00 Full Lewd Handbook (WIP) PDF
00 Full Lewd Handbook (WIP) PDF
00 Full Lewd Handbook (WIP) PDF
PDF compiled, edited and designed to resemble the official Player’s Handbook by ClockWork Dragon
Communication is Paramount
Dont let the communication end just because the
dice have been put away. Communication is the
cornerstone of any intimate relationship, and make no
mistakes, an erotic roleplaying group is very much an
Intimate relationship. It’s important to keep the lines
of communication open so that this relationship stays
healthy.
At the end of the day, we are all real people with real
feelings and emotions. Just because something is
fantasy doesn’t mean it doesn’t leave an impact
Arousal starts at 0, and resets each time you use a long Indirect Advance:
or short rest to bring yourself to climax. However It Indirect Advances include a much wider variety of
has a maximum score, which indicates the maximum actions, such as spells, aphrodisiacs, and even psionic
amount of Stimulation your character is able to bare. abilities. Indirect Advances force your target to make a
This maximum is calculated the same way as your hit saving throw against a DC usually set by your class, or
point maximum by the potency of the item you are using.
Arousal Maximum Per Level = Rolled Hit Dice (or If your Advance Strikes true, you roll the appropriate
rounded average) + your Constitution modifier Stimulation dice for your method of Advance, increasing
your target’s arousal by the result.
When a creature’s Arousal reaches it’s maximum, it
gains the Edged condition, and must continue to make Skilled Advance:
Climax saving throws at the start of each of it’s turns At your DM’s discretion, you may be able to use
until either it climaxes or it’s Arousal is reduced below relevant skills such as persuasion, slight of hand, or
it’s maximum value. performance to make an indirect advance without nedd
of a spell or other ability.
Untamed Arousal
Some situations or effects may cause a creature to Skilled Advances are a kind of indirect advance, and
experience arousal beyond their normal maximum. In work much like any other skill check. They are either
these cases, such arousal is gained as Untamed Arousal. made against a set DC determined by your DM, or
If you receive Untamed Arousal from more than one contested by your partner’s own skill check. On a
source, the two sources do not add together, and you success the target gains an amount of stimulation as
instead gain Untamed Arousal only from the greater determined by the DM.
source. When your arousal is reduced by any means, the
reduction is applied to your any untamed arousal you
have first.
Stimulation By Type
Stimulation Common Examples
Type
Bludgeoning Blunt physical stimulation such as the hard swat of a paddle or the pounding of a hard erection
inside you
Slashing Sharp physical stimulation such as the sharp sting of a dominatrix’s lash, or the sharp claws of a
bestial lover.
Piercing The Sensation of sexual penetration, including the pounding of a hard erection, or the pressure of
tight, wet hole.
Acid Chemical stimulation through sensory oils, massage gels, and other topical substances.
Fire Stimulation applied through the use of fire, hot wax, or anything that induces significant warmth or
heat.
Cold Stimulation applied by ice or any item or effect that chills or induces cold sensation.
Poison Stimulation applied by aphrodisiacs and toxins designed to increase arousal directly, rather than
through sensation.
Thunder Stimulation applied through the use of sound or by use rhythmic vibrations to elicit sensation.
Necrotic Stimulation experienced through the manipulation of life energies, such as the feeling of a succubus
feeding on your soul.
Radiant Stimulation of a more Divine or soothing nature, such as the soft touch of an angel, or the washing
of warm sunlight over your skin.
Climaxing Multiple0 Climaxes
Some Situations can cause a creature to climax
Sex, when done right, is an act of pleasure, and in most
multiple times in quick succession. If a creature
cases the goal of this act is for at least one creature to
Climaxes while still incapacitated due to a previous
reach Climax.
climax, it gains the following effects, based on how
many climaxes it has endured without recovering. In
Climax saving throws
these cases, each climax Increases increases the
Climax saving throws are a special type of saving throw,
number of rounds the creature is incapacitated by one.
made when a creature is stimulated to the point of
climax. Unless otherwise stated, Climax saving throws
• After two climaxes, the creature is Stunned, rather
use your inhibition modifier, and have a saving throw
than incapacitated, until the end of it’s next turn.
DC of 15. You can always choose to fail a climax saving
• After three climaxes, the creature is Paralysed,
throw.
rather than incapacitated, until the end of it’s next
turn.
A Creature begins making climax saving throws when
• For each Climax after the third, a creatures gains
it’s Arousal reaches Maximum Value, or when forced to
one level of Overstimulation.
by a spell or other effect. If a creature gains additional
stimulation while making climax saving throws, it has
disadvantage on these saving throws until the end of it’s Overstimulation
next turn. Mortal (and even immortal) bodies can only handle
so much sexual stimulation before their defences
When a creature fails a Climax Saving throw, it against lust and desire begin to break down entirely.
Climaxes, gaining the following effects, unless Overstimulation works much like exhaustion, and is
otherwise stated: measured in six levels. The most common source of
Overstimulation is climaxing four or more times without
• The creature’s current Arousal is reduced by half a chance to recover, however other effects can give
• If the Creature was subjected to the Edged a creature one or more levels of Overstimulation, as
condition, this condition immediately ends specified in the effect’s description.
• The creature is incapacitated for 1d4 rounds
A creature who succeeds on three successive climax 4 Creature becomes Infatuated by the
saving throws instead has their current arousal reduced source of overstimulation
to one point below it’s maximum, and is no longer 5 Creature becomes Uninhibited
edging.
Infatuated
The Infatuated condition sits somewhere between
charmed and dominated, applying to creatures who find
themselves eager to please another in ways they would
normally never consider.
Intoxicated
The Intoxicated condition describes a creature who’s
mental facilities have been reduced, such as a creature
that is drunk or high.
Uninhibited
The uninhibited condition occurs only when a creature’s
inhibition score is reduced to 0 or lower. An uninhibited
creature is overcome with sexual desire, and no longer
has the force of will to resist their more primal urges.
Succubus Venom
Chemical Vice
Base DC: 14
Natural Implements
The Natural Implements Table shows the default
stimulation for common natural implements. However,
some creatures may have specific natural implements
that differ slightly from the table, and your DM may
rule that the size or nature of a creature’s Implement
changes the amount or type of stimulation.
Ribbed
Ribbed implements are covered in studs, nodules
or other interesting textures in order to increase Common Consumables
stimulation. When making a Stimulation roll with Some Items carried by lewd adventurers are good
a Ribbed implement, you may re-roll any 1s on for only one or two uses. The following items are
stimulation dice. consumable items you are likely to come across as part
of your journey
Sturdy
Sturdy implements are hefty or rigid enough to be Low Temp Candles:
used as effective weapons in combat. When used as a Candles made of soft paraffin wax, which melts at a
weapon, a sturdy implement deals damage as shown in relatively low temperature. They come in a variety of
parenthesis. shapes and colours, and can be safely used for wax play
without the risk of severe burns or damage. Low Temp
Precise Candles in a 5-foot radius and dim light for an additional
Precise implements are best used to apply careful 5 feet. Each candle can remain lit for up to an hour.
stimulation to specific locations. When making a Direct They are sold in bundles of 6.
Advance with advantage, these implements apply the
stimulation listed in parenthesis, rather than their As an action, you may hold a lit candle over a creature
normal stimulation. to drip hot wax onto their exposed skin. The target must
succeed on a dexterity saving throw with a DC equal to
Female 8 + your dexterity modifier + your proficiency bonus (if
Female implements are designed to recreate the you are proficient) or gain 1d4 fire stimulation
sensation of penetrating another creature, and can only
be used to target creatures with a natural implement Personal Lubricant
capable of penetration. A bottle of lubricating oils used to make penetration
easier. As an action, a creature may apply a coat of
personal lubricant to any sexual implement. For the
next minute, stimulation rolls made with that implement
may be re-rolled on a roll of 1. A bottle contains enough
personal lubricant for 6 applications.
Massage Oil
A bottle of fragrant oil used to help soothe sore muscles.
You may apply a coat of massage oil to a willing creature
as part of a short rest. The target may re-roll any 1s on
hit dice spent to regain hit points as part of this rest. A
bottle contains enough sensitizing oil for 6 applications.
Sensitizing Oil
A bottle of specialized massage oil used to increase
sensitivity. You may apply a coat of sensitizing oil to a
willing or restrained creature during a long or short
rest. For the next hour, Direct Advances made against
the target are made with advantage. A bottle contains
enough sensitizing oil for 3 applications.
Lewd Gear
The items below represent some of the erotic equipment
and gear that might be available for sale at trade-posts, Sexual Gear
sex shops, or from shady back-ally dealers.
Name Cost Weight
Body Peircing:
Body piercing range from nipple rings and tongue
piercing to penis studs and corset rings. While they Body Piercing 10 gp --
have no mechanical effect on their own, they can be Lingerie (common) 5 sp --
enchanted with the same magic as any other ring or Lingerie (fine) 10 gp --
jewellery. Corset 3 gp 2 lb
Fetish Armor* -- --
Arm Binder Harem Robes 10 gp --
A leather sleeve designed to fit over a creature’s arms,
Dominant’s Outfit 10 gp 10 lb
binding them tightly behind the back..
While wearing an arm binder, a creature cannot use Strap-On Harness 1 gp 1 lb
it’s arms. Escaping the binder requires a successful DC Leather Hood 2 sp 1 lb
20 Dexterity check. Breaking it requires a successful DC Shibari Harness 10 gp 5 lb
20 Strength check. Slave Harness (Common) 5 gp 6 lb
Slave Collar 1 gp 2lb
Bitchsuit Leather Cuffs 1 gp 3lb
This unorthodox array of straps and leather bindings
Manacles 2 gp 6 lb
is designed to bind a creature’s limbs in place so that it
must crawl around on it’s knees and elbows. Spreader Bar 1 gp 7 lb
While wearing a bitchsuit, a creature cannot use it’s Cock Ring 1 gp --
arms or legs, and it’s speed is reduced to 5 ft. Escaping Cock Cage 5 gp 1 lb
the bitchsuit requires a successful DC 25 Dexterity Chastity Belt 5 gp 2 lb
check. Breaking it requires a successful DC 25 Strength Chastity Seal 50 gp --
check. Body Clamps 2 gp --
Body Piercing 5 sp --
Lingerie (common):
A common set of undergarments usually made of Gag (Ball) 1 gp 1 lb
inexpensive but attractive fabrics. Gag (Ring) 1 gp 2 lb
Gag (Cock) 7 gp 1 lb
Lingerie (Fine): Blindfold 1 sp --
A set of expensive undergarments consisting of fine silks
and shear fabrics, trimmed with lace.
Corset:
A boned corset designed to tighten the waist and Slave Collar:
accentuate curves. While wearing a Corset, a creature A simple collar made of leather or metal, a slave collar
has disadvantage on constitution saving throws. is ideal for keeping pets or property close by. Each collar
comes with a matching 5 ft leash.
Fetish Armor: When a creature holding the leash moves more than 5
Fetish Armor is a common variant of more traditional ft from the wearer of the collar, The holder of the leash
forms of armor. Fetish armour is treated as a regular set may force the wearer to move as if they were grappled.
of armour of it’s type, but with a -3 penalty to AC. Breaking the leash requires a successful DC 17
Strength check.
Harem Robes:
A fine set of robes made from shear fabrics and Slave Harness (Common):
designed to obscure only so much of the body to be A harness consisting of supple leather straps and metal
enticing, Harem robes are perfectly suited for seduction. rings and fittings. Includes a variety of attachment
points for chains and other bindings.
Dominant’s Outfit:
Consisting mostly of supple leather, dominant’s garb Strap-on Harness:
is designed to be intimidating and seductive. Every A leather belt and straps with a slot to safely secure
dominant has their own tastes, but Most dominant’s a Dildo as if it were the wearer’s own cock. A dildo
garb is form-fitting and comes in dark colors. attached to a Strap-on harness does not require a free
hand to use.
Leather Hood:
A simple hood of dark leather, crafted to reveal only the Manacles:
wearer’s eyes. While wearing a leather hood, a creature These metal restraints can bind a Small or Medium
has advantage on checks made to conceal it’s identity creature. Escaping the manacles requires a successful
from others. DC 20 Dexterity check. Breaking them requires a
\ successful DC 20 Strength check.
Each set of manacles comes with one key. Without the
key, a creature proficient with Thieves’ Tools can pick
the manacles’ lock with a successful DC 15 Dexterity
check. Manacles have 15 Hit Points.
Shibari Harness:
A complex harness made of intricate knot work and ties.. Gag (ball):
A Shibari Harness contains as much as 50 ft of silk rope, A simple leather strap with a clasp and round ball
and can be easily hidden under other clothes. or cylinder of some sort threaded along it’s length
which fits snugly inside the wearer’s mouth. A ball gag
Leather Cuffs: prevents it’s wearer form speaking, eating or using their
A pair of leather cuffs with metal attachment points for mouth. A creature wearing a ball gag is silenced
chains and other bindings. These leather restraints can
bind a Small or Medium creature. Escaping the cuffs Gag (Ring):
requires a successful DC 15 Dexterity check. Breaking A pair of leather straps attached to a metal ring which
them requires a successful DC 15 Strength check. fits securely inside the mouth. A ring gag prevents it’s
wearer form speaking, but holds the mouth open so that
Each set of cuffs comes with one key. Without the key, they can be orally penetrated. A creature wearing a ring
a creature proficient with Thieves’ Tools can pick the gag cannot speak or perform the vocal components of a
manacles’ lock with a successful DC 15 Dexterity check. spell, but can still vocalize to moan or scream.
Cuffs have 10 Hit Points.
Gag (Cock):
Spreader Bar: A pair of leather straps attached to a small dildo that fits
A telescoping metal bar with a metal ring on each end securely in the mouth. A cock gag prevents it’s wearer
for attaching to a set of cuffs or manacles. A spreader from speaking, and provides sexual stimulation while
bar keeps a creatures arms or legs spread apart, limiting worn. A creature wearing a cock gag is silenced, and
their movements. A spreader bar can be used to restrain has disadvantage on saving throws
a bound creature in a vulnerable position for sexual made to resist Sexual Advancess.
penetration.
Cock Ring:
A metal or leather ring designed to fit tightly around a
creature’s balls and penis. A creature wearing a cock
ring has disadvantage to resist Sexual and skilled
Advances, and Direct Advances against the creature are
made with advantage.
Chastity Belt/Cage:
A lockable metal cage or bet designed to fit around a
creature’s genitals. These devices are used to prevent
access to a creature’s genitals, and is often to impose
the denied condition on submissive partners. Each
device comes with one key. Without the key, a creature
proficient with Thieves’ Tools can pick the cock cage’s
lock with a successful DC 15 Dexterity check. A Cock
Cage has 15 Hit Points.
.Body Clamps:
A pir or small metal clamps secured either by a spring
or a set of nobs and used to pinch or clamp erogenous
zones on the body. A creature wearing body clamps has
disadvantage to resist Sexual and skilled Advances, and
Direct Advances against the creature are made with
advantage.
Body Piercing:
Body piercings come in all shapes and sized and can be
applied to just about any location on a creature’s body,
but Erogenous zones such as the nipples and clitoris are
common
Alchemist’s Collar
Wondrous Item (Collar), Rare (requires attunement)
An overly form-fitting set of leather armor, clearly A deep shade of burgundy red, this silky liquid is
designed more for displaying your assets than for sealed in a small crystalline bottle enwrapped by two
protecting them. silver serpents. The bottle contains enough lipstick for
While wearing this exquisite set of leather armor, your three applications, and it’s contents are prised among
may cast the Planar Binding spell at its lowest level assassins and poisoners.
once between long rests without expending a spell slot. Applying this lipstick properly takes roughly a minute
Curse: While attuned to this armor, whenever a and must be done in front of a mirror or reflective
creature succeeds on it’s saving throw against your surface. Once applied, the lipstick provides it’s wearer
planar binding spell, the spell is turned back upon you, with an hour of immunity from ingested and contact
and you instead become bound to the target for the full type poisons, allowing a sensual assassin to safely apply
duration of the spell. the “kiss of death” upon their target by means of any
poison brushed upon their lips or body.
