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RE3 File List
RE3 File List
Player models:
Carlos Oliveira default
pl0000
Body - pl0000
Head - pl0001
Hair - pl0005
(Sectionroot version of pl0000 folder actually has Leon remake costume textures)
Carlos "zombie"
Body - pl8070
Head - pl8071
Hair - pl8075
Claire Redfield: (Files not actually included in the game, but they're listed in the .exe)
pl1000
Body - pl1000
Head - pl1001
Hair - pl1005
Jill hospital
Body - pl2700
Head - pl2701
Hair - pl2705
Mikhail Viktor:
pl5000
Body - pl5000
Head - pl5001
Hair - pl5005
Zombie B (male)
Body + head + hair - pl7010 (single mesh)
Zombie C
Body + head + hair - pl7020 (single mesh)
Tyrell Patrick:
pl8010
Body - pl8010
Head - pl8011
Murphy Seeker:
pl8020
Body - pl8020
Head - pl8021
Hair - pl8025
Dario Rosso "LEAVE ME ALONE":
pl8030
Body - pl8030
Head - pl8031
Hair - pl8035
Amy Lee?
pl8040
Nathaniel Bard
pl8060
Body - pl8060
Head - pl8061
Hair - pl8065
Brad zombie?
Head + hair model - pl8081
Mesh doesn't look like the zombie version though. Not sure what this is for
Marvin Branagh:
pl8100
Body - pl8100
Head + hair - pl8101
There's also Marvin textures in sectionroot in the pl5700 folder
Brian Irons
pl8140 - Didn't find model/textures
Ben Bertolini
pl8150 - Didn't find model/textures
Robert Kendo:
pl8170
Body - pl8170
Head - pl8171
Hair - pl8175
NPCs
The NPCs are located here:
“natives\stm\sectionroot\character\enemy”
Enemies:
Enemies are located in two folders so I divided them into two sections.
First set:
(I copied most of this data from RE2R's list assuming it'd be the same, given they're reusing zombie
models)
In the em0000 folder there is a folder called "specific" this is the pale head
Shirt:
em0000 - ?
em3000 - Licker
em3300 - Hunter
em900:
em9000 - Nemesis body (gameplay version) with all torn coat variations
em9001 - Nemmy head
em9100:
em9100 - Nemesis body opening scene persuer
em9101 - Nemesis head in bag (wrapped up for the opening)
em9200:
em9200 - Pit fight Nemesis (one arm is a tentacle)
em9201 - Pit fight tower Nemesis head
em9210 - Coat piece
em9300:
em9300 - Final Nemesis full body
em9301 - Nemesis room goop
em9302 - More goop
em9303 - Weakspot
em9400:
em9400 - Nemesis clocktower fight form body
em9401 - Nemesis head clocktower fight
em9405 - Jill's hair?
em9410 - Nemesis coat torn piece
em9480 - Nemesis tentacle
Items:
Green herb - ?
Red herb - ?
Blue herb - ?
First aid spray - ?
Hip pouch - ?
?-
Stages/levels/environments:
?-
Others/cutscene items:
sm46_033_es_knife01a - Throwing knife?
sm46_046_es_ballisticknife01a - Butterfly knife
sm46_049_es_vaccinecase01a - Vaccine cannister, also has broken version after shot in the folder
sm46_051_es_shotgun01a - Windham shotgun
sm46_086_es_handgun01a - (Located in setmodel) Nicholai's handgun
sm46_088_es_handgun01a - (Located in setmodel) Marvin's handgun (looks like Leon's M19)
sm46_107_es_nikukai01a - Blob Nemesis cutscene before final fight
Hex editing:
01 - HG
0b - Shotgun
15 - Ar
2F - Knife
01 - 03 - Health items (same as RE2R)
1f - Handgun ammo
21 - Shotgun ammo
22 - Ar ammo
b5 - Fire hose
98 - Bolt cutters