Python Programming For Beginners - A Crash Course To Learn Python and Other Recommended Coding
Python Programming For Beginners - A Crash Course To Learn Python and Other Recommended Coding
Steve Geddis
Table of Contents
Introduction
Chapter 1: What is Programming?
Low-Level Languages
High-Level Languages
The History of Programming
Overview of Generation Languages
Reasons Programming is so Important
Relationship and Differences Between Programming and Coding
Chapter 2: Most Popular Programs and their Functions
Chapter 3: Which Programming Language Should a Beginner Start
With?
Easiest Programming Languages for Beginners
Chapter 4: What are the Most Common Coding Languages?
Front-End Programming Languages
Back-End Programming Languages
Best Programming Languages for Specific Projects
Chapter 5: Fundamentals and Techniques for the Most Common Coding
Languages
Chapter 6: The Best Practices for the Most Common Coding Languages
Coding Industry Best Practices
Chapter 7: How to Compile Codes
What is a Compiler?
How Compiling Code Works
Chapter 8: Tips for Learning How to Code
Learn Programming within the Shortest Time
Web Development Projects a Learner Should Begin With
Conclusion
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Introduction
Congratulations on purchasing Python Programming for Beginners. By
reading this book, you will discover some particularly important information
that will help you as you begin your journey to becoming a proficient
computer programmer.
The first chapter is an in-depth dive into the foundation of programming and
coding. The chapter begins with an introduction to programming and
continues to explain the features and differences between low-level languages
and high-level languages. The chapter continues to trace the origin of
computers back to the 1800s and explains the changes over the years to
where we are today and where we expect to be soon.
The chapter continues to explain the features of the different computer
languages in terms of generation, explains the reasons it is so important for
someone to study programming, and concludes with the relationship between
coding and programming.
Without programs, computers would not be anything close to what we have
today. The second chapter contains a comprehensive list of the most popular
programs we have and use today together with their functions. The chapter
explains 12 of the most common programs we have, and the value the end-
user derives from the use of such.
One of the reasons computers are fast becoming man's best friend is because
it is possible to communicate with them on so many levels. Chapter three is
an investigation into the computer languages that a beginner should start to
learn and understand for him or her to begin programming.
These languages help translate human communication into a form that a
computer can understand and process some feedback. The chapter concludes
with a recommendation of the easiest programming language beginners
should learn.
Computer languages out there are so many, and since each language has its
own features and advantages over others, chapter four explores the most
common coding languages out there and some of the reasons why developers
love them so much.
The chapter goes into detail explaining the best languages for front-end
development and the best for back-end development. The chapter concludes
with an explanation of how a developer can narrow down to a coding
language depending on the specific project he or she wants to undertake.
The fifth chapter is about the fundamentals and techniques each coding
language requires. This is important to know because many of these
languages have a lot in common and many processes in one can be like the
next. The sixth chapter is about the best practices that coders and developers
abide by when coming up with codes, software, or even programs. Learning
these best practices will help a beginner have a better understanding of the
development field.
The seventh chapter is about compiling codes, and it explains the role of a
compiler and goes into detail explaining its workings. The final chapter is a
rich resource for absolute beginners who want to learn to code within the
shortest possible time, and it concludes with several projects such a beginner
should consider starting with.
There are plenty of books on this subject on the market, thanks again for
choosing this one! Every effort was made to ensure it is full of as much
useful information as possible, please enjoy it!
Chapter 1: What is Programming?
In the world today, people use languages such as Spanish, English, and
Mandarin, etc. to communicate with one another. However, when it comes to
computers, communication and languages are unique and different from
human languages. How do people communicate with computers since
computers cannot understand human language or any other form of human
communication?
Programming is the process of taking an algorithm and encoding it into an
idea referred to as a programming language, which a computer can easily
understand and execute. A programming language refers to the high-level and
unique languages that a programmer utilizes to instruct computers to perform
specific tasks. He or she creates scripts or software programs and uses them
to command the computer to carry out specific actions.
Computer programming is necessary in the contemporary world because
people use it in running the systems for nearly all devices we have today.
Programming languages enable people to command machines, and they obey.
Machines and humans have quite different ways of thinking and processing
information, but programming languages now act as the bridge between
humans and computer communications. These have facilitated the interaction
between computers and humans and made the relationship remarkably
effective.
Computer programming has changed the world since the growth and
development of computers over the past few decades. Today, people can
communicate with computers without much difficulty because technology
has improved the relationship so much that people can practically speak to
some computer programs and get the correct feedback in their own
languages. Computer languages have played a huge role in enhancing this
relationship, and it continues to grow with every new advancement in
technology.
Fundamentally, programmers created two major kinds of programming
languages, namely High-Level Languages and Low-Level Languages.
Low-Level Languages
Low-Level Languages are basic computer instructions, which also go by the
name of machine codes. A computer is not able to understand any form of
instruction given by a user in human language; however, it can easily
understand codes, which after processing the codes can give the proper
responses to the users.
The main purpose of low-level languages is to intermingle with the hardware
of a computer system. They play the role of assisting in managing, operating,
and synchronizing all the system components and the hardware of the
computer. Low-Level Languages handle every instruction that forms the
architecture of the hardware systems.
Machine Language
High-Level Languages
A high-level language is the kind of language that facilitates the growth of a
program that is friendly to the user in a complex programming background.
These languages are close to the human language and enable the programmer
to focus on the issue that needs a solution. This kind of language mainly
focuses on the programming logic instead of underlying hardware elements
like register utilization or memory.
The programming style of a high-level language is simple to implement and
learn compared to low-level languages. The complete high-level language
code focuses on the particular program a developer needs to form. This
language does not need any addressing of the hardware constraints when
programmers are developing it.
However, every program written in this language ought to be interpreted into
a machine language before it is performed or executed by a computer. The
knowledge of any hardware is not necessary for high-level languages,
because the language is not attached to the computer. Examples of high-level
languages include C++, Pascal, Python, Java, and Visual Basic.
One of the important features of high-level languages is that it gives
programmers the chance to write programs for every type of computer and
system. Every instruction in a high-level language should change to machine
language for the system to understand it.
