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Assignment 1 Computer Graphics Nicole

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MIDLANDS STATE UNIVERSITY

FACULTY OF BUSINESS SCIENCES


DEPARTMENT OF INFORMATION AND MARKETING SCIENCES

Name: Nicole Nothando Chipara

Registration Number: R181590V


Module Name: INFO 411 COMPUTER GRAPHICS
Level: 4.2

Assignment 1
Describe how images are generated in AMOLED display Devices.

AMOLED is a display technology that may be found in some of today's most popular mobile
devices, including many of the Android handsets and tablets that we routinely cover on
Android Authority. An AMOLED display is made up of an active matrix of organic light-
emitting diodes (OLEDs) that generate light (luminescence) when electrically activated and
have been transferred or assimilated onto a thin-film transistor (TFT) array that acts as a
series of switching devices to regulate the current flowing to each pixel.

Active matrix (AM) OLED displays stack cathode, organic, and anode layers on top of a
circuitry-containing layer, or substrate. Deposition of biological material in a consistent,
discrete "dot" pattern defines the pixels. Each pixel is individually activated: The
intermediate organic layer is stimulated by a circuit that supplies power to the cathode and
anode materials. AMOLED pixels switch on and off more than three times greater than the
speed of standard motion picture film – making these displays excellent for fluid, full-motion
video. This continuous current flow is primarily regulated by at least two TFTs at each pixel
for the purpose of triggering the luminescence, with one TFT starting and stopping the
charging of a storage capacitor and the second providing a voltage source at the level
required to create a constant current to the pixel, obviating the need for the extremely high
currents required for passive-matrix OLED operation.

Polycrystalline silicon (poly-Si) and amorphous silicon (a-Si), are the two primary TFT
backplane technologies currently used in AMOLEDs, offer the possibility of directly
fabricating active-matrix backplanes onto flexible plastic substrates at low temperatures
(below 150 °C) for producing flexible AMOLED displays. The refresh rate of AMOLED
screens is often faster than that of other types of panels. The refresh rate of your monitor
refers to how often it can update the screen image in a single second. When your refresh rate
is higher, your images will be smoother and more lifelike, which is especially important when
gaming or watching movies. Because the pixels on AMOLED displays can be triggered more
quickly, they have a higher refresh rate. Second, AMOLED displays offer excellent viewing
angles, which means you can see the screen clearly from a range of angles.
Discuss the limitations of CRT Display and how the panel have managed to overcome
the imitations

Cathode Ray Tube is the abbreviation for Cathode Ray Tube. CRT stands for cathode ray
tube, which is used in computer screens and televisions. Electrons are fired from the back of
the phosphorous tube towards the front of the screen to generate the image on the CRT
display.

Limitations of CRT

 The Gaussian beam profile of the CRT generates images with softer, less harsh edges.
Sharpness is further harmed by poor focus and colour registration.
 Moiré patterns are produced by all colour CRTs. Moiré reduction is included in many
monitors; however, it seldom eliminates Moiré interference patterns.
 Geometric distortion and screen regulation issues plague it. Magnetic fields from other
equipment, such as CRTs.
 It's bright but not as brilliant as it could be, and it's not ideal for strongly illuminated
areas.
 They're big, heavy, and clumsy. They use a lot of energy and generate a lot of heat.

How panel Display address limitations of CRT

 On average, flat-panel devices are brighter than CRTs. A high-quality 15-inch FPD might
have a brightness rating of 300 nits, which is three times that of a normal CRT. In larger
sizes, the brightness disparity lessens slightly. A high-quality 19-inch Flat-Panel Device,
for example, might be rated at 235 nits.
 Other advantages of panel displays include increased clarity, which accounts for their
outstanding quality, a long service life, low heat emissions, lower energy consumption
(between 30 and 50 per cent less than CRT), and the absence of fans in most models.

 Devices with a flat panel have less weight and volume. The use of CRT has declined as a
result of the benefits of the Flat-Panel Display. Because Flat Panel Devices are small and
light, they can be mounted on walls or worn on our wrists like a watch.
 A flat panel display is a tv, monitor, or another display device that replaces the classic
cathode ray tube (CRT) with a thin panel design. These screens are substantially lighter
and thinner than typical televisions and monitors, and they can be much more portable.
State and explain the role of scan conversion and rasterization and their significance in
the image generated and created.

Every graphics system must convert primitives to pixels. "A pixel is a rectangular dot
cantered at an integral position on an integral grid." It's a legitimate concern that can be
handled. A "picture element" is a term used to describe a pixel (Pel). Scan conversion, often
known as scan converting rate, is a video processing technique that lets you adjust the
horizontal/vertical scan frequency of video data for a variety of purposes. A scanner
converter is a device that converts images. Graphics objects are represented as a collection of
pixels in scan conversion. The graphic objects are never-ending. Discrete pixels are
employed. In the graphical system, each pixel has two states: on and off. The hardware in the
computer's video display device can transform binary values (0, 1) to pixel on and pixel off
information. Pixel off represents a value of zero. Pixel on is used to represent one. Graphics
computers use this ability to depict visuals with discrete dots. A dense matrix of dots or
points can be used to reproduce any graphic model. Most people associate graphical objects
with points, lines, circles, and ellipses. Many algorithms have been developed to generate
graphical images.

Taking a picture defined in a vector graphics format (shapes) and converting it to a raster
image is known as rasterization (or rasterization) (a series of pixels, dots or lines, which,
when displayed together, create the image which was represented via shapes). The rasterized
image can then be shown on a computer monitor, video monitor, or printer, or saved as a
bitmap file. Rasterization can relate to generating 3D models or converting 2D rendering
primitives like polygons and line segments to a rasterized format. The history of image
rasterization may be traced all the way back to the dawn of television technology. Televisions
in the mid-twentieth century primarily comprised of cathode ray tube (CRT) monitors that
scanned lines across their display panels over time to form entire images. CRT displays
remained among the most prevalent electronic display hardware for the rest of the century,
but they were not widely used until the 1980s and 1990s in mainstream computers. Image
vectors and rasterized visuals are frequently contrasted. Vectors, on the other hand, include
mathematical functions to create images based on geometric forms, angles, and curves,
whereas rasterization is often a process of combining scan lines or pixels on a bitmap.

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