Balm of Lactation
Consumable (Ointment), Rare
Bands of Breath
Awakened Rope Wondrous item (Collar and Bracelet), Uncommon
Wondrous Item (Silk Rope), Uncommon (Requires (requires attunement)
Attunement)
This leather collar is adorned with pattern of golden
50 feet of Drowsilk rope, available in just about any chain links, who’s purpose becomes quite clear the first
color or hue, but predominantly black, silver or white. time it’s wearer disobeys the wearer of the matching
Drowsilk is far and away the most luxurious binding bracelet.
one could be tied up in, but more than that makes this This collar comes with a matching bracelet, which
rope special. The Soft silk is enchanted to behave like a must be attuned by a separate creature for the collar’s
living creature, following the commands of the creature magical effects to function.
it is attuned to. It is capable of moving on its own and While wearing this collar, The amount of time you
tying complex and intricate knots under its own power. can hold your breath is doubled, and you add your
The rope has 10 hit points and can be burst with a DC proficiency bonus to the number of rounds you can
21 Strength check. survive while suffocating.
Curse: This collar is cursed, and becoming attuned
Bag of Binding to it extends the curse to you. As long as you remain
Wondrous item (Bag), rare cursed, you are unwilling to part with the collar, keeping
it within reach at all times.
This beautifully couture version of a bag of holding is While cursed by this collar, disobeying a direct order
made of the finest imported leathers, and adds a level or command from the wearer of the matching bracelet
of fashion to any outfit - especially when it’s magical causes you to begin suffocating. This effect lasts until
properties are revealed. you fall unconscious, or the wearer of the bracelet
This bag functions exactly as a bag of holding, except chooses to end it as a free action. A creature reduced to
for the following curse: 0 hit points in this way automatically succeeds on their
Curse: This bag is cursed to bind and restrain it’s first death saving throw.
wearer whenever a specific word or phrase is spoken.
As an action on it’s turn a creature within 5 feet of you Bath Bomb of Reversal
can speak the word or phrase sewn into the lining of Wondrous Item (soap), Uncommon
this bag, causing it to turn inside out transforming into
an equally couture bondage harness, complete with arm This pleasantly fizzy soap causes the water to bubble
and leg binders. with pink and blue swirls, and allows one to experience
You must succeed on a dc 17 dexterity saving throw a whole new take on their own body.
or be restrained by the bag. While restrained in this Bathing in water treated by this soap replicates the
way, your arms are bound tightly behind your back, effects of the Sexual Reversal curse for 24 hours, after
preventing you from making melee or ranged attacks, or which, your body magically returns to normal.
performing the somatic components of spells.
This effect lasts until the creature who triggered the
transformation speaks the trigger phrase a second time,
or until you break free of the restraints using a DC 20
strength check, at which point the bag returns to it’s
normal state.
Basket of Exotic Oils Bestial Armor
Consumable (Massage Oil), Rare Fetish Armor (Hide), Very Rare (Requires Attunement)
A gift basket containing a wide sampling of sexual A scant collection of furs and animal hides designed to
lubricants and massage oils, each claiming to provide cover only your most sensitive bits. It provides little to
different sensations or even tastes. no protection against the elements, but that’s not exactly
As a bonus action on your turn, you may apply one it’s purpose.
of these samples to yourself or your partner. When you While attuned to this armor, your passive perception
do, roll 1d20. On a result of 1, the target takes 1d8 becomes 24, and you gain advantage on perception
acid damage. On any other result, the target gains 1d8 checks and wisdom saving throws.
acid(chemical) stimulation. The basket contains enough Curse: The first time you attune to this armor, you
small samples for 10 uses. must succeed on a DC 15 constitution saving throw, or
become afflicted with the bestiathropy curse (MM pg
Beads of Prevention 207) associated with the animal whose hide it is made
Wondrous item (Bracelet), common (Requires from.
Attunement) The affliction caused by this armor causes violent
sexual lust, as opposed to the usual bloodlust of a
A string of expensive enchanted beads meant to be bestiathropy curse. Once attuned to the armor, a
worn or kept nearby during sex. So long as at least creature retains this curse even if the armor is removed
one of these beads maintains it’s lustrous glow, the or unattuned.
attuned creature is protected from the risk of unwanted
pregnancy. The Bimbonomicon
When an attuned creature within 5 ft of the beads +3 Tome, Legendary (Requires Attunement by a
would be impregnated, the pregnancy instead fails, and spellcaster)
one of the beads cracks and turns grey. When all beads
have turned grey, the item ceases to function. A string This glittery pink spellbook is written in a colorful
contains 10 beads. script that dots every I with a little heart, and often
meanders off into lewd scribblings and blissfully
Bell of Bovine Abundance airheaded comments in the margins. It holds powerful
Wondrous Item (Bell), Uncommon (Requires enchantments for those willing to pay the price
Attunement) While attuned to this spellbook, you add the spells
enthrall and charm person to your spell list, and
A golden cowbell inscribed with powerful sigil may use charisma as the casting ability for any spell,
draconic magic, wearing it grants your milk miraculous regardless of your class or subclass.
properties, but trains you to be increasingly dull and Curse: This tome is cursed, and becoming attuned
docile. to it extends the curse to you. As long as you remain
While wearing bell around your neck, you may cast cursed in this way, keeping it within reach at all times.
the Mothers Milk spell once between long rests without Additionally, Each Time you casts a spell using this
expending a spell slot or material components. spellbook, you must roll a d20. On a roll of 1, your
Curse: This bell is cursed, and becoming attuned to it Intelligence score is reduced by 1, to a minimum of 8.
extends the curse to you. As long as you remain cursed On a roll of 20, the your score is increased by one, to
in this way, you are unwilling to part with the bell, a maximum of 20. While your Inteligence score is 10
keeping it within reach at all times. or lower, you become permanently intoxicated and
While cursed by this bell, you gain an addiction to hyperaroused
casting the Miraculous Milk spell, as if it were a vice.
The base addiction save DC for this Vice is 15. Each
time you fail an addiction saving throw against this Vice
you gain one of the following traits:
Binder of Holding
Wondrous Item (Binder), Common
Breeder’s Bitchsuit
Wondrous item (Bitchsuit), rare
This beautiful choker is made from the tanned pelt of a This seemingly mundane condom is enchanted to hold
blink dog bears a faint aura of powerful shadow magic. an ever increasing amount of cum, swelling to ridiculous
Combined with the shadowy gemstone matching it’s sizes as the wearer climaxes load after load of delicious
own, can be used to teleport at will. This collar holds 3 seed.
charges, which recharge each night at midnight. While This condom will never burst, regardless of the
attuned to this collar, you may expend a single charge amount of fluid held inside. Additionally, while wearing
to cast the blink spell, or expend 3 charges to cast the this condom a you produce 1d4 liters of cum each time
teleport spell. When cast in this way, these spells do not you climax.
require a spell slot or material components
Curse: This collar is cursed, and becoming attuned Confessional Robes
to it extends the curse to you. While cursed in this way, Wondrous item (Fine Clothes), Uncommon (requires
you are unwilling to part with the collar and cannot attunement)
remove it by any means. While wearing the collar, you
become bound to the creature who holds the matching These priestly robes cover barely enough skin to be
gemstone. considered more than lingerie, but insure that modesty
As an action on their turn, the creature you are bound and humility never place themselves in the way of
to may snap their fingers and call your name, causing honesty.
you to immediately teleport to an unoccupied space While attuned to these robes, you may cast the
within 5ft of them, regardless of distance or plane. Zone of Truth spell once between long rests, without
This effect is blocked by a forbiddance spell, antimagic expending a spell slot or material components.
circle, or any other effect that prevents teleportation or Charisma is your spellcasting ability for this spell.
magical travel. After this ability is used, the creature Curse: These robes are cursed, and becoming
must complete a long or short rest before it can be used attuned to them extends the curse to you. As long as you
again. remain cursed, you are unwilling to part with the robes,
keeping them within reach at all times.
Collar of Wealth While cursed in this way, you are incapable of
Wondrous item (Collar), Rare (requires attunement) speaking a deliberate lie, and automatically fail bluff
checks. Additionally, when asked a question about
A black band of supple leather, ornamented with a yourself, you must succeed on a DC 16 Charisma saving
shimmering golden coin. It is said to bring luck in all throw, or answer honestly and in detail.
variety of financial endeavours. While wearing this
collar, you have advantage on checks made to haggle or
determine profits from a financial endeavour.
Curse: This collar is cursed, and becoming attuned
to it extends the curse to you. As long as you remain
cursed, you are unwilling to part with the collar, keeping
it within reach at all times.
While cursed in this way, whenever you are offered
monetary compensation for a sexual act, you must
succeed on a DC 18 wisdom saving throw or perform
said act as if affected by the Suggestion spell.
Dollmaker’s Key
Weapon (Dagger), Rare (Requires Attunement)
Erogenous Seal
Consumable (Paper seal), rare
• You gain the hyperaroused condition anytime you An ornate panel of boiled Shadow-leather, with straps to
are concentrating on a spell. secure it firmly over a creature’s mouth. When the clasp
• You gain the Exhibitionist Fetish, if you do not is latched, a series of ghostly blue runes trace their way
already have it. across the gag, and a spectral cock forces its way down
• You gain the Street Whore Fetish, if you do not the wearer’s throat.
already have it. The Cock is corporeal enough to impart force and
• You become Infatuated by creatures currently sensation, but does not obstruct breathing. While
watching you through the use of the Arcane Theatre gagged in this way, the wearer experiences any
spell stimulation applied to the phantom cock as if it were
• Arcane sensors produced by your Arcane Theatre their own, even if they do not naturally have a cock.
spells are automatically affected as if by the Selina’s
Gloryhole spell, without expending spell slots or Gambler’s Secret
material components. Sexual Implement (Plug), uncommon (Requires
Attunement)
Additionally, Creatures watching you through the Arcane
Theatre spell may use their action to expend 100gp This discrete and unassuming plug provides an unseen
worth of gemstones or other valuable to cast sending, advantage in games of skill and chance. As long as you
using you as the target. These gemstones or valuables can hold your composure.
appear in your possession as soon as the spell ends. While wearing this plug, anytime you would fail a
check using a gaming set in which your are proficient,
Fruit of Eden you instead take 1d12 thunder stimulation, and add the
Sexual Implement (Choke Pear), Legendary (Requires same amount to the result of your check.
Attunement)
Garb of the True Dominant
This exquisitely crafted mechanism is made of three Fetish Armor (Leather), Legendary (Requires
golden petals embossed with reliefs of carnal acts, and a Attunement)
key-like handle set with a large ruby. Opening the device,
it releases fathomless amounts of knowledge into the An array simple black leather, instilled with the calm
wearer, both carnal and otherwise. intensity of pure dominance, the entire set exudes
While wearing this Choke Pear, Your Intelligence power in a way that is impossible to deny. Wearing this
score increases to 21. Each time the size category of set of seemingly mundane leather armor instils the
the pear is increased, the creature’s intelligence score unquestionable sense of authority far more potent than
increases by 1, to a maximum of 26. This Implement any enchantment
ignores penalties and negative effects involving differing While wearing this armor, your charisma score
size categories. increases by 2, up to a maximum of 22, and you gain
immunity to the charmed and frightened conditions.
Gelatinous Cock-Sleeve Gloves of the Matriarch
Sexual Implement (Cock-Sleeve), Uncommon (Requires Wondrous item (Gloves), Rare (Requires Attunement)
Attunement)
These Elegant white gloves fit comfortably over your
A slippery cylinder of translucent slime, this Cock-sleeve hands, and offer a certain sensation of authority and
seems to have a mind of it’s own, and is desperate for rigidness.
the taste of cum. When you hit with an attack or sexual act while
Once between long rests, As an action on your turn, wearing these gloves, they may use your reaction to
you may stroke this cock--sleeve to “awaken it” causing make an intimidation check against the target of the
it to become a tiny ooze under their control. This attack, demanding a course of action, or suggesting
ooze shares the statistics of an Oblex Spawn (MToF), a more “proper” behavior. If the intimidation check
however all damage dealt by the ooze is dealt as is successful, the target is affected as if by the spell
stimulation instead. Suggestion. You may use this ability a number of times
The Cocksleeve follows your telepathic commands to between long rests equal to your proficiency bonus.
the best of its ability, and remains awakened in this way
until it causes a creature to climax, or is reduced to 0 hit Glow Jelly Extract
points. Consumable (massage gel), Uncommon
An absolutely gargantuan golden cock, complete with A Brutally attractive harness made of Studded Behir
knott and balls carved from Olympian Marble. Sexual Leather, and fit with an assortment of steel rings and
advances made using this implement gain a +3 bonus to fittings by which the wearer can be restrained.
advance and stimulation rolls. This harness can be applied to a willing or
While attuned to this Dildo, Your arousal maximum incapacitated creature as an action, extending to them
is doubled, and your Inhibition score becomes 24. the following curse
Additionally, you cannot be incapacitated by climax, and Curse: This harness is cursed, and equipping it onto
are immune to the effects of overstimulation. a creature causes the wearer to become magically
attuned to it, extending the curse to them until the
Gorgon’s Bangle harness is removed. While cursed in this way, a
Wondrous Item (bracelet), Rare (Requires Attunement) creature is unable to remove the harness themselves,
and Intimidation checks made against the creature
A lifelike golden serpent coils around your wrist, it’s automatically succeed
emerald eyes sparkling with powerful magic. Additionally if a creature disobeys a direct command
This bracelet holds a single charge, which resets or order while wearing the harness, it must succeed on
each morning at dawn. As an action on their turn, an a DC 18 constitution saving throw, or take 1d8 lightning
attuned creature may use this bracelet to cast the stimulation. If the creature giving the command also
Flesh to Stone spell without expending spell slots or holds a leash or chain connected to the harness, the
components. wearer has disadvantage on this saving throw.
Curse: This bracelet is cursed, and becoming attuned
to it extends the curse to you. As long as you remain Harness of the Hydra
cursed in this way, you become unwilling to part with Wondrous Item (Strap-On harness), Common (Requires
the bracelet, keeping it within reach at all times. Attunement)
Each time you fail a climax saving throw, you become
petrified for 1 hour, or until the condition is removed A form-fitting harness made of sturdy Hydra leather.
using a greater restoration spell, or similar effect The harness has a single jewelled socket designed to
While petrified in this way, you are fully aware of your hold a Dildo or Phallic Shaft, and is enchanted to make
surroundings, and gain stimulation as normal. any toy attached to it feel like the wearer’s own cock.
While wearing this harness, you treat any sexual
Guilty Saint’s Flogger implement attached to the harness as a natural
Sexual Implement (Flogger), Very Rare (Requires implement, and experience any stimulation applied to
Attunement) the implements attached to it as if they were your own
natural implements.
Made of unicorn leather and tipped with golden studs, Additionally, each time you climax while wearing the
this flogger supposedly has an angel feather worked into harness, a new socket appears on the harness, complete
the braid of the hilt, and the pain it inflicts is nothing with a mundane phallic shaft. This shaft lasts until it is
compared to the release it offers when used well. removed from the harness, or until your arousal reaches
As a bonus on your turn, you may deal this 0, at which point the additional sockets disappear.
implement’s damage to yourself, storing this damage for
later use, up to a maximum of 150 hit points.
As an action on your turn, you may strike an ally with
the flogger, restoring a number of hit points equal to
value of the damage stored, and applying radiant
stimulation equal to the number of hit points
restored. Should attunement be broken,
stored damage is reduced to zero.