Scripting languages
Scripts are also known as scripting languages. This kind of language uses
high-level construction that allows it to construe as well as perform one
command at a time. These languages are simple to study compared to the
compiled languages. Some major examples of script languages include
JavaScript, Pearl, and AppleScript, etc.
Object-Oriented Languages
A man named Joseph Marie Jacquard taught a loom how to read and examine
punch cards. This was the first complex multi-threaded processing unit. Silk-
weavers greatly opposed this kind of innovation because they were worried
that the robots would take over their occupation.
1842 – Algorithm for Analytical Engine
Ada Lovelace was a mathematician who created the first Algorithm for the
Analytical Engine for Charles Babbage to compute Bernoulli numerical.
People consider this the first programming language ever created. People
believe that Ada translated an Italian book to English and learned how
analytical engine works. In her theory, she created a language for the machine
that never existed.
1936 – The Bombe
This general term was used for the family unit of the ancient computer
programming languages. Alick Glennie in the United Kingdom invented the
primary one for Mark 1 Computer at Manchester University. Several people
believe that Autocode was among the first, if not the first, computer
programming language to be compiled. The advantage of Autocode was that
a compiler program could successfully translate it into machine code directly.
1957–Fortran (Formula Translation)
Mr. John Backus was the creative mind behind the development of the
FORTRAN language. This programming language was applicable in
complex mathematical and technical tasks such as accurate statistical
analysis. FORTRAN is an acronym derived from the term Formula
Translation, and hence, its full application in the scientific fields of work.
This is the oldest language and used computer-programming languages.
Today, it is in use in different tasks.
1958 – Algol (Algorithmic Language)
Another language developed for scientific applications and tasks was Algol.
In addition, an acronym, Algol, represents the phrase Algorithmic Language.
Algol formed the basis of future programming languages at the time.
Programming Languages such as C++, Java, C, and Pascal developed later
from the foundations laid by Algol. This language was the product of a group
of scientific individuals in the year 1958.
1959 – COBOL (Common Business Oriented Language)
The Common Business Oriented Language, also known as COBOL, was the
creation of Dr. Grace M. Hopper. All the kinds of computers at the time from
various brands could run COBOL. Its application included in government
computers, telephone systems, credit card finance, health facilities, and
ATMs. COBOL entered into infrastructural deployment with traffic lights
and automobile systems using this language as well. COBOL entered the
market in 1959.
1959 – LISP
BASIC was a programming language created by Mr. John Kemeny and Mr.
Thomas Kurtz. However, its initial development was for the non-technical
computer science students at Dartmouth College. BASIC is an acronym as
well. It targeted beginners from all backgrounds and contained elementary
instructions that were easily understandable. Bill Gates and Paul Allan
modified the new description of BASIC and developed the earliest Microsoft
Product.
1970 – Pascal
Niklaus Wirth developed this program. It was given the name Pascal in honor
of a French mathematician, philosopher, and physicist Blaise Pascal. The
program is easy to learn. The creator made it as a tool to teach computer
programming. This computer program was the main language used in the
development of Apple software in the early years.
1972 – Smalltalk
Adele Goldberg, Dan Ingalls, and Alan Kay created this program. The
programming language permitted computer programmers to amend code on
the take-off. This programming language was also useful in the introduction
of other factors now current in ordinary computer programming languages
comprising Java, Ruby, and Python.
1972 - C
The eighties were a decade that began with the development of the Objective
C programming language. Mr. Brad Cox and Mr. Tom Love were the two
innovators responsible for its creation. This language was common in
manufacturing Apple products that carry operating systems programmed by
Objective C.
1983 – C++
The next development that followed was the creation of the C++ language.
Mr. Bjarne Stroustrup created this language. A wide array of applications
adopted C++, including Adobe Photoshop and the software used in many
gaming systems. High-performance systems typically have a component of
C++ in their program codes. This language development occurred in 1983.
1987 – Perl
Larry Wall formally created Perl in 1987 as a scripting language that was
planned for text control. The main intention of this computer programming
language was to make the processing of reports much easier. Today, this
program is widely used for different purposes including Web development,
Linux system administration, and network programming.
1990 – Haskell
After Python, Visual Basic programming language followed hot on its heels.
Visual Basic is a language that enables users to alter a substantial lump of
program code easily. This language uses a graphic user interface (GUI) for
interactions with the programmer. This GUI makes it easier for the user to
develop his or her program code in a drag and drop manner. Visual basic
arrived in the year 1991 as well.
1993 – R
Google came up with this programming language to tackle issues that often
occur in big software systems. Since the use of technology and computers is
different now compared to the past when Python and C++ had just been
developed, issues started when people started using big computer programs.
Go programming language was meant to enhance the working setting for
programmers so that they can read, write, as well as maintain large software
systems more effectively.
2014 – Swift
These languages are identical to the human language and often exist in
database programs and their related scripts. Also known as 4GL, these
languages include SQL, Python, Perl, Ruby, and PHP.
V. Fifth-generation languages
These languages enable the creation of programs with the aid of graphical
features resulting in efficiency from the programmers due to the associated
ease of program execution. 5GL is a reference to fifth-generation languages,
as well. Examples of 5GL include Prolog and Mercury.
Reasons Programming is so Important
The development of a programming language involves a series of steps. A
programmer normally describes the issue, devices a resolution, codes the
program, puts the program into a test and records the program. In this case,
the programmer illustrates what he or she understands and then selects a
program to employ and debugs it in different stages to make certain that no
errors are present. Finally, the programmer designs and tests it for use.
The ever-changing face of technology, programming is one of the exciting
ones because it challenges the environment of new programmers' desires.
However, programmers need to have a full understanding of how computers
work. Today, more than a few universities, multiple professors and scores of
students use the programming language to complete tasks.
A significant aspect of programming is that it enables people to interact with
computers and machines. Programming is also important because it harnesses
the power of computing in all human venture of creating intelligent machines
as well as tasks. Today, programming is significant for speeding up
productivity in a machine. Programming is vital to collect, automate,
calculate, and analyze the procedure of data in the machine.
Today, programming is useful in the creation of software as well as apps that
assist computer systems and mobile phones to be useful in day-to-day life. It
is important for people to understand and know how to use a programming
language in their daily lives. Programming languages are the main reasons
behind innovations in modern technology.
