number specified.
If you have multiple source files in your project, interrupt service routines can be present in any of them, but a
prototype of the isr MUST be present or included in the file that contains the function main. The optional (8051
specific) keyword using can be used to tell the compiler to use the specified register bank when generating code for
this function.
Interrupt service routines open the door for some very interesting bugs:

3.9.1.1 Common interrupt pitfall: variable not declared volatile


If an interrupt service routine changes variables which are accessed by other functions these variables have to be
declared volatile. See http://en.wikipedia.org/wiki/Volatile_variable.

3.9.1.2 Common interrupt pitfall: non-atomic access


If the access to these variables is not atomic (i.e. the processor needs more than one instruction for the access
and could be interrupted while accessing the variable) the interrupt must be disabled during the access to avoid
inconsistent data.
Access to 16 or 32 bit variables is obviously not atomic on 8 bit CPUs and should be protected by disabling
interrupts. You’re not automatically on the safe side if you use 8 bit variables though. We need an example here:
f.e. on the 8051 the harmless looking ”flags |= 0x80;” is not atomic if flags resides in xdata. Setting
”flags |= 0x40;” from within an interrupt routine might get lost if the interrupt occurs at the wrong time.
”counter += 8;” is not atomic on the 8051 even if counter is located in data memory.
Bugs like these are hard to reproduce and can cause a lot of trouble.

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3.9. INTERRUPT SERVICE ROUTINES CHAPTER 3. USING SDCC

3.9.1.3 Common interrupt pitfall: stack overflow


The return address and the registers used in the interrupt service routine are saved on the stack so there must be
sufficient stack space. If there isn’t variables or registers (or even the return address itself) will be corrupted. This
stack overflow is most likely to happen if the interrupt occurs during the ”deepest” subroutine when the stack is
already in use for f.e. many return addresses.

3.9.1.4 Common interrupt pitfall: use of non-reentrant functions


A special note here, int (16 bit) and long (32 bit) integer division, multiplication & modulus and floating-point
operations are implemented using external support routines. If an interrupt service routine needs to do any of these
operations then the support routines (as mentioned in a following section) will have to be recompiled using the
--stack-auto option and the source file will need to be compiled using the --int-long-reent compiler option.
Note, the type promotion required by ANSI C can cause 16 bit routines to be used without the programmer being !
aware of it. See f.e. the cast (unsigned char)(tail-1) within the if clause in section 3.13.1.
Calling other functions from an interrupt service routine is not recommended, avoid it if possible. Note that
when some function is called from an interrupt service routine it should be preceded by a #pragma nooverlay if it is
not reentrant. Furthermore nonreentrant functions should not be called from the main program while the interrupt
service routine might be active. They also must not be called from low priority interrupt service routines while a
high priority interrupt service routine might be active. You could use semaphores or make the function critical if
all parameters are passed in registers.
Also see section 3.8 about Overlaying and section 3.11 about Functions using private register banks.

3.9.2 MCS51/DS390 Interrupt Service Routines


Interrupt numbers and the corresponding address & descriptions for the Standard 8051/8052 are listed below.
SDCC will automatically adjust the to the maximum interrupt number specified.

Interrupt # Description Vector Address


0 External 0 0x0003
1 Timer 0 0x000b
2 External 1 0x0013
3 Timer 1 0x001b
4 Serial 0x0023
5 Timer 2 (8052) 0x002b
... ...
n 0x0003 + 8*n

If the interrupt service routine is defined without using a register bank or with register bank 0 (using 0), the
compiler will save the registers used by itself on the stack upon entry and restore them at exit, however if such an
interrupt service routine calls another function then the entire register bank will be saved on the stack. This scheme
may be advantageous for small interrupt service routines which have low register usage.
If the interrupt service routine is defined to be using a specific register bank then only a, b, dptr & psw are saved
and restored, if such an interrupt service routine calls another function (using another register bank) then the entire
register bank of the called function will be saved on the stack. This scheme is recommended for larger interrupt
service routines.

3.9.3 HC08 Interrupt Service Routines


Since the number of interrupts available is chip specific and the interrupt vector table always ends at the last byte
of memory, the interrupt numbers corresponds to the interrupt vectors in reverse order of address. For example,
interrupt 1 will use the interrupt vector at 0xfffc, interrupt 2 will use the interrupt vector at 0xfffa, and so on.
However, interrupt 0 (the reset vector at 0xfffe) is not redefinable in this way; instead see section 3.12 for details on
customizing startup.

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3.10. ENABLING AND DISABLING INTERRUPTS CHAPTER 3. USING SDCC

3.9.4 Z80 Interrupt Service Routines


The Z80 uses several different methods for determining the correct interrupt vector depending on the hardware
implementation. Therefore, SDCC ignores the optional interrupt number and does not attempt to generate an
interrupt vector table.
By default, SDCC generates code for a maskable interrupt, which uses a RETI instruction to return from the
interrupt. To write an interrupt handler for the non-maskable interrupt, which needs a RETN instruction instead,
add the critical keyword:
void nmi_isr (void) critical interrupt
{
...
}
However if you need to create a non-interruptable interrupt service routine you would also require the critical
keyword. To distinguish between this and an nmi_isr you must provide an interrupt number.

3.10 Enabling and Disabling Interrupts


3.10.1 Critical Functions and Critical Statements
A special keyword may be associated with a block or a function declaring it as critical. SDCC will generate code
to disable all interrupts upon entry to a critical function and restore the interrupt enable to the previous state before
returning. Nesting critical functions will need one additional byte on the stack for each call.
int foo () __critical
{
...
...
}
The critical attribute maybe used with other attributes like reentrant.
The keyword critical may also be used to disable interrupts more locally:
__critical{ i++; }
More than one statement could have been included in the block.

3.10.2 Enabling and Disabling Interrupts directly


Interrupts can also be disabled and enabled directly (8051):
EA = 0; or: EA_SAVE = EA;
... EA = 0;
EA = 1; ...
EA = EA_SAVE;
On other architectures which have separate opcodes for enabling and disabling interrupts you might want to make
use of defines with inline assembly (HC08):
#define CLI __asm cli __endasm;
#define SEI __asm sei __endasm;
...
Note: it is sometimes sufficient to disable only a specific interrupt source like f.e. a timer or serial interrupt by
manipulating an interrupt mask register.
Usually the time during which interrupts are disabled should be kept as short as possible. This minimizes both
interrupt latency (the time between the occurrence of the interrupt and the execution of the first code in the interrupt

42
3.11. FUNCTIONS USING PRIVATE REGISTER BANKS (MCS51/DS390) CHAPTER 3. USING SDCC

routine) and interrupt jitter (the difference between the shortest and the longest interrupt latency). These really are
something different, f.e. a serial interrupt has to be served before its buffer overruns so it cares for the maximum
interrupt latency, whereas it does not care about jitter. On a loudspeaker driven via a digital to analog converter
which is fed by an interrupt a latency of a few milliseconds might be tolerable, whereas a much smaller jitter will
be very audible.
You can reenable interrupts within an interrupt routine and on some architectures you can make use of two
(or more) levels of interrupt priorities. On some architectures which don’t support interrupt priorities these can
be implemented by manipulating the interrupt mask and reenabling interrupts within the interrupt routine. Check
there is sufficient space on the stack and don’t add complexity unless you have to.

3.10.3 Semaphore locking (mcs51/ds390)


Some architectures (mcs51/ds390) have an atomic bit test and clear instruction. These type of instructions are
typically used in preemptive multitasking systems, where a routine f.e. claims the use of a data structure (’acquires
a lock on it’), makes some modifications and then releases the lock when the data structure is consistent again. The
instruction may also be used if interrupt and non-interrupt code have to compete for a resource. With the atomic bit
test and clear instruction interrupts don’t have to be disabled for the locking operation.
SDCC generates this instruction if the source follows this pattern:
volatile bit resource_is_free;

if (resource_is_free)
{
resource_is_free=0;
...
resource_is_free=1;
}

Note, mcs51 and ds390 support only an atomic bit test and clear instruction (as opposed to atomic bit test and set).

3.11 Functions using private register banks (mcs51/ds390)


Some architectures have support for quickly changing register sets. SDCC supports this feature with the using
attribute (which tells the compiler to use a register bank other than the default bank zero). It should only be applied
to interrupt functions (see footnote below). This will in most circumstances make the generated ISR code more
efficient since it will not have to save registers on the stack.
The using attribute will have no effect on the generated code for a non-interrupt function (but may occasionally
be useful anyway4 ).
(pending: Note, nowadays the using attribute has an effect on the generated code for a non-interrupt function.)
An interrupt function using a non-zero bank will assume that it can trash that register bank, and will not save
it. Since high-priority interrupts can interrupt low-priority ones on the 8051 and friends, this means that if a high-
priority ISR using a particular bank occurs while processing a low-priority ISR using the same bank, terrible and
bad things can happen. To prevent this, no single register bank should be used by both a high priority and a low
priority ISR. This is probably most easily done by having all high priority ISRs use one bank and all low priority
ISRs use another. If you have an ISR which can change priority at runtime, you’re on your own: I suggest using
the default bank zero and taking the small performance hit.
It is most efficient if your ISR calls no other functions. If your ISR must call other functions, it is most efficient
if those functions use the same bank as the ISR (see note 1 below); the next best is if the called functions use bank
zero. It is very inefficient to call a function using a different, non-zero bank from an ISR.

4 possible exception: if a function is called ONLY from ’interrupt’ functions using a particular bank, it can be declared with the same ’using’

attribute as the calling ’interrupt’ functions. For instance, if you have several ISRs using bank one, and all of them call memcpy(), it might make
sense to create a specialized version of memcpy() ’using 1’, since this would prevent the ISR from having to save bank zero to the stack on entry
and switch to bank zero before calling the function

43
3.12. STARTUP CODE CHAPTER 3. USING SDCC

3.12 Startup Code


3.12.1 MCS51/DS390 Startup Code
The compiler triggers the linker to link certain initialization modules from the runtime library called
crt<something>. Only the necessary ones are linked, for instance crtxstack.asm (GSINIT1, GSINIT5) is
not linked unless the --xstack option is used. These modules are highly entangled by the use of special
segments/areas, but a common layout is shown below:
(main.asm)
.area HOME (CODE)
__interrupt_vect:
ljmp __sdcc_gsinit_startup
(crtstart.asm)
.area GSINIT0 (CODE)
__sdcc_gsinit_startup::
mov sp,#__start__stack - 1
(crtxstack.asm)
.area GSINIT1 (CODE)
__sdcc_init_xstack::
; Need to initialize in GSINIT1 in case the user’s __sdcc_external_startup uses the
xstack.
mov __XPAGE,#(__start__xstack >> 8)
mov _spx,#__start__xstack
(crtstart.asm)
.area GSINIT2 (CODE)
lcall __sdcc_external_startup
mov a,dpl
jz __sdcc_init_data
ljmp __sdcc_program_startup
__sdcc_init_data:
(crtxinit.asm)
.area GSINIT3 (CODE)
__mcs51_genXINIT::
mov r1,#l_XINIT
mov a,r1
orl a,#(l_XINIT >> 8)
jz 00003$
mov r2,#((l_XINIT+255) >> 8)
mov dptr,#s_XINIT
mov r0,#s_XISEG
mov __XPAGE,#(s_XISEG >> 8)
00001$: clr a
movc a,@a+dptr
movx @r0,a
inc dptr
inc r0
cjne r0,#0,00002$
inc __XPAGE
00002$: djnz r1,00001$
djnz r2,00001$
mov __XPAGE,#0xFF
00003$:
(crtclear.asm)
.area GSINIT4 (CODE)
__mcs51_genRAMCLEAR::

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3.12. STARTUP CODE CHAPTER 3. USING SDCC

clr a
mov r0,#(l_IRAM-1)
00004$: mov @r0,a
djnz r0,00004$
; _mcs51_genRAMCLEAR() end
(crtxclear.asm)
.area GSINIT4 (CODE)
__mcs51_genXRAMCLEAR::
mov r0,#l_PSEG
mov a,r0
orl a,#(l_PSEG >> 8)
jz 00006$
mov r1,#s_PSEG
mov __XPAGE,#(s_PSEG >> 8)
clr a
00005$: movx @r1,a
inc r1
djnz r0,00005$
00006$:
mov r0,#l_XSEG
mov a,r0
orl a,#(l_XSEG >> 8)
jz 00008$
mov r1,#((l_XSEG + 255) >> 8)
mov dptr,#s_XSEG
clr a
00007$: movx @dptr,a
inc dptr
djnz r0,00007$
djnz r1,00007$
00008$:
(crtxstack.asm)

.area GSINIT5 (CODE)


; Need to initialize in GSINIT5 because __mcs51_genXINIT modifies __XPAGE
; and __mcs51_genRAMCLEAR modifies _spx.
mov __XPAGE,#(__start__xstack >> 8)
mov _spx,#__start__xstack
(application modules)
.area GSINIT (CODE)
(main.asm)

.area GSFINAL (CODE)


ljmp __sdcc_program_startup
;--------------------------------------------------------
; Home
;--------------------------------------------------------
.area HOME (CODE)
.area CSEG (CODE)
__sdcc_program_startup:
lcall _main
; return from main will lock up
sjmp .

One of these modules (crtstart.asm) contains a call to the C routine _sdcc_external_startup() at the start of the
CODE area. This routine is also in the runtime library and returns 0 by default. If this routine returns a non-
zero value, the static & global variable initialization will be skipped and the function main will be invoked.
Otherwise static & global variables will be initialized before the function main is invoked. You could add an

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3.13. INLINE ASSEMBLER CODE CHAPTER 3. USING SDCC

_sdcc_external_startup() routine to your program to override the default if you need to setup hardware or perform
some other critical operation prior to static & global variable initialization. On some mcs51 variants xdata memory
has to be explicitly enabled before it can be accessed or if the watchdog needs to be disabled, this is the place to do
it. The startup code clears all internal data memory, 256 bytes by default, but from 0 to n-1 if --iram-sizen is used.
(recommended for Chipcon CC1010).
See also the compiler options --no-xinit-opt, --main-return and section 4.1 about MCS51-variants.

While these initialization modules are meant as generic startup code there might be the need for customiza-
tion. Let’s assume the return value of _sdcc_external_startup() in crtstart.asm should not be checked (or
_sdcc_external_startup() should not be called at all). The recommended way would be to copy crtstart.asm
(f.e. from http://sdcc.svn.sourceforge.net/viewvc/*checkout*/sdcc/trunk/sdcc/
device/lib/mcs51/crtstart.asm) into the source directory, adapt it there, then assemble it with
sdas8051 -plosgff 5 crtstart.asm and when linking your project explicitly specify crtstart.rel. As a bonus a listing
of the relocated object file crtstart.rst is generated.

3.12.2 HC08 Startup Code


The HC08 startup code follows the same scheme as the MCS51 startup code.

3.12.3 Z80 Startup Code


On the Z80 the startup code is inserted by linking with crt0.rel which is generated from sdcc/device/lib/z80/crt0.s.
If you need a different startup code you can use the compiler option --no-std-crt0 and provide your own crt0.rel.

3.13 Inline Assembler Code


3.13.1 A Step by Step Introduction
Starting from a small snippet of c-code this example shows for the MCS51 how to use inline assembly, access
variables, a function parameter and an array in xdata memory. The example uses an MCS51 here but is easily
adapted for other architectures. This is a buffer routine which should be optimized:

unsigned char __far __at(0x7f00) buf[0x100];


unsigned char head, tail; /* if interrupts are involved see
section 3.9.1.1 about volatile */

void to_buffer( unsigned char c )


{
if( head != (unsigned char)(tail-1) ) /* cast needed to avoid promotion to integer
*/ !
buf[ head++ ] = c; /* access to a 256 byte aligned array */
}

If the code snippet (assume it is saved in buffer.c) is compiled with SDCC then a corresponding buffer.asm file is
generated. We define a new function to_buffer_asm() in file buffer.c in which we cut and paste the generated
code, removing unwanted comments and some ’:’. Then add ”__asm” and ”__endasm;”6 to the beginning and the
end of the function body:

/* With a cut and paste from the .asm file, we have something to start with.
The function is not yet OK! (registers aren’t saved) */
void to_buffer_asm( unsigned char c )
5 ”-plosgff” are the assembler options used in http://sdcc.svn.sourceforge.net/viewvc/sdcc/trunk/sdcc/device/
lib/mcs51/Makefile.in?view=markup
6 Note, that the single underscore form (_asm and _endasm) are not C99 compatible, and for C99 compatibility, the double-underscore form

(__asm and __endasm) has to be used. The latter is also used in the library functions.

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3.13. INLINE ASSEMBLER CODE CHAPTER 3. USING SDCC

{
__asm
mov r2,dpl
;buffer.c if( head != (unsigned char)(tail-1) ) /* cast needed to avoid promotion to
integer */
mov a,_tail
dec a
mov r3,a
mov a,_head
cjne a,ar3,00106$
ret
00106$:
;buffer.c buf[ head++ ] = c; /* access to a 256 byte aligned array */
mov r3,_head
inc _head
mov dpl,r3
mov dph,#(_buf >> 8)
mov a,r2
movx @dptr,a
00103$:
ret
__endasm;
}

The new file buffer.c should compile with only one warning about the unreferenced function argument ’c’. Now
we hand-optimize the assembly code and insert an #define USE_ASSEMBLY (1) and finally have:
unsigned char __far __at(0x7f00) buf[0x100];
unsigned char head, tail;
#define USE_ASSEMBLY (1)

#if !USE_ASSEMBLY

void to_buffer( unsigned char c )


{
if( head != (unsigned char)(tail-1) )
buf[ head++ ] = c;
}

#else

void to_buffer( unsigned char c )


{
c; // to avoid warning: unreferenced function argument
__asm
; save used registers here.
; If we were still using r2,r3 we would have to push them here.
; if( head != (unsigned char)(tail-1) )
mov a,_tail
dec a
xrl a,_head
; we could do an ANL a,#0x0f here to use a smaller buffer (see below)
jz t_b_end$
;
; buf[ head++ ] = c;
mov a,dpl ; dpl holds lower byte of function argument
mov dpl,_head ; buf is 0x100 byte aligned so head can be used directly
mov dph,#(_buf>>8)

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3.13. INLINE ASSEMBLER CODE CHAPTER 3. USING SDCC

movx @dptr,a
inc _head
; we could do an ANL _head,#0x0f here to use a smaller buffer (see above)
t_b_end$:
; restore used registers here
_endasm;
}
#endif

The inline assembler code can contain any valid code understood by the assembler, this includes any assembler
directives and comment lines. The assembler does not like some characters like ’:’ or ”’ in comments. You’ll find an
100+ pages assembler manual in sdcc/sdas/doc/asxhtm.html or online at http://sdcc.svn.sourceforge.
net/viewvc/*checkout*/sdcc/trunk/sdcc/sdas/doc/asxhtm.html.
The compiler does not do any validation of the code within the __asm ... __endasm; keyword pair.
Specifically it will not know which registers are used and thus register pushing/popping has to be done manually.
It is recommended that each assembly instruction (including labels) be placed in a separate line (as the example
shows). When the --peep-asm command line option is used, the inline assembler code will be passed through
the peephole optimizer. There are only a few (if any) cases where this option makes sense, it might cause some
unexpected changes in the inline assembler code. Please go through the peephole optimizer rules defined in file
SDCCpeeph.def before using this option.

3.13.2 Naked Functions


A special keyword may be associated with a function declaring it as _naked. The _naked function modifier attribute
prevents the compiler from generating prologue and epilogue code for that function. This means that the user is
entirely responsible for such things as saving any registers that may need to be preserved, selecting the proper
register bank, generating the return instruction at the end, etc. Practically, this means that the contents of the
function must be written in inline assembler. This is particularly useful for interrupt functions, which can have a
large (and often unnecessary) prologue/epilogue. For example, compare the code generated by these two functions:
volatile data unsigned char counter;

void simpleInterrupt(void) __interrupt (1)


{
counter++;
}

void nakedInterrupt(void) __interrupt (2) __naked


{
__asm
inc _counter ; does not change flags, no need to save psw
reti ; MUST explicitly include ret or reti in _naked
function.
__endasm;
}
For an 8051 target, the generated simpleInterrupt looks like:
Note, this is an outdated example, recent versions of SDCC generate
the same code for simpleInterrupt() and nakedInterrupt()!

_simpleInterrupt:
push acc
push b
push dpl
push dph
push psw
mov psw,#0x00

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3.13. INLINE ASSEMBLER CODE CHAPTER 3. USING SDCC

inc _counter
pop psw
pop dph
pop dpl
pop b
pop acc
reti
whereas nakedInterrupt looks like:
_nakedInterrupt:
inc _counter ; does not change flags, no need to save psw
reti ; MUST explicitly include ret or reti in _naked
function
The related directive #pragma exclude allows a more fine grained control over pushing & popping the registers.
While there is nothing preventing you from writing C code inside a _naked function, there are many ways to
shoot yourself in the foot doing this, and it is recommended that you stick to inline assembler.

3.13.3 Use of Labels within Inline Assembler


SDCC allows the use of in-line assembler with a few restrictions regarding labels. All labels defined within inline
assembler code have to be of the form nnnnn$ where nnnnn is a number less than 100 (which implies a limit of
utmost 100 inline assembler labels per function).7
__asm
mov b,#10
00001$:
djnz b,00001$
__endasm ;
Inline assembler code cannot reference any C-labels, however it can reference labels defined by the inline assembler,
e.g.:
foo() {
/* some c code */
__asm
; some assembler code
ljmp 0003$
__endasm;
/* some more c code */
clabel: /* inline assembler cannot reference this label */ 8
__asm
0003$: ;label (can be referenced by inline assembler only)
__endasm ;
/* some more c code */
}

In other words inline assembly code can access labels defined in inline assembly within the scope of the function.
The same goes the other way, i.e. labels defines in inline assembly can not be accessed by C statements.
7 This is a slightly more stringent rule than absolutely necessary, but stays always on the safe side. Labels in the form of nnnnn$ are local

labels in the assembler, locality of which is confined within two labels of the standard form. The compiler uses the same form for labels within
a function (but starting from nnnnn=00100); and places always a standard label at the beginning of a function, thus limiting the locality of labels
within the scope of the function. So, if the inline assembler part would be embedded into C-code, an improperly placed non-local label in the
assembler would break up the reference space for labels created by the compiler for the C-code, leading to an assembling error.
The numeric part of local labels does not need to have 5 digits (although this is the form of labels output by the compiler), any valid integer
will do. Please refer to the assemblers documentation for further details.
8 Here, the C-label clabel is translated by the compiler into a local label, so the locality of labels within the function is not broken.

