Assessment in Learning 1-Module 3
Assessment in Learning 1-Module 3
Assessment in Learning 1-Module 3
ASSESSMENT LEARNING 1
NOTES III
- The Commission on Higher Education, the body that regulates higher education
in the Philippines, I its Memorandum Order # 20, s 2014 requires the following
program outcomes for all higher education institutions the ability to:
a. Articulate and discuss the latest developments in the specific field of practice.
b. Effectively communicate orally and in writing using both English and Filipino;
c. Work effectively and independently in multi-disciplinary and multi-cultural teams;
d. Act in recognition of professional, social and ethnical responsibility; and
e. Preserve and promote “ Filipino historical and cultural heritage”
Some program outcomes are based on types of higher education institutional (HEI)
because this determines the focus and purpose of the HEI for example:
The program outcomes specific to degrees are programs spelled out in the
specific Policies, Standards and Guidelines (PSG) per program or degree issued by the
same Commission. The following are the program outcomes for teacher education in
2017 Philippines.,
- Benjamin Bloom and a committee if colleagues in 1956, believed that there were
more than one (1) type of learning.
- Bloom identified three domains of educational activities.
1. Cognitive- referring to mental skills
2. Affective-referring to growth in feeling or emotion
3. Psychomotor- referring to manual or physical skills.
- These terms were regarded as too technical by practicing teachers so the
domains were translated to simpler terms commonly used by teachers,
knowledge, skills and attitudes (KSA).
- These domains are organized into categories or levels and arranged in
hierarchical order from the simplest behavior to the most complex behavior.
Know identify relate list Define recall memorize Record name recognize
repeat acquire
2. COMPREHENSION: The ability to grasp or construct meaning from
material.
- Examples of verbs that relate to this function are:
Judge assess compare Argue decide choose rate Validate consider appraise
evaluate conclude select estimate value criticize infer
measure deduce
1. REMEMBERING
- Recognizing or recalling knowledge from memory.
- Remembering is when memory is used to produce or retrieve definitions, facts, or
lists, or to recite previously learned information.
2. UNDERSTANDING
- Constructing meaning from different types of functions be they written or graphic
messages or activities like interpreting, exemplifying, classifying, summarizing,
inferring, comparing or explaining.
3. APPLYING
- Carrying out or using a procedure through executing or implementing.
- Applying related to or refers to situations where learned material is used through
products like models, presentations, interviews or simulations.
4. ANALYZING
- Breaking materials or concepts into parts, determining how the parts relate to
one another or how they interrelate or how the parts relate to an overall structure
or purpose.
Terminology
Specific facts
Conventions
Trends and sequences
Classifications and categories
Criteria
Methodology
Principles and generalizations
Theories and structures
1. FACTUAL KNOWLEDGE
- As the name implies, this refers to facts.
- his refers to essential facts, terminology, details or elements students must know
or be familiar with in order to understand a discipline or solve a problem in it.
BASIC INFORMATION
2. CONCEPTUAL KNOWLEDGE
- This refers to the interrelationship of facts.
- It is the facts put together within a larger
structunnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnre that enable them to
function together.
- It is knowledge of classifications, principles, generalizations, theories, models or
structures pertinent to a particular disciplinary area.
3. PROCEDURAL KNOWLEDGE
- This is knowing how to do something, refers to information or knowledge that
helps students to do something specific to a discipline, subject or area of study.
- It includes knowledge of methods of inquiry, criteria for using skills, algorithms,
techniques and methods.
HOW TO DO SOMETHING
Aristotle