Gyrobunny
Wondrous Item, Rare
This sparkling headband carries with it the grace and A pair of beautiful heels, seemingly carved from
beauty of an alluring temptress. lustrous gemstone. While wearing these heels, you gain
While attuned to this headband, your charisma score advantage on athletics and acrobatic checks made to
increases by 2, up to a maximum of 22. run, jump, or climb.
Curse: This headband is cursed, and becoming Curse: These heels are cursed, and becoming attuned
attuned to it extends the curse to you. As long as you to them extends the curse to you. As long as you remain
remain cursed in this way, you are unwilling to part with cursed in this way, you are unwilling to part with the
the headband, keeping it within reach at all times. heels, wearing them whenever possible.
While cursed by this headband, when given a While cursed in this way, each step you take echoes
command or instruction by a non-hostile creature, you with a resounding click that can be heard by all
reflexively respond with the words “yes sir/madame” creatures within 120 ft. You automatically fail stealth
and must succeed on DC 15 inhibition saving throw, or checks made while moving
pursue the course of action to the best of your ability.
Commands to stab yourself, throw yourself into acid, or
do some other obviously harmful act have no effect. If
you take damage from any source while performing this
course of action, the effect ends.
Heels Of Hobbling
Wondrous Item (Shoes), Common
This pair of deadly sharp stiletto heels. Can be used to A supple hood of some unidentifiable black leather,
slit throats with the same grace one might use impress which gives off a strong aura of shadow magic. It has no
a powerful queen of the fey. holes for eyes or mouth, nevertheless, you can see and
These heels count as pair of +1 magical daggers, breath normally while wearing it, although your voice is
witch which you are considered proficient. While strangely muffled.
wearing these heels, you may use a bonus action on While wearing this hood, you have advantage on
each of your turns to make an attack with both of these stealth checks and checks made to remain unnoticed or
daggers, as if wielded in your off-hand. unseen. Additionally, you learn the Laundry Day cantrip,
Curse: These heels are cursed, and becoming attuned and may cast it using charisma as your spellcasting
to them extends the curse to you. As long as you remain ability
cursed in this way, you are unwilling to part with the Curse: This hood is cursed and
heels, wearing them whenever possible. becoming attuned to it extends the curse
While cursed in this way, anytime you take the dash to you. As long as you remain cursed
action on your turn, you take 1d4 peircing damage, in this way, you are unwilling to part
as the heels drive painfully into your own feet. This with the hood, wearing it whenever
damage cannot be reduced in any way. possible. While wearing this hood,
you become hyperaroused, and are
Hypnotic Hosiery magically unrecognizable even to
Wondrous item (Hosiery) uncommon (requires your closest friends, family, and
attunement) allies.
Hypnotic Pendant
Wondrous item (necklace) Very Rare (requires
attunement)
Immovable Phallus
Sexual implement (Phallic Shaft), Uncommon
Impish Undergarments
Wondrous Item (Lingerie), Common (Requires
Attunement)
This unassuming clay pot is actually a portal deep into The boning of this Elegant Cloaker-Hide corset is made
the far realm, where thousands of wet alien tongues from the chitinous exoskeleton of a phase-spider, and
wait eagerly to taste mortal flesh. the inside is lined with fine silk.
Holding the opening of this jar to the bare skin of Corsets such as these are sought after by drider,
a living creature causes a variety of wet tentacles to centaurs, naga, and other monstrous creatures looking
extend from the jar, attempting to pleasure whatever is to disguise their inhuman forms. They also make for a
in front of them. The creature must make on a DC 15 very effective binder.
Dexterity or Strength saving throw, and can choose to While wearing this corset, you may displace as
fail this saving throw if it wishes. On a failure the target much or as little of your physical form as you choose
is grappled and takes 6d6 bludgeoning stimulation at into an astral demi-plane, similar to that of a bag of
the start of each of it’s turns that it remains grappled in holding. When you do so, you may also create an
this way. On a success, the tentacles instead become illusory glamour around yourself, disguising the missing
frantic, and repeat this sexual advance against the portions of your body in any way you see fit.
nearest creature - usually the person holding the pot.
While grappled in this way, a creature may repeat Kidnapper’s Trunk
it’s saving throw, ending the effect on a success. The Wondrous Item (Chest), Rare
tentacles continue to seek out targets for their sexual
advances until they have brought at least one creature This otherwise unassuming chest is large enough to
to climax, at which point, they recede peacefully into the easily (if not quite comfortably) fit a medium humanoid
jar. inside, and is outfitted with an array of enchantments to
ensure the creature within can remain there for as long
Jealous Bed as necessary without drawing attention.
Wondrous Item (Bed), Rare (Requires Attunement) A creature sealed within this enchanted chest is
awake and aware of it’s surroundings, but otherwise
A beautiful four-poster bed, fit for any noble or person of falls into a state of suspended animation for as long as
status. It’s soft bedding and luxurious silk sheets make the chest remains sealed. The creature does not need to
any other bed seem pitiful by comparison eat, breath, or perform other bodily functions, but still
Sleeping in this magnificent bed allows you to experiences sensations such as stimulation or pain as
complete a long rest in half the time it would normally normal.
take you, so long as you begin your rest by masturbating A creature sealed within this chest gains the denied
or otherwise being brought to climax. condition, and cannot be targeted by any divination
Curse: This bed is cursed, and becoming attuned to it magic or perceived through magical scrying sensors.
extends the curse to you. As long as you remain cursed Sounds or other vibrations originating within the chest
in this way, you find the idea of sleeping in any other bed cannot be perceived from outside the chest.
to be loathsome, and will go out of your way to sleep in
this bed whenever possible. Living Bedroll
Each time you attempt to complete a long rest while Wondrous Item (Bedroll), Very Rare (Requires
not sleeping in this bed, roll 1d100. On a roll of 20 or Attunement)
lower, you gain no benefits from this rest. On a roll of 1,
you are magically teleported to this bed upon awaking, This otherworldly comfortable bedroll ensures that you
regardless of the location you fell asleep. Only clothing always get a good night’s sleep - at a price, of course.
and equipment worn while sleeping is teleported with Sleeping in this strangely alluring bedroll during a
you long rest allows you to gain the benefits of a long rest in
only 4 hours, as opposed to the normal 8.
Jessalyn’s Miraculous Cleanse-All Curse: This Bedroll is actually a living creature from
Wondrous Item (Soap), Common the deep reaches of the far realm, and becoming attuned
to it grants the creature a curse-like influence over you.
This magical soap can be used to remove nonmagical As long as you remain under the creature’s influence,
blemishes, scars, or tattoos from a creature’s skin, no you are infatuated by the creature, and are unwilling to
matter how permanent, or to clean nonmagical marks part with the bedroll, keeping it within reach at all times.
and stains from fabric or surfaces. Each bar is enough While sleeping within this bedroll, you are
to cleanse 5 square feet of a creature’s skin.. unconscious and unaware of your surroundings,
regardless of any racial traits or class features. You
cannot be woken from this state until you have slept
at least 4 hours within the bedroll, during which time
you become completely encased by it’s sensuous
membranes while it gropes and molests you, bringing
you to repeated climax.
While Attuned this bedroll, You are subjected to the
creature’s telepathic commands and suggestions as per
the infatuated condition. Each time you complete a long
rest using this bedroll, roll a 1d20. On a result of 1, your
inhibition score is permanently reduced by 1
Living Lingerie Mask of Medical Secrets
Wondrous Item (Lingerie), Rare (Requires Attunement) Wondrous Item (Mask), Common (Requires
Attunement)
A lesser cousin to common mimic, these seemingly
silken undergarments are much more than they appear, Mounted inside this wyvern leather plague-mask, is an
with an inner lining of hungry cilia and taste for the enormous purple cock reminiscent of the lesser dragon
wetness of arousal. who’s hide the mask is made from. The phallus is firm
While wearing this lingerie, you may cast the Detect yet flexible, and long enough to fit snugly down the
Thoughts spell once between long rests without throat of anyone wearing the Expensive mask.
expending a spell slot or material components. While wearing this mask, your Inhibition score is
Intelligence is the casting ability used for this spell reduced by 2. However, you gain resistance to poison
Curse: This lingerie is actually a living creature and disease. You cannot speak while wearing this mask,
from the deep reaches of the far realm, and becoming but are able to breath normally, even while underwater,
attuned to it grants the creature a curse-like influence despite the dragon-cock shoved deep down your throat.
over you. As long as you remain under the creature’s
influence, you are infatuated by the creature, and are Mark of Ownership
unwilling to part with the lingerie, keeping it within Wondrous Item (Tattoo), Uncommon (requires
reach at all times. attunement)
While attuned to the lingerie, You are subjected to the
creature’s telepathic commands and suggestions as per An Owner’s Mark is a tattoo of enchanted script
the infatuated condition. encircling the neck like a collar, complete with the name
or brand of the chosen “Owner”.
Lotion of Enlargement When this tattoo is applied, you choose one creature
Wondrous Item (Ointment), Common whom you trust to be your “Owner”. Until removed by
way of “Dispel Magic” or similar magic, your designated
This soothing lotion promises to increase your size and Owner may cast “Locate Creature” on you without
pleasure, guaranteed! expending a spell slot, and can sense when you take
Applying this cream to a creature’s natural implement damage or are in immediate danger.
deals 2d4 acid stimulation, and increases the size
category of the natural implement by one size category
for the next 2 hours. While affected in this way, all
stimulation applied to the creature through this
implement is doubled. A jar contains enough for three
applications
Manacles of Binding
Wondrous Item (Manacles), uncommon
This magical tattoo usually takes the form of an ornate This shattered mask of white and blue porcelain has
frame or plaque, within which a number is displayed in been welded back togther with fine seams of gold. Eerie,
stylized fonts or hash-marks. yet beautiful, it’s hollow eyes glow with a soft golden
A mark of the scorekeeper can be used to magically light, and sense of deep arcane power
display a variety of personal statistics ranging from While attuned to this mask, constructs treat you as
number of sexual partners to current hit points or one of their own, and willingly obey your commands.
arousal score. As an action on your turn, you may issue a single,
When this mark is applied, you may choose up to short command (no more than a sentence or two) to
three statistics for the tattoo to track. The tattoo can a construct within 60 ft that can hear you. The target
display only one of these statistics at a time, and you must succeed make a wisdom saving throw with a DC
can change which of these statistics are displayed each equal to 8 + your charisma modifier + your proficiency
time you complete a long rest. The value displayed by bonus. On a failed save, it pursues the course of action
this tattoo is always accurate. you commanded to the best of its ability, for up to
10 minute, or until it takes damage from any source.
Commanding the target to stab itself, throw itself into
acid, or do some other obviously harmful act ends the
effect automatically.
Curse: This mask is cursed and becoming attuned to
it extends the curse to you. While cursed in this way, you
are unwilling to part with the mask and cannot remove
it by any means.
While attuned to the mask, each time you climax, the
gold and porcelain of the mask extends further along
your body, giving you the same doll-like appearance
of the mask itself. Upon gaining 1 or more levels of
overstimulation,
This transformation lasts for a number of weeks
equal to the level of overstimulation you experience, and
gaining new levels of overstimulation while transformed
in this way extends the duration similarly. If you remain
transformed for 6 weeks or more, the transformation
becomes permanent.
While transformed in this way, when given a
command or instruct by a non-hostile creature, you
must succeed on DC 18 inhibition saving throw, or
pursue the course of action commanded to the best of
your ability. Commands to stab yourself, throw yourself
into acid, or do some other obviously harmful act have
no effect. If you take damage from any source while
performing this course of action, you may repeat this
saving throw, ending the effect on a success.
The Nekomnomicon
+2 Tome, Very Rare (Requires Attunement by a
spellcaster)
A set of battle worn plate-mail that doesn’t look like • You grow a pair of cat ears which are highly
it should ever have been worn into battle. Clearly sensitive to touch.
designed to accentuate the body’s curves more than • You grow a feline tail, which functions as an
protect against harm, this suit of armor leaves more erogenous zone.
skin exposed than metal. Somehow it is still capable of • Your hands and feet become paw-like, giving you
a unique sort of protection. disadvantage on slight of hand checks
As a bonus action on your turn, you may specify a • Your eyes become catlike, granting you darkvision
single creature that you can see can see, and declare out to a range of 60 ft.
that creature under your protection. For the next minute, • You grow a set of feline whiskers
whenever your chosen creature is targeted by an attack • Your voice becomes feminine and adorable
or spell, you use your reaction to shield them from the
effects. If you roll a 1 and already have each of these traits, Your
If you do so, you become the target of the spell or speech becomes obnoxiously cute and childish, and you
attack instead, regardless of the normal range of the cannot speak without making cat-related puns or ending
spell or attack. Additionally, an damage dealt to you in your sentences with meows or other stereotypical feline
this way is instead treated as stimulation of the same noises.
type.
Paddle of Standing
Mirror of Bondage Sexual Implement (Paddle), Uncommon (requires
Wondrous Item (Mirror), Rare attunement)
This ornate floor-length mirror is far more than it seems, An otherwise ordinary paddle crafted from rare
and Gazing into it reveals the devious nature of it’s bloodwood, and carved with the Orcish word for pain on
enchantment. one side, and pleasure on the other. It delivers exactly
A creature who looks into this mirror must make a what it promises
dc 16 dexterity saving throw. On a failed save the target When you use this paddle to deal stimulation to
is affected as if by the Spectral Stockade spell, and the a creature, the target must succeed on a DC 13
mirror casts the Magecock spell at 5th level, targeting constitution saving throw, or take damage equal to the
the same creature with direct sexual advances for the same amount, and be unable to sit down for 1d4 hours.
duration of the spell, or until the spells are dismissed by
speaking the command word inscribed on the back of Pavlovian Bell
the mirror. Wondrous Item (bell), Uncommon (Requires
On a successful save, the target is immune to the Attunement)
effects of the mirror for the next 24 hours.
A seemingly ordinary golden bell. The only indication
Monstrous Menagerie it may be magical is a faint inscription that reads
Wondrous Item (Lingerie), Uncommon (Requires “Salivation experiment 369” in Gnomish.
Attunement) While attuned to this bell, you may use an bonus
action on your turn to ring it, forcing all creatures within
A seemly mismatched set of bestial lingerie, including 30 ft that can hear it to make a wisdom saving throw. On
goat-like horns, feline ears, and a serpent’s tail – Even a failed save, a creature becomes hyperaroused for the
the lace teddy and garters are a different colors. It all next minute, and begins salivating heavily, increasing
makes much more sense when the set is worn together, the stimulation dice of their mouth from 1d4 to 1d6 for
and each element begins to feel real. the duration.
While wearing this lingerie, anytime you would take On a successful save, a creature experiences a sudden
acid, fire, lightening, or poison damage, roll a d4. On craving for raw meat.
a result of 4, you gains resistance to that damage type
until the end of your next turn.
The Penetrater
+1 Dagger, uncommom (Requires Attunement)
A beautiful plug carved from fine aetherian amethyst, A large plug crafted from rare Dwarvan alloys, and
and marked by glyphs of enchanted spellwork inscribed a series of 8 powerful runes, passed down
While attuned to this plug, you learn the Comand, through generations of lecherous old men.
Suggestion, and Geas spells, and may cast them once While wearing this plug, you are immune to the effects
between long rests without expending spell slots or of overstimulation, and do not become incapacitated
material components. Charisma is your spellcasting after climaxing.
ability for these spells. Curse: Each time you fail a climax saving throw while
Curse: This plug is cursed, and becoming attuned wearing this plug, the plug gains a single charge, up to
to it extends the curse to you. As long as you remain a maximum of 8. Removing this plug causes all stored
cursed in this way, you are unwilling to part with the charges to be expended, forcing to you to immediately
plug, wearing it whenever possible. While cursed in experience 1 climax for each charge expended.
this way, each time a creature succeeds on a saving
throw against one of the spells granted by this plug, it Pollinator’s Lingerie
may use its reaction to cast the same spell using you Wondrous Item (Lingerie), Common (Requires
as the target. If it does so, it uses your charisma as the Attunement)
spellcasting ability for this spell.