Today, programming languages are useful in robots, artificial intelligence,
machine learning, the IoT (Internet of Things), blockchain technology, and
cloud computing. Programming languages are the main path to creating
software that carries out different or particular tasks in a systematic manner.
A programming language is the language of communication with machines
through a systematic format.
1. System Knowledge
Programmers have full knowledge of how and why computing works. The
knowledge of programming language involves limitations, and this can set
realistic probabilities and work surrounding the limitations to maximize the
use of the equipment as well as accessories.
2. Creative Platforms
3. Spreadsheet software
This software allows the user to manage his or her data in a format based on
grid patterns. The user interface contains a box grid template within which
data input occurs. Spreadsheet software is standard in the financial sector for
usage in tasks that require a lot of accounting. The grids are adaptable to both
text and numbers or any data needed by the user.
However, it is very efficient at handling various types of numerical data.
Calculation features are inbuilt within the software, so you do not have to
make mathematical computations manually. Most of the accounting
processes are automatically doable. The mathematical formulas are flexible,
depending on the calculation desired by the user.
Spreadsheets usually sort out, examine, and evaluate arithmetical data and
information. The results of the preliminary evaluation generate visual outputs
that are understandable to humans. Such output information is often in the
form of graphs and charts. Further analysis of this output gives the user vital
information needed to make crucial decisions. Maps and graphical
information easily envision the trend of a particular data set over a specified
period.
Other information easily depicted includes the ranges of different sets of data.
Therefore, spreadsheets are responsible for the conversion of raw numerical
data into useful visual information. This resulting information forms the basis
on which vital decisions apply. Two famous examples of application software
that is great for spreadsheets include MS Excel from Microsoft Corporation
and Apple Numbers.
4. Database management software
This term represents the digital storage format for all the raw data to which
the database management software controls the access, edition, and any other
form of manipulation of this stored data. It controls the creation and structure
of relational databases, as well. Databases take the format of cells or boxes
formed by the intersection of vertical columns and horizontal rows, and they
contain the relevant data. This software is available in a variety of fields and
environments that make use of substantial amounts of data. Such places
include most educational institutions, health facilities, and large commercial
businesses.
The most popular form of data storage structure currently in use is the
relational database. Each cell within the database has an assigned specific
area and kind of data with which to interact. The tools within the software
enable the end-user to connect and communicate with the database. This
communication takes the form of electronic instructions inbuilt within the
tool's functionality.
These functions include form creation, data filtration, report authoring, and
the definition of relevant criteria. The capacity of this software extends to
information retrieval from different locations via reports and queries. The
recovery of reporting forms containing the relevant information is possible as
well.
During interaction with a specific relational database, the end-user requests
information through queries. Any person can use this request to view, edit,
and exploit the relevant data to his or her needs. The resulting output takes
the shape of the previously mentioned information reports and data forms in a
summarized format as well. Examples of such database management software
include Microsoft Access, Lotus Approach, Corel Paradox, and Oracle.
5. Internet browsing software
This category of application software links the end-user to the internet. Its
platform acts as a window from which a person can gain access to the
internet. These particular software types are known as internet browsers. The
name represents the act of marauding through various websites online,
looking for specific content. These internet browsers allow for the increased
connectivity currently experienced around the world. A user can quickly form
a link with another individual located at a far-flung place in an instant.
Commercial activities are also present online.
Fierce market competition often necessitates the movement of most
businesses to web-based platforms. Buying and selling goods or services
have become electronically portable activities. For you to engage in online
marketing and commerce, you will need a capable platform. Browsers
provide this required platform. The two famous examples of internet
browsers are Internet Explorer from Microsoft and Chrome from Google.
6. Multimedia software
This software enables the end-user to create and manage particular media
content. The data subjected to multimedia software include videos, images,
and audio content. The user can create and edit his or her video content if he
or she has a camera. Any other device capable of capturing video information
or data may serve as a replacement for the camera. The content from this
initial data-capturing device faces a transfer to the multimedia software
platform.
This platform contains the editing tools with which the user can manage his
or her content. Once satisfied, the edited content can convey the relevant
information that you initially intended. The same process applies to video
content that pertains to audio content and images captured as photos. The
software allows you to manipulate the original photo to an output image that
meets your desired aim. Examples of application software that run
multimedia content include Windows Media Player and Real Player.
7. Educational software
This software may confuse with an application suite. An example that falls in
this category is the Integrated Development Environment (IDE). An
integrated package has limited features that are inherent to the individual
software applications. This software is available in a single bundle capable of
performing the roles of spreadsheets, word processors, presentation, and
database management.
However, unlike an application suite, these roles and tasks found in IDE are
minimal. Only the basic functionality of the relevant job is available in an
IDE package. This platform is useful in cases that require project
development by multiple developers from a collective point.
11. Simulation software
In the world of coding, things fall between two main categories, i.e.,
processes happening in the background and things users can visually see and
interact with as end-users of a mobile app or visitors of a site. HTML, for
instance, is one of the best front-end coding technologies or languages.
This coding language stands for HyperText Markup Language. Developers
use this coding language to design the front-end part of web pages using what
they call markup language, which defines the text documentation within the
tag that defines web page structures. On the other hand, hypertext is the
connection between different web pages.
This sounds somewhat basic, and that is because it is; actually, HTML is one
of the most basic coding languages in the website development process. This
is why it is so important to learn about its concepts and processes. To expand
on its definition, consider the following:
1. HTML describes a webpage by telling browsers where to place
videos, graphics, images, and paragraphs, as long as the header
and footer.
2. When it comes to website development, HTML is the universally
accepted standard. The fact that it is highly searchable makes it
ideal for search engines such as Google, Bing, and Yahoo in terms
of relevant keywords and search terms.
3. All web browsers, such as Google Chrome, Firefox, and Safari,
understand this industry-standard language.
4. Popular browsers analyze HTML code and translate it into what
end users see when they visit and browse websites.
To place a particular type of video on the site one is developing; one needs to
use its HTML tag, such as, video get <video> tags. For an image, it should be
image get <img> tags, and so on. HTML elements can also include the
following:
1. Structural elements
2. Meta elements
CSS also called cascading style sheets is what gives HTML code a visually
appealing look that draws in end users. In other words, this front-end coding
language determines the presentation of the elements of HTML discussed
above on a web page. Essentially, it makes a web page look like a white
background with text and hyperlinks.
