Pro Tools Reference Guide 2023.6
Pro Tools Reference Guide 2023.6
Pro Tools Reference Guide 2023.6
Version 2023.6
Legal Notices
© 2023 Avid Technology, Inc., (“Avid”), all rights reserved. This guide may not be duplicated in whole or in part without the written
consent of Avid.
Pro Tools includes élastique Pro V3 by zplane.development as time stretching engine for Elastic Audio processing.
Bonjour, the Bonjour logo, and the Bonjour symbol are trademarks of Apple Computer, Inc.
Thunderbolt and the Thunderbolt logo are trademarks of Intel Corporation in the U.S. and/or other countries.
Confidential unpublished works. Copyright 2023 Dolby Laboratories. All rights reserved.
Dolby, Dolby Atmos, and the double-D symbol are registered trademarks of Dolby Laboratories
Licensing Corporation.
Contents iii
Toolbar Focus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Numeric Keypad Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Pro Tools Search . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Contents v
Synchronization Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Global and Local Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
Contents vii
Track Controls and Indicators in the Edit Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
Edit Window Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Track Level Meters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245
Adjusting Track Width . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Creating Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Track Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
Setting Track Views in the Edit Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Track Height . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
Tracks List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
Track Name Right-Click Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Assigning Audio Inputs and Outputs to Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
Track Priority and Voice Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 276
Assigning MIDI Inputs and Outputs to Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
Soloing and Muting Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280
Making Tracks Inactive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Color Coding for Tracks, Clips, Markers, and Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
Contents ix
Missing Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386
Relink Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388
Catalogs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 392
Task Manager Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395
Contents xi
Part IV Playback and Recording
Chapter 23. Playing Back Track Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511
Playback Location . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512
Setting the Playback Location . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 514
Scrolling Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518
Playing Selections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 519
Transport Fade-in . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 521
Playing Timeline and Edit Selections with the Playhead . . . . . . . . . . . . . . . . . . . . . . . . . . 521
Playback Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 522
MIDI Beat Clock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 528
MIDI Beat Clock Offsets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 529
Ableton Link . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530
Part V Editing
Chapter 28. Editing Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 621
Track Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 622
Audio Clips and Waveforms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 623
Contents xiii
MIDI Clips and MIDI Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 627
Naming Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 630
Displaying Clip Names, Clip Times, and Other Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 631
Multiple Undo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 632
Basic Editing Commands. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 634
Editing Across Multiple Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 638
Contents xv
Fade Boundaries and Shapes Displayed in Automation View . . . . . . . . . . . . . . . . . . . . . . 729
Part VI MIDI
Chapter 35. MIDI Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 785
MIDI Editing Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 785
Contents xvii
Edit Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 848
Default Note Duration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 851
Default Note On Velocity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 851
Play MIDI Notes When Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 851
Link Timeline and Edit Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 851
Mirrored MIDI Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 851
Double Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 852
Cursor Location . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 852
Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 852
Score Editor Window Target . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 853
Score Editor Window Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 853
Tracks List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 855
Page Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 856
Score Editor Zoom Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 856
Notation Display Track Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 857
Score Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 859
Editing Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 861
Score Editor Right-Click Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 863
Key Changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 864
Meter Changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 865
Chord Symbols and Diagrams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 866
Exporting Scores. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 867
Printing Scores . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 868
Contents xix
Arranging with Transparent Clip Overlays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 941
Moving Clips with the Grabber Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 941
Layered Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 942
Snapping to the Preceding or Next Clip on a Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943
Arranging Clips in Shuffle Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 944
Arranging Clips in Slip Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 945
Spotting Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 945
Arranging Clips in Grid Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 947
Replacing Audio Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 949
Sync Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 951
Shift Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 953
Space Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 953
Locking Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 954
Muting/Unmuting Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 956
Stripping Silence from Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 956
Inserting Silence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 959
Duplicating Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 959
Repeating Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 961
Contents xxi
Extract MIDI from an Audio Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1047
Drag and Drop Audio to MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1048
Copy Audio and Paste as MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1049
Audio to MIDI Plug-in Preference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1050
Contents xxiii
Default EQ and Dynamics Plug-Ins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1161
Plug-In Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1161
Moving and Duplicating Plug-In and Hardware Inserts. . . . . . . . . . . . . . . . . . . . . . . . . . . 1162
Plug-In Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1162
Opening Plug-In Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1165
Using Plug-In Window Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1165
Editing Plug-In Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1166
Plug-In Automation and Safe Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1167
Side-Chain Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1167
Plug-in Bus Outputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1168
Plug-In Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1168
Plug-In Settings Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1171
Plug-In Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1174
Bypassing Plug-Ins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1179
Linking and Unlinking Controls on Multi-Mono Plug-Ins . . . . . . . . . . . . . . . . . . . . . . . . . . 1180
Using Hardware Inserts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1181
Part X Surround
Chapter 55. Pro Tools Setup for Surround . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1273
Surround Mixing in Pro Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1273
Pro Tools Audio Connections for 5.1 Mixing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1274
7.1 and 7.0 Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1274
7.1.2 and 7.0.2 Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1275
Contents xxv
5.0.2 to 9.1.6 Surround Formats in Pro Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1276
Ambisonics Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1276
Configuring Pro Tools for Multichannel Sessions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1276
Default I/O Selectors in I/O Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1280
5.1 Track Layouts, Routing, and Metering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1282
Contents xxvii
Pull Up and Pull Down . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1362
Effect of Using Pull Up or Pull Down. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1366
Putting Pro Tools Online . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1366
Generating Timecode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1367
Using MIDI Machine Control . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1368
Enabling MIDI Machine Control in Pro Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1369
MMC Transport Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1371
Setting Minimum Sync Delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1371
Remote Track Arming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1372
Spotting Clips to Timecode Frame Locations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1372
The Spot Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1373
Capturing Timecode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1373
Auto-Spotting Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1374
Using the Trim Tools in Spot Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1375
Time Stamping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1375
Identifying a Synchronization Point. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1376
Troubleshooting Timecode Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1377
Speed Correction for Film, NTSC Video, and PAL Video . . . . . . . . . . . . . . . . . . . . . . . . . 1379
Contents xxix
Video Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1439
Main Video Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1440
Video Track Controls and Indicators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1441
Video Track Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1443
Locking Video Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1450
Video Engine Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1450
Importing Video into Pro Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1451
Configuring Video Import Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1453
Importing Audio from Video Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1455
Video Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1455
Showing or Hiding Video Clips in the Clips List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1456
General Video Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1456
Renaming Video Disk Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1458
Video Clip Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1459
Using the Video Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1459
Browsing Video in the Video Universe Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1461
Pro Tools Video Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1463
Tips for Optimizing Video Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1463
Compensating for Video Monitoring Delays . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1464
Playing Video to an External Monitor Using a Video Peripheral . . . . . . . . . . . . . . . . . . . . 1464
Timecode Overlay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1465
Bouncing the Video Track to a QuickTime Movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1465
Bounce Mix to MOV . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1468
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1503
Contents xxxi
xxxii Pro Tools Reference Guide
Part I: Introduction to
Pro Tools
Chapter 1: Welcome to Pro Tools
Home Get informed and inspired with access to the Lounges Looking to meet others to get or give ad-
latest industry news, customer stories, blogs, and vice, help, or feedback? Hang out in the Lounges,
product info. You can filter your news feed by Au- which offer a variety of discussion topics for col-
dio, Video, Notation, Live Sound, and Broadcast, laboration seekers, areas of interest, tips and tricks,
and see the latest features for your products, dis- and more. Start or join a conversation, exchange
cover great tips and tricks, be among the first to ideas, and contribute to discussions about prod-
hear about new product announcements, and gain ucts, workflows, and the industry, all in real time,
workflow insight from creative pros. on your computer or mobile device.
Marketplace Expand your creative capabilities Profile Showcase your work and talent for others
further by shopping the Marketplace, conveniently to see and hear what you can do. Avid Link gives
accessible right within Avid Link. Whether you you a powerful platform to tell your story and pro-
need plugins, video effects, stock footage (coming mote your work. Get discovered and increase your
soon), a control surface, or other software or hard- creative opportunities by tagging your profile with
ware to use with Pro Tools, Media Composer®, your skills, specialties, and expertise, making it
Sibelius®, or a third-party audio or video tool. easier for others to find and connect with you.
Pro Tools Projects Lets you view your online Products Lets you view all of your registered Avid
Pro Tools Projects in the Artist Chat window. products, including the System ID, Activation ID,
When you are signed in, double-click any project when Support Expires, and Support Status if rele-
in the list to open it. vant. You can also add Notes for each product.
Before you begin to use Pro Tools, you may find it Nonlinear editing provides significant advantages
helpful to review Pro Tools concepts. These con- over dubbing (re-recording), and cutting and splic-
cepts are the foundation of Pro Tools operation ing magnetic tape. It gives you the greatest possi-
and functionality. ble flexibility for editing and arranging, and it is all
nondestructive and “undoable.” Additionally, with
nonlinear editing in Pro Tools, you will never in-
Hard Disk Audio Recording troduce any degradation of audio fidelity as you
would with tape.
Hard disk recording is a nonlinear (or random ac-
cess) medium—you can go immediately to any
spot in a recording without having to rewind or fast
Audio Engines
forward.
You can stream audio between Pro Tools software
This differs from tape-based recording, which is a and your audio hardware using the Avid Audio En-
linear medium—where you need to rewind or fast gine (Avid audio hardware only), Core Audio
forward to hear a particular spot in a recording. To (Mac), ASIO (Windows only with third-party au-
rearrange or repeat material in a linear system, you dio hardware), or WASAPI (built-in audio or
need to re-record it, or cut and splice it. third-party Windows Audio Devices for playback
Nonlinear systems have several advantages. You only).
can easily rearrange or repeat parts of a recording
Avid Audio Engine
by making the hard disk read parts of the recording
in a different order or multiple times. In addition, The Avid audio engine (AAE) is a real-time oper-
this re-arrangement is nondestructive, meaning ating system for digital audio recording, playback,
that the original recorded material is not altered. and processing with Pro Tools and Avid audio
hardware. When you install Pro Tools, AAE is au-
tomatically installed on your system. AAE pro-
Nonlinear Editing vides the foundation for much of the hard disk re-
cording, digital signal processing, and mix
Pro Tools is a Digital Audio Workstation (DAW)
automation required by Pro Tools and other prod-
and nonlinear editing system that lets you arrange
ucts from Avid and its Development Partners.
and mix recorded material nondestructively. Non-
linear editing simply means that you can cut, copy,
paste, move, delete, trim, and otherwise arrange
any audio, MIDI, or video in the Pro Tools Edit
window.
Voices
MIDI track in the Edit window In Pro Tools, voices are unique, discrete audio
streams that can be routed to and from Pro Tools
audio tracks, and physical audio outputs and inputs
on your Pro Tools audio interfaces. The audio
paths to and from Pro Tools software routed to
Pro Tools hardware use voices. If you exceed the
number of available voices in your system, you
Video track in Frames view have effectively exceeded the available number of
audio paths. Voices are allocated dynamically.
Audio, MIDI, Instrument, and video track data can
be edited into clips or repeated in different loca- Typically, each audio channel for each track in
tions to create loops, re-arrange sections or entire your Pro Tools session uses a single voice. So, for
songs, or to assemble tracks using material from a mono audio track, a single voice is used; for a ste-
multiple takes. reo audio track, two voices are used; for a 5.1
track, six voices are used. When using Punch Re-
Auxiliary Input tracks can route internal audio bus-
cording, two voices are needed for every single au-
ses or physical inputs to internal busses or physical
dio channel (one for playback and one for record-
outputs. Auxiliary Inputs are typically used for au-
ing on punch in and out). In some situations, with
dio effects busses, audio throughput (monitoring),
Pro Tools | HDX systems, more than one voice
and submixing.
may be necessary for a single channel (such as
Master Fader tracks provide controls for physical when using host processing on a DSP bus).
audio output channels, including the volume level
On HDX systems, the number of available voices
of your mix, panning, and plug-in inserts.
is dependent on the amount of dedicated DSP pro-
VCA Master tracks provide control of tracks in a cessing in your system.
Mix Group that has been assigned to the VCA
See “Playback, Recording, and Voice Limits
Master.
with Pro Tools Ultimate Software” on page 42).
Folder tracks let you organize both track layout
and signal routing in your projects and sessions.
10 Pro Tools Reference Guide
On all other Pro Tools systems, the full number of
available voices for your system may be limited by
the host processing power of your computer (see
“Pro Tools Artist Capabilities with Different
Hardware Configurations” on page 39).
Clips
A clip is a segment of audio, MIDI, or video data.
A clip could be a drum loop, a guitar riff, a verse of
a song, a recording take, a sound effect, some dia-
Audio file icon log, or an entire sound file. Clips are especially
Audio files for each session are stored in a folder useful for arranging audio and MIDI. A clip can
named “Audio Files.” Audio files are listed in the also have associated automation data. In
Pro Tools Clips List and can appear in an audio Pro Tools, clips are created from audio files or
track. A section of an audio file can be defined as a MIDI data, and can be arranged in audio and MIDI
clip (see “Clips” on page 11). track playlists. Clips can also be grouped (a “clip
of clips”) and looped (repeated).
MIDI Files
Clip group (Mixed audio and MIDI multitrack clip Each audio, Auxiliary Input, Instrument, Master
group) Fader, and VCA track also has a single set of auto-
mation playlists. Automation playlists can include
Playlists volume, pan, mute, and each automation-enabled
control for the insert and send assignments on that
A playlist is a sequence of clips arranged on an au-
track.
dio, MIDI, or video track. Tracks have edit play-
lists and automation playlists. MIDI controller data on Instrument and MIDI
tracks is always included as part of the track play-
list.
Pro Tools provides software-based mixing and Signal routing options include the following:
signal routing controls for audio and MIDI. These
Track Input and Output (I/O) Controls The most
controls are located in the Mix window. Some of
these controls can also be accessed from the Edit basic type of signal routing is track input and out-
window. put. A track needs to have an assigned input path to
record audio, and an assigned mapped output path
A common audio signal routing task is to submix in order to be audible through a hardware output.
multiple tracks to a single channel strip (such as an Signals can also be routed to or from other tracks in
Auxiliary Input) for shared processing and level Pro Tools (or hardware inputs and outputs) using
control. The following example shows two audio internal busses.
tracks submixed to a stereo Auxiliary Input.
Auxiliary Input, Routing Folder, and Master Fader
Tracks Auxiliary Inputs and Routing Folder tracks
can be used as returns, submixers, and bus masters.
Inserts Master Fader tracks are used as bus and output
master level controls. Auxiliary Input, Routing
Folder tracks, and Master Fader tracks can have
plug-in and hardware inserts.
Sends
MIDI Tracks MIDI tracks are generally used for
Input from routing MIDI from internal or external sources to
Outputs to stereo external MIDI devices. MIDI data can also be
stereo bus bus path
path routed to plug-ins on Auxiliary Inputs or Instru-
ment tracks.
Paths Paths are any routing option in Pro Tools, You can only collaborate with projects, never with
including internal or external inputs, outputs, bus- sessions. Otherwise, projects work just like ses-
ses, and inserts. Pro Tools lets you name these sions. Projects have all of the same recording, ed-
paths, and these path names appear in the Audio iting, mixing, and processing capabilities as do
Input and Output Path selectors and other menus. sessions (you can save a copy of a session as a
For more information, see Chapter 6, “I/O Setup.” project or a project as a session using the Save
Copy In command). Throughout this Reference
Mixing Formats Sessions can include combina-
Guide, “sessions” refers to session and projects un-
tions of mono, stereo, and greater-than-stereo mul-
less otherwise noted.
tichannel format tracks, busses, inputs, outputs,
and inserts. Greater-than-stereo multichannel for- Project data and media are bundled and cached on
mats are supported with Pro Tools Studio and local storage, but you cannot open a project by
Ultimate only. navigating through the file system. You can only
access projects through the Pro Tools Dashboard.
Grouping and VCA Tracks Tracks can be grouped
Projects are differentiated from sessions by their
together for mixing so that their relative mix set-
file icon.
tings are maintained when changing a mix setting
for any track in the group. For example, changing
the volume of one track affects the volume of all
the other tracks in the group. VCA Master tracks
control the relative mix settings for all tracks Project icon (online, left; offline, right)
within the selected group.
You must be online and logged in to your Avid
Master Account the first time you create a project,
but after that you can work offline. Pro Tools and
Pro Tools Projects Avid Link will synchronize your local project with
Projects are similar to sessions, but projects are your account the next time you online. This pro-
cloud enabled. Projects are written to a local proj- cess runs in the background and can be monitored
ect cache that includes all project data and associ- in Pro Tools by checking the Task Manager (Win-
ated media as well as mirrored in your Avid Cloud dow > Task Manager).
Account. Offline projects store all media and proj-
If a project is downloaded on another system when
ect data in the local cache only. Online projects are
you log in to your Avid Master Account, all asso-
stored in your Avid Cloud Account and mirrored
ciated media is downloaded inside of the project
locally (though you can clear the local project
bundle. This does not affect the location of the me-
cache and have the project and its media stored
dia on the originating system. Each system main-
only in the cloud).
tains its own unique placement of media without
duplication.
Media Composer
Pro Tools
MXF file icon (AAF or OMF)
Pro Tools can import and play back MXF audio session sequence
and video files created in Media Composer. whole file clip master clip
OMF is both a media file and sequence format. plug-ins real-time audio effects
OMF media files can be audio or video, and volume automation gain Media Composer key-
Pro Tools can import and play back OMF audio, frame volume
but not OMF video. Pro Tools can also export
OMF audio, but not OMF video.
Whole audio files in the Clips List normally
Pro Tools can import and play back OMF audio appear in bold type. However, master clip au-
files created in Media Composer or other applica- dio files imported from AAF or OMF into
tions. Pro Tools will not appear in bold type (indi-
cating clips) in the Pro Tools Clips List even
An OMF sequence cannot reference or have MXF
though they are audio files.
media embedded within it.
Embedded Media
Exporting to AAF or OMF with embedded media results in one large AAF or OMF file containing both the
metadata and all associated media files.
The main benefit to this approach is that fewer copies of media files may need to be made, so the
export and import process can be much faster. Using this approach, it is less likely that you will
encounter any file size limitations since the data is broken up into many smaller files.
The main disadvantage to this approach is that there are potentially many files (for example, one AAF or
OMF file and hundreds of media files) that must be transported between systems.
Linked to:
To access the full list of Pro Tools shortcuts in the • Assigning inputs, outputs, and sends
Pro Tools Shortcuts Guide: • Toggling volume/peak/delay display
Choose Help > Pro Tools Shortcuts. • Clearing meters
• Changing track heights
Mouse Shortcuts
Command Mac Windows
Right-Click Shortcuts
Apply action to all Option+ Alt+
Pro Tools provides Right-Click shortcuts for channel strips/tracks action action
choosing various Pro Tools commands and menus
with any Right-Click capable mouse. Apply action to Option+ Alt+Shift+
selected channel Shift+ action
strips/tracks action
Scroll-wheel Functions
Toggle item and set Control-click Command- Commands Keyboard Focus When selected in
all others to opposite item click item the Tracks pane in the Edit window or in the Notes
state pane of any MIDI Editor window, this provides a
wide range of single key shortcuts from the com-
Controls and Editing Tools puter keyboard for editing and playing. The front-
Pro Tools provides keyboard shortcuts for moving most Edit or MIDI Editor window always receives
plug-in controls, faders and sliders, the Scrubber, Commands Keyboard Focus when it is en-
and automation data. abled.With Commands Keyboard Focus disabled,
you can still access any of its key shortcuts by
Command Mac Windows pressing Control (Mac) or Start (Windows) along
with the key. See the Shortcuts Guide for a com-
Fine adjustment Hold Command Hold Control
plete list of Commands Keyboard Focus shortcuts.
of sliders, while clicking while clicking
knobs, and the item the item
breakpoints
Pro Tools Custom Keyboard labeled with keyboard commands (Mac keyboard shown)
Clips List Keyboard Focus When selected, audio To set the Keyboard Focus, do one of the
clips, MIDI clips, and clip groups can be located following:
and selected in the Clips List by typing the first few Click the a–z button for the focus you want to
letters of the clip’s name. enable.
Groups List Keyboard Focus When selected, Mix While pressing Command+Option (Mac) or
and Edit Groups can be enabled or disabled by typ- Control+Alt (Windows), press one of the fol-
ing the Group ID letter (in either the Mix or Edit lowing keys: 1 (Commands), 2 (Clips List), or 3
window). (Groups List).
Commands Keyboard Focus Clips List Although multiple plug-in windows can have a
(Edit window) Keyboard Focus
keyboard focus enabled, only the front-most
window receives any keyboard input.
Toolbar Focus
In the Edit window, the MIDI Editor pane can be
displayed in addition to the Tracks pane (View >
Groups List
Keyboard Focus Other Displays > MIDI Editor). When the MIDI Ed-
itor pane is displayed, there are two separate Tool-
bars and Timelines in the Edit window: one for the
Tracks pane and one for the MIDI Editor pane.
Keyboard Focus buttons Only one Toolbar and Timeline can be focused for
Menu and Toolbar commands (including the cor-
responding keyboard shortcuts) at a time. The fo-
cused Toolbar displays a yellow outline.
The Pro Tools Help menu provides quick access to Guides Accessible in Pro Tools
installed PDF documentation and online Help. The
The following guides are available from the
Help system is HTML-based and launches in the
Pro Tools Help menu:
Pro Tools in-application browser. It also runs on
most common web browsers. Audio Plug-Ins Guide Describes the plug-ins in-
cluded free with Pro Tools, as well as additional
The Pro Tools Help menu also provides direct ac-
plug-ins available for purchase separately.
cess to the online Pro Tools Knowledge Base,
Avid Audio Forums, and the Avid Support Center Pro Tools Reference Guide Explains Pro Tools
using the in-application browser (an internet con- systems and software in detail.
nection is required).
Pro Tools Shortcuts Lists keyboard and
The Pro Tools in-application Web browser Right-click shortcuts for Pro Tools, including
is not available outside Pro Tools. To use those shown in Pro Tools menus.
Pro Tools Help while Pro Tools is not
running, use the default Web browser for
your operating system. Accessing the Help System
There are several ways to access the Help system.
Accessing Guides in • Open Help at its Welcome page from the Help
Pro Tools Software menu in Pro Tools
PDF (Portable Document Format) versions of the • Open Help at its Welcome page from within a
main Pro Tools guides are accessible from the Help browser in Pro Tools
Pro Tools Help menu. Adobe Reader is recom- • Open Help at its Welcome page outside of
mended for PDF documentation. Pro Tools
Using Help 31
To open Help within Pro Tools, do one of the
following: Using the Contents and Index
Choose Help > Pro Tools Help.
Tabs
The left pane of the Help browser is the display
From the Pro Tools Online browser window,
area for most of the Help system’s main navigation
choose Help.
tools, including the Contents and Index tabs.
To open Help outside of Pro Tools (or to select a
different version or language of Help): Contents Tab
1 Open your favorite online browser (such as
The Contents tab displays a complete hierarchical
Safari or Explorer).
list of all topics in the Help system. This lets you
2 Visit the Pro Tools Help launch page quickly see the overall organization of the Help
https://apps.avid.com/ProToolsHelp/ system.
3 Follow the on-screen instructions to open a You can expand and collapse the contents to view
version of Help. the logical organization of the Help system, and
you can move to any topic by clicking its entry in
To close the Help system: the Contents.
Click the Help viewer’s Close button.
When you move to a new topic, the contents ex-
pands to the level of that topic and highlights the
topic. This feature, like the hierarchy links at the
Help Display top of each topic, lets you see exactly where the
The Help system includes the following display el- current topic is positioned within the logical orga-
ements: nization of the Help system.
Topics Help topics open in the right pane of the To display a topic from the contents:
Help viewer. Click the Contents tab, and then click a topic’s
Navigation Tools Contents, Index, and Search tabs entry in the contents.
open in the left pane of the Help viewer.
To expand or close a section in the contents:
Hierarchy Links Use these links to verify the
Click the Contents tab, and then click a book
location of the currently displayed topic within its
icon to the left of a link.
chapter and to jump to relevant higher-level topics,
including the Main Topic.
The Index provides an alphabetized list of entries 1 Click the Search tab.
similar to the index of a printed book. 2 In the Search pop-up menu (located below the
Search text box), click whether you want to
If Java is enabled in your browser, the Index dis-
search in “All Available Books” or a specific
plays as a dynamic index where the listing scrolls
book (such as Pro Tools Shortcuts).
as you type a word in the text box. If you do not
have Java enabled in your browser, or if your 3 In the Search text box, type the word or words
browser does not support Java implementations, a that you want to find.
JavaScript version of the index displays, which lets
4 Click Go.
you scroll manually through the entries.
A list of topics and ranking numbers appears.
To find topics by using the Index tab:
Additional Search Information
1 Click the Index tab.
The Search feature provides the best combination
2 Click the first character of the topic in the
of usefulness and speed:
Numerics, Letters, Symbols list.
• The Search feature uses a database of valid
To view the topic associated with an index entry: words. This database includes all words that are
Click the index entry. significant for identifying topics and excludes
all other words. When you type words in the
search text box, the system ignores any invalid
words that you have typed and searches for valid
Using the Search Tab words.
The Search tab lets you search the entire text of the • The Search feature cannot search for words in a
Help system for one or more words and then lists certain order. For example, if you type “TIFF
the topics that include those words. The list of re- graphics import” as a search entry, Search dis-
sults is ranked, placing the topics that the Search plays all topics that contains these three words
feature considers most likely to be relevant at the regardless of their location in the topic. The re-
top of the list. sults include topics where the three words ap-
pear together as a phrase, and also topics where
When you search for text, the text string automati-
the three words are scattered throughout the
cally highlights by default. You can turn these
topic.
highlights off. You can also stop displaying high-
lights after a search by using the Back and Forward • The Search feature cannot distinguish between
buttons to go to a different topic. When you come words that are similar but not identical. For ex-
back to your searched topic, the highlights no lon- ample, if you type “capture” as a search entry,
ger display. Search displays topics that include that word,
but it does not find topics that include related
For more guidelines on using the Search feature ef- words such as “captures” or “capturing.” If a
fectively, see “Search Guidelines” on page 34. search for a word fails to produce useful results,
you might be more successful if you search
again using one of the related words.
Using Help 33
Search Guidelines Printing Help Topics
Use the following rules for formulating search You can print Help topics if you need to refer to
queries: them during a complicated procedure or to use for
• Searches are not case-sensitive, so you can type reference later.
your search in uppercase or lowercase charac- See your browser documentation for more infor-
ters. mation on print options.
• You can search for any combination of letters
(a–z) and numbers (0–9). To print a Help topic:
• Punctuation marks (such as the period, colon, 1 Click the topic pane within the browser window
semicolon, comma, and hyphen) are ignored that you want to print.
during a search, unless they are part of the topic 2 Do one of the following:
(such as .WAV).
• Click the Print button in the Topic pane.
• You can search for a literal phrase by using quo-
• Right-click in the Topic pane and select Print.
tation marks. You cannot search for quotation
marks. • Select File > Print.
3 Select the print options.
Click Print.
Copying from a Help Topic 4
You can copy information from a Help topic for Topics that you print from Help have limited
use in another document (such a text file). page layout and formatting features. If you
want to print a higher quality version of Help
To copy information from a Help topic to another information, Avid recommends that you print
document: all or part of the PDF version of the appro-
1 Open or click the topic to make it active. priate guide.
There are several types of Pro Tools systems: Pro Tools Ultimate Software
Pro Tools Intro Software These systems include Pro Tools Ultimate soft-
ware with any compatible non-HDX or non-
Pro Tools Intro software can be used with built-in HD Native Avid audio interfaces (such as Mbox),
computer audio, and using Avid or third-party au- or Core Audio (Mac), ASIO (Windows), or
dio interfaces with supported Core Audio (Mac) or WASAPI (Windows) hardware.
ASIO (Windows) drivers.
MBOX Studio
All Pro Tools subscriptions and trials automat-
ically default to Pro Tools Intro upon expira- MBOX Studio consists of MBOX Studio hard-
tion, ensuring that you have some limited capa- ware, MBOX Control software, Pro Tools Studio
bilities even if your license or trial expires. software, and Sibelius® Artist software.
• Multichannel support for surround sound in- The total processing capacity of a Pro Tools Studio
cluding Dolby Atmos® and Ambisonics system depends on the processing power of your
• Audio processing with up to 10 real-time computer. Visit www.avid.com for the latest sys-
plug-ins per track, depending on the capabilities tem requirements and compatibility information.
of your computer
• Up to 10 hardware inserts per track
• Up to 10 sends per track
• AAF and OMF Import/Export
• HEAT
In a Pro Tools | Carbon Expanded system, each ADAT I/O is not available in Pro Tools with
Pro Tools | Carbon Pre provides an additional 8 Pro Tools | Carbon Pre when it is part of a
channels of audio I/O, and when used with Pro Pro Tools | Carbon Expanded system. How-
Tools can each take advantage of the DSP in your ever, ADAT I/O remains available on the Pro
Pro Tools | Carbon. Pro Tools | Carbon Pre can Tools | Carbon primary device in a Pro Tools
also function as a standalone 8-channel analog mi- | Carbon Expanded system.
crophone preamp or as a standalone ADAT
• Stereo Optical S/PDIF input (auto-detected) at
AD/DA converter. Additionally, you can use Pro
44.1/48 kHz and 88.2/96 kHz
Tools | Carbon Pre as an AVB interface with thrid-
party AVB Core Audio–compatible audio soft- • Word Clock I/O
ware. • 8 channel I/O metering
Pro Tools | Carbon Pre can be used in the following • Front panel control over input channel settings,
system configurations: and input and output metering
• To provide additional I/O in a Pro Tools | Carbon • Gigabit AVB-capable Ethernet (100’ maximum
Expanded system (up to two Carbon Pre units) cable length)
• As a standalone AD/DA converter (ADAT
mode)
• As a standalone 8-channel microphone preamp
(ADAT mode and AD->DA mode)
• As an AVB audio interface with Pro Tools or any
other Core Audio–compatible DAW
With HDX systems, voice limits are dependent on the session sample rate and the number of DSP chips
dedicated to the system’s Playback Engine. With the HDX Hybrid Engine, HD Native, Core Audio, and
ASIO systems, voice limits are dependent on host processing.
s
Pro Tools Ultimate audio playback, recording, and voice limits by hardware configuration
Sample Rate
Core System Type Maximum I/O Maximum Voices
(kHz)
88.2/96 128
176.4/192 64
88.2/96 256
176.4/192 128
88.2/96 384
176.4/192 192
176.4/192 2,048
Sample Rate
Core System Type Maximum I/O Maximum Voices
(kHz)
88.2/96 2,048
176.4/192 2,048
176.4/192 2,048
HD OMNI Audio Interface • 4 analog TRS line level back panel inputs
(Channels 1–4)
HD OMNI is a professional digital audio interface
designed for use with Pro Tools HD systems. HD OMNI provides multiple analog input con-
HD OMNI provides a compact preamp, monitor- nections, but only four channels of analog input
ing, and I/O solution for music production and re- for Pro Tools.
cording, and post production studios.
• Soft Clip and Curv limiting circuits to protect
HD OMNI Features against clipping on analog input
HD OMNI provides up to 8 discrete channels of • 8 channels of analog back panel output using a
Pro Tools input and output, with 4-segment LED DB-25 breakout cable (sold separately) with
meters for input or output (selectable). variable output gain
• 2 channels of analog back panel output using
Analog I/O TRS (Mirrors channels 1–2 or 7–8 on DB-25
• 24-bit analog-to-digital (A/D) and digital-to-an- connector)
alog (D/A) converters, with support for sample • Front panel stereo 1/4-inch headphone jack
rates up to 192 kHz
• 2 high-quality Mic/DI preamps (Channels 1–2) Digital I/O
• 2 combined XLR and 1/4-inch TRS front panel • 8 channels of AES/EBU output (up to 192 kHz
inputs for microphone and instrument level in- Single Wire) using a DB-25 breakout cable (sold
put separately)
• 2 XLR back panel microphone inputs • 2 channels of AES/EBU XLR input (up to
192 kHz Single Wire)
• 2 1/4-inch TRS Send and 2 1/4-inch TRS Return
back panel jacks for hardware inserts on chan- • 2 channels of S/PDIF RCA input and output (up
nels 1 and 2 to 192 kHz)
• 8 channels of ADAT™ TOSLINK input and out-
put
• Input mixer for low latency direct monitoring of HD I/O provides up to 16 discrete channels of
a variety of incoming signals (configured in the Pro Tools input and output, with 4-segment LED
Pro Tools Hardware Setup) meters for input and output.
• Optional addition of I/O cards to expand analog • BNC Loop Sync I/O for synchronizing
or digital I/O HD MADI with additional Avid HD audio
interfaces and peripherals (such as HD I/O,
• Simultaneous use of multiple Avid HD audio in- HD OMNI, or Sync X)
terfaces to further expand system input and out-
put • Dedicated BNC Word Clock input and XLR
AES/EBU input (clock input only) for external
For more information, see the HD I/O Guide. MADI synchronization (when using SRC on
output)
• Clock support for the following formats: Inter-
nal, Loop Sync, Word Clock, AES/EBU, and
MADI
• Varispeed modes (supports both 64- and 56-
channel standards)
Pro Tools | MTRX is a multichannel digital audio • Sample rates of 44.1–384 kHz as well as
interface designed for use with Pro Tools | HDX DSD64/DSD 128 with high precision internal
and Pro Tools | HD Native systems. clock and PLL
• Sample rate can be adapted to the setting of an
Depending on installed analog expansion I/O external device
cards, MTRX features extremely high quality
24-bit analog-to-digital (A/D) and digital-to-ana- • Synchronization by Word Clock, AES11, Video,
log (D/A) converters, and supports sample rates of and all digital audio inputs
up to 192 kHz.
Remote Control
MTRX comes in three standard configurations: • Operation using DADman software—some set-
• 8 x 8 x 8 (8 analog in, 8 analog out, and 8 digital tings can be controlled on the front panel
in and out) • All settings are controlled over Ethernet
• 16 x 16 analog in and out
Pro Tools | MTRX I/O Expansion Options
• 16 x 16 digital in and out
• 2 to 48 analog channels depending on the in-
You can also add or remove analog and digital I/O stalled analog I/O cards (Mic/Line AD cards
expansion cards for custom configurations. with relay-based mic pre gain circuits):
• MTRX 8 Line Pristine AD Card
MTRX Features
• MTRX 2 Mic/Line Pristine AD Card
Pro Tools MTRX provides up to 64 discrete chan- • MTRX 8 Mic/Line Pristine AD Card
nels of audio for Pro Tools with two DigiLink Mini • MTRX Pristine 8 DA Card
ports (Primary and Primary/Expansion).
• Digital I/O Expansion Cards:
Digital I/O • MTRX 8 AES3 I/O Card
• Built-in 8 AES3 interfaces with 16 channels of • MTRX Dual SDI/HD/3G Card
I/O • MTRX Dante 128 Card
• Built-in MADI coax interface with 64 channels • MTRX 64-Channel IP Audio Dante Module
of I/O
• MTRX Dual MADI I/O Card
• Compliant with the Dante Controller and Dante
• MTRX DigiLink I/O Card
Virtual Sound Card
• MTRX SPQ Processing Card
• Ethernet IP audio interface for 64 I/O channels
using Dante® with configurable redundant net- For more information, see the MTRX In-
work stallation and the MTRX Operation guides.
• Digital router and format converter between all
analog and digital inputs and outputs
The I/O Setup provides tools to label, format, and assign Pro Tools input, output, insert, and bus audio sig-
nal paths both for individual sessions as well as for your specific Pro Tools system. I/O Setup also provides
controls for Mic Preamps (such as for Avid | PRE) signal paths and Delay Compensation settings for hard-
ware inserts.
The I/O Setup displays a graphical representation (cross-point matrix) of the signal routing for physical in-
put and output paths for each connected audio interface. Like a virtual patchbay, I/O Setup controls let you
route physical inputs and outputs on audio interfaces to Pro Tools input and output channels. For HDX and
HD Native systems, some of these controls mirror the routing controls found in the Hardware Setup—
changes made to physical routing in one is always reflected in the other. The I/O Setup also includes con-
trols for creating internal mix busses and for creating and mapping output busses.
Active/Inactive
Status
Channel Grid
Import/Export Settings
To close the I/O Setup without saving changes: A sub-path represents a signal path within a main
path. For example, a default stereo output bus path
Click Cancel.
consists of two mono sub-paths, left and right.
Mono tracks and sends can be routed to either
Navigating in the I/O Setup mono sub-path of the stereo output bus path.
To scroll up or down in the I/O Setup:
Opening an I/O Setup Page Configure input signal path names, formats, and
source channel (analog or digital) on the Input
To open an I/O Setup page: page. Multichannel input paths (greater-than-ste-
reo) can have any number of sub-paths. Input
Click the corresponding tab at the top of the I/O
channels can have overlapping input paths. Input
Setup.
names, channel widths, and physical input map-
Hold the Command key (Mac) or the Control pings are saved with the system and the session,
key (Windows) and use the Left or Right Arrow and can be recalled from either.
keys to cycle through the different pages of the
I/O Setup.
Active/Inactive
Status box
2 In the Output page, ensure that there is an avail- To set the Output Meter Paths:
able output path with the channel format that you
want. If not, create one. 1 Choose Setup > I/O Setup.
3 Select the Bed/Object Fold Down Path output 2 Select the Output tab.
path you want to use to monitor surround format
3 From the Output Meter Path selector, select the
beds and panned object audio
desired output path for metering.
I/O Setup, Bed/Object Fold Down Path selector The Default Output Bus selector is available in the
Bus page of the I/O Setup.
4 Click OK to save your changes and close the I/O
Setup. The Default Output Bus can be set for
Make sure that Pro Tools is not connected to a Ren- internal mix bus paths, as well as for
derer, start playback and you will hear all object au- output bus paths.
dio downmixed to the designated Bed/Object Fold
Down Path. To specify a default output for new tracks in the
I/O Setup:
Because the Bed/Object Fold Down Path acti- Click the Default Output Bus pop-up menu and
vates an invisible internal bus, it cannot be select a format and output bus path.
metered on a Master Fader or the Edit Win-
dow Output Meter Path display.
Selecting None as the AFL/PFL Path disables To configure Low Latency Monitoring in the I/O
AFL and PFL Solo modes. When None is Setup:
selected, AFL and PFL cannot be used.
1 Open the I/O Setup dialog (Setup > I/O).
Setting AFL or PFL Path Levels 2 Click the Output tab.
You can set a separate master AFL/PFL Path level 3 Enable the Low Latency Monitoring option.
for all AFL solos and all PFL solos.
4 From the Low Latency Monitoring pop-up menu,
Tracks do not need to be soloed to have the select the Output path you want to use for Low
master AFL/PFL Path level adjusted. Latency Monitoring.
5 Click OK to save your changes and close the I/O
Setup.
The Default Format selector lets you select the de- The Path Order selector lets you specify the de-
fault format (Mono, Stereo, and all multichannel fault channel order for all new paths created. The
formats) for new paths and for when you click the selected Path Order setting determines the channel
Default button. order for the following:
The Default Format selector is available in the • Channels added to newly created path (first
Input, Output, and Insert pages of I/O Setup. The paths) when hitting the Default button.
Default Format settings on each page are set inde- • Channels added to empty paths when penciling
pendently of one another. The Input and Insert in channel assignments.
pages only provide Mono and Stereo options. The • Channels added when creating a new path and
Output page provides all available formats. selecting the Add default channel assignments
Depending on which page of the I/O Setup is cur- option.
rently shown, the Default Format setting deter- The Path Order selector is available in the Input,
mines the width of the first output (or input or in- Output, and Insert pages of I/O Setup. Setting the
sert) when clicking the Default button. If mono or Path Order on any page of I/O Setup affects the
stereo is selected, all outputs (or inputs or inserts) other pages.
are created accordingly.
To choose a new default path order (track layout):
To choose a Default Format:
1 Choose Setup > I/O.
Select the desired channel format from the De-
fault Format pop-up menu. 2 Click the Output tab.
3 Use the Default Path Order setting to select the
Pro Tools Ultimate and Studio let you filter
channel order you want for the corresponding
which multichannel formats appear in the De-
channel width.
fault Format selector. For more information,
see “Channel Width Filtering” on page 1285.
Output busses are automatically created and 3 Click the Input or Output selector for the first
mapped to outputs when new output paths are interface channel pair, located below the first
created. audio interface icon.
Routing a Pro Tools Output Pair The output name updates with a plus sign (“+”) be-
to Multiple Destinations fore it to indicate that multiple output ports are se-
lected. In the pop-up menu, each physical port pair
Pro Tools channel pairs can be routed to assigned to that Pro Tools output pair is indicated
multiple outputs on an audio interface through the by a check mark.
