Astrid Jane Raultsen
Astrid Jane Raultsen
Astrid Jane Raultsen
+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +9 Dexterity
+2 Constitution +8 18 66 --
+1 • +5 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
13
+3 Charisma
Total 3d8 + 6d8 SUCCESSES
Saving Throw Modifiers
Resistances - Force, Cold
DEXTERITY FAILURES
+1
Animal Handling WIS
Arcana INT
Battleaxe, Crossbow, Hand, Longbow,
Longsword, Rapier, Shortsword, Simple
Weapons
14 E +9 Athletics STR
ABILITY SAVE DC === TOOLS ===
E +11 Deception CHA
Calligrapher's Supplies, Navigator's Tools,
+1 History INT Thieves' Tools, Vehicles (Water)
INTELLIGENCE
P +7 Insight WIS
45 ft. (Walking) === LANGUAGES ===
+1 P +7 Intimidation CHA
Common, Dwarvish, Elvish, Thieves’ Cant
P +5 Investigation INT
12 +3 Medicine WIS SPEED
Flurry of Blows
Steady Aim
As a bonus action, you give yourself advantage on
After you take the Attack action on your turn, you your next attack roll on the current turn. You can use
16 can spend 1 ki point to make two unarmed strikes as a this bonus action only if you haven’t moved during this
bonus action. turn, and after you use the bonus action, your speed is
SKILLS ACTIONS
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Rogue 3 / Monk 6 NCCeternallyGM
CLASS & LEVEL PLAYER NAME
Astrid Raultsen
Custom Lineage Pirate 48,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
| Patient Defense: 1 Bonus Action Way of the Brush - You gain proficiency with | Deft Strike: Special
CP 0 Brooch of Shielding 1 --
Hat of Disguise 1 --
SP 15 Ring of Warmth 1 --
Longbow, +1 1 2 lb.
EP 5 Longsword, +1 1 3 lb.
Backpack 1 5 lb.
GP 60 Clothes, Common 1 3 lb.
Waterskin 1 5 lb.
PP 10 Bedroll 1 7 lb.
ENCUMBERED Rope, Silk (50 feet) 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
EQUIPMENT
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Rogue 3 / Monk 6 NCCeternallyGM
CLASS & LEVEL PLAYER NAME
Astrid Raultsen
Custom Lineage Pirate 48,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
your next attack roll on the current turn. You can use === FEATS ===
* Kensei Weapon • XGtE 34 this bonus action only if you haven’t moved during this
You can choose up to 3 kensei weapons. turn, and after you use the bonus action, your speed is * Skill Expert • TCoE 80
0 until the end of the current turn. You gain proficiency in a skill. You also gain expertise
=== ROGUE FEATURES === in a skill which you are already proficient in.
| 1 Bonus Action
* Hit Points • PHB 95 * Martial Adept • PHB 168
* Roguish Archetype • PHB 96 You learn two maneuvers of your choice from among
* Proficiencies • PHB 95 those available to the Battle Master archetype in the
| Swashbuckler fighter class. If a maneuver you use requires your
* Expertise • PHB 96 target to make a saving throw to resist the maneuver's
Your proficiency bonus is doubled for any ability check * Fancy Footwork • SCAG 47 effects, the saving throw DC is 17. You gain one
you make for two chosen proficiencies. [6th] Choose During your turn, if you make a melee attack against a superiority die per short rest, which is a d6, that is
two additional proficiencies. creature, that creature can’t make opportunity attacks used to fuel your maneuvers.
against you for the rest of your turn.
* Sneak Attack • PHB 96 | Pushing Attack • PHB
Once per turn, you can deal an extra 2d6 damage to * Rakish Audacity • SCAG 47 When you hit with a weapon attack, you can expend
one creature you hit with an attack with a finesse or You add your CHA modifier (+3) to your initiative rolls. one superiority die to add the total to the damage roll,
ranged weapon if you have advantage on the attack You don’t need advantage on the attack roll to use and if the target is Large or smaller, it must make a
roll. You don’t need advantage on the attack roll if your Sneak Attack against a creature if you are within STR saving throw (DC 17). On failure, you push the
another enemy of the target is within 5 ft. of it, that 5 ft. of it, no other creatures are within 5 ft. of you, and target up to 15 ft. away from you.
enemy isn’t incapacitated, and you don’t have you don’t have disadvantage on the attack roll.
disadvantage on the attack roll. | Trip Attack • PHB
When you hit with a weapon attack, you can expend
| Special === CUSTOM LINEAGE RACIAL TRAITS === one superiority die to add the total to the damage roll,
and if the target is Large or smaller, it must make a
* Thieves’ Cant • PHB 96 * Creature Type • TCoE 9 STR saving throw (DC 17). On failure, you knock the
You have learned thieves’ cant, a secret mix of dialect, You are a humanoid. You determine your appearance target prone.
jargon, and code that allows you to hide messages in and whether you resemble any of your kin.
seemingly normal conversation. It takes four times | 1 / Short Rest
longer to convey such a message than it does to * Size • TCoE 8
speak the same idea plainly. You are Small or Medium (your choice). | Maneuvers: Pushing Attack: Special
ADDITIONAL EQUIPMENT
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Rogue 3 / Monk 6 NCCeternallyGM
CLASS & LEVEL PLAYER NAME
Astrid Raultsen
Custom Lineage Pirate 48,000
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
spell list. You learn one 1st-level spell from that same
list and can cast it at its lowest level once per long rest.
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Astrid Raultsen
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
Harbinger of Freedom
Triss Branstad
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Mending Magic Initiate (Cleric) -- 1m Touch V,S,M Instantaneous PHB 259 V/S/M
O Disguise Self Hat of Disguise -- 1A Self V,S 1 hour PHB 233 D: 1h, V/S
O Sanctuary Magic Initiate (Cleric) WIS 15 1BA 30 ft. V,S,M 1 minute PHB 272 1/LR, D: 1m, V/S/M
SPELLS
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