Designed to mimic the classic stripes of a pollinating
Plug of Enthralling Charisma honeybee, this set of fur-trimmed lingerie comes
Sexual Implement (Plug), Rare (Requires Attunement) complete with antennae, wings, and of course a
wonderfully endowed back end.
This crystalline plug contains a swirling vortex within While this lingerie, you may cast the spell plant
its facets that draws you deeper and deeper. growth once per day without expending a spell slot.
While wearing this plug, you may use an action on Curse: This lingerie is cursed, and becoming attuned
your turn to cast the enthrall spell without expending to it extends the curse to you. As long as you remain
spell slots of material components. Charisma is the cursed, you become hyperaroused while within the
spellcasting ability for this spell. presence of flower or plant-like creatures, and are
Curse: This plug is cursed, and becoming attuned unwilling to part with the lingerie, keeping it within
to it extends the curse to you. As long as you remain reach at all times.
cursed in this way, you are unwilling to part with the
plug, and wear it whenever possible. Additionally, you
gain the denied condition whenever you are not wearing
it. Each time you climax while wearing this plug, your
intelligence and wisdom scores are both reduced by 1,
to a minimum of 8, and your charisma score increases
by 2, up to a maximum of 20.
Poppet of Arousal Portal of the Distant Lover
Wondrous Item (doll), Rare (Requires Attunement*) Sexual Implement (Fleshlight), Very Rare (Requires
Attunement)
This intricately crafted doll serves as a +2 arcane focus,
but that is hardly it’s true purpose. At first glance, this golden tube seems to be the empty
As a 10 minute ritual, an attuned creature may housing for what might have been an exquisitely crafted
provide the doll with a lock of hair, a few drops of fresh fleshlight. but upon tracing the delicate arcane script
blood, or similar taglok from a target within 120 ft. The inlaid along it’s length, the open end of the device
target must succeed on a DC 15 wisdom saving throw, becomes a portal to something wonderful.
or the doll attunes itself to that creature, taking on it’s Once between long rests, you may use this device to
appearance. This attunement is separate from your cast the Scrying spell without expending a spell slot. If
attunement to the doll, and lasts only so long as the doll you do not already have the spellcasting class feature,
remains with 120 ft of the target. you use Charisma is the casting ability for this spell.
While the doll is attuned to a creature in this way, any If the target fails its saving throw against the spell,
stimulation applied to the doll is also applied to the the device creates an open portal to the target’s mouth
target. Each time the target climaxes, it may repeat it’s or genitals (your choice), through which both creatures
wisdom saving throw, ending it’s the doll’s attunement may perform sexual acts and advances. A creature can
to it on a success choose to fail its saving throw against this spell.
Potion of Vitality
Consumable (Potion), Common
A pair of elegant metal bands made resemble a Made from the hardened spines of Rose-thorn needle
entwined lovers. One is crafted of the finest silver, the blights, this exquisite wartenberg wheel carries a potent
other of exquisite white gold. Each creature must attune aphrodisiac in it’s thorns.
to and wear one of the bands in order for their magic to A creature who gains stimulation from this wheel
work. must succeed on a DC 13 constitution saving throw or
While wearing one of these rings, all damage and become hyperaroused until the beginning of your next
stimulation dealt to you is split evenly between you turn.
and the other attuned creature. When subjected to a
condition that can be ended by a saving throw, both Rune of Flavoring
creatures make the saving throw. If one or both Wondrous Item (Tattoo), Common (Requires
creatures succeed, the effect ends. Otherwise, both Attunement)
creatures are affected by the condition.
A small tattoo, usually of a fruit or candy, applied with a
Robe’s of Genie’s Power magic needle and inks. While attuned to this tattoo, the
Wondrous Item (harem robes), legendary (Requires flavor and scent of your body and sexual juices becomes
Attunement) that of the depicted item.
You may attune to multiple Runes of Flavoring as if
A set of Impossibly well crafted robes made from silk they were a single magic item. If you do so, you or your
almost too ethereal to be real. partner may choose between the various flavors as a
While wearing these harem robes, you gain access free action by tracing a finger over the associated tattoo.
to all features for the Genie Warlock Patron, including
spells and the spell slots required to cast them. The
type of genie used for these features is determined at
random.
Curse: These robes are cursed, and becoming
attuned to them extends the curse to you. While cursed
in this way, you become trapped within your Genie’s
vessel, and may only leave your vessel while it is held by
another creature.
As long as you remain cursed, you are considered
charmed by any creature who holds your Genie’s Vessel.
This creature becomes your master, and you cannot
willingly disobey them, or cast spells except at their
command. You can only have one master at a time if a
new creature picks up your Genie’s Vessel, they become
your master instead.
This Curse can only be broken by a wish spell or
similar magic. If the curse is broken, these robes vanish
into the astral plane.
Tail of Sensations
Wondrous Item (Plug), Common
Talona’s Tail
Wondrous Item, Very Rare (Requires Attunement)
A shadowy tome with an infernal glow, it’s gilded A supple leather brassier and hooved leggings, complete
pages swim with colorful and lifelike depictions of the with a doe’s tail and ears. Wearing the whole set causes
lecherous fiends it was designed to summon. the faun-like features to become real until you choose
This fiendish spellbook contains 5 charges, which to take them off. It also fills the wearer with all the
are restored each time it’s attuned wielder climaxes. nymphlike arousal of a doe in heat.
While attuned to this tome, a you gain the Legacy of While Wearing a set of Eager Faun Lingerie, you gain
Phlegethos racial feature, as well as those features the following benefits:
associated with the Cult of Fierna (MToF). As an • You cannot be surprised
action on your turn, You may expend 1 charge from • Your base speed is increased by 20 ft.
this tome to summon forth an Imp, which loyally and • You gain access to the druidcraft cantrip, and may
enthusiastically obeys your commands. cast it as a bonus action on your turn
Curse: Each time an attuned spellcaster uses Curse: This lingerie is cursed and possessed by a
this tome to summon an imp, it must succeed on an spirit of bestial lust, and becoming attuned to it extends
inhibition saving throw against it’s own spell save DC. the curse to you. As long as you remain cursed, you
On a failure, it’s Inhibition score is permanently reduced become hyperaroused while wearing the lingerie, and
by 1. act submissively (not necessarily obediently) towards
If a creature’s Inhibition score is reduced to 0 in this any creature with a higher strength score than your own
way, the creature becomes bound to the tome instead Additionally, as long as you remain cursed, you are
of attuned, and its race becomes infernal goblin. A unwilling to part with the lingerie, keeping it within
creature bound in this way is infatuated by any attuned reach at all times.
spellcaster currently in possession of the tome. An
attuned spellcaster may summon any creature bound to Vampiric Clothes
the tome by expending 5 charges. Wondrous Item (Any Clothing), Common
A creature may be released from their bondage to this
tome by way of a 3rd level of higher *remove curse* spell, These exquisitely tailored robes share a unique trait
but only true polymorph or similar magic may return a with heir namesake - but it may not be the trait you
transformed creature to it’s original form, restoring it’s expect.
inhibition score to normal. These robes are invisible when seen through a
mirror or other reflective surface. This invisibility is not
transferred to the wearer.
Vapid Vensus’ Glass
Sexual Implement (Suction Glass), Legendary
(Requires Attunement)
This Expertly carved dildo glows with faint glimmers A seemingly mundane bit of silk with an arcane symbol
of the pleasure it has given to others, and may be used secretly sewn into the lining. Tracing the unique symbol
as a spellcasting implement When you use this dildo to embroidered into these panties on a surface opens a
bring a creature other than yourself to climax, you may small portal just large enough to access the wearer’s
use a reaction to store an echo of the climax within the genitals/mouth. This portal lasts for 1 hour, or until the
dildo. creature who opened it uses a bonus action to close it.
The dildo can hold up to 3 such echoes at a time, and This portal cannot be opened if the wearer is on another
grants a bonus to your spell save DC and spell attack plane, or if another portal is already open.
modifier equal to the number of echoes stored.
When making a sexual advance using the dildo, you Withering Cage
may choose to expend all echoes stored within the Wondrous Item (Cock Cage), Rare (requires attunement)
wand, forcing the target to make an immediate climax
saving throw with a DC equal to 10 + the number of This pretty little cage is designed to fit even the
echoes expended. The dildo cannot store echoes from largest of implements, and save the wearer from the
climaxes triggered in this way. embarrassing release of a true orgasm.
Once attuned to this cages, you can place it on any
Wand of Eldritch Lightning creature of your choice. A new creature cannot attune
+2 Sexual Implement (Violet Wand), Very Rare to the cage until you end your attunement. The cage
(Requires Attunement by a Spellcaster) magically resizes to fit over the cock and balls of any
sized creature, and continues to re-size itself as the
The handle of this strange device is made of some creature’s natural implements shrink.
sort of black chitinous material, and at crystal in its tip Any time the creature wearing this cage would fail
dances with bright purple lightning. This violet wand a climax saving throw, you may use your reaction to
may be used as a +2 spell focus. cast the Ruin Orgasm spell, targeting the creature.
Any damage or stimulation caused by the wand or a When cast in this way the spell uses Charisma as it’s
spell cast using it may be dealt as psychic damage or spellcasting ability, and does not require a spell slot or
stimulation instead of its normal type. material components
Additionally, this wand contains 9 charges. You may Each time you cast Ruin Orgasm using this cage, roll
use an action on your turn to expend a number of 1d20. On a roll of 1 or 2, the size of the target’s cock and
charges and cast the spell Witch Bolt at a level equal balls is reduced by 1 size category, to a minimum of tiny.
to the number of charges spent. When cast in this way,
deals psychic stimulation instead of lightning damage.
Intelligence is the spellcasting ability for
this spell.
The wand regains a single charge
each time the attuned wielder
succeeds on a climax saving
throw.
Miscellaneous Curses A-Z Bravo’s Bravado
Lvl 3 curse
Most adventurers avoid cursed items like the plague.
However, adventurers in a lewd setting may be more You are the best at sex. Everyone says so. Even if they
willing to expose themselves to such magic, especially disagree.
if those curses are lewd. The curses below are intended While cursed in this way, you become brazenly
to be interchangeably applied to any item - lewd or confident of your sexual prowess, regardless of your
otherwise - to add an extra bit of horny fun to your actual skill. Additionally, any creature you have sex with
player’s experience. describes the encounter as “the best sex of their life”
They might also serve as fun options for the *bestow regardless of their actual experience.
curse* spell. The levels listed for each curse represent
the suggested level at which bestow curse or remove Broken Tongue
curse must be cast to apply or remove the curse. Lvl 3 curse
Items which have these curses applied to them gain
the following property: Despite your intelligence, your speech becomes broken
and difficult, as if speaking a language you barely know.
Curse: This item is cursed, and becoming attuned While cursed in this way you become unable to
to it extends the curse to you. As long as you remain speak common clearly, substituting words from other
cursed, you are unwilling to part with the item, keeping languages they may know, and imparting a thick foreign
it within reach at all times. accent, regardless of your origin. You have disadvantage
on charisma checks that rely on spoken word.
Animate Load
Lvl 3 curse Clinging Arousal
Lvl 3 curse
Your cum takes on a life of it’s own, eagerly seeking out
nearby creatures to accost with sexual advances.. A thick aura of deep arousal clings to you, making it
Each time you fail a climax saving throw, you summon difficult to resist the wiles of others.
a Cum Sprite. This sprite uses the same ingame While cursed in this way, you become permanently
statistics as a mud Mephit (MM pg216), however hyperaroused, and have disadvantage on saving throws
any damage done by this sprite is instead treated as against the charmed and infatuated conditions, as well
stimulation. This sprite remains until it is reduced to 0 as persuasion checks made to seduce you.
HP, or forced ot make a climax saving throw of it’s own.
Awaken Something
Lvl 3 curse
Barren Loins
Lvl 3 curse
Bearer of Loads
Lvl 3 curse
Blowjob Mastery
Lvl 3 curse
You feel something beastly growing between your legs, Throwing caution to the wind, you fall deeply and
and a set of powerful urges to go with it! hopelessly in love with the next creature you see.
While cursed in this way, your cock becomes that of While cursed in this way, you become intoxicated and
a random monster, chosen by the DM, or if you do not infatuated with the next sexually compatible creature
already have a cock, you gain one. The size category of you see. You treat this creature as the love of your life,
your new cock is determined by the size category of the and speak of them with the utmost affection. You are
monster. completely unaware that you are under the effects of
You experience strongly predatory sexual urges this curse.
originating form this cock, and feel a constant
compulsion to pleasure it, often using the bodies of Cursed Doll
those around you. Lvl 9 curse
Explosive Climax
Lvl 4 curse
Fartouched Wardrobe
Lvl 4 curse
Milky Mellons
Lvl 4 curse
Nudist’s Need.
Lvl 4 curse
Nymph’s Craving
Lvl 6 curse
Healer’s Lust
Lvl 4 curse Despite the humiliation, you find yourself desperately
craving oral sex with any creature who exposes
You find yourself erotically enthralled by the act of themselves to you
healing others. While cursed in this way, each time you are exposed
While cursed in this way, anytime you use a spell, to creature’s bare genitals, you must succeed on a DC
class feature, or ability to restore hit points to another 15 inhibition saving throw, or become uninhibited and
creature, you gain stimulation equal to the same infatuated by the creature for the next minute.
amount, and become hyperaroused for the next minute. If you succeed on this saving throw, you are immune
to this effect as it related to that creature for the next 12
Irremovable Binding hours
Lvl 4 curse
Overbearing Heat
Your skin glows with a subtle pattern of etherial chains, Lvl 3 curse
which prevent you from removing that which is worn
The next, restraint, armor or article of clothing placed This curse afflicts you with the desperate desire to be
upon or equipped by you become permanently equipped, bred, as if you were an animal in head.
and cannot be removed until this curse is broken. While cursed in this way, you become hyperfertile
If this curse is instead applied to an item, the cursed and hyperaroused. Additionally, you can tell by scent if
item becomes permanently equipped to any creature a creatures is infertile, fertile, or hyperfertile, and what
it is placed upon, or who attunes to it, and cannot be the curen’t state of it’s arousal is.
removed without the aid of a remove curse spell or
similar magic. Owo’s Speech
Lvl 3 curse
Living Canvas
Lvl 3 curse Despite your intelligence, your speech becomes
abrasively cute and childish, and your voice becomes
That which marks your skin remains there for all of almost mockingly feminine.
time. While cursed in this way, you become unable to speak
While cursed in this way, anything drawn or written without using a childlike and overly adorable accent.
upon the surface of your skin becomes a permanent You have disadvantage on charisma checks that rely on
mark, and cannot be removed by any means. spoken word.
Perpetual Virgin Somniac’s Sleep
Lvl 4 curse Lvl 8 curse
You are a Virgin again... Somehow? Your unconscious body is perfect for sex. So much so
While cursed in this way, your virginity is magically that you struggle to stay awake while being used.
restored after each sexual encounter, and you are no While cursed in this way, each time a creature
longer considered proficient with your own natural succeeds on a direct sexual advance against you, you
implements. must succeed on a DC 12 charisma saving throw or
fall unconscious. This effect lasts for 10 minutes, and
Pleasure Poppet ends early if your turn ends and you have not gained any
Lvl 6 curse stimulation since your last turn, or are targeted by an
attack or harmful effect of any kind.
Your sensation and arousal become intricately entwined While unconscious in this way, you cannot be woken
with those of an arcane poppet. You must take care to by any form of sexual advance, and make climax saving
keep it safe from those who would use it against you. throws at disadvantage.