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3.14. INTERFACING WITH ASSEMBLER CODE CHAPTER 3. USING SDCC

3.14 Interfacing with Assembler Code


3.14.1 Global Registers used for Parameter Passing
The compiler always uses the global registers DPL, DPH, B and ACC to pass the first (non-bit) parameter to a
function, and also to pass the return value of function; according to the following scheme: one byte return value
in DPL, two byte value in DPL (LSB) and DPH (MSB). three byte values (generic pointers) in DPH, DPL and B,
and four byte values in DPH, DPL, B and ACC. Generic pointers contain type of accessed memory in B: 0x00 –
xdata/far, 0x40 – idata/near – , 0x60 – pdata, 0x80 – code.
The second parameter onwards is either allocated on the stack (for reentrant routines or if --stack-auto is used)
or in data/xdata memory (depending on the memory model).
Bit parameters are passed in a virtual register called ’bits’ in bit-addressable space for reentrant functions or
allocated directly in bit memory otherwise.
Functions (with two or more parameters or bit parameters) that are called through function pointers must there-
for be reentrant so the compiler knows how to pass the parameters.

3.14.2 Registers usage


Unless the called function is declared as _naked, or the --callee-saves/--all-callee-saves command line option or
the corresponding callee_saves pragma are used, the caller will save the registers (R0-R7) around the call, so the
called function can destroy they content freely.
If the called function is not declared as _naked, the caller will swap register banks around the call, if caller
and callee use different register banks (having them defined by the _using modifier).
The called function can also use DPL, DPH, B and ACC observing that they are used for parameter/return value
passing.

3.14.3 Assembler Routine (non-reentrant)


In the following example the function c_func calls an assembler routine asm_func, which takes two parameters.
extern int asm_func(unsigned char, unsigned char);

int c_func (unsigned char i, unsigned char j)


{
return asm_func(i,j);
}

int main()
{
return c_func(10,9);
}
The corresponding assembler function is:
.globl _asm_func_PARM_2
.globl _asm_func
.area OSEG
_asm_func_PARM_2:
.ds 1
.area CSEG
_asm_func:
mov a,dpl
add a,_asm_func_PARM_2
mov dpl,a
mov dph,#0x00
ret
The parameter naming convention is _<function_name>_PARM_<n>, where n is the parameter number starting
from 1, and counting from the left. The first parameter is passed in DPH, DPL, B and ACC according to the

50
3.14. INTERFACING WITH ASSEMBLER CODE CHAPTER 3. USING SDCC

description above. The variable name for the second parameter will be _<function_name>_PARM_2.

Assemble the assembler routine with the following command:

sdas8051 -losg asmfunc.asm

Then compile and link the assembler routine to the C source file with the following command:

sdcc cfunc.c asmfunc.rel

3.14.4 Assembler Routine (reentrant)


In this case the second parameter onwards will be passed on the stack, the parameters are pushed from right to left
i.e. before the call the second leftmost parameter will be on the top of the stack (the leftmost parameter is passed in
registers). Here is an example:
extern int asm_func(unsigned char, unsigned char, unsigned char)
reentrant;

int c_func (unsigned char i, unsigned char j, unsigned char k)


reentrant
{
return asm_func(i,j,k);
}

int main()
{
return c_func(10,9,8);
}
The corresponding (unoptimized) assembler routine is:
.globl _asm_func
_asm_func:
push _bp
mov _bp,sp ;stack contains: _bp, return address, second
parameter, third parameter
mov r2,dpl
mov a,_bp
add a,#0xfd ;calculate pointer to the second parameter
mov r0,a
mov a,_bp
add a,#0xfc ;calculate pointer to the rightmost parameter
mov r1,a
mov a,@r0
add a,@r1
add a,r2 ;calculate the result (= sum of all three
parameters)
mov dpl,a ;return value goes into dptr (cast into int)
mov dph,#0x00
mov sp,_bp
pop _bp
ret
The compiling and linking procedure remains the same, however note the extra entry & exit linkage required for
the assembler code, _bp is the stack frame pointer and is used to compute the offset into the stack for parameters
and local variables.

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3.15. INT (16 BIT) AND LONG (32 BIT) SUPPORT CHAPTER 3. USING SDCC

3.15 int (16 bit) and long (32 bit) Support


For signed & unsigned int (16 bit) and long (32 bit) variables, division, multiplication and modulus operations are
implemented by support routines. These support routines are all developed in ANSI-C to facilitate porting to other
MCUs, although some model specific assembler optimizations are used. The following files contain the described
routines, all of them can be found in <installdir>/share/sdcc/lib.

Function Description
_mulint.c 16 bit multiplication
_divsint.c signed 16 bit division (calls _divuint)
_divuint.c unsigned 16 bit division
_modsint.c signed 16 bit modulus (calls _moduint)
_moduint.c unsigned 16 bit modulus
_mullong.c 32 bit multiplication
_divslong.c signed 32 division (calls _divulong)
_divulong.c unsigned 32 division
_modslong.c signed 32 bit modulus (calls _modulong)
_modulong.c unsigned 32 bit modulus

Since they are compiled as non-reentrant, interrupt service routines should not do any of the above operations.
If this is unavoidable then the above routines will need to be compiled with the --stack-auto option, after which
the source program will have to be compiled with --int-long-reent option. Notice that you don’t have to call these
routines directly. The compiler will use them automatically every time an integer operation is required.

3.16 Floating Point Support


SDCC supports IEEE (single precision 4 bytes) floating point numbers. The floating point support routines are
derived from gcc’s floatlib.c and consist of the following routines:

Function Description
_fsadd.c add floating point numbers
_fssub.c subtract floating point numbers
_fsdiv.c divide floating point numbers
_fsmul.c multiply floating point numbers
_fs2uchar.c convert floating point to unsigned char
_fs2char.c convert floating point to signed char
_fs2uint.c convert floating point to unsigned int
_fs2int.c convert floating point to signed int
_fs2ulong.c convert floating point to unsigned long
_fs2long.c convert floating point to signed long
_uchar2fs.c convert unsigned char to floating point
_char2fs.c convert char to floating point number
_uint2fs.c convert unsigned int to floating point
_int2fs.c convert int to floating point numbers
_ulong2fs.c convert unsigned long to floating point number
_long2fs.c convert long to floating point number

These support routines are developed in ANSI-C so there is room for space and speed improvement9 . Note if
all these routines are used simultaneously the data space might overflow. For serious floating point usage the large
model might be needed. Also notice that you don’t have to call this routines directly. The compiler will use them
automatically every time a floating point operation is required.

9 These floating point routines (not sinf(), cosf(), ...) for the mcs51 are implemented in assembler.

52
3.17. LIBRARY ROUTINES CHAPTER 3. USING SDCC

3.17 Library Routines


<pending: this is messy and incomplete - a little more information is in sdcc/doc/libdoc.txt >

3.17.1 Compiler support routines (_gptrget, _mulint etc.)


3.17.2 Stdclib functions (puts, printf, strcat etc.)
3.17.2.1 <stdio.h>
getchar(), putchar() As usual on embedded systems you have to provide your own getchar() and
putchar() routines. SDCC does not know whether the system connects to a serial line with or without
handshake, LCD, keyboard or other device. And whether a lf to crlf conversion within putchar() is
intended. You’ll find examples for serial routines f.e. in sdcc/device/lib. For the mcs51 this minimalistic polling
putchar() routine might be a start:
void putchar (char c) {
while (!TI) /* assumes UART is initialized */
;
TI = 0;
SBUF = c;
}

printf() The default printf() implementation in printf_large.c does not support float (except on
ds390), only <NO FLOAT> will be printed instead of the value. To enable floating point output, recompile it
with the option -DUSE_FLOATS=1 on the command line. Use --model-large for the mcs51 port, since this uses a
lot of memory. To enable float support for the pic16 targets, see 4.6.9.
If you’re short on code memory you might want to use printf_small() instead of printf(). For the
mcs51 there additionally are assembly versions printf_tiny() (subset of printf using less than 270 bytes)
and printf_fast() and printf_fast_f() (floating-point aware version of printf_fast) which should fit
the requirements of many embedded systems (printf_fast() can be customized by unsetting #defines to not support
long variables and field widths). Be sure to use only one of these printf options within a project.

Feature matrix of different printf options on mcs51.

mcs51 printf printf printf_small printf_fast printf_fast_f printf_tiny


USE_FLOATS=1

filename printf_large.c printf_large.c printfl.c printf_fast.c printf_fast_f.c printf_tiny.c


”Hello World”
size 1.7k / 2.4k 4.3k / 5.6k 1.2k / 1.8k 1.3k / 1.3k 1.9k / 1.9k 0.44k / 0.44k
small / large
code size
1.4k / 2.0k 2.8k / 3.7k 0.45k / 1.2k / 1.2k 1.6k / 1.6k 0.26k / 0.26k
small / large
0.47k (+
_ltoa)
formats cdiopsux cdfiopsux cdosx cdsux cdfsux cdsux
long (32 bit)
x x x x x -
support
byte arguments
b b - - - -
on stack
float format - %f - - %f10 -
float formats
- - - - - -
%e %g
field width x x - x x -

10 Range limited to +/- 4294967040, precision limited to 8 digits past decimal

53
3.17. LIBRARY ROUTINES CHAPTER 3. USING SDCC

mcs51 printf printf printf_small printf_fast printf_fast_f printf_tiny


USE_FLOATS=1

filename printf_large.c printf_large.c printfl.c printf_fast.c printf_fast_f.c printf_tiny.c


”Hello World”
size 1.7k / 2.4k 4.3k / 5.6k 1.2k / 1.8k 1.3k / 1.3k 1.9k / 1.9k 0.44k / 0.44k
small / large
code size
1.4k / 2.0k 2.8k / 3.7k 0.45k / 1.2k / 1.2k 1.6k / 1.6k 0.26k / 0.26k
small / large
0.47k (+
_ltoa)
string speed11 ,
1.52 / 2.59 ms 1.53 / 2.62 0.92 / 0.93 0.45 / 0.45 ms 0.46 / 0.46 0.45 / 0.45 ms
small / large
ms ms ms
int speed12 ,
3.01 / 3.61 ms 3.01 / 3.61 3.51 / 0.22 / 0.22 ms 0.23 / 0.23 0.25 / 0.25 ms13
small / large
ms 18.13 ms ms
long speed14 ,
5.37 / 6.31 ms 5.37 / 6.31 8.71 / 0.40 / 0.40 ms 0.40 / 0.40 -
small / large
ms 40.65 ms ms
float speed15 ,
- 7.49 / 22.47 - - 1.04 / 1.04 -
small / large
ms ms

3.17.2.2 <malloc.h>
As of SDCC 2.6.2 you no longer need to call an initialization routine before using dynamic memory allocation and
a default heap space of 1024 bytes is provided for malloc to allocate memory from. If you need a different heap
size you need to recompile _heap.c with the required size defined in HEAP_SIZE. It is recommended to make a
copy of this file into your project directory and compile it there with:
sdcc -c _heap.c -D HEAP_SIZE=2048

And then link it with:


sdcc main.rel _heap.rel

3.17.3 Math functions (sinf, powf, sqrtf etc.)


3.17.3.1 <math.h>
See definitions in file <math.h>.

3.17.4 Other libraries


Libraries included in SDCC should have a license at least as liberal as the GNU Lesser General Public License
LGPL.
If you have ported some library or want to share experience about some code which f.e. falls into any of
these categories Busses (I2 C, CAN, Ethernet, Profibus, Modbus, USB, SPI, JTAG ...), Media (IDE, Memory cards,
eeprom, flash...), En-/Decryption, Remote debugging, Realtime kernel, Keyboard, LCD, RTC, FPGA, PID then the
sdcc-user mailing list http://sourceforge.net/mail/?group_id=599 would certainly like to hear
about it.
Programmers coding for embedded systems are not especially famous for being enthusiastic, so don’t expect
a big hurray but as the mailing list is searchable these references are very valuable. Let’s help to create a climate
where information is shared.

11 Execution time of printf("%s%c%s%c%c%c", "Hello", ’ ’, "World", ’!’, ’\r’, ’\n’); standard 8051 @ 22.1184 MHz, empty putchar()
12 Execution time of printf("%d", -12345); standard 8051 @ 22.1184 MHz, empty putchar()
13 printf_tiny integer speed is data dependent, worst case is 0.33 ms
14 Execution time of printf("%ld", -123456789); standard 8051 @ 22.1184 MHz, empty putchar()
15 Execution time of printf("%.3f", -12345.678); standard 8051 @ 22.1184 MHz, empty putchar()

54
3.18. MEMORY MODELS CHAPTER 3. USING SDCC

3.18 Memory Models


3.18.1 MCS51 Memory Models
3.18.1.1 Small, Medium, Large and Huge
SDCC allows four memory models for MCS51 code, small, medium, large and huge. Modules compiled with
different memory models should never be combined together or the results would be unpredictable. The library
routines supplied with the compiler are compiled as small, medium and large. The compiled library modules are
contained in separate directories as small, medium and large so that you can link to the appropriate set.
When the medium, large or huge model is used all variables declared without a storage class will be allocated
into the external ram, this includes all parameters and local variables (for non-reentrant functions). Medium model
uses pdata and large and huge models use xdata. When the small model is used variables without storage class are
allocated in the internal ram.
The huge model compiles all functions as banked4.1.3 and is otherwise equal to large for now. All other models
compile the functions without bankswitching by default.
Judicious usage of the processor specific storage classes and the ’reentrant’ function type will yield much more
efficient code, than using the large model. Several optimizations are disabled when the program is compiled using
the large model, it is therefore recommended that the small model be used unless absolutely required.

3.18.1.2 External Stack


The external stack (--xstack option) is located in pdata memory (usually at the start of the external ram segment)
and uses all unused space in pdata (max. 256 bytes). When --xstack option is used to compile the program, the
parameters and local variables of all reentrant functions are allocated in this area. This option is provided for
programs with large stack space requirements. When used with the --stack-auto option, all parameters and local
variables are allocated on the external stack (note: support libraries will need to be recompiled with the same
options. There is a predefined target in the library makefile).
The compiler outputs the higher order address byte of the external ram segment into port P2 (see also section
4.1), therefore when using the External Stack option, this port may not be used by the application program.

3.18.2 DS390 Memory Model


The only model supported is Flat 24. This generates code for the 24 bit contiguous addressing mode of the Dallas
DS80C390 part. In this mode, up to four meg of external RAM or code space can be directly addressed. See the
data sheets at www.dalsemi.com for further information on this part.

Note that the compiler does not generate any code to place the processor into 24 bitmode (although tinibios
in the ds390 libraries will do that for you). If you don’t use tinibios, the boot loader or similar code must ensure
that the processor is in 24 bit contiguous addressing mode before calling the SDCC startup code.

Like the --model-large option, variables will by default be placed into the XDATA segment.

Segments may be placed anywhere in the 4 meg address space using the usual --*-loc options. Note that if
any segments are located above 64K, the -r flag must be passed to the linker to generate the proper segment
relocations, and the Intel HEX output format must be used. The -r flag can be passed to the linker by using the
option -Wl-r on the SDCC command line. However, currently the linker can not handle code segments > 64k.

3.19 Pragmas
Pragmas are used to turn on and/or off certain compiler options. Some of them are closely related to corresponding
command-line options (see section 3.2 on page 25).
Pragmas should be placed before and/or after a function, placing pragmas inside a function body could have
unpredictable results.

SDCC supports the following #pragma directives:


• save - this will save most current options to the save/restore stack. See #pragma restore.

55
3.19. PRAGMAS CHAPTER 3. USING SDCC

• restore - will restore saved options from the last save. saves & restores can be nested. SDCC uses a
save/restore stack: save pushes current options to the stack, restore pulls current options from the stack. See
#pragma save.

• callee_saves function1[,function2[,function3...]] - The compiler by default uses a caller saves convention for
register saving across function calls, however this can cause unnecessary register pushing and popping when
calling small functions from larger functions. This option can be used to switch off the register saving con-
vention for the function names specified. The compiler will not save registers when calling these functions,
extra code need to be manually inserted at the entry and exit for these functions to save and restore the regis-
ters used by these functions, this can SUBSTANTIALLY reduce code and improve run time performance of
the generated code. In the future the compiler (with inter procedural analysis) may be able to determine the
appropriate scheme to use for each function call. If --callee-saves command line option is used (see page on
page 30), the function names specified in #pragma callee_saves is appended to the list of functions specified
in the command line.
• exclude none | {acc[,b[,dpl[,dph]]] - The exclude pragma disables the generation of pairs of push/pop in-
structions in Interrupt Service Routines. The directive should be placed immediately before the ISR function
definition and it affects ALL ISR functions following it. To enable the normal register saving for ISR func-
tions use #pragma exclude none. See also the related keyword _naked.
• less_pedantic - the compiler will not warn you anymore for obvious mistakes, you’re on your own now ;-(.
See also the command line option --less-pedantic on page 31.
More specifically, the following warnings will be disabled: comparison is always [true/false] due to limited
range of data type (94); overflow in implicit constant conversion (158); [the (in)famous] conditional flow
changed by optimizer: so said EVELYN the modified DOG (110); function ’[function name]’ must return
value (59).
Furthermore, warnings of less importance (of PEDANTIC and INFO warning level) are disabled, too,
namely: constant value ’[]’, out of range (81); [left/right] shifting more than size of object changed to zero
(116); unreachable code (126); integer overflow in expression (165); unmatched #pragma save and #pragma
restore (170); comparison of ’signed char’ with ’unsigned char’ requires promotion to int (185); ISO C90
does not support flexible array members (187); extended stack by [number] bytes for compiler temp(s) :in
function ’[function name]’: [] (114); function ’[function name]’, # edges [number] , # nodes [number] ,
cyclomatic complexity [number] (121).
• disable_warning <nnnn> - the compiler will not warn you anymore about warning number <nnnn>.

• nogcse - will stop global common subexpression elimination.


• noinduction - will stop loop induction optimizations.
• noinvariant - will not do loop invariant optimizations. For more details see Loop Invariants in section8.1.4.

• noiv - Do not generate interrupt vector table entries for all ISR functions defined after the pragma. This
is useful in cases where the interrupt vector table must be defined manually, or when there is a secondary,
manually defined interrupt vector table (e.g. for the autovector feature of the Cypress EZ-USB FX2). More
elegantly this can be achieved by omitting the optional interrupt number after the interrupt keyword, see
section 3.9 about interrupts.

• nojtbound - will not generate code for boundary value checking, when switch statements are turned into
jump-tables (dangerous). For more details see section 8.1.7.
• noloopreverse - Will not do loop reversal optimization
• nooverlay - the compiler will not overlay the parameters and local variables of a function.

• stackauto- See option --stack-auto and section 3.7 Parameters and Local Variables.
• opt_code_speed - The compiler will optimize code generation towards fast code, possibly at the expense of
code size. Currently this has little effect.

56
3.19. PRAGMAS CHAPTER 3. USING SDCC

• opt_code_size - The compiler will optimize code generation towards compact code, possibly at the expense
of code speed. Currently this has little effect.
• opt_code_balanced - The compiler will attempt to generate code that is both compact and fast, as long as
meeting one goal is not a detriment to the other (this is the default).
• std_sdcc89 - Generally follow the C89 standard, but allow SDCC features that conflict with the standard
(default).
• std_c89 - Follow the C89 standard and disable SDCC features that conflict with the standard.
• std_sdcc99 - Generally follow the C99 standard, but allow SDCC features that conflict with the standard
(incomplete support).

• std_c99 - Follow the C99 standard and disable SDCC features that conflict with the standard (incomplete
support).
• codeseg <name>- Use this name (max. 8 characters) for the code segment. See option --codeseg.
• constseg <name>- Use this name (max. 8 characters) for the const segment. See option --constseg.

The preprocessor SDCPP supports the following #pragma directives:


• pedantic_parse_number (+ | -) - Pedantic parse numbers so that situations like 0xfe-LO_B(3) are parsed
properly and the macro LO_B(3) gets expanded. Default is off. See also the --pedantic-parse-number com-
mand line option on page 26.
Below is an example on how to use this pragma. Note: this functionality is not in conformance with standard!

#pragma pedantic_parse_number +

#define LO_B(x) ((x) & 0xff)

unsigned char foo(void)


{
unsigned char c=0xfe-LO_B(3);

return c;
}

• preproc_asm (+ | -) - switch the __asm __endasm block preprocessing on / off. Default is on. Below is an
example on how to use this pragma.

#pragma preproc_asm -
/* this is a c code nop */
#define NOP ;

void foo (void)


{
...
while (--i)
NOP
...
__asm
; this is an assembler nop instruction
; it is not preprocessed to ’;’ since the asm preprocessing is
disabled
NOP
__endasm;
...
}

57
3.19. PRAGMAS CHAPTER 3. USING SDCC

The pragma preproc_asm should not be used to define multilines of assembly code (even if it supports
it), since this behavior is only a side effect of sdcpp __asm __endasm implementation in combi-
nation with pragma preproc_asm and is not in conformance with the C standard. This behavior
might be changed in the future sdcpp versions. To define multilines of assembly code you have to
include each assembly line into it’s own __asm __endasm block. Below is an example for multiline
assembly defines.
#define Nop __asm \
nop \
__endasm

#define ThreeNops Nop; \


Nop; \
Nop

void foo (void)


{
...
ThreeNops;
...
}

• sdcc_hash (+ | -) - Allow "naked" hash in macro definition, for example:


#define DIR_LO(x) #(x & 0xff)
Default is off. Below is an example on how to use this pragma.

#pragma preproc_asm +
#pragma sdcc_hash +

#define ROMCALL(x) \
mov R6_B3, #(x & 0xff) \
mov R7_B3, #((x >> 8) & 0xff) \
lcall __romcall

...
__asm
ROMCALL(72)
__endasm;
...

