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Lastexception 63796109877

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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:16:33</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>picker_interaction.py:2191</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>Exception while generating potential interactions for
object_bedSingle_EP08DORMbasic:0x02900f7974f24756: (AttributeError: 'NoneType'
object has no attribute 'inventory_component')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\picker_interaction.py", line 2191, in
_get_objects_internal_gen&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'inventory_component'rtim=0&#13;&#10;Client Session Time: 77.43&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:16:35</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>picker_interaction.py:2191</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>Exception while generating potential interactions for
object_bedSingle_EP08DORMbasic:0x02900f7974f24756: (AttributeError: 'NoneType'
object has no attribute 'inventory_component')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\picker_interaction.py", line 2191, in
_get_objects_internal_gen&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'inventory_component'rtim=0&#13;&#10;Client Session Time: 77.43&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:48:53</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</
buildsignature><categoryid>put_down_sim_interactions.py:62</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'object_ToddlerHighChair' object has no attribute
'get_all_running_and_queued_interactions')&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 221,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py",
line 3885, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 763, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 1553, in run_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 184,
in get_target_si&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
put_down_sim_interactions.py", line 62, in get_target_si&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 198, in
__getattr__AttributeError: 'object_ToddlerHighChair' object has no attribute
'get_all_running_and_queued_interactions'rtim=0&#13;&#10;Client Session Time:
77.43&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10
10.0.19044 GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID:
D7B71E3E-5F43-11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:48:53</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>transition_sequence.py:504</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (AttributeError: 'NoneType' object has
no attribute 'source_interaction')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 487, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 659, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\reset.py",
line 73, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
game_object.py", line 1610, in on_reset_element_hard_stop&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\base_object.py", line 281, in
reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 308, in trigger_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 426, in
start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 450, in _process&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 560, in
_process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 1810, in on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1482, in on_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 5169, in on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 6971, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\liability.py", line 55, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
pick_up_sim_liability.py", line 47, in release&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\postures\transition_sequence.py", line 4641, in _on_finish&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 504,
in derail&#13;&#10;AttributeError: 'NoneType' object has no attribute
'source_interaction'rtim=0&#13;&#10;Client Session Time: 77.43&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:48:53</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>transition_sequence.py:504</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:None, cause:None. This will result in a partially
reset object (AttributeError: 'NoneType' object has no attribute
'source_interaction')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 487, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 242, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 558, in hard_stop&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 659, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\reset.py",
line 73, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
game_object.py", line 1610, in on_reset_element_hard_stop&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\base_object.py", line 281, in
reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 308, in trigger_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 426, in
start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 450, in _process&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 601, in
_process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 1814, in on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1482, in on_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 5169, in on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 6971, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\liability.py", line 55, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
pick_up_sim_liability.py", line 47, in release&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\postures\transition_sequence.py", line 4641, in _on_finish&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 504,
in derail&#13;&#10;AttributeError: 'NoneType' object has no attribute
'source_interaction'rtim=0&#13;&#10;Client Session Time: 77.43&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:49:56</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>transition_sequence.py:504</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
&lt;carry.pick_up_sim_liability.PickUpSimLiability object at 0x00007FF49966C0D0&gt;
threw exception 'NoneType' object has no attribute 'source_interaction'
(AttributeError: 'NoneType' object has no attribute
'source_interaction')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 418, in
call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 430, in request_client_disconnect_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 773, in on_teardown&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 332,
in trigger_batch_destroy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 325, in trigger_batch_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line
426, in start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 450, in _process&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 560, in
_process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 1729, in on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1479, in on_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
202, in on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 180, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7158, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 169, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5313, in _exited_pipeline&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7215, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 5246, in release_liabilities&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\carry\pick_up_sim_liability.py", line 47, in
release&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4641, in _on_finish&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\transition_sequence.py", line 504, in
derail&#13;&#10;AttributeError: 'NoneType' object has no attribute
'source_interaction'rtim=0&#13;&#10;Client Session Time: 77.43&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:49:56</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>interaction_liabilities.py:401</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
&lt;interactions.utils.interaction_liabilities.StandSlotReservationLiability object
at 0x00007FF49CF2DF90&gt; threw exception 'NoneType' object has no attribute
'routing_component' (AttributeError: 'NoneType' object has no attribute
'routing_component')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 418, in
call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 430, in request_client_disconnect_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 773, in on_teardown&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 332,
in trigger_batch_destroy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 325, in trigger_batch_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line
426, in start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 450, in _process&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 560, in
_process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 1729, in on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1479, in on_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
202, in on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 180, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7158, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 169, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5313, in _exited_pipeline&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7215, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 5246, in release_liabilities&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\utils\interaction_liabilities.py", line 401,
in release&#13;&#10;AttributeError: 'NoneType' object has no attribute
'routing_component'rtim=0&#13;&#10;Client Session Time: 77.43&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>19f417cb131915e062f6bc12</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-08-
12 19:49:56</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>transition_sequence.py:504</
categoryid><desyncid>19f417cb131915e062f6bc12</desyncid><systemconfig/
><screenshot/><desyncdata>Exception caught while clearing interaction from bucket:
(AttributeError: 'NoneType' object has no attribute
'source_interaction')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 206, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\scheduling.py", line 221, in simulate&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 418, in
call_save_game_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 430, in request_client_disconnect_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 773, in on_teardown&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 332,
in trigger_batch_destroy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 325, in trigger_batch_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line
426, in start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
services\reset_and_delete_service.py", line 450, in _process&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 560, in
_process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 1729, in on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\interaction_queue.py", line 1479, in on_reset&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
205, in on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 180, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 295, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7158, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\carry\put_down_sim_interactions.py", line 169, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5313, in _exited_pipeline&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 7215, in
_exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 5250, in release_liabilities&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\carry\pick_up_sim_liability.py", line 47, in
release&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4641, in _on_finish&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\transition_sequence.py", line 504, in
derail&#13;&#10;AttributeError: 'NoneType' object has no attribute
'source_interaction'rtim=0&#13;&#10;Client Session Time: 77.43&#13; &#10;Num Save
Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19044
GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 30.0.15.1215, GUID: D7B71E3E-5F43-
11CF-4C77-B9A50EC2D335&#13; &#10;</desyncdata></report>
</root>

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