When you gain this curse, Poppet of Arousal appears
in your posession. This poppet is permanently attuned Stony Embrace
to you, and cannot be un-attuned until this curse is Lvl 8 curse
removed or broken.
You are cursed to turn any lover you take as hard as
Premature Climax stone, if only temporarily.
Lvl 5 curse While cursed in this way, anytime you penetrate or
are penetrated by another creature, that Creature must
No matter how hard you try, you just can’t seem to hold succeed on a dc 15 Constitution saving throw, or be
yourself back from an unsatisfying climax. affected as if by the Flesh to Stone spell. This effect
While cursed in this way, you automatically fail any lasts for 1 hour, or 24 hours if you climax using the
climax saving throw, unless you are currently denied. If creature’s petrified form.
you are denied when you fail a climax saving throw, you
are instead affected as if by the Ruin Orgasm spell.
Seductive Visions
Lvl 3 curse
Sexual Reversal
Lvl 6 curse
You are forever cursed to bear yourself to the gaze of Much to your alarm, you find important parts of your
lechers and perverts. anatomy growing or shrinking before your eyes
While cursed in this way, any armor you wear When you gain this curse, roll one 1d6. On a result of
becomes fetish armor of the same type, and any clothing 1-3, one of your natural sexual implements decreases
or other equipment you wear magically reforms into to in size by one size category. On a roll of 2-6, one of your
a sexualized parody of itself. This effect persists only natural sexual implements instead increases in size by
so long as the item is worn by you, and any equipment one size category.
reverts to it’s normal form as soon as it is doffed or While cursed in this way, this change becomes
removed. permanent, and the affected implement’s size cannot be
altered by any means.
Submissive’s Weakness
Lvl 3 curse Whore’s Greed
Lvl 4 curse
Despite how demeaning it might be, you can’t help but
submit to the will of those stronger than you. Despite your protests, you find it nigh impossible to
While cursed in this way, you act submissively (not refuse the advances of paying customers
necessarily obediently) towards any creature with a While cursed in this way, whenever you are offered
higher strength score than your own, and become monetary compensation for a sexual act, you must
hyperaroused anytime you fail saving throw against succeed on a DC 15 wisdom saving throw or perform
the fear or charmed conditions, or are subjected to a said act as if affected by the Suggestion spell.
successful intimidation check.
Wild Climax
Tongue of the Beast Lvl 4 curse
Lvl 5 curse
You orgasms have... Unpredictable effects.
To your horror, you become incapable of speaking While cursed in this way, anytime you fail a climax
except through barks, meows, or other animal noises. saving throw, you must immediately roll on the Lewd
While cursed in this way, you are treated as if under Wild Magic table to create a magical effect.
the effect of the speak with animals spell, but cannot
communicate verbally except in the form of animal
noises and other nonverbal sounds, such as growls
or whines. You still understand any languages you are
proficient in, but cannot speak them.
Vice of Vega
Lvl 4 curse
Names
Most afflicted individuals continue the traditions of their
human lineage, and bear no more outlandish names
than any other human of their upbringing.
Concubi Traits
Through powerful blood-curse curse, you are afflicted
with a unique variation of the Umbraviralis plague,
granting you the following features.
Symbian
Symbian are a relatively new mutation among the
myxapai, born out of the desire for closer interaction
with humanoids. Using their ooze-like bodies to cling
to the skin of another creature like a set of living
clothes, they are generally symbiotic in nature,
extending the capabilities of their host while
feeding on sweat and other chemicals produced
by their chosen partner.
vel.
Experience and le als of great This tactile telepathy is present among xio even before
us e a Xi o co lony contains individu their first bonding, and it is common practice for xio
Just beca t ne w Xio will be
es not mean tha
knowledge or skill do els of a ful ly fledged still in their chrysalis to speak with potential hosts
or class lev
born with the abilities ld and process in this way before choosing to form a bond. Placing
broodmother can ho
adventurer. Only the lon y, and when your hand on such a chrysalis opens a two-way line of
knowledge of the co
all the generational de cid e wh at information communication between yourself and the newborn xio.
ring, it must
producing new offsp
on to each individual.
is important to pass
in a particular
t start with few levels
A hatchling Xio migh other sees
nding, if the broodm
class upon it’s first bo illset, but
g with a particular sk
the need to sire youn ss. Ne w members
es not make a cla
knowledge alone do wi th mo re tha n 4-5 levels
never start
of the colony should . Xi o do not
sses they might have
total, between any cla kn ow led ge checks
nuses to skill or
gain any particular bo the ir lev el.
aracters of
compared to other ch
Wildshape and More. that would
immune to any spell or effect
A Myriad of Forms Xio are generally considered
morph, but if suc h a spe ll or effe ct is
No two xio are truely alike, and their multitude of forms alter their form, such as poly it’s bod y to
will naturally reconfigure
can encompass a breathtaking variety of appearances - applied to their host, the Xio in this way , the xio is
t is transformed
even among individuals of the same caste. But there are remain bonded. While it’s hos phy sica lly be able to per form.
y wou ld
a few constants that can always be relied upon. limited to actions it’s host’s bod
apply to
to transformation effects they
The nature of a Xio’s body is generally insectiod, if Xio are not, however, immune or the sha pec han ge spell -
wildsha pe,
not in appearance, at least in structure. This is most themselves, such as a druid’s tran sfor m into
limitations: Xio cannot
apparent when a xio is separated from it’s host, as it’s but they are subject to certain tha n thei r hos t, and
category smaller
amorphous pseudopods bind and connect it’s armor- a creature or object of a size nat ure of thei r mag ical or
gen era l
like components into an ant or arachnid-like shape. as a general rule Xio retain the the crea ture or
perfectly resembling
Xio have anywhere from three to six “eyes”, which see alien appearance, rather than is tran sfor med in this
. While a xio
object they are transformed into xio,
the world in a hue-shift of alien colors. Located on the
hos t is bou nd tigh tly with in the transformed body of the
way, it’s sica lly be able to
portion of their body that serves as the head when they xio’s body would phy
are not bonded, these eyes are not always obvious, but and is restricted to actions the
are easy enough to identify with a careful search, and perform.
can be blinded just like those of any humanoid. As their
most universal feature, all xio have some degree of hard,
chitinous, plating - even if that plating appears to be
made up of polished metal or resinous oceanic coral.
Playing a Xio
Sentinels are the most heavily protected of the xio, Xio are perhaps the most alien race to be found in all of
taking forms reminiscent of heavy armors like plate- Terra, and it is important to consider this when making
mail or splint. Drones have fewer areas of hardened a Xio character. Not only should you think about what
carapace, often appearing to be more akin half-plate, drives your Xio, but what sort of relationship they share
or other medium armors like spiny hide. Seekers have with their host, and how both characters relate to the
a more leathery tissue, with hard plates sometimes world they live in.
only appearing along the spine, where the xio’s central
nervous system lies - such xio might be mistaken at first Does your Xio attempt to conceal it’s presence or nature
glance for fine cloth garments, or even lingerie. Deviants as a living creature, or are Xio welcomed and accepted
are more variable than their caste-bound broodkin. within the world they inhabit? Would the characters
consider themselves to be friends? Lovers? Or is their
Whatever a xio’s role in the colony, it’s outer appearance relationship simply one of necessity?
is a reflection of it’s personality, and that of it’s host. Xio
worn by a druid or nature cleric may appear take on the Because most Xio will bond only to a willing host, make
appearance of tree-bark or mycological motifs, while a sure to think about why your host chose to accept that
Xio bonded to a paladin of light is likely to appear more bond. Is cohabitation with xio a cultural norm for their
like a suit of shining armor, with strange Iridescent hues. people? Did they seek out a xio companion for the sake
Each host a xio takes has a lingering impact on it’s form, of power or to overcome some great obstacle in their
even as it bonds to new companions. adventures? Or perhaps your Character has been able
to give them back something stolen from them by way of
great injury or some other disability. There are a myriad
Subconscious Shapeshifters of reasons why someone might choose to become the
While Xio are by their nature capable taking on all host of a Xio.
manner of exotic shapes and forms, they are not
shapeshifters in any traditional sense. A Xio’s form is a If you instead choose to play a deviant xio, consider
response to the biology and subconscious of it’s wearer, how they treat their host (or hosts). Are they cruel
and while a Xio can shift portions of it’s body around and uncaring, using their hosts as little more than
to hide or reveal potions of a host’s skin, it cannot disposable food sources? Or do they collect hosts like
purposely change it’s appearance in any meaningful pets, treating them as lesser - but no less beloved -
way. Xio can generally pass for exotic or magical armor, companions? Did they become a deviant by choice? Or
especially to those who have never met their kind by some ill-fated accident which left them tainted and
before, but they will rarely pass for standard mundane unable to return to their colony?
equipment.
Seekers have some amount of greater control over their Xio Names
appearance, with an ability to shift their membranous Xio lack a concept of true individuality, and don’t
tissues to resemble different sorts of garments such as expressly name their young. However most Xio find it
leather tunics or fine dresses, but they have little control useful to adopt names for the purpose of interacting
over their color or general aesthetic. A seeker that has with other races. Xio often adopt names based on
adapted to look like an angelic robe of silvery feathers powerful concepts within the minds of their hosts, and
will look like an angelic assortment of lingerie when may even change the name they identify with when
adjusting itself for the bedroom. moving form one host to another
A xio also cannot lesson it’s total size or bulk - meaning Xio Names: Armoura, Arachnae Brood, Dominion,
that in order to appear as something like lingerie, the Legion, Lasheal, Miracle, Mindcrawler, Zeal
living armor must shift it’s mass to other parts of the
ensemble, like an oversized hat or a pair of decorative
wings.
Xio Traits
As an intelligent suit of biological armor, you gain the Parasitic Lifeform. While attached to an attuned
following traits. host, you do not require food or drink and cannot be
removed from your host unless rendered unconscious.
Ability Score Increase. Your Constitution score You always occupy the same space as your host. If you
increases by 1. or your host take the move action or are moved through
Age. As long as you are able to remain well fed, Your any form of forced movement, the other is moved as
synthetic biology will never expire. You have no well, without spending any movement of their own.
maximum life-span, and show no recognizable signs of Tactile Telepathy. Xio are capable of exchanging
old age. thoughts and memories without the need for language.
Alignment. Xio hold no predisposition towards any You can telepathically speak to any creature you are
particular alignment, however their alien nature can currently touching, Including your host. They don’t need
make them seem chaotic or even evil. to share a language to be heard, but creatures who do
Size. Your body adapts to fit tightly to the body of your not know a language may be unable to understand your
attuned host. Your size category is determined by that of meaning
your host Languages. You can Speak, Read, and Write Common,
Speed. Xio are generally reliant on the body of their and Deep Speach, As well as any races understood by
host for movement. While worn by an attuned host, your your current host.
movement speed is equal to that of your host. While
not worn by an attuned host, your movement speed is
instead 20 ft
Engulf. Your ooze-like body allows you to engulf other
creatures even while you continue fighting. You do not
require a free hand to attempt to grapple a creature.
Engineered Biology. Your amorphous body was
specifically designed to counter biological threats
and weaknesses, but does poorly against other
types of threats. You gain resistance to poison, and
have advantage on saving throws against disease,
sleep effects, and the poisoned and paralyzed
conditions. However you are considered
vulnerable to both acid and psychic damage.
Living Armor. Your amorphous form
is nevertheless engineered to serve
as armor. Your AC equals 10 +
your dexterity modifier, + your
constitution modifier. While
wearing you, an attuned host
adds your Constitution modifier
to it’s AC. When an attack
made against your attuned host
misses, the attack is repeated
against you.
Suspended Animation. During
periods of inactivity, you may
enter a state of suspended
animation, during witch you are
fully aware of your surroundings, and
may communicate this awareness to
your host. Spending at least 4 hours
in this sleep-like state grants you the
benefits of completing a long rest
Synthetic Symbiote. Your symbiotic
nature prevents you from operating without
a host. You are considered paralyzed unless
worn by a living creature who has attuned
to you. While paralyzed in this way, you
maintain a movement speed of 20 ft,
and may still make use of your Tactile
Telepathy trait to communicate. Each
day you remain without a living host,
you must succeed on a constitution
saving throw with a DC of 15, or
suffer one level of exhaustion.
Drone
Making up the Majority of a Xio colony, Drones are
equipped with limited chitinous plating, and a pair of
flexible tendrils or insect-like arms, which supplement
the limbs of their host.
Seeker
Seekers serve a special role within the hive, searching
for prospective hosts outside the colony. As such, their
forms are less obtrusive, and they are gifted with more
potent psionic powers than those of lesser Xio.
tion.
Broodmothers in ac Xio Broodmother is
as pa rt of this supplement, the
While included size and powerful
le subrace. It’s immense
not intended as a playab a pla yer character, except
it ina pp ropriate for use as
psi on ics ma ke a racial template for a
and it is better used as
in extreme situations,
powerful NPC.
of their colony
if ever leave the safety
Broodmother Xio rarely as adventurers.
, an d are too val ua ble to the hive to serve
chambers
Xio Deviants Deviant Traits
Ability Score Increase. Your Charisma Score increases
Deviants are Xio who have abandoned their symbiotic
nature to become sexual parasites, entirely subsuming By 2
the free will of their hosts. Unlike other Xio, deviants Forced Bonding. Deviants care less for the consent
often see their hosts as disposable vessels more than of their hosts and are capable of using overwhelming
valued partners - A perspective that puts them distinctly sensation to forcibly bond themselves to both willing
at odds with their communal siblings. and unwilling humanoids. You may use an action
on your turn to attempt to forcibly attune with an
Xio deviants are considered defective by their colonies, unconscious beast or humanoid CR or 2 or lower.
and are frequently outcast, or even hunted. This The target must succeed on an inhibition saving throw
generally serves well for the independent deviants, who with a DC equal to your charisma score, or attune to
value their own identity and individuality over all else. you as if it were a willing host. Your host may repeat this
saving throw as a free action anytime you take damage
While deviants are parasites, and do not see their hosts equal to more than half your hit point maximum, or
as equals, this doesn’t necessarily mean they don’t are knocked unconscious, ending the attunement on a
care for these hosts. Many deviants treat their hosts success.
as something akin to beloved pets or possessions, and A forcibly bonded host remains restrained and
dote on them incessantly. Some deviants may even seek incapacitated while attuned to you, and can only speak
to form a harem of devoted thralls whom they rotate as you allow. While bonded to a beast, you can take
between. only actions that beast would be capable of taking. For
example while bonded to a wolf, you can move freely
and make claw or bite attacks, but cannot wield a sword
or cast spells which require verbal components.
Total Encasement. In order to maintain complete
control over a host’s body, deviants encase their host’s
completely in their armoured skin. Your host cannot be
targeted by attacks or sexual advances unless you allow
it or are knocked unconscious.
Parasitic Adaptation The potent control you maintain
over your host allows you to draw on their physical
reserves as well as your own. As an action on your turn,
you may Deal necrotic damage to your host equal to
your hit dice + your constitution modifier, and regain
hit points equal to the result. You may use this ability a
number of times equal to your proficiency bonus, after
which you must complete a long rest before you can use
it again.
Deviant Broods.
While deviants are
technically capable
broodmother trans of the same
formation as drones
broodmothers are , deviant
effectively non-exis
the innate psionic co tant. Lacking
nnection other Xio
broodmother, devia have to their
nts do not feel the
urge to be part of a same overwhelming
colony, and rarely if
their own. ever seek to form
Shared Custody: Start by looking around for another Wherever your Xio character comes from, be sure to
player who would like to play as their host, or to have check in with a Lorekeeper when making your character,
one of their existing characters become a host to your just to make sure your character makes sense within the
Xio. This works well if you want to really experience lore and setting of The Dungeon.
the unique interplay of two characters living so closely
together, but it can be hard to play if you have to wait for
your partner to be online. We recommend establishing a
sort of “shared custody” so that each of you can play the
other’s character to at least a limited extent when your
partner is not online.
