Solidwork 22
Solidwork 22
Solidwork 22
At
DECLARATION
I hereby certify that the work which is being presented in the report en-
titled “ SOLIDWORKS ” in fulfilment of the requirement for
completion of six weeks internship in department of Mechanical
Engineering of Purnea College of Engineering, Purnea in an authentic
record of my own work carried out during internship.
Signature
(SAQUIB AKHTAR)
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CONTENTS:-
1. Introduction
2. Getting Started
3. Sketcher
4. Part Modeling
5. Assembly Modeling
6. Surface Modeling
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• Manage product information
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Modules in SolidWorks
SolidWorks extends design applications through full integration with best in class solutions.
The following modules will be discussed in the concepts
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Part Modeling
This module produces parts easily and rapidly by creating features such as extrudes, revolves, thin
features, lofts, sweeps, advanced shelling, feature patterns and holes.
The 3D part is the basic building block of the SolidWorks mechanical design a part by
sketching its component shapes and defining the size, shape and inter relationships. By
successfully creating these shapes, called features,you can constructthe part. The basic
modeling process for each part is follows:
SolidWorks speeds up part modeling with unique features level control over multiple bodies.
Assembly Modeling
Assembly design gives a user the ability to design with user controlled associability.
SolidWorks builds these individual parts and sub- assemblies into an assembly in a
hierarchical manner.This is based on the relationships defined by the constraints.
Surface Modeling
For designing dies, casting or injection molds, surface modeling capability is important.
SolidWorks surface module can create complex surfaces using lofts and sweeps with guide
curves, drag handles for easy control and innovative surface features.the basic process to
create the surface model is as follows:
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Sheet metal design
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Sheet metal parts are generally used as enclosures for components or to provide support
to other components.We can design sheet metal part on its own without any references to the
parts it will enclose, or you can design the parts in the context of an assembly that enclosed
components.
Drawing
2D drawing module develops complete production ready engineering drawings without drawing
the sketches, makes revisions quickly and accurately, and generates bills of material
Getting Started
SolidWorks graphic user interface is simple and user friendly. With its heads-up user
intersection, it gives a complete set of visual capabilities that reduce design steps ,minimizes
the need for dialog boxes and lessens the visual clutter. All design properties are within the
easy reach of the user.
Main window
To run the solidworks software in the windows enviroment,double-click the short-cut icon
on the desktop.
The solidworks user interface is a native windows interface and therefore behaves in the same
manner as other windows applications. Solidworks supports multiple document interfaces,but
only one window will be active at a time.The important aspects of the interface are as follows
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• Menus
• Toolbars
• Fearture manager
• Command manager
• Model display and view ports
The new command icon creates a new document .New document use templates as the basis for
their format and properties.
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Exiting solidworks
To exit solidworks,choose file> exit. If you have any unsaved document, solidworks promots
you to save the files.
Sketcher
In the part ,click the sketches tab in command manager and the sketch toolbar appears. Click the
sketch icon tools > sketch entities
To acess easily,cick on any plane and select sketch. By default it has toolbars buttons in a central
location and to save space for the graphic area.
FeatureManager design .
Sketch Indicator
When a sketch is active, or open, the symbol that appears in the confirmation
corner looks like the Sketch tool. It provides a visual reminder that you are
active in a sketch. Clicking the symbol exits the sketch
Sketch a Rectangle
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Add Dimensions
1. Click Dimension on the Sketch Relations toolbar.
The pointer shape changes
Drawing Circles
In SolidWorks, the circles are drawn by specifying the centerpoint of the circle using the left
mouse button and then moving the mouse on the screen to define the radius of the circle.
Similar to the lines, as soon as you specify the center of the circle, the Circle
PropertyManager is displayed. However, note that the options in the Circle PropertyManager
will be available only after you have defined the radius of the circle. To draw the circle, choose
the Circle button. You will notice that the arrow cursor is replaced by the circle cursor. The
circle cursor consists of a pencil and two concentric circles below the pencil. Specify the
centerpoint of the circle and then move the cursor to define the radius ofthe circle. The current
radius of the circle is displayed above the circle cursor. This radius will change as you move
the cursor. You can define any arbitrary radius of the circle and then modify it. To the desired
value by using the Circle PropertyManager. Circle being drawn using the Circle tool.