Some of the pragmas are intended to be used to turn-on or off certain optimizations which might cause the compiler
to generate extra stack and/or data space to store compiler generated temporary variables. This usually happens
in large functions. Pragma directives should be used as shown in the following example, they are used to control
options and optimizations for a given function.
#pragma save /* save the current settings */
#pragma nogcse /* turnoff global subexpression elimination */
#pragma noinduction /* turn off induction optimizations */
int foo ()
{
...
/* large code */
...
}
#pragma restore /* turn the optimizations back on */
The compiler will generate a warning message when extra space is allocated. It is strongly recommended that the
save and restore pragmas be used when changing options for a function.

58
3.20. DEFINES CREATED BY THE COMPILER CHAPTER 3. USING SDCC

3.20 Defines Created by the Compiler


The compiler creates the following #defines:

#define Description
SDCC Always defined. Since version 2.5.6 the version
number as an int (ex. 256)
SDCC_mcs51 or SDCC_ds390 or SDCC_z80, etc. depending on the model used (e.g.: -mds390)
__mcs51, __ds390, __hc08, __z80, etc depending on the model used (e.g. -mz80)
SDCC_STACK_AUTO when --stack-auto option is used
SDCC_MODEL_SMALL when --model-small is used
SDCC_MODEL_MEDIUM when --model-medium is used
SDCC_MODEL_LARGE when --model-large is used
SDCC_MODEL_HUGE when --model-huge is used
SDCC_USE_XSTACK when --xstack option is used
SDCC_CHAR_UNSIGNED when --funsigned-char option is used
SDCC_STACK_TENBIT when -mds390 is used
SDCC_MODEL_FLAT24 when -mds390 is used
SDCC_REVISION Always defined. SDCC svn revision number
SDCC_PARMS_IN_BANK1 when --parms-in-bank1 is used
SDCC_FLOAT_REENT when --float-reent is used
SDCC_INT_LONG_REENT when --int-long-reent is used

59
Chapter 4

Notes on supported Processors

4.1 MCS51 variants


MCS51 processors are available from many vendors and come in many different flavours. While they might differ
considerably in respect to Special Function Registers the core MCS51 is usually not modified or is kept compatible.

4.1.1 pdata access by SFR


With the upcome of devices with internal xdata and flash memory devices using port P2 as dedicated I/O port is
becoming more popular. Switching the high byte for pdata access which was formerly done by port P2 is then
achieved by a Special Function Register. In well-established MCS51 tradition the address of this sfr is where the
chip designers decided to put it. Needless to say that they didn’t agree on a common name either. So that the startup
code can correctly initialize xdata variables, you should define an sfr with the name _XPAGE at the appropriate
location if the default, port P2, is not used for this. Some examples are:

__sfr __at (0x85) _XPAGE; /* Ramtron VRS51 family a.k.a. MPAGE */


__sfr __at (0x92) _XPAGE; /* Cypress EZ-USB family, Texas Instruments
(Chipcon) a.k.a. MPAGE */
__sfr __at (0x91) _XPAGE; /* Infineon (Siemens) C500 family a.k.a.
XPAGE */
__sfr __at (0xaf) _XPAGE; /* some Silicon Labs (Cygnal) chips
a.k.a. EMI0CN */
__sfr __at (0xaa) _XPAGE; /* some Silicon Labs (Cygnal) chips
a.k.a. EMI0CN */
There are also devices without anything resembling _XPAGE, but luckily they usually have dual data-pointers. For
these devices a different method can be used to correctly initialize xdata variables. A default implementation is
already in crtxinit.asm but it needs to be assembled manually with DUAL_DPTR set to 1.
For more exotic implementations further customizations may be needed. See section 3.12 for other possibilities.

4.1.2 Other Features available by SFR


Some MCS51 variants offer features like Dual DPTR, multiple DPTR, decrementing DPTR, 16x16 Multiply. These
are currently not used for the MCS51 port. If you absolutely need them you can fall back to inline assembly or
submit a patch to SDCC.

4.1.3 Bankswitching
Bankswitching (a.k.a. code banking) is a technique to increase the code space above the 64k limit of the 8051.

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4.2. DS400 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.1.3.1 Hardware
8000-FFFF bank1 bank2 bank3
0000-7FFF common
SiLabs C8051F120 example
Usually the hardware uses some sfr (an output port or an internal sfr) to select a bank and put it in the
banked area of the memory map. The selected bank usually becomes active immediately upon assignment to this
sfr and when running inside a bank it will switch out this code it is currently running. Therefor you cannot jump
or call directly from one bank to another and need to use a so-called trampoline in the common area. For SDCC
an example trampoline is in crtbank.asm and you may need to change it to your 8051 derivative or schematic. The
presented code is written for the C8051F120.

When calling a banked function SDCC will put the LSB of the functions address in register R0, the MSB
in R1 and the bank in R2 and then call this trampoline __sdcc_banked_call. The current selected bank is saved on
the stack, the new bank is selected and an indirect jump is made. When the banked function returns it jumps to
__sdcc_banked_ret which restores the previous bank and returns to the caller.

4.1.3.2 Software
When writing banked software using SDCC you need to use some special keywords and options. You also need to
take over a bit of work from the linker.

To create a function that can be called from another bank it requires the keyword banked. The caller must
see this in the prototype of the callee and the callee needs it for a proper return. Called functions within the same
bank as the caller do not need the banked keyword nor do functions in the common area. Beware: SDCC does not
know or check if functions are in the same bank. This is your responsibility!

Normally all functions you write end up in the segment CSEG. If you want a function explicitly to reside
in the common area put it in segment HOME. This applies for instance to interrupt service routines as they should
not be banked.
Functions that need to be in a switched bank must be put in a named segment. The name can be mostly
anything up to eight characters (e.g. BANK1). To do this you either use --codeseg BANK1 (See 3.2.9) on the
command line when compiling or #pragma codeseg BANK1 (See 3.19) at the top of the C source file. The segment
name always applies to the whole source file and generated object so functions for different banks need to be
defined in different source files.

When linking your objects you need to tell the linker where to put your segments. To do this you use the
following command line option to SDCC: -Wl-b BANK1=0x18000 (See 3.2.3). This sets the virtual start address
of this segment. It sets the banknumber to 0x01 and maps the bank to 0x8000 and up. The linker will not check for
overflows, again this is your responsibility.

4.2 DS400 port


The DS80C400 microcontroller has a rich set of peripherals. In its built-in ROM library it includes functions to
access some of the features, among them is a TCP stack with IP4 and IP6 support. Library headers (currently
in beta status) and other files are provided at ftp://ftp.dalsemi.com/pub/tini/ds80c400/c_libraries/sdcc/
index.html.

4.3 The Z80 and gbz80 port


SDCC can target both the Zilog Z80 and the Nintendo GameBoy’s Z80-like gbz80. The Z80 port is passed through
the same regressions tests (see section 7.8) as the MCS51 and DS390 ports, so floating point support, support for
long variables and bitfield support is fine. See mailing lists and forums about interrupt routines.
As always, the code is the authoritative reference - see z80/ralloc.c and z80/gen.c. The stack frame is similar
to that generated by the IAR Z80 compiler. IX is used as the base pointer, HL and IY are used as a temporary

61
4.4. THE HC08 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

registers, and BC and DE are available for holding variables. Return values for the Z80 port are stored in L (one
byte), HL (two bytes), or DEHL (four bytes). The gbz80 port use the same set of registers for the return values, but
in a different order of significance: E (one byte), DE (two bytes), or HLDE (four bytes).

4.4 The HC08 port


The port to the Freescale/Motorola HC08 family has been added in October 2003, and is still undergoing some
basic development. The code generator is complete, but the register allocation is still quite unoptimized. Some of
the SDCC’s standard C library functions have embedded non-HC08 inline assembly and so are not yet usable.
The HC08 port passes the regression test suite (see section 7.8).

4.5 The PIC14 port


The PIC14 port adds support for MicrochipTM PICTM MCUs with 14 bit wide instructions. This port is not yet
mature and still lacks many features. However, it can work for simple code.
Currently supported devices include:
12F: 629, 635, 675, 683
16C: 432, 433
16C: 554, 557, 558
16C: 62, 620, 620a, 621, 621a, 622, 622a, 63a, 65b
16C: 71, 710, 711, 715, 717, 72, 73b, 745, 74b, 765, 770, 771, 773, 774, 781, 782
16C: 925, 926
16CR: 620a, 73, 74, 76, 77
16F: 616, 627, 627a, 628, 628a, 630, 636, 639, 648, 648a, 676, 684, 685, 687, 688, 689, 690
16F: 716, 72, 73, 737, 74, 747, 76, 767, 77, 777, 785
16F: 818, 819, 84, 84a, 87, 870, 871, 872, 873, 873a, 874, 874a, 876, 876a, 877, 877a, 88, 886, 887
16F: 913, 914, 916, 917, 946
16HV: 616, 785
An up-to-date list of currently supported devices can be obtained via sdcc -mpic14 -phelp foo.c (foo.c
must exist...).

4.5.1 PIC Code Pages and Memory Banks


The linker organizes allocation for the code page and RAM banks. It does not have intimate knowledge of the code
flow. It will put all the code section of a single .asm file into a single code page. In order to make use of multiple
code pages, separate asm files must be used. The compiler assigns all static functions of a single .c file into the
same code page.

To get the best results, follow these guidelines:


1. Make local functions static, as non static functions require code page selection overhead.
Due to the way sdcc handles functions, place called functions prior to calling functions in the file wherever
possible: Otherwise sdcc will insert unnecessary pagesel directives around the call, believing that the called
function is externally defined.
2. For devices that have multiple code pages it is more efficient to use the same number of files as pages: Use
up to 4 separate .c files for the 16F877, but only 2 files for the 16F874. This way the linker can put the code
for each file into different code pages and there will be less page selection overhead.

3. And as for any 8 bit micro (especially for PIC14 as they have a very simple instruction set), use ‘unsigned
char’ wherever possible instead of ‘int’.

62
4.5. THE PIC14 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.5.2 Adding New Devices to the Port


Adding support for a new 14 bit PIC MCU requires the following steps:
1. Create a new device description.
Each device is described in two files: pic16f*.h and pic16f*.c. These files primarily define SFRs, structs
to access their bits, and symbolic configuration options. Both files can be generated from gputils’ .inc files
using the perl script support/scripts/inc2h.pl. This file also contains further instructions on how
to proceed.
2. Copy the .h file into SDCC’s include path and either add the .c file to your project or copy it to
device/lib/pic/libdev. Afterwards, rebuild and install the libraries.
3. Edit pic14devices.txt in SDCC’s include path (device/include/pic/ in the source tree or
/usr/local/share/sdcc/include/pic after installation).
You need to add a device specification here to make the memory layout (code banks, RAM, aliased memory
regions, ...) known to the compiler. Probably you can copy and modify an existing entry. The file format is
documented at the top of the file.

4.5.3 Interrupt Code


For the interrupt function, use the keyword ‘__interrupt’ with level number of 0 (PIC14 only has 1 interrupt so this
number is only there to avoid a syntax error - it ought to be fixed). E.g.:
void Intr(void) __interrupt 0
{
T0IF = 0; /* Clear timer interrupt */
}

4.5.4 Linking and Assembling


For assembling you can use either GPUTILS’ gpasm.exe or MPLAB’s mpasmwin.exe. GPUTILS are available
from http://sourceforge.net/projects/gputils. For linking you can use either GPUTILS’ gplink
or MPLAB’s mplink.exe. If you use MPLAB and an interrupt function then the linker script file vectors section
will need to be enlarged to link with mplink.

Pic device specific header and c source files are automatically generated from MPLAB include files, which
are published by Microchip with a special requirement that they are only to be used with authentic Microchip
devices. This reqirement prevents to publish generated header and c source files under the GPL compatible license,
so they are located in non-free directory (see section 2.3). In order to include them in include and library search
paths, the --use-non-free command line option should be defined.

NOTE: the compiled code, which use non-free pic device specific libraries, is not GPL compatible!

Here is a Makefile using GPUTILS:


.c.o:
sdcc -V --non-free -mpic14 -p16f877 -c $<

$(PRJ).hex: $(OBJS)
gplink -m -s $(PRJ).lkr -o $(PRJ).hex $(OBJS) libsdcc.lib
Here is a Makefile using MPLAB:
.c.o:
sdcc -S -V --non-free -mpic14 -p16f877 $<
mpasmwin /q /o $*.asm

$(PRJ).hex: $(OBJS)
mplink /v $(PRJ).lkr /m $(PRJ).map /o $(PRJ).hex $(OBJS)
libsdcc.lib

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4.5. THE PIC14 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

Please note that indentations within a Makefile have to be done with a tabulator character.

4.5.5 Command-Line Options


Besides the switches common to all SDCC backends, the PIC14 port accepts the following options (for an updated
list see sdcc --help):
--debug-xtra emit debug info in assembly output
--no-pcode-opt disable (slightly faulty) optimization on pCode
--stack-loc sets the lowest address of the argument passing stack (defaults to a suitably large shared databank to
reduce BANKSEL overhead)
--stack-size sets the size if the argument passing stack (default: 16, minimum: 4)

4.5.6 Environment Variables


The PIC14 port recognizes the following environment variables:
SDCC_PIC14_SPLIT_LOCALS If set and not empty, sdcc will allocate each temporary register (the ones called
r0xNNNN) in a section of its own. By default (if this variable is unset), sdcc tries to cluster registers in
sections in order to reduce the BANKSEL overhead when accessing them.

4.5.7 The Library


The PIC14 library currently only contains support routines required by the compiler to implement multiplication,
division, and floating point support. No libc-like replacement is available at the moment, though many of the
common sdcc library sources (in device/lib) should also compile with the PIC14 port.

4.5.7.1 error: missing definition for symbol “__gptrget1”


The PIC14 port uses library routines to provide more complex operations like multiplication, division/modulus
and (generic) pointer dereferencing. In order to add these routines to your project, you must link with PIC14’s
libsdcc.lib. For single source file projects this is done automatically, more complex projects must add
libsdcc.lib to the linker’s arguments. Make sure you also add an include path for the library (using the -I
switch to the linker)!

4.5.7.2 Processor mismatch in file “XXX”.


This warning can usually be ignored due to the very good compatibility amongst 14 bit PIC devices.
You might also consider recompiling the library for your specific device by changing the ARCH=p16f877
(default target) entry in device/lib/pic/Makefile.in and device/lib/pic/Makefile to reflect
your device. This might even improve performance for smaller devices as unnecessary BANKSELs might be
removed.

4.5.8 Known Bugs


4.5.8.1 Function arguments
Functions with variable argument lists (like printf) are not yet supported. Similarly, taking the address of the first
argument passed into a function does not work: It is currently passed in WREG and has no address...

4.5.8.2 Regression tests fail


Though the small subset of regression tests in src/regression passes, SDCC regression test suite does not, indicating
that there are still major bugs in the port. However, many smaller projects have successfully used SDCC in the
past...

64
4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.6 The PIC16 port


The PIC16 port adds support for MicrochipTM PICTM MCUs with 16 bit wide instructions. Currently this family
of microcontrollers contains the PIC18Fxxx and PIC18Fxxxx; devices supported by the port include:
18F: 242, 248, 252, 258, 442, 448, 452, 458
18F: 1220, 1320, 13k50, 14k50
18F: 2220, 2221, 2320, 2321, 2331, 23k20
18F: 2410, 2420, 2423, 2431, 2450, 2455, 2480, 24j10, 24j50, 24k20
18F: 2510, 2515, 2520, 2523, 2525, 2550, 2580, 2585, 25j10, 25j50, 25k20
18F: 2610, 2620, 2680, 2682, 2685, 26j50, 26k20
18F: 4220, 4221, 4320, 4321, 4331, 43k20
18F: 4410, 4420, 4423, 4431, 4450, 4455, 4480, 44j10, 44j50, 44k20
18F: 4510, 4515, 4520, 4523, 4525, 4550, 4580, 4585, 45j10, 45j50, 45k20
18F: 4610, 4620, 4680, 4682, 4685, 46j50, 46k20
18F: 6520, 6527, 6585, 65j50
18F: 6620, 6622, 6627, 6680, 66j50, 66j55, 66j60, 66j65
18F: 6720, 6722, 67j50, 67j60
18F: 8520, 8527, 8585, 85j50
18F: 8620, 8622, 8627, 8680, 86j50, 86j55, 86j60, 86j65
18F: 8720, 8722, 87j50, 87j60
18F: 96j60, 96j65, 97j60
An up-to-date list of supported devices is also available via ’sdcc -mpic16 -plist’.

4.6.1 Global Options


PIC16 port supports the standard command line arguments as supposed, with the exception of certain cases that
will be mentioned in the following list:

--callee-saves See --all-callee-saves


--fomit-frame-pointer Frame pointer will be omitted when the function uses no local variables.

4.6.2 Port Specific Options


The port specific options appear after the global options in the sdcc --help output.

4.6.2.1 Code Generation Options


These options influence the generated assembler code.

--pstack-model=[model] Used in conjunction with the command above. Defines the stack model to be used, valid
stack models are:

small Selects small stack model. 8 bit stack and frame pointers. Supports 256 bytes stack size.
large Selects large stack model. 16 bit stack and frame pointers. Supports 65536 bytes stack size.

--pno-banksel Do not generate BANKSEL assembler directives.


--extended Enable extended instruction set/literal offset addressing mode. Use with care!

4.6.2.2 Optimization Options


--obanksel=n Set optimization level for inserting BANKSELs.

0 no optimization
1 checks previous used register and if it is the same then does not emit BANKSEL, accounts only
for labels.

65
4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

2 tries to check the location of (even different) symbols and removes BANKSELs if they are in the
same bank.
Important: There might be problems if the linker script has data sections across bank borders!

--denable-peeps Force the usage of peepholes. Use with care.


--no-optimize-goto Do not use (conditional) BRA instead of GOTO.
--optimize-cmp Try to optimize some compares.
--optimize-df Analyze the dataflow of the generated code and improve it.

4.6.2.3 Assembling Options


--asm= Sets the full path and name of an external assembler to call.
--mplab-comp MPLAB compatibility option. Currently only suppresses special gpasm directives.

4.6.2.4 Linking Options


--link= Sets the full path and name of an external linker to call.
--preplace-udata-with=[kword] Replaces the default udata keyword for allocating unitialized data variables with
[kword]. Valid keywords are: "udata_acs", "udata_shr", "udata_ovr".
--ivt-loc=n Place the interrupt vector table at address n. Useful for bootloaders.
--nodefaultlibs Do not link default libraries when linking.
--use-crt= Use a custom run-time module instead of the defaults.
--no-crt Don’t link the default run-time modules

4.6.2.5 Debugging Options


Debugging options enable extra debugging information in the output files.
--debug-xtra Similar to --debug, but dumps more information.
--debug-ralloc Force register allocator to dump <source>.d file with debugging information. <source> is the name
of the file being compiled.
--pcode-verbose Enable pcode debugging information in translation.
--calltree Dump call tree in .calltree file.
--gstack Trace push/pops for stack pointer overflow.

4.6.3 Environment Variables


There is a number of environmental variables that can be used when running SDCC to enable certain optimiza-
tions or force a specific program behaviour. these variables are primarily for debugging purposes so they can be
enabled/disabled at will.
Currently there is only two such variables available:
OPTIMIZE_BITFIELD_POINTER_GET When this variable exists, reading of structure bitfields is optimized
by directly loading FSR0 with the address of the bitfield structure. Normally SDCC will cast the bitfield
structure to a bitfield pointer and then load FSR0. This step saves data ram and code space for functions
that make heavy use of bitfields. (i.e., 80 bytes of code space are saved when compiling malloc.c with this
option).
NO_REG_OPT Do not perform pCode registers optimization. This should be used for debugging purposes. If
bugs in the pcode optimizer are found, users can benefit from temporarily disabling the optimizer until the
bug is fixed.

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.6.4 Preprocessor Macros


PIC16 port defines the following preprocessor macros while translating a source.

Macro Description
SDCC_pic16 Port identification
__pic16 Port identification (same as above)
pic18fxxxx MCU Identification. xxxx is the microcontrol identification number, i.e. 452, 6620, etc
__18Fxxxx MCU Identification (same as above)
STACK_MODEL_nnn nnn = SMALL or LARGE respectively according to the stack model used

In addition the following macros are defined when calling assembler:

Macro Description
__18Fxxxx MCU Identification. xxxx is the microcontrol identification number, i.e. 452, 6620, etc
SDCC_MODEL_nnn nnn = SMALL or LARGE respectively according to the memory model used for SDCC
STACK_MODEL_nnn nnn = SMALL or LARGE respectively according to the stack model used

4.6.5 Directories
PIC16 port uses the following directories for searching header files and libraries.

Directory Description Target Command prefix


PREFIX/sdcc/include/pic16 PIC16 specific headers Compiler -I
PREFIX/sdcc/lib/pic16 PIC16 specific libraries Linker -L

If the --use-non-free commad line option is specified, non-free diractories are searched:

Directory Description Target Command prefix


PREFIX/sdcc/non-free/include/pic16 PIC16 specific non-free headers Compiler -I
PREFIX/sdcc/non-free/lib/pic16 PIC16 specific non-free libraries Linker -L

4.6.6 Pragmas
The PIC16 port currently supports the following pragmas:
stack This forces the code generator to initialize the stack & frame pointers at a specific address. This is an ad
hoc solution for cases where no STACK directive is available in the linker script or gplink is not instructed
to create a stack section.
The stack pragma should be used only once in a project. Multiple pragmas may result in indeterminate
behaviour of the program.1
The format is as follows:

#pragma stack bottom_address [stack_size]

bottom_address is the lower bound of the stack section. The stack pointer initially will point at address
(bottom_address+stack_size-1).

Example:
/* initializes stack of 100 bytes at RAM address 0x200 */
#pragma stack 0x200 100

If the stack_size field is omitted then a stack is created with the default size of 64. This size might be enough for
most programs, but its not enough for operations with deep function nesting or excessive stack usage.
1 The old format (ie. #pragma stack 0x5ff) is deprecated and will cause the stack pointer to cross page boundaries (or even exceed the

available data RAM) and crash the program. Make sure that stack does not cross page boundaries when using the SMALL stack model.

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

code Force a function to a static FLASH address.


