BCS-13 Internet and Java Programming
BCS-13 Internet and Java Programming
Number of Credits: 5
• The Internet has its roots in the U.S. military, which funded a network in 1969, called the
ARPANET, to connect the computers at some of the colleges and universities where
military research took place. As more and more computers connected, the ARPANET was
replaced by the NSFNET, which was run by the National Science Foundation.
• By the late 1980s, the Internet had shed its military and research heritage and was
available for use by the general public..
CONNECTING to INTERNET: TELEPHONE,
CABLE, SATELLITE CONNECTION
Your computer is connected to the Internet if it is connected to another computer or
network that is connected to the Internet.
• ISP Features
To choose an ISP, consider the following factors:
Local phone number
Price
Software
Support
Speed
Accessibility
INTRODUCTION to INTERNET SERVICES
Many services are available over the Internet, and the following are the most popular ones:
• E-mail
• Usenet newsgroups
• Online chat
• Voice and video conferencing
• The World Wide Web
• File transfer
E-MAIL CONCEPTS
E-mail is a means of communication. E-mail has its drawbacks too because e-mail lacks
the nuances of face-to-face or phone conversation, an e-mail message can be more easily
misunderstood than verbal communication.
Digital certificates
PGP
VOICE AND VIDEO CONFERENCING
A step beyond written messages is by adding voice and videoconferencing to our kit of
communication tools. Three programs for this are Microsoft NetMeeting, Netscape Conference, and
CU-SeeMe.
• Voice conferencing is talking to another person via the microphone and speakers connected to your
computer.
• Videoconferencing is sending our image and voice to one or more other people, through the camera
and microphone attached to computer, and receiving pictures and voices back.
Does the person you want to talk to have a computer and the hardware and software
required for conferencing?
A computer isn’t as portable as cellular phone; will this lack of portability affect our
conferencing?
Since both parties have to be using their computers at the same time, how will we
schedule our conversation?
VOICE AND VIDEO CONFERENCING contd…
• Equipments required for Conferencing
Conferencing Hardware
Speakers, microphone, and a camera.
Conferencing Software
Java applications
According to Sun, 3 billion devices run Java. There are many devices where Java is
currently used. Some of them are
• Desktop Applications such as acrobat reader, media player, antivirus, etc.
• Web Applications such as irctc.co.in, javatpoint.com, etc.
• Enterprise Applications such as banking applications.
• Mobile
• Embedded System
• Smart Card
• Robotics
• Games, etc.
INTRODUCTION contd…
•JavaFX
It is used to develop rich internet applications. It uses a light-weight user interface API.
INTRODUCTION contd…
Features of Java
The features of Java are also known as java buzzwords. A list of most important features
of Java language are
• Simple
• Object-Oriented
• Portable
• Platform independent
• Secured
• Robust
• Architecture neutral
• Interpreted
• High Performance
• Multithreaded
• Distributed
•
INTRODUCTION contd…
public class a
{
public static void main(String args[])
{
System.out.println("Hello Java");
}
}
To compile and run the above program, go to the current directory first c:\ Write here:
To Compile: javac a.java
To execute : java a
OPERATOR
Operator in Java is a symbol which is used to perform operations. For example: +, -, *, / etc.
There are many types of operators in Java which are given below:
• Unary Operator,
• Arithmetic Operator
• Shift Operator
• Relational Operator
• Bitwise Operator
• Logical Operator
• Ternary Operator
• Assignment Operator.
Data Types in Java
Data types specify the different sizes and values that can be stored in the variable.
There are two types of data types in Java:
• Primitive data types: These are the most basic data types available in Java language.
There are 8 types of primitive data types.The primitive data types include boolean, char,
byte, short, int, long, float and double.
class a {
int i=5 ; // instance variable
static int j=6 ; // static variable
void n ()
{
int k= 7 ; // local variable
}
}
CONTROL STATEMENTS (If-Else)
The Java if statement is used to test the condition. It checks boolean condition:
true or false.
if statement
if-else statement
if-else-if ladder
nested if statement
Java if Statement
CONTROL STATEMENTS(If-Else) contd…
The Java if statement tests the condition. It executes the if block if condition is true.
