SR4 Shadowrun 4th Character Sheets Long - 1
SR4 Shadowrun 4th Character Sheets Long - 1
SR4 Shadowrun 4th Character Sheets Long - 1
1
ALIAS:
NAME: TOTAL KARMA: CURRENT KARMA:
STREET CRED: NOTORIETY: PUBLIC AWARENESS: CURRENT EDGE:
ITEM NOTES
Walking Rate (m/turn):
Weight (kg/lbs):
Height (cm/inches):
Sex (male/female):
Age (years):
Lifestyle:
Metatype:
-1 -1
CUMULATIVE DAMAGE MODIFIERS
-2 -2
-3 -3
-4 -4
-5 -5
-6 -6
8 + (BODY÷2, ROUND UP) BOXES 8 + (WILL÷2, ROUND UP) BOXES 8 + (SYS÷2, ROUND UP) BOXES
1
Ver. 2.1
Group Att Skill A.A. Rank DP Group Att Skill A.A. Rank DP
(Mechanic 4) LOG* Aeronautics Mechanic (Mechanic 4) LOG* Nautical Mechanic
LOG* Arcana (Outdoors 3) INT Navigation
AGI Archery (Influence 4) CHA Negotiation
LOG Armorer (Stealth 4) AGI Palming
INT Artisan BOD Parachuting
INT* Assensing INT Perception
WIL* Astral Combat REA* Pilot Aerospace
(Mechanic 4) LOG* Auto. Mechanic REA* Pilot Aircraft
(Firearms 3) AGI Automatics REA* Pilot Anthroform
(Conjuring 3) MAG* Banishing REA* Pilot Exotic Vehicle
(Conjuring 3) MAG* Binding REA Pilot Ground Craft
(Close Combat 3) AGI Blades REA Pilot Watercraft
LOG Chemistry (Firearms 3) AGI Pistols
(Athletics 4) STR Climbing (Tasking 3) RES* Registering
(Close Combat 3) AGI Clubs (Sorcery 3) MAG* Ritual Spellcasting
(Tasking 3) RES* Compiling (Athletics 4) STR Running
(Electronics 4) LOG Computer (Stealth 4) INT Shadowing
(Influence 4) CHA Con (Electronics 4) LOG* Software
(Sorcery 3) MAG* Counterspelling (Sorcery 3) MAG* Spellcasting
(Cracking 3) LOG Cybercombat (Conjuring 3) MAG* Summoning
(Biotech 3) LOG* Cybertechnology (Outdoors 3) WIL Survival
(Electronics 4) LOG Data Search (Athletics 4) STR Swimming
(Tasking 3) RES* Decompiling AGI Thrown Weapons
LOG Demolitions (Outdoors 3) INT Tracking
(Stealth 4) INT Disguise (Close Combat 3) AGI Unarmed Combat
BOD Diving *These skills cannot be defaulted on
REA Dodge
Knowledge Skills (Logic—Professional, Academic) (Intuition—Street, Interests)(p127)
(Cracking 3) LOG* Electronic Warfare
MAG* Enchanting
AGI Escape Artist
(Influence 4) CHA Etiquette
AGI Exotic Melee Weap .
AGI Exotic Ranged Weap.
(Biotech 3) LOG First Aid
AGI Forgery
AGI Gunnery
(Athletics 4) AGI Gymnastics
(Cracking 3) LOG Hacking
(Electronics 4) LOG* Hardware
AGI Heavy Weapons
(Mechanic 4) LOG* Industrial Mechanic
(Stealth 4) AGI Infiltration
CHA Instruction Language Skills
CHA Intimidation INT
(Influence 4) CHA Leadership
INT
AGI Locksmith
(Firearms 3) AGI Longarms INT
(Biotech 3) LOG* Medicine INT
2
Ver. 2.1
ARMOR BALLISTIC/IMPACT NOTES
/
/
/
/
/
/
3
Ver. 2.1
CONTACT NAME LOY/CON NOTES
/
/
/
/
/
/
/
/
/
/
/
/
/
/
4
Ver. 2.1
VEHICLE HANDLING ACCEL SPEED PILOT BODY ARMOR SENSOR NOTES
NOTES
5
Ver. 2.1
PROGRAM ASSOCIATED SKILL A.S. Rank DP PROGRAM ASSOCIATED SKILL A.S. Rank DP
Analyze Computer Blackout Hacking
Browse Data Search Data Bomb Computer
Command Software Computer Decrypt Electronic Warfare
Command Unauthorized Hacking Defuse Hacking
Edit Software Computer Exploit Hacking
Edit Unauthorized Hacking Medic Computer
Encrypt Electronic Warfare Sniffer Wired Hacking
Reality Filter Response Sniffer Wireless Electronic Warfare
Scan Electronic Warfare Spoof Hacking
Armor System Stealth Hacking
Attack an Icon Cybercombat Track Computer
Attack an Program Hacking
Biofeedback Filter Willpower
Black Hammer Cybercombat
Black Hammer Hacking
Blackout Cybercombat
6
Ver. 2.1
Skill Att Rank Dice Pool Drain Resist
CHARISMA: WILLPOWER: Banishing = Willpower +
Binding Logic (Mages)
Counterspelling Charisma (Shaman)
INTUITION: MAGIC: Ritual Spellcasting Intuition (Other)
Spellcasting