Example:
/* place function test_func at 0x4000 */
#pragma code test_func 0x4000
library instructs the linker to use a library module.
Usage:
#pragma library module_name
module_name can be any library or object file (including its path). Note that there are four reserved keywords
which have special meaning. These are:
Keyword Description Module to link
ignore ignore all library pragmas (none)
c link the C library libc18f.lib
math link the Math libarary libm18f.lib
io link the I/O library libio18f*.lib
debug link the debug library libdebug.lib
* is the device number, i.e. 452 for PIC18F452 MCU.
This feature allows for linking with specific libraries without having to explicit name them in the command line.
Note that the IGNORE keyword will reject all modules specified by the library pragma.
udata The pragma udata instructs the compiler to emit code so that linker will place a variable at a specific memory
bank.
Example:
/* places variable foo at bank2 */
#pragma udata bank2 foo
char foo;
In order for this pragma to work extra SECTION directives should be added in the .lkr script. In the following
example a sample .lkr file is shown:
// Sample linker script for the PIC18F452 processor
LIBPATH .
CODEPAGE NAME=vectors START=0x0 END=0x29 PROTECTED
CODEPAGE NAME=page START=0x2A END=0x7FFF
CODEPAGE NAME=idlocs START=0x200000 END=0x200007 PROTECTED
CODEPAGE NAME=config START=0x300000 END=0x30000D PROTECTED
CODEPAGE NAME=devid START=0x3FFFFE END=0x3FFFFF PROTECTED
CODEPAGE NAME=eedata START=0xF00000 END=0xF000FF PROTECTED
ACCESSBANK NAME=accessram START=0x0 END=0x7F
DATABANK NAME=gpr0 START=0x80 END=0xFF
DATABANK NAME=gpr1 START=0x100 END=0x1FF
DATABANK NAME=gpr2 START=0x200 END=0x2FF
DATABANK NAME=gpr3 START=0x300 END=0x3FF
DATABANK NAME=gpr4 START=0x400 END=0x4FF
DATABANK NAME=gpr5 START=0x500 END=0x5FF
ACCESSBANK NAME=accesssfr START=0xF80 END=0xFFF PROTECTED
SECTION NAME=CONFIG ROM=config
SECTION NAME=bank0 RAM=gpr0 # these SECTION directives
SECTION NAME=bank1 RAM=gpr1 # should be added to link
SECTION NAME=bank2 RAM=gpr2 # section name ’bank?’ with
SECTION NAME=bank3 RAM=gpr3 # a specific DATABANK name
SECTION NAME=bank4 RAM=gpr4
SECTION NAME=bank5 RAM=gpr5
The linker will recognise the section name set in the pragma statement and will position the variable at the memory
bank set with the RAM field at the SECTION line in the linker script file.

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.6.7 Header Files and Libraries


Pic device specific header and c source files are automatically generated from MPLAB include files, which are
published by Microchip with a special requirement that they are only to be used with authentic Microchip devices.
This requirement prevents to publish generated header and c source files under the GPL compatible license, so they
are located in the non-free directory (see section 2.3). In order to include them in include and library search paths,
the --use-non-free command line option should be defined.

NOTE: the compiled code, which use non-free pic device specific libraries, is not GPL compatible!

4.6.8 Header Files


There is one main header file that can be included to the source files using the pic16 port. That file is the
pic18fregs.h. This header file contains the definitions for the processor special registers, so it is necessary if
the source accesses them. It can be included by adding the following line in the beginning of the file:

#include <pic18fregs.h>

The specific microcontroller is selected within the pic18fregs.h automatically, so the same source can be used with
a variety of devices.

4.6.9 Libraries
The libraries that PIC16 port depends on are the microcontroller device libraries which contain the symbol defini-
tions for the microcontroller special function registers. These libraries have the format pic18fxxxx.lib, where xxxx
is the microcontroller identification number. The specific library is selected automatically by the compiler at link
stage according to the selected device.
Libraries are created with gplib which is part of the gputils package http://sourceforge.net/projects/
gputils.

Building the libraries


Before using SDCC/pic16 there are some libraries that need to be compiled. This process is done automatically if
gputils are found at SDCC’s compile time. Should you require to rebuild the pic16 libraries manually (e.g. in order
to enable output of float values via printf(), see below), these are the steps required to do so under Linux or
Mac OS X (cygwin might work as well, but is untested):

cd device/lib/pic16
./configure.gnu
cd ..
make model-pic16
su -c ’make install’ # install the libraries, you need the root password
cd ../..

If you need to install the headers too, do:

cd device/include
su -c ’make install’ # install the headers, you need the root password

Output of float values via printf()


The library is normally built without support for displaying float values, only <NO FLOAT> will appear instead of
the value. To change this, rebuild the library as stated above, but call ./configure.gnu --enable-floats
instead of just ./configure.gnu. Also make sure that at least libc/stdio/vfprintf.c is actually re-
compiled, e.g. by touching it after the configure run or deleting its .o file.
The more common appraoch of compiling vfprintf.c manually with -DUSE_FLOATS=1 should also
work, but is untested.

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4.6.10 Adding New Devices to the Port


Adding support for a new 16 bit PIC MCU requires the following steps:

1. Create picDEVICE.c and picDEVICE.h from pDEVICE.inc using


perl /path/to/sdcc/support/scripts/inc2h-pic16.pl \
/path/to/gputils/header/pDEVICE.inc
2. mv picDEVICE.h /path/to/sdcc/device/include/pic16

3. mv picDEVICE.c /path/to/sdcc/device/lib/pic16/libdev
4. Add DEVICE to /path/to/sdcc/device/lib/pic16/pics.all
Note: No 18f prefix here!
5. Either

(a) add the new device to /path/to/sdcc/device/lib/pic16/libio/*.ignore to suppress


building any of the I/O libraries for the new device2 , or
(b) add the device (family) to /path/to/sdcc/support/scripts/pic18fam-h-gen.pl
to assign I/O styles, run the pic18fam-h-gen.pl script to generate pic18fam.h.gen,
replace your existing pic18fam.h with the generated file, and (if required) implement new
I/O styles in /path/to/sdcc/device/include/pic16/{adc,i2c,usart}.h and
/path/to/sdcc/device/lib/pic16/libio/*/*.

6. Edit /path/to/sdcc/device/include/pic16/pic18fregs.h
The file format is self-explanatory, just add
#elif defined(picDEVICE)
# include <picDEVICE.h>
at the right place (keep the file sorted, please).
7. Edit /path/to/sdcc/device/include/pic16devices.txt
Copy and modify an existing entry or create a new one and insert it at the correct place (keep the file sorted,
please).

8. Add the device to /path/to/sdcc/device/lib/pic16/libdev/Makefile.am


Copy an existing entry and adjust the device name.
9. Add the device to /path/to/sdcc/device/lib/pic16/libio/Makefile.am
Copy the record from the 18f2220 and adjust the device name.
If the new device does not offer ADC, I2 C, and/or (E)USART functionality as assumed by the library, or if you
added the new device to .../libio/{adc,i2c,usart}.ignore, remove the lines with references to
adc/*.c, i2c/*.c, or usart/*.c, respectively.
10. Update libdev/Makefile.in and libio/Makefile.in using
./bootstrap.sh
in /path/to/sdcc/device/lib/pic16.

11. Recompile the pic16 libraries as described in 4.6.9.

4.6.11 Memory Models


The following memory models are supported by the PIC16 port:
• small model
• large model
Memory model affects the default size of pointers within the source. The sizes are shown in the next table:
2 In fact, the .ignore files are only used when auto-generating Makefile.am from steps 8f using the .../libio/mkmk.sh script; to

actually suppress building the I/O library, you must not include the adc/, i2c/ and usart/ sources in the Makefile.am in step 9.

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

Pointer sizes according to memory model small model large model


code pointers 16-bits 24-bits
data pointers 16-bits 16-bits
It is advisable that all sources within a project are compiled with the same memory model. If one wants to
override the default memory model, this can be done by declaring a pointer as far or near. Far selects large
memory model’s pointers, while near selects small memory model’s pointers.
The standard device libraries (see 4.6.8) contain no reference to pointers, so they can be used with both memory
models.

4.6.12 Stack
The stack implementation for the PIC16 port uses two indirect registers, FSR1 and FSR2.
FSR1 is assigned as stack pointer
FSR2 is assigned as frame pointer
The following stack models are supported by the PIC16 port
• SMALL model
• LARGE model
S MALL model means that only the FSRxL byte is used to access stack and frame, while LARGE uses both FSRxL
and FSRxH registers. The following table shows the stack/frame pointers sizes according to stack model and the
maximum space they can address:
Stack & Frame pointer sizes according to stack model small large
Stack pointer FSR1 8-bits 16-bits
Frame pointer FSR2 8-bits 16-bits
L ARGE stack model is currently not working properly throughout the code generator. So its use is not advised.
Also there are some other points that need special care:
1. Do not create stack sections with size more than one physical bank (that is 256 bytes)
2. Stack sections should no cross physical bank limits (i.e. #pragma stack 0x50 0x100)
These limitations are caused by the fact that only FSRxL is modified when using SMALL stack model, so no more
than 256 bytes of stack can be used. This problem will disappear after LARGE model is fully implemented.

4.6.13 Functions
In addition to the standard SDCC function keywords, PIC16 port makes available two more:
wparam Use the WREG to pass one byte of the first function argument. This improves speed but you may not
use this for functions with arguments that are called via function pointers, otherwise the first byte of the first
parameter will get lost. Usage:
void func_wparam(int a) wparam
{
/* WREG hold the lower part of a */
/* the high part of a is stored in FSR2+2 (or +3 for large stack model) */
...
}
shadowregs When entering/exiting an ISR, it is possible to take advantage of the PIC18F hardware shadow regis-
ters which hold the values of WREG, STATUS and BSR registers. This can be done by adding the keyword
shadowregs before the interrupt keyword in the function’s header.
void isr_shadow(void) shadowregs interrupt 1
{
...
}
shadowregs instructs the code generator not to store/restore WREG, STATUS, BSR when entering/exiting the ISR.

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.6.14 Function return values


Return values from functions are placed to the appropriate registers following a modified Microchip policy opti-
mized for SDCC. The following table shows these registers:

size destination register


8 bits WREG
16 bits PRODL:WREG
24 bits PRODH:PRODL:WREG
32 bits FSR0L:PRODH:PRODL:WREG
>32 bits on stack, FSR0 points to the beginning

4.6.15 Interrupts
An interrupt service routine (ISR) is declared using the interrupt keyword.

void isr(void) interrupt n


{
...
}

n is the interrupt number, which for PIC18F devices can be:

n Interrupt Vector Interrupt Vector Address


0 RESET vector 0x000000
1 HIGH priority interrupts 0x000008
2 LOW priority interrupts 0x000018

When generating assembly code for ISR the code generator places a GOTO instruction at the Interrupt Vector
Address which points at the generated ISR. This single GOTO instruction is part of an automatically generated
interrupt entry point function. The actuall ISR code is placed as normally would in the code space. Upon interrupt
request, the GOTO instruction is executed which jumps to the ISR code. When declaring interrupt functions as
_naked this GOTO instruction is not generated. The whole interrupt functions is therefore placed at the Interrupt
Vector Address of the specific interrupt. This is not a problem for the LOW priority interrupts, but it is a problem
for the RESET and the HIGH priority interrupts because code may be written at the next interrupt’s vector address
and cause indeterminate program behaviour if that interrupt is raised.3
n may be omitted. This way a function is generated similar to an ISR, but it is not assigned to any interrupt.
When entering an interrupt, currently the PIC16 port automatically saves the following registers:
• WREG
• STATUS
• BSR

• PROD (PRODL and PRODH)


• FSR0 (FSR0L and FSR0H)
These registers are restored upon return from the interrupt routine.4
3 This is not a problem when
1. this is a HIGH interrupt ISR and LOW interrupts are disabled or not used.
2. when the ISR is small enough not to reach the next interrupt’s vector address.

4 NOTE that when the _naked attribute is specified for an interrupt routine, then NO registers are stored or restored.

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

4.6.16 Generic Pointers


Generic pointers are implemented in PIC16 port as 3-byte (24-bit) types. There are 3 types of generic pointers
currently implemented data, code and eeprom pointers. They are differentiated by the value of the 7th and 6th bits
of the upper byte:

pointer type 7th bit 6th bit rest of the pointer description
data 1 0 uuuuuu uuuuxxxx xxxxxxxx a 12-bit data pointer in data RAM memory
code 0 0 uxxxxx xxxxxxxx xxxxxxxx a 21-bit code pointer in FLASH memory
eeprom 0 1 uuuuuu uuuuuuxx xxxxxxxx a 10-bit eeprom pointer in EEPROM memory
(unimplemented) 1 1 xxxxxx xxxxxxxx xxxxxxxx unimplemented pointer type

Generic pointer are read and written with a set of library functions which read/write 1, 2, 3, 4 bytes.

4.6.17 PIC16 C Libraries


4.6.17.1 Standard I/O Streams
In the stdio.h the type FILE is defined as:

typedef char * FILE;

This type is the stream type implemented I/O in the PIC18F devices. Also the standard input and output streams
are declared in stdio.h:

extern FILE * stdin;


extern FILE * stdout;

The FILE type is actually a generic pointer which defines one more type of generic pointers, the stream pointer.
This new type has the format:

pointer type <7:6> <5> <4> <3:0> rest of the pointer descrption
stream 00 1 0 nnnn uuuuuuuu uuuuuuuu upper byte high nubble is 0x2n, the rest are zeroes
Currently implemented there are 3 types of streams defined:
stream type value module description
STREAM_USART 0x200000UL USART Writes/Reads characters via the USART peripheral
STREAM_MSSP 0x210000UL MSSP Writes/Reads characters via the MSSP peripheral
STREAM_USER 0x2f0000UL (none) Writes/Reads characters via used defined functions
The stream identifiers are declared as macros in the stdio.h header.
In the libc library there exist the functions that are used to write to each of the above streams. These are
__stream_usart_putchar writes a character at the USART stream
__stream_mssp_putchar writes a character at the MSSP stream
putchar dummy function. This writes a character to a user specified manner.
In order to increase performance putchar is declared in stdio.h as having its parameter in WREG (it has the wparam
keyword). In stdio.h exists the macro PUTCHAR(arg) that defines the putchar function in a user-friendly way. arg
is the name of the variable that holds the character to print. An example follows:

#include <pic18fregs.h>
#include <stdio.h>

PUTCHAR( c )
{
PORTA = c; /* dump character c to PORTA */

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

void main(void)
{
stdout = STREAM_USER; /* this is not necessary, since stdout points
* by default to STREAM_USER */
printf (”This is a printf test\n”);
}

4.6.17.2 Printing functions


PIC16 contains an implementation of the printf-family of functions. There exist the following functions:

extern unsigned int sprintf(char *buf, char *fmt, ...);


extern unsigned int vsprintf(char *buf, char *fmt, va_list ap);
extern unsigned int printf(char *fmt, ...);
extern unsigned int vprintf(char *fmt, va_lista ap);
extern unsigned int fprintf(FILE *fp, char *fmt, ...);
extern unsigned int vfprintf(FILE *fp, char *fmt, va_list ap);

For sprintf and vsprintf buf should normally be a data pointer where the resulting string will be placed. No range
checking is done so the user should allocate the necessary buffer. For fprintf and vfprintf fp should be a stream
pointer (i.e. stdout, STREAM_MSSP, etc...).

4.6.17.3 Signals
The PIC18F family of microcontrollers supports a number of interrupt sources. A list of these interrupts is shown
in the following table:

signal name description signal name description


SIG_RB PORTB change interrupt SIG_EE EEPROM/FLASH write complete interrupt
SIG_INT0 INT0 external interrupt SIG_BCOL Bus collision interrupt
SIG_INT1 INT1 external interrupt SIG_LVD Low voltage detect interrupt
SIG_INT2 INT2 external interrupt SIG_PSP Parallel slave port interrupt
SIG_CCP1 CCP1 module interrupt SIG_AD AD convertion complete interrupt
SIG_CCP2 CCP2 module interrupt SIG_RC USART receive interrupt
SIG_TMR0 TMR0 overflow interrupt SIG_TX USART transmit interrupt
SIG_TMR1 TMR1 overflow interrupt SIG_MSSP SSP receive/transmit interrupt
SIG_TMR2 TMR2 matches PR2 interrupt
SIG_TMR3 TMR3 overflow interrupt

The prototypes for these names are defined in the header file signal.h.
In order to simplify signal handling, a number of macros is provided:
DEF_INTHIGH(name) begin the definition of the interrupt dispatch table for high priority interrupts. name is the
function name to use.
DEF_INTLOW(name) begin the definition of the interrupt dispatch table fo low priority interrupt. name is the
function name to use.
DEF_HANDLER(sig,handler) define a handler for signal sig.
END_DEF end the declaration of the dispatch table.
Additionally there are two more macros to simplify the declaration of the signal handler:
SIGHANDLER(handler) this declares the function prototype for the handler function.
SIGHANDLERNAKED(handler) same as SIGHANDLER() but declares a naked function.
An example of using the macros above is shown below:

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4.6. THE PIC16 PORT CHAPTER 4. NOTES ON SUPPORTED PROCESSORS

#include <pic18fregs.h>
#include <signal.h>

DEF_INTHIGH(high_int)
DEF_HANDLER(SIG_TMR0, _tmr0_handler)
DEF_HANDLER(SIG_BCOL, _bcol_handler)
END_DEF

SIGHANDLER(_tmr0_handler)
{
/* action to be taken when timer 0 overflows */
}

SIGHANDLERNAKED(_bcol_handler)
{
__asm
/* action to be taken when bus collision occurs */
retfie
__endasm;
}

NOTES: Special care should be taken when using the above scheme:
• do not place a colon (;) at the end of the DEF_* and END_DEF macros.
• when declaring SIGHANDLERNAKED handler never forget to use retfie for proper returning.

4.6.18 PIC16 Port – Tips


Here you can find some general tips for compiling programs with SDCC/pic16.

4.6.18.1 Stack size


The default stack size (that is 64 bytes) probably is enough for many programs. One must take care that when there
are many levels of function nesting, or there is excessive usage of stack, its size should be extended. An example of
such a case is the printf/sprintf family of functions. If you encounter problems like not being able to print integers,
then you need to set the stack size around the maximum (256 for small stack model). The following diagram shows
what happens when calling printf to print an integer:

printf () --> ltoa () --> ultoa () --> divschar ()

It is should be understood that stack is easily consumed when calling complicated functions. Using command line
arguments like --fomit-frame-pointer might reduce stack usage by not creating unnecessery stack frames. Other
ways to reduce stack usage may exist.

4.6.19 Known Bugs


4.6.19.1 Extended Instruction Set
The PIC16 port emits code which is incompatible with the extended instruction set available with many newer
devices. Make sure to always explicitly disable it, usually using
static __code char __at(__CONFIG4L) conf4l = /* more flags & */ _XINST_OFF_4L;
Some devices (namely 18f2455, 18f2550, 18f4455, and 18f4550) use _ENHCPU_OFF_4L instead of
_XINST_OFF_4L.

4.6.19.2 Regression Tests


The PIC16 port currently passes most but not all of the tests in SDCC’s regression test suite (see section 7.8), thus
no automatic regression tests are currently performed for the PIC16 target.

75
Chapter 5

Debugging

There are several approaches to debugging your code. This chapter is meant to show your options and to give
detail on some of them:

When writing your code:


• write your code with debugging in mind (avoid duplicating code, put conceptually similar variables into
structs, use structured code, have strategic points within your code where all variables are consistent, ...)

• run a syntax-checking tool like splint (see --more-pedantic 3.2.9) over the code.
• for the high level code use a C-compiler (like f.e. GCC) to compile run and debug the code on your host. See
(see --more-pedantic 3.2.9) on how to handle syntax extensions like __xdata, __at(), ...
• use another C-compiler to compile code for your target. Always an option but not recommended:) And not
very likely to help you. If you seriously consider walking this path you should at least occasionally check
portability of your code. Most commercial compiler vendors will offer an evaluation version so you can test
compile your code or snippets of your code.
Debugging on a simulator:
• there is a separate section about SDCDB (section 5.1) below.

• or (8051 specific) use a free open source/commercial simulator which interfaces to the AOMF file (see 3.1.1)
optionally generated by SDCC.
Debugging On-target:
• use a MCU port pin to serially output debug data to the RS232 port of your host. You’ll probably want some
level shifting device typically involving a MAX232 or similar IC. If the hardware serial port of the MCU is
not available search for ’Software UART’ in your favourite search machine.
• use an on-target monitor. In this context a monitor is a small program which usually accepts commands
via a serial line and allows to set program counter, to single step through a program and read/write memory
locations. For the 8051 good examples of monitors are paulmon and cmon51 (see section 6.5).

• toggle MCU port pins at strategic points within your code and use an oscilloscope. A digital oscilloscope
with deep trace memory is really helpful especially if you have to debug a realtime application. If you need to
monitor more pins than your oscilloscope provides you can sometimes get away with a small R-2R network.
On a single channel oscilloscope you could for example monitor 2 push-pull driven pins by connecting one
via a 10 kΩ resistor and the other one by a 5 kΩ resistor to the oscilloscope probe (check output drive
capability of the pins you want to monitor). If you need to monitor many more pins a logic analyzer will be
handy.
• use an ICE (in circuit emulator). Usually very expensive. And very nice to have too. And usually locks you
(for years...) to the devices the ICE can emulate.

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5.1. DEBUGGING WITH SDCDB CHAPTER 5. DEBUGGING

• use a remote debugger. In most 8-bit systems the symbol information is not available on the target, and a
complete debugger is too bulky for the target system. Therefore usually a debugger on the host system con-
nects to an on-target debugging stub which accepts only primitive commands.
Terms to enter into your favourite search engine could be ’remote debugging’, ’gdb stub’ or ’inferior debug-
ger’. (is there one?)
• use an on target hardware debugger. Some of the more modern MCUs include hardware support for setting
break points and monitoring/changing variables by using dedicated hardware pins. This facility doesn’t
require additional code to run on the target and usually doesn’t affect runtime behaviour until a breakpoint is
hit. For the mcs51 most hardware debuggers use the AOMF file (see 3.1.1) as input file.
Last not least:
• if you are not familiar with any of the following terms you’re likely to run into problems rather sooner than
later: volatile, atomic, memory map, overlay. As an embedded programmer you have to know them so why
not look them up before you have problems?)
• tell someone else about your problem (actually this is a surprisingly effective means to hunt down the bug
even if the listener is not familiar with your environment). As ’failure to communicate’ is probably one of
the job-induced deformations of an embedded programmer this is highly encouraged.