For example, people who have tried loading certain sites, such as Amazon, on
a bad day, often see a white page with a long list of large black texts with
nothing else, apart from a few blue links. This is an example of a website
loading without styles that bring interesting designs onto the site.
Technological advances brought CSS pre-processor, which is a new trend in
website styling. In this case, pre-processors, which include stylists, Sass, and
Less, are scripting languages that compile cascading style sheets for the
browser. Since they expedite the website development process, they are
extremely popular with programmers.
In addition, they allow for some coding logic. CSS is also scalable, which
means that it is helpful when it comes to huge websites. Most experienced
front-end developers understand the flexibly and power of CSS to suit many
different scenarios, such as enterprise software programs like NBCUniversal
or Groupon and smaller single-page sites.
From the above, it is evident that CSS defines the style for web pages,
including the layout and design, as well as display variations in terms of
different screen sizes and devices. It saves these styles in external .css files,
which developers can use to change the look of a website.
JavaScript
Due to the awesome power of different tools, libraries, and other things that
make software development easier, many coders start developing programs
and applications without having a clear idea of how things work beneath the
surface. JavaScript, in particular, tends to encourage this sort of behavior.
JavaScript is a coding language that allows developers to add complex
features and capabilities to a website, such as interactivity and dynamic
elements. Parsed and constructed information from both HTML and CSS in
the source code executes JavaScript, which then triggers any specified
variables and events.
In other words, this coding language focuses on contexts, functions, and
scopes. As a dynamic scripting language, it often behaves differently from
other front-end coding languages, which often causes confusion. For
example, it can behave differently when it comes to:
1. Global context
2. Object context
3. Function context
4. Constructor
While it is one of the most popular coding languages out there, it is quite
complex. Essentially, its high-level development tools attract many
programmers, but, unfortunately, some of them tend to ignore the more
tiresome or difficult aspects of this front-end programming language.
Nevertheless, learning about JavaScript is, without a doubt, beneficial to
software developers. One of the things that separate successful coders from
mediocre coders is the willingness to understand the weird or complex
aspects of this programming language. Although advancements in JavaScript
happen frequently, its fundamentals remain the same.
In fact, its fundamentals are the foundation of most coding tools. Having a
good understanding of these fundamentals gives programmers a wider
perception and transforms their view of the software development process.
Therefore it is gaining prominence when it comes to website management.
This updates the Document Object Model and renders JavaScript in the web
browser. However, both HTML and CSS form the foundation of a website's
page structure. Essentially, JavaScript will make the final changes and
tweaks.
Interestingly, as the online world continues to evolve and progress, the use of
JavaScript continues to experience a remarkable rise. Not too long ago,
websites were static, and programmers only used HTML and CSS coding
language to build them. However, nowadays, most websites are interactive,
which usually means using JavaScript.
An analyst called John Mueller from Google Webmaster Trends recently said
that JavaScript is not going away. Due to the wide use of this coding
language, developers should make a point of learning everything about it in a
proactive and positive way. In addition, it is not solely for websites or
software developers to learn. Rather, it is for businesses and people or who
want search engines and prospective consumers to access their site content.
When a web page loads, it creates the Document Object Model, made up of
objects and nodes that map out various attributes and elements on a page.
Other programs can manipulate and modify this page in terms of styling,
content, and structure. Essentially, JavaScript allows for the alteration of the
elements of a web page's Document Object Model.
Back-End Programming Languages
When looking for coding jobs, most programmers look for various
requirements, such as methodologies, frameworks, and coding languages,
most of which may differ. However, there are two components of software
development that remain constant for all jobs, and these are back-end and
front-end.
The back-end of a program or application is, in reality, the enabler for its
front-end, in spite of the fact that front-end technologies hoard most of the
attention; at least they have been in the recent past. Back-end coding
languages handle most of the program or application logic, database
interactions, performance, and much more.
Some of the higher-paying programming jobs require full-stack skills and
experience, which simply means a combination of back-end and front-end
skills. From a professional point of view, it is important to differentiate
between the two.
From the earlier explanation of common front-end technologies, it will be
easy to understand the difference after learning about common back-end
coding languages. Some of these include:
Ruby
PHP
According to some figures, there are more than 20 million applications and
sites on the web built using this scripting language.
Python
Python is one of the most beautiful and elegant coding languages out there.
Software developers love using it because it seems to express their ingenious
thoughts and is somewhat natural. In addition, it is ideal for multiple
applications, including machine learning, web development, data science, and
more.
Some of the basics or fundamentals that make this coding language so
powerful include the ability to determine or take advantage of the following:
1. Variables
2. Conditional statements
3. Iterating or looping
Having a series of program codes that you can trust to execute a specific task
effectively is essential. The same commands must result in similar outputs
from the program during the run phase. Therefore, the use of particular
program codes that signal an iterative execution for the same task becomes
crucial. Beware of the likelihood of different outputs from the same type of
tasks scheduled for the program. For you to achieve proper loops that behave
in the right manner, you may need to include specific articles within your
program code. Such sections include the use of the word "for" rather than
packing your lines of code with "while."
However, some individual programmers tend to use other means of achieving
useful loops. In this case, no restrictions apply to such programmers as long
as they make the expected purpose of repetition. JavaScript and Python are
two of the most popular languages that employ iteration in a majority of
cases. Running a script to its complete execution is a process that wholly
depends on repetitive loops of program code. Hence, this regular application
of iteration is as fundamental as defining variables as well.
4. Make use of arrays and indexes
As a programmer, you need to confirm whether your program codes obey the
rules of logic. This flow is essential for the product to perform its expected
tasks correctly. During the execution phase, a completed software product
will run based on its underlying program code.
Proper Boolean logic when writing down your program codes is, therefore,
necessary. The line of program codes must make enough sense for the
ultimate product purpose to hold. During this stage, you should make sure to
apply your conditioned articles correctly. Such items include "or" as well as
"and."
At the end of the coding process, a program usually treats its commands as
instructed. These instructions typically resemble binary circumstances. The
product's accomplishment of a specific task depends on the conditions
allowing the task's execution holding. If not, then the other binary option is
an absence of any response from the product. According to the program, this
lack of response is the only logical option, as well.