I/O Setup. For example, if you assign both Analog
1–2 and Analog 3–4 interface outputs to Pro Tools 6 Repeat the above steps to select additional
Output pair 1–2, when you send a signal to output destinations.
Pro Tools Outputs 1–2, that signal will be routed 7 Click OK to save changes and close the
simultaneously to both pairs of output ports on I/O Setup.
your audio interface.
Input signal path from an HD OMNI to the Pro Tools mixer as mapped in I/O Setup
(1) Physical Input For Avid HD interfaces, such as (2) Input Path Main input paths and sub-paths are
the HD OMNI, the physical inputs that are avail- routed (patched) to physical inputs using cross-
able to Pro Tools are set on the Main page of the point matrix mapping in the I/O Setup. In this ex-
Hardware Setup (this selector is mirrored in the In- ample, audio input is routed from HD OMNI phys-
put page of the I/O Setup). ical inputs Analog 1–2 to Pro Tools Input channels
A 1–2.
For Pro Tools systems such as the Mbox Pro
and the 003, physical inputs are fixed. For (3) Track Input Input paths and sub-paths are
third-party and built-in hardware, in the routed to track inputs in the Pro Tools mixer by se-
Hardware Setup click the Launch Setup App lecting the path (or sub-path) from the Track Input
button for available configuration options. selector. In this example, input sub-path A1 is
routed to the input of track “Audio 1.”
Chapter 6: I/O Setup 71
Signal Path Routing for Audio Output
The following example shows the signal path from the output of an audio track through an output bus
mapped to an output path that is routed to a physical output on an HD I/O audio interface:
Output signal path from an audio track to a physical output as mapped in I/O Setup
(1) Track Output Audio is played back from disk and routed from the Track Output to Output Bus “B 1–2.”
(2) Output Bus Path The Output Bus is defined on the Bus page of the I/O Setup. On the Bus page of the
I/O Setup, the Output Bus “B 1–2” is mapped to Output “B 1–2,” which is defined on the Output page of
the I/O Setup.
(3) Output Path On the Output page of the I/O Setup, the Grid is used to route the output path (to which the
output bus is mapped) to physical outputs.
Path Name Enter the path name. If you are creat- Mono N/A N/A
ing more than one path, the number of each new
Stereo 2 mono <main path
path will be appended to the path name (for exam- name > followed by
ple, Bus 1, Bus 2, Bus 3, and so on). channel designation
.L and .R
Add/Remove Rows Click the Add Row button to
add more paths, or click Click the Remove Row LCR 1 Stereo (LR), Stereo: <main path
button to remove paths. 3 Mono (one for name >.LR
each channel) Mono: <main path
Move Row Icon Drag a Move Row icon up or name >.L, .C, .R
down to reorder paths. LCRS 1 Stereo (LR), Stereo: <main path
4 Mono (one for name > .LR
each channel) Mono: <main path
name>.L, .C, .R, .S
Main
Sub-Paths Sub-Path Name
Path
Enable Add Default Channel Assignments option if Quad 1 Stereo (LR), Stereo: <main path
you want Pro Tools to automatically assign input, 4 Mono (one for name > .LR
each channel) Mono: <main path
output, and insert sub-paths to physical inputs and
name>.L, .R, .Ls, .Rs
outputs in the Grid (from the first available channel
to the maximum number of channels available). If 5.0 – 1 Stereo (LR), Stereo: <main path
the number of new sub-paths of a certain width ex- 6.0 – 5–7 Mono name >.LR
7.0 (one for each Mono: <main path
ceeds the number of available channels, Pro Tools
channel) name >.L, .C, .R,
wraps around and starts over the first physical in- .Ls, .Rs, and so on
put or output of your audio interface.
5.1 – 1 Stereo (LR), Stereo: <main path
6.1 – 6–8 Mono name >.LR
Create Default Sub-Paths Option 7.1 (one for each Mono: <main path
(Bus Sub-Paths Only) channel) name >.L, .C, .R,
.Ls, .Rs, and so on,
Pro Tools lets you create the default sub-paths for and LFE
busses in the New Sub-Path dialog when accessed
7.0.2 1 each: 7.0, 5.0, multichannel sub-
from the Bus page. Enable the Create Default Sub- (Dolby Quad, LCR, Ste- paths: <main path
Paths option to have Pro Tools automatically cre- Atmos reo, Overhead name >.<channel
ate the default set of sub-paths for the path format only) (LR); format>
(channel width) of the selected main bus path, as and 9 Mono Mono: <main path
shown in the following table. (one for each name >.L, .C, .R,
channel) .Lss, .Rss, .Lsr, .Rsr,
Default Sub-Paths .Lts, .Rts
To select all paths and sub-paths: 1 Option-click (Mac) or Alt-click (Windows) any
path name.
Option-click (Mac) or Alt-click (Windows) any
path name that is unhighlighted. 2 Click Delete Path.
2 Click OK to save changes and close the I/O Tracks can also be made active or inactive. For in-
Setup. formation, see “Making Track Inputs and Outputs
Inactive from the Edit or Mix Window” on
Deleting Paths page 275.
Path definitions can be deleted from the current To globally activate or deactivate a path:
session to reflect changes to your hardware setup,
1 Choose Setup > I/O.
or to clean up track selector menus by removing
unwanted or unnecessary path definitions. After 2 Select a path type using the tabs at the top of the
deleting a path, any tracks or send assignments to window.
that path are reset to No Output.
3 Set the Active/Inactive control for the path.
Any tracks that were assigned to the now inactive Other channels for the path type, if any, fill to the
path will show that path's name in italics on the right. For example, when assigning a new stereo
track's I/O selectors. path, clicking in the path row under output channel
1 fills both channel 1 and 2 (left to 1, right to 2).
4 Click OK to save changes and close the I/O
Setup. Path status is displayed as follows: To reassign channels in a path, see
“Reassiging Paths” on page 81.
Italics Indicates the path is inactive.
Non-Italics Indicates the path is active. 4 Click OK to save changes and close the I/O
Setup.
With overlapping output paths of different
channel widths, if the widest path is made in- If there are any invalid settings, you will be re-
active, all other overlapped output paths will quired to correct them before the I/O Setup will
not pass audio from Pro Tools. close. For more information, see “Valid Paths and
Requirements” on page 81.
Where possible, Pro Tools can automatically re- Object paths are busses mapped (routed) to Object
map the session’s output busses to the output paths Input paths, as defined by the Dolby Atmos Ren-
of the system on which the session is being opened. derer (see “Mapping Object Busses to Dolby At-
mos Renderer Input Paths” on page 1317).
See “Session or Project Interchange and I/O
Mapping” on page 89 for more information For more information about Pro Tools au-
exchanging sessions between systems, and on thoring to Dolby Atmos, see Chapter 58,
opening sessions in lower version of “Mixing to Dolby Atmos.”
Pro Tools. Output busses do not exist in
Pro Tools 8.0.x and lower. Creating and Mapping Busses to
Outputs
Output Busses
Any available bus can be mapped to any of the
Output busses are mapped (routed) to output paths, available output paths of the same channel width
as configured on the Output page of the I/O Setup. or greater. For example, a mono bus can be
Output paths are then assigned to the system’s mapped to a mono output path, a stereo bus can be
physical audio outputs in the I/O Setups Grid (see mapped to a stereo output path, and a 5.1 surround
“Assigning Paths to Hardware I/O” on page 80). bus can be mapped to a 5.1 surround output path.
When you create a new output path on the Output You can unmap busses from outputs at any time.
page of the I/O Setup, a new output bus of the same
width is automatically created and mapped to that To create a bus and map it to an output path:
output path. Output busses are also created and 1 On the Bus page of the I/O Setup, click New
mapped according to default settings when creat- Path.
ing a new session or restoring defaults (see “Re-
storing Default Paths and Path Names” on 2 In the New Paths dialog, specify the number of
page 77). new paths you want to create, the channel width
for each path, and the path name.
Physical outputs for output paths are configured on
the Outputs page of the I/O Setups (see “Assigning
Paths to Hardware I/O” on page 80).
(Pro Tools Ultimate and Studio Software Only) Option-click (Mac) or Alt-click (Windows) the
mono bus indicator and select the channel from
You can map a mono bus to any channel of a sur-
the pop-up menu.
round output path. For example, route a dialogue
track to the center channel of 5.1 output path. (This To assign the same channel to all selected mono
capability is available for all output channel widths busses mapped to a multichannel output path, do
except Stereo and Quad outputs.) one of the following:
1 On the Bus page of the I/O Setup, click New Command-click (Mac) or Control-click (Win-
Path. dows) to select noncontiguous mono busses in
the Name column.
2 In the New Paths dialog, specify Mono channel
width for the bus path, type a path name, and Option-Shift-click (Mac) or Alt-Shift-click
click Create. (Windows) a mono bus indicator and select the
channel from the pop-up menu.
3 Enable Mapping To Output for the path.
To assign ascending (cascading) channels to all
4 Select a multichannel output path from the Map-
mono busses mapped to a multichannel output:
ping To Output selector. The mono bus indicator
changes to “C” (Center) by default, and a pop- Command-Option-click (Mac) or Control-Alt-
up menu becomes available. click (Windows) the mono bus indicator of the
top-most mono bus and select the first channel
from the pop-up menu.
• Control-click (Mac) or Start-click (Windows) Resetting busses to the default setting will re-
for each additional Output path you want to as- name all busses to their default name (Bus 1–
sign an Output bus to. 2, Bus 3–4, and so on).
• Command-Option-click (Mac) or Control-Alt-
5 Click OK to save changes and close the I/O
click (Windows) to assign a bus to the selected
Setup.
Output path and all subsequent busses to the
next available Output path sequentially. Active Busses
Click to sort by Name Click to sort by map- Using the “Stereo Mix” settings file has
ping to output status
the same effect as clicking Default for ev-
Click to sort by Format ery individual tab in I/O Settings. See
“Restoring Default Paths and Path
Names” on page 77.
Sorting bus paths in the I/O Setup The Surround Mix setting provides additional, sur-
round-specific Output and Bus settings files.
To sort bus paths by Name:
1 In the Bus page, click the Name column header. See Chapter 55, “Pro Tools Setup for
Surround.”
2 Click the Name column header again to toggle
between ascending and descending sort order.
It is not recommended that you mix while 5.1 track with Downmix indicator
monitoring the session through a downmixed
or unmixed Output path. Use downmixed or
upmixed monitoring for editing and other I/O Settings Files
non-mixing tasks.
I/O settings files (.pio files) provide default path
To assign downmix or upmix Output bus paths: configurations for new sessions. I/O settings can
be imported and exported for use with sessions
1 Open the I/O Setup (Setup > I/O).
shared between systems. I/O settings files are also
2 Select the Bus page (I/O Setup > Bus). available in the I/O Settings pop-up menu in the
Dashboard.
3 Click the Mapping to Output column on the row
for the Output bus that you want to remap to a For I/O settings files to be available in the Dash-
lower or higher channel format (from the avail- board, I/O settings files must be saved to the IO
able Output paths). Settings folder in the Root Settings Folder. You
can change the location of the Root Settings Folder
in the Operation Preferences (see “User Media and
Settings Location” on page 121).
4 Click OK to save your changes and close I/O Last Used settings are available in the I/O Settings
Setup. pop-up menu in the Dashboard, or when importing
I/O Settings in the I/O Setup.
4 In the Open dialog, navigate to and select the After importing I/O Settings, you can then reassign
session or I/O settings file you want. path routing definitions in the I/O Setup by remap-
ping, renaming, and deleting paths. See “Pro Tools
5 Click Open.
Software Signal Paths” on page 56.
6 Click OK to save your changes and close I/O
Setup.
Additionally, a Previous Output Mappings column Show Last Saved Setup button in the Input page
appears to the right of the Output Mappings col- When showing the I/O Setup last saved with the
umn. This lets you take note of the output map- session, any unavailable hardware Inputs or Out-
pings that the session used the last time it was puts are displayed in italics.
saved.
Pro Tools remembers the individual I/O settings Type and Width Displays both Type and Width as
for your system for each Playback Engine avail- I/O categories in Track I/O menus.
able to your system. This includes all Inputs, Out- 4 Click OK.
put, Insert, and Hardware Delay settings, and also
settings such as the selected Monitor and Audition
paths. The session’s output bus mappings are
stored in the I/O Settings of the selected Playback
Engine, ensuring that you can hear the main mix
from the session from any Playback Engine.
Aux I/O
(macOS Big Sur or Later Only)
While Aux I/O can use any Core Audio device Use Pro Tools Audio Bridge as the audio con-
on the system, it is recommended that you use nection between Pro Tools and any other ap-
Pro Tools Audio Bridge devices for optimal plication to avoid clicks pops, errors, or other
performance. Aux I/O devices should not be artifacts.
used interchangeably with your main playback
engine as it incurs greater, non-deterministic 4 If desired, you can rename Aux I/O input and
latency (which means latency can change be- output devices in the Display Name column.
tween playback and recording passes). Aux 5 After you have selected In and Out for any Core
I/O is meant to be used as a utility to route sig- Audio devices you want to use as Aux I/O with
nal through Pro Tools, but should not be relied Pro Tools, click OK.
upon for critical audio tasks.
6 Click OK to close the I/O Setup window.
Setting Up Aux I/O Any Core Audio devices selected as In or Out Aux
The Input and Output pages of the Pro Tools I/O I/O devices can be selected as the input or output
Setup window let you add any Core Audio device for audio, Auxiliary Input, Routing Folder, Instru-
for use with Pro Tools as Aux I/O in addition to the ment, and Master Fader tracks, or as Outputs for
I/O of the selected Playback Engine. Sends.
To ensure that the components of your Pro Tools To quit Pro Tools, choose Pro Tools > Quit
system communicate properly with each other, you (Mac) or File > Exit (Windows).
need to start them in a particular order.
2 Turn off or lower the volume of all output
Start up your Pro Tools system in this order:
devices in your system.
1 Make sure all your equipment (including your 3 Turn off your computer.
computer) is off. 4 Do one of the following depending on your
2 Lower the volume of all output devices in your Pro Tools system:
system. • For HDX and HD Native systems, turn off
your Pro Tools audio interfaces.
3 For systems with an expansion chassis, turn on
the chassis. • For Pro Tools systems with hardware requir-
ing external power (like Pro Tools | Carbon),
4 Turn on any control surfaces (such as S1 or S6). turn off the hardware.
5 Turn on any MIDI interfaces, MIDI devices, or 5 For systems with an expansion chassis, turn off
synchronization peripherals. the chassis.
6 Do one of the following, depending on your 6 Turn off any MIDI interfaces, MIDI devices, or
Pro Tools system: synchronization peripherals.
• For HDX and HD Native systems, with the
7 Turn off any control surfaces (such as S1 or S6).
volume of all output devices lowered, turn on
your audio interfaces (such as HD OMNI).
Wait at least fifteen seconds for your system
hardware to initialize. Running DigiTest
• For Pro Tools systems with hardware requir- Before you use Pro Tools, you may want to run the
ing external power (like Pro Tools | Carbon), DigiTest™ diagnostic application to ensure that all
with the volume of all output devices low- HDX cards in the system are recognized, installed
ered, turn on the hardware. in the proper order, and have valid connections.
You can also use DigiTest to validate your
7 Turn on your computer.
HD Native PCIe card or Thunderbolt interface.
8 Launch Pro Tools. For more information, see the Avid DigiTest Guide.
On Windows systems, select the ASIO4ALL v2 op- On Windows systems, select the Windows Audio
tion to use the built-in WDM sound card (for re- Device option to use the built-in audio, or any other
cording and monitoring). The ASIO4ALL v2 supported 3rd-party Windows Audio Device.
driver is installed automatically with Pro Tools.
You can configure the ASIO4ALL settings in its In order to reduce demand on the CPU and to
Setup App (choose Settings > Hardware and click provide optimal performance when using a
Launch Setup App). WASAPI device with Pro Tools, audio stream-
ing with that device is restricted to Pro Tools
and is unavailable for the system or any other
audio application.
If the Ignore Errors During Playback/Record option When enabled, the Dynamic Plug-In Processing
is enabled and too many CPU intensive Native option maximizes plug-in counts by dynamically
plug-ins are active in the session (such as Eleven reallocating host-based processing resources as
Free or various virtual instrument plug-ins), you needed. This means that plug-ins only use CPU
may experience badly distorted audio. If you en- cycles when they are actually processing audio.
counter this problem, remove or make inactive any
unnecessary Native plug-ins. You can also isolate Optimize Performance at Low Buffer
and bus record any tracks that use virtual instru- Sizes
ments, and then make those source tracks inactive (Mac Only)
to free up processing resources.
In the Playback Engine dialog, the Optimize Per-
Ignore Errors During Playback/Recording For formance at Low Buffer Sizes option ensures that
CPU performance is optimized as thread-wakeup
On macOS only, there are two options for ignoring time jitter is minimized on macOS. When enabled
errors during playback and recording: (it is enabled by default), this option impacts only
the two lowest available HW Buffer Size settings.
Main Playback Engine Enable to avoid interrup-
However, when this option is enabled, certain
tions to playback and recording for the main play-
plug-ins may cause the system to hang for several
back engine.
seconds. If you encounter this issue, disable the
Aux I/O Enable to avoid interruptions to playback option or increase the HW Buffer Size setting.
and recording for any Aux I/O configured for Input
and/or output with Pro Tools on macOS. Limit Number of Real-Time Threads
(Pro Tools on Intel-based Macs Only)
• When disabled (legacy Pro Tools behavior), Pro Tools can also load audio files used in
Pro Tools will spin up and run more real-time Pro Tools sessions into RAM for cached playback.
threads [(number of logical cores) –1], or [(num- Pro Tools prioritizes files closest to the current
ber of logical cores) –2] for machines with 12 or playhead location. This way, when you start play-
more logical cores. back, those files are already cached for playback.
This is especially useful when working with shared
If you are recording or input monitoring many media storage (such as with Avid Unity ISIS®
tracks with plug-ins, having this option en- shared storage systems).
abled may result in –9093 and –6101 errors
due to a reduction in the number of parallel To determine the maximum amount of RAM avail-
high-priority real-time threads that Pro Tools able for the Disk Cache, Pro Tools polls the com-
will spin up. If this occurs, disable this option. puter for the amount of RAM installed and sub-
tracts 4 GB of RAM. For example, if your
Intel® Turbo Boost computer has 16 GB of RAM installed, the total
(Intel-based Macs with Turbo Boost Support amount of RAM available for the Disk Cache will
Only) be 12 GB.
Many Intel®-based Macs provide a feature called You can use the Disk Cache and Memory
“Turbo Boost.” This accelerates processor and meters in the System Usage window to deter-
graphics performance for peak loads, automati- mine whether to assign more or less RAM to
cally allowing processor cores to run faster than the Disk Cache for the current session. See
the rated operating frequency. The downside is “System Usage” on page 111.
that this also increases CPU temperature, which
can cause Mac fans to have to run faster and thus To set the amount of RAM for use by the Disk
generate more noise. Cache:
1 Choose Setup > Playback Engine.
Turbo Boost is enabled by default on macOS and
its setting applies to the entire Mac system (not just 2 From the Disk Cache selector, select the amount
Pro Tools). of RAM you want to allocate for Disk Cache.
3 Click OK.
Chapter 7: System Setup 103
Selecting an Audio Interface to
Configuring MIDI Setup Configure
If you plan to use any external MIDI devices with The Peripherals list in the Hardware Setup lets you
Pro Tools (such as controllers, keyboards, synthe- select any audio interface connected to your
sizers, drum machines, samplers, sequencers, or Pro Tools system associated with the selected Cur-
sound modules), you may want to configure your rent Engine setting in the Playback Engine dialog.
MIDI setup using Audio MIDI Setup (Mac) or
MIDI Studio Setup (Windows). To change the Playback Engine setting to use a
specific audio interface or AAE (such as HDX, HD
For more information, see Chapter 10, Native, or a third-party Core Audio or ASIO inter-
“Configuring MIDI.” face), see “Playback Engine” on page 97).
Configuring Pro Tools The Sample Rate setting in the Hardware Setup di-
Aggregate I/O alog determines the default sample rate when you
(Mac Only) create a new session. This setting is available only
when there is no session open. Otherwise, the cur-
On Mac systems using Core Audio, you can select rent session sample rate is displayed, but cannot be
Pro Tools Aggregate I/O as the Current Engine to changed.
use the built-in audio inputs and outputs on your
Mac computer. You can configure the Pro Tools With HDX and HD Native hardware, you can
Aggregate I/O setting in the Mac Audio Setup, change the default Sample Rate in the Hardware
which can be accessed from the Pro Tools Hard- Setup, or in the Playback Engine.
ware Setup.
With HDX and HD Native hardware, the
To configure Pro Tools Aggregate I/O settings: Sample Rate setting can affect the number
of available voices.
1 Choose Setup > Hardware.
2 In the Peripherals list, select Pro Tools Aggre- On other Pro Tools systems, you can only change
gate I/O, or whichever Built-in input or output
the default sample rate in the Hardware Setup or
option is selected as the Current Engine in the using the control panel for third-party audio inter-
Playback Engine. faces.
2 From the Peripherals list, select the HD I/O Configuring HD MADI Controls
audio interface.
To configure controls for HD MADI:
3 Click the Main tab and configure the options.
1 Choose Setup > Hardware.
2 From the Peripherals list, select either
HD MADI Port 1 or HD MADI Port 2 and con-
figure the options.
System Usage
Meters in the System Usage window indicate how
much of your system’s resources are being used System Usage window, individual CPU meters
when processing audio, and when writing and
playing back automation. Activity Meters
The Activity section of the System Usage window
As these meters approach their limits, host pro-
display meters for disk usage and memory usage.
cessing and recording or playback of automation
data can be affected. If CPU or PCI Activity are
Disk Meter
high, a system error may occur. If Disk Activity is
high, Pro Tools may miss playback of some auto- As in previous versions of Pro Tools, the Disk me-
mation data during particularly dense periods of ter displays the amount of hard disk processing ac-
activity, such as while using the Bounce Mix com- tivity.
mand.
Voices
Time Slots
System Usage window, Disk Cache meter System Usage window (HDX shown)
The Disk Cache meter indicates the amount of al- Voices
located memory being used to cache audio in the
(Pro Tools Ultimate Only)
timeline (up to the amount of RAM selected for the
Disk Cache setting in the Playback Engine). An The Voices meter displays the total number of
additional peak-meter style indicator is included to voices available and the number of voices cur-
show how much of the allocated RAM is needed rently used. This includes all voices, including any
for caching the session. voices used for routing between DSP and host-
based processing.
Memory Meter
Time Slots
The Memory meter displays how much of the in-
(HDX Systems Only)
stalled physical RAM in the system is being used
by Pro Tools. This includes RAM used by the au- The Time Slots meter displays the total number of
dio engine, the video engine (if enabled), plug-ins, DSP Time Slots available and the number of DSP
and the disk cache. Other than Pro Tools, it does Time Slots currently used.
not show any other RAM usage by the system. If
the Memory meter approached 100%, install more
physical RAM or lower the Disk Cache setting in
the Playback Engine dialog.
Displays how many of the available Hybrid Input The DSP meters display how much of each DSP
and Output channels are being used for record and chip on each HDX card is currently being used for
input monitoring in DSP Mode. mixer configurations and DSP-based plug-ins.
Hybrid I/O
Channels
DSP Usage
Timeline Marker Ruler Marker color extends Press Control+N (Mac) or Start+N (Windows)
within the lane until the next marker is reached. to toggle the Timeline Insertion/Play Start
Marker Follows Playback preference on and
Tracks Marker color extends within the lane until off.
the next marker is reached.
Numeric Keypad mode determines how the nu- When enabled, this option lets you start playback
meric keypad functions. You can always use the with the Enter key and stop playback with the 0
numeric keypad to select and enter values in the key on the numeric keypad. This is useful for
Event Edit Area, Edit Selection indicators, Main quickly starting and stopping playback when audi-
and Sub Counters, and Transport fields. tioning loop transitions. The Use Separate Play
and Stop Keys option is only available in Trans-
Classic Selects a Shuttle Lock mode that emulates port Numeric Keypad mode.
the way Pro Tools worked in versions lower than
5.0. With the Numeric Keypad mode set to Classic, When this option is enabled, it overrides
you can play up to two tracks of audio in Shuttle using the Enter key to add Memory Location
Lock mode. Press Control (Mac) or the Start key markers. Instead, press Period (.) and then
(Windows), followed by 0–9 for different play Enter on the numeric keypad to add a
speeds. Press Plus (+) or Minus (–) to reverse di- Memory Location marker.
rection. Recall Memory Locations by typing the
Memory Location number, followed by Period (.). Auto Backup
Transport Selects a Shuttle Lock mode that lets Enable Session File Auto Backup When se-
you set a number of record and play functions, and lected, Pro Tools automatically saves backups of
also operate the Transport from the numeric key- your Pro Tools session file while you work. Back-
pad. With the Numeric Keypad mode set to Trans- ups are saved to in the Session File Backups folder
port, you can play up to two tracks of audio in in your session folder.
Shuttle Lock mode. Press Control (Mac) or the
Click the Change button to direct Pro Tools to ref- Link Record and Play Faders When selected,
erence another location for the Sound Libraries Pro Tools does not remember separate fader levels
folder and Loops content. for tracks when they are record-enabled, allowing
you to maintain the same monitoring level for
Show Sound Libraries in Workspace Locations tracks during recording and playback.
New Tracks Default To Tick Timebase When Specifies a default length for crossfades created by
selected, all new tracks default to ticks. When QuickPunch™ or TrackPunch (Pro Tools Ultimate
deselected, audio, Auxiliary Input, Master Fader, only) recordings. Crossfades occur before the
and VCA tracks default to samples. punch in and after the punch out.
Suppress Name Dialog When Creating New Preserve Fades when Editing This option pre-
Playlists Enable this option to automatically name serves fade-ins and fade outs, and converts sepa-
new playlists without opening the Name New rated crossfades into corresponding fade-ins and
Playlist dialog. This applies when creating both fade-outs.
new of duplicate playlists.
Auto Accept Adjust Bounds This option automat-
Show Target Playlist(s) After Sending Clip ically adjusts fade boundaries without presenting
Selection Enable this option to show Target play- the Invalid Fades dialog.
list(s) in the Main playlist after moving or copying
an Edit selection to that playlist. Smart Tool Fade Adjustment
Crossfade Preview Pre-Roll This setting specifies Fade Out Selects the default envelope shape for
the amount of pre-roll to be added when you are fade-outs when using the Smart Tool.
auditioning crossfades in the Fades dialog.
Sends Default to Lets you enter a value from – This preference lets you choose any installed EQ
–144) to +12 dB for the initial fader level of plug-in as the default, which makes it available for
newly-created sends. The default setting is – (no quick assignment, both on-screen and on ICON
audible signal level). controllers (Pro Tools Ultimate and Studio only).
On-screen, the plug-in appears at the top of the In-
Send Pans Default to Follow Main Pan When se-
sert selector pop-up menu. On ICON controllers,
lected, newly created sends have Follow Main Pan
the plug-in appears first in the list of menu choices
turned on, so the Send Pan controls follow the pan
on the rotary encoders.
controls of the track. When not selected, newly
created sends have Follow Main Pan turned off. Insert Slot The specified Insert slot (none, or a–j)
is used (if it is available) when inserting the default
Use Absolute Pan Linking (Pro Tools Ultimate
EQ plug-in from a S6 or S4 control surface. If the
and Studio Only) This option affects behavior of
specified slot is not available, the next available
grouped pan controls.
plug-in slot is used. When None is selected, S6 or
• When selected, grouped pan controls do not S4 control surfaces insert the selected default plug-
maintain relative offsets when any of the in in the first available insert slot.
grouped pan controls is adjusted. All grouped
pan controls snap to the absolute value of the ad- Default Dynamics
justed control.
This preference lets you choose any installed Dy-
• When not selected, grouped pan controls main- namics plug-in as the default, which makes it
tain relative offsets when any of the linked con- available for quick assignment, both on-screen and
trols is adjusted. on ICON controllers (Pro Tools Ultimate and Stu-
Allow Sends to Persist During LLM (Core Audio, dio only). On-screen, the plug-in appears at the top
ASIO, and HD Native Systems Only) All plug-ins of the Insert selector pop-up menu. On ICON con-
and sends are bypassed by default when Low La- trollers, the plug-in appears first in the list of menu
tency Monitoring (LLM) is enabled (Options > choices on the rotary encoders.
Low Latency Monitoring). Enable the Allow Sends
Insert Slot The specified Insert slot (none, or a–j)
to Persist During LLM option to maintain sends au-
is used (if it is available) when inserting the default
dio signal output with Low Latency Monitoring.
Dynamics plug-in from a EUCON™ control sur-
When this setting is enabled, plug-ins and sends re- face. If the specified slot is not available, the next
main active. Audio signal that is routed to the main available plug-in slot is used. When None is se-
outputs bypass the plug-ins in the signal flow, but lected, EUCON control surfaces insert the selected
any sends still receive the plug-in affected audio default plug-in in the first available insert slot.
along with any additional incurred latency. This
option is most useful when using sends for delay Auto Insert Default Plug-Ins from EUCON
and reverb effects while monitoring track input Surfaces When selected, the default EQ and
signals in Low Latency mode for recording. default Dynamics plug-ins are automatically avail-
able when creating new tracks from EUCON
surfaces.
Delay Compensation Time Mode Classic Uses the legacy coefficients used in earlier
versions of Pro Tools and cannot be edited. All ses-
When Delay Compensation is enabled (Options > sions created in versions of Pro Tools prior to
Delay Compensation), this option lets you choose 2021.10 default to using the Classic coefficients.
whether information in the Delay Manager is dis-
played in milliseconds or samples. Modern Uses an updated set of coefficients. You
can also edit certain important coefficients to suit
Compensate Side Chains your needs.
• Signal sent to the Audition path. Select one of the following options to determine
• Signal sent to the AFL/PFL path. what happens to the left and right side surround
channels of a 7.x (including 7.1.2) signal, when
New Session Defaults and Current routing to a 5.x or Quad path:
Session Settings
Lss/Rss Downmixed to Ls/Rs Lss/Rss and
The New Session Defaults settings for Routing Lsr/Rsr are both sent to Ls/Rs at –3 dB.
Coefficients are only saved with new sessions and
Lss/Rss Split to L/R and Ls/Rs Lss/Rss is sent to
new session templates. Sessions created from ex-
both L/R and Ls/Rs at –3 dB. Lsr/Rsr is sent to
isting templates retain the settings used to create
Ls/Rs at unity.
the template. Changing the New Session Defaults
settings does not affect the currently open session
Surround to Stereo
The Current Session Settings show the Routing Enter the desired gain reduction value for down
Coefficients settings saved with the session. mixing surround channels to stereo. This also con-
Changing the Current Session Settings affects the trols the downmix level for height channels for-
currently open session and are saved with it. mats such as 7.1.2.
Metering Preferences Pro Tools lets you choose from several industry
standard meter types for visually monitoring audio
levels. You can link the Track (audio, Auxiliary In-
put, and Instrument tracks) and Master (Master
Fader) meter settings, or you can set them inde-
pendently of one another. The following Meter
Type options are available:
Import
Convert Imported “WAV” Files To AES31/Broad-
castWave When selected, this option applies to all
newly imported WAV files, making them compli-
ant with the AES31/EBU Broadcast standard.
Drag and Drop From Desktop Conforms to The Rendered File Bit Depth options determine the
Session Tempo bit depth of new audio files created using the Track
Commit command.
The Drag and Drop From Desktop Conforms to
Session Tempo options determine whether or not Always Use 32-bit When selected, new audio files
REX, ACID, and audio files are imported as tick- created using Track Commit command are 32-bit
based Elastic Audio and conformed to the session files regardless of the session bit depth.
tempo.
Follow Session Settings When selected, new au-
dio files created using Track Commit command are
the same bit depth as the session.
Parallel Task Optimization The Noise Burst Peak Protection option is de-
signed to protect your ears from unexpected spikes
The Parallel Task Optimization preference lets you in the audio signal, which may occur with certain
select the optimal possible number of parallel pro- plug-ins or other components in the signal chain.
cessing tasks that can happen at the same time on When enabled, signals above 20 dBFS are silenced
your computer. Relevant factors include how automatically. Disabling this option allows for full
many core processors your computer has, how fast 32-Bit floating point headroom, but removes pro-
the processors are, how fast or how fragmented tection against high signal-level noise bursts.
your hard drives are, how fast your network stor-
age connection is, and so on. The optimal possible For HDX systems, if you have an open session,
number of parallel processing tasks is usually pro- Pro Tools prompts you to close and reopen the ses-
portional to the number of core processors in your sion. Note that for Pro Tools | Carbon systems this
computer. option is always enabled and disabling it does not
affect the output signal, though it does still affect
Affected parallel processing tasks include: the signal for internal busses.
• Waveform calculation
• File indexing
• Rendering Clip Gain, Clip Effects, and Elastic MIDI Preferences
Audio
Use MIDI to Tap Tempo When enabled, you can Global MIDI Playback Offset
tap a MIDI keyboard to enter a new tempo value
into a tempo field. This option lets you set an offset in samples to
compensate for MIDI latency. Entering a value
Display Events as Modified by Real-Time Proper- here has the same effect as setting an offset with
ties When enabled, Pro Tools displays the effects the MIDI Track Offsets command. Offset values
of Real-Time Properties in the Edit, MIDI Editor, can be positive (later) or negative (earlier).
and Score Editor windows, and the MIDI Event
List. Double-Clicking a MIDI Clip Opens
Use F11 Key for Wait for Note When enabled, This option lets you specify what happens when
pressing the F11 Function key puts MIDI record- you double-click MIDI clips with the Grabber tool.
ing in Wait for Note mode.
Docked MIDI Editor Opens the MIDI clip in a
Automatically Create Click Track in New Docked MIDI Editor window.
Sessions When enabled, Pro Tools automatically
creates a new click track in new sessions. MIDI Editor Opens the MIDI clip in a MIDI Editor
window.
Default Thru Instrument
Score Editor Opens the MIDI clip in the Score Ed-
This option lets you set the default MIDI Thru in- itor window.
strument. You can select a predefined device from
your available MIDI instruments, or select First MIDI Event List Opens the MIDI clip in the MIDI
Selected MIDI Track to use the assigned MIDI out- Event List.
put of the first selected MIDI or Instrument track. Name Dialog Opens the Name dialog for the MIDI
When multiple MIDI or Instrument tracks are se- clip.
lected, the instrument in the selected track that is
closest to the top of the Edit window (or closest to MIDI Merge Release Mode
the left edge of the Mix window) is used. Select
None to only route MIDI Thru record enabled MIDI Merge Release mode determines how
MIDI and Instrument tracks. Pro Tools writes MIDI CC data when recording
MIDI in MIDI Merge mode.
MIDI Timecode When selected, Pro Tools applies Pro Tools Track Collaboration
Delay Compensation to Pro Tools-generated
MIDI Timecode (MTC). Enable this option when New Tracks Are Shared When enabled, new
synchronizing video to Pro Tools using MTC. tracks are automatically shared when they are cre-
ated.
MIDI Beat Clock When selected, Pro Tools applies
Delay Compensation to Pro Tools-generated First Invite Shares All Tracks When enabled, all
MIDI Beat Clock. tracks are automatically shared when you invite
anyone to join your project.
MIDI Notes and Controllers When selected,
Pro Tools applies Delay Compensation to MIDI Joining Project Downloads All Shared
Tracks When enabled, all shared tracks in the proj-
notes and MIDI controller data. This is useful
ect are automatically downloaded when you join a
when monitoring playback or when recording in-
project.
put from external MIDI devices.
Enable “Track Notes” Dialog When enabled, the
MIDI/Score Editor Display Track Notes dialog is presented whenever opening
a project that reports information such as mis-
Additional Empty Bars in the Score Editor matched I/O Settings or missing plug-ins and so
This setting lets you specify the default number of forth. When this option is disabled, the Track
empty bars that appear in the Score Editor window Notes dialog is suppressed when opening a project
after the end of the last MIDI clip in the session. even there are reportable discrepancies.
Delay Before Locking to Serial Timecode (HDX Delay After Play Command Sets the amount of
and HD Native Systems Only) Sets the amount of time (in frames) for Pro Tools to wait after receiv-
time (in frames) for Pro Tools to wait before at- ing a Play command before starting the audio en-
tempting to lock to machines that issue servo lock gine. This can prevent false starts when locking to
messages. This setting allows time for the servo synchronizers that are not fully supported by
mechanisms to achieve stable lock. Pro Tools.
Ignore Track Arming Sets Pro Tools to ignore in- Satellite Link lets you link up to 12 Pro Tools HD
coming track arming (record enable) commands. systems, or 11 Pro Tools HD systems and an Avid
This is useful if you are using a master controller to Video Satellite (Media Composer) or a Pro Tools
arm tracks on other machines, but you do not want Video Satellite system, over an Ethernet network
to arm tracks in Pro Tools. so that you can cue, play, and stop the transport,
make play selections, and solo tracks across any of
Set Servo Lock Bit at Play Enable this option the systems from any linked workstation.
when using a synchronizer to control Pro Tools in
Remote mode to minimize lock-up times during Transmit Solos Causes a linked Pro Tools system
recording. to send the solo status of its tracks to all other
linked Pro Tools systems. On other linked systems
Allow 9-Pin Track Arm Commands in Local that are set to receive solos, tracks follow solo be-
Mode Sets Pro Tools to respond to incoming track
havior as if the solo were on the local system.
arming (record enable) commands even when the
system is not in Remote mode. This is useful if you Receive Solos Causes a linked Pro Tools system
are using a paddle device to control Pro Tools to receive solos from all other linked Pro Tools
track arming or punching. systems that are set to transmit solo status of their
tracks. Tracks on the receiving system follows solo
Allow 9-Pin Transport Commands in Local
behavior as if the solos were on the local system.
Mode Sets Pro Tools to respond to incoming trans-
port commands even when the system is not in Re- Solo Independent of Linked State Causes a
mote mode. This is useful when using Satellite Pro Tools system to send the solo status of its
Link in conjunction with a 9-pin controller. You tracks to other satellite systems even when it is un-
can receive the transport controls from the 9-pin linked. This allows control of solo status across
controller, but not experience the lag-time associ- systems even when transport control is not en-
ated with a 9-pin device. abled.
Synchronization
The Synchronization page lets you configure
Pro Tools for use with MIDI Timecode and a syn-
chronization peripheral.
Bi-Phase/Tach Pulses/Frame (2–254) Size Sets the relative size of the window dub
(Small or Large).
There are several different standards for the num-
ber of pulses-per-frame output by Bi-Phase or Color Sets the color of the timecode numbers and
Tach devices. You can set the synchronization pe- background of the window dub. The choices in-
ripheral to operate from 2 to 254 pulses per frame clude White on Black Bkgnd, Black on White Bk-
from Pro Tools. The setting should match the PPF gnd, White on Video Bkgnd, or Black on Video
rate of the Bi-Phase/Tach encoder on the external Bkgnd. (Video Bkgnd means that the background
device. of the window dub is transparent, so that the time-
code numbers are displayed directly on top of the
Reset Bi-Phase video signal, without a contrasting background
box.) The default setting is White on Black Bkgnd.
This button lets you set the Bi-Phase/Tach start
frame from Pro Tools. Click the button to update Enable Relay-Based GPOs
the Timecode Display on the synchronization pe- (Pro Tools | Sync X Only)
ripheral to match the session timecode value.
When this option is selected, GPO Output triggers
Enable Dub Window 0–3 are enabled for the GPIO DB-25 port on the
(SYNC HD Only) back panel of Sync X. When disabled, there is no
audible click noise from the device during play-
When this option is selected, you can insert a time- back, record, or fader start. For more information,
code window into a video signal with the follow- see the Pro Tools | Sync X Guide.
ing Window dub appearance settings:
Displays
Vertical Position Sets the vertical position of the
(Pro Tools | Sync X Only)
window dub, relative to the bottom of the video
picture. The choices range from 10% From Bottom This setting lets you specify the behavior of the
to 50% From Bottom, in 10% increments. Sync X front panel displays when the unit is pow-
ered on and idle for a certain amount of time.
“10% from Bottom” vertical position is out-
side the standard “safe title” area, which Use Screensaver After 15 minutes of inactivity
means it may not be visible on some video the displays are dimmed. After 30 minutes the
monitors. screen saver appears. After 60 minutes the displays
are turned off. Pressing any front panel switch re-
turns displays to normal on state.