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Sketching a circle
Drawing Polygons
A polygon is defined as a multisided geometric figure in which the length of all the sides and
the angle between all the sides are the same. In SolidWorks, you can draw a polygon with the
number of sides ranging from 3 to 40. The dimensions of a polygonare controlled using the
diameter of a construction circle that is either inscribed inside the polygon or circumscribed
about the polygon. If the construction circle is inscribed inside the polygon, the diameter of
the construction circle is taken from the edges of the polygon. If the
Sketching a polgyon
construction circle is circumscribed about the polygon, the diameter of the construction circle
is taken from the vertices of the polygon.
Drawing Splines
In SolidWorks, the splines can be drawn using two methods. In the first method, which is the
default method, you can draw a spline by continuously specifying the endpoints of the spline
segments using the left mouse button. This method of drawing splines is similar to the method
of drawing continuous lines.
In the second method of drawing a spline, you have to specify the first point of the spline and
then press and hold the left mouse button and drag the cursor to define the second point of the
spline. After specifying the second point, release the left mouse button. One segment of the
spline will be drawn. To draw the next segment, move the cursor close to the endpoint ofthe
first spline segment. The pencil in the spline cursor will turn yellow in color and an orange-
colored box will be displayed below the pencil.
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sketching a spline
This suggests that the endpoint is selected. When the orange box is displayed, press and hold
the left mouse button down and drag the cursor. The endpoint of the last segment will be taken
as the startpoint of the second segment and the point where you release the cursor will be
taken as the endpoint of the second segment. Repeat the procedure to draw as many segments
of the spline.
Drawing Ellipses
In SolidWorks, the ellipse is drawn by specifying the centerpoint of the ellipse and then
specifying the two ellipse axes by moving the mouse. To draw an ellipse, invoke this tool
from the menu bar. The arrow cursor will be replaced by the ellipse cursor. Move the cursor
to the point that you want to select as the centerpoint of the ellipse. Press the left mouse button
once at the centerpoint of the ellipse and then move the cursor to specify one of the ellipse
axis. You will notice that a reference circle is drawn and two values are displayed above the
ellipse cursor. The first value that shows R is the radius of the first axis that you are defining
and the second value that shows r is the radius of the other axis. While you are defining the
first axis is taken equal to the first axis. This is the, the second axis is taken equal to the first
axis. This is the reason a reference circle is drawn and not a reference ellipse Specify a point
on the screen to define the first axis. Next,move the cursor to size the other ellipse axis. You
will noticethat the Ellipse PropertyManager is displayed. Fig shows a partial view of the
Ellipse PropertyManager.The second value above the ellipse cursor that shows r = *will
change dynamically as you move the cursor on the screen.Using the left mouse button, specify
a point on the screen to define the second axis of the ellipse
between two nonparallel lines; the lines may be intersecting lines or nonintersecting lines.
The creation of chamfer between two nonintersecting lines depends upon the length of the
lines and the chamfer distance. To create chamfer hold down the CTRL key and select two
entities using the left mouse button. You can select two entities to create chamfer by dragging
the left mouse button and creating a window to select the sketched entities
Linear Pattern of the Sketched Entities
In SolidWorks, the linear pattern of the sketched entities is created using the Linear Sketch
Step and Repeat tool. To create the linear pattern, select the sketched entities using the Select
tool and then choose this button from the Sketch Tools toolbar. The Linear Sketch Step and
Repeat dialog box will be displayed as shown in Figure 2-23 and the preview of the linear
pattern will be shown on the screen in the background. Also, the arrow cursor is replaced by
the linear pattern cursor. Note that if you have not selected the sketched entities to pattern
before invoking this tool, you will have to select them one by one using the linear pattern
cursor. You cannot define a window to select more than one entity using the linear pattern
cursor
Part Modeling
The 3D part is the basic building block of the solidworks mechanical design software. Parts are
modeled following a feature- based approach.
Features
Revolve boss
The sketches that have drawn until now can also be converted into base features by revolving
using the Revolved Boss/Base tool. The Revolved drawing and dimensioning the closed sketch
and converted it into a fully defined sketch, choose the Revolve Boss/Base button from the
Features toolbar. You will notice that the view is automatically changed to a 3D view,
theRevolve PropertyManager will be displayed as shown in Figure
Extruded Cut
To create an extruded cut feature, create a sketch for the cut feature and
then choose the Extruded Cut button from the Features toolbar. You can
also choose Insert > Cut > Extrude from the menu bar to invoke the Cut-
Extrude PropertyManager. The Cut- Extrude
PropertyManager is shown in Fig.