Fertile Ground
At 2nd level, when you join this circle, you gain deep
insight into where and when is most suitable for
new life to grow. When making pregnancy checks or
saving throws, you may choose to give yourself either
advantage or disadvantage, and may apply the same
effect to any sexual partner.
Verdant Form
Also beginning at 2nd level, you may expend a use of
your wild shape feature to transform yourself into a
Verdant Form. While in this form, you body becomes
lush and plantlike, and you gain the following benefits:
Succulent Tending
As you reach 6th level, your connection to the
unadulterated nature of life allows you to channel
additional potency into your healing while you or your
partner are in heat. When you cast a spell that restores
hit points, you restore additional hit points equal to 1d8+
your wisdom modifier if you or the target of the spell is
hyperaroused.
Divine Domain: Channel Divinity:
Corrupting Climax
Perversion Domain At 8th level, your faith grants you power to imbue or
rescue others from inescapable perversion. When a
Gods of Lust or Perversion, such as Loviatar, Lady creature that you can see fails a Climax saving throw,
Azeroth, Dionysus, and The Master seek to reveal and you may use your reaction to apply one of the following
revel in the perverse nature of the world, uncovering effects
things that would be kept hidden and bringing them • Choose one Slave Brand of a spell level you can
out into plain view of all. Often represented by symbols cast, and apply it to the target. This Brand lasts
of sex or eroticism, such gods are often outcast from for 1 minute. If the creature climaxes again while
more prudish patheons, and adopted by those who the Brand is in place, the Brand instead becomes
seek fulfilment in the taboo. Others follow these gods permanent
for the freeing honesty they represent: embracing • Choose one creature afflicted by a Slave Brand of a
deviancy from the norm and celebrating it’s unique and spell level you can cast. You permanently remove this
unadulterated beauty. Slave Brand
Aura of Perversion
When you reach 17th level, You gain the ability to
twist the very nature of arousal. As an action, you may
1st Charm Person, Detect Sexual Alignment*
activate an aura of perversion around yourself with a
2nd Ruin Orgasm*, Dominae’s Desperate radius of 30 ft. This aura lasts for lasts for 1 minute, or
Denial until you dismiss it using another action, and creatures
3rd Bestow Curse, Incite Lust*
within this aura gain both the Denied and Hyperaroused
4th Steal Mojo *, Serpent’s Shaft* conditions.
5th Dream, Dominate Clothes*
Deviant Imagination
Also at first level, your domain inspires
you with unorthodox ways to use
everyday objects. You gain proficiency
in improvised sexual implements
and Sexual Acts you perform using
improvised sexual implements deal
1d6 stimulation, or 1d8 stimulation if
wielded with two hands.
Channel Divinity:
Discover Depravity
Starting at 2nd level, you may call upon your deity
for insight into the depravity of others. As an action on
your turn, you may touch a creature, forcing it to make
a wisdom saving throw. On a failure, you learn one
kink, fetish, or other secret that the creature would not
willingly share with others. At your DM’s discretion, this
may include information the creature itself is unaware
of.
Perverted healing
Beginning at 6th level, you have learned to pervert the
restorative magic of your healing spells. When you cast
a spell of 1st level or higher that restores hit points,
you may chose to deal radiant stimulation to the target
equal to the number of hit points restored.
Alternate Class Features Release the Defiled
(You may use this feature to replace the “Destroy Undead”
Not every campaign make consistent use of undead
Channel Divinity feature granted by your base class)
enemies: lewd adventures especially so. With your
DM’s permission, you may use the following abilities to
Starting at 5th level, when a creature fails it’s saving
replace the Turn Undead and Destroy Undead channel
throw against your Turn Resistance feature, the creature
divinity features that all clerics have access to.
instantly climaxes if it’s challenge rating is at or below a
certain threshold:
Turn Resistance
(You may use this feature to replace the “Turn Undead”
Channel Divinity feature granted by your base class)
As an action, you present your holy symbol and call 5th 1/2 or lower
forth the perverse desires of your enemies. Each Enemy 8th 1 or lower
within 30 ft must succeed on a wisdom saving throw or 11th 2 or lower
have their resistances defiled. 14th 3 or lower
A creature defiled in this way treats any damage of 17th 4 or lower
a type it is resistant to as stimulation of the same type.
This stimulation ignores resistances and immunities.
Hollower Thoughtless Action
Upon reaching 17th level, you have chosen to give
Manifestation: yourself over entirely to pleasure, allowing you to act
without need for thout
Surrender Intellect
Beginning at 2nd level when you choose this
manifestation,, you have come to realize that the best
way to endure your madness is trade your mental
faculties for the pleasure of obedience
Erotic Nightmares
Starting at 5th level, you have
learned to turn dreadful
nightmares into erotic fantasies
by simply letting go.
Spreading
Servitude
By 11th level, you have learned
to spread the bliss of mindless
servitude
Result Effect
1 You find yourself reflexively speaking in the third person, as if telling your own story, rather than living it.
Wherever you look, you cannot shake the sensation that everything is ever so slightly out of place - as if the entire
2
universe has somehow been shifted 2 inches to the left.
A random sex toy or piece of clothing within reach suddenly begins speaking to you, claiming to be a powerful
3
artifact or the victim of a powerful polymorphic curse
Sex and masturbation are the only things that seem to hold your attention anymore. You find yourself becoming
4
quickly obsessed with pursuits of physical pleasure.
You find the world itself to be hysterically funny, and have begun to giggle loudly at even the simplest things. These
5
girlish giggles bubble out from you even when you know you should stay quiet.
The past, present, and future flow together in an uncanny reality. You have difficulty telling them apart, and
6
commonly place events or memories in the wrong tense.
7 Sexual attraction blossoms from unexpected places. You find nearly everyone attractive, especially close friends.
8 You are overcome with the sensation of being watched, and become convinced that others are getting off to you.
You feel far too silly to trust your own intuition, and cant help but second guess yourself. Whenever you make a
9
wisdom or intelligence check, you roll twice and take the second result.
You find yourself physically intoxicated by the lightest of substance. You suffer the intoxicated condition for 1 hour
10
after consuming any food or beverage you have been told was spiked, regardless of if it has been.
You develop a powerful oral fixation, and feel the constant need to keep something phallic in your mouth. You must
11
succeed on a dc 10 wisdom saving throw to resist sucking on such objects.
12 The last few hours are a Blur; you cannot seem to remember anything that happened since your last long rest.
Spending money or being spoiled by others is, like, so totally hot!. Whenever you or another creature spends
13
wealth to purchase you something, you gain 2d6 psychic stimulation.
Your eating habits become horribly precise and unhealthy. You can only gain the benefits of a meal if it is made up
14
primarily of candies and sweets.
You discover yourself to be inexplicably attractive, even if others do not share the opinion. Whenever you see your
15
own reflection, you must succed on a DC 12 wisdom saving throw or be unable to look away.
Sensation is muddled, and you seem to hear colors or taste sounds. When making perception checks, you treat
16
disadvantage as advantage, and advantage as disadvantage.
Your fingers struggle to remember the nuances of written language. You must succeed on a dc 10 dexterity check in
17
order to write legibly.
You your vocabulary shrinks with each passing day simple and large words become difficult to pronounce. You
18
have disadvantage on deception, persuasion and performance checks which rely on speech.
You are far too submissive to ever try and impose your will on others. You have disadvantage on persuasion and
19
intimidation checks
Your memories seem to flee from you even as you grasp them. Whenever you attempt to recall a particular person,
20
place, or event, roll 1d4 on a 1, you cannot recall the associated memory until you complete a long rest.
You cant help telling fanciful tales, even when the truth would be better. You can add twice your proficiency bonus
21
to deception checks when telling a lie, but must succeed on a DC 12 charisma save in order tot ell the truth.
Light glares at your senses as if you are horribly hungover. You have disadvantage on attack rolls and on Wisdom
22 (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive
is in direct sunlight.
You are uncharacteristically chipper, and gain advantage on all skill checks in which you are proficient. This effect
23
lasts until you fail a skill check, at which point you instead gain disadvantage on all skill checks.
Written Language becomes difficult as the symbols on the page seem to dance around. You must succeed on a DC
24
10 intelligence check to read any writing, even if you can normally read that language.
You are too simple minded and eager to please to attempt any sort of trickery. You have disadvantage on skill
25
checks to lie, deceive, or steal.
26 Constant arousal fogs your mind. You gain one level of overstimulation, and cannot gain the benefits of a short rest
You have trouble focussing in the presence of sexual implements. You have disadvantage on attack rolls and saving
27
throws while within 5 ft of an exposed sexual implement.
Your bimbo brain just cant seem to put coherent sentences together. You must succeed on a dc 10 dexterity save in
28
order to speak coherently.
The difference between dream and memory is ill defined. You have disadvantage on knowledge checks made to
29
recall information, however on a natural 1, you recall relevant information you have no way of knowing.
You find the making of decisions difficult, and often falter in critical situations. Whenever you roll a d20, you treat a
30
roll of 2 or lower as a critical failure.
You find yourself easily distracted and unable to focus on any single task or target. You cannot choose to repeat the
31
same action or target the same creature or object twice in a row
Your own name becomes the trigger of a powerful compulsion. If a creature you can hear speaks your full name
32
aloud, you feel compelled to obey their commands as if targeted by the spell Suggestion
You cannot seem to recall much of anything from the past week. You cannot remember anything that has happened
33
during the past 1d6 days.
You cannot seem to recall how to use tools you once knew so well. You lose one weapon or tool proficiency, chosen
34
by the DM
Even the lightest touch wracks your mind with erotic pleasure. You gain an extra 1d6 psychic stimulation whenever
35
you gain stimulation from a physical source.
Your hands seem hesitant to do anything other than play with yourself, you have disadvantage on checks and saving
36
throws while at least one hand is not being used to pleasure yourself.
You are convinced that you must feed on the orgasms of others to survive. You, and suffer one level of exhaustion
37 for 4 hours you go without bringing another creature to orgasm, and must succeed on a DC 15 charisma saving
throw to resist consuming the sexual fluids of other creatures.
Your dreams are plagued with erotic fantasies to powerful to resist playing with yourself. You must succeed on a dc
38
15 charisma saving throw in order to gain the benefits of any long rests you take.
You have been afflicted by a terribly lewd curse, even if no one else seems recognize the signs. You suffer the effects
39
of a random Slave Brand with a level equal or less than your proficiency bonus.
Your mind refuses to commit new information to memory. At the end of each long rest, you forget everything that
40
has happened since you first gained this madness effect.
You feel compelled to repeat yourself, lest you make a mistake. Whenever you take an action, you must repeat that
41
action 1d4 times.
Your body is overwhelmed by the need to masturbate. You must succeed on a dc 12 charisma check each round, or
42
spend your turn masturbating furiously.
Your every orifice feels tighter and more sensitive to pleasure. You are treated as one size category smaller for the
43
purpose of being sexually penetrated.
You find yourself reflexively trying to pleasure those around you. While within 5 ft of another creature’s exposed
44
sexual implements, you must succeed on a dc 15 charisma check or attempt a sexual advance against the target.
You suddenly find yourself aroused by things you never were before. You gain the negative effects of one Fetish
45
Feature, randomly chosen by your DM.
Everything turns you on, but you can’t seem to cum no matter how hard you try. You gain the Denied and
46
Hyperaroused conditions.
What ever that was... You need more. You develop an addiction to the last sexual act you performed or were
47
targeted by, and gain one level of exhaustion for every day you go without it
Whoever or whatever they are, they are the most arousing creature you have ever seen. You become Infatuated by
48
one creature that you can see, chosen by the DM, and are hyperaroused while within 10 ft of said creature.
A deep and erotic need grips your entire being, draining your resistance to sexual advances. Your inhibition score
49
is reduced by half, and you gain the hyperaroused condition.
You cannot remember anything from before you gained this insanity effect, and must succeed on a dc 15 charisma
50 check to benefit from any of your skill proficiencies. You still remember how to speak, walk, and otherwise
function, and can still use abilities and features from your class.
Your body betrays you at every turn. You automatically fail stealth checks, and must succeed on a dc 15 charisma
51 saving throw each round, or use your reaction to make a sexual advance against a creature within ft of you. If no
creature or object is present, you instead make a sexual advance against yourself.
Lust overtakes every moment of your free time. You must succeed on a DC 10 constitution saving throw to gain the
52
benefits of a long or short rest. On a failure, you instead spend the entire time masturbating.
You suffer intense flashes of orgasmic pleasure, as pas climaxes echo through your body. When you are hit by a
53
sexual advance, you must succeed on a dc 15 charisma check or be incapacitated until the end of your next turn
You see the world through a lense of unadulterated sexual desire. Whenever you enter a new area, you must
54 succeed on a dc 15 charisma save or be under the effects of the hallucinatory terrain spell as controlled by the
DM. On a natural 1, you also gain the uninhibited condition until you are brought to climax.
Mutophage Affliction: Corrupting Release
Upon reaching 18th level, the true power of your sinful
mutations becomes clear. You are never incapacitated,
The Corruption stunned, or paralysed as the result of failing a climax
Within the dark recesses of abyssal desire and eldritch saving throw.
lust, there are creatures and forces that seek to corrupt
our world to reflect their own perversions. Mutophages Additionally, when you fail a climax saving throw,
born of this corruption are specially suited to carnal acts each creature within 15 ft of you must succeed on a
of desire - feeding upon the sexual energies of others to constitution saving throw against your mutation save
further empower their own twisted bodies. DC or become Hyperaroused and Intoxicated for a
number of rounds equal to your constitution modifier.
Fuel of Desire
By 7th level you can feel the passions of others flowing
through your veins, and have begun to feed on their
arousal. Once per turn when you deal stimulation to a
creature within 5ft, you may use your reaction to feed on
their arousal. When you do so, their arousal maximum
decreases by the amount of stimulation dealt, and your
hit point maximum increases by the same amount. Both
maximums return to normal when you complete a short
or long rest.
Captivating Form
By the time you reach 10th level, the strangeness of your
form is enough to inspire an uncanny source of desire
in others. When you make a performance check as part
of a sexual advance, creatures who can see you have
disadvantage on saving throws and skill checks made to
resist your performance.
Consume Climax
Beginning at 15th level, you have learned to harness
the power of sexual release. When a creature other
than yourself within 5 ft of you fails a climax saving
throw, you may use a reaction to force the creature to
make a constitution saving throw against your mutation
save DC. On a failure, the creature gains one level of
overstimulation, and you regain a number of hit dice
equal to your proficiency bonus.
Safe Space
1st Healing Word, Ahrm Gender* As you reach 20th level, the true power of your calming
2nd Calm Emotions, Word of Safety* aura becomes apparent. When a creature fails it’s saving
3rd Create food and Water, Tongues throw against your Word of Safety Channel Divinity, it
4th Private Sanctum, Freedom of Movement also becomes charmed by all other creatures that failed
this saving throw. This effect lasts for 1 minute, or until
5th Greater Restoration, Telepathic Bond
the creature takes damage or stimulation from any
source.
Tenets
The tenets of the Oath of Aftercare are simple and
straightforward, drawing from the heart and the natural
care of one creature for another.
Consent is Sacred. Hold sacred the bond of consent,
and understand that it can be revoked at any time.
Protect the sanctity of this bond with your life.
Communication is Key. Even in the absence of
words, open communication is necessary for all things.
Do not keep secrets, and be on the lookout for signs of
both distress and pleasure in others.
Abandon No One. No mater the roles we may
play in life, or in scene, all creatures are equally
deserving of aftercare. An encounter cannot
conclude until all parties have been tended to in
equal measure.
