This document discusses dynamics and kinematics of rigid bodies. It begins by defining engineering mechanics and its two branches - statics and dynamics. Dynamics is further divided into kinematics, which studies motion without considering causes, and kinetics, which analyzes forces causing motion. The document then covers rectilinear or one-dimensional motion, including key terms like displacement, velocity, acceleration. It provides equations to relate these quantities and sample problems calculating position, velocity and acceleration at given times. Finally, it discusses erratic or non-uniform motion that requires separating motion into intervals with different equations.
This document discusses dynamics and kinematics of rigid bodies. It begins by defining engineering mechanics and its two branches - statics and dynamics. Dynamics is further divided into kinematics, which studies motion without considering causes, and kinetics, which analyzes forces causing motion. The document then covers rectilinear or one-dimensional motion, including key terms like displacement, velocity, acceleration. It provides equations to relate these quantities and sample problems calculating position, velocity and acceleration at given times. Finally, it discusses erratic or non-uniform motion that requires separating motion into intervals with different equations.
RIGID BODIES ESCI 124N - ENGINEERING MECHANICS 2 INTRODUCTION TO DYNAMICS OF RIGID BODIES KINEMATICS OF A PARTICLE ENGINEERING MECHANICS DEFINED:
• Engineering mechanics is a branch of science,
that deals with the which deals with the laws and principles of Mechanics, along with their applications to engineering problems. • Engineering mechanics is a branch of the physical sciences that is concerned with the state of rest or motion of bodies subjected to the action of forces. BRANCHES OF MECHANICS
• Statics is concerned with the equilibrium of a body
that is either at rest or moves with constant velocity. • Dynamics is concerned with the motion of bodies under the action of forces. 2 PARTS UNDER DYNAMICS
• Kinematics is concerned with the motion of bodies
under the action of forces. • Kinetics is concerned with the analysis of forces causing the motion FUNDAMENTAL DIFFERENCE OF KINETICS AND DYNAMICS UNITS OF MEASUREMENT IN DYNAMICS Metric System UNITS OF MEASUREMENT IN DYNAMICS US Customary System or SI Units RECTILINEAR KINEMATICS: CONTINUOUS MOTION RECTILINEAR MOTION RECTILINEAR KINEMATICS TERMINOLOGIES • Rectilinear Kinematics - The kinematics of a particle is characterized by specifying, at any given instant, the particle’s position, velocity, and acceleration. • Position - The origin O on the path is a fixed point, and from this point the position coordinate s is used to specify the location of the particle at any given instant. RECTILINEAR KINEMATICS TERMINOLOGIES • Displacement - The displacement of the particle is defined as the change in its position. For example, if the particle moves from one point to another, the displacement is: RECTILINEAR KINEMATICS TERMINOLOGIES • Velocity - If the particle moves through a displacement Δs during the time interval Δt, the average velocity of the particle during this time interval is:
• If we take smaller and smaller values of t, the magnitude of s
becomes smaller and smaller. Consequently, the instantaneous velocity is a vector defined as: RECTILINEAR KINEMATICS TERMINOLOGIES • Acceleration - Provided the velocity of the particle is known at two points, the average acceleration of the particle during the time interval t is defined as
• The instantaneous acceleration at time t is a vector that is found by
taking smaller and smaller values of t and corresponding smaller and smaller values of v, so that: RECTILINEAR KINEMATICS TERMINOLOGIES • In particular, when the particle is slowing down, or its speed is decreasing, the particle is said to be decelerating.
• Finally, an important differential relation involving the displacement,
velocity, and acceleration along the path may be obtained by eliminating the time differential dt. We have: RECTILINEAR KINEMATICS TERMINOLOGIES • Velocity as a Function of Time. Integrate ac = dv/dt, assuming that initially v = v0 when t = 0. RECTILINEAR KINEMATICS TERMINOLOGIES • Position as a Function of Time. Integrate v = ds/dt = v0 + act, assuming that initially s = s0 when t = 0. RECTILINEAR KINEMATICS TERMINOLOGIES • Velocity as a Function of Position. Integrate vdv = acds, assuming that initially v = v0 at s = s0 . SAMPLE PROBLEM: (1) • The car moves in a straight line such that for a short time its velocity is defined by 𝑣 = (3𝑡 2 + 2𝑡) ft/s, where t is in seconds. Determine its position and acceleration when t = 3 s. When t = 0, s = 0 SAMPLE PROBLEM: (2) • During a test a rocket travels upward at 75 m/s, and when it is 40 m from the ground its engine fails. Determine the maximum height SB reached by the rocket and its speed just before it hits the ground. While in motion the rocket is subjected to a constant downward acceleration of 9.81 m/s^2 due to gravity. Neglect the effect of air resistance. RECTILINEAR KINEMATICS: ERRATIC MOTION RECTILINEAR MOTION ERRATIC MOTION: • When a particle has erratic or changing motion then its position, velocity, and acceleration cannot be described by a single continuous mathematical function along the entire path. Instead, a series of functions will be required to specify the motion at different intervals. ERRATIC MOTION: ERRATIC MOTION: ERRATIC MOTION: ERRATIC MOTION: ERRATIC MOTION: ERRATIC MOTION: SAMPLE PROBLEM NO.1 SAMPLE PROBLEM NO.2