5.1 Debugging with SDCDB


SDCC is distributed with a source level debugger. The debugger uses a command line interface, the command
repertoire of the debugger has been kept as close to gdb (the GNU debugger) as possible. The configuration and
build process is part of the standard compiler installation, which also builds and installs the debugger in the target
directory specified during configuration. The debugger allows you debug BOTH at the C source and at the ASM
source level.

5.1.1 Compiling for Debugging


The --debug option must be specified for all files for which debug information is to be generated. The compiler
generates a .adb file for each of these files. The linker creates the .cdb file from the .adb files and the address
information. This .cdb is used by the debugger.

5.1.2 How the Debugger Works


When the --debug option is specified the compiler generates extra symbol information some of which are put into
the assembler source and some are put into the .adb file. Then the linker creates the .cdb file from the individual
.adb files with the address information for the symbols. The debugger reads the symbolic information generated by
the compiler & the address information generated by the linker. It uses the SIMULATOR (Daniel’s S51) to execute
the program, the program execution is controlled by the debugger. When a command is issued for the debugger, it
translates it into appropriate commands for the simulator. (Currently SDCDM only connects to the simulator but
newcdb at http://ec2drv.sf.net/ is an effort to connect directly to the hardware.)

5.1.3 Starting the Debugger SDCDB


The debugger can be started using the following command line. (Assume the file you are debugging has the file
name foo).

sdcdb foo

The debugger will look for the following files.


• foo.c - the source file.
• foo.cdb - the debugger symbol information file.
• foo.ihx - the Intel hex format object file.

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5.1. DEBUGGING WITH SDCDB CHAPTER 5. DEBUGGING

5.1.4 SDCDB Command Line Options


• --directory=<source file directory> this option can used to specify the directory search list. The debugger
will look into the directory list specified for source, cdb & ihx files. The items in the directory list must be
separated by ’:’, e.g. if the source files can be in the directories /home/src1 and /home/src2, the --directory
option should be --directory=/home/src1:/home/src2. Note there can be no spaces in the option.
• -cd <directory> - change to the <directory>.

• -fullname - used by GUI front ends.


• -cpu <cpu-type> - this argument is passed to the simulator please see the simulator docs for details.
• -X <Clock frequency > this options is passed to the simulator please see the simulator docs for details.
• -s <serial port file> passed to simulator see the simulator docs for details.

• -S <serial in,out> passed to simulator see the simulator docs for details.
• -k <port number> passed to simulator see the simulator docs for details.

5.1.5 SDCDB Debugger Commands


As mentioned earlier the command interface for the debugger has been deliberately kept as close the GNU debugger
gdb, as possible. This will help the integration with existing graphical user interfaces (like ddd, xxgdb or xemacs)
existing for the GNU debugger. If you use a graphical user interface for the debugger you can skip this section.

break [line | file:line | function | file:function]


Set breakpoint at specified line or function:

sdcdb>break 100
sdcdb>break foo.c:100
sdcdb>break funcfoo
sdcdb>break foo.c:funcfoo

clear [line | file:line | function | file:function ]


Clear breakpoint at specified line or function:

sdcdb>clear 100
sdcdb>clear foo.c:100
sdcdb>clear funcfoo
sdcdb>clear foo.c:funcfoo

continue
Continue program being debugged, after breakpoint.

finish
Execute till the end of the current function.

delete [n]
Delete breakpoint number ’n’. If used without any option clear ALL user defined break points.

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5.1. DEBUGGING WITH SDCDB CHAPTER 5. DEBUGGING

info [break | stack | frame | registers ]


• info break - list all breakpoints

• info stack - show the function call stack.


• info frame - show information about the current execution frame.
• info registers - show content of all registers.

step
Step program until it reaches a different source line. Note: pressing <return> repeats the last command.

next
Step program, proceeding through subroutine calls.

run
Start debugged program.

ptype variable
Print type information of the variable.

print variable
print value of variable.

file filename
load the given file name. Note this is an alternate method of loading file for debugging.

frame
print information about current frame.

set srcmode
Toggle between C source & assembly source.

! simulator command
Send the string following ’!’ to the simulator, the simulator response is displayed. Note the debugger does not
interpret the command being sent to the simulator, so if a command like ’go’ is sent the debugger can loose its
execution context and may display incorrect values.

quit
"Watch me now. Iam going Down. My name is Bobby Brown"

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5.1. DEBUGGING WITH SDCDB CHAPTER 5. DEBUGGING

5.1.6 Interfacing SDCDB with DDD


The portable network graphics File http://sdcc.svn.sourceforge.net/viewvc/*checkout*/sdcc/trunk/
sdcc/doc/figures/ddd_example.png shows a screenshot of a debugging session with DDD (Unix only) on a
simulated 8032. The debugging session might not run as smoothly as the screenshot suggests. The debugger
allows setting of breakpoints, displaying and changing variables, single stepping through C and assembler code.
The source was compiled with

sdcc --debug ddd_example.c

and DDD was invoked with

ddd -debugger "sdcdb -cpu 8032 ddd_example"

5.1.7 Interfacing SDCDB with XEmacs


Two files (in emacs lisp) are provided for the interfacing with XEmacs, sdcdb.el and sdcdbsrc.el. These two files
can be found in the $(prefix)/bin directory after the installation is complete. These files need to be loaded into
XEmacs for the interface to work. This can be done at XEmacs startup time by inserting the following into your
’.xemacs’ file (which can be found in your HOME directory):

(load-file sdcdbsrc.el)

.xemacs is a lisp file so the () around the command is REQUIRED. The files can also be loaded dynami-
cally while XEmacs is running, set the environment variable ’EMACSLOADPATH’ to the installation bin directory
(<installdir>/bin), then enter the following command ESC-x load-file sdcdbsrc. To start the interface enter the
following command:

ESC-x sdcdbsrc

You will prompted to enter the file name to be debugged.

The command line options that are passed to the simulator directly are bound to default values in the file
sdcdbsrc.el. The variables are listed below, these values maybe changed as required.
• sdcdbsrc-cpu-type ’51
• sdcdbsrc-frequency ’11059200
• sdcdbsrc-serial nil
The following is a list of key mapping for the debugger interface.

;; Current Listing ::
;;key binding Comment
;;--- ------- -------
;;
;; n sdcdb-next-from-src SDCDB next command
;; b sdcdb-back-from-src SDCDB back command
;; c sdcdb-cont-from-src SDCDB continue command
;; s sdcdb-step-from-src SDCDB step command
;; ? sdcdb-whatis-c-sexp SDCDB ptypecommand for data
at
;; buffer point
;; x sdcdbsrc-delete SDCDB Delete all breakpoints
if no arg
;; given or delete arg (C-u
arg x)
;; m sdcdbsrc-frame SDCDB Display current frame

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5.1. DEBUGGING WITH SDCDB CHAPTER 5. DEBUGGING

if no arg,
;; given or display frame arg
;; buffer point
;; ! sdcdbsrc-goto-sdcdb Goto the SDCDB output
buffer
;; p sdcdb-print-c-sexp SDCDB print command for data
at
;; buffer point
;; g sdcdbsrc-goto-sdcdb Goto the SDCDB output
buffer
;; t sdcdbsrc-mode Toggles Sdcdbsrc mode (turns
it off)
;;
;; C-c C-f sdcdb-finish-from-src SDCDB finish command
;;
;; C-x SPC sdcdb-break Set break for line with
point
;; ESC t sdcdbsrc-mode Toggle Sdcdbsrc mode
;; ESC m sdcdbsrc-srcmode Toggle list mode
;;

81
Chapter 6

TIPS

Here are a few guidelines that will help the compiler generate more efficient code, some of the tips are specific to
this compiler others are generally good programming practice.

• Use the smallest data type to represent your data-value. If it is known in advance that the value is going to be
less than 256 then use an ’unsigned char’ instead of a ’short’ or ’int’. Please note, that ANSI C requires both
signed and unsigned chars to be promoted to ’signed int’ before doing any operation. This promotion can be !
omitted, if the result is the same. The effect of the promotion rules together with the sign-extension is often
surprising:

unsigned char uc = 0xfe;


if (uc * uc < 0) /* this is true! */
{
....
}

uc * uc is evaluated as (int) uc * (int) uc = (int) 0xfe * (int) 0xfe = (int)


0xfc04 = -1024.
Another one:
(unsigned char) -12 / (signed char) -3 = ...

No, the result is not 4:


(int) (unsigned char) -12 / (int) (signed char) -3 =
(int) (unsigned char) 0xf4 / (int) (signed char) 0xfd =
(int) 0x00f4 / (int) 0xfffd =
(int) 0x00f4 / (int) 0xfffd =
(int) 244 / (int) -3 =
(int) -81 = (int) 0xffaf;
Don’t complain, that gcc gives you a different result. gcc uses 32 bit ints, while SDCC uses 16 bit ints.
Therefore the results are different.
From ”comp.lang.c FAQ”:

If well-defined overflow characteristics are important and negative values are not, or if you want
to steer clear of sign-extension problems when manipulating bits or bytes, use one of the cor-
responding unsigned types. (Beware when mixing signed and unsigned values in expressions,
though.)
Although character types (especially unsigned char) can be used as "tiny" integers, doing so is
sometimes more trouble than it’s worth, due to unpredictable sign extension and increased code
size.
• Use unsigned when it is known in advance that the value is not going to be negative. This helps especially if
you are doing division or multiplication, bit-shifting or are using an array index.

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6.1. PORTING CODE FROM OR TO OTHER COMPILERS CHAPTER 6. TIPS

• NEVER jump into a LOOP.


• Declare the variables to be local whenever possible, especially loop control variables (induction).
• Have a look at the assembly listing to get a ”feeling” for the code generation.

6.1 Porting code from or to other compilers


• check whether endianness of the compilers differs and adapt where needed.

• check the device specific header files for compiler specific syntax. Eventually include the file <compiler.h>
http://sdcc.svn.sourceforge.net/viewvc/sdcc/trunk/sdcc/device/include/
mcs51/compiler.h?view=markup to allow using common header files. (see f.e. cc2510fx.h
http://sdcc.svn.sourceforge.net/viewvc/sdcc/trunk/sdcc/device/include/
mcs51/cc2510fx.h?view=markup).

• check whether the startup code contains the correct initialization (watchdog, peripherals).
• check whether the sizes of short, int, long match.
• check if some 16 or 32 bit hardware registers require a specific addressing order (least significant or most
significant byte first) and adapt if needed (first and last relate to time and not to lower/upper memory location
here, so this is not the same as endianness).
• check whether the keyword volatile is used where needed. The compilers might differ in their optimization
characteristics (as different versions of the same compiler might also use more clever optimizations this is
good idea anyway). See section 3.9.1.1.

• check that the compilers are not told to suppress warnings.


• check and convert compiler specific extensions (interrupts, memory areas, pragmas etc.).
• check for differences in type promotion. Especially check for math operations on char or unsigned
char variables. For the sake of C99 compatibility SDCC will probably promote these to int more often
than other compilers. Eventually insert explicit casts to (char) or (unsigned char). Also check that
the ~ operator is not used on bit variables, use the ! operator instead. See sections 6 and 1.4.
• check the assembly code generated for interrupt routines (f.e. for calls to possibly non-reentrant library
functions).
• check whether timing loops result in proper timing (or preferably consider a rewrite of the code with timer
based delays instead).
• check for differences in printf parameters (some compilers push (va_arg) char variables as int others push
them as char. See section 1.4). Provide a putchar() function if needed.
• check the resulting memory map. Usage of different memory spaces: code, stack, data (for mcs51/ds390
additionally idata, pdata, xdata). Eventually check if unexpected library functions are included.

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6.2. TOOLS INCLUDED IN THE DISTRIBUTION CHAPTER 6. TIPS

6.2 Tools included in the distribution


Name Purpose Directory
uCsim Simulator for various architectures sdcc/sim/ucsim
keil2sdcc.pl header file conversion sdcc/support/scripts
mh2h.c header file conversion sdcc/support/scripts
sdasgb Assembler sdcc/bin
sdasz80 Assembler sdcc/bin
sdas8051 Assembler sdcc/bin
sdas6808 Assembler sdcc/bin
SDCDB Simulator sdcc/bin
sdld Linker sdcc/bin
sdldz80 Linker sdcc/bin
sdldgb Linker sdcc/bin
sdld6808 Linker sdcc/bin
packihx Intel Hex packer sdcc/bin
makebin Intl Hex to binary and GameBoy binay format converter sdcc/bin
as2gbmap.py sdas map to rrgb map and no$gmb sym file format converter sdcc/support/scripts

6.3 Documentation included in the distribution

Subject / Title Filename / Where to get


SDCC Compiler User Guide You’re reading it right now online at:
http://sdcc.sourceforge.net/doc/sdccman.pdf
Changelog of SDCC sdcc/Changelog online at:
http://sdcc.svn.sourceforge.net/viewvc/
*checkout*/sdcc/trunk/sdcc/ChangeLog
ASXXXX Assemblers and sdcc/sdas/doc/asxhtm.html online at:
ASLINK Relocating Linker http://sdcc.svn.sourceforge.net/viewvc/
*checkout*/sdcc/trunk/sdcc/sdas/doc/asxhtm.
html
SDCC regression test sdcc/doc/test_suite_spec.pdf online at:
http://sdcc.sourceforge.net/doc/test_suite_
spec.pdf
Various notes sdcc/doc/* online at:
http://sdcc.svn.sourceforge.net/viewvc/sdcc/
trunk/sdcc/doc/
Notes on debugging with SDCDB sdcc/debugger/README online at:
http://sdcc.svn.sourceforge.net/viewvc/
*checkout*/sdcc/trunk/sdcc/debugger/README
uCsim Software simulator for microcon- sdcc/sim/ucsim/doc/index.html online at:
trollers http://sdcc.svn.sourceforge.net/viewvc/
*checkout*/sdcc/trunk/sdcc/sim/ucsim/doc/
index.html
Temporary notes on the pic16 port sdcc/src/pic16/NOTES online at:
http://sdcc.svn.sourceforge.net/viewvc/
*checkout*/sdcc/trunk/sdcc/src/pic16/NOTES
SDCC internal documentation (debugging file sdcc/doc/cdbfileformat.pdf online at:
format) http://sdcc.sourceforge.net/doc/
cdbfileformat.pdf

84
6.4. COMMUNICATION ONLINE AT SOURCEFORGE CHAPTER 6. TIPS

6.4 Communication online at SourceForge


Subject / Title Note Link
wiki http:
//sdcc.wiki.sourceforge.net/
sdcc-user mailing list around 650 subscribers mid 2009 https://lists.sourceforge.net/
mailman/listinfo/sdcc-user
sdcc-devel mailing list https://lists.sourceforge.net/
mailman/listinfo/sdcc-devel
help forum similar scope as sdcc-user mailing http://sourceforge.net/forum/
list forum.php?forum_id=1865
open discussion forum http://sourceforge.net/forum/
forum.php?forum_id=1864
trackers (bug tracker, feature http://sourceforge.net/
requests, patches, support tracker/?group_id=599
requests, webdocs)
rss feed stay tuned with most (not all) sdcc http://sourceforge.net/export/
activities rss2_keepsake.php?group_id=599
With a sourceforge account you can ”monitor” forums and trackers, so that you automatically receive mail on
changes. You can digg out earlier communication by using the search function http://sourceforge.net/
search/?group_id=599.

6.5 Related open source tools

85
6.6. RELATED DOCUMENTATION / RECOMMENDED READING CHAPTER 6. TIPS

Name Purpose Where to get


gpsim PIC simulator http:
//www.dattalo.com/gnupic/gpsim.html
gputils GNU PIC utilities http:
//sourceforge.net/projects/gputils
flP5 PIC programmer http://freshmeat.net/projects/flp5/
ec2drv/newcdb Tools for Silicon Laboratories http://sourceforge.net/projects/ec2drv
JTAG debug adapter, partly based
on SDCDB (Unix only)
indent Formats C source - Master of the http:
white spaces //directory.fsf.org/GNU/indent.html
srecord Object file conversion, checksum- http:
ming, ... //sourceforge.net/projects/srecord
objdump Object file conversion, ... Part of binutils (should be there anyway)
cmon51 8051 monitor (hex up-/download, http://sourceforge.net/projects/cmon51
single step, disassemble)
doxygen Source code documentation sys- http://www.doxygen.org
tem
kdevelop IDE (has anyone tried integrating http://www.kdevelop.org
SDCC & SDCDB? Unix only)
paulmon 8051 monitor (hex up-/download, http:
single step, disassemble) //www.pjrc.com/tech/8051/paulmon2.html
splint Statically checks c sources (see http://www.splint.org
3.2.9)
ddd Debugger, serves nicely as GUI to http://www.gnu.org/software/ddd/
SDCDB (Unix only)
d52 Disassembler, can count instruc- http://www.8052.com/users/disasm/
tion cycles, use with options -pnd
cmake Cross platform build system, http://www.cmake.org and a dedicated wiki
generates Makefiles and project entry:
workspaces http://www.cmake.org/Wiki/CmakeSdcc

6.6 Related documentation / recommended reading

Name Subject / Title Where to get


c-refcard.pdf C Reference Card, 2 pages http:
//refcards.com/refcards/c/index.html
c-faq C-FAQ http://www.c-faq.com
ISO/IEC 9899:TC2 ”C-Standard” http://www.open-std.org/jtc1/sc22/wg14/www/
standards.html#9899
ISO/IEC DTR 18037 ”Extensions for Embedded C” http://www.open-std.org/jtc1/sc22/wg14/www/
docs/n1021.pdf
Latest datasheet of target CPU vendor
Revision history of datasheet vendor

6.7 Application notes specifically for SDCC


SDCC makes no claims about the completeness of this list and about up-to-dateness or correctness of the application
notes.

86
6.8. SOME QUESTIONS CHAPTER 6. TIPS

Vendor Subject / Title Where to get


Maxim / Dallas Using the SDCC Compiler for the http://pdfserv.maxim-ic.com/en/an/AN3346.pdf
DS80C400
Maxim / Dallas Using the Free SDCC C Compiler to http://pdfserv.maxim-ic.com/en/an/AN3477.pdf
Develop Firmware for the
DS89C420/430/440/450 Family of
Microcontrollers
Silicon Laboratories / Integrating SDCC 8051 Tools Into The http://www.silabs.com/public/documents/tpub_doc/
Cygnal Silicon Labs IDE anote/Microcontrollers/en/an198.pdf
Ramtron / Goal Semi- Interfacing SDCC to Syn and Textpad http://www.ramtron.com/doc/Products/Microcontroller/
conductor Support_Tools.asp
Ramtron / Goal Semi- Installing and Configuring SDCC and http://www.ramtron.com/doc/Products/Microcontroller/
conductor Crimson Editor Support_Tools.asp
Texas Instruments MSC12xx Programming with SDCC http://focus.ti.com/general/docs/lit/getliterature.
tsp?literatureNumber=sbaa109&fileType=pdf

6.8 Some Questions


Some questions answered, some pointers given - it might be time to in turn ask you some questions:
• can you solve your project with the selected microcontroller? Would you find out early or rather late that
your target is too small/slow/whatever? Can you switch to a slightly better device if it doesn’t fit?
• should you solve the problem with an 8 bit CPU? Or would a 16/32 bit CPU and/or another programming
language be more adequate? Would an operating system on the target device help?
• if you solved the problem, will the marketing department be happy?
• if the marketing department is happy, will customers be happy?
• if you’re the project manager, marketing department and maybe even the customer in one person, have you
tried to see the project from the outside?
• is the project done if you think it is done? Or is just that other interface/protocol/feature/configuration/option
missing? How about website, manual(s), internationali(z|s)ation, packaging, labels, 2nd source for compo-
nents, electromagnetic compatability/interference, documentation for production, production test software,
update mechanism, patent issues?

• is your project adequately positioned in that magic triangle: fame, fortune, fun?
Maybe not all answers to these questions are known and some answers may even be no, nevertheless knowing these
questions may help you to avoid burnout1 . Chances are you didn’t want to hear some of them...

1 burnout is bad for electronic devices, programmers and motorcycle tyres

87
Chapter 7

Support

SDCC has grown to be a large project. The compiler alone (without the preprocessor, assembler and linker) is well
over 150,000 lines of code (blank stripped). The open source nature of this project is a key to its continued growth
and support. You gain the benefit and support of many active software developers and end users. Is SDCC perfect?
No, that’s why we need your help. The developers take pride in fixing reported bugs. You can help by reporting
the bugs and helping other SDCC users. There are lots of ways to contribute, and we encourage you to take part in
making SDCC a great software package.
The SDCC project is hosted on the SDCC sourceforge site at http://sourceforge.net/projects/
sdcc. You’ll find the complete set of mailing lists, forums, bug reporting system, patch submission system, wiki,
rss-feed, download area and Subversion code repository there.

7.1 Reporting Bugs


The recommended way of reporting bugs is using the infrastructure of the sourceforge site. You can follow the
status of bug reports there and have an overview about the known bugs.
Bug reports are automatically forwarded to the developer mailing list and will be fixed ASAP. When reporting
a bug, it is very useful to include a small test program (the smaller the better) which reproduces the problem. If
you can isolate the problem by looking at the generated assembly code, this can be very helpful. Compiling your
program with the --dumpall option can sometimes be useful in locating optimization problems. When reporting a
bug please make sure you:
1. Attach the code you are compiling with SDCC.

2. Specify the exact command you use to run SDCC, or attach your Makefile.
3. Specify the SDCC version (type "sdcc -v"), your platform, and operating system.
4. Provide an exact copy of any error message or incorrect output.
5. Put something meaningful in the subject of your message.

Please attempt to include these 5 important parts, as applicable, in all requests for support or when reporting any
problems or bugs with SDCC. Though this will make your message lengthy, it will greatly improve your chance
that SDCC users and developers will be able to help you. Some SDCC developers are frustrated by bug reports
without code provided that they can use to reproduce and ultimately fix the problem, so please be sure to provide
sample code if you are reporting a bug!
Please have a short check that you are using a recent version of SDCC and the bug is not yet known. This is the
link for reporting bugs: http://sourceforge.net/tracker/?group_id=599&atid=100599. With
SDCC on average having more than 200 downloads on sourceforge per day1 there must be some users. So it’s not
exactly easy to find a new bug. If you find one we need it: reporting bugs is good.
1 220 daily downloads on average Jan-Sept 2006 and about 150 daily downloads between 2002 and 2005. This does not include other

methods of distribution.