6. Pay more attention to mathematics
Knowledge of math is an essential tool to help you learn to program quickly.
There are concepts of mathematics that often apply in the course of
programming. Trigonometry is one such mathematical discipline that is
common regardless of the type of programming language in use.
As mentioned earlier, maintaining logical sense is a vital aspect of the
functionality of any eventual program. Math and its associated disciplines
enable the programmer to make an appropriate analysis of his or her program
code. This analysis allows for the correction of any illogical arguments
within the lines of code.
A good programmer typically has skills in math that are above average.
Specific programming languages are purely functional and, therefore, wholly
rely on mathematical arguments that always hold. Two famous examples of
program languages regarded as strictly practical are Scala and Haskell.
Mathematics invariably becomes a precondition for involving yourself in
computer programming. The use of pseudocodes is a routine that is entirely
mathematical since it includes some algebraic elements. You need to be
excellent at developing these rough drafts of your potential program codes
using references from both geometry and algebra.
Once you are ready with your pseudo code, the insertion of specific values
and variables during the primary coding process suddenly becomes easy. It
also enables you to make corrections to potential errors and mistakes quickly
because you can identify them fast. Another reasonably necessary concept
within this category is knowledge of modular arithmetic.
This concept allows for a restrictive number of potential outcomes from a
single task. These finite probabilities are a result of engaging in successive
serial divisions down to much smaller values. Modular arithmetic also
enables a programmer to manipulate data values beyond their maximum
levels. For instance, you can reverse the angular direction of a circle from
three hundred and sixty degrees to zero.
7. Be mindful of object-oriented programs (OOP)
This logic involves the incorporation of a series of separate data values and
data sets into binary options. This action results in an increased amount of
storage space and hardware memory freed up from different locations. The
use of bitwise logic also allows for the quick interpretation and execution of
commands and program instructions by the application.
When combined with purely functional languages, the level of logic increases
exponentially. This increase, in turn, causes a paradoxical yet significant drop
in the incidences of errors and bugs within the program code. Due to these
advantages, it is highly advisable to apply bitwise logic in conjunction with
other logical techniques such as the Boolean system.
Chapter 6: The Best Practices for the Most Common Coding Languages
According to some people, coding is an art, others say it is a science, and still
others think it is both. Whatever the case, without practical focus and the
steady hands provided by engineers, coders/programmers would only offer
artistic visions and scientific theories. Fortunately, thanks to engineering
languages people now own devices that can tap into the world's knowledge
with a few clicks or taps.
Coding languages have been around for many years. Following the
development of the first computer in the 1940s, programmers used hand-
tuned computer programs. However, these language programs required a lot
of intellect, tie, and effort. The first coding language came in the 1950s.
Over the next few decades, software developers introduced many coding
languages, such as COBOL, SQL, FORTRAN, Ada, Wolfram, Eiffel, and
C++. However, the Internet age took coding languages into another level,
with the widespread of scripting languages, rapid application-development
languages, and functional languages.
Scripting languages, after years of implementation and optimization, became
the most popular coding languages used on the web. Over the last two
decades, Ruby Rails, Java, PHP, and Haskell grew in popularity, thereby
laying the foundation for the programming languages used today.
Coding languages continue to evolve, and the most popular languages today
include Swift, C#, CSS, and Java. In fact, there is a move to make all coding
languages open source and improve functional coding support in common
coding languages.
Whichever coding language a programmer chooses to use, he/she will need to
follow certain best practices to ensure the finished product is perfect in both
function and form. Some of the best practices for the most common coding
languages include:
1. Consistent Indentation
Like avoidance of deep nesting and consistent indentation, limiting the length
of each line of coding can significantly improve readability. Newspapers, for
example, execute line length limitations quite well. It is easier to read narrow
but tall columns of text than long, horizontal lines of text. Limiting line
length makes the coding language easier to read and understand.
5. Organize Files and Folders
This refers to cleaning up the software code, and it is important for every
programmer to practice code refactoring. However, it is important to
understand that this is not a way to add functionality or fix bugs. Rather, it is
a way to improve the quality, cleanliness, and readability of recently written
code.
The best time to do this is the day after writing the code because it will still
be fresh and familiar to the programmer. After refactoring the code, it will
still be readable and reusable even months later. In the field of software
development, the best practice is refactoring early and refactoring often.
7. Testing
Every software developer knows how it feels to have a great vision of the
program architecture in his/her head and spew out lines of code like a
processing machine. At such times, programmers can never turn their vision
into code fast enough. While this code might be brilliant, it is often
unfinished and hairy in places.
In addition, the programmer might not remember places where he/she needs
to fill in the gaps later. Therefore, for all of its artistry and brilliance, the
program will not be ready to launch. The way to make it shippable is through
rigorous and disciplined testing through any of the high-quality application
security testing tools.
There are many strong automation features and protocols built by
development teams over the past few years. Software developers are
employing new integration mechanisms that take their software code and start
analyzing it as soon as they check it in. these testing tools ensure that code
moves forward, as long as programmers build good unit tests.
If a programmer makes a mistake, the testing automation robot will identify it
and alert the programmer. When the code passes all the unit tests, the
programmer will be confident that it will not fail, at least not in the
anticipated ways. There is no way to ensure that one's code is complete;
however, testing will help one catch the obvious mistakes.
8. Use Repositories to fix Mistakes
Programmers often make mistakes and wish they could go back in time to fix
them. They follow a certain path, analyze each line of code and add new
code, only to find that the original code was much better. Fortunately, by
committing the code to repositories during the coding process, it will make it
possible to experiment with and improve code without worrying that they
might be making a huge mistake.
These version control systems also let programmers synchronize their work,
track differences, and merge their code with other developers' code when the
time comes. Without this tool, development teams would have a difficult time
building reliable code, in addition to being afraid of experimenting with new
features.
9. Use Good Development Methodologies
Software developers would not be able to design and build software without a
way to merge their brilliant intuitions, instincts, and visions into a carefully
planned and rational workflow. There are many opinions about the many
different types of development methodologies. Some of these opinions
oppose each other.
Some programmers, for example, strongly believe that people cannot build
powerful software without taking advantage of the flexibility of agile project
management methodologies. Others, on the other hand, think agile methods
are too arbitrary and capricious. The agile process has many great aspects;
however, when too many developers wander off the path, it can go terribly
wrong.