Syntax:
if(condition) {
//code to be executed
}
The Java if-else statement also tests the condition. It executes the ‘if block’ if condition is
true otherwise else block is executed.
if(condition) {
//code if condition is true
}
else {
//code if condition is false
}
CONTROL STATEMENTS (If-Else) contd…
if-else statement
public class a
{
public static void main(String[] args)
{
int n=10; //defining a variable
if(n%2==0) //Check if the number is divisible by 2 or not
{
System.out.println(“Even number");
}
else
{
System.out.println(“Odd number");
}
}
}
CONTROL STATEMENTS (Switch)
The Java switch statement executes one statement from multiple conditions. It is like if-
else-if ladder statement.
Syntax:
switch(expression) {
case value1:
//code to be executed;
break; //optional
case value2:
//code to be executed;
break; //optional
......
default:
code to be executed if all cases are not matched;
}
CONTROL STATEMENTS (Switch) contd…
public class S
{
public static void main(String[] args)
{
int n=1; //Declaring a variable for switch
switch(n) //Switch expression
{
case 1: System.out.println("10"); //Case statements
break;
case 2: System.out.println("20");
break;
default: System.out.println("Not 10 or 20"); //Default case statement
}
}
}
LOOPS in JAVA
Loops are used to execute a set of instructions/functions repeatedly when some conditions become
true. There are three types of loops in Java.
• for loop
• while loop
• do-while loop
class arr
{
public static void main(String args[])
{
int a[]=new int[5]; //declaration and instantiation
a[0]=2; //initialization
a[1]=4;
a[2]=6;
a[3]=7;
a[4]=3;
• Starting a thread:
start() method of Thread class is used to start a newly created thread.
MULTITHREAD PROGRAMMING contd…
class ct
{
public static void main(String args[])
{
d objd=new d();
e obje=new e();
objd.start();
obje.start();
}
}
MULTITHREAD PROGRAMMING contd…
class c implements Runnable
{
public void run()
{
System.out.println("thread is running...");
}
objd.setPriority(Thread.MIN_PRIORITY);
obje.setPriority(Thread.MAX_PRIORITY);
objd.start();
obje.start();
}
}
I/O
Java I/O (Input and Output) is used to process the input and produce the output . Java
uses the concept of a stream to make I/O operation fast. The java.io package
contains all the classes required for input and output operations . File handling in
Java is done by Java I/O API.
• Java FileInputStream Class
Java FileInputStream class obtains input bytes from a file. It is used for reading byte-
oriented data (streams of raw bytes) such as image data, audio, video etc
• Java Scanner
Scanner class in Java is found in the java.util package. Java provides various ways to
read input from the keyboard.
for(int i=0;i<args.length;i++)
System.out.println(args[i]);
}
}
JAVA APPLET
Applet is a special type of program that is embedded in the webpage to generate the
dynamic content. It runs inside the browser and works at client side.
public abstract void drawString(String str, int x, int y): is used to draw the specified string.
public void drawRect(int x, int y, int width, int height): draws a rectangle with the specified width and
height.
public abstract void fillRect(int x, int y, int width, int height): is used to fill rectangle with the default color
and specified width and height.
public abstract void drawOval(int x, int y, int width, int height): is used to draw oval with the specified
width and height.
public abstract void fillOval(int x, int y, int width, int height): is used to fill oval with the default color and
specified width and height.
JAVA APPLET contd…
public abstract void drawLine(int x1, int y1, int x2, int y2): is used to draw line between the
points(x1, y1) and (x2, y2).
public abstract boolean drawImage(Image img, int x, int y, ImageObserver observer): is used
draw the specified image.
public abstract void drawArc(int x, int y, int width, int height, int startAngle, int arcAngle): is used
draw a circular or elliptical arc.
public abstract void fillArc(int x, int y, int width, int height, int startAngle, int arcAngle): is used to
fill a circular or elliptical arc.
public abstract void setColor(Color c): is used to set the graphics current color to the specified
color.
public abstract void setFont(Font font): is used to set the graphics current font to the specified
font.