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7.2. REQUESTING FEATURES CHAPTER 7. SUPPORT

7.2 Requesting Features


Like bug reports feature requests are forwarded to the developer mailing list. This is the link for requesting features:
http://sourceforge.net/tracker/?group_id=599&atid=350599.

7.3 Submitting patches


Like bug reports contributed patches are forwarded to the developer mailing list. This is the link for submitting
patches: http://sourceforge.net/tracker/?group_id=599&atid=300599.
You need to specify some parameters to the diff command for the patches to be useful. If you
modified more than one file a patch created f.e. with ”diff -Naur unmodified_directory modi-
fied_directory >my_changes.patch” will be fine, otherwise ”diff -u sourcefile.c.orig sourcefile.c
>my_changes.patch” will do.

7.4 Getting Help


These links should take you directly to the Mailing lists http://sourceforge.net/mail/?group_id=
5992 and the Forums http://sourceforge.net/forum/?group_id=599, lists and forums are archived
and searchable so if you are lucky someone already had a similar problem. While mails to the lists themselves are
delivered promptly their web front end on sourceforge sometimes shows a severe time lag (up to several weeks), if
you’re seriously using SDCC please consider subscribing to the lists.

7.5 ChangeLog
You can follow the status of the Subversion version of SDCC by watching the Changelog in the Subversion reposi-
tory http://sdcc.svn.sourceforge.net/viewcvs.cgi/*checkout*/sdcc/trunk/sdcc/ChangeLog.

7.6 Subversion Source Code Repository


The output of sdcc --version or the filenames of the snapshot versions of SDCC include date and its Subversion
number. Subversion allows to download the source of recent or previous versions http://sourceforge.
net/svn/?group_id=599 (by number or by date). An on-line source code browser and detailled instructions
are also available there. SDCC versions starting from 1999 up to now are available (currently the versions prior to
the conversion from cvs to Subversion (April 2006) are either by accessible by Subversion or by cvs).

7.7 Release policy


Historically there often were long delays between official releases and the sourceforge download area tended to get
not updated at all. Starting with version 2.4.0 SDCC in 2004 switched to a time-based release schedule with one
official release usually during the first half of the year.
The last digit of an official release is zero. Additionally there are daily snapshots available at snap http:
//sdcc.sourceforge.net/snap.php, and you can always build the very last version from the source
code available at Sourceforge http://sdcc.sourceforge.net/snap.php#Source. The SDCC Wiki
at http://sdcc.wiki.sourceforge.net/ also holds some information about past and future releases.

7.8 Quality control


The compiler is passed through daily snapshot build compile and build checks. The so called regression tests check
that SDCC itself compiles flawlessly on several host platforms (i386, Opteron, 64 bit Alpha, ppc64, Mac OS X on
ppc and i386, Solaris on Sparc) and checks the quality of the code generated by SDCC by running the code for
several target platforms through simulators. The regression test suite comprises more than 100 files which expand
2 Traffic on sdcc-devel and sdcc-user is about 100 mails/month each not counting automated messages (mid 2003)

89
7.9. EXAMPLES CHAPTER 7. SUPPORT

to more than 500 test cases which include more than 4500 tests. The results of these tests are published daily on
SDCC’s snapshot page (click on the red or green symbols on the right side of http://sdcc.sourceforge.
net/snap.php).
There is a separate document test_suite.pdf http://sdcc.sourceforge.net/doc/test_suite_
spec.pdf about the regression test suite.
You’ll find the test code in the directory sdcc/support/regression. You can run these tests manually by running
make in this directory (or f.e. ”make test-mcs51” if you don’t want to run the complete tests). The test code
might also be interesting if you want to look for examples checking corner cases of SDCC or if you plan to submit
patches.
The PIC14 port uses a different set of regression tests , you’ll find them in the directory sdcc/src/regression.

7.9 Examples
You’ll find some small examples in the directory sdcc/device/examples/. More examples and libraries are avail-
able at The SDCC Open Knowledge Resource http://sdccokr.dl9sec.de/ web site or at http://www.
pjrc.com/tech/8051/.

7.10 Use of SDCC in Education


In short: highly encouraged3 . If your rationales are to:
1. give students a chance to understand the complete steps of code generation

2. have a curriculum that can be extended for years. Then you could use an fpga board as target and your cur-
riculum will seamlessly extend from logic synthesis (http://www.opencores.org opencores.org, Oregano
http://www.oregano.at/ip/ip01.htm), over assembly programming, to C to FPGA compilers
(FPGAC http://sf.net/projects/fpgac) and to C.

3. be able to insert excursions about skills like using a revision control system, submitting/applying patches,
using a type-setting (as opposed to word-processing) engine LYX/LATEX, using SourceForge http://www.
sf.net, following some netiquette http://en.wikipedia.org/wiki/Netiquette, understand-
ing BSD/LGPL/GPL/Proprietary licensing, growth models of Open Source Software, CPU simulation, com-
piler regression tests.
And if there should be a shortage of ideas then you can always point students to the ever-growing feature
request list http://sourceforge.net/tracker/?group_id=599&atid=350599.
4. not tie students to a specific host platform and instead allow them to use a host platform of their choice
(among them Alpha, i386, i386_64, Mac OS X, Mips, Sparc, Windows and eventually OLPC http://
www.laptop.org)
5. not encourage students to use illegal copies of educational software

6. be immune to licensing/availability/price changes of the chosen tool chain


7. be able to change to a new target platform without having to adopt a new tool chain
8. have complete control over and insight into the tool chain

9. make your students aware about the pros and cons of open source software development
10. give back to the public as you are probably at least partially publicly funded
11. give students a chance to publicly prove their skills and to possibly see a world wide impact
then SDCC is probably among the first choices. Well, probably SDCC might be the only choice.

3 the phrase "use in education" might evoke the association "only fit for use in education". This connotation is not intended but nevertheless

risked as the licensing of SDCC makes it difficult to offer educational discounts

90
Chapter 8

SDCC Technical Data

8.1 Optimizations
SDCC performs a host of standard optimizations in addition to some MCU specific optimizations.

8.1.1 Sub-expression Elimination


The compiler does local and global common subexpression elimination, e.g.:

i = x + y + 1;
j = x + y;
will be translated to
iTemp = x + y;
i = iTemp + 1;
j = iTemp;
Some subexpressions are not as obvious as the above example, e.g.:
a->b[i].c = 10;
a->b[i].d = 11;

In this case the address arithmetic a->b[i] will be computed only once; the equivalent code in C would be.
iTemp = a->b[i];
iTemp.c = 10;
iTemp.d = 11;

The compiler will try to keep these temporary variables in registers.

8.1.2 Dead-Code Elimination


int global;

void f () {
int i;
i = 1; /* dead store */
global = 1; /* dead store */
global = 2;
return;
global = 3; /* unreachable */
}

will be changed to

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

int global;

void f () {
global = 2;
}

8.1.3 Copy-Propagation
int f() {
int i, j;
i = 10;
j = i;
return j;
}

will be changed to
int f() {
int i, j;
i = 10;
j = 10;
return 10;
}
Note: the dead stores created by this copy propagation will be eliminated by dead-code elimination.

8.1.4 Loop Optimizations


Two types of loop optimizations are done by SDCC loop invariant lifting and strength reduction of loop induction
variables. In addition to the strength reduction the optimizer marks the induction variables and the register allocator
tries to keep the induction variables in registers for the duration of the loop. Because of this preference of the
register allocator, loop induction optimization causes an increase in register pressure, which may cause unwanted
spilling of other temporary variables into the stack / data space. The compiler will generate a warning message
when it is forced to allocate extra space either on the stack or data space. If this extra space allocation is undesirable
then induction optimization can be eliminated either for the entire source file (with --noinduction option) or for a
given function only using #pragma noinduction.

Loop Invariant:
for (i = 0 ; i < 100 ; i ++)
f += k + l;
changed to

itemp = k + l;
for (i = 0; i < 100; i++)
f += itemp;
As mentioned previously some loop invariants are not as apparent, all static address computations are also moved
out of the loop.

Strength Reduction, this optimization substitutes an expression by a cheaper expression:


for (i=0;i < 100; i++)
ar[i*5] = i*3;

changed to
itemp1 = 0;
itemp2 = 0;

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

for (i=0;i< 100;i++) {


ar[itemp1] = itemp2;
itemp1 += 5;
itemp2 += 3;
}
The more expensive multiplication is changed to a less expensive addition.

8.1.5 Loop Reversing


This optimization is done to reduce the overhead of checking loop boundaries for every iteration. Some simple
loops can be reversed and implemented using a “decrement and jump if not zero” instruction. SDCC checks for
the following criterion to determine if a loop is reversible (note: more sophisticated compilers use data-dependency
analysis to make this determination, SDCC uses a more simple minded analysis).
• The ’for’ loop is of the form

for(<symbol> = <expression>; <sym> [< | <=] <expression>; [<sym>++ |


<sym> += 1])
<for body>
• The <for body> does not contain “continue” or ’break”.
• All goto’s are contained within the loop.
• No function calls within the loop.
• The loop control variable <sym> is not assigned any value within the loop
• The loop control variable does NOT participate in any arithmetic operation within the loop.
• There are NO switch statements in the loop.

8.1.6 Algebraic Simplifications


SDCC does numerous algebraic simplifications, the following is a small sub-set of these optimizations.
i = j + 0; /* changed to: */ i = j;
i /= 2; /* for unsigned i changed to: */ i >>= 1;
i = j - j; /* changed to: */ i = 0;
i = j / 1; /* changed to: * / i = j;
Note the subexpressions given above are generally introduced by macro expansions or as a result of copy/constant
propagation.

8.1.7 ’switch’ Statements


SDCC can optimize switch statements to jump tables. It makes the decision based on an estimate of the generated
code size. SDCC is quite liberal in the requirements for jump table generation:
• The labels need not be in order, and the starting number need not be one or zero, the case labels are in
numerical sequence or not too many case labels are missing.

switch(i) { switch (i) {


case 4: ... case 0: ...
case 5: ... case 1: ...
case 3: ...
case 6: ... case 3: ...
case 7: ... case 4: ...
case 8: ... case 5: ...
case 9: ... case 6: ...

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

case 10: ... case 7: ...


case 11: ... case 8: ...
} }

Both the above switch statements will be implemented using a jump-table. The example to the right side is
slightly more efficient as the check for the lower boundary of the jump-table is not needed.
• The number of case labels is not larger than supported by the target architecture.
• If the case labels are not in numerical sequence (’gaps’ between cases) SDCC checks whether a jump table
with additionally inserted dummy cases is still attractive.
• If the starting number is not zero and a check for the lower boundary of the jump-table can thus be eliminated
SDCC might insert dummy cases 0, ... .
Switch statements which have large gaps in the numeric sequence or those that have too many case labels can be
split into more than one switch statement for efficient code generation, e.g.:
switch (i) {
case 1: ...
case 2: ...
case 3: ...
case 4: ...
case 5: ...
case 6: ...
case 7: ...
case 101: ...
case 102: ...
case 103: ...
case 104: ...
case 105: ...
case 106: ...
case 107: ...
}

If the above switch statement is broken down into two switch statements
switch (i) {
case 1: ...
case 2: ...
case 3: ...
case 4: ...
case 5: ...
case 6: ...
case 7: ...
}

and
switch (i) {
case 101: ...
case 102: ...
case 103: ...
case 104: ...
case 105: ...
case 106: ...
case 107: ...
}

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

then both the switch statements will be implemented using jump-tables whereas the unmodified switch statement
will not be.
The pragma nojtbound can be used to turn off checking the jump table boundaries. It has no effect if a default
label is supplied. Use of this pragma is dangerous: if the switch argument is not matched by a case statement the
processor will happily jump into Nirvana.

8.1.8 Bit-shifting Operations.


Bit shifting is one of the most frequently used operation in embedded programming. SDCC tries to implement
bit-shift operations in the most efficient way possible, e.g.:

unsigned char i;
...
i >>= 4;
...
generates the following code:

mov a,_i
swap a
anl a,#0x0f
mov _i,a
In general SDCC will never setup a loop if the shift count is known. Another example:

unsigned int i;
...
i >>= 9;
...

will generate:
mov a,(_i + 1)
mov (_i + 1),#0x00
clr c
rrc a
mov _i,a

8.1.9 Bit-rotation
A special case of the bit-shift operation is bit rotation, SDCC recognizes the following expression to be a left
bit-rotation:
unsigned char i; /* unsigned is needed for rotation */
...
i = ((i << 1) | (i >> 7));
...

will generate the following code:


mov a,_i
rl a
mov _i,a

SDCC uses pattern matching on the parse tree to determine this operation.Variations of this case will also be
recognized as bit-rotation, i.e.:
i = ((i >> 7) | (i << 1)); /* left-bit rotation */

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

8.1.10 Nibble and Byte Swapping


Other special cases of the bit-shift operations are nibble or byte swapping, SDCC recognizes the following expres-
sions:
unsigned char i;
unsigned int j;
...
i = ((i << 4) | (i >> 4));
j = ((j << 8) | (j >> 8));
and generates a swap instruction for the nibble swapping or move instructions for the byte swapping. The ”j”
example can be used to convert from little to big-endian or vice versa. If you want to change the endianness of a
signed integer you have to cast to (unsigned int) first.
Note that SDCC stores numbers in little-endian1 format (i.e. lowest order first).

8.1.11 Highest Order Bit / Any Order Bit


It is frequently required to obtain the highest order bit of an integral type (long, int, short or char types). Also
obtaining any other order bit is not uncommon. SDCC recognizes the following expressions to yield the highest
order bit and generates optimized code for it, e.g.:
unsigned int gint;

foo () {
unsigned char hob1, aob1;
bit hob2, hob3, aob2, aob3;
...
hob1 = (gint >> 15) & 1;
hob2 = (gint >> 15) & 1;
hob3 = gint & 0x8000;
aob1 = (gint >> 9) & 1;
aob2 = (gint >> 8) & 1;
aob3 = gint & 0x0800;
..
}
will generate the following code:
61 ; hob.c 7
000A E5*01 62 mov a,(_gint + 1)
000C 23 63 rl a
000D 54 01 64 anl a,#0x01
000F F5*02 65 mov _foo_hob1_1_1,a
66 ; hob.c 8
0011 E5*01 67 mov a,(_gint + 1)
0013 33 68 rlc a
0014 92*00 69 mov _foo_hob2_1_1,c
66 ; hob.c 9
0016 E5*01 67 mov a,(_gint + 1)
0018 33 68 rlc a
0019 92*01 69 mov _foo_hob3_1_1,c
70 ; hob.c 10
001B E5*01 71 mov a,(_gint + 1)
001D 03 72 rr a
001E 54 01 73 anl a,#0x01
0020 F5*03 74 mov _foo_aob1_1_1,a
1 Usually 8-bit processors don’t care much about endianness. This is not the case for the standard 8051 which only has an instruction to

increment its dptr-datapointer so little-endian is the more efficient byte order.

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

75 ; hob.c 11
0022 E5*01 76 mov a,(_gint + 1)
0024 13 77 rrc a
0025 92*02 78 mov _foo_aob2_1_1,c
79 ; hob.c 12
0027 E5*01 80 mov a,(_gint + 1)
0029 A2 E3 81 mov c,acc[3]
002B 92*03 82 mov _foo_aob3_1_1,c
Other variations of these cases however will not be recognized. They are standard C expressions, so I heartily
recommend these be the only way to get the highest order bit, (it is portable). Of course it will be recognized even
if it is embedded in other expressions, e.g.:
xyz = gint + ((gint >> 15) & 1);
will still be recognized.

8.1.12 Higher Order Byte / Higher Order Word


It is also frequently required to obtain a higher order byte or word of a larger integral type (long, int or short types).
SDCC recognizes the following expressions to yield the higher order byte or word and generates optimized code
for it, e.g.:
unsigned int gint;
unsigned long int glong;

foo () {
unsigned char hob1, hob2;
unsigned int how1, how2;
...
hob1 = (gint >> 8) & 0xFF;
hob2 = glong >> 24;
how1 = (glong >> 16) & 0xFFFF;
how2 = glong >> 8;
..
}
will generate the following code:
91 ; hob.c 15
0037 85*01*06 92 mov _foo_hob1_1_1,(_gint +
1)
93 ; hob.c 16
003A 85*05*07 94 mov _foo_hob2_1_1,(_glong +
3)
95 ; hob.c 17
003D 85*04*08 96 mov _foo_how1_1_1,(_glong +
2)
0040 85*05*09 97 mov (_foo_how1_1_1 + 1),(_glong
+ 3)
0043 85*03*0A 98 mov _foo_how2_1_1,(_glong +
1)
0046 85*04*0B 99 mov (_foo_how2_1_1 + 1),(_glong
+ 2)
Again, variations of these cases may not be recognized. They are standard C expressions, so I heartily recommend
these be the only way to get the higher order byte/word, (it is portable). Of course it will be recognized even if it is
embedded in other expressions, e.g.:
xyz = gint + ((gint >> 8) & 0xFF);
will still be recognized.

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8.1. OPTIMIZATIONS CHAPTER 8. SDCC TECHNICAL DATA

8.1.13 Peephole Optimizer


The compiler uses a rule based, pattern matching and re-writing mechanism for peep-hole optimization. It is
inspired by copt a peep-hole optimizer by Christopher W. Fraser (cwfraser @ microsoft.com). A default set of
rules are compiled into the compiler, additional rules may be added with the --peep-file <filename> option. The
rule language is best illustrated with examples.
replace {
mov %1,a
mov a,%1
} by {
mov %1,a
}
The above rule will change the following assembly sequence:

mov r1,a
mov a,r1
to
mov r1,a

Note: All occurrences of a %n (pattern variable) must denote the same string. With the above rule, the assembly
sequence:
mov r1,a
mov a,r2

will remain unmodified.

Other special case optimizations may be added by the user (via --peep-file option). E.g. some variants of
the 8051 MCU allow only ajmp and acall. The following two rules will change all ljmp and lcall to ajmp
and acall

replace { lcall %1 } by { acall %1 }


replace { ljmp %1 } by { ajmp %1 }
(NOTE: from version 2.7.3 on, you can use option --acall-ajmp, which also takes care of aligning the interrupt
vectors properly.)

The inline-assembler code is also passed through the peep hole optimizer, thus the peephole optimizer can also
be used as an assembly level macro expander. The rules themselves are MCU dependent whereas the rule language
infra-structure is MCU independent. Peephole optimization rules for other MCU can be easily programmed using
the rule language.

The syntax for a rule is as follows:

rule := replace [ restart ] ’{’ <assembly sequence> ’\n’


’}’ by ’{’ ’\n’
<assembly sequence> ’\n’
’}’ [if <functionName> ] ’\n’

<assembly sequence> := assembly instruction (each instruction including labels must be on a separate line).

The optimizer will apply to the rules one by one from the top in the sequence of their appearance, it will
terminate when all rules are exhausted. If the ’restart’ option is specified, then the optimizer will start matching the
rules again from the top, this option for a rule is expensive (performance), it is intended to be used in situations
where a transformation will trigger the same rule again. An example of this (not a good one, it has side effects) is
the following rule:

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8.2. ANSI-COMPLIANCE CHAPTER 8. SDCC TECHNICAL DATA

replace restart {
pop %1
push %1 } by {
; nop
}
Note that the replace pattern cannot be a blank, but can be a comment line. Without the ’restart’ option only the
innermost ’pop’ ’push’ pair would be eliminated, i.e.:
pop ar1
pop ar2
push ar2
push ar1
would result in:
pop ar1
; nop
push ar1
with the restart option the rule will be applied again to the resulting code and then all the pop-push pairs will be
eliminated to yield:
; nop
; nop
A conditional function can be attached to a rule. Attaching rules are somewhat more involved, let me illustrate this
with an example.
replace {
ljmp %5
%2:
} by {
sjmp %5
%2:
} if labelInRange
The optimizer does a look-up of a function name table defined in function callFuncByName in the source file
SDCCpeeph.c, with the name labelInRange. If it finds a corresponding entry the function is called. Note there
can be no parameters specified for these functions, in this case the use of %5 is crucial, since the function la-
belInRange expects to find the label in that particular variable (the hash table containing the variable bindings is
passed as a parameter). If you want to code more such functions, take a close look at the function labelInRange
and the calling mechanism in source file SDCCpeeph.c. Currently implemented are labelInRange, labelRefCount,
labelIsReturnOnly, operandsNotSame, xramMovcOption, 24bitMode, portIsDS390, 24bitModeAndPortDS390 and
notVolatile.
I know this whole thing is a little kludgey, but maybe some day we will have some better means. If you are
looking at this file, you will see the default rules that are compiled into the compiler, you can add your own rules in
the default set there if you get tired of specifying the --peep-file option.

8.2 ANSI-Compliance
The latest publicly available version of the standard ISO/IEC 9899 - Programming languages - C should be
available at: http://www.open-std.org/jtc1/sc22/wg14/www/standards.html#9899.

Deviations from the compliance:


• in some ports (e. g. mcs51) functions are not reentrant unless explicitly declared as such or the --stack-auto
command line option is specified.
• structures and unions cannot be assigned values directly, cannot be passed as function parameters or assigned
to each other and cannot be a return value from a function, e.g.:

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8.2. ANSI-COMPLIANCE CHAPTER 8. SDCC TECHNICAL DATA

struct s { ... };
struct s s1, s2;
foo()
{
...
s1 = s2 ; /* is invalid in SDCC although allowed in ANSI */
...
}
struct s foo1 (struct s parms) /* invalid in SDCC although allowed
in ANSI */
{
struct s rets;
...
return rets; /* is invalid in SDCC although allowed in ANSI
*/
}

• initialization of structure arrays must be fully braced.

struct s { char x } a[] = {1, 2}; /* invalid in SDCC */


struct s { char x } a[] = {{1}, {2}}; /* OK */

• ’long long’ (64 bit integers) not supported.