PropertyManager after creating a sketch for the cut feature. The material
to be removed isdisplayed in temporary graphics. Figure 5-56 shows the
model after adding the cut feature.The various options available in the
Cut-Extrude PropertyManager are discussed next
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Hole wizard
The Hole Wizard option is used to add standard holes to the model. The holes
applied using the hole wizard include the standard counterbore, countersink, drilled, tapped,
and pipe tap holes. You can also create a user-defined counterbored drilled hole, counter-
drilled drilled hole, counterbored hole, counterdrilled hole, countersunk hole, countersunk
drilled hole, simple hole, simple drilled hole, tapered hole, and tapered drilled hole.
Fillet feature
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Choose the Fillet button from the Features toolbar or choose Insert > Features > Fillet/Round
from the menu bar to invoke the Fillet Property Manager. The Fillet Property Manager is
shown in Fig. The preview of the fillet feature is also displayed
Sketch of fillet
Shell feature
Shelling is defined as the process in which the material is scooped out from a model and the
resultant model is hollowed from inside. The resultant model will be a hollow model with
walls of specified thickness and cavity inside. The selected face or faces of the model are also
removed in this operation. If you do not select any face to remove, it will create a closed ho
Mirror feature
Open the Faces to Mirror rollout and select the faces to be mirrored. The selected faces must
form a closed body. If the selected faces do not form a closed body, feature creation is not
possible. Use the OK button from the Mirror PropertyManager to end feature creation.
Figshows the faces and the mirror plane to be selected. Fig shows the resultant mirror feature
creation
An assembly design is defined as a design consisting of two or more components assembled together
at their respective work positions. The components are assembled together in the
Assembly mode using parametric relations. In SolidWorks, these relations are called mates.
These mates allow you to constrain the degrees of freedom of the components on their
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respective work positions. To proceed to the Assembly mode of SolidWorks, invoke the New
SolidWorks Document dialog box and select the Assembly template from the Templates tab
as shown in Fig. Choose the OK button to create a new assembly document
The first method of placing the components in the assembly is using the Open dialog box. To
insert a component, choose Insert > Component > From File from the menu bar. The Open
dialog box is displayed; browse the location where the component is saved. Select the
component and choose the Open button. The cursor is replaced by the component cursor and
you are prompted to select a point in the assembly view to place the component. It is
recommended that the origin of the first component should be aligned with the assembly
origin.
Inserting component
Select the component from the Open dialog box. You are again prompted to select a point in
the assembly view to place the component. Select a point anywhere in the drawing area to
place the second component. Similarly, place the remaining components in the
assembly Mates
In SolidWorks, the mates can be applied using the Mate PropertyManager.
Choose the Mate button available in the Assembly toolbar or choose Insert > Mate from the
menu bar. The Mate PropertyManager is invoked as shown in Fig. You are prompted to select
two entities to be mated.
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Mate Propertymanager
Classification of mates
Standard mates
• Coincident
• Parallel
• Perpendicular
• Tangent
• Lock
• Concentric
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Advanced mates
• Symmetric
• Width
• Path
• Linear
Mechanical
• Gear
• Screw
• Hindge
Assembley Sketch
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Piston assembly
Surface Modeling
Surface body a general term that describes connected zero thickness geomteries such as single
surfaces,knit surfaces,trim and filled surfaces etc.
SolidWorks offers a number of versatile surface modeling commands, many of which can be used
also for solid command to add or subtract material.
• Loft – is a surface feature that can build a surface between one or more profile of similar or
dissimilar profile and additionally be guided by one or more guide curves.
• Boundary – Boundary is much like Loft, but is a surface only feature. Boundary treats the 1st
(profiles) and 2nd (guide curves) curves equally with no preference in influence like loft. It
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also can do C2 matching in both directions. I has more control and options than Loft include
connectors that can influence the internal shape and direction of the surface.
• Sweep – is used when the profile does not change topologically (same number of elements)
but geometrically as in the case of lofting between a circle and an ellipse, sweep should be
used instead. A sweep is a profile that is swept along a path. Furthermore, additional paths
(guides) can be added to control the shape of the profile as it sweeps along the path.
• Shape is a “deformable husk” technology that was introduced to SolidWorks a few years ago.
It gives the user the ability to pick a model face (it is not allowed for surface bodies) and
“inflate” it using slider controls to control the inflate amount along with stretch and tension.
When Fill was introduced in 2003, it replaced the usefulness of Shape and frankly surpasses
it’s capability to produce like shapes with more control.
• C2 Fillets – Curve continuous fillets are included here because they truly are a powerful
surface feature in the SolidWorks advanced modeling arsenal. They are achieved using a
face-to-face fillet with the Curve Continuous option.