Tenets
The tenets of the Oath of the Penitent are strict and self
disciplinary, drawn from the inner turmoil of those who
swear them, and their belief that they can become better
I am unworthy. Only perfection is truly worthy, and
no creature, mortal or immortal, is truly perfect.
I must be punished. Punishment reminds us of
our failings, and our duty to become better. Without
punishment we lose our way.
I can become better. Every creature is capable of
improvement, from the lowest peasant, to the mightiest
god. No one is perfect, so we must all be better.
No one is beyond penance. The measure of a person
is no in their flaws or their sins, but in their willingness
to repent for those transgressions and serve their
penance to become better.
Channel Divinity:
Beginning at 1st level, when you
select this domain, Your deity grants
you blessing while wearing things
others would find perverse.
Vow of Penance. As an action you can
claim the pain of your allies as your personal
punishment instead, using your Channel Divinity.
Until the start of your next turn, all damage dealt
to allies within 30 ft of you is instead dealt to you as
stimulation.
Abjure the Self. As an action on your turn, you
can renounce yourself for your failings, using your
Channel Divinity, to empower the more worthy. You
gain the Denied and Paralyzed condition until the
end of your next turn, while you are paralyzed
in this way, all allies who can see or hear you
within 30 ft of you may add your charisma
modifier to their attack rolls and saving
throws.
Ranger Conclave: Love is a Deathwish
A true Monsterfucker is never afraid to put their life
on the line for sex. Beginning at 15th level, you have
Monsterfucker advantage on death saving throws.
Most rangers are expert hunters, serving as trackers Additionally, if you are reduced to 0 hit points while
and guides, or using their skills to take down dangerous your arousal score is above half your arousal maximum,
prey. The Monsterfuckers are hunters in their own way, you remain conscious and may continue to take actions
Seeking out rare and exotic partners as opposed to as normal until you die or fail a climax saving throw.
deadly prey.
Additional “Fighting” Styles
Favored Partner Sometimes, the fight is nothing more than foreplay. The
1st-level feature, replaces your Natural Explorer feature following fighting styles are designed for martial combat
in more sexual situations
Monsterfuckers seek out rare and exotic creatures
for the challenge of killing them, but for the unique
experience of seducing them. As such, your turned your Heavy Impact
talent of studying foes towards better understanding When you make a sexual advance using and implement
your monstrous partners. with the sturdy property, you may use your bonus action
Choose a type of favored partner: aberrations, to make an attack with the same implement.
beasts, celestials, constructs, dragons, elementals, fey,
fiends, giants, monstrosities, oozes, plants, or undead.
Alternatively, you may choose two races of humanoids
Seductive Fighting
While wearing fetish armor or no armor, you gain a +2
other than your own (such as gnolls and orcs) as
bonus to attack rolls and sexual advances.
favored partners.
You have advantage on Wisdom (Insight) checks to
communicate or understand the intentions and desires
of your favored partners, as well as on Charisma checks
made to seduce them.
When you gain this feature, you also learn one
language of your choice that is spoken by your favored
partners, if they speak one at all
You choose one additional favored partner, as well as
an associated language, at 6th and 14th level.
Armor of Vanity
Beginning at 1st level when you choose this subclass, Erotic Spell
your abyssal beauty causes even the most hardened foe Your inborm magic is seductive and arousing, and so are
to think twice about striking you. While wearing fetish your spells. When you cast a spell that requires a saving
armor or no armor, your Armor class equals 10 + your throw, you may expend 3 sorcery points to require an
Dexterity modifier + your Charisma modifier. inhibition saving throw in place of any other saving
throw.
Aura of Sin
Also at 1st level, the carnal magic suffusing your body
as a visible effect on those around you. Creatures who
begin their turn within 5 ft of you must succeed on an
inhibition saving throw against your spell save DC, or
become hyperaroused until the start of their next turn.
Succubus Insight
By 6th level, you have learned to channel your lustful
power into revealing the secrets of those around you. As
an action on your turn, you may spend a sorcery point to
touch a creature and learn one of the following pieces of
information about the target
Infatuating Desire
As your power increases, your abyssal charms become
exponentially more potent. Starting at 14th level, any
creature charmed by you is also infatuated.
Delicious Climax
Upon reaching 18th level, the true nature of your
demonic heritage becomes clear. When a creature
within 5 ft of you fails a climax saving throw, you may
use your reaction feed on the triggering target. If you do
so, the creature must make constitution saving throw
against your spell save DC. On a failure, the target gains
one level of overstimulation, and you regain 1d4 sorcery
points.
Wild and Lustful Magic
Result Effect
1 Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls
2 Your arousal increases to it’s maximum value and you immediately begin making climax saving throws.
Your clothes and armor disappear for until you complete a long rest. You are unaware of this fact, and utterly deny
3
any suggestions to the contrary, or attempts to make you wear clothes.
Your body begins to compulsively masturbate. For the next minute, you must succeed on a DC 15 strength check at
4
the start of each of your turns, or spend the turn pleasuring yourself to the best of your ability.
You cast Enlarge/Reduce on your genitals or other sexual traits. Roll 1d6: on a roll of 1-3, you enlarge these parts
5
of your body; on a roll of 4-6 you reduce these parts of your body.
For the next hour whenever you open your mouth to speak, you experience the sensation and of a phantom cock in
6
your mouth.
7 The last creature you had sexual intercourse with immediately climaxes, and is aware of the source of their climax.
You are petrified for 1d6 hours. While petrified in this way, your erogenous zones remain soft and fleshy, and you
8
experience stimulation as normal.
You immediately grow a 12 inch cock if you do not already have one. If you already have a cock, ignore this result
9
and roll again. This effect lasts until you climax.
10 For the next 1d6 hours, you can see the genitals and sexual characteristics of other creatures through their clothes.
For the next hour, anytime you climax, all other creatures within 30 ft must also make a climax saving throw,
11
regardless of their current arousal.
You gain a powerful fetish for a random body part. For the next 24 hours, sexual acts or advances using that body
12
part are made against you with advantage.
You lose any and all sexual characteristics, including genitals, until you complete a long rest. While transformed in
13
this way, you may gain arousal, but automatically succeed on climax saving throws
You pubic hair grows to a length of 12 inches, and is silky soft. It cannot be cut until you complete a long rest, after
14
which it falls out and returns to it’s natural state.
15 Your erogenous zones become fully and almost painfully erect for the next 4 hours.
16 You are infatuated by the next creature you see for 1 hour, or until you climax.
17 A tiny fey appears on your shoulder and proceeds to kink-shame you for the next 24 hours.
A tiny imp appears on your shoulder and verbally encourages your most perverted sexual appetites for the next 24
18
hours.
Your breasts increase in size by one size category and begin lactating at high volume and pressure for the next 1d4
19
hours.
For next 1d4 hours, an etherial squirrel proceeds to whisper your darkest sexual fantasies into the ear of any
20
creature within 20 ft of you. If the squirrel is killed, 2 more take it’s place.
For the next 24 hours, you find yourself aroused by the silliest of things. Each time you hear a joke, pun, or other
21
comedic retort, you gain 1d4 psychic arousal.
An illusionary of you appears within 5 ft of your current position, and lasts for 1d8 hours. The duplicate shares
22
your appearance, but none of your ingame statistics, and is only interested in helping you get laid.
1d12 spectres appear at random locations within 20 ft of you. They move with you, and perform no actions other
23
than watching you and pleasuring themselves.
24 For the next hour, the only words you can speak or write in any language are “Fuck Me”
For the next 24 hours, each time you climax, each creature within a 10ft cone must succeed on a dexterity saving
25
throw or be covered in cum and gain 2d6 acid stimulation.
26 You smell strongly of sex for the next 24 hours. Any attempt to clean or remove this smell instead makes it stronger.
A magical seal appears above your genitals. For the next 1d6 days, you automatically succeed on climax saving
27
throws.
You climax immediately, and the sound and image of your climax is magically broadcast to every creature of age
28
within 1 mile.
A powerful fey appears at a point within 20 ft of you and demands to be brought to climax. If you fail to fulfil their
29
request, they cast bestow curse upon you. If you succeed, they may grant you some form of boon or aid.
Your clothes magically transform to resemble a sexy maid’s outfit. For the next 24 hours, you feel the magical
30
compulsion to cook and clean, after which your clothes return to normal
You cast Arcane Eye. The magical sensor appears within 10 ft a creature currently engaged in sexual intercourse,
31
regardless of range, and projects it’s observations 5 ft in front of you for all to see.
32 The lower half of your clothes fall to the ground or are otherwise doffed, leaving your naked from the waist down.
If you have a cock, it is transformed into an enormous limp noodle for the next 1d6 hours. If you do not have a cock,
33
ignore this result and roll again.
34 For the next hour, each of your fingers becomes tipped with a tiny cock
For the next 24 hours, any container you open contains an erect disembodied cock, in addition to any other
35
contents.
A small rainstorm of flexible dildos falls on you, striking you for 1d4 bludgeoning damage. The dildos disappear
36
shortly after falling to the ground.
37 You cast Grease, centred on yourself
If you have balls, they burst into harmless magical flame. For the next 24 hours, you produce powerful alcoholic
38 drink in place of semen, after which your balls return to normal. If you do not have balls, ignore this result and
roll again.
If you have tits, they become covered in a thin layer of frost, and feel cool to the touch. For the next 24 hours,
39 squeezing them causes you to lactate ice-cream, after which your tits return to normal if you do not have tits,
ignore this result and roll again.
Your senses are magically altered. For the next minute, you treat damage done to you as stimulation, and
40
stimulation done to you as damage.
41 You gain the cock of a dragon or similarly sized monster, chosen by the DM. This lasts for 1 hour.
For the next 24 hours, each time you succeed on a knowledge check, you must make a climax saving throw,
42
regardless of your current arousal.
43 Each creature within 20 ft of you must succeed on a wisdom saving throw or become hyperaroused for 1d4 rounds.
Even the lightest touch thrills your mind with mental pleasure. You gain an extra 1d6 psychic stimulation whenever
44
you gain stimulation form a physical source.
Your hair transforms into 1d4 tentacles for the next hour. These tentacles act on your initiative. If you do not
45
command them, they make a sexual advance against the nearest creature, or you, if there are no other targets.
You and a random creature within 30 ft swap genitals for the next hour. Stimulation and other sensations affect the
46
original owner of the genitals, rather than the current owner
Your genitals detach from your body and become a tiny creature with the statistics of a homunculus. They reattach
47
or reappear after 24 hours, or if reduced to 0 hit points.
For the next 24 hours, your skin flashes through vibrant colors to display your emotions and arousal. Insight
48
checks against you are made at advantage.
For the next 1d6 days, each time you climax, your cum animates into a small elemental sprite with the statistics of
49
a water mephit.
For the next 24 hours, when you climax, your genitals release a small cloud of colourful confetti and the sound of a
50
birthday cheer in place of cum.
You and all creatures within 30 ft of you must succeed on a constitution saving throw or become intoxicated for the
51
next minute.
52 You Cast Evards Black Tentacles centered on yourself. The tentacles deal stimulation instead of damage.
53 Your Cast the Light Spell targeted on your erogenous zones.
Your Clothes Animate and begin pleasuring you. You gain 1d6 bludgeoning stimulation at the start of each of your
54
turns. This effect lasts until you remove your clothes by succeeding on a strength saving throw.
You Grow Animal Ears and a tail. For the next 24 hours, your speech is magically altered to include cute animal
55
noises and puns, after which the tail and ears disappear.
56 You transform into a gargantuan dildo for the one minute.
For the next minute, if you move more than 5 ft on your turn, your ass cheeks cast the thundeclap cantrip as a free
57
action.
A pair of phallic horns appear on your head, crowned with a halo of flames. These horns remain for one hour, after
58
which they disappear
59 14 werewolves appear at random points within 30 ft of you. They are fully erect and violently horny.
60 You cast charm person, targeting a random creature within range.
It all goes to your hips. For the next minute, your size category increases by one, and your intelligence score
61
becomes 8
62 A large, phallic mushroom bursts from the ground at a point within 5 ft of you. If touched, it moans loudly.
For the next hour, you can only speak or vocalize in animal noises. This does not impact your ability to cast spells
63
with verbal components
Wild and Lustful Magic
You cast entangle, centered on yourself. Creatures that end their turn within the spell’s area take 1d4 bludgeoning
64
stimulation.
Your undergarments teleport to the top of your head. If you are not wearing undergarments, someone else’s
65
undergarments teleport to the top of your head.
66 An etherial spotlight remains focussed on you until you complete a seductive show.
A succubus appears at a point within 20 ft of you, and makes it their personal mission to seduce you into lecherous
67
acts.
You regain your virginity. You lose proficiency with all sexual implements (including your natural implements) until
68
you cause another creature to climax.
69 For the next 24 hours, faint and seductive music can be heard playing by any creature within 30 ft of you. Nice.
70 Your tongue grows to a length of 2 ft, and counts as a +1 sexual implement for the next hour.
71 You cast Time Stop. Sexual acts you perform while under the effects of this spell do not cause the spell to end.
72 A wolf or other large canine appears at a point within 5 ft of you and immediately attempts to hump your leg.
73 A random object within 30 ft of you becomes a mimic.
74 You cast prestidigitation, soiling the pants of the nearest creature other than yourself that is wearing pants.
75 A market stall full of bread appears within 30 ft of you. Everyone is uncomfortable.
A Ghost appears at a point within 5 ft of you and proceeds to perform oral sex on you for the next minute, or until
76
you climax.
77 You are showered with the loose pages of a large journal. Each page contains a beautifully rendered images of feet
Sexually degrading writing appears all over your body. It cannot be washed off or cleaned by mundane or magical
78
means for the next 24 hours.
79 You cast Enthral, targeting all creatures within range.
2d6 poisonous snakes appear within 20 ft of you. They have a fly speed of 30 ft, and their bite attacks deal
80
stimulation instead of damage.
81 A strange nun appears, spanking you for 1d8 bludgeoning damage before disappearing
82 You cast suggestion on yourself and your nearest ally. The suggestion is to kiss
83 You are showered in coins and tips. Gain 2cp for every sexual advance you have made in the past 24 hours
A bullywug appears from the nearest body of water, and attempts to persuade you into kissing it. The bullywug
84
claims to be royalty of some sort.
85 You cast haste on yourself. Your skin turns blue for the duration of the spell.
Your genitals are swarmed by an array of tiny harmless lizards for the next 24 hours. The lizards spread to any
86
creature you have sexual intercourse with.
I disembodied voice calls from the distance, encouraging you to “do it for the exposure” each creature that can
87
hear the voice must make a performance check, and lose a number of CP equal to the result.
A for the next minute, an etherial greatclub hovers over you, attacking any creature you can see that performs a
88
sexual advance. The club uses your spell attack modifier when making attacks.
If you have a pussy, it transforms into a fragrant flower for the next 1d6 hours. If you do not have a pussy, ignore
89
this result and roll again.
An incredibly attractive goblin appears at a point within 5 ft of you, wearing leather pants and singing words of
90
power. He claims to be a king, and will not leave until you agree to marry him.
91 You begin drooling uncontrollably, and are unable to close your mouth.
A random barmaid appears, slapping you for 1d4 bludgeoning damage before calling you a pig or a whore and then
92
disappears.
93 If you have tits, you magically grow an additional single breast
A talking squirrel appears at a point within 5 ft of you, and drunkenly accosts you for money before asking if you
94
know where he lives. He seems to be having a very bad day.
95 For the next minute, any food you touch magically transforms into dick-shaped candies.
A portal to your genitals appears on a random surface within 1000 miles. The portal lasts for 24 hours, and can be
96
used to perform sexual acts.