Software developers have been thinking long and hard about the best way to
work together as a team to write code. Unfortunately, they still lack a
consensus; however, this does not mean that development methodologies
lack merit.
Nowadays, business ambitions are so large that organizations need numerous
people working together on projects. Without proper coordination, the
process of developing software would be chaotic, to say the least. Therefore,
software developers can choose any methodology they like, as long as they
choose one and stick with it throughout the project.
10. Code Logic Must Live On
Any type of software will have limitations and flaws; fortunately, age is not
one of the. Organic material will rot and metal will rust; however, the logic in
software code will never die. Some IBM mainframes, for example, run
COBOL code written decades ago by programmers who never lived long
enough to use Facebook or Twitter. However, their brilliant code continues to
live on.
Software only encounters age-related problems when it does not have new
updates and features in the current software product or when it is no longer
compatible with modern systems. Fortunately, code maintenance will allow
dated software to remain functional and useful; however, this begins with
good software engineering.
When software developers write well-documented software programs with
modular interfaces, their code will keep running for many years. In a certain
way, it is like downloading their soul into the matrix.
Software development, in most cases, is a team effort; therefore, it is
important to employ the best coding practices and methodologies for overall
success. The coding practices outlined above are a good place to start for
programmers looking to improve the power and quality of their code.
In spite of the coding language, one decides to use, these best practices will
improve the coding process and quality of one's coding. In addition, the
completed project will be easy to understand, navigate, and modify.
Consequently, it will lead to the success of the software functionalities, as
well as the success of the project team involved in debugging and
maintaining the code in the future.
Coding Industry Best Practices
Coding industry best practices provide benefits to the whole organization,
project managers, project teams, and programming leads. Understanding the
best coding practices that meet industry standards helps software developers
understand how to work within their applications, which is important for
organizations that want to grow and accelerate product delivery.
These practices also help programmers control complexity, prevent errors,
and improve the maintainability of software. There are tons of coding
languages and each comes with different capabilities and features. However,
the best practices for the coding industry make it possible for programmers to
follow good engineering practices in each language.
One of the most important coding industry best practices, for example, is that
software developers have to follow the same commenting conventions,
formatting conventions, and naming conventions on all software. These
include rules for naming functions, methods, and variables to help them
understand how to use a specific variable or function.
Essentially, the coding industry best practices are the informal rules that the
programming community uses to improve software quality based on years of
learning and experience. As discussed earlier, some software programs
remain in use for decades, which might be longer than the original
programmers might have imagined.
Therefore, the coding industry's best practices need to help with the initial
software development process, as well as subsequent enhancement and
maintenance by people other than the original programmers. According to
Tom Cargill's Ninety-Ninety rule, the first ninety percent of code accounts
for the first ninety percent of the software development time.
His theory aims to explain why any coding projects often run behind
schedule. According to him, 10 percent of the software code accounts for the
other 90 percent of the project development time. Therefore, anything that
can prevent this problem is worth careful consideration.
In addition, the size or scope of a program or project can have a huge effect
on developer productivity, error rates, and the level of management required.
Some of the best practices for the coding industry include:
1. Software Quality
2. Prerequisites
Writing simple code is a coding industry best practice. It does not make sense
to write complicated code to achieve a simple objective because another
programmer might modify it in the future. In addition, a complicated logic
might not make sense to a different programmer; therefore, it is important to
keep it as simple as possible.
7. Portability
There are good reasons for keeping these phases separate. Some of these
reasons include:
1. Improved efficiency: A lexical analyzer, for example, might work
faster than the parser when it comes to the less complex aspects of
code compilation.
2. Modularity: There is no need to clutter the syntactical aspects of
the coding language with small lexical details such as comments
and white space.
3. Tradition: Languages often contain separate syntactical and lexical
phases, and the best practice is to separate such elements of
language.
The scanner analyzes one character of code at a time and keeps track of
where the character appears. During the lexical analysis process, the compiler
converts the series of source code characters into sequences of characters
called tokens, associated by a particular rule. The lexical analyzer then uses a
symbol table to store the words in the code that relate to the tokens.
In the traditional sense, the word lexical means 'pertaining to words'. In the
coding world, words are objects like keywords, numbers, variable names, and
other programming objects. The main aim of lexical analysis is to make
things easier for the syntax analysis stage.
During the syntactic analysis stage, the compiler performs an analysis
involving preprocessing to determine whether the tokens generated are in the
right order, according to their usage. The syntax is the right order of a group
of keywords that can yield the desired result. Essentially, it checks the
program code to determine whether it has syntactic accuracy.
Semantic analysis, on the other hand, involves several intermediate steps.
These involve the following:
1. checking the structure of the tokens and their order in relation to
the grammar in a particular language
2. Interpreting the meaning of the token structure to generate the
object code
3. Parsing and interpreting the entire code to determine whether there
is a need for any optimizations
4. Inserting the appropriately modified tokens in the object code to
generate the final code
5. Saving the final code inside a file
This phase of the compiling process involves taking tokens and producing an
abstract syntax tree, as stated above. The AST refers to the structure of the
program. The code compiler can use it to determine how to execute the
program in an abstract way. It is similar to the way kids learn to build
grammar trees in school.
Actually, this tends to be the most complex phase of the compiling process. A
parser is significantly complicated and needs a lot of understanding and hard
work. Fortunately, there are programs with the ability to generate a parser
depending on how a programmer describes it to the parser creator tool.
Parser generators, however, are specific to coding languages because they
generate a parser in the chosen language's code. For example, Bison is a
favored parser generation tool for C and C++ coding languages. In short,
parsers try to match tokens to defined token patterns.
The abstract syntax tree determines the operations to perform and the high-
level order of code execution, which makes it quite easy to start generating
assembly code.
Code Generation
Since the abstract syntax tree consists of branches that almost define the
whole system or program, developers can step through those branches and
generate the equivalent assembly sequentially. Essentially, they can walk the
tree to generate code. When it comes to complex compilers, however, it is not
good to walk the tree immediately after parsing.
This is because complex compilers go through more stages before creating a
final abstract syntax tree, such as optimization and other phases. Assuming
the successful completion of the syntactical and lexical analyses, the
remaining phase is generating machine code, which is a complex process.