JAVA APPLET contd…
import java.applet.Applet;
import java.awt.Graphics;
public class ap extends Applet
{
System.out.println(s1.equals(s2));
System.out.println(s1==s2);
System.out.println(s1+" "+s2);
System.out.println(s1.concat(s2));
}
}
NETWORKING
Java Networking is a concept of connecting two or more computing devices together so
that we can share resources. Java socket programming provides facility to share data
between different computing devices.
• IP Address
IP address is a unique number assigned to a node of a network e.g. 192.168.0.1 . It is
composed of octets that range from 0 to 255.It is a logical address that can be changed.
• java.net package
The java.net package provides classes to deal with networking applications in Java.
e.g. InetAddress class
NETWORKING contd…
• Java InetAddress class
Java InetAddress class represents an IP address. An IP address is represented by 32-bit
(IPV4)or 128-bit (IPV6) unsigned number.
Method Description
public static InetAddress getByName(String host) It returns the instance of InetAddress containing
throws UnknownHostException LocalHost IP and name.
public static InetAddress getLocalHost() throws It returns the instance of InetAdddress containing
UnknownHostException local host name and address.
import java.net.*;
class nw
{ public static void main(String args[]) throws UnknownHostException
{ InetAddress ad = InetAddress.getLocalHost();
System.out.println(ad);
ad = InetAddress.getByName("www.yahoo.com");
System.out.println(ad);
InetAddress a[] = InetAddress.getAllByName("www.yahoo.com");
for (int i=0; i<a.length; i++)
System.out.println(a[i]);
}
}
EVENT HANDLING
Changing the state of an object is known as an event. For example, click on button,
dragging mouse etc. The java.awt.event package provides many event classes and
Listener interfaces for event handling.
ActionEvent ActionListener
MouseEvent MouseListener and MouseMotionListener
MouseWheelEvent MouseWheelListener
KeyEvent KeyListener
ItemEvent ItemListener
TextEvent TextListener
AdjustmentEvent AdjustmentListener
WindowEvent WindowListener
ComponentEvent ComponentListener
ContainerEvent ContainerListener
FocusEvent FocusListener
EVENT HANDLING contd…
import java.awt.*;
import java.awt.event.*;
public class evh
{ public static void main(String args[])
{ Frame f=new Frame();
TextField t=new TextField();
t.setBounds(50,50, 150,20);
Button b=new Button("click me");
b.setBounds(50,100,60,30);
b.addActionListener ( new ActionListener()
{ public void actionPerformed(ActionEvent e)
{ t.setText("Welcome to Java");
}
}
);
f.add(b); f.add(t); f.setSize(300,300); f.setLayout(null); f.setVisible(true);
}
}
INTRODUCTION TO AWT
Java AWT(Abstract Window Toolkit)
It is an API to develop GUI or window-based applications in Java. The java.
awt package provides classes for AWT API such as TextField, Label, TextArea, RadioButton,
CheckBox, Choice, List etc.
INTRODUCTION TO
AWT contd…
Window
The window is the container that have no borders and menu bars. You must use frame, dialog or
another window for creating a window.
Panel
The Panel is the container that doesn't contain title bar and menu bars. It can have other
components like button, textfield etc
Frame
The Frame is the container that contain title bar and can have menu bars. It can have other
components like button, textfield etc.
AWT CONTROLS
• Frame
• Label
• Button
• TextField
• TextArea
• Checkbox
• CheckboxGroup
Frame
The Frame is the container that contain title bar and can have menu bars. It can have other
components like button, textfield etc.
Frame f=new Frame ( ) ;
AWT CONTROLS contd…
Label
The object of Label class is a component for placing text in a container. It is used to display
a single line of read only text.
Label l=new Label("First Label.");
Button
The button class is used to create a labeled button that h.as platform independent implementation.
Button b=new Button("click me");
TextField
The object of a TextField class is a text component that allows the editing of a single line text.
TextField t =new TextField("Enter your name:");
AWT CONTROLS contd…
TextArea
The object of a TextArea class is a multi line region that displays text. It allows the editing of multiple
line text.
TextArea a =new TextArea("Enter your name:");
Checkbox
The Checkbox class is used to create a checkbox. It is used to turn an option on (true) or off (false)
Checkbox c =new Checkbox("Java");
CheckboxGroup
The object of CheckboxGroup class is used to group together a set of Checkbox. At a time only one
check box button is allowed to be in "on" state and remaining check box button in "off" state.