The Machine Control page lets you configure Select the MIDI Out Port to which the MMC device
Pro Tools Ultimate and Studio for use with MIDI you want to control is connected.
Machine Control or 9-Pin Machine Control
(Pro Tools Ultimate only). MMC ID
For information about using MachineControl The MMC ID setting lets you specify the MMC ID
with Pro Tools Ultimate and Studio, see number for which MMC information will be sent.
Chapter 61, “Pro Tools | MachineControl.” MMC commands contain an ID number to identify
which machine should respond to the MMC com-
mand. There are 128 MMC ID numbers, from 0–
127. The default of ID #127 is a special setting that
transmits to all 128 MMC IDs. With a setting of
127, Pro Tools will transmit MMC commands to
all MMC IDs.
Preroll
Pro Tools provides the following for configuring After you select a port, Pro Tools automatically
MIDI Machine Control Remote settings. polls the port to see what kind of machine is con-
nected. If the machine is recognized, Pro Tools
Enable loads the corresponding Machine Type. This in-
cludes the corresponding track layout and auto-
When the Enable option is selected, Pro Tools is
matically enters the name of that machine into the
controlled by MMC commands it receives from
Machine Track Arming window. However, if the
the master device and sends MTC information
machine is not recognized, the “Generic 1” per-
back to that device.
sonality is automatically loaded.
MMC ID
Preroll
The MMC ID setting lets you specify the MMC ID
The Preroll setting lets you specify a variable
number for which MMC information will be re-
amount of machine preroll to account for the time
ceived.
it may take the machine to achieve servo lock.
Shorter preroll values are usually better for non-
9-Pin Machine Control (Deck linear machines. Longer preroll values are usually
Control) better for older tape transports. The Machine pre-
(HDX and HD Native Systems Only) roll value is added to any preroll specified in the
The 9-Pin Machine Control (Deck Control) settings Transport window.
let you configure a Machine Control device for Se-
rial Deck Control mode with Pro Tools Ultimate. 9-Pin Remote (Deck Emulation)
Serial Deck Control mode is available whenever (HDX and HD Native Systems Only)
Machine Control is connected using the Serial
Deck Control cable. When connected for Serial The 9-Pin Remote (Deck Emulation) settings let
Deck Control mode, Machine Control enables all you configure Pro Tools Ultimate for 9-Pin Re-
Pro Tools track arming, synchronization, and mote (Deck Emulation) mode. This mode makes
Transport features, as available on your system. Pro Tools operate as a virtual deck, supporting
Serial Deck Control mode also supports 9-pin se- most standard Sony P2 9-pin commands. By de-
rial timecode. fault, Pro Tools emulates a Sony BVW-75 model
video deck. You can also configure Pro Tools to
Enable emulate other machines.
The Port setting lets you select the 9-pin Machine Port
Control port. The available choices depend on
your platform and configuration The Port setting lets you select the 9-pin Machine-
Control port. The available choices depend on
your platform and configuration
The Machine Type setting lets you select the ma- The number of the row indicates the order of the
chine description for specific machine controllers selected controllers. The color corresponds to the
(such as the Soundmaster ATOM). By default, controller focus around Pro Tools track and plug-
Pro Tools emulates a Sony BVW-75. in controls.
When Chase LTC is enabled, Pro Tools still re- The Type setting lets you select the MIDI control-
sponds to track arming and record commands. ler connected to your computer. Choose from any
However, Pro Tools will chase incoming LTC of the following types of MIDI controllers:
with the machine controller. By having Pro Tools • Command | 8 (Windows only)
follow the LTC source instead of having the ma-
chine chase Pro Tools timecode, you can avoid the • HUI
waiting (and tape wear) that occurs while a ma- • Surround Panner
chine transport locates and bumps tape to the cue • M-Audio Keyboard
point.
• Komplete Kontrol
Receive From
Send To
Ethernet Controller
Satellites
The Satellites page lets you configure synchroni-
zation between multiple Pro Tools systems (in-
cluding an Avid Video Satellite system) using Sat-
ellite Link.
The Receive From setting lets you specify the Media Composer Video Satellite lets you link an
MIDI In port to which the PRE is connected. HDX or HD Native system and a Media Composer
system for monitoring Avid video. Pro Tools
Send To Video Satellite lets you link an administrator (can
be an HDX or HD Native system, or a non-HD
The Send To setting lets you specify the MIDI Out
system) and a Pro Tools host-based system for
port to which the PRE is connected.
monitoring video.
Defaults
For more information, see Chapter 64,
Click the Reset button reset the corresponding “Satellite Link.”
PRE to its default settings.
Administrator
System Name
VENUE System
If Dolby Atmos is not enabled, the Connection Sta- Monitor Format displays the current monitoring
tus indicator is unlit. mode of the connected Dolby Atmos Renderer.
Renderer Host
If you are using external MIDI devices with 2 If the MIDI Studio window is not showing,
Pro Tools (such as controllers or sound modules), choose Window > Show MIDI Studio.
you can customize your MIDI studio setup to dis-
play the names of your MIDI devices in Pro Tools.
5 Select a device image and click Apply. Pro Tools Audio Bridge 2-A
6 Close the AMS window to quit the AMS appli- Pro Tools Audio Bridge includes devices with the
cation. following channel counts:
The device names you enter appear as MIDI Pro Tools Audio Bridge 16 Provides 16 channels
input and output choices in Pro Tools. of input or 16 channels of output to or from Pro
Tools software.
2 Open ProToolsAudioBridge.config with any 3 When you are finished configuring the MIDI
text editor (such as Apple’s TextEdit), which is Studio Setup, close the MIDI Studio Setup
located here: window.
Macintosh HD/Library/Audio/Plug-
Ins/HAL/ProToolsAudioBridge.driver/Contents/
Resources/
The MIDI Studio Setup window is organized into The Instrument list contains all the currently de-
three sections. Interface controls are at the top of fined instruments. Selecting an instrument in the
the window. All the currently defined instruments list displays that instrument’s properties in the
are displayed in the Instrument Name list on the Properties section of the window.
left side of the window. A detailed view of MIDI
parameters is shown in the Properties section on Properties Section
the right.
The Properties section lets you edit information for
new instruments, or instrument currently selected
in the Instrument list.
Delete Deletes the instrument or instruments If you do not enter an instrument name, the
selected in the Instrument Name list. Instrument Name field will automatically in-
herit information from the Manufacturer and
Import Imports an existing MIDI Studio Setup file. Model pop-up menu.
Export Exports the current MIDI Studio Setup file. 4 Set a manufacturer and model for the new de-
Show Duplicate Emulated Ports When this option vice from the corresponding pop-up menus. If
is selected and you are using a MIDI interface that the Manufacturer and Model pop-up menus do
supports time-stamping, the MIDI Studio setup not provide a name for your particular device,
window shows both the DirectMusic time-stamped choose None.
output ports, and non-stamped duplicate emulated 5 From the Input pop-up menu, choose the input
output ports. port on your MIDI interface that is connected to
the MIDI Out of your instrument.
Some MIDI Interfaces will not properly load
or unload their drivers unless you quit and 6 From the Output pop-up menu, choose the out-
re-launch Pro Tools. Refer to the documenta- put port on your MIDI interface that is con-
tion that came with your MIDI interface for nected to the MIDI In of your instrument.
more information.
Input Port
Dashboard window
• Create a new blank session or project. Cancel Click to close the Dashboard window with-
out creating or opening a session or project.
• Open any of the last ten most recent sessions and
projects. Create/Open Click Create to close the Dashboard
• Open any other session on your system. and create a new session or project with the speci-
fied session or project settings (on the Create tab
• Open any projects you created or projects that
only). Click Open to open the selected session or
you are collaborating on.
project (on the Recent and Project tabs only). You
To open or close the dashboard window, do any of can also press Return (Mac) or Enter (Windows) to
the following: Create or open a session or project.
Choose File > New or press Command+N (Mac) Show on Startup Disable to skip the Dashboard
or Control+N (Windows). when Pro Tools starts. To resume showing the
Dashboard when Pro Tools starts, enable the Show
Choose File > Open Project or press Com-
Dashboard window when Pro Tools starts option
mand+Option+N (Mac) or Control+Alt+N
(Settings > Preferences > Display).
(Windows).
Create Tab Settings
Dashboard Commands, Options,
and Settings To show the Create tab (if not already shown, do
one of the following:
The Dashboard provides several options for creat-
ing and opening sessions and projects. In the Dashboard, click the Create tab.
In the Dashboard, press Command+1 (Mac) or
Global Dashboard Commands and Control+1 (Windows).
Settings
In the Dashboard, press Command+Up/Down
Sign In/Out The Sign In/Out link is present in all Arrows to toggle through the tabs.
tabs. Click Sign In to sign in to your Avid Master
Account. Once you are signed in, your Display In Pro Tools, choose File > Create New, or press
Name will be shown and you will also see the per- Command+N (Mac) or Control+N (Windows).
centage of your Avid Cloud storage that you are In Pro Tools, choose File > Create New, or press
using all of the projects you own. Any media you Command+N (Mac) or Control+N (Windows).
post to a shared project that you do not own will
count against the project owner’s Cloud storage al- Local Storage (Session) Select this option to create
location. To sign out, click your Display Name and a session using local storage only.
choose Sign Out.
File Type Sets the File Type (WAV or AIFF) for In the Dashboard, click the Recent tab, or press
the session or project. Press Command+F (Mac) or Command+2 (Mac) or Control+2 (Windows) to
Control+F (Windows) to toggle between the two show the Recent tab. The Recent tab lists your 10
options. most recent sessions and projects, but otherwise it
has no unique commands, options, or settings.
Sample Rate Sets the sample rate for the session or Double-click any session or project in the list to
project. Press Command+R (Mac) or Control+R open it. Recent projects are not shown if you are
(Windows) to scroll not logged in.
Bit Depth Sets the Bit Depth (16-bit, 24-bit, or
Projects Tab
32-bit floating) for the session or project. Press
Command+B (Mac) or Control+B (Windows) to In the Dashboard, click the Projects tab, or press
toggle through the available options. Command+3 (Mac) or Control+3 (Windows) to
show the Projects tab. The Projects tab lists all
I/O Settings Sets which I/O Settings to use for the
projects stored in the cloud that you have created
session or project. Press Command+I (Mac) or
or collaborated on. Double-click any project in the
Control+I (Windows) to toggle through the avail-
list to open it. No projects are shown if you are not
able I/O Settings options.
logged in.
Interleaved Enable the Interleaved option to create
interleaved stereo (or greater) audio files in the ses-
sion or project. Press Command+G (Mac) or Con-
trol+G (Windows) to enable or disable the Inter-
leaved option.
To show or hide the Dashboard on startup, do one 32-Bit Floating Point Using a 32-bit floating point
of the following: bit depth for audio files in Pro Tools sessions and
projects can help avoid clipping or unnecessary
In the Dashboard, enable (or disable) the Show
dithering with AudioSuite rendering. It can also
on startup option.
help avoid rounding errors in signal processing
In the Warnings & Dialogs section of the Dis- (which can occur during bit depth conversion for
play Preferences page (Setup > Preferences), file playback and real-time plug-in insert process-
select (to show) or deselect (to hide) the Show ing). However, 32-bit files take up a third more
Dashboard window when Pro Tools starts op- disk space and audio streaming bandwidth, which
tion. Click OK. can be problematic with higher track counts when
using slower hard drives.
You can change the bit depth for all newly re-
corded or imported (and converted) files in the ses-
sion or project by selecting a different Bit Depth
option in the Session Setup window.
You can change the audio file format for all newly
recorded or imported (and converted) files in a ses-
sion or project by selecting a different Audio For-
Session Setup window, selecting 32 Bit Float mat option in the Session Setup window.
Sample Rates To change the Audio Format for the Pro Tools
session or project:
44.1 kHz Is the sample rate used for CDs and is
used in most common music production environ- 1 Choose Setup > Session.
ments. 2 In the Session Setup window, select an audio
file format (AIF or WAV) from the Audio For-
48 kHz Is the standard sample rate for film and
mat selector.
video projects, and is commonly used in post-pro-
duction environments. It is the sample rate used for
DVDs.
Interleaved Multichannel and
88.2 kHz and 96 kHz Each of these sample rates Multi-Mono Audio Files
are twice the standard sample rates for CD audio
and DVD audio respectively. Audio files recorded For stereo and greater-than-stereo multichannel
at higher sample rates take up more drive space, audio, Pro Tools supports both interleaved
but provide higher resolution for time-based plug- multichannel audio files and multi-mono audio
in processing (which can help avoid aliasing). files.
These options are only available if you are running An interleaved audio file contains all channel in-
Pro Tools with audio hardware that supports these formation, stored in an alternating single audio
sample rates. “stream.” Interleaving distributes and “inter-
176.4 kHz and 192 kHz Each of these sample rates leaves” the consecutive bits of data. This helps
are four times the standard sample rates for CD au- protect against consecutive errors when the data is
dio and DVD audio respectively. Audio files re- read back.
corded at higher sample rates take up more drive
Multi-mono, or “split-mono” multi-channel audio
space, but provide higher resolution for time-based
files are separate mono audio files that are treated
plug-in processing (which can help avoid aliasing).
together as a multichannel group of audio files.
These options are only available if you are running
This lets you each channel (file) independently.
Pro Tools with audio hardware that supports these
For example, with stereo files, two separate files
sample rates.
are created, where one file contains the left chan-
nel, and the other file contains the right channel.
You can change the Interleaved setting for the cur- Audio Files Folder
rently open session or project in the Session Setup
window. When this option is enabled, all newly re- The Audio Files folder contains all audio recorded
corded or imported (and converted) stereo or or converted during the session.
greater-than-stereo multichannel files in the ses-
When you record a new audio track, the track is
sion will be interleaved audio files.
saved as a new audio file to the Audio Files folder.
You can also import other audio files into the ses-
To enable (or disable) interleaved audio files for
the Pro Tools session or project: sion, and work with them as well.
When the Backup to Cloud option is disabled for a Setting the Location of the Local
project, the project is offline and all associated me- Cache
dia is only stored in the local project cache.
All project data and media is stored both in your
Avid Cloud account and in a local cache. The local
project cache is stored on your system drive by de-
fault. However, for the best performance with
Project icon (offline project) Pro Tools, it is generally recommended that you do
not use your system drive for recoding audio, so
Project from a Template 7 If you want to change any of the session or proj-
ect parameters, do any of the following:
To create a new session or project from a template:
• Select the Audio File Type (WAV or AIF).
1 In the Dashboard, click the Create tab if it is not
• Select the Bit Depth (16 bit, 24 bit, or 32 bit
already shown, or press Command+1 (Mac) or
float).
Control+1 (Windows).
• Select the Sample Rate.
You can create your own custom categories. • To create interleaved multichannel audio files
For more information, see “Session Tem- in the session or project, enable Interleaved.
plates” on page 194.
• For sessions only, select either the Prompt for
2 For Type, select either Project (cloud) or Ses- location option or the Location option. If you
sion (local). select the Location option, you can specify the
default location for saving sessions by click-
3 Type a Name for the session or project. ing the Location button.
4 Enable the Create From Template option. • For projects only, select the Backup to Cloud
option to create an online project. Disable this
5 From the Template Group pop-up menu, select
option if you want to create an offline project.
the category of templates you want (for exam-
ple, Guitar or Songwriter).
6 Select the template you want to use from the list
(on the right).
3 Click Open.
2 In the Open dialog, locate the session you want The Unavailable Resources dialog provides an ini-
to open and click Open. tial report of the missing session components. To
save a text (.txt) file containing a more detailed
You can also open a session from a Work- Notes report, along with the resulting action, click
space browser by double-clicking it. Yes. The Notes report is named with the session
name, followed by Notes.txt. You can choose to
Opening a Session that Contains save this file in your Session folder, or in another
Fade Files location.
When opening a session created in a version of The following occurs when opening a session with
Pro Tools lower than 10.0, Pro Tools calculates unavailable items:
and plays back all fades in real time. The “Fade
Files” folder in the session folder is neither deleted With all Pro Tools Systems:
nor used. Any rendered fades created in legacy ses-
Inserts assigned to unavailable plug-ins are
sions are calculated and played back in real time.
made inactive.
Any new fades created in the session do not gener-
ate any new rendered fade files in the pre-existing Inputs, outputs, and sends that are assigned to
“Fade Files” folder. unavailable paths are made inactive.
To include all audio being used in the session Save Copy In Options
or project, select the All Audio Files option.
When saving a copy of a session or project, the
Using the Save Copy In command is the only way Save Copy In command provides the following
to change the sample rate of a session or project. options.
The sample rate of each of the session or project
copied audio files is converted to the selected sam- Format
ple rate. When saving a session copy to a different When saving a copy of a session or project with the
sample rate, Pro Tools uses the selected Sample Save Copy In command, you can save the session
Rate Conversion Quality option in the Import sec- or project copy in the following formats:
tion of the Processing Preferences page (Setup >
Preferences). • Project; lets you save a copy of the session as a
project.
When you save a copy of the session or project to • Latest; supports Pro Tools 10.x and later
a lower bit depth, Dither (and Noise Shaping) are sessions (.ptx)
applied automatically.
• Pro Tools 7.x -> 9.x Session (.ptf)
See the following table: • Pro Tools 5.1 -> 6.9 Session (.pts)
Dither and Noise Shaping with Save Copy In
Session Parameters
Noise
Bit Depth Dither
Shaping When saving a copy of a session or project with the
Save Copy In command, the following Session Pa-
32-bit float to 32-bit float No No rameters are available:
32-bit float to 24-bit Yes Yes
Audio File Type
32-bit float to 16-bit Yes Yes You can save the session or project to reference
BWF (.WAV) or AIFF audio files.
24-bit to 32-bit float No No
Using Mixed File Types
24-bit to 24-bit No No
Sessions and projects can use mixed audio file
24-bit to 16-bit Yes Yes
projects. If your original session or project has
16-bit to 32-bit float No No
mixed file projects, they are not converted to the
selected file project unless you specify that they be
16-bit to 24-bit No No converted by selecting the Convert to Specified
Format option in the Items To Copy section (see
16-bit to 16-bit No No “Items to Copy” on page 186).
You can save the session or project at a Bit Depth When saving a Pro Tools 7.x or higher session to a
of 16 Bit, 24 Bit, or 32 Bit Float. lower version, enable the Enforce Mac/PC Com-
patibility option to force Windows or Mac versions
Pro Tools 10.0 and later sessions can use audio of Pro Tools to create sessions and audio files that
files with different bit depths. If your original ses- are compatible on both platforms.
sion or project has mixed bit depths, they are not
converted to the selected bit depth unless you spec- Limit Character Set
ify that they be converted by selecting the Convert
to Specified Format option in the Items To Copy When saving a copy of a session or project to the
section (see “Items to Copy” on page 186). current session or project format, you can choose
to limit the character set to a single language by se-
When saving to a Session Format lower than 10.0, lecting the Limit Character Set option.
if your session or project is in a different bit depth,
audio files are converted to the new session bit When saving a copy of a session or project to a
depth, and copied to the specified location. Also, lower session format, the Limit Character Set op-
32 Bit Float is not available for session formats tion is automatically selected. Select a language
lower than 10.0. from the Limit Character Set pop-up menu.
For information on bouncing to disk and To choose the language encoding when saving a
dither, see “Using Dither” on page 1255. copy of a session or project:
1 Choose File > Save Copy In.
Sample Rate
2 Select the Limit Character Set option.
You can save the session or project at various sam-
ple rates depending on your system hardware. See 3 Choose the language you want to use from the
“Supported Hardware Configurations with Limit Character Set pop-up menu.
Pro Tools Artist Software” on page 39.
Items to Copy
If your session or project is at a different sample
When saving a copy of a session or project with the
rate, audio files are converted to the new session or
Save Copy In command, you can select which
project sample rate, and copied.
items are copied, as follows:
Fader Gain
Audio Files
When saving a Pro Tools 7.x or higher session to a
When this option is selected, all audio files are
lower version that supports +12 dB fader gain, you
copied to the new location. This setting is automat-
can save the new session with either a +6 dB or a
ically selected if you select a Session Format lower
+12 dB maximum fader gain. When saving a
than 10.0.
+12 dB session as a +6 dB session, any automation
over +6 dB will be lowered to +6 dB.
This option is automatically selected if you enable Session Plug-In Settings Folder
Enforce Mac/PC Compatibility. (Sessions Only)
Don’t Copy Elastic Audio Rendered Files When this option is selected, the session’s Plug-In
Settings folder is copied to the new location. The
When this option is selected, Elastic Audio Ren- references to these settings in the session are redi-
dered files are not copied to the new session’s Ren- rected to the copied settings files.
dered Files folder or project bundle.
Root Plug-In Settings Folder
When opening the new session or project, (Sessions Only)
Pro Tools opens the session or project with all
available media and any missing Rendered files When this option is selected, the contents of the
are regenerated automatically. root-level Plug-In Settings Folder are copied into a
folder named Place in Root Settings Folder, indi-
Main Playlist Only cating that these files will need to be moved to the
root level plug-in settings folder on the destination
When this option is selected, only the main play- system before you can use them. The references to
lists are included with the copy. Any alternate these settings files in the session are not redirected
playlists are not included with the copy. to point to the copied files.
When this option is not selected, all playlists are
Movie/Video Files
included with the copy.
When this option is selected, video files are cop-
Selected Tracks Only ied, and references are updated to point to the cop-
When this option is selected, only the selected ied video files.
tracks in the source session or project are saved
with the copy. This option is automatically enabled
when choosing File > Export > Selected Tracks As
New Session.
3 Configure the Import Session Data dialog as de- 1 In the Version List, select the version you want to
sired. delete.
5 Click OK. Add Category Select this option from the Cate-
gory pop-up menu to create a new subdirectory in
If you selected the Install Template In System op- the Session Templates folder.
tion, your session template will be available in the
Dashboard. Name
If you selected the Select Location For Template The Name setting is only available if the Install
option, you are prompted by the Save As Template Template In System option is enabled. This lets
dialog to save the file to another location on your you project a new name for the template file. From
system. the Name pop-up menu (to the right of the Name
field), you can select from a list of all of the tem-
When you are ready to use a template as the plates available in the currently selected Category.
basis for a new session, see “Creating a New Selecting one places that name in the Name field,
Session or Project from a Template” on letting you overwrite, or create a incremental ver-
page 178. sion of, an existing template.
The Save Template dialog provides the following Select this option to save the template file to any
options: directory location on your system. Note that the
saved session template will not appear in the Dash-
Install Template In System board unless it is in a subdirectory (Category) in
the Session Templates folder in the Pro Tools Root
Select this option to save the template file in the
Settings folder. You can change the location of the
system folder referenced by the Dashboard (the
Root Settings Folder in the Operation Preferences
Session Templates in the Pro Tools application
(see “User Media and Settings Location” on
folder).
page 121).
Include Media
Pro Tools only lets you work on just one session or 4 Choose Rename.
project at a time. The Close Session/Project com-
5 In the resulting dialog, project the new name for
mand closes your current Pro Tools session or
the project.
project but leaves the Pro Tools application run-
ning. Pro Tools prompts you to save the session or 6 Click OK.
project when closing it, but it is recommended that
you save your work using the Save or Save As
command before closing a session or project.
To remove the local cache for a project: You cannot undo the Delete Project command. If
you delete a project that you do not own, but are
1 Ensure that you are logged in to your Avid Mas-
only collaborating on, you simple remove yourself
ter Account through Pro Tools (File > Sign In or
as a collaborator for that project. The project re-
click Sign In in the upper right corner of the
mains available to the owner and other collabora-
Dashboard).
tors. However, once you delete a project that you
2 In the Dashboard window, select the Projects own, it is permanently deleted and is unrecover-
tab to view your current projects; or if Pro Tools able.
is already running, choose File > Open Proj-
ect—Command+Option+O (Mac) or Con- To delete a project:
trol+Alt+O (Windows)—to access Projects tab 1 Ensure that you are logged in to your Avid Mas-
in the Dashboard window. ter Account through Pro Tools (File > Sign In or
3 To the right of the project list, click the pop-up click Sign In in the upper right corner of the
menu for the project whose local cache you Dashboard).
want to clear. 2 In the Dashboard window, select the Projects
tab to view your current projects; or if Pro Tools
is already running, choose File > Open Proj-
ect—Command+Option+O (Mac) or Con-
trol+Alt+O (Windows)—to access Projects tab
in the Dashboard window.
Dashboard, Remove Local Cache 3 To the right of the Project list, click the pop-up
menu for the project you want to delete.
4 Choose Remove Local Cache.
5 When prompted, click Delete.
4 Choose Delete.
To restore a project from the cloud: 1 Ensure that you are logged in to your Avid Mas-
ter Account through Pro Tools (File > Sign In or
1 Ensure that you are logged in to your Avid Mas-
click Sign In in the upper right corner of the
ter Account through Pro Tools (File > Sign In or
Dashboard).\
click Sign In in the upper right corner of the
Dashboard). 2 In the Dashboard window, select the Projects
tab to view your current projects; or if Pro Tools
2 In the Dashboard window, select the Projects
is already running, choose File > Open Proj-
tab to view your current projects; or if Pro Tools
ect—Command+Option+O (Mac) or Con-
is already running, choose File > Open Proj-
trol+Alt+O (Windows)—to access Projects tab
ect—Command+Option+O (Mac) or Con-
in the Dashboard window.
trol+Alt+O (Windows)—to access Projects tab
in the Dashboard window. 3 To the right of the Project list, click the pop-up
menu for the project for which you want to open
3 To the right of the Project list, click the Cloud
the Revision History.
icon for the project you want to restore.
Pro Tools provides two complementary ways of Edit Window Shows tracks and track material
viewing tracks in a session: against the Timeline (see “Edit Window” on
page 206).
Mix Window Shows tracks as channel strips, like a
mixing board (see “Mix Window” on page 204). To toggle between the Mix and Edit windows,
press Control+Equals (=) (Windows), or
press Command+Equals (=) (Mac).
Edit window
Transport window
Plug-In window
In-App Web Browsers Let you access the Avid To display the Mix window:
Marketplace and Pro Tools Online (see “In-Appli- Choose Window > Mix.
cation Web Browser” on page 219).
To display all Mix window view options:
Instrument
Tracks List View
(page 266) (page 1113)
Inserts View
(page 1113)
Sends View
(page 1114)
Solo/Mute
(page 280)
Volume
fader
(page 244)
Level meter
Voice selector (page 245)
(page 277)
AutoMatch
indicator Track Name
(page 1207) (page 255)
Universe view
Grid and
(page 686)
Nudge values
Zoom buttons (page 643) Collaboration (page 413) (page 208) Edit Window
Counters and Edit Toolbar and menu
Edit Mode Selection indicators
Edit tools (page 206)
buttons (page 684)
(page 639) (page 642)
Tracks List
(page 266)
Tracks
(page 233)
Edit
Groups
List
At the top of the Edit window is the Edit Window The Counters and Edit selection indicators provide
Toolbar and menu. This Toolbar provides access information where selections are in the Timeline.
to the editing modes, tools, options, indicators, and
displays for Pro Tools. You can customize the MIDI Selection
Toolbar in the Edit, MIDI Editor, or Score Editor Edit Selection
windows by re-arranging, showing, and hiding the Main and Sub Counters
available controls and displays.
Task Manager Status Lights and animates when The Grid and Nudge selectors let you set the Grid
the Task Manager is busy. When no tasks are in and Nudge values for editing in Pro Tools. For in-
progress, it is unlit. The indicator turns red if the formation on the Grid Value selector, see “Config-
Task Manager requires your attention. Click the uring the Grid” on page 641. For information on
Task Manager Status indicator to open or close the the Nudge Value selector, see “Defining the
Task Manager window. Nudge Value” on page 700.
The Edit window also provides Zoom buttons in Pro Tools also provides Audio and MIDI Zoom In
the lower right and upper right corners of the tracks and Out buttons in the upper-right corner of the
pane. Edit window. These controls function exactly the
same as the Audio and MIDI Zoom controls in the
Vertical and Horizontal Zoom In and Out Toolbar, and let you zoom in and out vertically on
Buttons audio waveforms and MIDI notes respectively.
In addition to the Zoom controls in the Toolbar,
In the Edit window, MIDI Vertical Zoom only
Pro Tools provides horizontal and vertical zoom
affects tracks not in Clips view.
buttons in the lower-right corner of the Edit win-
dow.
Choose Window > Transport. With the Numeric Keypad mode set to Trans-
port, you can rewind by pressing 1.
Basic Transport Controls and
Counters Rewind and Fast Forward Increments
Increment
Transport Window menu Main Time Scale Format
Amount
Track Record Enable indicator
Go to End Min:Sec 1 second
Fast Forward Stop
Rewind Play Timecode 1 frame
Return to Zero Record
Online Bars|Beats 1 bar
Feet+Frames 1 foot
You can also begin playback by pressing the Right-clicking the Record button lets you select
Spacebar, or with the Numeric Keypad mode the record mode from a pop-up menu:
set to Transport, pressing 0. • Normal
You can press F11 to turn on Wait for Note, Tempo Ruler Enable (Conductor) When selected,
unless the MIDI preference for “Disable F11 Pro Tools uses the tempo map defined in the
for Wait for Note” is enabled. Tempo ruler. When deselected, Pro Tools switches
to Manual Tempo mode and ignores the Tempo
On Mac, the Desktop Keyboard Shortcut uses ruler.
the same key command that Pro Tools uses In Manual Tempo mode, you can enter a BPM
for Wait For Note (F11). To use F11 for Wait value in the tempo field, or tap in the tempo with
For Note in Pro Tools, be sure to disable the the T key on your alphanumeric keyboard.
Desktop Keyboard Shortcut in the Apple Sys-
tem Preferences. Current Meter Displays the session’s current me-
ter based on the play location. Double-click the
Metronome Click When selected, Pro Tools gen- Current Meter indicator to open the Change Meter
erates a metronome pulse that can be set to trigger window.
built-in sounds or MIDI instruments during play-
back and recording. Current Tempo Displays the session’s current
tempo based on the play location. In Manual
Tempo mode, you can enter a BPM value into this
field, or manually tap in a tempo with a computer
keyboard or an external MIDI keyboard.
You can choose to show (or hide) a MIDI Editor To show (or hide) the Clip Effects tab in the Edit
pane at the bottom of the Edit window (below the window, do one of the following:
Tracks pane). Select (or deselect) View > Other Displays > Clip
Effects.
To show (or hide) the MIDI Editor tab in the Edit
window, do one of the following: For more information, see “Clip Effects”
Select (or deselect) View > Other Displays > on page 997
MIDI Editor.
Open Last Shown Docked Editor
From the Edit Window menu, select (or dese-
lect) MIDI Editor. The following two methods open the Clip Effects
tab in new empty sessions, and open the MIDI Ed-
Press Shift+Option+Control+“=” (Mac) or
itor tab if a MIDI track is in the session and no
Shift+Alt+Start+“=” (Windows).
other Editor tab was shown previously; otherwise,
the following open the last shown Editor tab:
Melodyne Tab
Click the Docked Editor Show/Hide icon in the
Pro Tools lets you edit audio with Melodyne™ by lower left corner of the Tracks pane in the Edit
Celemony from within the Edit window. Pro Tools window.
provides a docked Melodyne editor at the bottom
of the Edit window along with the docked MIDI Double-click the divider below the Tracks pane
Editor and Clip Effects, each organized in tabs. in the Edit window.
You can analyze and edit whole audio tracks or
single audio clips using Melodyne.
Score Editor Window
To show (or hide) the Melodyne tab:
The Score Editor window lets you view and edit
Select (or deselect) View > Other Displays > Instrument and MIDI tracks as music notation. It
Melodyne. automatically transcribes MIDI performances in
real-time. You can print a score of your session or
For more information, see Chapter 46,
just parts from individual tracks.
“Melodyne Editing and Audio to MIDI.”
For more information, see Chapter 37,
“Score Editor.”
Browsers in Pro Tools are analogous to windows Search Tools Let you search your system for files
in your computer’s operating system (such as Win- and folders by simple or advanced search criteria.
dows Explorer or the Mac Finder), but are spe-
Browser Menu Provides commands for file man-
cially designed for working in Pro Tools. Multiple
agement.
browsers can be displayed simultaneously, and ar-
ranged independently with custom display settings Column Headers Display the type of metadata dis-
for each. played in the Items List. Column Headers can be:
Browsers let you search and sort audio files, video • Resized by dragging the column border, or rear-
files, and sessions. These files are displayed in ranged by dragging the Column headers.
browsers and can be dragged directly into the cur- • Dragged to either of two available panes, the
rent Pro Tools session. Fixed or Scrolling panes.
When offline items are needed, Pro Tools lets you Soundbase Lets you tag audio files with descrip-
find the correct matching files, then relink to on- tive metadata that you can then use as search crite-
line media. ria.
To open/close a Workspace browser focused Track Presets Lets you organize all of your Track
on Volumes, press Option+; (Mac) or Alt+; Presets for easy access.
(Windows).
Locations Pane Provides a view of Volumes (and
To open a default Workspace browser focused
on Volumes, press Option+I (Mac) or Alt+I
folders and files), Catalogs, and the currently open
(Windows). Press these key combinations again
Session for your system.
to open additional Workspace browsers. Browser Pane Provides a view of items on your
To open a Workspace browser with Soundbase system contained within the Volume (or folder),
and the Tags pane revealed, press Option+ Catalog, or open session that is selected in the Lo-
Control+I (Mac) or Alt+Start+I (Windows). cations pane. Alternatively, the Browser pane dis-
Press these key combinations again to open ad- plays search results.
ditional Workspace browsers with Soundbase.
To bring all browsers to the front, press For detailed information about Workspace
Option+J (Mac) or Alt+J (Windows). browsers, see Chapter 18, “Workspace
To send all browsers to the back, press Option+ Browsers.”.
Shift+J (Mac) or Alt+Shift+J (Windows).
Go Backward
Go Forward Locations Open in external browser
Refresh
Window Configurations
Pro Tools provides a powerful means of managing
the configuration of windows in your session, as
well as the internal configurations of the Edit, Mix,
MIDI Editor, Score Editor, and Transport win-
dows. Use the Window Configuration List to cre-
ate (or delete) and manage stored Window Config-
urations. Pro Tools lets you store up to 99 Window
Configurations. Window Configurations are saved New Window Configuration dialog
with the session.
3 In the New Window Configuration dialog, do
Create a session template with your favorite one of the following:
Window Configurations. You can then use • Select Window Layout and whether or not to
the template when you start a new session, or include the Edit, Mix, Targeted MIDI Editor,
you can use Import Session Data to import Score Editor, and Transport window display
Window Configurations into your current settings.
session.
• Select a Window Display Settings option
from the pop-up menu (Edit Window, Mix
Creating New Window Window, MIDI Editor (Targeted), Score Editor
Configurations
Window, or Transport Window.
To create a new Window Configuration: • If there are any shown MIDI CC lanes that
1 Open the windows you want to include in the you want to save with the configuration, en-
Window Configuration and position them able Include MIDI Lanes in Display Settings.
where you want on the screen. 4 Name the Window Configuration.
2 Do one of the following: 5 You can type a different number for the new
• Choose Window > Configurations > New Con- Window Configuration. If the number you type
figuration. is already used by another Window Configura-
• If the Window Configuration List is open, tion, you are prompted to replace it or Cancel.
choose New Configuration from the Window Otherwise, Pro Tools automatically fills in the
Configuration List pop-up menu. first available number (1–99) for the Window
Configuration.
6 Type any comments for the new Window
Configuration.
7 Click OK to store the new Window Configura-
tion, or Cancel.
If a Window Configuration already exists On the numeric keypad, press Period (.), 0, and
at that numbered slot, the new Window then Asterisk (*).
Configuration overwrites it. If Auto-Update Active Configuration is enabled, un-
doing the Window Configuration reverts to the
Recalling Window previously stored Window Configuration without
Configurations automatically saving changes (see “Updating Win-
You can use the Window Configuration List to re- dow Configurations” on page 222).
call stored Window Configurations. You can also
use the Number Keypad on your computer key- Editing Window Configurations
board to recall a specific Window Configuration.
You can change which properties are stored with
To recall a Window Configuration, do one of the Window Configurations, as well as the number,
following: name, or comments.
Select the Window Configuration from Window
To edit a Window Configuration:
> Configurations.
1 In the Window Configuration List, select the
In the Window Configuration List, click the Window Configuration you want to edit.
Window Configuration to recall it.
2 From the Window Configuration List pop-up
On the numeric keypad, press Period (.), the menu, select Edit <Name>.
number of the Window Configuration (1–99),
and then Asterisk (*). 3 In the Edit Window Configuration dialog, edit
the configuration and click OK.
The Pro Tools session’s screen layout updates with
the stored Window Configuration.
Updating Window
Configurations
Undoing Window Configurations
After you recall a stored Window Configuration,
Pro Tools lets you revert to the previous Window you can make changes to the window layout and
Layout and Window Settings with a single level of window settings, and then update the stored Win-
undo. This is useful, for example, if you recall a dow Configuration with your changes. You can do
Window Configuration, but then decide you want this manually, or you can have Pro Tools automat-
to revert to the previous screen state. ically update the active configuration.
To have Pro Tools automatically update the active To delete a Window Configuration:
Window Configuration, do one of the following:
1 In the Window Configuration List, select the
Select Window > Configurations > Auto-Update Window Configuration you want to delete.
Active Configuration.
2 From the Window Configuration List pop-up
From the Window Configuration List pop-up menu, select Delete <Name>.
menu, select Auto-Update Active Configuration.
To delete all Window Configurations:
When Auto-Update Active Configuration is
From the Window Configuration List pop-up
selected, the active Window Configuration
menu, select Delete All.
updates with every change to the Window Layout
and Window Display Settings.
Importing Window
Window Configurations that do not include Win- Configurations
dow Layout and only store Window Display Set-
tings cannot be made active and thus won't auto- You can import Window Configurations from an-
matically update. If you want to update a Window other session using Import Session Data.
Configuration with changes to the Window Dis-
To import Window Configurations:
play Settings (such as the width of the Clips List in
the Edit window), use the Update command in the 1 Choose File > Import > Session Data.
Window Configuration List. 2 Select the Window Configurations option.
3 If you only want to import Window Configura-
Clearing Window Configurations
tions, click the Session Data to Import pop-up
Clearing a window configuration removes it and menu and select None.
its associated slot number while keeping the slot
4 Click OK.
numbers of other window configurations un-
changed. The Clear command is useful if you want
to insert another configuration in the same slot.
To show or hide Window Configurations in the Show Comments Lets you show or hide Com-
Window Configuration List, do one of the ments in the Window Configuration List.
following:
New Configuration Creates a new Window Con-
Click the View Filter icon to show or hide Win-
figuration. This command is also available from
dow Configurations that include that property
Window > Configurations.
(Window Layout, Edit Window Settings, Mix
Window Settings, Score Editor Window Set- Update <Name> Updates the selected Window
tings, MIDI Editor Window Settings, or Trans- Configuration with any changes to the layout and
port Window Settings). settings of windows depending on the Window
Select or deselect the View Filter item in the Configuration’s properties. This command is also
Window Configuration List pop-up menu. available from Window > Configurations.
3 Click OK.
UI Themes
Pro Tools lets you change the look and feel of the
User Interface (UI) between Classic and Dark UI
Color Palette window, Dark UI Theme selected
Themes. Depending on the lighting environment
where you work, you may find that one UI Theme To customize UI themes:
is more desirable than the other. You can custom- 1 Choose Window > Color Palette.
ize UI Themes to best suite your needs and save
them as presets. 2 If necessary, click the UI Customization ex-
pand/collapse icon and then click the ex-
pand/collapse icon for any section to display its
settings.
3 Adjust settings as desired.
Pro Tools provides different types of tracks for Master Fader Tracks Master Fader tracks control
working with audio, MIDI, and video in Pro Tools the overall level of audio paths that are routed to
sessions. physical output paths. For example, you could
have 24 tracks in a session with channels 1–8
routed to Analog Output 1–2, channels 9–16 to
Track Types Analog Output 3–4, and channels 17–24 to Analog
Output 5–6. You could then create three master
In a Pro Tools session, you can have several differ- faders, one to control each of these output pairs.
ent types of tracks. These can include audio, Aux-
iliary Input, Master Fader, VCA Master, MIDI, In- Master Fader tracks have additional uses (such as
strument, Folder, and video tracks. controlling submix levels). For more information,
see “Master Fader Tracks and Signal Flow” on
Video track features are described in page 1104.