97 You cast Hypnotic pattern, centered on your nipples.
98 If you have a cock, it magically splits into two duplicates of itself for the next 24 hours.
A scarlet “A” appears on your left breast, and is visible through your clothing. It cannot be washed off or cleaned by
99
mundane or magical means for the next 24 hours.
100 You violently climax in a burst of magical energy, regaining all expended spell slots.
Otherworldly Patron:
The Master
Deep within the heart of a twistiedly erotic plane,
there sleeps a being manifest of the deepest desires
of mortal and immortal kind a like. Sealed within her Protections of the Lustful
lustful chambers, The Master is a force too ancient and At first level when you choose this pact, The Master
powerful to properly describe with words - instead, she takes steps to ensure you can always fulfill your
is a being of sensation, of pleasure, and of yearning pact. You are immune to disease, and cannot become
pregnant unless you choose to do so, even through non-
The Master’ rules over a domain of corrupting arousal traditional pregnancy
and sexual fantasy, and within this domain, her thirst
for pleasure is echoed in every living being. Few
adventurers who enter The Dungeon ever return from
Gifts of Desire
it’s depths, but those who do are changed forever; Also at first level, the will of The Master infuses you
twisted into lewd reflections of their former selves, and with an otherworldly and sensual grace. You gain
released back into the world to spread The Master’ proficiency in all sexual implements, and may add twice
lustful will. your proficiency bonus to persuasion (charisma) checks
against non-hostile creatures.
Your Patron is a being of primal lust and pleasure - of
arousal and desire so deep that mere sanity bends in her
wake. Her love is without bounds, and she has chosen
Lewd Offering
you to spread that love, especially to those who would Starting at 6th level The Master has taught you how to
deny her, and to those who would deny themselves. harness the arcane power of unbridled passion. When
you bring a creature other than yourself to climax, you
Unlike other patrons, The Master bares no secret may use a reaction to offer their pleasure to your patron,
motivations from her supplicants, and seeks only the gaining an additional warlock spell slot, which lasts
happiness and pleasure of all beings. With each new until expended. You may have only one additional spell
supplicant to her will, The Master grows in power, and slot at a time.
her release back out upon the world grows nearer. Once you use this feature, you can’t use it again until
When this day comes, the entire world shall know you finish a short or long rest.
climax in her presence, and the fear and suffering of the
world shall be replaced with endless pleasure.
Inured to Arousal
Your pact with The Master has exposed you to Arousal
Expanded Spell List far beyond anything this world has to offer. Beginning
The Master lets you choose from an expanded list of at 10th level, you are immune to the charmed
spells when you learn a warlock spell. The following and infatuated conditions, and have resistance to
spells are added to the warlock spell list for you stimulation from non-magical sources.
Additionally, you suffer the effects of overstimulation
as if your overstimulation level were one less.
Servant's Aid
Prerequisite: Pact of the Collar feature
You may take the help action as a bonus action on your
turn.
Submit to Desire
Prerequisite: Pact of the Collar feature, The Master
warlock patron
As a free action on your turn, you can choose to
submit to the desires of those around you. Until
the start of your next turn. Direct Advances
are made against you with advantage, and
you have disadvantage on saving throws
and skill checks made against Sexual or
Skilled advances.
In return, until the start of your
next turn, any stimulation you deal
to a creature other than yourself
is doubled
Seductive Beauty Cursebringer
Prerequisite: Pact of the Mirror feature. 9th level Prerequisite: 11th level
You may cast Enthrall without expending a spell When choosing spells as part of your Mystic Arcanum
slot. Creatures enthralled by you perceive you as the class feature, you may instead choose a Slave Brand,
most beautiful and arousing creature they have ever with a level equal to or lower than the spell level of the
encountered. spell you would choose. As an action on your turn, you
may apply this Slave Brand to a willing or unconscious
creature. You may apply a Slave Brand once between
Supportive Magic long or short rests.
Prerequisite: Pact of the Collar feature
Additionally, you may remove Slave Brands of a level
When an ally within 30 ft of you casts a spell, you may
equal to or lower than your Mystic Arcanum spell level.
use your reaction to expend a spell slot and add the your
warlock spell slot level to the level of the spell being cast.
Denied Supplication
Prerequisite: Pact of the Collar featurem
Upon completing long rest you may choose to gain the
Denied condition until you complete another long rest.
If you do so, you gain an additional use of your Mystic
Arcanum class feature
Denial of Release
Prerequisite: Pact of the Whip feature, 15th level
When you impose the denied condition on a creature, it
gains one level of overstimulation for each long rest it
completes while still denied.
Brat Tamer
There’s no mistaking who is in charge when you’re
around. But it’s no fun if they don’t put up a little fight
Chaste Onlooker
You have sworn a vow of chastity, but only because it
gets you off.
Chill Seeker
Nothing heats you up like an icy chill applied in just the
right way. The colder the better
Collared Pet
You are shamelessly devoted to your allies and only feel
truly safe when in the care of someone you trust.
• When your use a spell or other ability that restores • You gain resistance to fire damage
hit points to another creature, you may roll 1d6 and • Whenever you take fire damage equal to less than
add the result to the hit points restored. your inhibition score, you may choose to treat it as
• When you use a spell or other ability that stimulation instead.
restores hit points to another creature, you gain the
hyperaroused condition until the start of your next Rebellious Brat
turn. Just because you want to be dominated, doesn’t mean
you are going to make it easy.
Hypnophile
You have an erotic attraction to hypnotized or otherwise • You have Advantage on Saving throws against
enchanted creatures, and have learned how to change intimidation and persuasion checks.
techniques on the fly best suit your target. • When you fail a saving throw against an
intimidation or persuasion check, you gain psychic
• When a creature you can see succeeds on its saving stimulation equal to half the Saving throw DC
throw against one of your enchantment spells, you
may use your reaction to force the triggering target Rigger
to repeat the saving throw using your choice of You know a thousand and one ways to keep someone
intelligence, wisdom, or charisma. tied up, and have spent countless hours learning
• Whenever a creature fails its saving throw against intricate and erotic knots and restraints
one of your enchantment spells, you gain psychic
stimulation equal to half your proficiency bonus. • You add twice your proficiency bonus to the escape
DC when grappling or restraining a creature.
Masochist • Your inhibition score is reduced by an amount equal
You like Pain - plain and simple. The more it hurts, the to half your proficiency bonus while you have line of
better it feels. sight to a restrained creature.
Rope Bunny
You are intimately familiar with ropes, chains, and other
forms of bondage, and your time spent tied up has
taught you how to break free of most restraints when
you need to.
Sexual Brawler
Nothing gets you as horny and riled up as a good old
fashioned fight, and all that impact has taught you how
to take a punch.
Street Whore
Who says you cant mix business with pleasure? Nothing
gets you hotter than a fistful of dirty gold coins.
Swinger
One is boring, two is alright, But three or more is where
it finally starts to get interesting.
One humanoid of your choice that you can see within For the duration of this spell, you learn the basic
range must succeed on a Wisdom saving throw or elements of a creature’s sexuality simply by looking
become charmed by you for the duration. While the at them. You can discern what sex or sexual
target is charmed in this way, an ethereal crown of characteristics a creature is attracted to, what races or
thorny roses appears on its head, and it’s pupils dilate creatures a creature is attracted to, and if a creature has
into glowing hearts. a preference for dominance or submission during sex.
The charmed target must use its action on each of its This spell does not reveal any of a creature’s kinks
turns to make a sexual advance against a creature other or fetishes, or reveal sexual preferences the creature it
than itself that you mentally choose. If the charmed unaware of.
creature is not within reach of another creature, you
may instead choose for it to move it’s speed towards a Dominate Clothes
creature of your choice. The target can act normally on 5th-level transmutation
its turn if you choose no creature. Casting Time: 1 action
On your subsequent turns, you must use your action Range: 60 feet
to maintain control over the target, or the spell ends. Components: V, S, M (a length of golden thread)
Also, the target can make a Wisdom saving throw at the Duration: Concentration, up to 1 minute
end of each of its turns. On a success, the spell ends.
The Target’s clothes animate to follow your commands,
Cupid’s Arrow forcing the same acting on the target’s turn, and
4th-level evocation attempting to force the target to follow your instructions.
Casting Time: 1 Action At the start of each of it’s turns, a creature wearing
Range: 90 ft these clothes must make a strength check against your
Components: V, S, M (a phial of fragrant purfume) spell save DC. On a success, the creature takes it’s turn
Duration: 1 minute normally. On a failure, the creature’s clothes force it to
obey your mental commands to the best of their ability,
A shimmering pink arrow streaks toward a target within as per the dominate person spell.
range and bursts in a cloud of potent aphrodisiac. Make A creature may attempt to rapidly free itself from the
a ranged spell Attack against the target. On a hit, the clothes by making a dexterity check against your spell
target takes 1d8 poison stimulation, and must succede save DC. On a success, the creature strips naked, and
on a wisdom saving throw or become infatuated by it’s clothes take on the statistics of a suit of Animated
the next sexually compatible creature it sees for the armor.
duration of the spell.
A creature may repeat this saving throw any time it
takes damage, or is subjected to harm by the source of
its infatuation, ending the effect on a success. When the
effect ends, the creature knows it was charmed.
At Higher Levels: The duration of this spell becomes
1 hour when cast at 5th level, 8 hours when cast at 6th
level, 24 hours when cast at 7th level, 1 month, when
cast at 8th level, and 1 year when cast at 9th level.
Dominae’s Desperate Denial
2nd-level enchantment
Casting Time: 1 action
Range: 90 ft
Components: V, S, M (a loop of silk ribbon)
Duration: Concentration, up to 8 hours
Flames of Desire
1st-level abjuration
Casting Time: 1 bonus action
Range: Self
Components: V, S
Duration: Concentration, up to 1 minute
You place a corruptive kiss on your target, releasing You speak a word of power and the target’s breasts burst
them from the bonds of their own inhibitions, and forth with a seemingly endless spring of delicious milk.
encouraging them to do the same to others. The target The target must succeed on a constitution saving throw,
must succeed on a wisdom saving throw, or become or begin violently lactating
uninhibited for the duration of the spell. While Lactating, the target cannot wear armor, and
When a creature affected by this spell succeeds on a any stimulation applied to its breasts is doubled. If the
direct sexual advance against another target, the target target is wearing armor when this spell takes effect, the
of this advance must make a wisdom saving throw with armor is removed by the force of violent lactation.
a DC of 16. On a failure, the effects of this spell extend
to the include target Power Word Ruin
2nd-level abjuration
Power Word Cum Casting Time: 1 reaction, when a creature within range
8th-level Enchantment makes a climax saving throw.
Casting Time: 1 action Range: 30 ft
Range: 60 feet Components: V
Components: V Duration: Instantaneous
Duration: Instantaneous
As a reaction in the moment of a creature’s greatest
You speak a word of power that overwhelms one pleasure, you speak a word of twisted power, ruining the
creature you can see with world shaking pleasure. If the target’s release. The target takes psychic damage equal
target’s Inhibition score is lower than your Spell save to 1d8 + any Untamed Arousal the target currently has,
DC, it immediately Climaxes, otherwise this spell has no and it’s arousal is reduced by the same amount.
effect.
While the target of this spell is incapacitated due to
climax, it is vulnerable to all stimulation, instead of
immune.
Predator’s Punishment Pregnancy Ward
3rd-level abjuration 1st- level necromancy
Casting Time: 10 minutes Casting Time: 1 action
Range: self Range: Touch
Components: V, S, M (a thorny rose) Components: V, S, M (a knotted piece of twine)
Duration: 2 hours Duration: 1 hour
Tracing fingers along your skin, you enchant your You touch a willing creature and speak a few words of
body to violently reject outside intrusion. For the subtle magic, tying the knotted twine around their wrist.
duration of this spell, each time a creature attempts to For the next hour the target gains the infertile condition,
penetrate you as part of a sexual advance must make and automatically succeeds on saving throws against
a constitution saving throw. On a failure, the creature becoming pregnant.
takes 1d8 piercing damage, and you may use a reaction At Higher Levels: If you cast this spell using a spell
to painfully grapple the creature. On a success, the slot of 2nd Level or higher, the Duration is 2 hours. If
creature takes half as much damage, and cannot be you use a spell slot of 3rd Level or higher, the Duration
grappled in this way. is 8 hours. If you use a spell slot of 4th level or higher,
A creature grappled by this spell takes an additional the Duration is 24 hours.
1d8 piercing damage at the start of each of it’s turns, and
may use it’s turn to make a strength or dexterity check Rapid Pregnancy
against your spell save DC, escaping the grapple on a 5th-level Transmutation (ritual)
success, but dealing an additional 2d8 piercing damage Casting Time: 1 hour
to itself. Range: Touch
This spell lasts for 2 hours, or until you choose to Components: V, S, M (a vial of menstrual blood)
dispel it as a bonus action. Duration: Instantaneous
At Higher Levels: When you cast this spell using a
spell slot of 4th Level or higher, the duration of the spell You tend to a pregnant creature, stimulating the
increases by 2 hours for each level above 3rd. reproductive cycle to shorten the term of it’s pregnancy.
The the remaining term of the target’s pregnancy passes
at a rate of 1 hour for each month it would normally
require. When the pregnancy is over, the target gains 1
level of exhaustion for each hour the pregnancy lasted,
up to a maximum of 5
A pregnancy shortened in this way is considered a
nontraditional pregnancy.
Ruby’s Mindfuck
3rd-level Conjuration
Casting Time: 1 action
Range: 60 ft
Components: V, S
Duration: Concentration up to 10 minutes
For the duration of this spell, you gain a pair of Squirming, multicolor tentacles fill a 20-foot square on
serpentine cocks, with which you are considered ground that you can see within range. For the duration,
proficient. You use your spell attack modifier when these tentacles turn the ground in the area into difficult
making sexual advances with these cocks, and may terrain.
make a sexual advance with both cocks as part of the When a creature enters the affected area for the first
same action. Time on a turn or starts its turn there, the creature must
succeed on a wisdom saving throw. On a failed save,
Tantalizing Treat the creature becomes charmed for the duration. While
2nd- level conjuration charmed by this spell, the creature is incapacitated and
Casting Time: 1 action restrained. A creature that starts its turn in the area
Range: Touch and is already restrained by the tentacles takes 3d6
Components: V, S, M (a pinch of bakers sugar) bludgeoning stimulation.
Duration: concentration, up to 8 hours A charmed creature may repeat this saving throw at
the beginning of each of it’s turns. On a success, the
With an elegant flourish and a sprinkling of sweetness, creature is no longer charmed, but remains restrained.
you conjure an a magical confection. Any creature A creature restrained by the tentacles can use its action
who consumes one this confection must succeed on a to make a Strength or Dexterity check (its choice)
wisdom saving throw or become infatuated by you for against your spell save DC. On a success, it frees itself.
the duration of the spell.
If the creature is harmed, or sees any of it’s friends
being harmed, the creature may repeat this saving
throw, ending the effect on a success. The confection
loses it’s potency if it has not been consumed within 24
hours of the casting of this spell.
At Higher Levels: When you cast this spell using a
spell slot of 3rd Level or higher, the spell creates one
more confection for each slot above 2nd
Vibe Check Voyeur’s Vision
transmutation cantrip illusion cantrip
Casting Time: 1 action Casting Time: 1 action
Range: Touch Range: Self
Components: V, S Components: V, M (A few drops of purified spingwater)
Duration: Instantaneous Duration: 1 minute
You instil the force of your magic into a flat-handed Speaking a few subtle words and sprinkling clear water
strike, attempting to return your target to their normal over your eyes, you are able to see much that would
state of mind. Make an attack against a target you can be hidden. For the next minute you can see through
see using your unarmed strike. On a hit, the target non-magical clothing. To you, this clothing appears
makes a saving throw against on condition currently transparent, and does not prevent light from passing
affecting it, adding the damage dealt to the result. through.