LOGIC: INITIATE GRADE: Summoning
Astral Combat
Spell Name Type Range Dmg Duration D.V. Mod Spell Name Type Range Dmg Duration D.V. Mod
Combat Spells (*ë = Elemental Effects) (Damage = Force + Net Hits) (F÷2) ± [ ] Increase Body P Touch - Sustained -2
[ ] Acid Stream *ë P LOS P Instant +3 [ ] Increase Reaction P Touch - Sustained -2
[ ] Toxic Wave *ë P LOS(A) P Instant +5 [ ] Increase Strength P Touch - Sustained -2
[ ] Increase Charisma P Touch - Sustained -2
[ ] Punch P Touch S Instant -2
[ ] Increase Intuition P Touch - Sustained -2
[ ] Clout P LOS S Instant 0
[ ] Increase Logic P Touch - Sustained -2
[ ] Blast P LOS(A) S Instant +2
[ ] Increase Willpower P Touch - Sustained -2
[ ] Death Touch M Touch P Instant -2 [ ] Increase Reflexes P Touch - Sustained +2
[ ] Manabolt M LOS P Instant 0
[ ] Oxygenate P Touch - Sustained -1
[ ] Manaball M LOS(A) P Instant +2
[ ] Prophylaxis M Touch - Sustained -2
[ ] Flamethrower *ë P LOS P Instant +3 [ ] Resist Pain M Touch - Permanent *§
[ ] Fireball *ë P LOS(A) P Instant +5 [ ] Stabilize M Touch - Sustained *§
[ ] Lightning Bolt *ë P LOS P Instant +3
Illusion Spells (F÷2) ±
[ ] Ball Lightning *ë P LOS(A) P Instant +5
[ ] Confusion M LOS - Sustained 0
[ ] Shatter P Touch P Instant -1 [ ] Mass Confusion M LOS(A) - Sustained +2
[ ] Powerbolt P LOS P Instant +1 [ ] Chaos P LOS - Sustained +1
[ ] Powerball P LOS(A) P Instant +3 [ ] Chaotic World P LOS(A) - Sustained +3
[ ] Knockout M Touch S Instant -3 [ ] Entertainment M LOS(A) - Sustained +1
[ ] Stunbolt M LOS S Instant -1 [ ] Trid Entertainment P LOS(A) - Sustained +2
[ ] Stunball M LOS(A) S Instant +1
[ ] Invisibility M LOS - Sustained 0
Detection Spells (*§ = Special see spell description) (F÷2) ± [ ] Improved Invisibility P LOS - Sustained +1
[ ] Analyze Device P Touch - Sustained 0 [ ] Mask M Touch - Sustained 0
[ ] Analyze Truth M Touch - Sustained 0 [ ] Physical Mask P Touch - Sustained +1
[ ] Clairaudience M Touch - Sustained -1 [ ] Phantasm M LOS(A) - Sustained +2
[ ] Clairvoyance M Touch - Sustained -1 [ ] Trid Phantasm P LOS(A) - Sustained +3
[ ] Combate Sense M Touch - Sustained +2
[ ] Hush M LOS(A) - Sustained +2
[ ] Detect Enemies M Touch - Sustained +1 [ ] Silence P LOS(A) - Sustained +3
[ ] Detect Enemies Extended M Touch - Sustained +3
[ ] Stealth P LOS - Sustained +1
[ ] Detect Individual M Touch - Sustained -1
[ ] Detect Life M Touch - Sustained 0 Manipulation Spells (*§ = Special see spell description) (F÷2) ±
[ ] Detect Life Extended M Touch - Sustained +2 [ ] Armor P LOS - Sustained +3
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Actions M LOS - Sustained 0
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Control M LOS(A) - Sustained +2
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Emotions M LOS - Sustained 0
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Mood M LOS(A) - Sustained +2
[ ] Detect *§_________ Life Form M Touch - Sustained -1 [ ] Control Thoughts M LOS - Sustained +2
[ ] Detect *§_________ Extended M Touch - Sustained +1 [ ] Mob Mind M LOS(A) - Sustained +4
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Fling P LOS - Instant +1
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Ice Sheet P LOS(A) - Instant +3
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Ignite P LOS - Permanent 0
[ ] Detect *§_________ Object P Touch - Sustained -1 [ ] Influence M LOS - Permanent +1
[ ] Detect Magic M Touch - Sustained 0
[ ] Levitate P LOS - Sustained +1
[ ] Detect Magic Extended M Touch - Sustained +2
[ ] Light P LOS(A) - Sustained -1
[ ] Mindlink M Touch - Sustained +1 [ ] Magic Fingers P LOS - Sustained +1