Chapter 63, “Working with Video in
Pro Tools” VCA Master Tracks VCA Master tracks (or VCA
Masters) emulate the operation of voltage-con-
Audio, Auxiliary Input, Master Fader, and VCA trolled amplifier channels on analog consoles,
Master Tracks where a VCA channel fader would be used to con-
trol, group, or offset the signal levels of other chan-
Pro Tools provides mono, stereo, and multichan-
nels on the console.
nel format audio, Auxiliary Input, Routing Folder,
Master Fader, and VCA Master tracks. VCA Master tracks do not pass audio, so they do
not have inputs, outputs, inserts, or sends. A Mix
Audio Tracks Audio tracks let you record to disk
Group is assigned to a VCA Master track, which
and play back from disk recorded or imported au-
appears in the VCA track’s Assignment selector.
dio files.
Auxiliary Input Tracks Auxiliary Input tracks can The controls of the tracks in that Group are modi-
be used as effects sends, destinations for submixes, fied by the controls on the VCA Master. For more
as a bounce destination, as inputs to monitor or information, see “VCA Master Tracks” on
process audio (such as audio from external MIDI page 1107.
instruments), and for many other audio routing
tasks.
Folder tracks are a special type of track that essen- Stereo Tracks
tially function as containers for other tracks of any
type. A Folder track can be closed to hide all of the A stereo audio, Auxiliary Input, Routing Folder,
tracks it contains, or opened to show all of the Master Fader, or Instrument track is a single chan-
tracks it contains (member tracks). There are two nel strip for two channels of audio as a stereo pair.
types of Folder tracks: Basic and Routing. Stereo audio tracks use two voices.
Basic Folder Tracks Basic Folder tracks let you Multichannel Tracks
organize tracks in your sessions, but without any of (Pro Tools Ultimate and Studio Software Only)
the special routing capabilities that Routing Folder
A multichannel track is a single channel strip that
tracks provide.
plays multiple channels of audio (from 3 to 8 chan-
Routing Folder Tracks Routing Folder tracks let nels at a time). This lets Pro Tools support multi-
you organize tracks in your sessions, and also route channel mixing formats including LCRS, 5.1, 6.1,
audio through its input, apply plug-ins, use sends, and others. Audio, Auxiliary Input, Routing
assign track automation, and output audio simi- Folder, Master Fader, and Instrument tracks can all
larly to an Auxiliary Input track. use any supported multichannel format.
Pan knobs
Pan indicators
Audio Input/Output Paths
Output Window button Solo/Mute buttons
Automation Mode selector
Group ID
Pan knob
Volume fader
Pan indicator
TrackInput Monitor button Level meters
Track Record Enable button
Solo/Mute buttons
Volume fader
Level meter Peak/Delay and Headroom indicators
Track Type indicator
Track Name button
Delay Compensation view
Track Comments
Group ID
Automation Mode selector
Volume
fader
Level meter
Volume fader
Level meters
Volume indicator
Track Type indicator
Solo/Mute buttons
Patch Select
Volume fader
MIDI Volume indicator
Track Type indicator Level meters
Track Name button
Track Comments
Patch Select
Peak/Delay and Headroom indicators
Track Color Coding
Track Type indicator
Track Name
MIDI channel strip
Delay Compensation view
Solo/Mute buttons
Level meters
Open/Close Folder track
Track Name button
Track Comments
Timebase selector
Playlist
selector Show/Hide Automation lanes
Timebase selector
Track View
selector
Inserts View (A–E and F–J) Channel strips in the Mix window always dis-
play Input and Output selectors as well as
Inserts view provides up to ten inserts (software
volume and pan values, so there is no I/O
plug-ins and hardware I/O inserts for generating
view display option for the Mix window.
and processing audio) on each audio, Auxiliary In-
put, Routing Folder, Master Fader, and Instrument
track. For details on Input and Output selectors, see
“Assigning Audio Inputs and Outputs to
For more information on inserts, see Tracks” on page 271.
Chapter 51, “Plug-In and Hardware
Inserts.” Volume/Peak/Channel Delay Indicator
Peak Indicator Functions as a headroom indicator Send Pan controls can be linked to the Main
based on the last peak playback level. To reset the Pan controls of a track by enabling the
peak counter, click anywhere in the meter. Values Follow Main Pan button in Send window.
range from – (no signal) to 0 dB.
Volume Fader
Pan Indicator
The Volume fader controls the playback level of a
The Pan indicator displays the current pan setting track when it is playing back, and the monitor level
of a track. Pan values range from <100 (full left) to of the track when it is recording. You can link the
100> (full right). Pan controls are only available record and monitor levels by enabling the Link Re-
for stereo tracks or for mono tracks routed to a ste- cord and Play Faders option in the Operation pref-
reo output. erences.
In I/O view (Edit window), click the Pan indicator The maximum fader gain for a volume fader is
to display the Pan pop-up slider, which can be used +12 dB.
to adjust panning.
MIDI Volume Fader
Meter Type
Marker Controls scale
In the Edit window, Marker Controls view dis- Clip indicator
Fader Gain
plays the controls for Track Markers. For more in- scale
formation, see “Marker Ruler and Track Marker Gain Reduction
Controls” on page 925. meter
Track Collaboration
Track signal
(Projects Only) meters
In the Edit window, Track Collaboration view pro-
vides access to the Track Collaboration controls
for all track types except Basic Folder, VCA and
Video tracks. Routing Folder tracks are converted
to Auxiliary Input tracks when shared. Track Col-
laboration controls are only available in projects Stereo audio track with Signal and Gain Reduction
meters in the Mix window
and never in sessions. For more information, see
“Track Collaboration Track View in the Edit and Fader Gain Scale
Mix Windows” on page 418.
The Fade Gain scale indicates the amount of gain
boost or attenuation of the signal by the Fader con-
trol.
Track Level Meters
Meter Type Scale Displays the meter scale for the
On audio tracks, level meters indicate the level of
selected Meter Type (see “Advanced Metering” on
the signal being recorded or played back from the
page 248).
hard drive. When an audio track is record-enabled
or input monitoring–enabled, these meters indicate Gain Reduction Meter Pro Tools provides the op-
record or input monitoring levels respectively. tion to display a Gain Reduction Meter just to the
right of the track signal meters on audio, Auxiliary
On Auxiliary Input, Routing Folder, Master Fader,
Input, Instrument, and Master Fader tracks with
and Instrument tracks, level meters indicate the
supported dynamics plug-ins (such as the Avid
level of the signal being played through the chan-
Pro Compressor or Pro Expander). For more infor-
nel output.
mation, see “Configuring Gain Reduction Meters”
On MIDI tracks, and in Instruments view for In- on page 250.
strument tracks, the meter shows the MIDI veloc-
ity of the most recent MIDI event.
To toggle track level metering between pre- fader To choose a Clip Indication setting:
and post-fader metering:
1 Choose Setup > Preferences and click the
Select Options > Pre-Fader Metering. Metering tab.
1 Choose Setup > Preferences and click the To clear all clip indicators, do one of the following:
Metering tab.
Option-click (Mac) or Alt-click (Windows) any
2 Select a Peak Hold option. meter.
3 Click OK. Choose Track > Clear All Clip Indicators.
Audio, Auxiliary Input, Instrument, and Master Fader To toggle Wide Meters View on or off:
tracks showing clipping Command-Option-Control-click (Mac) or Con-
Master Fader Track Clip Indicators trol-Alt-Start-click (Windows) any track level
meter in the Mix or Edit window.
Master Fader track clip indicators display red
when the audio signal exceeds 0 dBFS, causing
clipping at the output converters on your audio in-
terface. This behavior is mirrored in the Output
Meters in the Transport.
Meter Type
scale
Peak VU
Different Meter Type scales
5 Click OK.
Peak VU K-20 To set the Track Meter Type in the Mix or Edit
windows:
Different Gain Meter locations to Meter Type scale
1 Right-click on any Track meter.
Setting the Meter Type
2 From the Meter Type menu, select the desired
You can set the Meter Type either in the Pro Tools option.
Metering preferences or using the Right-click Me-
ter menu. Depending on the Track and Master Me- If the Track and Master Meter Types Linked
ter Types Linked setting, you can set the Track (au- option is enabled in the Pro Tools Metering
dio, Auxiliary Input, and Instrument tracks) or Preferences, Master meters are also set to the
Master (Master Fader tracks) Meter Type settings selected Meter Type
independently.
To set the Master Meter Type in the Mix or Edit
For details on the available Meter Types, see windows:
“Track and Master Meter Types” on 1 Right-click on any Master meter.
page 133.
2 From the Meter Type menu, select the desired
To set the Meter Type for Track and Master meters option.
in the Pro Tools Preferences:
If the Track and Master Meter Types Linked
1 Choose Setup > Preferences.
option is enabled in the Pro Tools Metering
2 Click the Metering tab. Preferences, all Track meters are also set to
the selected Meter Type
3 Enable or disable the Track and Master Meter
Types Linked setting as desired.
To configure Gain Reduction Meter Type, do one of To reduce the width of tracks in the Mix window:
the following:
Select View > Narrow Mix.
Choose Setup > Preference > Metering and se-
lect the desired Gain Reduction Meter Type op- To display tracks at normal width:
tion. Deselect View > Narrow Mix.
Right-click on any Track meter and select the
You can toggle track width by pressing
desired option from the Gain Reduction sub-
Command+Option+M (Mac) or
menu in the Gain Reduction Meter Type menu.
Control+Alt+M (Windows).
When new tracks are created, they are given a name that can be changed at any time.
To insert new tracks next to a specific track in a session, select that track by clicking the track’s name
in the Mix or Edit window before opening the New Tracks dialog. The new tracks are added immediately
after the selected track.
To insert new tracks after the last tracks in a session, make sure that no track names are selected on-
screen before opening the New Tracks dialog.
You can also add tracks to your session by importing them from preexisting sessions. See “Importing
Session Data” on page 451.
Track Format
Track Type
Track Name
Add Tracks
Remove Tracks
Adding New Tracks by Double- To add a new audio track of the same channel
Clicking in the Edit or Mix width as the last new track, do one of the
Windows following:
Double-click in the empty area of the Mix win- Command-double-click (Mac) or Control-dou-
dow below or to the right of any current tracks. ble-click (Windows) in the empty area below
any current tracks in the Tracks List.
Double-click in the empty area of the Edit win-
dow below any current tracks. If no tracks exist in the session, a stereo audio track
is created by default.
Double-click in the empty area below any cur-
rent tracks in the Tracks List.
4 Click OK.
1 Select the tracks you want to rename. 4 Configure the Batch Track Rename dialog as
desired.
2 Right-click any selected track name in the
Tracks List, Edit window, Mix window, Score 5 Click OK.
Editor window, or a MIDI Editor window.
All selected tracks are renamed accordingly.
3 Choose Batch Rename.
For details on batch renaming tracks or
Press Option+Shift+R (Mac) or Alt+Shift+R clips, see “Batch Renaming” on page 341.
(Windows) to open the Batch Track Rename
dialog.
With Track Number view enabled, each track is as- All tracks between the first track selected and the
signed a number corresponding to its position in additional track will also be selected.
the Mix and Edit Windows. When tracks are reor-
To select or deselect noncontiguous tracks, do
dered, they are renumbered to maintain positional
one of the following:
sequence.
Command-click (Mac) or Control-click (Win-
To enable (or disable) Track Number view: dows) Track Name buttons that are unhigh-
Select (or deselect) View > Track Number. lighted to select them.
Command-click (Mac) or Control-click (Win-
Selecting Tracks dows) Track Name buttons that are highlighted
to deselect them.
Tracks need to be selected for operations such as
duplicating tracks or adding tracks to a group. One To select all tracks:
or more tracks can be selected at a time.
Option-click (Mac) or Alt-click (Windows) any
To select a track: Track Name button that is unhighlighted.
Press Shift+T to toggle Link Track and Edit Control-Shift-click (Mac) or Start-Shift-click
Selection on and off. (Windows) the track name in the Edit window,
Mix window, or Track List.
Scrolling a Track into View
Changing Track Channel Widths
The Scroll To Track dialog lets you type the name
of the track you want to scroll to. As you type a You can change the channel width of any track to
track name, only those tracks whose names begin any other available channel width, while preserv-
with the letter you enter appear in the Scroll To ing plug-ins, sends, and routing. For example, you
Track list. You can also Right-click a track name in can convert a stereo Auxiliary Input into a 5.1
the Tracks List and choose Scroll Into View. Auxiliary Input track, or convert a 5.1 audio track
into a 7.1.2 audio track and maintain all plug-ins
To scroll to a track by name in the Edit or Mix and signal routing (plug-ins must support the des-
window: tination width). This can be especially useful for
1 Choose Track > Scroll To Track. modifying and updating Track Presets and session
templates.
Press Command+Option+F (Mac) or Con-
trol+Alt+F (windows) to open the Scroll to To change the channel width of a track:
Track dialog.
1 Be sure the track you want to change does not
2 In the Scroll To Track dialog, type the first few have any clips in the timeline.
letters of the track name you want to scroll to. 2 Do one of the following:
3 From the Scroll To Track list, select the track • Select the track and choose Track > Change
name you want to scroll to using the Up and Track Width.
Down Arrow keys. • Right-click a Track Name and choose
Change Track Width.
To delete a track:
1 Click the name of the track in its track channel
strip to select it.
• If you want all the newly created tracks to follow Audio Tracks Can be set to Blocks, Playlists, Anal-
the last selected source track (to the far-right of ysis, Warp, Waveform, Volume, Volume Trim,
the Mix window, and at the bottom of the Edit Mute, Pan, Send controls, or any plug-in controls
window), select the Insert after Last Selected that are enabled for automation. By default, audio
Track option. tracks are set to Waveform view where track mate-
• If you want each newly-created track to be in- rial is graphically drawn with amplitude wave-
serted directly after its source track, deselect the forms (a time-domain representation of sound).
Insert after Last Selected Track option. This Track View provides the necessary detail for
important clip edits.
5 Click OK to duplicate tracks according to the
settings in the Duplicate Tracks dialog. Click Auxiliary Input Tracks Can be set to Volume, Vol-
Cancel to close the dialog and not create dupli- ume Trim, Mute, Pan, Send controls, or any plug-in
cate tracks. controls that are enabled for automation.
Track View set to Clips for MIDI track Setting Track Views in the
Edit Window
Notes View
To set the Track View:
(MIDI Only)
Click the Track View selector for the track and
With the Track View set to Notes, you can insert
select the view from the pop-up menu.
and edit MIDI notes on MIDI and Instrument
tracks. The track displays the new view. If the track is part
of an active Edit Group, all tracks in the group are
Automation and Controller set to the new view.
Views
When an audio, Auxiliary Input, Routing Folder,
Master Fader, or Instrument track is displayed as
Volume, Pan, or another automated control, or
when a MIDI or Instrument track is set to one of
the continuous controller types (such as Volume or
Pitch Bend), the data for that track appears in the
form of a line graph with a series of editable break- Audio Track View selector
points. The breakpoints can be dragged to modify
the automation data, and new breakpoints can be
inserted with the Pencil tool or a Grabber tool.
MIDI and Instrument tracks also provide Velocity
view for editing MIDI velocities.
1 Click in the track you want to toggle. To toggle The Master view is based on the type of track, as
multiple tracks, Shift-click or drag with the Se- follows:
lector tool to select additional tracks. • Audio tracks: Waveform and Blocks
2 Do one of the following: • MIDI and Instrument tracks: Clips, Blocks, and
• Press Control+Minus (Mac) or Start+Minus Notes (when using the Selector tool)
(Windows) on the alphanumeric keyboard.
• With Commands Keyboard Focus enabled
(see “Keyboard Focus” on page 26), press Track Height
Minus on the alphanumeric keyboard. Tracks can be viewed in the Edit window at any of
eight heights: Micro, Mini, Small, Medium, Large,
To toggle Track Views for all tracks, press
Jumbo, Extreme and Fit To Window. Larger track
Option+Control+Minus (Mac) or
heights are particularly useful for precise editing,
Alt+Start+Minus (Windows) on the
especially for MIDI. Smaller track heights are use-
alphanumeric keyboard.
ful for conserving screen space in a large session.
Audio tracks are toggled between Waveform and Click the small arrow to the left of the Track
Volume view. MIDI and Instrument tracks are tog- name to get the Track Height pop-up menu.
gled between Notes and Clips view.
Click Edit window Vertical Zoom In or Out but- Hold Command (Mac) or Control (Windows)
ton. while adjusting track height for continuous,
non-incremental adjustments.
Tracks List
The Tracks List (at the left of both the Mix and Tracks List
Edit windows) shows all tracks in the session. It al-
lows you to show or hide a track in the Mix, Edit, Show/Hide Tracks List and
MIDI Editor, and Score Editor windows. Even Groups List
though a track is hidden, the material on the track
To show (or hide) the Tracks List (and Groups
will still play as part of the session. Inactive tracks List), do one of the following:
appear in italics in the Tracks List.
From the Edit window menu, select (or dese-
The Tracks List can also be used to create lect) Tracks List.
new tracks when importing media by drag
Click the Show/Hide Tracks List/Groups List
and drop from a Workspace browser. See
View button in the Mix or Edit window.
“Importing Files with Drag and Drop” on
page 434.
To hide all tracks: To restore previously shown tracks after using the
Show All Tracks, Show Only Selected Tracks, or
Click the Tracks List menu and choose Hide All Show Only Tracks by <Track Type> commands:
Tracks.
From the Tracks List menu, choose the Restore
You can also hide all tracks by Option-clicking Previously Shown Tracks option.
(Mac) or Alt-clicking (Windows) the
To show selected hidden tracks and hide all shown
Show/Hide icon of any track that is shown. tracks:
1 In the Tracks List, select the hidden tracks you
To reorder tracks on-screen, drag the track want to show.
names to new positions within the Tracks List
or in the Mix or Edit window. 2 Option-Shift-click (Mac) or Alt-Shift-click
(Windows) the Show/Hide icon for one of the
selected hidden tracks.
The Input Path selector lets you route any audio in-
put or any of the Pro Tools internal busses to a
Routing Folder, audio, Auxiliary Input, or Instru-
ment track. The choices available in this pop-up
Input/output assignments for three mono audio tracks
To make all selected tracks’ Inputs or Outputs Pro Tools systems let you play or record up to 256
assigned to the same path inactive (or active), do simultaneous stereo or mono tracks in any combi-
one of the following: nation. For details on system capabilities, see
In the Edit or Mix window, Option-Shift-Right- “Pro Tools Artist Capabilities with Different
click (Mac) or Alt-Shift-Right-click (Windows) Hardware Configurations” on page 39.
the Input selector or Output selector for a track,
and choose Make Inactive (or Make Active)
from the pop-up menu.
Command-Option-Control-Shift-click (Mac) or
Control-Alt-Start-Shift-click (Windows) the In-
put or Output selector in the Mix or Edit win-
dow.
With certain system configurations it is possible to You can also adjust the relative priority of tracks
have more voiceable tracks in a session than avail- by freeing up the voices of individual tracks, mak-
able voices. In this case, not all tracks in the ses- ing them available to other tracks in the session.
sion can play back simultaneously. When the num-
ber of tracks exceeds the number of available To free up the voice of a track, do one of the
voices, tracks with lower priority may not be following:
heard. For these situations, Pro Tools assigns pri- Click the Voice selector of the track and set it to
orities to tracks that compete for the available Off. See “Setting Voice Assignment” on
voices. Because there can be more tracks than page 277.
available voices, Pro Tools provides several ways
Deactivate the track by Command-Control-
of adjusting the playback priority of audio tracks.
clicking (Mac) or Control-Start-clicking (Win-
See “Changing a Track’s Playback Priority” on
dows) its track type icon in the Mix window.
page 277 and “Freeing up Voices on a Track” on
page 277. Make sure the track does not have an Output
Path or Send assignment.
Changing a Track’s Playback Priority
Tracks with higher positions (leftmost in the Mix Setting Voice Assignment
window or topmost in the Edit window) have pri-
A track’s voice assignment can be turned off or set
ority over tracks in lower positions in a session.
to be dynamically allocated. Use Dynamically Al-
located Voicing to automatically take care of voice
To increase a track’s priority, do any of the
following: management in the background.
In the Mix window, drag the Track Name button With Pro Tools Ultimate, QuickPunch,
to the left of other tracks in the session. Tracks TrackPunch, and DestructivePunch require
at the left of the Mix window have higher prior- additional voices. For more information, see
ity than those on the right. Chapter 27, “Punch Recording Modes.”
In the Edit window, drag the Track Name button
above other tracks in the session. Tracks at the With HDX systems, the initial insert of a Na-
top of the Edit window have higher priority than tive (host-based) plug-ins uses additional
those below. voices in certain situations. See “Inserting
Native and DSP Plug-Ins on Tracks” on
In the Tracks List, drag the Track Name to a
page 1158.
higher position in the list. Tracks at the top of
this list have higher priority than those below.
Tracks that are higher-numbered (lower priority) MIDI ports in your system can be named and con-
than these tracks do not play back and you cannot figured for use in Pro Tools (for Windows, see
record to them. For those tracks, the Dynamically “Configuring MIDI Studio Setup” and for Mac,
Allocated Voicing button turns blue to indicate they see “Configuring AMS”).
are unavailable for playback or recording.
Assigning MIDI Track Input
Pro Tools lets you assign specific MIDI ports and
channels to a MIDI track input. The default selec-
No free voice available for a lower priority audio track tion of All receives all incoming MIDI data from
all ports on all channels. Use the MIDI Input selec-
Tracks do not play back when they are inac- tor to specify a MIDI port and channel for input.
tive or their voice assignment is set to Off.
For information on assigning MIDI input to
When working with more than the maximum num- Instrument tracks, see “Assigning MIDI In-
ber of voiced audio tracks allowed by your system, put and Output for Instrument Tracks” on
you can only play back audio from higher-num- page 280.
bered (lower priority) tracks by changing the track
priority by doing any of the following:
• Make a lower-numbered track inactive (click the
Track Name and select Track > Make Inactive).
• Set the voice assignment in a lower-numbered
track to Off (click the Voice selector and select
Off).
Select View > Mix Window > Instruments. To assign an Instrument track MIDI output:
Select View > Edit Window > Instruments. Click the track’s MIDI Output selector and as-
sign a port and channel for MIDI output. Chan-
nels already assigned to another track appear in
MIDI Input selector
MIDI Output selector
bold.
Soloing a Folder track leaves all member tracks With AFL, the level you hear is dependent on the
unmuted (except for any member tracks that were fader level for that track. Additionally, there is a
explicitly muted separately) while all other tracks separate master level setting for AFL that affects
that are not also soloed are muted. the output of any or all tracks you solo in AFL
mode (see “AFL/PFL Path” on page 66). This
To un-solo tracks: level setting is independent of the PFL level
Click the Solo button on soloed tracks. setting.
AFL/PFL is optimized for Pro Tools systems using To temporarily latch solos:
a D-Control or D-Command control surface, 1 Choose Options > Solo Mode > Momentary.
where the XMON automatically switches its mon-
itor source between the main output and the 2 Press the Solo button on the first track that will
AFL/PFL output from Pro Tools. be soloed.
3 While holding the first Solo button, press addi-
For more information on using XMON and
tional Solo buttons. Solo buttons remain soloed
AFL/PFL, see your control surface guide.
as long as one Solo button is held.
Solo Latch Options As long as at least one Solo button is held, all
the solos will remain latched.
Solos can be latched (where pressing subsequent
buttons adds them to the soloed mix of tracks), un-
latched, or temporarily latched
(Pro Tools Ultimate only).
Pro Tools lets you solo safe a track. This prevents Click the Mute button on the track.
the track from being muted even if you solo other
To unmute a track:
tracks. This feature is useful for tracks such as
Auxiliary Inputs that are being used as a submix of Click the Mute button again.
audio tracks, or effects returns, allowing the audio
or effects track to remain in a mix even when other MIDI Mute
tracks are soloed. It is also useful to solo safe MIDI
The Mute button on a MIDI track mutes MIDI
tracks so that their playback is not affected when
data, not audio. Muting MIDI results in no MIDI
you solo audio tracks.
data being passed to the MIDI output. On Instru-
New Auxiliary Input tracks default to Solo ment tracks, the track’s Mute button mutes the au-
Safe mode when added to a session. However, dio signal and the MIDI Mute button is only avail-
when converting an Auxiliary Input track to a able in Instruments view.
Routing Folder track, the resulting Routing
Folder track will not be in Solo Safe mode.
Playlists for inactive tracks are dimmed and track Right-click the Track Name in the Tracks List,
controls are grayed out. or Mix or Edit windows and choose Make Inac-
tive/Active.
Color Bars
To change Color Coding options: Tracks and MIDI Devices Assigns a color to each
track in the Mix or Edit window according to its
1 Choose Setup > Preferences.
voice assignment or MIDI device assignment.
2 Click the Display tab.
Groups Assigns a color to each track according to
3 Select or deselect the Always Display Marker its Mix or Edit Group ID. If groups are suspended
Colors option. using the Suspend Groups command, the tracks
4 Select the MIDI Note Color Shows Velocity op- color bars are not shown.
tion. Track Type Assigns a color to each track according
5 Select or deselect the Apply Color Coding to to its type (audio, Auxiliary Input, Master Fader,
Track Channel Strip option. VCA Master, MIDI, Instrument, or video).
6 Select a Default Track Color Coding option. Default Clip Color Coding
7 Select a Default Clip Color Coding option. The Default Clip Color Coding options determine
8 Click OK. how colors are assigned to the display of tracks,
clips in the track playlist and Clips List, and
Always Display Marker Colors Marker Locations.
This option lets you view Marker colors in the None Turns off default color assignment for clips.
Markers ruler, regardless of the option you choose Clips are drawn as black waveforms or black MIDI
for the Default Clip Color Coding option. notes on a light gray background.
Track Color Assigns a clip color based on the color To apply a color from the Color Palette:
assigned to the track. (See “Color Palette” on 1 Choose Window > Color Palette.
page 286.)
2 Do one of the following:
Marker Locations Assigns a unique color to each
• In the Apply to Selected pop-up menu, select the
marker area in the Marker ruler, including the area
destination for color coding: Tracks, Marker,
preceding the first marker.
Group, Clips in Tracks, or Clips in Clips List.
Clips List Color Assigns a color to each clip based • Select a track, marker, group, track clip, or Clips
on its color in the Clips List. When this Default Clip List clip in the appropriate Pro Tools window.
Color Coding option is enabled, the assigned clip The Apply to Selected menu will display the
color is maintained even if the clip is placed in a type of item you have selected.
track set to a different color coding.
If selecting a marker does not display the
Enabling any Default Clip Color Coding op- Marker option in the Apply to Selected
tion other than Clips List Color will override pop-up menu, then the Always Display
Clips List Color and reassign the parent track Marker Colors option in the Display Prefer-
color to copies of the clip placed in tracks. ences page is deselected. See “Always Dis-
Copies of the clip in the Clips List will retain play Marker Colors” on page 285 for more
their unique color. information.
Pro Tools provides Folder tracks to help you orga- Routing Folder Tracks Let you organize and man-
nize both track layout and signal routing in your age tracks in your sessions, and they also provide
projects and sessions. Folder tracks essentially audio routing and processing. You can route audio
function as containers for other tracks of any type. from member tracks through its input, apply plug-
A Folder track can be closed to hide all of the ins, use sends, assign track automation, and output
tracks it contains, or opened to show all contained audio much like an Auxiliary Input track.
tracks (member tracks). Thus, Folder tracks are a
powerful tool for organizing tracks (by stems, in- Tracks do not need to be contained by a
struments, and so on) so that you can more easily Routing Folder track in order to route audio
navigate complex sessions from a high level over- through it. You can bus audio from any track
view. to the audio input of a Routing Folder track
as desired.
Folder tracks can hold other Folder tracks up to
nine layers deep. A Folder track that contains an-
other Folder track is a parent Folder, and the Folder Basic Folder Tracks
it contains is a child Folder. Folder tracks that are
Basic Folder tracks can contain multiple tracks of
in the same layer are sibling Folders.
any type (including other Folder tracks). Use Basic
There are two types of Folder tracks: Basic and Folder tracks to organize tracks in your session. In
Routing. the Edit window, Basic Folder tracks display an
Overview of clips on all member tracks. Any edits
Basic Folder Tracks Let you organize and manage you make on Folder tracks Overview apply to all
tracks in your sessions, but without any of the spe- member tracks (see “Editing Folder Tracks in
cial routing capabilities that Routing Folder tracks Overview” on page 300).
provide. A Basic Folder track is like a container for
other tracks (of any type). It is especially useful in
large sessions with many tracks. For example, if
you have sixteen drum tracks in a session, you can
add them to a Basic Folder track which you can
then close to free up screen space so you can view
other tracks in the Edit and Mix windows without
scrolling. The solo and mute buttons on Basic
Folder tracks affect all member tracks, but other-
wise Basic Folder tracks do not provide any audio
or MIDI routing for member tracks.
Basic Folder tracks provide Solo and Mute controls that apply to all member tracks. They also provide Au-
dio and MIDI signal indicators, which light when any member track is playing back audio or MIDI respec-
tively.
Mute button
Solo button
3 Select the desired channel width from the Track Format selector.
4 Select the desired Track Time Base.
5 Type a descriptive Name for the Folder track.
6 Click Create.
Routing Folder tracks provide the same controls and indicators as Basic Folder tracks as well as the same
controls as Auxiliary Input tracks. However, be sure to note the difference in Mute behavior between Basic
and Routing Folder tracks.
Audio Signal Indicator Lights green when any Track Freeze Button Lets you Freeze (or Un-
member track plays back audio (even if the track is freeze) the Routing Folder track. Only the audio
muted). If audio from any member track clips, the output of the Routing Folder track will be frozen
border of the indicator turns either amber or red. (or unfrozen); audio from member tracks that are
not routed through the Routing Folder track are not
MIDI Signal Indicator Lights amber when any
included.
member track plays back MIDI.
Open/Close Folder Click to open or close the
Mute When selected (lit), the output of the Routing
Folder track. When closed, all member tracks are
Folder track is muted. Unlike the Mute behavior
hidden. When open, all member tracks are shown.
with Basic Folder tracks, tracks contained by the
In the Edit window, member tracks are indented to
Routing Folder are not muted, so any tracks that
show that they are contained by the Folder track. In
are not routed to the input of the Routing Folder
the Mix window, member tracks are bracketed by
track are potentially still audible.
the Folder track’s track color.
Solo When selected (lit), all member tracks remain
Open/Close Automation Lanes Click to open or
unmuted (except for any member tracks that were
close Automation lanes for the Folder track. All
explicitly muted separately) while all other tracks
Routing Folder track automation applies only to
that are not also soloed are muted.
audio routed through the Routing Folder track.
Track View Selector Lets you select Overview or
Track Timebase Selector Lets you select the
Track Automation views.
Track Timebase (Samples or Ticks).
Automation Mode Selector Lets you select the
Automation mode for the Routing Folder track. To open or close any Folder tracks that
contain the Edit cursor or are included in
the Edit selection, press Shift+F.
Mix window, Routing Folder track open—output of contained audio tracks routed to input of Routing Folder track
A new Basic or Routing Folder track is created and the selected tracks are moved to the new Folder track.
If you created a new Routing Folder track, a new internal bus named after the new folder track is created
and assigned to its track input. If you selected the Route Tracks to New Folder option, the outputs of any
tracks you are moving to the new Routing Folder track are also assigned to that bus.
A new bus is always created for a new Routing Folder and assigned to its input. The outputs of new mem-
ber tracks are only automatically routed to that bus if the Route Tracks to New Folder option is enabled.
Pro Tools lets you create, save, overwrite, and re- To create and save a new Track Preset:
call Track Presets. A Track Preset captures the cur- 1 Create and configure one or more tracks for any
rent configuration of the selected track or tracks, of your common workflow scenarios (such as
and can include the track type, format, level, pan- “lead vocal input chain,” or “drums parallel
ning, plug-in and send configurations, and more. compression bus,” and so on).
You can recall Track Presets to create new pre-
configured tracks in your session. You can also re- 2 Do one of the following:
call Inserts or Sends configurations from Track • Select the track or tracks and choose Track >
Presets to tracks that are already in your session. Save Track Preset.
• Right-click the track name and choose Save
Track Presets are available for recall in the Track
Track Preset.
Type selector in the New Tracks dialog. Track Pre-
sets can also be recalled from a Workspace • Select the track or tracks and press Op-
browser to create new tracks. You can use Work- tion+Shift+P (Mac) or Alt+Shift+P (Win-
space browsers to organize, manage, and search dows).
your collection of Track Presets, so you always 3 Configure the Save Track Preset dialog as de-
have easy access to the perfect Track Presets for sired (see “Save Track Preset Dialog Settings”
any session or project. on page 303).
4 Click OK.
Creating and Saving Track
Presets Save Track Preset Dialog
Settings
You can save any selected track or tracks in your
session as a Track Preset. A Track Preset captures The Save Track Preset dialog lets you name the
the current configuration of the selected track or preset, assign it to a category, and include audio
tracks. and MIDI clips (all clips or only clips within the
current Edit selection). Add metadata tags to your
Track Presets to make searching for the perfect
Track Preset in a Workspace browser even easier.
You can rename and re-categorize Track Presets
later in any Workspace browser.
Category
Name
When saving a Folder track as a Track Preset, you Enable Auto-populate tags from Track Data to au-
can either save the Folder track as an empty folder tomatically create tags based on the following
or with all member tracks. To include all member Track Data: Plug-in Manufacturers, Plug-in
tracks with the Track Preset, enable the Include All Names, Plug-in Categories, Plug-in Preset (if un-
Member Tracks option in the Save Track Preset di- modified), Track Types, Track Names, and Track
alog. Folder track hierarchies are maintained when Width.
Track Presets are saved and recalled.
Press Command+T (Mac) or Control+T (Win-
Include Audio and MIDI Clips dows) to enable or disable the Auto-populate
Tags from Track Data option.
Enable Include Audio and MIDI Clips to include any
audio or MIDI clips on the track with the Track Tags Field
Preset. This can be useful if you often work with
Type descriptive tags for the Track Preset in the
loops, for example.
Tags field.
Press Command+I (Mac) or Control+I (Win-
To add a tag to a Track Preset:
dows) to enable or disable the Include Audio
and Media Clips option. 1 Click in the Tags filed and type the tag you want
(for example, “Strings,” “Synth,” or “Pad”).
Clips in Edit Selection Only
2 Press Return (Mac) or Enter (Windows) to as-
Enable Clips in Edit Selection Only to include only sign each new tag that you type.
whole audio and MIDI clips, and any associated
automation data that is within the current Edit se-
lection. Use this option in conjunction with Track
Offset Options set in the Track Data To Recall di-
alog to place included media at any desired Time-
line location in any other session or project (see
“Track Data to Recall” on page 306).
Press Command+R (Mac) or Control+R (Windows) to open the Track Data To Recall dialog from the
Save Track Preset dialog.
When recalling a Track Preset by any means, press Control (Mac) or Start (Windows) to open and
edit the Track Data to Import dialog. You can then specify what Track Data you want to recall.
Clips and media will only be stored with a Track Preset if the Clips and Media option is enabled.
2 Command-click (Mac) or Control-click (Win- Delete Current Settings File Permanently deletes
dows) the Presets button where you want to the current settings file from disk.
store the current Track Data to Recall settings.
Lock (Unlock) Settings File Locks (or unlocks)
To recall a Track Data to Recall preset: the selected Settings file so that it cannot (or can)
be edited.
Click the Presets button that contains the set-
tings you want to recall. Track Data
Librarian Menu Pro Tools lets you include (or exclude) Track Data
with Track Presets. For a complete list of Track
Use the Librarian menu to save and recall presets
Data options with descriptions, see “Track Data to
files (.ptpreset). These are usually saved to and re-
Import” on page 457.
called from the Track Data to Recall folder
(/Documents/Pro Tools/Pro Tools Presets/Track Session Data
Data to Recall/). However, you can save to and re-
call from any directory location on your system. Pro Tools lets you include (or exclude) the follow-
Preset files can be shared and used on any other ing Session Data with Track Presets: For a com-
Pro Tools system as well. plete list of Session Data options with descriptions,
see “Importing Session Data” on page 451.
The Librarian menu commands include:
4 Click Create.
The Track Preset is recalled into the session as a new track (or as new tracks) according to the current Track
Data to Recall settings.
2 From the Track Type selector, choose Track Presets and select the Track Preset Category (such as
“Avid”).
4 Click Create.
The Track Preset is recalled into the session as a new track (or as new tracks) according to the current Track
Data to Recall settings.
To recall Track Presets from the Workspace into a session and create new tracks, do one of the following:
Drag and drop a Track Preset to the Tracks List or to blank space in the Mix or Edit windows.
Double-click a Track Preset.
Right-click a Track Preset and choose Recall Track Preset.
For more information about the Track Data to Recall settings, see “Track Data to Recall” on page 306.
Dragging to Inserts All Track Presets are recalled to create new tracks
in your session or project.
Drag and drop a Track Preset from a Workspace
browser to a track’s Inserts view in the Edit or Mix To recall a selection of Track Presets:
window to recall Inserts from the Track Preset. See
1 Locate the Track Presets you want to recall in a
also “Recalling Inserts from Track Presets” on
Workspace browser.
page 311.
2 Command-click (Mac) or Control-click (Win-
Dragging to Sends dows) the Track Presets you want to import.
Drag and drop a Track Preset from a Workspace 3 Right-click one of the selected Track Presets
browser to a track’s Sends view in the Edit or Mix and choose Import Track Preset.
window to recall Sends configurations from the
Track Preset. See also “Recalling Track Presets to All selected Track Presets are imported to create
Sends” on page 312. new tracks in your session or project.
Pro Tools provides a relative grouping function for Mix Groups, Edit Groups, and
linking tracks and their controls. Mix/Edit Groups
Mix Groups only affect mixing functions and Edit
Groups only affect editing. Mix/Edit Groups link
Grouping Tracks the grouping functions of the Mix Group and the
Groups are useful for editing several tracks in ex- Edit Group.
actly the same way, or for mixing several tracks
(such as a pair of stereo tracks or a submix) while Edit Groups
keeping them at the same relative volume level. Edit Groups affect the following items in the Edit
and MIDI Editor windows:
Pro Tools provides the following grouping
features: • Track View
• Up to 104 different groups are available, ar- • Track Height
ranged in 4 banks of 26 Group IDs. • Track Timebase
• Groups can be nested (subgroups within • Audio and MIDI editing functions
groups).
• Automation editing functions
• Grouped faders or controllers preserve their lev-
• Rulers
els relative to each other.
• Groups are assignable to an available VCA Mas-
ter track.
Mix Groups can be set to affect the following Grouping does not affect these parameters:
items: • Voice assignment
• Main Mute • Output assignment
• Solo
• Inserting plug-ins
• Send Level
• Elastic Audio plug-ins
• Send Mute
• Main Volume Selectable Group Attributes
• Main Pan
You can select which parameters, or attributes, are
• Main LFE Level (Pro Tools Ultimate and Studio linked in groups by the following methods:
only)
• By making the group an Edit Group, a Mix
• Record Enable
Group, or both (Mix/Edit Group).
• Input Monitoring
• With Mix and Mix/Edit Groups, by selecting
• Automation Mode from a list of attributes for the group.
• Object Controls (Pro Tools Ultimate and Studio
• With Mix Groups in Pro Tools Ultimate and Stu-
with Dolby
dio only, by choosing whether the selected attri-
Atmos only)
butes apply globally to all groups or to
• Send Pan individual groups.
• Send LFE Level (Pro Tools Ultimate and Studio
only)
• Plug-In Controls
• Plug-In Bypass
Group Controls
Colors Group IDs Show/Hide
Menus and commands for creating and modifying Groups List
groups are accessible in the following:
• Groups List Groups List
Hollow Circle
Filled In Circle
--Include Rulers--
Group Dialog
Whether you are creating or modifying groups
with the Groups List, a track's Group ID indicator,
or the Track > Group menu command, you use the
Groups dialog.
Group dialog
2 Do one of the following: • To replace all tracks in the group with the tracks
that are currently selected in the session, click
• Choose Track > Group.
the Replace button at the bottom of the Group
• Choose New Group from the Groups List menu. dialog.
3 Type a name for the group. In either list, Shift-click to select a range of
4 Select the type of group to create: Edit, Mix, or track names. Command-click (Mac) or Con-
Mix/Edit. trol-click (Windows) to select discontiguous
track names.
5 Choose a Group ID from the ID pop-up menu.
Four banks of 26 are available: a–z, 2a–z, 3a–z, 7 If the group is a Mix Group or a Mix/Edit
4a–z. (If you do not choose a Group ID, Group, do the following:
Pro Tools automatically assigns the next avail-
• Set the Attributes for the Group (see “Setting
able ID to a new group.)
