Taskmaster Games 2023
Taskmaster Games 2023
Taskmaster Games 2023
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Each artist may draw three straight lines in their turn. The artist's
teammates may have one guess after these three lines. If the guess is
incorrect, the other team's artist can draw their straight lines. You
may not speak or communicate with your teammates in any way.
Each team member gets two points for each team victory.
Each person must direct their fellow contestants to draw an image.
LINE, CIRCLE, SQUARE, BIG, SMALL, UP, DOWN, LEFT, RIGHT, MIDDLE,
PLEASE, BENDY.
At the end of one minute, the drawers must write down what they think
the image is.
The drawing director will also receive one point per correct guess.
When the Taskmaster says "play", you have 10 seconds to grab the
marshmallow.
Once your tongs are over the table, you must attempt to grab the
marshmallow.
When the Taskmaster says "play", you have 10 seconds to bat away the
marshmallow.
Your hand may not be over the table until the other player's tongs are
over the table.
If your hand is over the table first, you are disqualified from the
round.
The closest balloon to the Taskmaster wins, but if you strike the
Taskmaster with a balloon, you are disqualified.
You have two minutes to make your paper aeroplanes, then 30 seconds
each to throw all your paper aeroplanes into the receptacles.
Make the Taskmaster say your words.
Each team will ask one question at a time and each question must be
made up of exactly six words.
Also, each team member must take it in turns to say two words of each
question.
You must then answer the Taskmaster's questions and fool the
Taskmaster into thinking your til ka ladoo is not where your til ka
ladoo is.
You will each have 10 seconds to say things that fall into that
category.
First, you must each predict how many correct answers you will give.
The person who has successfully predicted the highest number wins.
When tapped on the shoulder, shake hands with the Taskmaster without
revealing your identities.
Everyone must shake hands with the Taskmaster once for at least 2
seconds.
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Your time starts when Arjun shakes his hand with someone.
Stare at your opponent without blinking.
You must both be pulling the face that the Taskmaster chooses.
Fastest wins.
Then you must hold the number of fingers that reflects your standing
in the group.