CheckboxGroup c1= new CheckboxGroup();
AWT CONTROLS contd…
import java.awt.*;
class fr
{
fr()
{ Frame f=new Frame();
f.setSize(300,300);
f.setLayout(null);
f.setVisible(true);
}
public static void main(String args[])
{
fr f=new fr();
}
}
AWT CONTROLS contd…
import java.awt.*;
class la
{ la()
{ Frame f=new Frame();
Label l=new Label("First label");
l.setBounds(30,100,80,30);
f.add(l);
f.setSize(300,300);
f.setVisible(true);
}
public static void main(String args[])
{ la f=new la();
}
}
AWT CONTROLS contd…
import java.awt.*;
class bu
{
bu()
{ Frame f=new Frame();
Button b=new Button("click me");
b.setBounds(30,100,80,30); // setting button position
f.add(b); //adding button into frame
f.setSize(300,300); //frame size 300 width and 300 height
f.setLayout(null); //no layout manager
f.setVisible(true); //now frame will be visible, by default not visible
}
public static void main(String args[])
{
bu f =new bu();
}
}
AWT CONTROLS contd…
import java.awt.*;
class tf
{ tf()
{ Frame f=new Frame();
TextField t =new TextField("Enter your name:");
t.setBounds(50,100,200,30);
f.add(t);
f.setSize(300,300);
f.setLayout(null);
f.setVisible(true);
}
public static void main(String args[])
{ tf f=new tf();
}}
AWT CONTROLS contd…
import java.awt.*;
class ta
{ ta()
{ Frame f=new Frame();
TextArea a =new TextArea("Enter your name:");
a.setBounds(10,30, 300,300);
f.add(a);
f.setSize(400,400);
f.setLayout(null);
f.setVisible(true);
}
public static void main(String args[])
{ ta f =new ta();
}}
AWT CONTROLS contd…
import java.awt.*;
class cb
{ cb()
{ Frame f=new Frame();
Checkbox c =new Checkbox("Java");
c.setBounds(10,30, 300,300);
f.add(c);
f.setSize(400,400);
f.setLayout(null);
f.setVisible(true);
}
public static void main(String args[])
{ cb f =new cb();
}}
AWT CONTROLS contd…
import java.awt.*;
class cbgp
{ cbgp()
{ Frame f=new Frame();
CheckboxGroup c1= new CheckboxGroup();
Checkbox c2 =new Checkbox("Java",c1,true);
c2.setBounds(10,30, 300,300);
f.add(c2);
f.setSize(400,400);
f.setLayout(null);
f.setVisible(true);
}
public static void main(String args[])
{ cbgp f =new cbgp();
LAYOUT MANAGERS
The LayoutManagers are used to arrange components in a particular manner.
GridLayout
The GridLayout is used to arrange the components in rectangular grid. One component is
displayed in each rectangle.
f.setLayout(new GridLayout(2,2));
BorderLayout
The BorderLayout is used to arrange the components in five regions: north, south, east,
west and center. Each region (area) may contain one component only. It is the default
layout of frame or window.
f.add(b1,BorderLayout.NORTH);
LAYOUT MANAGERS contd…
CardLayout
The CardLayout class manages the components in such a manner that only one
component is visible at a time.
card=new CardLayout(40,30);
GridBagLayout
The Java GridBagLayout class is used to align components vertically, horizontally or along
their baseline.
GridBagLayout layout = new GridBagLayout();
BoxLayout
The BoxLayout is used to arrange the components either vertically or horizontally.
setLayout (new BoxLayout(this, BoxLayout.X_AXIS));
LAYOUT MANAGERS contd…
import java.awt.*;
class fl
{ fl()
{ Frame f=new Frame();
Button b1=new Button("1");
Button b2=new Button("2");
Button b3=new Button("3");
f.add(b1);
f.add(b2);
f.add(b3);
f.setLayout(new FlowLayout(FlowLayout.RIGHT)); //setting flow layout of right
alignment
f.setSize(300,300);
f.setVisible(true); }
public static void main(String[] args)
Thank You