Group Attributes” on page 324).
• If you want to assign the group to an available
VCA, select the VCA Master track from the
VCA pop-up menu.
8 Click OK.
Track controls:
• Main Volume
• Main Mute
• Main Pan
• Main LFE Level (Pro Tools Ultimate and Studio
only)
Mix Attributes:
• Record Enable
• Input Monitoring Saving a Group preset
• Solos 2 In the Save Group Settings dialog, select one of
• Automation Mode the six preset locations from the Location pop-
up menu, and click Save.
• HEAT Pre/Post
• HEAT Bypass
• Object Controls (Pro Tools Ultimate and Studio
with Dolby Atmos only)
To disable a group:
Groups List Keyboard Focus enabled
In the Groups List, click the name of the group
To enable and disable groups using the Edit and
you want to disable. The name is unhighlighted
Mix Groups List Keyboard Focus:
to indicate that it is not enabled.
With Groups List Keyboard Focus enabled,
type the Group ID letter (a–z) to automatically
enable or disable the corresponding group.
The Edit Window displays all audio clips, MIDI Because clip information can become lengthy, the
clips, and clip groups in a single, comprehensive Clips List can be scrolled or resized as necessary.
Clips List.
Use the Clips List as a bin for storing your
Drag to resize width Keyboard Focus favorite audio loops and MIDI clips. Save
of Clips List the session as a template and the clips are
Clips List menu
available for future sessions (see “Session
Templates” on page 194).
Clips List
Click the Clips List menu (at the top of the Clips Displaying File Info for Audio
List) and choose Show. From the submenu, Clips
select or deselect the clip type you want to show
or hide. In addition to clip names, the Clips List can also
display information about the clip’s color coding,
Control-click (Mac) or Start-click (Windows) type (audio, MIDI, and clip group), timebase, Elas-
to select (or deselect) multiple items in the tic Audio processing, and parent file:
Show submenu without closing the menu.
Timebase Displays the timebase (samples or ticks)
Audio Shows or hides audio clips in the Clips List. for audio and MIDI clips, and clip groups.
MIDI Shows or hides MIDI clips in the Clips List. Color Displays Track Color Coding as assigned
with Default Clip Color Coding option in Display
Video Shows or hides video clips in the Clips List. Preferences page, or as assigned in the Color Pal-
Groups Shows or hides clip groups in the Clips ette.
List. Processing State Displays the Warp Indicator
Auto-Created Shows or hides automatically-cre- icon if Elastic Audio processing has been applied
ated clips (of all types) in the Clips List. These are to the clip.
clips that were created as a by-product of cutting, Guitar Settings (Eleven Rack Only) Displays the
pasting, and separating other clips. Since these Eleven Rack icon if guitar settings are embedded
auto-created clips can become numerous, hiding in the clip.
them (by deselecting the option) helps you to avoid
scrolling through an unnecessarily long Clips List. File Type Displays the File Type icon for audio
and MIDI clips, and clip groups.
Hiding Auto-Created clips can be useful
when importing clip groups (or REX files File Name Displays the parent file name.
as clip groups), because these file types can
Disk Name Displays the name of the hard drive on
contain so many separate clips that it be-
which referenced file resides.
comes difficult to read the Clips List.
Sort By Options
Clips with file information shown in the Clips List The Sort By options let you sort clips to help keep
track of large numbers of clips.
Pro Tools displays only the clip name in the Clips
List by default. Audio clips can be sorted by:
When editing, the Clips List can become • Clip Type
cluttered with auto-created clips. You can • Name
hide auto-created clips by choosing Show
• Length
in the Clips List menu, and deselecting
Auto-Created. • Original Time Stamp
• User Time Stamp
• Timebase
Sorting and Searching in the
Clips List • Start in Parent
Most sessions will contain many clips, which can • End in Parent
make it challenging to swiftly locate a particular • File Name
clip in the Clips List. Pro Tools lets you sort and • File Length
search clips in the Clips List to quickly locate any
clip you want. • File Creation Date
• File Modification Date
• Disk Name (audio and clip groups only)
• Track Format/Width
• By Channel Name
• By Scene and Take
• Guitar Settings
Finding Clips
Use the Find command to display all clips in a list
whose names contain a particular word or phrase. Found Clips in the Clips List
To find and display clips in the Clips List: Clips of any type whose name match the word or
phrase you searched are displayed in the Clips List.
1 Do one of the following:
The search string is displayed at the top of the
• Click the Clips List menu and choose Find. Clips List in brackets.
• Press Command+Shift+F (Mac) or
Text entered into the Find dialog is saved in
Control+Shift+F (Windows).
a Find History, letting you quickly
repeat previous searches with a minimum
of retyping.
3 Click OK.
1 Click the Clips List menu, and choose Find. In the Clips List, you can select clips so they can be
dragged to tracks, processed with AudioSuite
2 Click and hold the small arrow to the right of the plug-ins, or exported.
text field in the Find dialog and select the item
in the Found History list before which you want To select or deselect a clip in the Clips List, do the
to insert the new entry. following:
3 Type the name, or any portion of the name, for Click a clip name that is unhighlighted to
the clips you want to find. select it.
4 Click and hold the small arrow to the right of the Click a clip name that is highlighted to
text field in the Find dialog and choose deselect it.
Insert Entry from the pop-up menu.
To select a range of clips in the Clips List, do one
of the following:
Keyboard Selection of Clips From the Clips List menu, choose Select, and
then choose one of the Select options:
If Clips List Keyboard Focus is enabled, you can
type the first few letters of a clip’s name and All Selects all clips in the Clips List.
Pro Tools will automatically locate and select the
Unused Selects clips that have not been placed in a
clip in the Clips List.
track in the current session. Offline clips appear in
the Clips List italicized and dimmed.
The Preview Volume control in the Import 1 In the Clips List, make sure the stereo or multi-
Audio dialog also affects the preview channel clip is in expanded view (showing .L,
volume when auditioning clips in the .R, and other component channels).
Clips List.
2 Option-click (Mac) or Alt-click (Windows) the
clip for the channel you want to audition.
Renaming Clips
In the course of a session you can rename clips to
give them more descriptive names, or to shorten or
simplify existing names. When renaming a clip
Stereo clips, expanded (top) and collapsed (bottom) that was auto-created during editing, the clip be-
comes a user-defined clip and is displayed in the
To expand or collapse all stereo and multichannel Clips List even when auto-created clips are hidden.
clips:
Press Option (Mac) or Alt (Windows) while If a clip resides in a track, you can easily rename it
clicking the expand/collapse triangle. by double-clicking it with one of the Grabber tools.
However, if the clip does not reside in a track, or if
you want to rename several clips, use the Rename
command in the Clips List.
If the Clips List Selection Follows Edit Selec- File Name Displays the file name of the parent file
tion option in the Editing Preferences page is for the clip.
enabled, you can highlight a clip in the Clips
List by selecting it in a track. Start Displays the start time of the selected clip ac-
cording to the main timebase.
3 Do one of the following:
Sync Displays the Sync point time of the selected
• From the Clips List menu, choose Rename. clip according to the main timebase.
• Right-click on any selected clip and select Re-
End Displays the end time of the selected clip ac-
name from the pop-up menu.
cording to the main timebase.
4 In the Name dialog, type a new name for the
Duration Displays the duration of the selected clip
clip. If a whole-file audio clip was selected,
according to the main timebase.
specify whether to rename just the clip, or both
the clip and the disk file. Original Time Stamp Displays the original time
stamp of the selected clip according to the main
timebase.
Name dialog
You can specify the auto-naming options for a clip 4 Click OK.
when new clips are created from it in the course of
editing. Batch Clip Renaming
Auto-naming of clips does not affect the names of The Batch Rename command for clips is only
parent audio files. Instead, it stores pointers to the available in the Clips List.
clips within the parent source file.
Clip Groups and clips contained within are
To set auto-naming options for a clip: ignored by Batch Clip Renaming.
2 Choose Auto Rename from the Clips List menu. 1 In the Clips List, select the clips you want to re-
name.
2 Do one of the following:
• Click the Clips List menu.
• Right-click a selected Clip in the Clips List.
The Clear command cannot be undone. Use this “power delete mode” with caution.
Deletion of these files cannot be undone.
To find and remove unused clips in a session:
2 After all unused clips are selected, choose Clear Clear Removes selected clips from the session.
from the Clips List menu. The Clear Selected
Rename Renames selected clips.
dialog opens.
3 In the Clear Selected dialog, select the Automat- Batch Rename Lets you batch rename selected
ically select all unused clips option if you want clips.
to ensure that all unused clips, including whole Time Stamp Redefines the time stamp of selected
file clips, are selected for deletion or removal. clips.
Any selections previously made in the Clips
List are ignored. Spot to Edit Insertion Spots selected clips to the
Edit insertion point on tracks.
Recalculate Waveform Overviews Redraws Enable (or disable) the Replace option to replace
waveforms for selected clips. text in the names of clips or tracks.
Reveal in Workspace Lets you reveal the parent Press Command+R (Mac) or Control+R
file for any individual clip in a Workspace (Windows) to select (or deselect) Replace.
browser.
Pro Tools lets you rename selected tracks or clips Replace Type the text you want to use in the
in batches. This can be very useful for managing names of selected items instead.
auto-named tracks and clips, especially in a large Clear Existing Name Enable to completely clear
session. the existing names of selected items.
Batch Renaming Dialog Options Regular Expressions Enable to use advanced find
and Settings and replace operations using regular expressions.
The Batch Track Renaming and Batch Clip Re- For more information about using regular
naming dialogs provide controls for changing the expressions for batch renaming tasks, see
names of all selected items (tracks or clips) by Re- “Regular Expressions Workflow Examples”
placing text, Trimming characters, Adding charac- on page 344.
ters, and sequential Numbering. The Batch Clip
Renaming dialog also provides controls for setting
the order for numbering selected clips based on
Enable (or disable) the Trim option to remove the Enable (or disable) the Add option to add prefixes
specified number of characters from the beginning or suffixes to names. You can also insert text into
or end of names. the middle of names.
Batch Rename, Numbering options Clips List Sort Order Applies number according
to the current Clips List sort order for selected
Position Select whether you want numbers to be
clips.
added at the Beginning or End of names, or at the
specified character index (At Index) in names. If
Presets
you select At Index, also enter a number in the In-
dex field to specify after which character in names Pro Tools lets you store and recall common renam-
you want to insert the numbers. ing schemes best suited to your workflow in both
the Batch Track Renaming and Batch Clip Renam-
Starting Number Enter the number from which
ing dialogs. The Presets controls for Batch Renam-
you want to start.
ing work much like the Preset controls for Fades
Number of Places Enter the number of places you and Clip Effects.
want for numbering (for example, type 3 for three
places 000). Presets Buttons
Increment Enter the value by which you want the Both the Batch Track Renaming dialog and the
numbering to increment. Batch Clip Renaming dialog provide five preset
buttons that let you store and recall your most com-
Separate With Enable to separate added numbers monly used naming conventions. You can also
with a space or any other single character after (if save and import additional Batch Naming settings
placed at the beginning) or before (if placed at the using the Librarian menu.
end), or before and after the specified character in- \
Use the Librarian menu to save and recall Batch Delete Current Settings File Permanently deletes
Naming Settings files (.ptpreset). These are usu- the current settings file (.ptpreset) from disk.
ally saved to and recalled from the Batch Track Lock (Unlock) Settings File Locks (or unlocks)
Rename folder or the Batch Clip Rename folder the selected Settings file so that it cannot (or can)
accordingly (/Documents/Pro Tools/Pro Tools be edited.
Presets/Batch Track Rename/). Of course you can
save to and import from any directory location on
your system. Batch Name preset files can be Regular Expressions Workflow
shared and used on any other Pro Tools system as Examples
well. Regular expressions are standardized text strings
that describe search patterns. Use regular expres-
The Librarian menu commands include:
sions when batch renaming tracks or clips to find
<factory default> Restores the default settings for and replace text based on more advanced criteria
Batch Naming. than simple find and replace text operations.
Save Settings Saves the current settings. This For more information about regular expres-
command overwrites any previous version of the sions, visit https://www.regex101.com.
preset.
\-\ Lets the character following the second \ be considered differently. For
example, since . (period) is used to match any character, type \. to match an
actual . (period) in a search string.
\s Matches any instance of a single space (such as the space bar or tab).
+ Any of the above regular expressions or any literal character can be fol-
lowed with + to match one or more of the preceding characters (for exam-
ple, \w+ can be used to find any number of spaces created by the spacebar
or tab).
With Regular Expressions enabled, any number of text patterns can be matched and replaced when batch
renaming tracks or clips. In the Find field, type the pattern you want to match inside parentheses and then
separate patterns using | (the pipe symbol). For example:
find replace
(Audio)|(VCA)|(Aux) (?1)(?2)(?3)
The text following ?1 will replace the text Audio, the text following ?2 will replace VCA, and the text fol-
lowing ?3 will replace Aux—(?1Aud)(?2Group Master)(?Bus)
Use the following regular expressions to remove all instances of .dup1, .dup2, or up to any number of du-
plicates from track or clip names by replacing them with no character at all.
find replace
\.dup\d+
\. searches for literal periods—as opposed to the special token . (period) since . itself is used to match any
character—followed by dup, then \d (the regular expression for any number) followed by + (which matches
any number of digits that follow .dup) and replaces all matches with nothing (effectively deleting that text).
Use the following regular expressions to find text automatically added by common AudioSuite processes
and remove them or replace them with something more appropriately descriptive.
find replace
(-Norm)|(-EQ3-1B) (?1)(?2-HPF)
This replaces -Norm with nothing (effectively deleting that text), and replaces -EQ3-1B with -HPF to indi-
cate that the EQ3-1B AudioSuite processing on the selected clips was used to roll off low frequencies.
The Pro Tools Workspace combines an intuitive, When offline items are needed, Pro Tools lets you
browser-style interface with an integrated databas- find the correct matching files, then relink to on-
ing engine, optimized for metadata and media line media.
management.
The Workspace browser provides access to all
Workspace browsers provide extensive databasing your mounted volumes, as well as the folders and
tools for searching, sorting, auditioning, and im- files they contain.
porting of audio, MIDI, video, plug-in settings
(.tfx), Guitar Rig Settings (Eleven Rack only), and Using the Workspace browser, you can:
session files. Multiple browsers can be displayed • Use Soundbase to tag and find audio files with
and arranged, with custom display settings pro- musically descriptive metadata
vided to customize your work environment. • Access all mounted volumes
For information on dragging and dropping • Access and organize Track Presets
files from Workspace browsers to your • Access all Catalogs
Pro Tools session, see “Importing Files with
• Search across multiple volumes and Catalogs
Drag and Drop” on page 434.
simultaneously
Workspace Browsers • Designate volumes for Record and Playback,
Playback Only, or Transfer
Workspace browsers provide an intuitive user in-
terface to databases with many convenient features • View, manage, audition, and import individual
for various file management tasks (such as search items in any catalog or mounted volume
and sort functions). • Update databases for entire volumes
Workspace browsers provide file management for Using Catalogs, you can:
local and network volumes. Volumes are formatted • Collect and organize files from any combination
partitions on a physical drive (hard drive). Any of volumes
changes made in the Workspace (such as copying,
• Create catalogs of complete volumes to view
or moving files and folders) is mirrored on the vol-
and search even if a volume is offline
umes themselves. Volumes include mounted hard
drives, network storage, and removable media • View, manage, audition, and import individual
(such as USB thumb drives). items in the catalog
• Update a database for contents of catalog
When Volumes are focused in the Locations pane
you can: For more information, see “Catalogs” on
• View, manage, audition, and import individual page 392.
items on the volume
• Update a database for contents of the volume
Task Manager Window
The Task Manager window is a utility for viewing
Session and managing all of the background tasks that you
initiate with Pro Tools. Use the Task Manager
Workspace browsers provide powerful search and
window to monitor, pause, or cancel background
management tools for the files referenced in your
tasks such as file copies, searches, and indexing.
current session, regardless of where they are
stored. For more information, see “Task Manager
When the currently open session is focused in the Window” on page 395.
Locations pane you can:
Relink Window
• Show all the media files associated with the cur-
rent session, including any missing files The Relink window provides tools and features for
relinking sessions and catalogs to media files. Use
• View, manage, audition, and spot individual
Relink tools to search and reacquire missing files
items
for use in the current session.
Track Presets
For more information, see “Relink Window”
Select Track Presets in the Locations pane to view on page 388.
all of your Track Presets. You can organize and
search Track Presets in the Workspace. Drag and
drop Track Presets from the Workspace to tracks in
your sessions.
Toolbar
Column headers
Items List
Locations pane
Browser pane
Show/Hide
Pane split
To maximize processing speed and protect vital The main elements of a Workspace browser
components, Workspace browsers do not display include the following.
all folders. For example, in Windows, Workspace
Toolbar Provides the Browser menu, Search icon,
browsers do not display the WU Temp or System
Volume Information folders; and on Mac, Work- View Presets (numbered 1–5), Workspace browser
space browsers do not display the System folder. navigation tools, and preview tools.
This excludes them from being indexed, searched, Items List Displays the contents of a volume,
sorted, or affected in any way by Workspace tasks. folder, session, or Catalog database in rows.
You should not store Pro Tools session or media
files in any of these folders.
Choose Window > Browsers, and select an open To change a volume designator:
Workspace browser from the submenu. 1 Open a Workspace browser.
To cycle to the next or previous Workspace 2 In the Locations pane, select Volumes.
browser:
3 In the Browser pane, click and select the appro-
Press Command+Left/Right Arrow keys (Mac) priate permissions for any volume.
or Control+Left/Right Arrow keys (Windows).
Unmounting Volumes
Creating and Opening
Use the Finder (Mac) or Windows Explorer (Win- Workspace Browser Folders
dows) to mount and unmount volumes while
Workspace browsers let you create and manipulate
Pro Tools is running.
folders (file system sub-directories). All folders
have Expand/Collapse icons to show their con-
tents. Dragging items onto a folder icon is the same
Working with Items in as dragging into an open Workspace browser.
Workspace Browsers
To create a new folder in a volume, folder, or
Opening Sessions catalog:
1 Select the volume, folder, or catalog in which
To open a Pro Tools session listed in a
Workspace browser: you want to create a new folder.
With no Pro Tools session currently open, dou- 2 Right-click the item and choose New Folder.
ble-click a Pro Tools session file in the Browser 3 Type a name for the folder and click OK.
pane of any Workspace browser.
4 For volumes and folders, the folder is created on
disk. In Catalogs, the folder is created in the cat-
Opening AAF and OMF alog database only. The Items List updates as
Sequences new items are added.
AAF and OMF sequences can be opened from
Workspace browsers. To open a folder in the current Workspace
browser:
You can also drag and drop AAF and OMF se-
quences from Workspace browsers into the current Double-click the folder, or click the
session. Expand/Collapse icon for the item.
Indexing while Browsing saves time because it To update the index for an entire volume:
only fills the database for items on the level of the
volume that you are currently browsing. For exam- Right-click the volume to update in the Work-
ple, if you are browsing the root level of the vol- space browser and choose Update Index.
ume, it indexes only the folders and files on the
Last Indexed Date Display
root level. If you open a folder, Pro Tools indexes
just the items in that folder. As a result, a database The Date Indexed column shows the date that the
is only indexed for the parts of the volume that you index for that folder and all of its sub-folders was
have browsed. However, searches are faster and updated. Keep in mind that individual sub-folders
more complete when a volume is already com- may have been updated more recently.
pletely indexed.
Automatic Updating for Pro Tools Actions
The following actions engage indexing:
Whenever Pro Tools adds, deletes, or modifies a
• Navigating to a folder cause a re-indexing of just
file on a volume or in a session, the appropriate da-
the top level items in that folder and for only the
tabase is immediately updated to reflect the
items with changed modified dates.
change.
• Click Update Index on a folder to look recur-
sively through the folder for any changed modi- Changes that are made with Windows Ex-
fied dates and update the index. plorer or the Mac Finder (such as copying or
moving files) are not tracked by Pro Tools and
• Option-click (Mac) or Alt-click (Windows) Up-
are only indexed if the necessary folder is
date Index to force a recursive re-index of a
browsed or if a manual index is performed.
folder for all files, regardless of changed to mod-
ified date.
Create Catalog from Selection Creates a fully in- Calculate Elastic Analysis Calculates Elastic Au-
dexed catalog of all items selected in either the Lo- dio analysis data for all selected audio files. Ana-
cations or the Browser pane. lyzed files are indicated by a blue clock for sam-
ple-based files and by a green metronome for tick-
Reveal in Finder/Explorer Opens the correspond-
based files. Analyzed files where a tempo has been
ing parent window in the Finder (Mac) or Explorer
detected are also updated as tick-based, display
(Windows) for the currently selected file.
their duration in Bars|Beats, and display their na-
Open in New Workspace Opens the selected item tive tempo in the Tempo column. You can view the
in a new browser. The selected item is highlighted progress of Elastic Audio analysis in the Task win-
in the new browser. dow.
Tags Opens the Assign Tags popover window for Clear Elastic Analysis Clears Elastic Audio analy-
audio files (WAV or AIFF only). For details on the sis data for all selected audio files. Files cleared of
Assign Tags popover window, see “Soundbase and Elastic Audio analysis data revert to sample time-
Tags” on page 372). base, display their duration in minutes and sec-
onds, and do not report a tempo.
Recently Used Tags Lets you assign any of the
last 10 used tags to the selected audio file (WAV or For more information, see “Elastic Audio
AIFF only). Files in the Workspace” on page 379.
You can show or hide individual columns in To show the default set of columns:
Workspace browsers to fit your workflow. The de-
Right-click a column header and choose
fault column display includes the items you would
DEFAULT from the popover menu.
use in most sessions.
Sorting Columns Bit Depth Displays an audio file’s bit depth. This
field cannot be edited.
Columns can be sorted in ascending or descending
order, and multiple sorts can be applied (up to four Capacity Displays the total capacity of a volume.
levels). This field cannot be edited.
Free Displays the unused space on volumes. This Plug-In Name Displays the name of the plug-in for
field cannot be edited. Plug-In Settings files (.tfx).
ISRC Displays the ISRC (International Standard Project Displays the project name data embedded
Recording Code), if any, for the selected file. Click in audio files.
the ISRC field to add or edit the ISRC for a file.
Shoot Date Displays origination date and time in- Tape ID Displays tape ID information embedded in
formation embedded in audio files. However, audio files. This field cannot be edited.
many field recorders do not populate the Shoot
TC Rate This column displays the frame rate of the
Date field, relying instead on the file’s Creation
Date to indicate date of production. When item if the item is an AAF sequence or an OMF se-
Pro Tools imports a field recorder file, it checks to quence or file: 24, 25, 29.97, 30, drop or non-drop.
see if the Shoot Date field is populated. If it is For sequences, the frame rate at the start of the se-
empty, Pro Tools copies the Creation Date of the quence is displayed.
original source file to the Shoot Date field of the Tempo Displays the tempo associated with clip
new imported files. This field cannot be edited. group, MIDI, tick-based Elastic Audio files, REX,
Size Displays the size of a file. This field cannot be
and ACID files, and session files. This field cannot
edited. be edited.
Comments Fields Click the icon for an item. When selected, the
item is highlighted. The contents of the selected
Comments about individual files can be stored in item (volume, folder, session, or catalog) are
the database, and embedded with the file’s meta- displayed in the Browser pane.
data wrapper. There are two types of comments
fields: File Comments and Database Comments. If there is already a selection in the Locations
or Browser pane, you can also type the first
File Comments letters of the item you want to select.
File Comments are stored with the metadata of the To select multiple items in the Browser pane:
file itself. Not all file types support File Com-
ments. Indexing stores File Comments in the data- Drag to select a group of items, or Shift-click
base, allowing them to be searched and viewed additional items. Command-click (Mac) or
even if the file is offline. File Comments can be ed- Control-click (Windows) to select multiple non-
ited in Workspace browsers, as long as the files or contiguous items.
their parent media are not defined as read-only.
To select all items listed:
You can also add and edit File Comments to
Press Command-A (Mac) or Control-A
Pro Tools Session files. File Comments cannot be
(Windows).
edited in Catalogs.
Database Comments
To select all Transfer files in the current
window:
(Sessions and Catalogs Only)
Choose Select Transfer Files from the Browser
Database Comments, which can be up to 256 char- menu.
acters in length, are searchable, cross-platform,
and editable. To select all offline files:
Choose Select Offline Files from the Browser
Adding and Editing Comments
menu.
To add, view, or edit a comment:
To select all online files:
1 Click the Comments field. The field expands to
display the entire contents of the field if neces- Choose Select Online Files from the Browser
sary. menu.
You can drag items directly into the Time- 1 Select the current session in the Locations pane.
line or Clips List of the current session. 2 Select one or more items in the Browser pane.
See “Importing Files with Drag and
Drop” on page 434. 3 Choose Delete from the Right-click menu.
4 Do one of the following:
Copying Items
• Click Move to Trash (Mac) or Move to Recycle
To copy and move items: Bin (Windows) to remove the item from session.
• Click Delete to remove the items from your sys-
Select one or more items and Option-drag
tem.
(Mac) or Alt-drag (Windows) them to a new lo-
cation. • Click Cancel to leave selected items unchanged.
The top of every Workspace browser provides a set Click the Advance Search button to open the Ad-
of search tools for finding files on your system vanced search toolbar (see “Advanced Search” on
quickly and easily. page 368).
Simple Search
Number of items
in the Browser List Tags button Pro Tools provides a simple text search with the
Search tools Browser Search Field that lets you quickly search
all volumes for items by file name as well as any
Number of Items other text field available in the Workspace browser
The Number of items listed in the Browser pane is (such as File Comment, Database Comment,
displayed to the left of the Browser Search field in Scene, Take, Plug-In Name, and so on).
the Workspace Toolbar. If a search returns more Initiating a search with no search criteria re-
than 1,000 items you are notified that 1,000+ items
turns all items on the system.
are returned from the search. You can click this to
show all items returned in the search. To initiate a simple search:
1 In the Locations pane, select the Volume, Cata-
Browser Search Field
log, Session, or Folder that you want to search.
Type the names of files, dates, durations, and so If you do not make a selection, the entire system
forth into the Browser Search field. As soon as you is searched (including shown offline volumes).
start typing, Pro Tools initiates the search for
2 Do one of the following:
matches to the text you type. Results are displayed
in the Browser pane. • Click the Simple Search button.
• Press Command+F (Mac) or Control+F
Simple Search Button (Windows).
Click the Search button to initiate a simple search 3 Type in the Browser Search field.
before typing any text into the Browser Search
4 Click in the Browser Search field and type text
field. The Simple Search button changes from a
for the search.
magnifying glass icon to an “X” and immediately
initiates a search. Click the Search button again to
end the search (or press the Esc key).
Location selected for search Browser Search field Simple Search enabled
Search results
Volume selected for search Advanced Search settings Advanced Search enabled
Search Checked
option (disabled) Search results
6 Click in the Search Text field and type text for the search.
If you want to refine your search, click the Add Row button to add further constraints to the search.
Repeat steps 4–6 for each row you add.
Folders checked for search Advanced Search settings Advanced Search enabled
Search Checked
option (enabled) Search results
Command-click (Mac) or Control-click (Windows) to select multiple criteria for an either/or search.
6 Click in the Search Text field and type text for the search. (Use spaces between text strings
for either/or searches and use quotes around text strings with spaces for and searches.)
7 Press Return (Mac) or Enter (Windows).
Click the Simple Search button (“X”). Use the Search Text field to search the selected
column type according to the selected column type
Advanced Search Features and search criteria.
Once you have initiated an advanced search, the Add/Remove Row Buttons
Workspace browser displays additional advanced
search features. Pro Tools lets you refine your search by up to 8
rows of search criteria.
Add Row button
Add Row Button Click the Add button (“+”) to
Search Text field add another row to refine the advanced search.
Search Column selector
Press Shift + “+” (plus) or to add a new row.
Pro Tools lets you change the location of the An alias of that folder is added to Sound Libraries.
Sound Libraries folder in the Operation prefer- Directories (and all folders and files in that folder)
ences. However, you will have to manually copy or that are added as a Sound Library Location are col-
move any media to the new location. ored blue, whereas files and folders actually lo-
cated in the default (or assigned) Sound Libraries
To change the location of the Sound location are gray.
Libraries folder:
1 Choose Setup > Preferences.
2 Click the Operations tab.
3 Click the Change button for Sound Libraries un-
der User Media and Settings Location.
4 Navigate to the new location you want for the
Sound Libraries folder and click Open.
5 Click OK to close the Preferences dialog.
Added folders that point to other locations are blue
3 Select the tags you want to add or type in a new Creating a new tag for the selected audio file
tag. You can add as many tags to any audio file
(WAV or AIFF only) as you like. If more than one Choose from the Recently Used Tags options
audio file is selected, you are prompted to confirm in the Right-click menu to quickly add any of
that you want to add the tag to all selected files. the last used tags to the selected audio files.
4 When done, press Enter.
To use the Favorites designation in an Waveform displays for stereo and multichannel
Advanced Search: files are summed.
1 Select Favorites for the Column type.
2 Select either Set or Not Set for the Search Crite-
ria.
3 Press Enter or Return.
On Mac, the WaveCache file is stored in • Preview the file with the Audio Files Conform to
/Users/Shared/Pro Tools. Session Tempo option enabled.
On Windows, the WaveCache file is stored in Analyzed files in which a regular tempo was de-
<Systemdrive>/Users/Public/Pro Tools. tected are updated as tick-based, display their du-
ration in Bars|Beats, and display their native tempo
in the Tempo column.
Elastic Audio Files in the Analyzed files in which no tempo was detected re-
Workspace main sample-based. These files typically contain
You can both calculate and clear Elastic Audio only a single transient (such as a snare hit) or they
analysis for selected audio files in Workspace are longer files without a readily identifiable regu-
browsers. Only AIFF and WAV files are supported lar tempo (such as entire songs).
for Elastic Audio analysis and processing. Any On Mac, if you do not see the Elastic Audio
other file format (such as MP3) must be converted Analysis icon or the duration does not
to AIFF or WAV for Elastic Audio analysis and change to tick-based during the preview pro-
processing. cess, check the permissions for the folder in
the Mac Finder. You must have write access
of the directory for this feature to work.
Multi-Mono Files
When selecting one of a pair of Split Stereo files, The Preview button starts and stops preview of au-
such as “Drums.L” and “Drums.R,” both files pre- dio files selected in Workspace browsers. You can
view together. To preview only the selected chan- also Right-click the Preview button to change the
nel of a split stereo pair, press the Shift key and Preview mode and set whether or not the Spacebar
start preview. toggles file preview.
3 Enable the Reserve Voices For Preview In • Files that reside on offline volumes must first
Context option. have their volumes mounted (brought online)
before they can be relinked.
4 Click OK to close the Preferences dialog.
Catalogs have unique linking characteristics.
See “Relinking and Aliases in Catalogs” on
Linking and Relinking Files page 391.
Areas to Search
Files to Relink
Candidates
Menu and Toolbar Includes the Relink menu, Opening the Relink Window
View Presets, and relinking buttons. Status is dis-
played at the far right. When opening a session with missing files, use the
Manually Find and Relink option to open the Relink
Areas to Search Selects volumes on which to window. The Relink window can also be accessed
search for missing items. after a session is open.
Selecting volumes and folders in the Areas to In some situations, individual files must be
Search pane lets you focus the search for missing relinked one at a time in order to relink the session
files. This can speed the relinking process by lim- to the correct file. This is necessary if multiple cop-
iting the number of volumes or folders to search. In ies of a media file are online, or whenever you
addition, excluding folders from a search for miss- want the most control and flexibility over the
ing files also lets you redirect a session or Catalog relinking process.
to a more appropriate copy of an item.
To relink a missing file:
1 Configure the Areas to Search pane.
2 Select one item in the Files to Relink list.
3 Click Find All Candidates.
Linking options
1 Configure Areas to Search. (See “Selecting Ar- 6 To view a candidate for a missing file, select to
eas to Search” on page 389.) highlight the missing file. That file’s candidate
appears in the Candidates pane, where you can
2 Select one or more items in the Files to Relink view its information and waveform.
list. The Find Links button becomes available.
7 If you are not satisfied with the candidate for a
3 Click Find Links. particular missing file, you can click Find All
4 Configure criteria for relinking, if necessary, in Candidates for the selected file (see “Relinking
the Linking Options dialog: Individual Missing Files” on page 389).
2 In the Browser pane, select one or more items in Metadata Metadata for all files found online, in-
the catalog that you want to remove. cluding File comments, are updated.
3 Choose Remove Selected Items from the Database Comments Database Comments are not
Browser menu. updated, because they are unique to each Catalog
and are not part of the file’s metadata.
4 When prompted, do one of the following:
• To remove the aliases for the selected items from
Relinking Catalog Items
the Catalog, click Remove.
If files are ever missing from a Catalog, use the
• To delete the selected items from disk (and re-
Relink window to locate, copy, and relink files.
move their aliases from the Catalog), click Move
For more information, see “Linking and Relinking
To Trash (Mac) or Move To Recycle Bin (Win-
Files” on page 385.
dows).
The Task window lets you monitor, pause and cancel ongoing tasks including file copying, fade regener-
ation, and indexing. You can also use the Task Manager to monitor upload and download progress with
projects.
Status
Active Tasks
Paused Tasks
Because the Task window is a floating window, it Quantification Shows percentage of progress of
does not interrupt current work. This allows you to the current task.
continue recording and editing, and postpone file
management until a more convenient time. Active Tasks Pane
Stored Tasks
Any task that imports files into a session is stored
with a session when it is closed, and resumes when
the session is re-opened. For example, if you Im-
port Session Data with Copy From Source Media
selected, then Save and Close the session before
the copy completes, the copy tasks resume when
the session is reopened.
Grouped Tasks
Some tasks consist of many smaller tasks. For in-
stance, Copy and Relink may require hundreds of
individual files to be copied. To help manage these
tasks, they are grouped under the originating com-
mand. So in the example of a Copy and Relink
command, one copy task would appear with an Ex-
pand/Collapse icon in the Task window. Clicking
the icon shows each of the individual sub-tasks.
In addition to using the standalone Avid Link To set up your Avid Profile:
application, you can access Avid Link within 1 If you are not already signed in to your Avid
Pro Tools using the Avid Link menu and the Artist Master Account in Pro Tools, choose File > Sign
Chat window. With Avid Link, you can create and In and sign in.
manage your Avid Community Profile, find col-
laborators using Find Talent, and engage the Avid 2 In Pro Tools, choose Avid Link > Profile.
creative community through Lounges. The Artist 3 To add or change your Profile Picture and Cover
Chat window lets you invite people from your list Photo, do the following:
of contacts to collaborate on a project and commu-
• Choose Edit Cover Photo from the gear icon
nicate with collaborators using Messages.
in the upper right corner of the window.
• Click Edit to browse for and add photos.
Your Avid Profile • Click Save Changes.
Set up and maintain your Avid Profile to promote 4 To add relevant information about you, such as
your work, and share your talents and skills with your Bio and Contact Information, do the fol-
the Avid Creative Community. Add tags for your lowing:
skills to helps people find you when they are • Click About Me.
searching for collaborators using Find Talent. • Click Add Bio.
• Select (or deselect) Make My Profile Public.
• Enter your personal information.
• Click Save when you are done.
5 To add (or remove) tags for your talents and
skills, do the following:
• Click About Me.
• Click Add Skill and select your skills in each
category (for example, select Instruments and
click Piano). Tags for each selected skill are
added to your Profile.
• For each added tag, set your Expertise.
• Click Save when you are done.
New Avid Profile
Find Talent 2 In Pro Tools, choose Avid Link > Find Talent.
Use Find Talent to search for other members of the 3 Click Filters.
Avid Creative Community to add to your contacts 4 Click a Category (such as Instruments).
for collaboration based on specific talents and
skills. You can also search for people by name. If 5 Click a skill in that Category (such as Cello).
you want to collaborate with someone who is not 6 To further refine your search, click Filters again
yet part of the Avid Creative Community, you can and select a Genre (such as Classical).
email them an invitation to join.
Show/Hide Collaboration
Transaction Logs
Invite Contacts
to Collaborate
Project Name Show/Hide Participants
Project Participants
Revoke an Invitation to
Collaborate
(Project Owner Only)
1 Click the Show/Hide Participants icon to show To add another project participant to your
project participants. contacts:
2 Click on the name of the participant you want to 1 Click the Show/Hide Participants icon to show
remove and choose Remove. project participants.
2 Click on the name of the participant you want to
The Remove command is not available if the
add to your contacts and choose Add to Con-
participant currently has the project open.
tacts.
s
To open a project:
Double-click the Project icon in the Project List.
Individual Chat
To chat with an individual contact:
1 Do one of the following:
• Start a new chat with one of your contacts.
• Continue an existing chat by clicking the
name of the Contact in the Messages list.
2 In the Write Message field, type your message
and then press Return (Mac) or Enter (Win-
Create New Message icon
dows), or click the Send icon.
• Create a new chat with multiple contacts. If you are invited to a group chat thread, you are
• Add one or more contacts to an existing chat. notified in the Artist Chat Messages window.
To add one or more contacts to an existing chat: To accept or decline an invitation to collaborate on
a project:
1 In the Messages list, select the chat you want to
1 In the Artist Chat Messages window, you will
add to.
see an invitation to join a group chat thread
2 Click the Add Contact to Message icon. from one of its participants.
2 Click Accept or Decline.
Anyone who has already join a group chat can re- Removing a participant from the group chat
voke the invitation to join for anyone else that has
not yet accepted the invitation. That participant is removed from the group chat
and it is no longer available to them.
To revoke an invitation to join a group chat:
Leave a Group Chat
1 Click the Show/Hide Participants icon to show
group chat participants. Any participant that has If you are participating in a group chat that you did
not yet accepted the invitation shows “Invited” not initiate, you can leave it at any time. When you
to the left of their name. leave a group chat, the other participants are noti-
2 Click on their name and choose Revoke Invita- fied and you are removed from their list of group
tion. chat participants. You now no longer have access
to that group chat, and it is removed from the Mes-
sages list in the Artist Chat window.
If there is a participant in a group chat with you To pin a project or chat thread:
who is not already in your contacts, you can add 1 Right-click the project or chat you want to pin
them. to the top of the list.
1 Click the Show/Hide Participants icon to show 3 The project or chat moves to the top of the list.
the group chat participants.
This item will also be pinned to the top of the list
2 Click on the name of the participant you want to for all participants the next time they go online
add to your contacts and choose Add to Con-
tacts. To unpin a project or chat thread:
1 Right-click the project or chat you want to un-
pin from the top of the list.
2 Choose Unpin.
3 The project or chat moves back to its original
Add a participant in a group chat to your contacts location on the list.
A contact request is sent to that participant. This item will also be unpinned to for all partici-
pants the next time they go online.
When you first get started with shared projects and Tracks and Rulers
collaboration, you may want to use an existing ses-
sion rather than create a new project from scratch. Tracks
In this case, open the session you want to work • Audio, MIDI, Instrument, and Master Fader
with and use the Save Copy In command to save it tracks
and its associated media (for more information, see
• Main Playlists
“Saving a Session as a Project” on page 193).
• Alternate Playlists
For in depth information about creating, • Clips Associated with Playlists
opening, and saving projects, among other
tasks, see “Pro Tools Projects” on page 176. • Clip Gain
• Clip Color
For information about using the Artist Chat • Elastic Audio Properties for Clips
window and Avid Link to invite and commu- • Melodyne track status
nicate with collaborators, see Chapter 19,
• Media Associated with Clips
“Artist Chat and Avid Link.”
• Track Color
• Volume Automation Settings
Chapter 20: Track Collaboration 413
• Pan Automation Settings to the collaborator’s system and they are notified
• Mute Automation Settings through the project notes when they first receive an
open the project. If this occurs, they may have to
• Plug-In Assignments remap those busses manually.
