CB Kill All & AimBot
CB Kill All & AimBot
CB Kill All & AimBot
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local OpenGUI = Instance.new("Frame")
local Open = Instance.new("TextButton")
local MainGUI = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local KillAll = Instance.new("TextButton")
local Close = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
OpenGUI.Name = "OpenGUI"
OpenGUI.Parent = ScreenGui
OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
OpenGUI.Position = UDim2.new(0, 0, 0.492024541, 0)
OpenGUI.Size = UDim2.new(0, 100, 0, 28)
Open.Name = "Open"
Open.Parent = OpenGUI
Open.BackgroundColor3 = Color3.new(0.333333, 1, 1)
Open.Size = UDim2.new(0, 100, 0, 28)
Open.Font = Enum.Font.SourceSans
Open.Text = "Open"
Open.TextColor3 = Color3.new(0, 0, 0)
Open.TextSize = 14
Open.MouseButton1Down:connect(function()
MainGUI.Visible = true
end)
MainGUI.Name = "MainGUI"
MainGUI.Parent = ScreenGui
MainGUI.BackgroundColor3 = Color3.new(0, 1, 1)
MainGUI.Position = UDim2.new(0.100769229, 0, 0.163992867, 0)
MainGUI.Size = UDim2.new(0, 112, 0, 85)
MainGUI.Draggable = true
TextLabel.Parent = MainGUI
TextLabel.BackgroundColor3 = Color3.new(0.666667, 1, 1)
TextLabel.Position = UDim2.new(0, 0, 0.0941176564, 0)
TextLabel.Size = UDim2.new(0, 112, 0, 28)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "CBRO Kill all"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 14
Remote:FireServer(unpack(Arguments))
end
end
end
end)
Close.Name = "Close"
Close.Parent = MainGUI
Close.BackgroundColor3 = Color3.new(0.333333, 1, 1)
Close.Position = UDim2.new(-1.16964281, 0, 1.78145063, 0)
Close.Size = UDim2.new(0, 100, 0, 23)
Close.Font = Enum.Font.SourceSans
Close.Text = "Close"
Close.TextColor3 = Color3.new(0, 0, 0)
Close.TextSize = 14
Close.MouseButton1Down:connect(function()
MainGUI.Visible = false
pcall(function()
local espcolor = Color3.fromRGB(140, 69, 102)
local wallhack_esp_transparency = .4
local gui_hide_button = {Enum.KeyCode.LeftControl, "h"}
local plrs = game:GetService("Players")
local lplr = game:GetService("Players").LocalPlayer
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
aimbothider = false; aimbothiderspeed = .5
local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, "z"}
local espupdatetime = 5; autoesp = false
local abs = math.abs
local mouselock = false
local canaimat = true
local lockaim = true; local lockangle = 5
local ver = "2"
local cam = game.Workspace.CurrentCamera
local BetterDeathCount = true
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g", "k",
"l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0.2, 0, 0.0320388414, 0)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y
+ mouse.Y)
end
end)
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
EspStatus.Name = getrandomstring()
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press T to update Esp"
EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
EspStatus.TextScaled = true
EspStatus.TextSize = 14
EspStatus.TextWrapped = true
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop. Press Y to disable/enable aimbot hider"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = "FPS gui v"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
f = {}
local espforlder
f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~=
lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui",
espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.541176,
0.168627, 0.886275)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.541176,
0.168627, 0.886275)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
end
end
end
local uis = game:GetService("UserInputService")
local bringall = false
local hided2 = false
mouse.KeyDown:Connect(function(a)
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
elseif a == "u" then
if mouselock == false then
mouselock = true
else
mouselock = false
end
elseif a == "y" then
if aimbothider == false then
aimbothider = true
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(CFrame.new(cam.CFrame.p,
part.CFrame.p), aimbothiderspeed)
else
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function()
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)