[ ] Mind Probe M Touch - Sustained +2
[ ] Mana Barrier M LOS(A) - Sustained +1
Health Spells (*§ = Special see spell description) (F÷2) ± [ ] Petrify P LOS - Sustained +2
[ ] Antidote M Touch - Permanent -2 [ ] Physical Barrier P LOS(A) - Sustained +3
[ ] Cure Disease M Touch - Permanent -2 [ ] Poltergeist P LOS(A) - Sustained +3
[ ] Decrease Agility P Touch - Sustained +1 [ ] Shadow P LOS(A) - Sustained +1
[ ] Decrease Body P Touch - Sustained +1 [ ] Shapechange P LOS - Sustained +2
[ ] Decrease Reaction P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Strength P Touch - Sustained +1
[ ] Decrease Charisma P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Intuition P Touch - Sustained +1 [ ] *§________________ Form P LOS - Sustained +1
[ ] Decrease Logic P Touch - Sustained +1 [ ] Dog Form P LOS - Sustained +1
[ ] Decrease Willpower P Touch - Sustained +1 [ ] Cat Form P LOS - Sustained +1
[ ] Detox M Touch - Permanent -4 [ ] Horse Form P LOS - Sustained +1
[ ] Heal M Touch - Permanent -2 [ ] Shark Form P LOS - Sustained +1
[ ] Hibernate M Touch - Sustained -3 [ ] Wolf Form P LOS - Sustained +1
[ ] Increase Agility P Touch - Sustained -2 [ ] Turn to Goo P LOS - Sustained +2
Magic 1
Ver. 2.1
Character Magic & Tradition Background
Tradition:
Combat:
Detection:
Health:
Illusion:
Manipulation:
Drain: Willpower +
Max # of Services Owed = Summoning Skill = Maximum Number of Foci Bonded = Magic =
Maximum Force of a Spirit = Magic Attribute = Maximum Number of Foci Active = Logic =
Max # of Bound Spirits = Charisma Attribute = Maximum Total Force of All Foci = Magic =
SPIRIT FORCE SERVICES BOUND/UNBOUND FOCI TYPE ATTUNEMENT FORCE
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound
Unbound
POWER POINTS: Power Points = Magic Attribute or Magic Attribute points dedicated to the Adept Discipline in the case of Mystic Adepts.
Power Name Cost Level Spent Power Name Cost Level Spent
[ ] Astral Perception 1 1 [ ] Improved Reaction 1/Level
[ ] Boost Agility .25/Level [ ] Improved Strength 1/Level
[ ] Boost Body .25/Level Improved Reflexes
[ ] Boost Reaction .25/Level [ ] Level 1 2 1
[ ] Boost Strength .25/Level [ ] Level 2 3 1
[ ] Combat Sense .5/Level [ ] Level 3 5 1
[ ] Critical Strike .25/Level [ ] Improved Direction Sense .25 1
[ ] Enhanced Perception .25/Level [ ] Improved Scent .25 1
[ ] Great Leap .25/Level [ ] Improved Taste .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Flare Compensation .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Sound Dampening .25 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Killing Hands .5 1
[ ] Improved Combat Skill_________________ .5/Level [ ] Kinesics .5/Level
[ ] Improved Combat Skill_________________ .5/Level [ ] Missile Parry .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Mystic Armor .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Natural Immunity .5/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Pain Resistance .5/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Rapid Healing .25/Level
[ ] Improved Active Skill__________________ .25/Level [ ] Spell Resistance .5/Level
[ ] Improved Agility 1/Level [ ] Voice Control .5 1
[ ] Improved Body 1/Level
0
Total Points Spent on Powers =_____________ 0
Column 1 Total: ____ 0
Column 2 Total: ____
Magic 2
Ver. 2.1
ADVANCEMENT RECORD ADVANCEMENT RECORD
Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date Attribute/Skill/Spell/Form/Foci/Etc. Amount of Karma Date
BOUGHT BOUGHT
KARMA ON KARMA ON
WITH WITH
KARMA
Ver. 2.1
TORSO
Implant Cost
Total 0.00 Total 0.00
Total 0.00
Additional Notes:
IMPLANTS