• Plug-In Settings and Automation
• Sidechain Assignments Items Shared Only when a
• HW Insert Assignments
Project is First Downloaded
• Track Metadata Project Level
• Track I/O assignments • Sample Rate
• Bit Depth
Routing Folder tracks can be shared, but they are
converted to Auxiliary Input tracks and all member • File Format
tracks are moved to the top level. • Interleaved Audio Files option (enabled or dis-
abled)
Rulers
• Project Start Time
• Markers (Specific Markers)
• Project Length
• Tempo ruler
• Timecode Rate
• Meter
• Feet+Frames Rate
• Key
• Timecode 2 Rate
• Chords
• If the Conductor is enabled or not (whether or
Automation Mode Selector not to follow the project Tempo track)
While “Read” and “None” are continually shared, • Track Voice assignments
“Write” modes are not (as this could cause prob-
lems for other project participants). Sending and Receiving Tracks
and Updates
I/O Setup
A track must be shared to send or receive updates
New projects are received with the bus settings with other project participants. If a track is not
from the project owner. All existing busses on col- shared, it is usable only on the local system. This
laborator systems are cleared for the new project. can be desirable if you want to keep certain tracks
from being changed by other participants in the
Any received bus follows the standard I/O Setup project, or if you want to share only mixdowns of
mapping logic. Output mapped busses look for a the full mix rather than the entire mix (this can ac-
unique ID, followed by the assigned monitor path tually save time and online storage space). A track
(if any), followed by the name and channel format must be shared by at least one user to show up as
of tracks. If none are found, the bus does not map “available for download” in the Tracks List.
Click the Show Artist Chat button to open the Art- Right-click the Upload All New Changes button
and choose Abandon Changes.
ist Chat window. The Show Artist Chat button
turns green when you receive a message from an-
other participant in the Project Chat for the open
project.
Upload All New Changes Click the lit Download All New Changes button
As soon as you have made any change on any track If other participants have made changes to tracks and
whose own Upload Track Changes control turns you decide that you do not want to receive these
green, the Upload All New Changes button also changes, you can choose Ignore Changes. The Up-
turns green. If you are busy working on the project load All New Changes light goes out and no changes
you probably won’t want to upload each change indi- are downloaded.
vidually, but rather wait until you feel ready to post
all of your changes at once. To ignore all changes other collaborators on the
project have made in the project since your last
complete download:
To post all the new changes you have made on
tracks in the project since the last complete Right-click the Download All New Changes but-
upload: ton and choose Ignore Changes
Click the lit Upload All New Changes button
Typically, the Download All Shared Tracks button The project owner sees the meter level rise or
turns green the first time you join a project with lower as more media is posted to or deleted from
tracks. As with all collaboration transaction activ- their Cloud Account. The tool tip informs you of
ity, you can monitor the progress of the download how much storage is being used (both as a percent-
in the Task Manger window (Window > Task Man- age and as a hard number) on your Cloud Account
ager). The Download All Tracks button turns and how much total storage you have allocated to
green again when any participant creates new your account.
tracks and shares them. Tracks that are unshared,
and then re-shared do not trigger the lighting of the
Download All Tracks button.
Enable the Share Track control to share a track There are three different states that the track can be
with other participants in the project. When a track in with sharing. The clearest is when a track is ei-
is shared, the Share Track icon is blue. When a ther shared or not shared. Anyone can click any
track is not shared, it is gray. Anyone can share or Share Track control to share it or unshare it just as
unshare any track in the project that has been long as they already have that track in their local
posted to the cloud and that they have downloaded copy of the project.
from the cloud. Any participant can create new
tracks and keep them private in their own local
copy of the project by not sharing them at all.
To share a track:
Track not Track
1 Create a new track (or use an existing one). shared shared
Upload Track Changes Right-Click Upload Track Uploading Track Track Shared
Menu as Frozen as Frozen as Frozen
Share Track as Frozen indicators
Download Track Changes Right-Click menu It is important to understand that the ownership of
shared tracks is not restrictive. Multiple partici-
The Download Track Changes control provides a pants can edit unowned tracks simultaneously, and
few additional options in its right-click menu as this can result in edit conflicts between the cloud
follows: copy of the project and collaborators’ local copies
(see “Conflicts Between Track Changes and the
Force Download
Cloud” on page 425).
The Force Download command is only available
Generally speaking, no collaborator should take
when the Download Track Changes control is not
lit. Choose Force Download to force download of ownership of any track for any longer than they
the entire track from the cloud, replacing the entire need to work on that track and upload their
local track. changes. This helps to avoid conflicting changes
between collaborators.
Accept Download
When any Upload Track Changes control or
The Accept Download command works just like Download Track Changes controls light yellow, it
clicking a green Download Track Changes control indicates that there are edit conflicts between vari-
and downloads all changes to the track from the ous participants’ local copies of the project and the
cloud copy of the project. cloud copy of the project. You can upload your
changes and overwrite the cloud copy for a track
Ignore Changes simply by clicking the Upload Track Changes con-
trol, even if it is yellow. Otherwise, you can click
Choosing the Ignore Changes command rejects
the Download Track Changes button, even if it is
any changes to that track in the cloud copy of the
yellow, and overwrite your local track with the
project and maintains your current version of the
version from the cloud.
track.
The you now own the track, and the Track Owner- The Track Ownership control on the track for
ship control displays your name and turns solid which ownership is being requested also highlights
green (or orange for every one else). and displays the text “Ownership Requested.”
To relinquish ownership of a track, do one of the The Track Ownership Request indicator turns or-
following: ange when you have ownership of a track and an-
If you took ownership of the track automati- other participant wants to take ownership of the
cally, click the Track Ownership control. track.
Showing only the requested track Track changes conflict with cloud copy
Click the Track Ownership Request indicator Likewise, you can click the Download Track
again to show all previously shown tracks in the Changes control, even if it is yellow, and overwrite
project. The Track Ownership Request indica- your local track with the version from the cloud.
tor again turns orange.
If you make changes to a track while another par-
To relinquish ownership or reject a request, ticipant uploads their changes to the cloud copy,
Right-click the Track Ownership control and when you are notified that changes are available
choose one of the following options: for download, the Download Track Changes con-
Relinquish If you have no track changes that have trol turns yellow indicating that your local track
not yet been uploaded, choose Relinquish to sur- changes will be overwritten by changes on the
render track ownership to the collaborator making cloud.
the request.
The Download Track Changes control turns red To download a track from the cloud, do one of the
when a download for that track is currently in following:
progress and the cloud copy is in conflict with the In the Tracks List, click the gray Cloud icon to
local track changes. Once the transfer is complete the left of the track name to download and im-
it changes to yellow. You can then choose to ig- port all track data.
nore those changes and keep your version of the
In the Tracks List, right-click the gray Cloud
track, or download those changes and overwrite
icon to the left of the track name and select on of
your version of the track.
the following options:
Download from cloud in progress that conflicts with Ignore for Future Download Does not download
local track changes or import the track data.
Force Upload
The Upload command works just like clicking a The Force Download command is only available
green Upload Ruler Changes control and posts all when the Download Ruler Changes control is not
of your changes on the ruler to the cloud copy of lit. Choose Force Download to force download of
the project. the entire ruler from the cloud, replacing the entire
local ruler.
Abandon Changes
Accept Download
Choosing the Abandon Changes command clears
the upload and resets all of your changes to how The Accept Download command works just like
the Conductor ruler was prior to you working on clicking the green Download Ruler Changes con-
the it. trol and downloads all changes on that ruler from
the cloud copy of the project.
Download Conductor Ruler
Ignore Changes
Changes
When another participant makes a “share-able” Choosing the Ignore Changes command clears the
change to a Conductor ruler and they then upload download and keeps your Conductor ruler as is re-
their changes to the cloud copy of the project, the gardless of any changes in the cloud copy of the
corresponding Download Ruler Changes control project.
turns green for all other participants. They can
click the Download Ruler Changes control to Conductor Ruler Ownership
download the changes to the Conductor ruler from
The Conductor Ruler Ownership control lets you
the cloud copy of the project to their local copy.
take ownership of a Conductor ruler, release own-
To download Conductor ruler changes, do one of
ership of a Conductor ruler, request ownership of a
the following: Conductor ruler, and show you if another partici-
pant currently owns that Conductor ruler.
Click the Download Ruler Changes control.
Right-click the Download Ruler Changes con- Ruler Ownership Right-Click Menu
trol and choose Accept Download.
The Conductor Ruler Ownership control right-
click menu provides different commands depend-
Download Ruler Changes Right-Click
ing on whether or not the ruler is unowned, owned
Menu
by you, or owned by another, and whether or not
The Download Ruler Changes control provides a changes are pending upload or download.
right-click menu that offers similar controls to the
Download Track Changes control right-click
menu.
When no one owns a Conductor ruler, anyone is If any other participant wants to take ownership of
free to work on it and the Conductor Ruler Owner- that Conductor ruler, they must request ownership
ship control is gray. either by making a “share-able” change to that
Conductor ruler or by clicking the Conductor
Ruler Ownership control for that ruler in their local
copy of the project.
Unowned Conductor ruler
Ownership Pending
Pro Tools lets you import and export a variety of • Using the File menu Import commands:
data into and out of a session, including audio and • Session Data
MIDI files, clip groups, video files, track playlists,
• Audio
I/O configurations, and signal routing configura-
tions. • MIDI
• Video
You can import individual audio and MIDI files
• Clip Groups
into a session, or import entire audio or MIDI
tracks, along with all of their attributes, from an- • VENUE Channel Names as Track Names
other session. Additionally, with
Session or project data, audio files, and clips can
Pro Tools Ultimate and Studio, you have the op-
be imported to existing tracks, new tracks, the
tion of importing any combination of track attri-
Tracks List, or the Clips List in a Pro Tools session
butes from another session, such as a track’s audio
or project.
or MIDI playlists, signal routing, plug-ins, or auto-
mation (see “Importing Session Data” on Exporting
page 451).
Pro Tools lets you export audio, video, MIDI, clip
When you are working with video, you can import groups, and session data by:
and export video files from a session (see
• Using the Export to Sibelius or Send to Sibelius
Chapter 63, “Working with Video in Pro Tools”).
command (MIDI only)
• Using the File menu Export commands:
Importing and Exporting • Selected Tracks as New AAF/OMF
Data to and from a Session or • Selected Tracks as New Session
Project • MIDI
Importing • Sibelius
• Session Info As Text
Pro Tools lets you import audio, video, MIDI, clip
groups, or session files into the current Pro Tools • Using the Tracks Right-click menu:
session or project by: • Send To Sibelius command (Score Editor
• Dragging and dropping from: only)
• A Workspace browser • Export MIDI command
• Mac Finder or Windows Explorer
Chapter 21: Importing and Exporting Session Data 431
• Using the Clips List menu: Files That Can Be Added to a Session or Project
Without Conversion
• Export Clip Definitions command
• Export Clips as Files command Any audio file of a supported file format (WAV
• Export Clip Groups command and AIFF) and bit depth (16, 24, and 32-bit float)
can be added to sessions and projects without con-
version. Audio files with sample rates that do not
match the session or project sample rate can be
Audio Conversion on Import added to the session or project without conversion,
Depending on the properties of the audio files you but will playback at a different pitch and speed
are importing, you can add, copy, or convert the from files that match the session or project sample
files: rate.
When files are added to a Pro Tools session, You can enable the Automatically Copy Files
they remain at their current hard drive location and on Import option in the Processing Prefer-
are not moved or copied. The session references ences page to be sure to always copy files to
the original files wherever they are on your system. the session’s Audio Files folder when import-
Additionally, the files referenced by the session re- ing audio by drag and drop.
tain their original file format, sample rate, and bit
depth. Files That Must Be Converted on Import
When files are copied into the session, the orig- Audio files formats other than WAV and AIFF
inal files remain wherever they are on your system must be converted on import. Pro Tools automati-
and are copied to the session’s Audio Files folder cally converts these files to the current session or
and are then added to the session. The session ref- project audio file format on import. Also, if the
erences the copied files, not the original files. Ad- session or project is not enabled for Interleaved
ditionally, the copied files referenced by the files, Pro Tools splits interleaved audio files into
session retain their original file format, sample multiple mono files on import.
rate, and bit depth.
If clip definitions are present in an audio file, you
When files are converted into the session, the can convert and import the audio for a clip without
original files remain wherever they are on your importing the entire parent audio file using the Im-
system, converted to the session file format, sam- port Audio command.
ple rate, and bit depth, and are written to the ses-
sion’s Audio Files folder. The session references Pro Tools 7.x and later does not support au-
the converted files, not the original files. dio file names that contain certain ASCII
characters (see “Opening a Session that
Contains Audio File Names with Illegal
Characters” on page 493).
Audio files of the following types can be imported • Sound Resource (AIDL – Mac Only)
into Pro Tools sessions and projects without con- • .sd2
version: • Legacy Pro Tools audio file format (Mac
• .wav Only)
• PCM (uncompressed) audio
Pro Tools 11 through Pro Tools 2020.5
• Wave Extensible, RF64, BW64, OMF cannot import SD I or SD II files or convert
• .aif/.aiff/.aifc them to the session format on import. To
convert SD II files on import, use Pro Tools
• PCM (uncompressed), AIFF-C audio
10 or lower, or Pro Tools 2020.9 or later
• .mxf (macOS only). Otherwise, use an audio file
• PCM (uncompressed) audio format conversion utility to convert the SD I
• OP-Atom (single audio channel per file) or SD II files to AIFF or WAV for use with
the latest version of Pro Tools.
Audio files of the following types can be imported
into Pro Tools sessions and projects, but will be
Pro Tools cannot import protected AAC or
converted to the current session or project file for-
MP4 files with the .M4p file extension. These
mat on import:
files are protected under the rules of digital
• .m4a/.m4v/.aac rights management.
• AAC audio
• Apple Lossless ALAC Sample Rate Conversion Quality
• .mp3 The Sample Rate Conversion Quality setting deter-
• MP3 audio mines the quality of sample rate conversion used
when converting and importing audio into a ses-
• .mov
sion. It can also applied when exporting files at dif-
• PCM (uncompressed), AAC, and MP3 audio ferent sample rate and when bouncing to disk.
• .mp4 There are five possible settings, ranging from Low
(fastest, but lowest quality) to Tweak Head (high-
• PCM (uncompressed), and AAC audio
est quality, but slowest). The higher the quality of
• .mxf sample rate conversion you choose, the longer
• PCM (uncompressed) audio Pro Tools will take to process the audio file.
• OP1a (audio from a combined audio/video
The Sample Rate Conversion Quality options are
MXF)
available in the Import Audio and the Import Ses-
• .wav sion Data dialogs. In each case, the Sample Rate
• ACID files Conversion Quality setting is local to that specific
dialog. The Sample Rate Conversion Quality pref-
• .rx/.rx2
erence only applies to conversion on import by
• Recycle (Rex 1 and 2) drag and drop.
To snap to tail:
Melodyne Analysis Data on
Command-Control-drag (Mac) or Control- Import
Start-drag (Windows) a file onto a track. When importing audio, Melodyne analysis persists
as long as no sample rate conversion is applied.
To snap to tail and copy the file to the session
Audio Files folder:
To import entire tracks from other sessions, File and Clip icons in the Import Audio dialog
see “Importing Session Data” on page 451.
On Mac, Sound Resource files must have the
For a complete list of key commands for “.SFIL” extension to be imported by
use in the Import Audio dialog, refer to the Pro Tools.
Pro Tools Shortcuts Guide.pdf.
3 To preview a selected file or clip before you im-
To import audio files or clips into a session or port it, click the Play and Stop buttons in the Im-
project using the Import Audio command: port Audio dialog.
1 Choose File > Import > Audio. Adjust the preview volume with the vertical slider.
2 In the Import Audio dialog, locate and select an To navigate to a particular location in the file, use
audio file to display its properties and associ- the horizontal slider under the Play and Stop but-
ated clips. tons.
You can choose to display only a certain file type The Preview Volume control in the Import
(such as WAV) by selecting the type from the Audio dialog also affects the preview volume
Show pop-up menu. To display all supported file when auditioning clips in the Clips List.
types, select All Documents from the Show pop-up
menu. The audition output path defaults to channels 1–2.
For Pro Tools systems with more than 2 channels
of output, the audition path can be changed in the
I/O Setup (see “Audition Path” on page 64).
Because the transfer is made in the digital domain, 1 Choose Setup > Preferences and click the Pro-
cessing tab.
there is no signal loss.
2 Disable the Import REX Files as Clip Groups op-
The sample rate for audio CDs is 44.1 kHz. There-
tion.
fore, if your session’s sample rate is set to 48 kHz
or higher, Pro Tools will convert the sample rate 3 Select No Files as the Drag and Drop from
for the imported audio. Before importing CD au- Desktop Conforms to Session Tempo prefer-
dio, set the Sample Rate Conversion Quality pref- ence.
erence accordingly. For more information, see
4 Click OK to close the Preferences dialog.
“Sample Rate Conversion Quality” on page 433.
5 When importing by drag and drop from Work-
space browsers, make sure that the Audio Files
Conform to Session Tempo option is disabled.
3 To apply real-time crossfades to the files, enable 6 In the REX Auto-Crossfades dialog, select the
the Automatically Create Fades option (see shapes you want for crossfades, and click OK.
“Automatic Fades for Imported REX Files” on 7 Click OK to close the Preferences dialog.
page 441).
Depending on your edits or tempo changes
4 Select REX and ACID Files Only or All Files as
after importing REX files, fades can be
the Drag and Drop from Desktop Conforms to
deleted and you will have to recreate them
Session Tempo preference.
manually.
5 Click OK to close the Preferences dialog.
Warped clips (Elastic Audio) will be exported 24-bit to 16-bit Yes Yes
unwarped at their original duration.
16-bit to 32-bit float No No
2 From the Clips List menu, choose Export Clips
as Files. 16-bit to 24-bit No No
16-bit to 16-bit No No
To export clips as a stereo or multichannel To export clip definitions for an audio file:
interleaved file:
1 In the Clips List, select any clips or clip groups
1 Select the stereo or multichannel audio clip in for which you want to export definitions. You
the Clips List or in the track playlist. If the clips do not have to select the parent file audio clip.
appear on mono tracks in the session, select the
2 Choose Export Clip Definitions from the Clips
two mono clips.
List menu.
2 From the Clips List menu, choose Export Clips
3 Click Export.
as Files.
1 Choose File > Import > MIDI and select the file Destination
you want to import.
The Destination options determine whether new
2 Configure the MIDI Import Options dialog as tracks are created for imported MIDI or if MIDI is
desired (see “MIDI Import Options Dialog” on imported just to the Clips List.
page 447).
New Track(s)
3 Click OK.
The New Track(s) option creates new tracks for
The MIDI file will be imported according to the
imported MIDI
settings in the Import MIDI Settings dialog.
Instrument Track Select this option to create new
If the Standard MIDI File contains markers, Instrument tracks for imported MIDI.
they are only imported if the current session
does not contain any markers. MIDI Track Select this option to create new MIDI
tracks for imported MIDI.
To export a session’s MIDI tracks for use in an- 4 If the Song Start time is different from the
other MIDI application, or for playback with an Session Start time, select Session Start or
external (hardware) MIDI sequencer, you can ex- Song Start from the Location Reference pop-up
port Pro Tools MIDI and Instrument tracks as a menu.
Standard MIDI File. 5 Enable or disable the Apply Real-Time
Properties option.
MIDI can be exported from Pro Tools as a merged,
single, multichannel track (Type 0), or as multiple 6 Click OK.
tracks (Type 1).
7 Specify a folder destination and name for the
If your Pro Tools session uses key signatures and MIDI file.
meters, they are exported with the MIDI file.
Pro Tools automatically adds the “.mid”
To export all MIDI and Instrument tracks in the extension when exporting MIDI files.
current session:
8 Click Save.
1 Make sure to unmute any MIDI tracks in the
session that you want included in the exported Pro Tools exports all unmuted MIDI and Instru-
MIDI file. (Or, conversely, mute any MIDI ment tracks in the current session to a Standard
tracks you do not want included in the exported MIDI File and writes it to your hard drive. Ex-
MIDI file.) For Instrument tracks, enable or dis- ported MIDI information includes notes, controller
able the MIDI mute button (Instruments view). events, program changes, and System Exclusive
data, as well as events for tempo, meter, and mark-
ers.
• Dragging a session to a track in Pro Tools lets To manually copy files on import:
you import tracks.
Option-drag (Mac) or Alt-drag (Windows) the
• Dragging a session to a track playlist in files. A copy is created in the session Audio
Pro Tools opens the Import Session Data dialog, Files folder or, for projects, uploaded to the
letting you select tracks and attributes to import. cloud.
The imported session data will begin wherever
you drop the session in the Timeline. When importing sessions or tracks, the Import Ses-
sion Data dialog lets you specify whether to refer-
To import tracks and other session data by drag ence the source media, or copy it.
and drop:
1 Open a Workspace browser. To automatically copy files on import:
2 Drag a Pro Tools session file, or an AAF or 1 Choose Setup > Preferences, and click the
OMF sequence, into the current session, as Processing tab.
follows: 2 Select Automatically Copy Files on Import.
• Drag onto an existing track to overlay or over- 3 Click OK to close the Preferences dialog.
write data on the target tracks. Hold the Shift key
while dragging if you intend to replace the cur-
rent track playlists with those being imported Using Undo after Importing
(the Shift key pre-configures the settings in the Using Undo after importing any files to the Time-
Import Session Data dialog). line removes the files from the Timeline. However,
• Drag to empty space in the Edit window to cre- the files remain in the session or project (in the
ate new tracks for the imported session data. Clips List and Workspace browser) and are offline.
If you do not remove or delete the files from the
• Configure the Import Session Data options (see
session or project manually, Pro Tools will report
“Import Session Data Dialog” on page 454).
them as missing files the next time the session or
project is opened.
Text Encoding
Adjust Session Start Time to Match Source Conversion Quality This option lets you set the
Start Time quality of the sample-rate conversion process (see
“Sample Rate Conversion Quality” on page 433).
When selected, the Adjust Session Start Time to
Match Source Start Time option lets you automat-
ically set the start time of the current Pro Tools ses-
sion to match the start time of the session, or AAF
or OMF sequence you are importing.
Alternate Playlists Recalls all of the alternate Send Pan Automation and Setting Recalls the
playlists from source tracks. The alternate playlists Pan slider setting and any automation data for
appear in the playlist selector of destination tracks. sends on the source track. The Pan slider setting
and any Pan automation data for sends in the des-
tination track are replaced.
Plug-In Assignments Recalls the source track’s Track Comments Recalls the track comments as-
plug-in assignments. Any plug-ins in the destina- sociated with the source track. Any comments in
tion track are removed, and their associated set- the destination track are replaced.
tings and automation are lost.
Track Markers Recalls all Markers on the source
If the source track uses a plug-in that is not avail- track.
able on the destination system, it appears in the
Track Colors Recalls the track color associated
destination track and is made inactive.
with the source track. Any color for the destination
Plug-In Settings and Automation When the track is changed.
source track’s plug-in assignments are recalled,
Record Safe/Solo Safe Settings Recalls the re-
this option imports the track’s plug-in settings and
cord safe and solo safe settings of the source track
any automation data associated with the plug-ins.
from the source session. Any record safe or solo
If no plug-in assignments are imported, this option
safe settings in the destination track are replaced.
has no effect.
Elastic Audio Track State Recalls the source Track View Settings Recalls the track height and
track’s Elastic Audio track state. Any Elastic Au- playlist view of the source track from the source
dio settings in the destination track are replaced. session.
Melodyne Track State Recalls the source track’s Mix/Edit Groups Recalls track groups from the
Melodyne track state. Any Melodyne settings in source session.
the destination track are replaced. ICON Custom Fader Groups (Pro Tools Ultimate
and Studio Only) Recalls any ICON Custom
HW Insert Assignments Recalls the source track’s
Fader Groups from the source session.
hardware Insert assignments. Any Insert assign-
ments in the destination track are replaced. ICON Automation Snapshots (Pro Tools Ultimate
and Studio Only) Recalls any ICON Automation
Voice Assignments Recalls the source track’s
Snapshots from the source session.
voice assignment from the source session. Any
voice assignments in the destination track are re- HEAT Switch Settings Recalls any stored HEAT
placed. switch settings from the source session.
Input Assignments Recalls the source track’s
channel input assignment. The Input assignment in
the destination track is replaced.
Bed/Object Group Assignments Use the Librarian menu to save and recall presets
(Pro Tools Ultimate and Studio with Dolby Atmos files (.ptpreset). These are usually saved to and re-
Only) Imports Bed/Object Group assignments to called from the Track Data to Import folder
busses in the I/O Setup. The setting is not available if (/Documents/Pro Tools/Pro Tools Presets/Track
Bed/Object Groups are being managed by the Ren- Data to Import/). However, you can save to and
derer. import from any directory location on your system.
Include Instrument/MIDI output Recalls the Preset files can be shared and used on any other
source track’s MIDI output assignment for Instru- Pro Tools system as well.
ment and MIDI tracks. The MIDI output assign- The Librarian menu commands include:
ment in the destination track is replaced. Disable
this option to keep the current assignment of desti- <factory default> Restores the default settings for
nation tracks. the Track Data to Import dialog.
Track Data to Import Presets Save Settings Saves the current settings. This
command overwrites any previous version of the
Pro Tools lets you store and recall different config- preset.
urations of the Track Data to Import dialog as pre-
sets. The Presets controls for the Track Data to Im- Press Command+Shift+S (Mac) or Control+
port dialog work much like the Presets controls for Shift+S (Windows) to save the current settings.
Batch Renaming, Fades, and Clip Effects.
Save Settings As Saves the current settings as a
Presets Buttons new preset. You can name the preset and save it to
any location on your system.
The Track Data to Import dialog provides five Pre-
sets buttons that let you store and recall your most Import Settings Opens the Choose a Settings File
commonly used Track Data to Import configura- dialog focused on the default Track Data to Import
tions. You can also save and import Track Data to folder. Track Data to Import Settings file stored in
Import settings using the Librarian menu. this location are listed by name under <factory de-
fault> in the Librarian menu. In the Choose a Set-
To store a Track Data to Import preset: tings File dialog, you can navigate to any location
on your system to select and import the Track Data
1 Configure the Track Data to Import dialog as
to Import Settings preset file you want.
you like.
Delete Current Settings File Permanently deletes
2 Command-click (Mac) or Control-click (Win-
dows) the Presets button where you want to the current settings file from disk.
store the current Track Data to Import settings. Lock (Unlock) Settings File Locks (or unlocks)
the selected Settings file so that it cannot (or can)
be edited.
When importing AAF sequences generated from To import individual Avid MXF or OMF video files
into Pro Tools, do one of the following:
an Avid video editing application, Pro Tools can
import mono, stereo, and 5.1 and 7.1 surround au- Use the File > Import > Video command.
dio tracks. Mono tracks with 5.1 or 7.1 surround
Drag and drop them from any Workspace
panning can also be imported, with panning infor-
browser or the desktop.
mation intact. (Greater-than-stereo multichannel
formats are supported with Pro Tools Ultimate and To import individual OMF or MXF audio files into
Studio only.) Pro Tools, do one of the following:
When opening and importing an AAF or OMF se- Use the File > Import > Audio command.
quence, a modified version of the Dashboard win-
Drag and drop them from any Workspace
dow opens and prompts you to name and save the
browser or the desktop.
sequence as a new session or project. Once you
name and save the new session or project, the Im-
port Session Data dialog opens. For more informa- Importing an AAF or OMF
tion, see “AAF/OMF Source Track Translation Sequence as a Pro Tools
Settings” on page 470.
Session
The easiest way of using Pro Tools to edit a
Pro Tools can import the following types of files
sequence exported from an Avid application (such
sourced from Avid editors:
as Media Composer) is to open it as a new session
• AAF or OMF sequences (including those with or project.
embedded audio)
Pro Tools cannot play video files embedded
• Individual Avid video files in the MXF or OMF
within an AAF or OMF sequence.
format
• OMF and MXF audio files To open and import an AAF or OMF sequence in
Pro Tools:
Multi-channel import and export are only pos- 1 Launch Pro Tools.
sible with AAF sequences.
2 Choose File > Open Session.
To import AAF or OMF sequences into Pro Tools,
do one of the following: 3 In the Open Session dialog, navigate to the AAF
or OMF sequence you want to import.
Use the File > Import > Session Data command.
4 Click Open.
Use the File > Open Session command.
Drag and drop them from any Workspace
browser or the desktop.
If there are any errors or clip name truncations, Importing Audio from AAF
a dialog will appear asking you if you want a Sequences with Unsupported
detailed report of the changes. Click Yes and Video Formats
choose where you want to save the log.
Pro Tools lets you import audio from AAF se-
12 If your audio or video source media is on a vol- quences containing unsupported video formats, in-
ume that is not suitable for playback (shown as cluding high-definition Avid video files with
a Transfer volume in the Workspace browser), frame rates over 30 frames per second.
Pro Tools displays a dialog that guides you to The following rules apply when importing AAF
copy the media to a volume designated for Play- sequences of this type:
back or Record. (Click Yes.)
• Supported audio in these sequences will play
Pro Tools imports the audio and video media to the back, but unsupported video will not.
Timeline. Audio tracks with mixed sample rates • Unsupported video appears in the Timeline as
are automatically converted to the same sample orange blocks.
rate as the session.
If the sequence contains a video mixdown, the 8-bit Unique ID Legacy ID format used with ver-
video mixdown and its corresponding metadata are sions of Pro Tools lower that 12.8.
displayed in two separate video tracks on the
Timeline. SMPTE ID 32-bit SMPTE IDs created and sup-
ported with Pro Tools 12.8 or higher.
If the sequence contains an audio mixdown, the au-
dio mixdown and its corresponding metadata are
displayed in two separate video tracks on the Import Options when
Timeline. Importing AAF or OMF
Sequences
When importing AAF or OMF sequences,
Pro Tools provides the following import options
through the Import Session Data dialog:
• Audio Media options
• Video Media options
• Timecode Mapping options
• Track Offset options
• Sample Rate Conversion options
• AAF/OMF Source Track Translation settings
• Main Playlist options
For projects, you should always copy or consoli- Use this setting to copy the audio from the source
date from source media. Any tracks in a project sequence to the Pro Tools session or project, while
that contain linked local media cannot be shared. removing all unused areas in the copies. For exam-
ple, you might only be using ten seconds of a ten-
Copy from Source Media minute audio file in your project. Consolidating
this audio saves a great deal of disk space by pre-
Use this setting to copy referenced audio to a new serving only the audio you use and a user-defined
drive or folder. amount of handle, and discarding the rest.
You can perform sample rate conversion on audio You can sample-rate convert the audio during
during translation. translation.
OMFI Audio Media and Copy from Source Media
Mode Force to Target Session Format
When importing an AAF or OMF sequence with Use this setting to convert source media to the ses-
the Copy from Source Media option enabled, sion audio file format if the source media file for-
Pro Tools can copy OMFI format .WAV and .AIF mat differs from the project or session file format.
audio files directly into the session. However,
Handle Size (Milliseconds)
Pro Tools treats OMFI audio files as read-only.
If you have selected Consolidate from Source Me-
Destructive edits or processes (such as the Pencil
dia, you can specify the number of milliseconds of
tool) cannot be applied to these files, unless they
each original audio file to retain both before and
are first converted into standard audio files.
after the clip boundaries defined in the source proj-
To convert OMFI audio files during import:
ect. This enables you to extend clip boundaries
even after you’ve consolidated, by the amount you
Choose Force to Target Format mode, rather specify.
than Copy from Source Media mode, when set-
ting import options. For more information, see It is a good idea to have at least 1000 milliseconds
“Force to Target Session Format” on page 467. of handle, so you can “trim out” edits that sound
“clipped” or “up-cut.”
When importing AAF or OMF tracks into This option places tracks at the same offset from
Pro Tools, use the pop-up menu in the Video Me- session start as they had in the source session. For
dia Options section to copy or link to the source example, if the source session starts at 01:00:00:00
video media. and a contains a track that starts at 01:01:00:00,
and the current session start is 02:00:00:00, the
Link to Source Media track will be placed at 02:01:00:00 in the current
session.
Select this option to avoid duplicating video files
by referring to the original files. Map Start Timecode to hh:mm:ss:ff
Copy from Source Media This option places tracks relative to their original
session start time. For example, if the current ses-
Select this setting to copy all video files related to
sion starts at 00:01:00:00, and the session from
the imported tracks from the source media to a new
which you are importing starts at 10:00:00:00, you
specified location.
can reset the start timecode to 00:01:00:00, to
Import as Offline Satellite Media avoid placing files 9 hours and 59 minutes from the
(Pro Tools Ultimate and Studio Software Only) start of your session.
Select this option to import a video track with of- Adjust Session Start Time to Match Source
fline media. You will be able to see cuts and clip Start Time
names, but the video media remains offline. You This option changes the start time of the current
can view the video media on the connected Video session to match the start time of the AAF or OMF
Satellite system. This option is only available sequence being imported. When this option is en-
when New Satellite Track is selected for the video abled, the Map Start Timecode to hh:mm:ss:ff op-
track. tion (and its timecode entry box) are disabled.
Timecode Mapping Options If the sequence being imported has a later start
time than the current session or project, the
When importing AAF or OMF tracks into Maintain Absolute Timecode Values option is
Pro Tools, you can specify where the imported disabled.
tracks are placed in the current session. Times are
indicated in timecode.
In some cases, when clips in the current ses-
Maintain Absolute Timecode Values sion or project are situated near the time
boundaries of the session or project, en-
This option places tracks at the locations where abling Adjust Session Start Time and choos-
they were located in the source session. For exam- ing to Maintain Relative Timecode Values
ple, if the current session starts at 00:01:00:00, and can put clips in danger of being moved out of
the session from which you are importing starts at bounds. In these cases, a warning is dis-
10:00:00:00, the earliest imported tracks can ap- played and Pro Tools does not adjust the ses-
pear in your session is 9 hours and 59 minutes after sion start time.
the start of the session.
For example, you may receive a a sequence created This pop-up menu lets you select settings corre-
on Media Composer at 44.1 kHz. If you want to sponding to Pro Tools sample rate conversion set-
work at 48 kHz in Pro Tools, you should set the tings. The Tweak Head (Slowest) option provides
Source Audio Sample Rate setting to 44,100 and the best results.
the Destination Audio Sample Rate to 48,000.
1 Click the Markers to Import menu. 1 For Track Data to Import, click Choose.
2 Select the colors of markers you want to import. 2 Enable (or disable) the Plug-in Settings and Au-
Check marks appear next to the selected colors. tomation option.
Once imported, the new Markers can be edited as 3 Configure the rest of Track Data to Import dia-
normal. log as desired.
4 Click OK.
Unlike Pro Tools Markers, which only mark
specific points in time in a session, You can also enable (or disable) Main Mute Auto-
Media Composer Markers point specifically mation and Setting to import (or ignore) static
to individual audio or video tracks. Informa- track mute settings in an AAF created from Avid
tion on which track each Marker was associ- Media Composer 2020.9 and higher.
ated with can be found in the Comments sec-
tion in the Memory Locations window in To import (or ignore) static track mute settings
Pro Tools. when importing AAF tracks or sequences:
A1<01:00:00:00–01:00:16:06>“Jag film to
Whirl.01.Sub.06.new.01”; insufficient source
material for clip;shortening clip by 1 sample.
1 In Pro Tools, select the tracks you want to ex- For more information, see “Export Options
port. Choose either mixed or unmixed files. when Exporting to AAF or OMF Sequences” on
page 480.
Shift-click to select multiple tracks; or
Option-click (Mac) or Alt-click (Windows) 10 Click OK.
to select all tracks. 11 In the Publishing Options dialog, type the
Pro Tools Comment and Sequence Name.
2 Choose File > Export > Selected Tracks as
OMF/AAF.
The clip gain of Pro Tools clips with static volume Importing MXF Files
between -inf dB and +12 dB will translate directly MXF (Material Exchange Format) files are com-
to clip-based gain upon export. Dynamic clip gain monly used with a NLE (Non-Linear Editor), such
and values above 12 dB will be rendered for each as Avid Media Composer. There are several types
clip in the resulting media, to optimize compatibil- of MXF files with varying file complexities. The
ity with Avid video editing applications. different types are referred to by their operational
Clip-based gain is not exported when
patterns. Pro Tools supports two different opera-
exporting to OMF format.
tional patterns within MXF files: OP-Atom and
OP1a.
Exporting Volume Automation to AAF or OMF
Pro Tools does export volume automation to AAF OP-Atom MXF Files
and OMF, but only if the Enforce Avid Compatibil- OP-Atom MXF files contain either one channel of
ity and Quantize Edits to Frame Boundaries op- audio or one track of video per file. These files
tions are disabled. cannot contain both audio and video, nor more
than one channel of either. OP-Atom files are opti-
mized for post-production and editorial because
they are easy to decode and play. However, since
the audio and video channels are not self-con-
tained, they are not a especially useful as a final de-
livery format.
Pro Tools can import and playback MXF OP1a An OMF sequence cannot reference MXF
video natively. Pro Tools can also import MXF media files. When using the Export Selected
OP1a audio, but it it is converted to the native ses- Tracks as OMF/AAF dialog, choose AAF in the
sion file format. Audio and video can be imported Export As pop-up menu to enable MXF in the
together using Import Video or drag and drop, or Audio Format menu.
audio can be imported using Import Audio.
4 Select Enforce Avid Compatibility.
10 Click OK.
OMF/AAF Options
When exporting tracks to AAF or OMF, Pro Tools
provides the following OMF/AAF Options:
For example, your session or project contains au- Choose whether you want the resulting AAF or
dio media at 29.97 fps (NTSC video) at 48 kHz, OMF file to refer to BWF (.WAV), AIFF, MXF
while the film composer to whom you are export- (AAF only), or embedded files. The audio files
ing your session or project requires audio media at will be converted accordingly.
24 fps (film speed) at 48 kHz. To convert all the
audio files and edits to play back at 24 fps (film If you create AIFF or BWF (.WAV) audio, the
speed) at 48 kHz, you would set the Source Sam- audio files have extra OMF data attached to
ple Rate setting to 48,048 (a pull up rate of 0.1%) them. Though most applications will not have
and the Destination Sample Rate to 48,000. These problems reading these audio files, they may
settings tell Pro Tools that you want to fit 48,048 not be compatible with all applications.
of the original video speed samples into 48,000 of
the new film speed samples. With these settings, MXF is only available if you have selected
you sample-rate convert the video material to film the Enforce Media Composer Compatibility
speed. option.
If you are exporting a clip, the time stamp will be If you import a file from an Avid AAF or OMF se-
the start point of the clip, relative to the point quence, the media file's source tape time stamp be-
where the file originally started to record. For ex- comes the original time stamp of the new
ample, if you record a file from 1:00 to 1:30, then Pro Tools file. The User Timestamp maintains the
trim it to start at 1:15, the time stamp for the ex- original time stamp.
ported clip would be 1:15. This is true even if the
clip is slipped elsewhere in the Timeline. Workspace provides columns for specific
Avid OMF metadata, including Clip Name,
Exporting a Clip as Part of a Sequence Tape, FPS, Original Timestamp, and User
Timestamp.
When you export a clip as part of a sequence, the
clip’s original time stamp reflects the clip’s posi-
tion in the Timeline of the sequence.
Track EDLs are exported as tab-delimited text, SESSION NAME: Ripleys II-092700
with tabs between each column heading, and tabs
SAMPLE RATE: 48000.000000
between each event parameter. You can use this
data in a program for reading EDLs, or you can BIT DEPTH: 24-bit
format the EDL data into tables using a word pro-
TIMECODE FORMAT: 30 Frame
cessor or spreadsheet application.
# OF AUDIO TRACKS: 19
To export session information as text:
# OF AUDIO CLIPS: 203
1 Choose File > Export > Session Info as Text.
# OF AUDIO FILES: 54
2 Select whether to include the File List, Clips
List, and track EDLs. File List and Clips List
The final item, if exported, is the list of track Select this option to export a list of the session or
EDLs. A track EDL lists the track name, and all ed- project audio clips. The Clips List provides a list of
its, including the event number, the clip name, clip all of the audio clips in the session or project, as
start and end time, and clip duration. The clip time- well as the source audio file for each clip.
stamp is also exported, if you select this option.
Subframes are shown in each time field if you se- Include Markers
lect this option.
Select this option to export a list of all markers in-
cluded in the session or project.
To export a clip group: Generally, if you are exporting clip groups to an-
other hard drive, you should copy any referenced
1 Select one or more clip groups in the Clips List.
audio files. This way you can move clip groups not
2 From the Clips List menu, choose Export Clip only from one session to another, but from one sys-
Groups. tem to another.
When working with Pro Tools, you will encounter In Pro Tools sessions, use the Disk Allocation
several different kinds of computer files. Pro Tools command to specify where you want newly re-
systems require that you keep certain files in spe- corded audio files to be stored (see “Working with
cific hard drive locations in order to function prop- Hard Drives for Recording” on page 550).
erly:
Although Pro Tools lets you record to your
• Pro Tools software files (such as the application
system drive, this is generally not recom-
and plug-ins files) should be located on your
mended. You should record to system drives
Startup drive (the drive that contains your oper-
only when necessary—for example, if your
ating system and other system-related files).
computer system has just one hard drive, or it
• Data files (such as session files, audio files, and your other hard drives are completely full.
video files) can be located on any compatible
drive connected to your computer’s internal or
If you have a system with multiple drives,
external SSD, SAS, SATA, IDE/ATA, FireWire,
you can designate the System drive as a
USB, or Thunderbolt busses.