Compiled executable code should be as fast as possible; however, the speed
can vary significantly according to the amount of optimization requested and
the quality of generated code. Most code compilers let programmers specify
the level of optimization, for example, full optimization for the generated
code and quick debugging compiles.
Queues and Caches
Most computer CPUs use a pre-fetch queue where they give instructions to
the cache before executing or running them. However, the CPU has to reload
the pre-fetch queue if a conditional branch happens. To minimize this
occurrence, the CPU needs to generate the code. Therefore, most modern
CPUs have separate components for:
1. Fractional number arithmetic
2. Whole number arithmetic
However, these are not like the front end and back end in website design and
development. In software programming, the front end is where verification of
the source code takes place. Here, the source code goes through a
transformation to become something the processor can understand.
The middle end, on the other hand, is a bit more interesting. Code
optimization takes place here. It takes the output from the front end and
optimizes it to make it faster. In addition, it might get rid of useless code or
perform some loop transformation. Essentially, it takes the front end's
translation and makes it better for the target platform.
The optimized code then moves to the back end, which completes the code
translation into machine language. This is how the system determines how to
apply its resources to run the code in the most efficient manner. At this point,
the compiler stops working and the program takes over.
Reasons to Compile Code
Run time error checking, on the other hand, occurs during the run time stage
of the program. The program generates these errors when it is in running
state. Run time errors cause the program to behave in unexpected ways.
Sometimes, they will even kill the program. Another name for run time errors
is exceptions. Some of the common exceptions include:
1. Running out of memory
2. Dereferencing a null pointer
3. Division by zero
Some coding languages, such as Pascal, require the compiler to read the
source code only once before generating the machine code, while others
require at least two passes. Sometimes, the need to make two passes is due to
forward declarations of classes or functions.
In C++, for example, programmers can declare a class, but they will need to
define it later. Therefore, the compiler must reread the source code to
determine how much memory to assign the class before generating the right
machine code.
Most modern coding languages, however, have their own compiler or other
tools that have the ability to compile the program. Depending on the
program's size, it should take a few minutes or seconds to compile and create
an executable file, as long as no errors came up in the process of compiling.
Chapter 8: Tips for Learning How to Code
Learn Programming within the Shortest Time
Do you want to venture into coding, but you have more questions than
answers on how to start it? You may be worried about what you need to learn
and how to identify bugs as well as fix them. Starting may seem to be a
daunting task, but with determination and strong will, you will be able to
learn. The good news is, there are plenty of resources online that can help
you to master coding. The following are some of our best tips that can set you
off on the right foot.
1. Your reasons for learning to code
Before starting, you need to ask yourself why you want to learn to code.
Assess the real reasons as to why you want to venture into coding. Do you
want to make a career change? Do you want to develop apps? Do you want to
start a company for building websites or a tech startup? The answers to these
questions will determine which programming languages you need to master
and the amount of time you need to master the language.
Think about your end goal so that you do not find yourself wandering. If you
would like to create system software, then you will need to learn C++ along
with data structures and algorithms. If you want to shift your career to tech-
related fields that require knowledge of coding, then you can attend short-
term coding boot camps. You can get useful coding information from
interactive tutorials or online courses that you could access free or pay a few
dollars.
2. Choose the right programming language
After establishing your end goal for learning how to code, it will be easier for
you to know which programming language you will go for. Although all
programming languages are good, some are more user-friendly and easier to
learn like HTML, JavaScript, and CSS. These are good if you want to learn
how to develop basic websites.
If you want to generate websites that incorporate payment systems and
databases, you should consider learning SQL, JavaScript, PHP, and Python.
Learning Java can help you in creating android apps. If you want to be
flexible and fit in different fields, you can consider learning JavaScript and
Python. The good news is that once you learn the basics of programming you
can learn any language of your choice, so start with one and learning the rest
will be easier for you.
3. Pick a plan on how you will learn
You can decide to take online courses like Udacity or attend coding boot
camp classes. You can also learn by yourself using the various tutorials
available online. However, the problem with online tutorials is that they are
too many that you may get confused in deciding which one is the best. Just
pick one and stick to it instead of jumping from one to another. You can take
advantage of the free online courses to learn the basics of programming
before moving to paid courses for advanced knowledge.
You can also acquire a book that can take you through from the basics to real
coding. There are different programming e-books that you can find on the
Internet. Most of these books offer good guide practices from project design
to debugging code. Interactive tutorials are also good because they give you
examples in action and this makes it easier to understand as a self-taught
person. They simplify the coding concepts and give you relevant exercises to
tackle before going to another topic.
4. Learn by hands-on coding do not just read
The best way to learn to code is by doing it practically. Once you have
learned the basics, you should try to use the knowledge to build something.
You can start by tackling the exercises that come with tutorials or online
courses. Therefore, build a project as you continue learning. No matter how
much you learn, your coding skills will show in your project.
Use the knowledge you gain or you risk losing it. For example, if you want to
develop a website, you can practice using HTML and CSS. Create the basic
HTML codes and run the program. What happens? Modify the codes and see
what happens again. Remember practice makes perfect and there is no
shortcut in coding. You can start small but think bigger.
Although you may not be the best in the first few weeks, you need to be
proud of the small progress that you make and be patient with yourself. Strive
to write few code lines that are error-free and logically correct. This is a great
achievement for someone new in programming. If you are stuck at some
errors, you can Google your errors by copying and pasting the error message
with quotation marks on Google search box.
5. Do not ignore the basics
Remember that you cannot run before you learn how to walk! It is
particularly important to master the basics of any programming language
because the advanced concepts start building from the basics that you have
learned. Therefore, you need to put much focus on the basics so that you are
not stuck when you reach the back-end programming.
6. Code by hand since it sharpens your proficiency
You should learn to write code on paper then dry run it before transferring it
into the computer. Since you would not be able to check if the syntax is
correct, you will be concentrating on what you are writing. This method will
sharpen your skills in becoming a sound developer. Most job interviews will
ask you to write the code on paper.
7. Get a Mentor
You should not try to learn several languages at once, start with the basic
ones like HTML then you move gradually to complex ones like PHP, Python
or C#. Stay committed, disciplined and focused. After learning something,
you can involve someone to look at your project and accept the feedback and
improve.
