Synopsis
Synopsis
Synopsis
UNIX PROGRAMMING
Report on
“TETRIS GAME”
V Semester
Section A
Submitted By
Chandana H N (1BY20CS042)
Assistant Professor
2022-2023
2
Tetris game
INSTITUTE VISION
To emerge as one of the finest technical institutions of higher learning, to
develop engineering professionals who are technically competent, ethical and
environment friendly for betterment of the society.
INSTITUTE MISSION
Accomplish stimulating learning environment through high quality academic
instruction, innovation and industry-institute interface.
DEPARTMENT VISION
To develop technical professionals acquainted with recent trends and
technologies of computer science to serve as valuable resource for the
nation/society.
DEPARTMENT MISSION
Facilitating and exposing the students to various learning opportunities through
dedicated academic teaching, guidance and monitoring.
ABSTRACT:
The game, or one of Its many variants, is available for nearly every video game
console and computer operating system, as well as on devices such as graphing
calculators, mobile phones, portable media players, PDAs, Network music players
and as an Easter egg on non-media products like oscilloscopes.
INTRODUCTION:
Tetris is a classic arcade game that was originally designed and programmed by
Russian game designer Alexey Pajitnov. It was released on June 6, 1984.
The game, or one of its many variants, is available for nearly every video game
console and computer operating system, as well as on devices such as graphing
calculators, mobile phones, portable media players, PDAs, Network music players
and as an Easter egg on non-media products like oscilloscopes.
Tetris is a classic arcade game that was originally designed and programmed by
Russian game designer Alexey Pajitnov. It was released on June 6, 1984.
The game, or one of its many variants, is available for nearly every video game
console and computer operating system, as well as on devices such as graphing
calculators, mobile phones, portable media players, PDAs, Network music players
and as an Easter egg on non-media products like oscilloscopes.
IMPLEMENTATION SNAPSHOTS:
Snapshots from the modified Tetris game used as a task. (a) Ongoing game
with random items falling from the top. (b) Reduction of the field after reaching
the top. (c) The score is displayed at the end of every game.
Context 1
Context 2
… The current score, the options to restart, pause or quit and the preview of
the next item were removed 2. If the blocks reached the top of the field, all
blocks from the top half of the field were removed, as shown in Fig. 1b 3. The
fast-drop function of the classic Tetris was disabled Modification 1 aimed to
minimize eye movements caused by distracting objects on the screen. The
purpose of modification 2 was to prevent the premature end of the game that
normally occurs when the top of the field is reached, and modification 3 was
implemented to compensate …
Context 3
… 10 s to reach the bottom of the game screen, while in level 10 this time was
2.5 s. The speed increase across levels was linear. A scoring system was
implemented where the points for canceling a line are proportional to the level
number and getting the field reduced takes points away. The score was
presented to the player at the end of each game (Fig. …
OUTPUT SNAPSHOTS:
REFERENCES:
1. https://linuxscriptshub.com/create-a-tetris-games-on-linux-
with-shell-scripts-scripts-ready/