Playback only or Transfer only drive for op-
You can specify the location of new session files timal performance (see “Volume Permis-
when creating new sessions (see “Creating a New sions” on page 352).
Blank Session or Project” on page 179).
Pro Tools tags each audio file in a session with a Pro Tools classifies storage volumes according to
unique identifier that allows it to distinguish a par- their suitability for performance (recording or
ticular file even if its name or location has playback) or transfer (storage or copying) of audio
changed. This Unique ID is 8-bit and is used by and other media files. Audio files must be stored
versions of Pro Tools lower than 12.8. on suitable Performance volumes and be properly
linked in order to be playable in a Pro Tools
session.
SMPTE IDs
Pro Tools (version 12.8 and later) creates and When you open a session, if Pro Tools determines
reads 32-bit SMPTE IDs. SMPTE ID provides op- that audio files are not located on a Performance
timal compatibility and interchange with other ap- volume, or if it is unable to locate audio files con-
plications that utilize SMPTE IDs in media files tained in the session, you can locate or copy the
and AAF sequences (such as Avid Media Com- files in order to play back the session. This process
poser), and ensures truly unique IDs for all AIFF is called relinking.
and WAV files. When linking to WAV files, the For more information on storage volume
SMPTE ID is prioritized over any Unique ID. classifications, see “Performance and
ID linking priority is as follows: Transfer Volumes” on page 349.
1 SMPTE ID: Both Pro Tools and Media Com- Transfer Files
poser generate these.
Transfer files reside on volumes unsuitable for
2 Unique ID: Stored in the UMID Chunk. This is playback, such as CD or DVD discs, or network
the legacy Pro Tools ID. drives.
3 Unique ID: Stored in the OMF Chunk - This is
To open a session containing Transfer files:
the ID that you see in Wave files included with
an AAF from Media Composer. They are shown Open the Pro Tools session. If any files are on a
in the Unique ID field if there is no UMID volume unsuitable for playback, Pro Tools
Chunk ID, and they are only be used for linking prompts you to do one of the following:
if there is no SMPTE ID or UMID Chunk ID. • Click Yes to open the Copy and Relink
window.
• Click No to open the session with all
Transfer files offline.
RF64
Pro Tools supports the RF64 audio file format. Sharing Sessions Created on
RF64 is an extension to the WAV audio file format Different Computer Platforms
that addresses the 4 gigabyte size limitation of
other WAV audio file formats. RF64 audio files Working with Mac-Based HFS+
are identified in Workspace browsers with the des- Drives on Windows Computers
ignation “MBWF” in the Attributes field.
You can use the MacDrive Utility from Mediafour
Earlier versions of Pro Tools cannot read to mount HFS+ drives on an NTFS system for use
RF64 files. These files have to be manually ed- with Pro Tools.
ited and consolidated so that they are no
larger than 4 GB in order to be available to Moving Sessions on Windows
systems running earlier versions of Pro Tools. Systems to Mac-Based HFS+
Drives
BW64 (From Window-Based NTFS Drives Only)
Pro Tools lets you convert BW64 files on import, There are specific steps for transferring session
as well as link to and play back BW64 files. BW64 files from Windows-based NTFS drives to Mac-
audio files are extensions to the WAV audio file based HFS+ drives.
format that address the 4 gigabyte size limitation
of other WAV audio file formats.
For details on transferring sessions between Windows and Mac systems, see “Sharing Sessions Created
on Different Computer Platforms” on page 495.
Video tracks 64 64 1 0 0
When opening a Pro Tools 7.4–9.x session with Opening Sessions Created with
a version of Pro Tools 7.1 or 7.0 the following Pro Tools HD 7.2–9.x with
occurs: Pro Tools LE 8.0
• All that occurs when opening a Pro Tools 7.4 or A session created with Pro Tools HD 7.2–9.x ses-
higher session with Pro Tools 7.3.x or 7.2. sion that does not contain video tracks or VCA
Tracks Masters can be opened with Pro Tools LE 8.0, but
• VCA Master tracks are removed and any unco- certain session components open differently or not
alesced VCA automation is dropped. at all.
• Any uncoalesced Trim automation is dropped. Session created with Pro Tools HD 7.2 or
higher that contain video tracks or VCA Mas-
Groups
ter tracks can only be opened with Pro Tools
• All groups beyond the first 26 (Bank 1, Groups LE 7.0cs3 and later.
a–z) are dropped.
• Mix Groups keep only Main Volume informa- When opening a session created with
Pro Tools HD 7.x–9.x in Pro Tools LE 8.0, the
tion.
following occurs:
• Mix/Edit Groups keep only Main Volume and
Tracks
Automation Mode information.
• Any tracks beyond the first 48, as well any inac-
• Automation overflow information for grouped
tive tracks, are set to voice off.
controls is not preserved.
• Any assignments to busses beyond 32 are made
• Group behavior of Solos, LFEs, Mutes, Send
inactive.
Levels, Send Mutes is not preserved.
• Any Instrument tracks beyond 32 are made inac-
• Solo Mode and Solo Latch settings are dropped.
tive.
Video • TDM plug-ins with RTAS equivalents are con-
• Only the main video track is displayed. verted; those without equivalents are made inac-
• Only the first QuickTime movie in the session is tive.
displayed or played back. • Multichannel surround tracks are removed from
the session.
• HEAT (if present) is removed (Pro Tools HD 8.1 To save a Pro Tools 12.x–10.x session so it is com-
or higher sessions with HEAT option only). patible with Pro Tools version 6.9.x through 5.1,
• Output Bus assignments are removed use the File > Save Copy In command to choose the
(Pro Tools HD 8.1 or higher sessions only). Pro Tools 5.1 -> 6.9 Session format.
After importing or recording audio or MIDI to To stop playback, do one of the following:
tracks, you will want to play back the material • Click Stop in the Transport.
when editing and mixing.
• Press the Spacebar.
• With the Numeric Keypad mode set to Transport
Starting and Stopping Playback
or Shuttle, press 0 on the numeric keypad.
To start playback, do one of the following: • If you have a control surface connected and con-
• Click Play in the Transport. figured, press the Stop switch.
• Press the Spacebar. • If Pro Tools is online and controlled by another
deck, press stop on the master deck (see “Putting
• With the Numeric Keypad mode set to Transport
Pro Tools Online” on page 1366).
or Shuttle, press 0 on the numeric keypad.
• If the Numeric Keypad mode is set to Transport,
and the Use Separate Play and Stop Keys option
Playing Back Audio
is enabled, press Enter on the numeric keypad. To play back audio:
• If you have a worksurface or MIDI control sur- 1 Import or record audio to a track.
face connected and configured, press the Play
switch. 2 Assign the track’s Output selector to your main
monitoring path.
• If Pro Tools is online and controlled by another
deck, press play on the master deck (see “Putting 3 To have playback start from the beginning of
Pro Tools Online” on page 1366). the session, click Return to Zero in the Trans-
port.
For more information about the Numeric
Keypad modes, see “Numeric Keypad 4 Start playback.
Modes” on page 28. 5 The audio plays through the selected Output
Path. Adjust the track’s volume and pan faders
as necessary.
6 When you are finished, stop playback.
With the Timeline and Edit selections linked, you Setting Playback Location with
can click a clip or MIDI note with the Time Grab- Fast Forward/Rewind
ber tool to automatically update the Timeline with You can use the Fast Forward and Rewind buttons
the selection’s start time, letting you play from that in the Transport window to move the playback lo-
point. cation. If the Operation preference for Audio
During Fast Forward/Rewind is selected, the
Setting Playback Location with scanned audio is heard (similar to a CD player)
Basic Transport Controls when clicking the Fast Forward and Rewind but-
tons.
Transport controls in the Transport window and
top of the Edit window can be used to move the You can also fast forward or rewind incrementally
playback location. These include Rewind, Fast by repeatedly clicking the appropriate button. The
Forward, and Return to Zero (to move playback lo- size of these increments is determined by the Main
cation to the beginning of the session). For more Time Scale:
information, see “Basic Transport Controls and
Counters” on page 212. Bars|Beats Moves to the beginning of the previ-
ous or next bar.
No Scrolling The Edit window does not scroll To make the track display and the edit cursor
during or after playback. The playback cursor follow playback:
moves across the Edit window, indicating the play- Enable the Timeline Insertion/Play Start Marker
back location. Follows Playback button in the Edit window.
After Playback The playback cursor moves across
the Edit window, indicating the playback location.
When playback has stopped, the Edit window
scrolls to the final playback location.
Center Playhead Scrolling option Half-screen for Center Playhead Scrolling option
Moving the Playhead with these methods does not To play a selection:
update the Timeline selection. However,
1 Select Options > Link Timeline and Edit
updating the Timeline selection automatically
Selection.
moves the Playhead to the Timeline insertion
point. 2 With the Selector or Time Grabber tool, make a
track selection.
With the Playhead enabled, you can jump to and
play an Edit or Timeline selection. For details, see 3 If you want to use pre-roll or post-roll, enable
“Playing Timeline and Edit Selections with the and set the pre-roll and post-roll amounts. For
Playhead” on page 521. details, see “Setting Pre- and Post-Roll” on
page 565.
4 Click Play in the Transport window, or press the
Spacebar.
Press Command+Right Arrow (Mac) or To audition a selection start point with pre-roll:
Control+Right Arrow (Windows).
Press Command+Option+Left Arrow (Mac) or
Control+Alt+Left Arrow (Windows).
Auditioning Start and End Points
for Selections To audition a selection end point:
There may be times when you want to audition the Press Option+Right Arrow (Mac) or Alt+Right
start or end of an audio selection without hearing Arrow (Windows).
the entire selection. This allows you to check, for
instance, whether the beginning or end of a selec- When auditioning the end of a selection, playback
tion includes any unwanted clicks or pops. begins before the end point by the pre-roll amount.
2 With the Selector tool, select the track range Dynamic Transport Mode
you want to loop.
Dynamic Transport mode lets you decouple the
3 Enable Loop Playback by doing one of the playback location from the Timeline selection.
following: This means that you can start playback from any-
where on the Timeline without losing your Time-
• Select Options > Loop Playback.
line or Edit selections. For example, you can use
• Right-click the Play button in the Transport win- Dynamic Transport mode in conjunction with
dow and select Loop from the pop-up menu. Loop Playback mode to quickly audition loop tran-
• Control-click (Mac) or Start-click sitions.
(Windows) the Play button in the Transport win-
When Dynamic Transport mode is enabled, the
dow.
Main Timebase ruler expands to double-height and
• Press Command+Shift+L (Mac) or reveals the Play Start Marker. The Play Start
Control+Shift+L (Windows). Marker determines where playback starts when the
• With the Numeric Keypad mode set to Trans- Transport is engaged. You can position the Play
port, press 4 on the numeric keypad. Start Marker independently of the Timeline Selec-
tion. The Play Start Marker can be repositioned
during playback and playback continues from the
new location.
Select or deselect Options > Dynamic With any Edit tool selected, click in the Play
Transport. Start Marker strip in the Main Timebase ruler.
Right-click the Play button in the Transport With any Edit tool selected, drag the Play Start
window and select Dynamic Transport from the Marker to a new location.
pop-up menu.
Click Fast Forward or Rewind in the Transport
Press Command+Control+P (Mac) or to relocate the Play Start Marker forward or
Control+Start+P (Windows) to toggle Dynamic backward by the standard Fast Forward and Re-
Transport mode on or off. wind increment amount.
Enabling Dynamic Transport mode automat- Double-click anywhere in the Play Start
ically disables Link Timeline and Edit Selec- Marker strip in the Main Timebase ruler to
tion, and automatically enables Loop Play- move the Play Start Marker to that location
back mode. and start playback.
When the Link Timeline and Edit Selection To have the Playhead always snap to the Timeline
option is disabled, Option-drag (Mac) or Selection In Point when changed during playback:
Alt-drag (Windows) the Timeline selection 1 Choose Setup > Preferences.
to snap the Edit selection to the Timeline se-
lection and move both in tandem. 2 Click the Operation tab.
3 Select Dynamic Transport Follows Timeline Se-
Play Start Marker Follows Timeline Selection
lection During Playback.
When enabled, the Play Start Marker snaps to the 4 Click OK.
Timeline Selection In Point when you move the
Timeline Selection, draw a new Timeline Selec- With this option is enabled and you make a new
tion, or adjust the Timeline Selection Start. When timeline selection during Loop Playback in Dy-
disabled, the Play Start Marker does not move with namic Transport mode, the Playhead jumps to the
the Timeline Selection. beginning of the new timeline selection instantly
without waiting for playback of the current loop to
To have the Play Start Marker always snap to the complete, and it begins to loop within the boundar-
Timeline Selection In Point:
ies of the new selection.
1 Choose Setup > Preferences.
When this option is disabled and you make a new
2 Click the Operation tab. timeline selection during Loop Playback in Dy-
3 Select Play Start Marker Follows Timeline namic Transport mode, the Playhead is behaves as
Selection. follows:
• If a new Timeline Selection is made during play-
4 Click OK.
back that is later than the current location of the
Playhead, the Playhead continues uninterrupted
without jumping to the start of new selection.
• If the Playhead enters the new selection, it loops
playback between the loop points of the selec-
tion.
Press Control+N (Mac) or Start+N (Windows) 4 Reposition the Play Start Marker before the
to toggle Insertion Follows Playback on and off. Timeline Selection Out Point.
5 Start playback.
When enabled, the Use Separate Play and Stop Press Period (.) on the numeric keypad and then
Keys option lets you start playback with the Enter the Right Arrow.
key and stop playback with the 0 key on the nu-
To move the Play Start Marker to the Edit Selection
meric keypad. This is useful for quickly starting Start:
and stopping playback when auditioning loop tran-
sitions. Press Period (.) on the numeric keypad and then
the Down Arrow.
To use separate play and stop keys on the numeric
keypad: To move the Play Start Marker to location of the
Playhead:
1 Choose Setup > Preferences.
Press Period (.) on the numeric keypad and then
2 Click the Operation tab. the Up Arrow.
3 Select Transport for Numeric Keypad.
To nudge the Play Start Marker backward (rewind):
4 Select Use Separate Play and Stop Keys.
Press 1 on the numeric keypad.
This option overrides using the Enter key to
add Memory Location markers. Press Pe- To nudge the Play Start Marker forward (fast
forward):
riod (.) and then Enter on the numeric key-
pad to add a Memory Location marker. Press 2 on the numeric keypad.
The Enter key starts playback. The Zero key stops With Bars|Beats selected as the Main Timebase
playback. Pressing Zero twice locates the Play ruler, do the following on the numeric keypad:
Start Marker to the Timeline Selection start. • Press Asterisk (*).
• Type the bar number.
Keyboard Shortcuts for • Press Enter.
Relocating the Play Start Marker
In Dynamic Transport mode, you can use key- Recording in Dynamic Transport
board shortcuts to quickly relocate the Play Start Mode
Marker either during playback or when the Trans-
port is stopped. Recording in Dynamic Transport mode lets you
start playback independently of the Timeline se-
To move the Play Start Marker to the Timeline lection. Use the Play Start marker as a manual pre-
Selection Start: roll before the Timeline selection. Recording
Press Period (.) on the numeric keypad and then punches in and out based on the Timeline
the Left Arrow. selection.
Transmitting Beat Clock To transmit MIDI Beat Clock on the IAC bus:
To transmit MIDI Beat Clock: 1 Choose Setup > MIDI > MIDI Studio.
1 Choose Setup > MIDI > MIDI Beat Clock. 2 In the MIDI Devices window of Audio MIDI
Setup, double-click the IAC Driver icon.
2 In the MIDI Beat Clock dialog, select the
Enable MIDI Beat Clock option. 3 Configure the IAC Driver ports and confirm
that it is online.
3 Select the devices you want to receive MIDI
Beat Clock. If your MIDI interface does not 4 Choose Setup > MIDI > MIDI Beat Clock.
support transmitting MIDI Beat Clock to sepa-
5 In the MIDI Beat Clock dialog, select the
rate ports, only the interface appears as a desti-
Enable MIDI Beat Clock option.
nation.
6 Select the IAC Driver ports you want to enable
for sending MIDI Beat Clock.
7 Click OK.
Since MIDI is not sample accurate, you may want to make several measurements at different grid
locations and average them to come up with the best value for the MIDI Beat Clock Offset.
Once you have measured the latency for your MIDI Beat Clock-enabled devices, be sure to keep
a record of these values in case you need to re-enter the MIDI Beat Clock Sample Offset in other
sessions.
Ableton Link
Pro Tools supports Ableton Link, a synchronization technology from Ableton that keeps Link-enabled ap-
plications in time over a local network (LAN or WLAN). Link synchronizes musical beat, tempo, phase
and start/stop commands across multiple applications running on the same or different devices. Applica-
tions on devices connected to a local network discover each other automatically and form a musical session
in which each participant can perform independently:
• Anyone can start or stop while still staying in time.
• Anyone can change the tempo and the others follow.
• Anyone can join or leave without disrupting the session.
For more information about Ableton Link, To show (or hide) Ableton Link controls in the Edit
visit www.ableton.com. window toolbar:
1 Do one of the following:
To enable Ableton Link:
• Click the Edit Window Toolbar menu (in the
1 Ensure that your Pro Tools system is connected upper-right corner of the window).
to a local network (LAN or WLAN).
• Right-click in the Toolbar.
2 Ensure that any other devices running Link-en-
2 From the menu, select (or deselect) Ableton
abled applications (peers) are connected to the
Link.
same local network.
3 In Pro Tools, show the Ableton Link controls in
the Edit window toolbar or the Transport win-
dow.
4 Click the Link button so that it turns blue.
5 Enable Start/Stop if desired.
6 Select the desired Quantize value.
7 Start playback.
Start/Stop Sync
Click Start/Stop to toggle Pro Tools transport Launch Quantize determines the bar/beat cycle for
start/stop synchronization on and off. Start/Stop synchronizing playback with other peer applica-
lights green when enabled. When enabled, starting tions on the network. The selected Quantize value
and stopping the Pro Tools transport sends and re- determines at what point in the bar/beat cycle
sponds to start and stop messages to and from any Pro Tools playback starts when joining an active
other linked applications. Note that not all Link-en- multi-peer session. This ensures that Pro Tools
abled applications send or respond to start and stop synchronizes with other peers on the network in a
messages. For those that do, you may need to en- musically meaningful way.
able Start/Stop sync within the application itself.
If Pro Tools is the first peer on the network to start
Number of Connected Peers Display playback, playback starts immediately regardless
of the selected Quantize value and tick-based
The number of connected peers is displayed to the tracks follow the session tempo.
right of Start/Stop. Peers are other Link-enabled
applications connected over the network or run- If playback has already been started by another
ning on the host computer. For example, in addi- peer on the network, Pro Tools starts playback at
tion to your Pro Tools system, if there is a laptop the beginning of the next bar/beat cycle specified
on the network running Ableton Live and an iPad by the selected Quantize value, and tick-based
running two Link-enabled applications (such as a tracks follow the network tempo set by any peer on
synth app and a drum machine app), the number of the network. For example, with Quantize set to 1
peers displayed will be 3. Bar and you start playback after the downbeat
played by other peers on the network, Pro Tools
Note that peers can be on the same computer as waits to start playback until the next downbeat.
well as on other computers on the network.
Link Button
Before you start recording in Pro Tools, you need Session Setup for Recording
to set up your Pro Tools system, a session, and one • Configuring a new or existing session for
or more tracks for recording. You will also need to recording:
configure how Pro Tools monitors the input you
• “Working with Hard Drives for Recording”
intend to record.
on page 550
While some of the information here is relevant to • “Recording with a Click” on page 538
preparing to record MIDI, there are more specific • “Setting the Session Meter and Tempo” on
setup details for MIDI recording in Chapter 26, page 540
“MIDI Recording.”
• Setting a Record Mode. See “Record Modes”
For information on recording audio, see on page 543
Chapter 25, “Audio Recording.”
Track Setup for Recording
For information on digitizing (recording) • Configuring one or more tracks for recording:
video in Pro Tools, see Chapter 63, “Work-
• “Configuring Default Names for Audio Files
ing with Video in Pro Tools” or the Avid
and Clips” on page 546
Video Peripherals Guide.
• “Assigning Hardware I/O on a Track” on
page 547
Record Setup Overview • “Record Enabling Tracks” on page 548
Record setup includes the following: • “Recording with Multiple Hard Drives” on
page 551
Hardware Setup for Recording
Monitoring Setup for Recording
• “Configuring Pro Tools Hardware I/O for Re-
cording” on page 536 • “Selecting a Record Input Monitoring Mode” on
page 553
• “Connecting a Sound Source” on page 538
• “Setting Monitor Levels for Record and Play-
back” on page 555
• “Reducing Monitoring Latency” on page 555
• “Recording with Delay Compensation” on
page 556
003 Rack+ has eight inputs with preamps, to which Set Input Levels
you can connect low-level signals.
When you feed a signal into any audio recording
003 and 003 Rack have four inputs with preamps, system, including Pro Tools, make sure to adjust
to which you can connect low-level signals, and the input level to optimize the dynamic range and
four additional line-level inputs with switchable signal-to-noise ratio of the recorded file. If the in-
gain. put level is too low, you will not take full advan-
tage of the dynamic range of your Pro Tools sys-
Eleven Rack has one Mic input with a preamp and tem. If the input level is too high, the waveform
1 instrument-level Guitar input with a special vari- can clip and distort the recording. Set the input lev-
able-impedance circuit called True-Z (for more in- els high, but not high enough to clip.
formation, see the Eleven Rack User Guide.)
As a general rule of thumb, try to set levels so that
Mbox (3rd generation), Mbox 2, Mbox Pro, Mbox they peak within –3 dB to –12 dB on the input me-
2 Pro, Mbox Mini, and Mbox 2 Mini each have two ter without triggering the clipping indicator on
inputs with preamps, to which you can connect your audio interface. Depending on the type of ma-
low-level signals. terial you are recording and its dynamic range and
peak content, you may want to record with higher
or lower levels.
Headroom Indicator
Headroom indicator
Pro Tools provides a numeric display (in dB) of Audio Volume indicator
the available headroom on tracks based on the last
Audio Volume and Headroom indicators
registered sample peak level in relation to the ref-
erence level of the currently selected Meter Type. Calibration Mode
The Headroom indicator is just to the right of the (HDX and HD Native Systems Only)
Audio Volume indicator below the faders and me-
ters in the Mix window. Click the Headroom indi- You can use the Calibration mode in Pro Tools to
cator to reset the current value. adjust the input and output levels for your audio in-
terface so they match those of your mixing console
Option-click (Mac) or Alt-click (Windows) to and other audio devices in your studio.
reset all Headroom indicators. Shift-Option-
click (Mac) or Shift-Alt-click (Windows) to HD I/O has one set of adjustable trim pots for its
reset the Headroom indicators for only se- inputs. Additionally, the reference level for the in-
lected tracks. put can be set to +4 dBu or –10 dBV. For more in-
formation on calibrating HD I/O, see the HD I/O
If the Headroom indicator is displayed in blue, Guide.
it is measuring below the dB value of the lowest
scale marking for the currently selected Meter There are no input or output trims on the following
Type. audio interfaces: HD OMNI, HD MADI. Some
Pro Tools audio interfaces that do not have output
trims (such as the HD OMNI) offer software-con-
trollable input levels, adjustable from Setup >
Hardware (see the guide for your particular audio
interface).
If you intend to work with MIDI or Instrument To hear the click during playback and recording,
tracks in your session, or if the audio you’re work- configure the Click Options (see “Click Options”
ing with is bar and beat-oriented, you can record on page 540) and ensure that Click is enabled (see
your tracks while listening to a click. This ensures “Enabling the Click” on page 539).
that recorded material, both MIDI and audio,
aligns with the session’s bar and beat boundaries. To create a click track using MIDI:
• Command-click (Mac) or Control-click (Win- Hearing the countoff before recording helps musi-
dows) the Expand/Collapse “+” button in the cians to start playing at the right time and in tempo.
Transport window to display the MIDI controls. The Count Off button in the Transport window dis-
plays the number of bars counted before the trans-
• Option-click (Mac) or Alt-click (Windows) the port starts.
Expand/Collapse “+” button in the Transport
window to display the MIDI controls and the The countoff is ignored when Pro Tools is on-
Counters. line and synchronized to Timecode.
d
• Choose Setup > Click/Countoff. 4 Select whether the click is heard During Play
and Record, or Only During Record, or Only
• Double-click the Metronome button in the
During Countoff.
Transport window.
5 If using a countoff, specify the number of Bars
2 In the Click/Countoff Options dialog, do one of
to be counted off. To hear the countoff only
the following:
when recording, select that option.
• If using the Click II plug-in, select None in the
Output pop-up menu. 6 Click OK.
To set the Manual Tempo with the Tempo slider: 2 In the Transport window, click the Tempo Ruler
Enable (Conductor) button so it becomes un-
1 To view the MIDI controls in the Transport win-
highlighted. Pro Tools switches to Manual
dow, select View > Transport > MIDI Controls.
Tempo mode. In this mode, any tempo events in
2 In the Transport window, click the Tempo Ruler the Tempo ruler are ignored.
Enable button (Conductor) button so it becomes
3 Do one of the following:
unhighlighted. Pro Tools switches to Manual
Tempo mode. In this mode, any tempo events in • Click in the Tempo field so it becomes high-
the Tempo ruler are ignored. lighted and tap the “T” key on your computer
keyboard repeatedly at the new tempo.
Tempo Resolution selector • If the Use MIDI to Tap Tempo option is enabled
Tempo value in BPM in the MIDI Preferences, click in the Tempo
Tempo Ruler field so it becomes highlighted and tap in the
Enable button tempo by playing a note repeatedly at the new
Manual Tempo mode tempo on your MIDI keyboard controller.
3 To base the BPM value on something other than To compute the new tempo, Pro Tools averages
the default quarter-note, click the Tempo Reso- the last eight (or fewer) taps to determine the cor-
lution selector and select a different note value. rect tempo. The computed BPM value appears in
(For example, if you are in 6/8, select a dotted- the Transport window’s Tempo field.
quarter note.)
To lock in the new tempo:
4 To enter a new tempo, do one of the following:
Take Pro Tools out of Manual Tempo mode by
• Drag the Tempo value up or down. For finer res-
clicking the Tempo Ruler Enable (Conductor)
olution, press Command (Mac) or Control (Win-
button, then set the default tempo for the Song
dows) while dragging.
Start Marker to the new tempo.
• Click the Tempo value, type a new number, and
press Enter.
Unlike audio loop recording, the state of the MIDI QuickPunch, TrackPunch, and Destructive
Merge toggle determines whether existing material Punch modes use a different method for num-
is replaced or merged. bering clips. For details, see “TrackPunch
Audio Recording” on page 607.
Unless MIDI Merge is enabled, MIDI recording is
destructive (though you can undo a MIDI record When recording MIDI tracks, a similar naming
pass), either overwriting or adding to clip material. scheme is used, though with only one set of digits.
One exception to this rule is when Loop Record For example, after recording to a track called
mode is enabled; in this mode, existing track clips “Synth 1,” a clip is created called “Synth 1-01.”
are replaced with new clips when new material is Subsequent clips for that track, generating either
recorded. The old clips remain intact and available from additional record takes or clip edits, are num-
from the Clips List, and from the Matches pop-up bered sequentially (for example, “Synth 1-02”).
menu. In Loop Record mode, MIDI Merge has no
effect, so its button is dimmed. To rename a track:
LCRS L, C, R, S
5.0 L, C, R, Ls, Rs
Edit window
Mix window
To record enable MIDI and Instrument tracks using Latch Record Enable Buttons
the Up/Down Arrows: Preference
While pressing Command (Mac) or Control When the Latch Record Enable Buttons option is
(Windows), press the Up/Down Arrows to re- selected in the Operation Preferences, you can re-
cord enable the previous or next MIDI or Instru- cord enable additional audio tracks by clicking
ment track. The previous (or next) record track their Record Enable buttons. Previously record-en-
is no longer record-enabled. abled tracks remain enabled. The Latch
Record Enable Buttons option affects audio tracks
To keep the previous track record-enabled
only.
while enabling new tracks, press
Command+Shift+Up/Down (Mac) or When the Latch Record Enable Buttons option is
Control+Shift+Up/Down (Windows). deselected, record enabling a subsequent audio
track disables the previously record-enabled audio
To record enable (or disable) all audio, MIDI, and
Instrument tracks: track.
Option-click (Mac) or Alt-click (Windows) any To enable the Latch Record Enable Buttons
Record Enable button to toggle record enable preference:
on or off for all audio, Instrument, and MIDI 1 Choose Setup > Preferences and click the
tracks. Operation tab.
Command-Option-Shift-click (Mac) or Con- Disk Usage window, selecting Text Only view
trol-Alt-Shift-click (Windows) the Record En-
able button on any of the selected tracks to
toggle them in and out of Record Safe mode.
To enable recording, bring the volume online, For Pro Tools, the Input Monitor Enabled Status
change its volume designation to R (Play and Re- indicator (in the Transport window) lights green
cord), or change the allocation of the affected when Input Only mode is enabled.
tracks to a valid record volume.
To toggle between Auto Input and Input TrackInput Monitor button Off (Auto Input), in the Edit
Window
Only monitoring, press Option+K (Mac) or
Alt+K (Windows). To toggle the monitoring mode of audio tracks, do
one of the following:
Selecting Record Monitor Modes To toggle individual tracks, click the TrackInput
with TrackInput Monitoring Monitor button for each track you want to tog-
TrackInput monitoring lets you toggle individual gle.
audio tracks between Auto Input and Input Only To toggle all tracks in the session, Option-click
monitoring modes at any time, during playback, (Mac) or Alt-click (Windows) a TrackInput
recording, while stopped, and even when a track is Monitor button.
not record-enabled. TrackInput monitoring pro-
vides the necessary monitoring flexibility for over- To toggle all selected tracks in the session,
dubbing and mixing, and is similar to input switch- Option-Shift-click (Mac) or Alt-Shift-click
ing on analog multitrack recorders and similar (Windows) a selected track’s TrackInput Moni-
machines. tor button.
In Pro Tools, you record audio to audio tracks. Au- Basic Recording Steps
dio tracks can be mono, stereo, or multichannel as
appropriate for the recording source. To record an audio track:
When recording a stereo audio source, record to a 3 Click the Record Enable button for the audio
single, stereo audio track in Pro Tools. A single, track. It lights red.
mono audio file is written to disk for each channel
of a stereo track: one for the left channel, and one
for the right channel. These files appear as a stereo
clip both in the track’s playlist and in the Clips
List.
7 Click Record in the Transport window to arm Undo or Cancel Audio Recording
Pro Tools for recording. The Record button Once you have recorded an audio track and the
flashes red to indicate that Pro Tools is ready to transport is stopped, you can undo the record take.
record.
To undo an audio recording:
8 Ensure that Normal Record mode is selected
(see “Record Modes” on page 543). Once the Transport has been stopped, choose
Edit > Undo Record Audio.
9 When you are ready to start recording, click
Play or press the Spacebar.
• When in Loop Record mode, all takes from each If you have a Pro Tools system with multiple
record pass are discarded. drives, and you intend to record multiple
• When using QuickPunch, TrackPunch, or tracks simultaneously, you may want to des-
DestructivePunch mode, all punches from the ignate the System drive as a Transfer only
last recording pass are discarded. drive for optimal performance.
Press Command+Period (.) (Mac) or • Press 3 on the numeric keypad (when the Nu-
Control+Period (.) (Windows) before the meric Keypad mode is set to Transport) to start
Transport is stopped. recording.
1 Click Record in the Transport. The Record but- 1 If you want to constrain the selection to the cur-
ton flashes. rent Grid value, set the Edit mode to Grid.
2 Do one of the following: 2 Select Options > Link Timeline and Edit Selec-
tion.
• Option-click (Mac) or Alt-click (Windows) Play
in the Transport to put Pro Tools in Prime for 3 Do one of the following:
Record mode.
• With the Selector tool, select the record range in
• Right-click the Play button and select Prime for a track’s playlist.
Record.
The Stop button lights and both the Play and Re-
cord buttons flash.
3 To begin recording instantaneously, click Play.
4 Click Stop to stop recording.
Setting Punch and Loop You can also enter a start and end point
Points during playback. Press the Down Arrow to
set the start point, and press the Up Arrow to
The start and end points of a record range for
set the end points. Note that when in Grid
punch and loop recording can be set by the follow-
mode, start and end point when entered in
ing methods:
this manner do not snap to the grid.
• Select a range in a track’s playlist (with
Options > Link Timeline and Edit Selection
enabled).
Timeline selection
Memory Locations
You can store Edit selections as Memory Loca-
tions, which can also include current pre- and post-
roll values.
The start and end times and pre- and post-roll set-
tings stored with the Memory Location are re- Pre-roll enabled for 2 beats; Post-roll disabled
called.
5 To enable either pre- or post-roll, click the ap-
propriate button so it is highlighted.
Setting Pre- and Post-Roll Use the Period (.) or Left/Right Arrow keys to
Pre- and post-roll times appear as flags in the ruler move through the different time fields for pre
that represents the Main Time Scale. When pre- and post-roll. Use the Up/Down Arrow keys
and post-roll are enabled, the flags are green, oth- to increase or decrease the numerical values.
erwise they are gray.
To set and enable the pre- and post-roll by clicking To enable both pre/post-roll from the Options
in a playlist: menu:
1 Select Options > Link Timeline and Edit Selec- Select Options > Pre/Post-Roll.
tion.
2 With the Selector tool, select the record range in Dragging Pre- and Post-Roll
the track’s playlist. Flags in the Timebase Ruler
3 With the Selector tool, Option-click (Mac) or The Pre- and Post-Roll Flags can be moved in the
Alt-click (Windows) in the track’s playlist be- Main Timebase ruler, either separately or at the
fore the selection to enable the pre-roll at that same time, to set their location.
location.
To set the pre- and post-roll amounts by dragging
4 With the Selector tool, Option-click (Mac) or in the Main Timebase ruler:
Alt-click (Windows) in the track’s playlist after 1 If you want the Pre- and Post-Roll flags to snap
the selection to enable the post-roll at that to the current Grid value, set the Edit mode to
location. Grid.
To disable the pre- and post-roll by clicking in a 2 Drag the Pre-Roll Flag to a new location in the
playlist: ruler.
1 With the Selector tool, Option-click (Mac) or
Alt-click (Windows) in the Edit selection near
the start to disable the pre-roll.
2 With the Selector tool, Option-click (Mac) or
Alt-click (Windows) in the Edit selection near Dragging a Pre-Roll Flag in a Timebase ruler
the end to disable the post-roll.
3 Drag the Post-Roll Flag to a new location in the
In the Timeline, you can reset the pre- and Timebase ruler.
post-roll to zero. First, drag the Pre-Roll
To set pre- and post-roll values to the same
Flag to the Timeline Selection In Point, then
amount, Option-drag (Mac) or Alt-drag
drag the Post-Roll Flag to the Timeline Se-
(Windows) either the Pre- or the Post-Roll
lection Out Point.
Flag in the ruler. The deselected flag will im-
3 Drag the Pre-Roll Flag to the Timeline mediately reset to the same value, and will
Selection In Point. adjust accordingly as you drag the
selected flag.
4 Drag the Post-Roll Flag to the Timeline
Selection Out Point.
have audio Input and Output selectors. These Devices that are assigned as a MIDI Controller
selectors are different than the Instrument track’s in the Peripherals dialog (Setup > Peripherals) are
selectors for MIDI Input and Output and are pri- ignored when MIDI tracks are recorded. This is to
marily used for monitoring audio from MIDI in- avoid recording data from MIDI control surfaces
struments or instrument plug-ins. (such as HUI).
It is not necessary to use QuickPunch, Track- To record and play MIDI, the device must be
Punch, or DestructivePunch to punch in with MIDI enabled in the MIDI Input Enable dialog. For more
or Instrument tracks. This capability is available information, see “Enabling Input Devices” on
both in Normal (Nondestructive) Record mode and page 580.
Destructive Record mode.
MIDI Control Surfaces In order to use any MIDI MIDI Input Enable dialog
control surfaces (such as Command|8), they must
be enabled in the MIDI Input Enable dialog.
Devices do not need to be selected to receive
MMC In order for Pro Tools to synchronize to MIDI data from Pro Tools. For example, a
MIDI Machine Control (MMC), the MMC source device used exclusively as a sound module
must be enabled in the MIDI Input Enable dialog. does not need to be selected in the MIDI
For more information on using MMC with Input Enable dialog.
Pro Tools, see “Using MIDI Machine Control” on
page 1368. 4 Click OK.
2 In the MIDI Input Filter dialog, select the All Ex- For more information on Input Quantize, see
cept option. “Input Quantize Command” on page 1085.
3 Select the option for Program Changes. Leave
all other messages deselected.
Wait for Note
The Wait for Note button, located in the Transport
window, determines how Pro Tools begins record-
ing. When enabled, Pro Tools does not start re-
cording until a MIDI event is received. This en-
sures that recording begins only when you start
playing, and that the first note, or other MIDI data,
is recorded precisely at the beginning of the set re-
cord range (start time).
Latch Until Next Event Continues writing the last MIDI track Input selector
value until the next event even if you are still re-
cording.
• Make the necessary selections for program and You are now ready to record MIDI data to the re-
bank select. cord-enabled MIDI and Instrument tracks.
• Click Done.
To monitor audio from an external MIDI in-
Default program changes are sent whenever strument, select the corresponding audio In-
the track is played. For more information, put Path for your MIDI instrument on the In-
see “Patch Select (Program and Bank strument track (or use an Auxiliary Input
Changes)” on page 811. track). See “Signal Routing for Monitoring
and Submixing” on page 1134.
7 If recording to multiple MIDI or Instrument
tracks, repeat the preceding steps for each track,
then continue to the next step. Recording MIDI and
Instrument Tracks
8 To use a click, enable and configure the click,
and set a default tempo and meter for the ses- In Pro Tools, you can record one or more MIDI
sion (see “Recording with a Click” on and Instrument tracks (up to 32 in any combination
page 538). simultaneously). Recording simultaneously to
multiple tracks lets you:
9 Enable either Wait for Note or Countoff in the
Transport window. • Record from multiple MIDI devices at the same
time, such as when recording several perform-
10 To replace existing track material, disable MIDI ers.
Merge in the Transport window (see “MIDI
• Record multiple channels from the same device,
Merge/Replace” on page 583).
such as recording from a split keyboard.
11 To automatically quantize material as it is
• Transfer MIDI tracks from an external MIDI se-
recorded, enable Input Quantize (Event > Event
quencer.
Operations > Input Quantize). See “Input Quan-
tize” on page 582.
12 To start recording from the beginning of the ses-
sion, click Return to Zero in the Transport.
1. Start recording
2. Recording
3. Recorded
Recorded MIDI clip fits to nearest whole bars based on first and last recorded MIDI events
The recorded MIDI data plays back through each MIDI Input Display
track’s assigned Output device (port) and channel. The MIDI Input display in the Edit window toolbar
shows chord names as they are received by MIDI
To monitor audio from an external MIDI in-
and Instrument tracks.You can use this display to
strument, select the corresponding audio In-
ensure that you are playing the right chords for
put Path for your MIDI instrument on the In-
your music when recording MIDI.
strument track (or use an Auxiliary Input
track). See “Signal Routing for Monitoring The MIDI Input Display can also be shown in
and Submixing” on page 1134. MIDI Editor windows, see “MIDI Input Dis-
play” on page 831.
Editor Window toolbar, MIDI Input Display shows that 5 With the Selector tool, select the punch range in
a G augmented chord is received at an Instrument or the track’s playlist.
MIDI track input
For other methods of setting the record
range, see “Setting Punch and Loop Points”
MIDI Punch Recording Over a on page 562.
Specified Range
6 To hear existing track material up to the start
You can set Pro Tools to automatically punch re- point, or after the end point, enable and set pre-
cord over a specific range in a MIDI or Instrument and post-roll times (see “Setting Pre- and Post-
track. The range’s start (punch in) and end (punch Roll” on page 565).
out) points must be specified before recording. Re-
cording starts at the punch-in point and continues 7 Record enable the track containing the previous
until the punch-out point is reached. take.