• Fill – is perhaps the most powerful and versatile modeling feature that SolidWorks has to
offer. It can “patch” a hole that has any number of sides and make a tangent surface to those
boundaries. In addition, you can further define the interior of the patch using a constrain
curve/s. It is important to note that Fill’s tangent condition is slightly better than C1 although
not good enough to achieve C2. Also, it does have limitations on how complex a patch it can
fill and using more than two constrain curves usually results in unpredictable results.
• Extrude and Revolve are similar to a solid extruded and revolve but are non- manifold single
or multiple ruled surface/s. Both 2d and 3D sketches can be extruded into a surface or solid.
• Rule surface is a easy to create and convenient surface type that does not require a sketch but
rather is built off of existing model and surface edges. I can be defined in a number of ways:
tangent, normal, Perpendicular or tapered normal to a specified reference. Rule is especially
handy as a reference surface to drive the tangency of other surfaces like Loft and Fill.
• Flex and Deform are “Global Shape Modeling” features that can globally bend, twist, stretch,
taper and deform almost any existing surface or solid shape. What is particularly useful is
that you can defined the area of influence using Trim planes to specify the area of deformation
as well as, in the case of the bend option, define the bend axis and radius of bend. While Flex
handles Bending, twisting, tapering and stretching, Deform uses a user-specified curves
(initial and target) or points to guide the deform.
• Dome will place a convex or concave dome shape on any surrounding boundary. It can be
placed on any linear or non-linear surface and can be copied and pasted from the windows
clipboard to another face. You can also define it’s height or depth with a sketch point and the
general direction of the surface with a reference axis.
• Freeform gives users the ability to deform a surface dynamically using on-the-fly control
curves and control points.
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Sheet metal parts are generally used as enclosures for components or to provide support
to other components.We can design sheet metal part on its own without any references to the
parts it will enclose, or you can design the parts in the context of an assembly that enclosed
components.
• Model the part using regular SolidWorks functions like extrude, revolve, etc.
• Generally used only for imported parts and rolled parts
• Start with an open sketch and a “Base Flange” feature
• Much more powerful
• Way more options
Base flange
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Edge flange
After you have created the solid models of the parts, or an assembly, you will have to generate
the drawing views. A 2D drawing is the life line of all the manufacturing systems because at
the shop floor or machine floor, the machinist mostly needs the 2D drawing for manufacturing.
Therefore,
SolidWorks has provided a specialized environment known as the Drawing mode. The
Drawing mode has all the tools that are required to generate the drawing views, modify the
drawing views, and add dimensions and annotations to the drawing views. In other words, you
can get the final shop floor drawing using this mode of SolidWorks. You can also create the
2D drawings in the
Drawing mode of SolidWorks using the sketching tools provided in this mode. In other words,
there are two types of drafting methods available in SolidWorks: Generative drafting and
Interactive drafting. Generative drafting is a technique of generating the drawing views using
a solid model or an assembly. Interactive drafting is a technique in which you use the sketching
tools to sketch a drawing view in the Drawing mode. In this chapter, you will learn about
generating the drawing views of parts or assemblies. One of the major advantage of working
in SolidWorks is that this software is bidirectionally associative in nature. This property
ensures that if the modifications are made in a model in the Part mode, the same modification
will be reflected in the Assemblymode and the Drawing mode, and vice versa. For creating a
new document in the Drawing mode
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In SolidWorks, you can generate nine types of views. Generally, you first need to generate a
standard view such as the top view or the front view and then use this view to derive the
remaining views. After generating a standard view, you can generate or derive the following
views from the standard view(s).
Projected View
The projected view is generated by taking an existing view as the parent view. This view is generated by
projecting the lines normal to the parent view.
Section View
A section view is generated by chopping a part of an existing view using a plane and then viewing
the parent view from a direction normal to the section plane.
Auxiliary View
An auxiliary view is generated by projecting the lines normal to a specified edge of an existing view.
Detail View
A detail view is used to display the details of a portion of an existing view. You can select the
portion whose detailing has to be shown in the parent view. The portion that you have selected
will be magnified and will be placed as a separate view. You can control the magnification of
the detail view.
Broken View
A broken view is used to display a component by removing a portion of it from between,
keeping the ends of the drawing view intact. This type of view is used to display the
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components whose length to width ratio is very high. This means that either the length is very
large as compared to the width or the width is very large as compared to the length. The broken
view will break the view along the horizontal or vertical direction such that the drawing view
fits the area you require.
Broken-out Section
A broken-out section view is used to remove a part of the existing view and display the area
of the model or the assembly that lies behind the removed portion. This type of view is
generated using a closed sketch that is associated with the parent view.