• ’double’ precision floating point not supported.
• Old K&R style function declarations are NOT allowed.

foo(i,j) /* this old style of function declarations */


int i,j; /* is valid in ANSI but not valid in SDCC */
{
...
}

• Some enhancements in C99 are not supported, e.g.:

for (int i=0; i<10; i++) /* is invalid in SDCC although allowed


in C99 */

• Certain words that are valid identifiers in the standard may be reserved words in SDCC unless the --std-
c89 or --std-c99 command line options are used. These may include (depending on the selected processor):
’at’, ’banked’, ’bit’, ’code’, ’critical’, ’data’, ’eeprom’, ’far’, ’flash’, ’idata’, ’interrupt’, ’near’, ’nonbanked’,
’pdata’, ’reentrant’, ’sbit’, ’sfr’, ’shadowregs’, ’sram’, ’using’, ’wparam’, ’xdata’, ’_overlay’, ’_asm’, ’_en-
dasm’, and ’_naked’. The compiler displays a warning "keyword <keyword> is deprecated, use ’__<key-
word>’ instead" in such cases. The warning can be disabled by using "#pragma disable_warning 197" in
the source file or "–disable-warning 197" command line option. Compliant equivalents of these keywords
are always available in a form that begin with two underscores, f.e. ’__data’ instead of ’data’ and ’__asm’
instead of ’_asm’.
• Integer promotion of variable arguments is not performed if the argument is explicitly typecasted unless the
--std-c89 or --std-c99 command line options are used.

void vararg_func (char *str, ...) { str; }

void main (void)


{
char c = 10;

/* argument u is promoted to int before

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8.3. CYCLOMATIC COMPLEXITY CHAPTER 8. SDCC TECHNICAL DATA

* passing to function */
vararg_func ("%c", c);

/* argument u is not promoted to int,


* it is passed as char to function
* if --std-cXX is not defined;
* is promoted to int before passing
* to function if --std-cXX is defined */
vararg_func ("%bc", (char)u);
}

8.3 Cyclomatic Complexity


Cyclomatic complexity of a function is defined as the number of independent paths the program can take during
execution of the function. This is an important number since it defines the number test cases you have to generate
to validate the function. The accepted industry standard for complexity number is 10, if the cyclomatic complexity
reported by SDCC exceeds 10 you should think about simplification of the function logic. Note that the complexity
level is not related to the number of lines of code in a function. Large functions can have low complexity, and
small functions can have large complexity levels.

SDCC uses the following formula to compute the complexity:

complexity = (number of edges in control flow graph) - (number of nodes in control flow graph) + 2;

Having said that the industry standard is 10, you should be aware that in some cases it be may unavoidable
to have a complexity level of less than 10. For example if you have switch statement with more than 10 case labels,
each case label adds one to the complexity level. The complexity level is by no means an absolute measure of
the algorithmic complexity of the function, it does however provide a good starting point for which functions you
might look at for further optimization.

8.4 Retargetting for other Processors


The issues for retargetting the compiler are far too numerous to be covered by this document. What follows is a
brief description of each of the seven phases of the compiler and its MCU dependency.
• Parsing the source and building the annotated parse tree. This phase is largely MCU independent (except
for the language extensions). Syntax & semantic checks are also done in this phase, along with some initial
optimizations like back patching labels and the pattern matching optimizations like bit-rotation etc.
• The second phase involves generating an intermediate code which can be easy manipulated during the later
phases. This phase is entirely MCU independent. The intermediate code generation assumes the target
machine has unlimited number of registers, and designates them with the name iTemp. The compiler can be
made to dump a human readable form of the code generated by using the --dumpraw option.
• This phase does the bulk of the standard optimizations and is also MCU independent. This phase can be
broken down into several sub-phases:

Break down intermediate code (iCode) into basic blocks.


Do control flow & data flow analysis on the basic blocks.
Do local common subexpression elimination, then global subexpression elimination
Dead code elimination
Loop optimizations
If loop optimizations caused any changes then do ’global subexpression elimination’ and ’dead code
elimination’ again.

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8.4. RETARGETTING FOR OTHER PROCESSORS CHAPTER 8. SDCC TECHNICAL DATA

• This phase determines the live-ranges; by live range I mean those iTemp variables defined by the compiler
that still survive after all the optimizations. Live range analysis is essential for register allocation, since these
computation determines which of these iTemps will be assigned to registers, and for how long.
• Phase five is register allocation. There are two parts to this process.

The first part I call ’register packing’ (for lack of a better term). In this case several MCU specific
expression folding is done to reduce register pressure.

The second part is more MCU independent and deals with allocating registers to the remaining live
ranges. A lot of MCU specific code does creep into this phase because of the limited number of index
registers available in the 8051.

• The Code generation phase is (unhappily), entirely MCU dependent and very little (if any at all) of this code
can be reused for other MCU. However the scheme for allocating a homogenized assembler operand for each
iCode operand may be reused.
• As mentioned in the optimization section the peep-hole optimizer is rule based system, which can repro-
grammed for other MCUs.

More information is available on SDCC Wiki (preliminary link http://sdcc.wiki.sourceforge.net/


SDCC+internals+and+porting) and in the thread http://sf.net/mailarchive/message.php?
msg_id=13954144 .

102
Chapter 9

Compiler internals

9.1 The anatomy of the compiler


This is an excerpt from an article published in Circuit Cellar Magazine in August 2000. It’s a little outdated (the
compiler is much more efficient now and user/developer friendly), but pretty well exposes the guts of it all.

The current version of SDCC can generate code for Intel 8051 and Z80 MCU. It is fairly easy to retarget
for other 8-bit MCU. Here we take a look at some of the internals of the compiler.

Parsing Parsing the input source file and creating an AST (Annotated Syntax Tree). This phase also involves
propagating types (annotating each node of the parse tree with type information) and semantic analysis. There are
some MCU specific parsing rules. For example the storage classes, the extended storage classes are MCU specific
while there may be a xdata storage class for 8051 there is no such storage class for z80. SDCC allows MCU specific
storage class extensions, i.e. xdata will be treated as a storage class specifier when parsing 8051 C code but will be
treated as a C identifier when parsing z80 code.

Generating iCode Intermediate code generation. In this phase the AST is broken down into three-operand form
(iCode). These three operand forms are represented as doubly linked lists. ICode is the term given to the interme-
diate form generated by the compiler. ICode example section shows some examples of iCode generated for some
simple C source functions.

Optimizations. Bulk of the target independent optimizations is performed in this phase. The optimizations in-
clude constant propagation, common sub-expression elimination, loop invariant code movement, strength reduction
of loop induction variables and dead-code elimination.

Live range analysis During intermediate code generation phase, the compiler assumes the target machine has
infinite number of registers and generates a lot of temporary variables. The live range computation determines
the lifetime of each of these compiler-generated temporaries. A picture speaks a thousand words. ICode example
sections show the live range annotations for each of the operand. It is important to note here, each iCode is assigned
a number in the order of its execution in the function. The live ranges are computed in terms of these numbers.
The from number is the number of the iCode which first defines the operand and the to number signifies the iCode
which uses this operand last.

Register Allocation The register allocation determines the type and number of registers needed by each operand.
In most MCUs only a few registers can be used for indirect addressing. In case of 8051 for example the registers
R0 & R1 can be used to indirectly address the internal ram and DPTR to indirectly address the external ram. The
compiler will try to allocate the appropriate register to pointer variables if it can. ICode example section shows the
operands annotated with the registers assigned to them. The compiler will try to keep operands in registers as much
as possible; there are several schemes the compiler uses to do achieve this. When the compiler runs out of registers
the compiler will check to see if there are any live operands which is not used or defined in the current basic block

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9.1. THE ANATOMY OF THE COMPILER CHAPTER 9. COMPILER INTERNALS

being processed, if there are any found then it will push that operand and use the registers in this block, the operand
will then be popped at the end of the basic block.
There are other MCU specific considerations in this phase. Some MCUs have an accumulator; very short-lived
operands could be assigned to the accumulator instead of a general-purpose register.

Code generation Figure II gives a table of iCode operations supported by the compiler. The code generation
involves translating these operations into corresponding assembly code for the processor. This sounds overly
simple but that is the essence of code generation. Some of the iCode operations are generated on a MCU specific
manner for example, the z80 port does not use registers to pass parameters so the SEND and RECV iCode
operations will not be generated, and it also does not support JUMPTABLES.

Figure II

iCode Operands Description C Equivalent


’!’ IC_LEFT() NOT operation IC_RESULT = ! IC_LEFT;
IC_RESULT()
’~’ IC_LEFT() Bitwise complement of IC_RESULT = ~IC_LEFT;
IC_RESULT()
RRC IC_LEFT() Rotate right with carry IC_RESULT = (IC_LEFT << 1) | (IC_LEFT >>
IC_RESULT() (sizeof(IC_LEFT)*8-1));
RLC IC_LEFT() Rotate left with carry IC_RESULT = (IC_LEFT << (sizeof(LC_LEFT)*8-1) ) |
IC_RESULT() (IC_LEFT >> 1);
GETHBIT IC_LEFT() Get the highest order bit of IC_RESULT = (IC_LEFT >> (sizeof(IC_LEFT)*8 -1));
IC_RESULT() IC_LEFT
UNARYMINUS IC_LEFT() Unary minus IC_RESULT = - IC_LEFT;
IC_RESULT()
IPUSH IC_LEFT() Push the operand into stack NONE
IPOP IC_LEFT() Pop the operand from the stack NONE
CALL IC_LEFT() Call the function represented IC_RESULT = IC_LEFT();
IC_RESULT() by IC_LEFT
PCALL IC_LEFT() Call via function pointer IC_RESULT = (*IC_LEFT)();
IC_RESULT()
RETURN IC_LEFT() Return the value in operand return IC_LEFT;
IC_LEFT
LABEL IC_LABEL() Label IC_LABEL:
GOTO IC_LABEL() Goto label goto IC_LABEL();
’+’ IC_LEFT() Addition IC_RESULT = IC_LEFT + IC_RIGHT
IC_RIGHT()
IC_RESULT()
’-’ IC_LEFT() Subtraction IC_RESULT = IC_LEFT - IC_RIGHT
IC_RIGHT()
IC_RESULT()
’*’ IC_LEFT() Multiplication IC_RESULT = IC_LEFT * IC_RIGHT;
IC_RIGHT()
IC_RESULT()
’/’ IC_LEFT() Division IC_RESULT = IC_LEFT / IC_RIGHT;
IC_RIGHT()
IC_RESULT()
’%’ IC_LEFT() Modulus IC_RESULT = IC_LEFT % IC_RIGHT;
IC_RIGHT()
IC_RESULT()
’<’ IC_LEFT() Less than IC_RESULT = IC_LEFT < IC_RIGHT;
IC_RIGHT()
IC_RESULT()

104
9.1. THE ANATOMY OF THE COMPILER CHAPTER 9. COMPILER INTERNALS

iCode Operands Description C Equivalent


’>’ IC_LEFT() Greater than IC_RESULT = IC_LEFT > IC_RIGHT;
IC_RIGHT()
IC_RESULT()
EQ_OP IC_LEFT() Equal to IC_RESULT = IC_LEFT == IC_RIGHT;
IC_RIGHT()
IC_RESULT()
AND_OP IC_LEFT() Logical and operation IC_RESULT = IC_LEFT && IC_RIGHT;
IC_RIGHT()
IC_RESULT()
OR_OP IC_LEFT() Logical or operation IC_RESULT = IC_LEFT || IC_RIGHT;
IC_RIGHT()
IC_RESULT()
’^’ IC_LEFT() Exclusive OR IC_RESULT = IC_LEFT ^ IC_RIGHT;
IC_RIGHT()
IC_RESULT()
’|’ IC_LEFT() Bitwise OR IC_RESULT = IC_LEFT | IC_RIGHT;
IC_RIGHT()
IC_RESULT()
BITWISEAND IC_LEFT() Bitwise AND IC_RESULT = IC_LEFT & IC_RIGHT;
IC_RIGHT()
IC_RESULT()
LEFT_OP IC_LEFT() Left shift IC_RESULT = IC_LEFT << IC_RIGHT
IC_RIGHT()
IC_RESULT()
RIGHT_OP IC_LEFT() Right shift IC_RESULT = IC_LEFT >> IC_RIGHT
IC_RIGHT()
IC_RESULT()
GET_VALUE_ IC_LEFT() Indirect fetch IC_RESULT = (*IC_LEFT);
AT_ ADDRESS IC_RESULT()
POINTER_SET IC_RIGHT() Indirect set (*IC_RESULT) = IC_RIGHT;
IC_RESULT()
’=’ IC_RIGHT() Assignment IC_RESULT = IC_RIGHT;
IC_RESULT()
IFX IC_COND Conditional jump. If true la- if (IC_COND) goto IC_TRUE;
IC_TRUE bel is present then jump to true Or
IC_LABEL label if condition is true else If (!IC_COND) goto IC_FALSE;
jump to false label if condition
is false
ADDRESS_OF IC_LEFT() Address of IC_RESULT = &IC_LEFT();
IC_RESULT()
JUMPTABLE IC_JTCOND Jump to list of labels depending Switch statement
IC_JTLABELS on the value of JTCOND
CAST IC_RIGHT() Cast types IC_RESULT = (typeof IC_LEFT) IC_RIGHT;
IC_LEFT()
IC_RESULT()
SEND IC_LEFT() This is used for passing param- None
eters in registers;
move IC_LEFT to the next
available parameter register.
RECV IC_RESULT() This is used for receiving pa- None
rameters passed in registers;
Move the values in the next pa-
rameter register to IC_RESULT

105
9.1. THE ANATOMY OF THE COMPILER CHAPTER 9. COMPILER INTERNALS

iCode Operands Description C Equivalent


(some more have see f.e. gen51Code() in src/mcs51/gen.c
been added)

ICode Example This section shows some details of iCode. The example C code does not do anything useful; it
is used as an example to illustrate the intermediate code generated by the compiler.
1. __xdata int * p;
2. int gint;
3. /* This function does nothing useful. It is used
4. for the purpose of explaining iCode */
5. short function (__data int *x)
6. {
7. short i=10; /* dead initialization eliminated */
8. short sum=10; /* dead initialization eliminated */
9. short mul;
10. int j ;
11. while (*x) *x++ = *p++;
12. sum = 0 ;
13. mul = 0;
14. /* compiler detects i,j to be induction variables */
15. for (i = 0, j = 10 ; i < 10 ; i++, j--) {
16. sum += i;
17. mul += i * 3; /* this multiplication remains */
18. gint += j * 3; /* this multiplication changed to addition
*/
19. }
20. return sum+mul;
21. }
In addition to the operands each iCode contains information about the filename and line it corresponds to in the
source file. The first field in the listing should be interpreted as follows:
Filename(linenumber: iCode Execution sequence number : ICode hash table key : loop depth of the iCode).
Then follows the human readable form of the ICode operation. Each operand of this triplet form can be of three
basic types a) compiler generated temporary b) user defined variable c) a constant value. Note that local variables
and parameters are replaced by compiler generated temporaries. Live ranges are computed only for temporaries
(i.e. live ranges are not computed for global variables). Registers are allocated for temporaries only. Operands are
formatted in the following manner:
Operand Name [lr live-from : live-to ] { type information } [ registers allocated ].
As mentioned earlier the live ranges are computed in terms of the execution sequence number of the iCodes, for
example
the iTemp0 is live from (i.e. first defined in iCode with execution sequence number 3, and is last used in the iCode
with sequence number 5). For induction variables such as iTemp21 the live range computation extends the lifetime
from the start to the end of the loop.
The register allocator used the live range information to allocate registers, the same registers may be used for
different temporaries if their live ranges do not overlap, for example r0 is allocated to both iTemp6 and to iTemp17
since their live ranges do not overlap. In addition the allocator also takes into consideration the type and usage
of a temporary, for example itemp6 is a pointer to near space and is used as to fetch data from (i.e. used in
GET_VALUE_AT_ADDRESS) so it is allocated a pointer register (r0). Some short lived temporaries are allocated
to special registers which have meaning to the code generator e.g. iTemp13 is allocated to a pseudo register CC
which tells the back end that the temporary is used only for a conditional jump the code generation makes use of
this information to optimize a compare and jump ICode.
There are several loop optimizations performed by the compiler. It can detect induction variables iTemp21(i)
and iTemp23(j). Also note the compiler does selective strength reduction, i.e. the multiplication of an induction
variable in line 18 (gint = j * 3) is changed to addition, a new temporary iTemp17 is allocated and assigned a initial
value, a constant 3 is then added for each iteration of the loop. The compiler does not change the multiplication in
line 17 however since the processor does support an 8 * 8 bit multiplication.

106
9.1. THE ANATOMY OF THE COMPILER CHAPTER 9. COMPILER INTERNALS

Note the dead code elimination optimization eliminated the dead assignments in line 7 & 8 to I and sum respectively.

Sample.c (5:1:0:0) _entry($9) :


Sample.c(5:2:1:0) proc _function [lr0:0]{function short}
Sample.c(11:3:2:0) iTemp0 [lr3:5]{_near * int}[r2] = recv
Sample.c(11:4:53:0) preHeaderLbl0($11) :
Sample.c(11:5:55:0) iTemp6 [lr5:16]{_near * int}[r0] := iTemp0 [lr3:5]{_near * int}[r2]
Sample.c(11:6:5:1) _whilecontinue_0($1) :
Sample.c(11:7:7:1) iTemp4 [lr7:8]{int}[r2 r3] = @[iTemp6 [lr5:16]{_near * int}[r0]]
Sample.c(11:8:8:1) if iTemp4 [lr7:8]{int}[r2 r3] == 0 goto _whilebreak_0($3)
Sample.c(11:9:14:1) iTemp7 [lr9:13]{_far * int}[DPTR] := _p [lr0:0]{_far * int}
Sample.c(11:10:15:1) _p [lr0:0]{_far * int} = _p [lr0:0]{_far * int} + 0x2 {short}
Sample.c(11:13:18:1) iTemp10 [lr13:14]{int}[r2 r3] = @[iTemp7 [lr9:13]{_far * int}[DPTR]]
Sample.c(11:14:19:1) *(iTemp6 [lr5:16]{_near * int}[r0]) := iTemp10 [lr13:14]{int}[r2 r3]
Sample.c(11:15:12:1) iTemp6 [lr5:16]{_near * int}[r0] = iTemp6 [lr5:16]{_near * int}[r0] + 0x2 {short}
Sample.c(11:16:20:1) goto _whilecontinue_0($1)
Sample.c(11:17:21:0)_whilebreak_0($3) :
Sample.c(12:18:22:0) iTemp2 [lr18:40]{short}[r2] := 0x0 {short}
Sample.c(13:19:23:0) iTemp11 [lr19:40]{short}[r3] := 0x0 {short}
Sample.c(15:20:54:0)preHeaderLbl1($13) :
Sample.c(15:21:56:0) iTemp21 [lr21:38]{short}[r4] := 0x0 {short}
Sample.c(15:22:57:0) iTemp23 [lr22:38]{int}[r5 r6] := 0xa {int}
Sample.c(15:23:58:0) iTemp17 [lr23:38]{int}[r7 r0] := 0x1e {int}
Sample.c(15:24:26:1)_forcond_0($4) :
Sample.c(15:25:27:1) iTemp13 [lr25:26]{char}[CC] = iTemp21 [lr21:38]{short}[r4] < 0xa {short}
Sample.c(15:26:28:1) if iTemp13 [lr25:26]{char}[CC] == 0 goto _forbreak_0($7)
Sample.c(16:27:31:1) iTemp2 [lr18:40]{short}[r2] = iTemp2 [lr18:40]{short}[r2] + ITemp21 [lr21:38]{short}[r4]
Sample.c(17:29:33:1) iTemp15 [lr29:30]{short}[r1] = iTemp21 [lr21:38]{short}[r4] * 0x3 {short}
Sample.c(17:30:34:1) iTemp11 [lr19:40]{short}[r3] = iTemp11 [lr19:40]{short}[r3] + iTemp15 [lr29:30]{short}[r1]
Sample.c(18:32:36:1:1) iTemp17 [lr23:38]{int}[r7 r0]= iTemp17 [lr23:38]{int}[r7 r0]- 0x3 {short}
Sample.c(18:33:37:1) _gint [lr0:0]{int} = _gint [lr0:0]{int} + iTemp17 [lr23:38]{int}[r7 r0]
Sample.c(15:36:42:1) iTemp21 [lr21:38]{short}[r4] = iTemp21 [lr21:38]{short}[r4] + 0x1 {short}
Sample.c(15:37:45:1) iTemp23 [lr22:38]{int}[r5 r6]= iTemp23 [lr22:38]{int}[r5 r6]- 0x1 {short}
Sample.c(19:38:47:1) goto _forcond_0($4)
Sample.c(19:39:48:0)_forbreak_0($7) :
Sample.c(20:40:49:0) iTemp24 [lr40:41]{short}[DPTR] = iTemp2 [lr18:40]{short}[r2] + ITemp11 [lr19:40]{short}[r3]
Sample.c(20:41:50:0) ret iTemp24 [lr40:41]{short}
Sample.c(20:42:51:0)_return($8) :
Sample.c(20:43:52:0) eproc _function [lr0:0]{ ia0 re0 rm0}{function short}

Finally the code generated for this function:

.area DSEG (DATA)


_p::
.ds 2
_gint::
.ds 2
; sample.c 5
; ———————————————-
; function function
; ———————————————-
_function:
; iTemp0 [lr3:5]{_near * int}[r2] = recv
mov r2,dpl
; iTemp6 [lr5:16]{_near * int}[r0] := iTemp0 [lr3:5]{_near * int}[r2]
mov ar0,r2
;_whilecontinue_0($1) :
00101$:
; iTemp4 [lr7:8]{int}[r2 r3] = @[iTemp6 [lr5:16]{_near * int}[r0]]
; if iTemp4 [lr7:8]{int}[r2 r3] == 0 goto _whilebreak_0($3)
mov ar2,@r0
inc r0
mov ar3,@r0
dec r0
mov a,r2
orl a,r3
jz 00103$
00114$:
; iTemp7 [lr9:13]{_far * int}[DPTR] := _p [lr0:0]{_far * int}
mov dpl,_p

