Obliviax Memory Moss
Obliviax Memory Moss
Obliviax Memory Moss
MOSS
Obliviax Memory Moss
Tiny Plant, neutral evil
Armour Class - 5
Hit Points - 20 (8d4 + 0)
Speed - 5 ft., climb 5 ft.
STR - 1 -5
DEX - 1 -5
CON - 10 +0
INT - 12 +1
WIS - 16 +3
CHA - 1 -5
Traits
False Appearance.
While the obliviax remains motionless, it is indistinguishable from an
ordinary patch of moss.
Actions
Absorb Memories (Recharge 5-6).
The obliviax targets one creature that is within 60 ft. and attempts to
steal it’s memory of the past 24 hours. The target must make a DC 15
Wisdom saving throw. If the target fails, it takes 3 (1d6) psychic damage,
and becomes stunned until the end of the obliviax’s next turn. If the
target is a prepared spell caster, such as a wizard or cleric, all of the
remaining spell slots available to the target are considered used. The
obliviax then rapidly creates a mossling which rolls its own initiative and
acts on its own turn. The mossling is a plant based creature that appears
to be mostly made from the same moss that spawned it. However, it
does bear a resemblance to the creature whose memories were stolen
to facilitate its creation. A creature can regain all lost memories and spell
slots if the obliviax is eaten while still alive. A creature who consumes a
living obliviax must succeed on a DC 17 Constitution save or become
poisoned for 1d4 days. If a creature other than the one who’s memories
were stolen consumes a living obliviax, it may receive foggy visions and
incomplete memories belonging to the creature whose memory was
originally absorbed.
Scramble Purpose.
The obliviax targets one creature within 60 ft. The target takes 13 (3d8)
psychic damage, or half as much on a successful DC 15 Wisdom saving
throw. A creature who fails this saving throw must then use its reaction
to move up to 25 feet in any direction the obliviax chooses.
Mind Scour.
The obliviax targets one creature within 60 ft. The target takes 10 (3d6)
psychic damage, or half a much on a successful DC 15 Wisdom saving
throw. If a creature fails this saving throw, the obliviax or one other
creature of the obliviax’s choosing is invisible to the target until the end
of the obliviax's next turn.
Mossling
Small Plant, neutral evil
STR - 10 +0
DEX - 14 +2
CON - 12 +1
INT - 12 +1
WIS - 16 +3
CHA - 1 -5
Traits
Forgotten Purpose.
The area within 5 feet of a mossling is difficult terrain for all non-plant
creatures.
Stolen Spellcasting.
The mossling’s innate spellcasting ability is Wisdom (spell save DC 15).
It can innately cast any of the spells known by the creature whose
memories were absorbed to create the mossling. The number of times it
can cast these spells is equal to the number of spell slots the memory
drained creature had when its memories were absorbed.
Actions
Tendril Strike.
Melee Weapon Attack: +4 to hit, 5 ft., one target.
Hit: 9 (2d6 + 2) slashing damage, and the target is grappled if it is large
or smaller.