Web Development Projects a Learner Should Begin With
The greatest way to learn and understand web development is by designing
projects. Going through tutorials is not enough if you are not going to
implement what you read in them. Therefore, read the tutorials and let those
ideas come into reality.
Good projects are those that help you in solving your problems. If you wish
to work on projects that will greatly inspire you, we have a list of good
projects that you can start with.
1. The quiz app
A beginner can do this good project. The app works by requesting you to
answer the questions in the app to determine your knowledge on the topic.
You can also create this app to test the coding skills of other developers.
User interface
The user can start by clicking on a button displayed "Take Quiz"
or "Start".
The user then sees a display of multiple-choice questions and the
user is supposed to choose one or more answers from the choices
given.
After the user selects the required choices, he/she clicks a button
displayed as "Next" until he/she reaches the last page.
Finally, the user lands on a page that displays the results he/she
has gotten from the quiz (passed or failed).
This app can allow the user to create an account where he/she can save the
scores. It can also allow the user to add more quizzes to the app.
2. Calculator app
You need to be creative enough to come up with this light display app. You
will draw seven-colored circles in a row then you will use a timer to change
the intensity of every circle. It works by brightening a colored circle then the
next color circle on line goes back to its normal intensity. This will form a
causal sequence of colored lights like the Christmas lights.
User interface
The user clicks on a button displayed as "START" to start the
display or "STOP" to end the display.
The user can alter the time interval as well as the color intensity
and he/she can choose the colors to fill every circle
The app allows the user to customize the size of the circles, and
the number of rows to display.
This app will help you to convert the roman numbers to decimal. You can
start with seven symbols and assign them some fixed integer values. For
example:
I can represent number 1 then;
V=5
X=10
L=50
C=100
D=500
M=1000
This app can allow you to write down all the things that you want to do and
your end goals.
The User Interface
The user can see a display with an input field where he/she can
type the "to-do" item.
After typing the "to-do" item, the user can click the enter button or
submit button then the item is added onto the "to-do" list where
the user can see.
When the user accomplishes a task, he/she should tick against the
"to-do" list to show that the task is complete.
The user can also delete an item by pressing on delete or remove
button.
The user can make changes on the "to-do" list.
The user can see all the completed tasks as well as those that are
active.
The date of creation of the "to-do" list should also be visible.
The app saves all the "to-do" items and the updates and it allows
the user to retrieve them.
This website will automate all the daily work of the library and the website
has two sections, the admin's section, and the students/teachers section.
Anyone who intends to use the website should register first.
The Teachers/Students User Interface
The user can log in with their details to access their accounts and
personal information which can they can update.
The user can search for a book by using the author's name or
department.
After finding the needed book, the user can order the book.
The admin can approve the issue of the book and he/she can see
the return date of the book.
An automatic timer will start on the user's account showing the
time left to return the book.
If the user feels like extending the time of return, he/she can write
a message to the admin stating his/her intentions.
A good example is the Google search engine that has thousands of their
servers in the cloud. Whenever you search for something on Google, it has to
contact its several servers to ensure that you get the correct answer to what
you are looking for. Cloud computing is destined to be bigger shortly since it
is becoming popular.
Businesses are resorting to having their servers in the cloud because they are
fast in accessing information and you will not need to buy, maintain or
upgrade any physical servers.
2. IoT security will get scarier
IoT technology has grown over the past few years and its future is very
promising since it is becoming very popular with the latest devices. However,
since most devices are used to access information from the cloud, there is a
great risk of malicious people hacking into other people's systems to access
their information.
Programmers need to install tough security measures on these IoT devices to
ensure the security of information in the cloud. They need to come up with
some codes and algorithms in IoT devices to detect and prevent any
suspicious activity from accessing information. This will ensure that the
whole system is safe and the invention of IoT devices will continue to grow.
3. Video content will flood the web
The HTML standards committee embedded video tags into HTML codes to
solve the defects of plugins. Video tags respond very well to JavaScript
commands and this makes them easy to program. In the past video content
was fixed and you could only watch and do nothing.
Nowadays, web designers have come up with ways that can allow you to
interact with the video and control how the story flows through a seamless
canvas design. With the invention of machine learning, you can experience
high-quality streaming of videos without buffering.
4. Consoles will replace the PCs
Gaming consoles technology has advanced with great video cards and stable
software platforms and people now prefer gaming consoles to PCs. Most of
the latest household gadgets like toasters are starting to have digital memory.
This will help them to remember our preferences. We are predicting a time
whereby these household devices will be able to communicate with each
other and share information.
5. Data will still be king
Data is and will always be very important. It is what determines the network
or internet. What we see and read every day from the internet is from data.
Data collection, curating and parsing will remain to be very important even in
the future. Numbers are important for decision-making but programmers
need to come up with data that is easier to understand.
Because data is important, it is important to put security measures to protect
it. You can do this by adding SSL to your websites and other data encryption
methods.
6. Machine learning will dominate
Machine learning is slowly getting into the tech world. Some big businesses
are already using it in heaping their big data projects with the support of R
programming language and python. For machine learning to work, it requires
the presence of programming and codes but the future machine learning may
minimize programming.
7. User interface design will get more popular
PCs are fading away day by day and smart devices are replacing them. Soon
you will no longer see keyboards and mouse. Room consoles and smart
devices like phones and tablets are taking over and people are moving from
click to touch. This is because touch technology is faster and it can recognize
face and fingerprint which is the new exciting form of security.
Voice control has also heightened and big businesses are using it to interact
with their customers. For you to design a powerful user interface, you need
great programming skills. User interface designing keeps on advancing with
time and now we are seeing the UI with overlapping effect, functional
animations and contrasting fonts.
8. Autonomous transportation
We have recently seen cars that are in driverless mode. This is possible with
advance programming and we could see other transportations like aircraft
using autonomous algorithms to achieve a pilotless mode of transportation.
The creation of an autonomous skateboard that is a lightweight electric
vehicle is underway. This autonomous transportation will require great
programming codes so that they give the intended results.
Security will also be paramount when this autonomous transportation takes
off. This is because hackers can hack their systems and divert them to go
elsewhere. Therefore, programmers will need to put in place algorithms that
can detect any suspicious activity on the devices.
9. The law will redefine new limits