107
9.1. THE ANATOMY OF THE COMPILER CHAPTER 9. COMPILER INTERNALS

mov dph,(_p + 1)
; _p [lr0:0]{_far * int} = _p [lr0:0]{_far * int} + 0x2 {short}
mov a,#0x02
add a,_p
mov _p,a
clr a
addc a,(_p + 1)
mov (_p + 1),a
; iTemp10 [lr13:14]{int}[r2 r3] = @[iTemp7 [lr9:13]{_far * int}[DPTR]]
movx a,@dptr
mov r2,a
inc dptr
movx a,@dptr
mov r3,a
; *(iTemp6 [lr5:16]{_near * int}[r0]) := iTemp10 [lr13:14]{int}[r2 r3]
mov @r0,ar2
inc r0
mov @r0,ar3
; iTemp6 [lr5:16]{_near * int}[r0] =
; iTemp6 [lr5:16]{_near * int}[r0] +
; 0x2 {short}
inc r0
; goto _whilecontinue_0($1)
sjmp 00101$
; _whilebreak_0($3) :
00103$:
; iTemp2 [lr18:40]{short}[r2] := 0x0 {short}
mov r2,#0x00
; iTemp11 [lr19:40]{short}[r3] := 0x0 {short}
mov r3,#0x00
; iTemp21 [lr21:38]{short}[r4] := 0x0 {short}
mov r4,#0x00
; iTemp23 [lr22:38]{int}[r5 r6] := 0xa {int}
mov r5,#0x0A
mov r6,#0x00
; iTemp17 [lr23:38]{int}[r7 r0] := 0x1e {int}
mov r7,#0x1E
mov r0,#0x00
; _forcond_0($4) :
00104$:
; iTemp13 [lr25:26]{char}[CC] = iTemp21 [lr21:38]{short}[r4] < 0xa {short}
; if iTemp13 [lr25:26]{char}[CC] == 0 goto _forbreak_0($7)
clr c
mov a,r4
xrl a,#0x80
subb a,#0x8a
jnc 00107$
00115$:
; iTemp2 [lr18:40]{short}[r2] = iTemp2 [lr18:40]{short}[r2] +
; iTemp21 [lr21:38]{short}[r4]
mov a,r4
add a,r2
mov r2,a
; iTemp15 [lr29:30]{short}[r1] = iTemp21 [lr21:38]{short}[r4] * 0x3 {short}
mov b,#0x03
mov a,r4
mul ab
mov r1,a
; iTemp11 [lr19:40]{short}[r3] = iTemp11 [lr19:40]{short}[r3] +
; iTemp15 [lr29:30]{short}[r1]
add a,r3
mov r3,a
; iTemp17 [lr23:38]{int}[r7 r0]= iTemp17 [lr23:38]{int}[r7 r0]- 0x3 {short}
mov a,r7
add a,#0xfd
mov r7,a
mov a,r0
addc a,#0xff
mov r0,a
; _gint [lr0:0]{int} = _gint [lr0:0]{int} + iTemp17 [lr23:38]{int}[r7 r0]
mov a,r7

108
9.2. A FEW WORDS ABOUT BASIC BLOCK SUCCESSORS, PREDECESSORS
CHAPTER 9.AND
COMPILER
DOMINATORS
INTERNALS

add a,_gint
mov _gint,a
mov a,r0
addc a,(_gint + 1)
mov (_gint + 1),a
; iTemp21 [lr21:38]{short}[r4] = iTemp21 [lr21:38]{short}[r4] + 0x1 {short}
inc r4
; iTemp23 [lr22:38]{int}[r5 r6]= iTemp23 [lr22:38]{int}[r5 r6]- 0x1 {short}
dec r5
cjne r5,#0xff,00104$
dec r6
; goto _forcond_0($4)
sjmp 00104$
; _forbreak_0($7) :
00107$:
; ret iTemp24 [lr40:41]{short}
mov a,r3
add a,r2
mov dpl,a
; _return($8) :
00108$:
ret

9.2 A few words about basic block successors, predecessors and domina-
tors
Successors are basic blocks that might execute after this basic block.
Predecessors are basic blocks that might execute before reaching this basic block.
Dominators are basic blocks that WILL execute before reaching this basic block.

[basic block 1]
if (something)
[basic block 2]
else
[basic block 3]
[basic block 4]

a) succList of [BB2] = [BB4], of [BB3] = [BB4], of [BB1] = [BB2,BB3]


b) predList of [BB2] = [BB1], of [BB3] = [BB1], of [BB4] = [BB2,BB3]
c) domVect of [BB4] = BB1 ... here we are not sure if BB2 or BB3 was executed but we are SURE that BB1
was executed.

109
Chapter 10

Acknowledgments

http://sdcc.sourceforge.net/#Who

Thanks to all the other volunteer developers who have helped with coding, testing, web-page creation, dis-
tribution sets, etc. You know who you are :-)

Thanks to Sourceforge http://www.sf.net which has hosted the project since 1999 and donates sig-
nificant download bandwidth.

Also thanks to all SDCC Distributed Compile Farm members for donating CPU cycles and bandwidth for
snapshot builds.

This document was initially written by Sandeep Dutta


All product names mentioned herein may be trademarks of their respective companies.

Alphabetical index
To avoid confusion, the installation and building options for SDCC itself (chapter 2) are not part of the index.

110
Index

__ (prefix for extended keywords), 100 --noinduction, 29


--Werror, 31 --noinvariant, 29
--acall-ajmp, 28, 98 --nojtbound, 29
--all-callee-saves, 30 --nolabelopt, 29
--c1mode, 30 --noloopreverse, 29
--callee-saves, 30, 50 --nooverlay, 30
--code-loc <Value>, 27, 36 --nostdinc, 31
--code-size <Value>, 28, 36 --nostdlib, 31
--codeseg <Value>, 32 --opt-code-size, 30
--compile-only, 30 --opt-code-speed, 30
--constseg <Value>, 32 --out-fmt-ihx, 27
--cyclomatic, 31 --out-fmt-s19, 22, 27
--data-loc <Value>, 27, 36 --pack-iram, 27, 28
--debug, 22, 25, 31, 66, 77 --peep-asm, 30, 48
--disable-warning, 31 --peep-file, 30, 98
--dumlrange, 32 --print-search-dirs, 19, 31
--dumpall, 33, 88 --short-is-8bits, 32
--dumpdeadcode, 32 --stack-auto, 28, 30, 39, 41, 52, 55, 56, 99
--dumpgcse, 32 --stack-loc <Value>, 27, 36
--dumploop, 32 --stack-size <Value>, 28
--dumplrange, 33 --std-c89, 7, 8, 32, 100
--dumprange, 32 --std-c99, 7, 8, 100
--dumpraw, 32 --std-sdcc89, 32
--dumpregassign, 33 --std-sdcc99, 32
--fdollars-in-identifiers, 32 --use-non-free, 32, 63, 67, 69
--float-reent, 31 --use-stdout, 31, 33
--funsigned-char, 31 --vc, 31, 33
--i-code-in-asm, 31 --verbose, 31
--idata-loc <Value>, 27 --version, 30
--int-long-reent, 31, 41, 52 --xdata-loc<Value>, 36
--iram-size <Value>, 28, 36, 46 --xram-loc <Value>, 27
--less-pedantic, 31 --xram-size <Value>, 28, 36
--lib-path <path>, 27 --xstack, 28, 34, 55
--main-return, 31, 46 --xstack-loc <Value>, 27
--model-huge, 28 -Aquestion(answer), 26
--model-large, 28, 53 -C, 26
--model-medium, 28 -D<macro[=value]>, 26
--model-small, 27 -E, 26, 30
--more-pedantic, 32 -I<path>, 26
--no-c-code-in-asm, 31 -L <path>, 27
--no-gen-comments, 31 -M, 26
--no-pack-iram, 27, 28 -MM, 26
--no-peep, 30 -S, 31
--no-peep-comments, 31 -Umacro, 26
--no-std-crt0, 46 -V, 31
--no-xinit-opt, 29, 46 -Wa asmOption[,asmOption], 31
--nogcse, 29 -Wl linkOption[,linkOption], 27

111
INDEX INDEX

-Wp preprocessorOption[,preprocessorOption], 26 B (mcs51, ds390 register), 50


-c, 30 backfill unused memory, 23
-dD, 26 banked, 61
-dM, 26 Bankswitching, 60
-dN, 26 Basic blocks, 32, 109
-mds390, 25 bit, 8, 27, 35, 36, 38, 39, 83
-mds400, 25 __bit, 35
-mgbz80, 26 Bit rotation, 95
-mhc08, 26 Bit shifting, 95
-mmcs51, 25 Bit toggling, 8
-mpic14, 26 bitfields, 35
-mpic16, 26 block boundary, 38
-mxa51, 26 Bug reporting, 88
-mz80, 26 Building SDCC, 14
-o <path/file>, 30 Byte swapping, 96
-pedantic-parse-number, 26
-v, 30 C FAQ, 86
<NO FLOAT>, 53, 69 C Reference card, 86
<file> (no extension), 22 Carry flag, 35
<file>.adb, 22, 77 Changelog, 89
<file>.asm, 22 checksum, 23
<file>.cdb, 22, 77 cmake, 86
<file>.dump*, 22 code, 27, 32, 34
<file>.ihx, 22 __code, 34
<file>.lib, 23 code banking, 60
<file>.lnk, 23 code banking (limited support), 9
<file>.lst, 22, 38 code page (pic14), 62
<file>.map, 22, 37, 38 Command Line Options, 25
<file>.mem, 22, 37 Communication
<file>.rel, 22–24 Bug report, 88
<file>.rst, 22, 38 Feature request, 89
<file>.sym, 22 Forums, 85
<stdio.h>, 53 Mailing lists, 85, 89
˜ Operator, 8, 83 Monitor, 85
8031, 8032, 8051, 8052, mcs51 CPU, 6 Patch submission, 89
RSS feed, 85
Absolute addressing, 38, 39 Trackers, 85
ACC (mcs51, ds390 register), 50 wiki, 85
Aligned array, 38, 46, 47 Compatibility with previous versions, 7
Annotated syntax tree, 103 Compiler internals, 103
ANSI-compliance, 7, 99 compiler.h (include file), 35, 83
Any Order Bit, 96 const, 32
AOMF, AOMF51, 22, 31, 76, 77 Copy propagation, 92
Application notes, 86 cpp, see sdcpp, see sdcpp
ar, 25 critical, 42
__asm, 47–49 __critical, 42
_asm, 42, 47–49 cvs, see Subversion
Assembler documentation, 48, 84 Cyclomatic complexity, 31, 101
Assembler listing, 22
Assembler options, 31 d52, 86
Assembler routines, 42, 46, 50, 98 d52 (disassembler), 86
Assembler routines (non-reentrant), 50 data (hc08 storage class), 37
Assembler routines (reentrant), 51 __data (hc08 storage class), 37
Assembler source, 22 data (mcs51, ds390 storage class), 27, 33, 36
at, 35, 37–39, 46 __data (mcs51, ds390 storage class), 33, 36
__at, 35, 37, 38, 46 DDD (debugger), 80, 86
atomic, 40, 43 Dead-code elimination, 32, 91, 107

112
INDEX INDEX

Debugger, 22, 77 gbz80 (GameBoy Z80), 26, 61


#defines, 59 gcc (GNU Compiler Collection), 26
Defines created by the compiler, 59 gdb, 77
DESTDIR, 13 generic pointer, 50
Division, 39, 41 getchar(), 53
Documentation, 18, 84 Global subexpression elimination, 32
double (not supported), 100 GNU General Public License, GPL, 7
download, 88 GNU Lesser General Public License, LGPL, 54
doxygen (source documentation tool), 86 gpsim (pic simulator), 86
DPTR, 50, 60, 96 gputils (pic tools), 63, 86
DPTR, DPH, DPL, 50
DS390, 28 HC08, 26, 27, 37, 41, 46, 62
Options interrupt, 41, 42
--model-flat24, 28 Options
--protect-sp-update, 28 --out-fmt-elf, 27
--stack-10bit, 28 Storage class, 37
--stack-probe, 28 __hc08, 59
--tini-libid, 28 HD64180 (see Z180), 37
--use-accelerator, 28 Header files, 35, 83, 84
__ds390, 59 heap (malloc), 54
DS390 memory model, 55 Higher Order Byte, 97
DS400, 61 Higher Order Word, 97
DS80C390, 25 Highest Order Bit, 96
DS80C400, 25, 61, 87 HTML version of this document, 18
DS89C4x0, 87
I/O memory (Z80, Z180), 37
dynamic memory allocation (malloc), 54
ICE (in circuit emulator), 76
ELF format, 27 iCode, 32, 103–106
Emacs, 80 idata (mcs51, ds390 storage class), 27, 34, 36
__endasm, 47–49 __idata (mcs51, ds390 storage class), 34, 36
_endasm, 42, 47–49 IDE, 31, 87
Endianness, 83, 96 Include files, 35, 83, 84
Environment variables, 33 indent (source formatting tool), 86
Examples, 90 Install paths, 12
External stack (mcs51), 55 Install trouble-shooting, 19
Installation, 10
far (storage class), 34, 46 instruction cycles (count), 86
__far (storage class), 34, 46 int (16 bit), 52
Feature request, 9, 89 int (64 bit) (not supported), 100
Flags, 35 Intel hex format, 22, 27, 77
Flat 24 (DS390 memory model), 55 Intermediate dump options, 32
Floating point support, 41, 52, 53, 100 interrupt, 36, 40–43, 46, 48, 52, 56
FPGA (field programmable gate array), 18 __interrupt, 36, 40, 48
FpgaC ((subset of) C to FPGA compiler), 18 interrupt jitter, 43
function epilogue, 30, 48 interrupt latency, 42
function parameter, 39, 50, 51 interrupt mask, 42
function pointer, 36 interrupt priority, 43
function pointers, 50 interrupt vector table, 27, 40, 41, 56
function prologue, 30, 48, 56 interrupts, 43

GBZ80, 29 jump tables, 93


Options
--callee-saves-bc, 29 K&R style, 100
--codeseg <Value>, 29
Labels, 49
--constseg <Value>, 29
Libraries, 23, 27, 31, 36, 53, 54
-ba <Num>, 29
Linker, 23
-bo <Num>, 29
Linker documentation, 84

113
INDEX INDEX

Linker options, 27 Other SDCC language extensions, 37


lint (syntax checking tool), 32, 76 Overlaying, 39
little-endian, 96
Live range analysis, 32, 102, 103, 106 P2 (mcs51 sfr), 34, 55, 60
local variables, 39, 55, 83 packihx (tool), 22, 84
lock, 43 Parameter passing, 50
long (32 bit), 52 Parameters, 39
long long (not supported), 100 Parsing, 103
Loop optimization, 32, 92, 106 Patch submission, 88–90
Loop reversing, 29, 93 pdata (mcs51, ds390 storage class), 27, 28, 34, 55, 60
__pdata (mcs51, ds390 storage class), 34
mailing list, 85 PDF version of this document, 18
Mailing list(s), 88, 89 pedantic, 26, 31, 32, 56, 57
main return, 31 Peephole optimizer, 30, 48, 98
Makefile, 86 PIC, 65
malloc.h, 54 PIC14, 26, 62, 64
MCS51, 25 Environment variables
__mcs51, 59 SDCC_PIC14_SPLIT_LOCALS, 64
MCS51 memory, 36 interrupt, 63
MCS51 memory model, 55 Options
MCS51 options, 27 --debug-extra, 64
MCS51 variants, 60, 98 --no-pcode-opt, 64
Memory bank (pic14), 62 --stack-loc, 64
Memory map, 22, 83 --stack-size, 64
Memory model, 35, 39, 55 PIC16, 26, 65, 67, 69, 71, 72, 84
Microchip, 62, 65 Defines
Modulus, 41 __pic16, 67
Motorola S19 format, 22, 27 pic18fxxxx, 67
MSVC output style, 31 __pic18fxxxx, 67
Multiplication, 39, 41, 93, 106 STACK_MODEL_nnn, 67
Environment variables
naked, 50 NO_REG_OPT, 66
__naked, 48, 56 OPTIMIZE_BITFIELD_POINTER_GET, 66
_naked, 48, 56 Header files, 69
Naked functions, 48 interrupt, 72
near (storage class), 33 Libraries, 69
__near (storage class), 33 MPLAB, 66
Nibble swapping, 96 Options
--callee-saves, 65
objdump (tool), 22, 86 --fommit-frame-pointer, 65
Object file, 22 Pragmas
Optimization options, 29 #pragma code, 68
Optimizations, 91, 103 #pragma stack, 67
Options assembler, 31 shadowregs, 71
Options DS390, 28 stack, 71, 75
Options GBZ80, 29 wparam, 71
Options intermediate dump, 32 Pointer, 35, 36
Options linker, 27 #pragma callee_saves, 30, 56
Options MCS51, 27 #pragma codeseg, 57
Options optimization, 29 #pragma constseg, 57
Options other, 30 #pragma disable_warning, 56
Options PIC16, 65 #pragma exclude, 49, 56
Options preprocessor, 26 #pragma less_pedantic, 56
Options processor selection, 25 #pragma nogcse, 29, 56, 58
Options SDCC configuration, 10 #pragma noinduction, 29, 56, 58, 92
Options Z80, 29 #pragma noinvariant, 29, 56
Oscilloscope, 76 #pragma noiv, 56

114
INDEX INDEX

#pragma nojtbound, 29, 56, 95 __sbit, 8, 35


#pragma noloopreverse, 56 sdas (sdasgb, sdas6808, sdas8051, sdasz80), 6, 48, 84
#pragma nooverlay, 39–41, 56 SDCC
#pragma opt_code_balanced, 57 Defines
#pragma opt_code_size, 57 SDCC (version macro), 59
#pragma opt_code_speed, 56 SDCC_CHAR_UNSIGNED, 59
#pragma pedantic_parse_number, 57 SDCC_ds390, 59
#pragma preproc_asm, 57 SDCC_FLOAT_REENT, 59
#pragma restore, 56, 58 SDCC_INT_LONG_REENT, 59
#pragma save, 55, 58 SDCC_mcs51, 59
#pragma sdcc_hash, 58 SDCC_MODEL_FLAT24 (ds390), 59
#pragma stackauto, 39, 56 SDCC_MODEL_LARGE, 59
#pragma std_c89, 57 SDCC_MODEL_MEDIUM, 59
#pragma std_c99, 57 SDCC_MODEL_SMALL, 59
#pragma std_sdcc89, 57 SDCC_PARMS_IN_BANK1, 59
#pragma std_sdcc99, 57 SDCC_pic16, 67
Pragmas, 55 SDCC_REVISION (svn revision number), 59
Preprocessor, 21, 30, 57 SDCC_STACK_AUTO, 59
Options, 26 SDCC_STACK_TENBIT (ds390), 59
PIC16 Macros, 67 SDCC_USE_XSTACK, 59
printf(), 53, 54 SDCC_z80, 59
floating point support, 53 Environment variables
parameters, 83 NO_REG_OPT, 66
PIC16, 74 OPTIMIZE_BITFIELD_POINTER_GET
PIC16 Floating point support, 69 (PIC16), 66
PIC16 floating point support, 69 SDCC_HOME, 33
printf_fast() (mcs51), 53 SDCC_INCLUDE, 33
printf_fast_f() (mcs51), 53 SDCC_LEAVE_SIGNALS, 33
printf_small(), 53 SDCC_LIB, 33
printf_tiny() (mcs51), 53 SDCC_PIC14_SPLIT_LOCALS, 64
putchar(), 53, 83 TMP, TEMP, TMPDIR, 33
Processor selection options, 25 undocumented, 33
project workspace, 86 SDCC Wiki, 89
promotion to signed int, 46, 47, 82 _sdcc_external_startup(), 45
push/pop, 48, 49, 56 sdcclib, 24
putchar(), 53 SDCDB (debugger), 21, 77, 84, 86
sdcpp (preprocessor), 21, 26, 57
Quality control, 89 sdld, 6, 84
Search path, 13
reentrant, 30, 31, 39, 50–52, 55, 99 semaphore, 43
Register allocation, 92, 103, 106 sfr, 35, 37, 60
Register assignment, 33 __sfr, 35, 37
register bank (mcs51, ds390), 36, 39, 43 sfr16, 35
Regression test, 61, 84, 89, 90 __sfr16, 35
Regression test (PIC14), 90 sfr32, 35
Regression test (PIC16), 75 __sfr32, 35
Related tools, 85 shc08 (simulator), 21
Release policy, 89 signal handler, 33
Reporting bugs, 88 sloc (spill location), 29
Requesting features, 9, 89 splint (syntax checking tool), 32, 76, 86
return value, 50, 99 srecord (bin, hex, ... tool), 22, 23, 27, 86
rotating bits, 95 stack, 27, 30, 34, 36, 39, 41–43, 55, 92
RSS feed, 85 stack overflow, 41
Runtime library, 44, 45 Startup code, 44
static, 39
s51 (simulator), 21
Status of documentation, 7, 18
sbit, 8, 35

115
INDEX INDEX

Storage class, 33, 39, 55 interrupt, 42


Strength reduction, 92, 106 Options
struct, 99 --asm=<Value>, 29
Subexpression, 93 --callee-saves-bc, 29
Subexpression elimination, 29, 91 --codeseg <Value>, 29
Subversion code repository, 88, 89 --constseg <Value>, 29
Support, 88 --no-std-crt0, 29
swapping nibbles/bytes, 96 --portmode=<Value>, 29
switch statement, 29, 93, 95 return value, 62
Symbol listing, 22 stack, 61
sz80 (simulator), 21 Storage class, 37
__z80, 59
tabulator spacing (8 columns), 16
Test suite, 90
Tinibios (DS390), 55
TLCS-900H, 26
Tools, 84
Trademarks, 110
type conversion, 8
type promotion, 8, 41, 46, 47, 82
Typographic conventions, 7

uCsim, 84
union, 99
UnxUtils, 16
USE_FLOATS, 53
using (mcs51, ds390 register bank), 36, 40, 41, 43
__using (mcs51, ds390 register bank), 36, 40, 41, 43

vararg, va_arg, 7, 83
Variable initialization, 29, 38, 46
version, 18, 89
version macro, 59
volatile, 38, 40, 43, 48, 83
VPATH, 17

Warnings, 31
warranty, 7
watchdog, 46, 83
wiki, 85, 89, 102

XA51, 26
xdata (hc08 storage class), 37
__xdata (hc08 storage class), 37
xdata (mcs51, ds390 storage class), 27, 34, 36, 38, 46
__xdata (mcs51, ds390 storage class), 34, 36
XEmacs, 80
_XPAGE (mcs51), 60
xstack, 27

Z180, 37
I/O memory, 37
Options
--portmode, 37
Pragmas
#pragma portmode, 37
Z80, 26, 29, 37, 42, 46, 61
I/O memory, 37

116

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