8 Click Record in the Transport to arm Pro Tools
If pre-roll is enabled, the track material leading up
for recording. The Record button flashes.
to the punch-in point plays. You can start playing
during the pre-roll to get the “feel.” However, 9 Click Play to start recording.
MIDI is not recorded until the punch-in point is
reached. Only when that point is reached does 10 When you have finished recording, click Stop in
Pro Tools begin recording. Additionally, for any the Transport. The newly recorded MIDI data
note that is played before the punch-in point, but is appears in the track.
released after that point, it is recorded and the start
of the note is quantized to the punch-in point.
Footswitches are supported by 003 family in- Clip added after punch record
terfaces, Mbox Pro, and Mbox 2 Pro, as well When selecting an entire clip, or a section within a
as any Pro Tools system with a supported con- clip, before punching, no new clips are created. In
trol surface. this instance, only the material residing within the
existing clip changes, with no new material re-
The Record button in the Transport and the track’s
corded outside the clip.
Record Enable button stop flashing and stay lit
during recording. Unlike audio recording, MIDI recording in this
7 To punch out, click Record again (or press the scenario is destructive. Newly recorded MIDI data
footswitch). overwrites existing MIDI data while leaving the
existing clip boundaries intact.
Pro Tools exits Record mode and continues play-
ing. You can perform additional punches during
the same pass.
The Record button flashes during pre-roll. When To record MIDI in Loop Record mode:
the start point is reached, Pro Tools begins record-
1 Configure a MIDI or Instrument track for re-
ing. When the end point is reached, Pro Tools
cording (see “Configuring MIDI or Instrument
loops back to the start point and continues playing
Tracks for Recording” on page 584).
and recording.
2 Select Options > Loop Record. When Loop Re-
12 Play your MIDI controller. Newly recorded
cord mode is enabled, a loop symbol appears in
MIDI data appears as a clip in the record track.
the Record button.
On each successive take, recorded material
shows up in the clip, without replacing material
from previous takes.
13 To switch to a new record track, press Com-
mand (Mac) or Control (Windows), and press Loop Recording enabled
the Up/Down Arrow keys to record enable the
previous or next MIDI or Instrument track. 3 If you have not done so already, record enable
the MIDI or Instrument track by clicking its Re-
14 When you are finished recording, click Stop in cord Enable button. Make sure no audio tracks
the Transport. are record-enabled.
The newly recorded MIDI data appears as a MIDI 4 Disable Wait for Note and Countoff in the
clip in the track’s playlist, and in the Clips List. Transport window.
5 Select Options > Link Timeline and Edit
Loop Recording Multiple Takes Selection.
When recording MIDI in Loop Record mode, new 6 With the Selector tool, select the loop range in
clips are created each time new material is received the track’s playlist.
during a record pass. This differs somewhat from
loop recording audio, where Pro Tools creates a For other methods of setting the record
single audio file that comprises all takes, which ap- range, see “Setting Punch and Loop Points”
pear as individual clips in the Clips List. on page 562.
Instrument track record-enabled, Transport not record-enabled, MIDI performance sounds during playback
Press Option+Shift+Z (Mac) or Alt+Shift+Z (Windows) to write your MIDI performance to the
record-enabled MIDI or Instrument track.
MIDI performance written to record enabled track using Retrospective Record command
Punch recording is used in many areas of audio TrackPunch (Pro Tools Ultimate Only) A nonde-
production for film, video, and music. structive Record mode that lets individual tracks
be punched in, punched out, and taken out of re-
cord enable without interrupting online recording
Introduction to Punch and playback.
Recording Modes DestructivePunch (Pro Tools Ultimate Only) A
Once basic track material has been recorded, it is destructive Record mode that maintains a single
often necessary to replace some, but not all, of the continuous audio file per punch track, and lets in-
audio that makes up each track. Punch recording dividual tracks be punched in, punched out, and
lets you manually punch one or more audio tracks taken out of record enable without interrupting
in and out of recording without stopping the Trans- online recording and playback.
port.
To automatically punch in and out on
You do not need to use QuickPunch or any record-enabled audio tracks over a specific
other audio punch recording mode to punch range, see “Audio Punch Recording Over a
record with MIDI tracks. MIDI tracks can be Specified Range” on page 567.
punched while in Normal (Nondestructive)
Record mode, and in Destructive Record
mode. Guidelines for Punch
Recording
Pro Tools Punch Recording This topic lists the basic settings and guidelines for
Modes Pro Tools punch recording, including the follow-
Pro Tools provides three different manual punch ing:
recording modes: • “Voice Requirements for Punch Recording” on
page 602.
QuickPunch A nondestructive Record mode that
lets record-enabled tracks be punched in and • “Delay Compensation and DestructivePunch
punched out during playback by clicking the Re- Mode” on page 603.
cord button in the Transport. QuickPunch mode is • “Audio Files, Clips and Takes” on page 603.
available on all systems.
• “Preferences for Punch Recording” on page 604
(for crossfades, as well as transport and monitor
configuration settings).
Choose Setup > Machine Track Arming 3 Click the track Record Enable button to record
Profiles to configure your system, and choose enable each track on which you want to punch
Window > Machine Track Arming to display in.
the Machine Track Arming window.
If you cannot record enable tracks due to
voice limitations, see “Voice Requirements
For information on remote track arming for Punch Recording” on page 602.
with MachineControl, see Chapter 57,
“MachineControl.” 4 Prepare to record by cueing Pro Tools to an ap-
propriate location. To use pre-roll, enable a pre-
roll value in the Transport window.
QuickPunch Audio Recording 5 Start playback by clicking Play in the Transport
QuickPunch is available on all systems and lets window.
you instantaneously punch in and out all record- 6 Do one of the following:
enabled audio tracks during playback by clicking
• When you reach the punch-in point, click Re-
the Record button in the Transport.
cord in the Transport.
Many Pro Tools systems also let you use a • For Pro Tools systems that support using a con-
footswitch to punch in and out. See the guide nected footswitch, step on the footswitch at the
that came with your Pro Tools audio inter- punch-in point.
face or control surface.
The Record button stops flashing and stays lit
Recording with QuickPunch during recording.
7 To punch out, click Record again (or step on the
To punch record with QuickPunch:
footswitch).
1 Do one of the following:
As Pro Tools continues playing, you can perform
• Select Options > QuickPunch.
additional punches (up to 200). When recording
• Right-click the Record button in the Transport multiple punches during a single pass, a single au-
and select QuickPunch. dio file is recorded from which Pro Tools creates
the appropriate clips.
When QuickPunch is enabled, a “P” appears in the
Record button in the Transport. After a QuickPunch recording pass, the punched
track’s playlist in the Edit window displays the
clips created by punching. You can use any of the
Trim tools after punch recording to open up the
head or tail of QuickPunch recorded clips, or to re-
veal the parent audio file that was recorded in the
background. This lets you compensate for any late
QuickPunch enabled or missed punches.
Option-Control-Shift-click (Mac) or
When TrackPunch mode is enabled: Alt-Start-Shift-click (Windows) a track’s
A “T” appears in the Record button in the Record Enable button.
Transport.
When TrackPunch enabled, Track record enable
If at least one track is TrackPunch-enabled, the buttons light solid blue.
Record button lights solid blue.
Create track groups for each stem or set of
tracks on which you plan to punch, then use
the Groups List to quickly select all tracks in
the group.
TrackPunch mode, with at least one TrackPunch- Track Record Status Display
enabled track
Each track’s Record Enable button indicates its
When TrackPunch mode is enabled and the
transport is armed for recording: TrackPunch and record enable status as follows:
If no tracks are TrackPunch-enabled, the Re- • When a track is TrackPunch-enabled but not re-
cord button in the Transport flashes gray and red. cord-enabled, its Record Enable button lights
solid blue.
If at least one track is TrackPunch-enabled, the
Record button flashes blue and red.
If at least one TrackPunch-enabled track is also
To TrackPunch enable one audio track: • When a track is both TrackPunch-enabled and
Control-click (Mac) or Start-click (Windows) record-enabled, its Record enable button flashes
the track’s Record Enable button. blue and red.
• When a track is record-enabled only, its Record
To TrackPunch enable or disable all audio tracks: Enable button flashes red.
Option-Control-click (Mac) or Alt-Start-click • While a track is recording (in any mode), its Re-
(Windows) a track’s Record Enable button. cord Enable button lights solid red.
Red (not flashing) indicates recording (all modes) 3 Click Record in the Transport to enter the
TrackPunch Record Ready mode. The Record
Monitoring and Levels button flashes blue and red.
To complete the setup for TrackPunch: 4 Click Play in the Transport to begin playback.
1 Configure monitoring for record-enabled tracks 5 During playback, punch in and out on individ-
by selecting a mode from the Track menu, or us- ual TrackPunch-enabled tracks by clicking their
ing the TrackInput button, as appropriate. respective Record Enable buttons.
Choices include: 6 While continuing local or remote playback, do
• Set Record Tracks to Auto Input any of the following:
• Set Record Tracks to Input Only • Punch in on other TrackPunch enabled tracks
individually.
Selecting either monitoring mode only affects
tracks that are record-enabled. • After punching out, take tracks out of record
enable then record enable different Track-
2 Start playback and compare levels of the input Punch enabled tracks.
source with audio on disk. Click the TrackInput • Repeat as needed to punch other stems,
button to toggle the track source. When lit tracks, or takes.
(green), the track is monitoring input. When un-
lit (gray), the track is monitoring from disk (see 7 Stop playback. When you are finished with the
“Selecting Record Monitor Modes with Track- record pass, track Record Enable status and
Input Monitoring” on page 554). transport Record Arm status follow the current
Audio Track RecordLock and Transport Record-
3 When you are satisfied with your levels, you are Lock preference settings.
ready to start punch recording.
After a TrackPunch recording pass, the punched
track’s playlist in the Edit window displays the
Using TrackPunch clips created by punching. You can use any of the
Trim tools after punch recording to open up the
After you have configured Pro Tools, tracks, and head or tail of TrackPunch recorded clips, or to re-
levels, you can record with TrackPunch in several veal the parent audio file that was recorded in the
ways. background. This lets you compensate for any late
or missed punches.
Punching In on Individual Tracks
For information on file and clip naming, see “Au-
To punch in on individual tracks: dio Files, Clips and Takes” on page 603.
1 Make sure Pro Tools is in TrackPunch mode.
In order for a track to be enabled for Destructive- To prepare a track for DestructivePunch
Punch recording, the track must contain a contigu- recording:
ous audio file that meets the following require- 1 Enable DestructivePunch mode (“Enabling De-
ments: structivePunch Mode” on page 611).
• The file must start at the beginning (sample 0) of
2 Make sure the tracks you want to prepare are
the session.
DestructivePunch-enabled (see “Destructive-
• The File Length must be equal to or greater than Punch Enabling Tracks without Record En-
the DestructivePunch File Length setting (see abling Them” on page 613).
“DestructivePunch File Length” on page 612).
3 Choose Options > Prepare DPE Tracks.
If a track does not contain a file that meets these re-
quirements, you can do any of the following to Pro Tools consolidates audio on all Destructive-
meet the requirements: Punch-enabled tracks from the beginning of the
session to the value specified in the Destructive-
• Move the current file in the track Timeline so Punch File Length preference.
that its beginning aligns with the session start.
• Use the Consolidate command to create a con- For clips with any clip gain settings other
tinuous file of the required length. than 0 dB, the Prepare DPE Tracks com-
mand automatically renders all clip gain and
• Change the DestructivePunch File Length set-
resets all clip gain to 0 dB.
ting so that the current file is equal to or greater
than the required length.
Enabling Tracks for
• Use the Prepare DPE Tracks command to con- DestructivePunch Recording
solidate audio on all DestructivePunch-enabled
You can enable tracks for DestructivePunch with-
tracks. (See “Using the Prepare DPE Tracks
out record enabling them. This lets you punch in on
Command” on page 612.)
individual tracks at any time after starting play-
DestructivePunch File Length back by clicking their respective Record Enable
buttons.
To use DestructivePunch on an audio track, the
track must contain a contiguous audio file of a You can also simultaneously DestructivePunch en-
minimum length, which is set in the Pro Tools Op- able tracks and record enable them. This lets re-
eration preferences page. cording begin as soon as the transport is record-
armed and playback begins. (See “Destructive-
To set DestructivePunch File Length: Punch-Enabling and Record-Enabling Tracks Si-
multaneously” on page 613.)
1 Choose Setup > Preferences and click the
Operation tab.
This method lets you use the Prepare DPE Tracks Option-click (Mac) or Alt-click (Windows) a
command to consolidate files for Destructive- track’s Record Enable button. All tracks’ Re-
Punch recording. cord Enable buttons flash blue and red.
Use the Edit window in Pro Tools to edit and ar- Nondestructive Editing
range audio, video, and MIDI. Track material can
The vast majority of audio editing in Pro Tools is
be edited nondestructively and in real time during
nondestructive. Whether cutting, pasting, trim-
playback.
ming, separating, or clearing clips, you are only
The Edit window also lets you graphically edit performing these functions on a map of the actual
other data, as follows: media (such as audio files). The source files re-
main untouched. However, certain processes or
Editing Clips and Selections See Chapter 31, tools work destructively (can permanently change
“Editing Clips and Selections.” Also, see audio files on your hard disk), as noted in other
Chapter 41, “Arranging Clips.” topics.
Editing Fades and Crossfades See Chapter 32, While editing for MIDI tracks is in some instances
“Fades and Crossfades.” destructive, with a few precautions you can keep
Editing Elastic Audio See Chapter 45, “Elastic important MIDI tracks and clips safe when per-
Audio.” forming edits (see “Nondestructive MIDI Editing”
on page 630).
Editing MIDI See Chapter 35, “MIDI Editing.”
Track Material User-Defined Clips These are clips that are explic-
itly defined, such as when you record or import au-
Each time you record or import audio, video, and
dio or MIDI; capture, separate, or consolidate a se-
MIDI, Pro Tools creates clips for the new track
lection; trim a whole-file audio clip; or rename an
data, which not only indicate where the material
existing clip.
begins and ends, but also provides visual feedback
on its general character and content. When you re- Auto-Created Clips These clips are automatically
cord additional takes, or “punch in” on a specific created in the course of editing, and, in some in-
location within a track, Pro Tools creates addi- stances, when punch recording over existing clips.
tional clips. Since these clips can accumulate rapidly in a ses-
sion, you can hide them in the Clips List. Auto-cre-
Clips are also created by cutting and pasting, resiz-
ated clips can be turned into user-defined clips by
ing, separating, and re-capturing existing clips.
renaming them.
Clips in a session are listed in the Clips List, where
they can be dragged to existing tracks. A track can For more information, see “Naming and Dis-
contain any number of clips, in any arrangement. playing Clips in the Clips List” on page 336.
The order and location of clips in a track define its
playlist.
Peak When selected, the waveform display is cal- Peak view is always shown during recording.
culated based on the sample-by-sample peak level. Power waveform view is calculated and
Peak view is traditionally how Pro Tools calcu- shown only after you stop recording.
lates the waveform overview and can be used for
normal or rectified views. Peak view clearly dis-
plays any clipping in the waveform. Power view is not available in Destructive
Punch mode or when zoomed to the sample
level.
Rectified Waveforms
Rectified waveforms are displayed so that their
Normal Peak Waveform view with Outlines positive and negative waveform excursions (the
portions that fall above and below the center line)
When zoomed in to the sample level, are summed together and viewed as a single posi-
Pro Tools always displays Peak view. tive-value signal. This view lets you see more
waveform detail in normal or reduced track height
views. It can be particularly useful when editing
volume automation data, since it depicts waveform
levels as starting at the bottom of the track. Recti-
fied view is available in both Peak and Power
views.
Some important rules to keep in mind when Apply a crossfade between clips where a click
defining clips: or pop occurs. See “Creating a Crossfade” on
page 719 for details.
Whenever possible, begin a clip precisely
before a volume peak, and end it immediately be- With Pro Tools Ultimate, use the AutoFade fea-
fore another volume peak. ture to apply real-time fade-ins/outs to all clip
boundaries that do not touch or overlap other clips.
Whenever possible, make sure a clip starts and See “Using AutoFades” on page 720 for details.
ends on exactly the same part of a beat.
Use the following Pro Tools features to help Nondestructive Audio Editing
you edit rhythmic material or audio with clear tran-
sients into precise clips: When editing an audio track’s playlist in
Pro Tools, you are not actually cutting and moving
• Tab to Transients (see “Tabbing to Transients” pieces of sound as you would if you were cutting
on page 681.) and splicing analog tape. Instead, Pro Tools cre-
• Editing to a Grid (see “Grid Mode” on page 640) ates a map of the audio file on your hard disk,
• Beat Detective (see Chapter 34, “Beat Detec- which describes the order in which to play various
tive”) portions of the audio.
You can edit automation data by switching track Use Clips view to define clips that represent song
views or by revealing the automation lanes under sections and clips, or to rearrange or assemble
the track. track material.
For more information on automation, see In Clips view, the vertical zoom is automatically
Chapter 53, “Automation.” scaled to fit the entire range of pitches of MIDI
notes on a track.
MIDI Clips and MIDI Data You can double-click a MIDI clip to open it in
the MIDI Editor window. See Chapter 36,
The two most common Track Views you will use “MIDI Editors.”
for MIDI and Instrument tracks are Notes and
Clips: There are a few things to consider when selecting,
copying and cutting, and trimming MIDI clips:
Use Clips view for arranging clips.
When cutting or clearing a clip or clip group se-
Use Notes view for inserting and editing indi-
lection that includes a note’s start point, the entire
vidual MIDI notes, and for working with and af-
note is removed. This is even the case when only a
fecting groups of notes.
portion of the note (that includes its start point) is
For more information on setting Track View, selected.
see “Track Views” on page 260. When cutting or clearing a clip or clip group se-
lection that includes a note’s end point (but not its
To toggle the Track View between Notes and start point), the note remains and overlaps the edge
Clips, click in the track you want to toggle of the clip.
and press Control+Minus (Mac) or
Start+Minus (Windows) on the alphanu-
meric keyboard.
When moving and placing MIDI clips with over- For more information on editing MIDI con-
lapping notes, the notes always move with the troller data, see Chapter 35, “MIDI Editing.”
clips. When placing MIDI clips with overlapping
notes next to or near another clip, the overlapping MIDI Mute Automation
notes extend into the next clip on the track.
Unlike continuous controller events, which repre-
To separate MIDI notes, rather than leave sent nuances that are part of a MIDI performance,
them hanging, when separating, cutting or Mute in Pro Tools is an automation playlist that ac-
copying clips, make the Edit selection you tually mutes the MIDI engine. Mute automation
want, switch to Notes view and use the does not correspond to actual MIDI events and is
Separate At Selection command, then switch therefore not exported when saving as a Standard
back to Clips view and make the edit MIDI File.
(separating, cutting, or copying).
When a MIDI or Instrument track’s Track View is Click either the up or down arrow of the mini-
set to Notes, MIDI notes are displayed in a keyboard.
“piano roll” format. Each note is displayed as a
small rectangle with its vertical placement indicat-
ing pitch and its horizontal placement indicating
location in time (and duration).
To the left of the MIDI or Instrument track’s play- Scrolling Notes display by dragging
list is a vertical mini-keyboard, complete with oc-
tave numbering, for pitch reference. You can click If you have a mouse with a scroll wheel, move
the mini-keyboard to play pitches using the track’s the cursor over the track and Command-Option-
selected MIDI output. Arrows at the top and bot- Control-scroll (Mac) or Control-Alt-Start-scroll
tom of the mini-keyboard (not available in the (Windows) up or down to scroll the notes dis-
smaller track heights) are used to scroll the Notes play up or down.
display up and down.
Using the Edit tools, notes can be inserted, deleted,
Clicking the mini-keyboard clears the cur- transposed, trimmed, and moved. For more infor-
rent Edit selection. For more information, mation, see “Manually Editing MIDI Notes” on
see “Selecting MIDI Notes” on page 792. page 792.
However, if the Mirror MIDI Editing option is dis- For more information, see “Renaming
abled, when editing a MIDI clip that appears else- Clips” on page 336.
where in the session (either on the same track at an-
To rename a clip on a track:
other location or in a different playlist, or in
another track), editing is nondestructive and cre- 1 Do one of the following:
ates a new auto-created clip. To go back to the pre- • Select the clip you want to rename and then
vious material, drag the original clip from the Clips choose Clip > Rename.
List, or return to a previously saved playlist.
• With any of the Edit tools, Right-click the clip
One way to safely return to a track’s previous that you want to rename and select Rename
state is with playlists. Before you edit notes, from the pop-up menu.
trim clips, or rearrange the order of clips, • Press Command+Shift+R (Mac) or Con-
make a duplicate of the track’s existing play- trol+Shift+R (Windows).
list and then edit the duplicate (see “Play- • With the Grabber tool, double-click the clip you
lists” on page 731). want to rename. For MIDI clips, the Name Dia-
log option must be selected as the Double-Click-
To apply edits to all instances of a MIDI clip, ing a MIDI Clip Opens setting in the MIDI
enable Mirrored MIDI Editing mode (see Preferences.
“Mirrored MIDI Editing” on page 787). 2 In the Name dialog, type a new name for the
clip. If a whole-file audio clip was selected,
specify whether to rename just the clip, or both
the clip and the disk file.
3 Click OK to rename the clip.
Choose Edit > Redo. The operation you choose, as well as all the opera-
tions in the queue before it, are redone.
Press Shift+Command+Z (Mac) or Shift+Con-
trol+Z (Windows). To toggle display of creation times in the Undo
History window:
If no actions are available to redo, the menu
Click the Options pop-up menu and choose
displays Can’t Redo.
Show Creation Times.
Undo History Window To undo all the operations in the Undo Queue:
You can use the Undo History window to view the Click the Options pop-up menu and choose
queue of the undoable and redoable operations and Undo All.
return to any previous state. The Undo History can
show edit creation times, enabling you to revert to To redo all the operations in the Redo Queue:
the state a session held at a particular time.
Click the Options pop-up menu and choose
Redo All.
Options selector
Creation times
Undo History Window
3 Click OK.
You cannot cut or copy automation data Use the Copy command to place a copy of the se-
from an automation playlist unless that lection on the Clipboard so it can be pasted to an-
playlist includes at least one breakpoint in other track, or to the same track at a different loca-
it. The selection you are cutting or copying tion, while leaving the original intact and in place.
does not need to include any breakpoints,
To cut or copy a selection or clip:
but without at least one breakpoint on an
automation playlist, there is no automation 1 If you want to constrain the selection to the cur-
data to copy. rent Grid value, enable Snap to Grid.
2 Set the Track View for the tracks you want to
edit.
4 Do one of the following: • Place the insertion point in each of the destina-
tion tracks by Shift-clicking in them.
• If pasting audio clips to larger areas, the Batch
Fades dialog opens. Configure the dialog to cre- • Make a selection in one of the Timebase rulers.
ate crossfades between each pasted clip, then 2 Choose Edit > Paste.
click OK.
When you paste multiple types of data, whatever
• If you do not want crossfades for the pasted au-
data has been copied is pasted into the correct type
dio, click Cancel in the Batch Fades dialog.
of playlist. Automation data is pasted into the cor-
responding automation playlist. Audio or MIDI
data is pasted into the audio or MIDI playlist. You
Editing Across Multiple do not need to set target tracks to the specific type
Tracks of data being pasted for the paste to work correctly.
When working with data from multiple tracks,
If all destination tracks in a multitrack paste are
there are some important points to remember.
displayed as automation, the paste replaces any
For example, if any selected tracks are set to their
previous data on the target track without shuf-
master view (see “Master Views for Tracks” on
fling—regardless of whether Shuffle Clips is
page 264), edits affect not only audio and MIDI for
enabled.
the selected tracks, but all automation and control-
ler data as well.
Pro Tools provides four Edit modes and various then “shuffle” their order, but you cannot separate
Edit tools to help you successfully edit material. them from each other and you cannot make them
overlap as in Slip mode. However, if there is si-
lence between existing clips, and the clips are shuf-
Edit Modes fled, the silence is maintained, and not removed.
Pro Tools has four Edit modes: Shuffle, Spot, Slip, In Shuffle mode, adding another clip to the begin-
and Grid. Grid mode provides two modes of oper- ning of a track moves all subsequent clips to the
ation, Relative and Absolute, explained below. right (later in time) by the length of the added clip.
The Edit mode is selected by clicking the corre-
When using any of the Trim tools in Shuffle mode,
sponding button in the upper left of the Edit win-
changing a clip’s start or end point automatically
dow.
moves any subsequent clips as necessary. The
placement and insertion of MIDI notes is not af-
fected by Shuffle mode.
Shuffle Mode
In Shuffle mode, you can move, trim, delete, cut,
or paste clips freely within a track or to other Shuffle Lock enabled
tracks, but their movement is constrained by other
clips. That is, if you place several clips in a track,
they automatically snap to each other. You can
Spot Mode
Use Spot mode to place clips at precise locations.
In Spot mode you can specify a frame location (or
a location based on any of the other time formats),
capture an incoming Timecode address, or use a
clip’s time stamps as reference points for spotting.
This can be particularly useful when performing
Turning on Grid lines from a Timebase ruler
post production tasks around Timecode frame lo-
cations.
Edit Tools
Grid Value indicator and pop-up menu Pro Tools provides the following Edit tools: the
Zoomer, Trim, Selector, Grabber, Scrubber, and
The current Grid value is also used for the Pencil tools, and the multifunctional Smart Tool.
Quantize to Grid command (see “Quantizing
Clips to Grid” on page 703) and Separated Zoomer Scrubber
Zoom buttons Smart Tool Pencil
Clip At Grid command (see “Separate Com-
mands” on page 694).
Selector Tool Use the Selector to make selections The Edit window, MIDI Editor windows, and the
on tracks. Score Editor window also provide Zoom buttons
above and below the right vertical scroll bar (see
Grabber Tools Use the Grabber tools to select, “Edit Window Zoom Buttons” on page 211,
separate, or move clips on tracks. “MIDI Editor Zoom Controls” on page 835, and
“Score Editor Zoom Controls” on page 856.)
Smart Tool Use the Smart tool to Trim, Select, or
Grab clips, or apply or adjust fades in tracks.
Horizontal Zoom In and Out
Scrubber Tool Use the Scrubber tool to scrub Buttons
through track material.
The Horizontal Zoom In and Out buttons let you
zoom in and out horizontally on track data.
Click the Horizontal Zoom In button. Click the Audio Zoom In button.
Drag on the Horizontal Zoom In button to zoom Drag on the Audio Zoom In button to zoom
in continuously. continuously.
Press Command+] (Mac) or Control+] (Win- Press Command+Option+] (Mac) or Con-
dows). trol+Alt+] (Windows).
To zoom out horizontally for all tracks, do one of To zoom out vertically for all audio tracks, do one
the following: of the following:
Click the Horizontal Zoom Out button. Click the Audio Zoom Out button.
Drag on the Horizontal Zoom Out button to Click the Audio Vertical Zoom buttons.
zoom out continuously.
Press Command+Option+[ or Command+Op-
Press Command+[ (Mac) or Control+[ (Win- tion+] (Mac) or Control+Alt+[ or Con-
dows). trol+Alt+] (Windows).
(Windows).
To return to the previous zoom level, do one of the Press Command+Control+[ (Mac) or Con-
following:
trol+Start+[ (Windows).
Option-click (Mac) or Alt-click (Windows) any
of the Horizontal, Audio, or MIDI Zoom but- To set horizontal zoom to “overview scale” (256
tons. samples per pixel):
Zoomer tool
• Right-click on any track and select Tools > Zooming horizontally with Zoomer tool
Zoomer Tools > Normal Zoom. The zoomed area fills the entire Edit window.
2 Click once with the Zoomer tool at a location
within the track. All tracks are zoomed in by Single Zoom Mode
one level and the Edit window is centered
around the zoomed location. Single Zoom mode returns you to the previously
selected tool after a zoom has been performed.
3 To zoom back to the previous level, Option-
click (Mac) or Alt-click (Windows) with the For example, when using the Smart Tool you can
Zoomer tool. click the Single Zoomer tool, and once the Zoom
operation has been performed, Pro Tools automat-
To zoom into a particular track area: ically switches back to the Smart Tool.
1 Do one of the following:
To use Single Zoom mode, do one of the following:
• Click the Zoomer tool pop-up menu and select
Click the Zoomer tool pop-up menu and select
Normal Zoom mode.
Single Zoom mode.
• Right-click on any track and select Tools >
Zoomer Tools > Normal Zoom. Right-click on any track and select Tools >
Zoomer Tools > Single Zoom.
2 Do one of the following:
Press the F5 key to toggle to Single Zoom
• To zoom horizontally only, drag with the
mode.
Zoomer tool in the track’s playlist.
• To zoom horizontally and vertically, press Com-
mand (Mac) or Control (Windows) while drag-
ging in the track’s playlist.
• Click once to zoom in one level around a certain Drag up or down on the Audio Zoom In or Out
point. button.
• Drag to zoom in around a particular ruler range.
To vertically zoom in or out of all MIDI and
Instrument tracks that are set to Notes view using
continuous zoom:
To set all audio track waveform heights to match Zoom Preset pop-up menu
the waveform height of the topmost audio track in
To recall a saved Zoom preset, do one of the
the Edit window:
following:
Command-Shift-click (Mac) or Control-Shift-
Click the appropriate Zoom Preset button (1–5).
click (Windows) the Audio Zoom button. All
waveform height offsets will be lost. Click and hold the Zoom Preset button and
choose Recall Zoom Preset from the Zoom Pre-
To set all MIDI and Instrument track note heights to set pop-up menu.
match the note height of the topmost MIDI or
Instrument track in the Edit window: If the 1–5 Number Keys Control Editing
Command-Shift-click (Mac) or Control-Shift- Preference is set to Zoom Presets, press
click (Windows) the MIDI Zoom button. All Control+1–5 (Mac) or Start+1–5 (Windows)
note height offsets will be lost. to recall the corresponding Zoom preset.
Last Used When selected, zoom toggling in When this option is selected, the Grid setting
changes all tracks containing an Edit Selection to stored with Zoom toggle is recalled when zoom
the last used Track Height. toggling in. When this option is deselected, the
same (current) grid setting is used whether zoom
Medium When selected, zoom toggling in changes
toggling in or out.
all tracks containing an Edit Selection to the Me-
dium Track Height. Zoom Toggle Follows Edit Selection
Large When selected, zoom toggling in changes When selected, this option ensures that zoom tog-
all tracks containing an Edit Selection to the Large gle automatically follows the current Edit selec-
Track Height. tion. When disabled, changing the Edit selection
Jumbo When selected, zoom toggling in changes
has no affect on the currently toggled-in track.
all tracks containing an Edit Selection to the
Jumbo Track Height. Using Zoom Toggle
Extreme When selected, zoom toggling in changes Depending on the Zoom Toggle preference set-
all tracks containing an Edit Selection to the Ex- tings, the Zoom Toggle button in the Edit window
treme Track Height. lets you define a zoom state and toggle between it
and the current zoom state, or it zooms to the set-
Fit To Window When selected, zoom toggling in tings in the Zoom Toggle preferences. When
changes all tracks containing an Edit Selection to Zoom Toggle is enabled, the Edit window displays
the Fit To Window Track Height. the stored zoom state. Additionally, any changes
made to the view while Zoom Toggle is enabled
Track View
are also stored in the zoom state.
Waveform/Notes When selected, zoom toggling in
When Zoom Toggle is disabled, the Edit window
changes the Track View for audio tracks to Wave-
reverts to the last zoom state.
form view, and changes the Track View for Instru-
ment and MIDI tracks to Notes view. To store a zoom state using Zoom Toggle:
Warp/Notes When selected, zoom toggling in 1 Set the Zoom Toggle preferences.
changes the Track View for audio tracks to Warp
2 Make an Edit selection.
view, and changes the Track View for Instrument
and MIDI tracks to Notes view. 3 Click the Zoom Toggle button. It lights to indi-
cate that Zoom Toggle is enabled and Pro Tools
Last Used When selected, zoom toggling in
zoom toggles in based on the settings of the
changes the Track View to the last used Track
Zoom Toggle preferences.
View that was stored with Zoom Toggle.
Zoom Toggle button in the Edit window To use Zoom Toggle without changing playlist
views:
If Last Used is selected for any of the following,
you can adjust the corresponding zoom, height, or 1 Make a selection on one or more tracks.
view in the Edit window to update the stored zoom
2 Do one of the following:
state:
• Press Option+Control+E (Mac) or Alt+Start+E
• Vertical Zoom
(Windows).
• Horizontal Zoom
• With Commands Keyboard Focus enabled (see
• Track Height “Keyboard Focus” on page 26), press Option+E
• Track View (Mac) or Alt+E (Windows).
1 Make sure the Zoom Toggle button is lit (en- Using the Zoom Toggle
abled).
2 Adjust the Track Height, Vertical Zoom, Track
View, or the Grid depending on which prefer-
ences are set to Last Used. Changes are stored
as the new Zoom Toggle state.
1 Select the Trim tool. The standard Trim tool trims the edges of all selected
clips (not just the one you click and trim).
2 Do one of the following:
• Click the Trim tool pop-up menu and select
Standard.
Trim tool
Time Compression/Expansion Trim tool over a clip To set the AudioSuite plug-in for use with the TCE
Trim tool:
The TCE Trim tool unloops and consolidates 1 Choose Setup > Preferences.
looped clips.
2 Click the Processing tab.
3 From the TC/E Plug-In pop-up menu, select the
You can match an Edit selection to the length
AudioSuite plug-in to be used with the Time
of a Timeline selection by selecting Edit > TCE
Compression/Expansion Trim tool.
Edit to Timeline Selection command (see
“TCE (Time Compression and Expansion)
Edit To Timeline Selection” on page 706.
• Click the Trim tool pop-up menu and select 1 Set the Edit mode to Spot.
TCE. 2 Click the Trim tool pop-up menu and select
TCE.
3 Click the clip near its start or end point. The
Spot dialog opens. Using any Time Scale, enter
a new start or end time (or duration) for the clip,
Time Compression/Expansion Trim tool
then click OK.
• Right-click on any track and select Tools >
Trim Tools > TCE.
• Click the Trim tool pop-up menu and select 2 Position the cursor over the top half of an un-
Scrub. looped audio or MIDI clip, or clip group. The
cursor changes to indicate that you can loop
• Right-click on any track and select Tools >
trim the clip. (Positioning the cursor over the
Trim Tools > Scrub.
bottom half of the clip results in the Standard
The tool changes to a speaker with a bracket. Trim cursor.)
• Click at the end of the clip, and drag left or right 1 Select the Loop Trim tool.
to the point you want the loop to stop.
2 Move the cursor over the top half of the looped
• Click at the beginning of the clip, and drag left or clip (not over a Loop icon). The cursor indicates
right to the point you want the loop to start. the Loop Trim tool.
Loop Trim tool
Loop icon
Tandem trimming
Trimming a looped clip
When in Slip mode, Grid mode can be tempo-
The number of trimmed loop iterations increases
rarily enabled by holding the Command key
or decreases to fill the original length of the entire
after releasing the Control key (Mac) or by
looped clip.
holding the Control key after releasing the
Start key.
Using the Scrubber Tool The distance and speed with which you drag (with
either the mouse, or the scrub wheel on a control
The Scrubber tool lets you “scrub” up to two tracks
surface) determine the length and speed of the
of audio in the Edit Window. Scrubbing is a tech-
scrubbed audio. Audio from the scrubbed track is
nique that originated in tape editing, where the tape
routed to its output, along with any effects as-
was rocked back and forth past the playhead at
signed to the track.
slower than normal speeds to find a particular loca-
tion (usually for cutting and splicing).
To scrub multiple audio tracks, do one of the The distance and speed dragged determine the
following: speed for the scrubbed audio.
With the Scrubber selected, drag between two
adjacent tracks. Shuttle Lock Mode
Shuttle Lock mode lets you use the numeric key-
pad to shuttle up to two tracks forward or back-
wards at specific speeds: 5 is normal speed, num-
bers from 6 up to 9 provide increasingly faster fast-
forward speeds, and numbers from 4 down to 1
provide progressively faster rewind speeds (4 is
the slowest rewind Shuttle Lock speed, 1 is the
fastest). If multiple tracks are selected, only the
first two tracks are shuttled.
Scrubbing between two audio tracks
To play one or two tracks with the shuttle lock:
Scrub within a selection that contains multiple
1 With Pro Tools Ultimate, make sure the Opera-
tracks.
tion preference for Numeric Keypad mode is
When scrubbing multiple tracks, only the first two not set to Shuttle (see “Operation Preferences”
tracks are heard. on page 118).
2 With the Selector tool, click in the track where
The maximum number of channels scrubbed
you want playback to begin. To shuttle on two
in Pro Tools is eight, which lets you scrub a
tracks, Shift-click in a second track.
7.1 track, two stereo tracks (four channels),
but not two 5.1 surround tracks (12 chan- 3 Press the Control (Mac) or Start key (Windows)
nels). and a number on the numeric keypad: 0–9 (9 is
fastest, 5 is normal speed, and 0 stops shuttling).
Scrub/Shuttle Mode
Once Shuttle Lock mode is initiated, Fast Forward
When scrubbing normally, you can scrub at nor- and Rewind become highlighted in the Transport
mal playback speeds or slower. Scrub/Shuttle window.
mode, however, lets you scrub at several times nor-
mal speed, which is helpful in playing through 4 Press additional keys to change the playback
large ranges and locating material. speed, or press Plus (+) or Minus (–) to switch
the playback direction (plus for forward, minus
for backward).
To configure Custom Shuttle Lock Speed: To shuttle with the Numeric Keypad mode set to
Shuttle:
1 In Pro Tools, select Setup > Preferences and
click the Operation tab. 1 Choose Setup > Preferences and click the
Operation tab.
2 Be sure that the Numeric Keypad mode is set to
Transport or Classic (see “Operation Prefer- 2 Set the Numeric Keypad mode to Shuttle and
ences” on page 118). click OK.
3 Enter a percentage for the Custom Shuttle Lock 3 With the Selector tool, click in the track where
Speed setting. The range for this setting is 50– you want playback to begin. To shuttle on two
800%. You can use the Up and Down Arrow tracks, Shift-click in a second track.
keys to increase or decrease the setting. 4 Hold any of the following keys (or key combi-
4 Click OK. nations) on the numeric keypad to trigger play-
back.
The Custom Shuttle Lock Speed setting is saved
with your Pro Tools system preferences (not with Shuttle Speed Rewind Key Forward Key
the session).
1 X Speed 4 6
• Audio waveforms (see “Waveform Repair with The Pencil tool is a destructive editing tool
the Pencil Tool” on page 666) that permanently modifies the audio file on
• MIDI data (see “Using the Pencil Tool” on disk and should be used with caution.
page 788)
• Tempo changes (see “Editing Tempo Events in For information about the AudioSuite Du-
the Tempo Editor” on page 893) plicate plug-in, see the Audio Plug-Ins
• Automation (see “Drawing Automation” on Guide.
page 1221). To destructively edit an audio waveform with the
Pencil tool:
When editing automation or MIDI control
data with the Pencil tool, you can switch be- 1 Locate the area you want to edit.
tween the current Pencil Tool shape (such as 2 Using the Zoomer tool or the Zoom buttons,
Line) and Free Hand pencil editing using the zoom down to the sample level so the waveform
Command key (Mac) or the Control key (Win- appears as a continuous thin line. Adjust the
dows). When editing with the selected Pencil Track Height, as necessary, to edit the wave-
shape, the Pencil cursor angles to the left. form with greater precision. You can also use
When editing in Free Hand with the key mod- vertical zoom for greater visual resolution.
ifier, the Pencil cursor angles to the right.
You can recall zoom levels with the Zoom
Waveform Repair with the Pencil Preset buttons (see “Zooming Options” on
Tool page 643), or with Memory Locations (see
“Recalling Memory Locations” on
On audio tracks, the Pencil tool lets you destruc-
page 929). The default setting for Zoom Pre-
tively “redraw” waveform data. This tool is most
set 5 is at the sample level for Pencil editing.
commonly used to repair a pop or click in an audio
file. A pop or click appears as a sudden sharp spike 3 Select the Pencil tool.
in a waveform. This tool only becomes active
when the Edit window is zoomed in to the sample
level.
Pencil tool
Pro Tools provides many tools for selecting To link or unlink the Timeline and Edit selections,
material in the Edit window. do one of the following:
When Track and Edit selections are linked, you When you make a selection, it appears as a high-
can make a selection within a track or across mul- lighted area of the tracks, and is also indicated by
tiple tracks for editing and each associated track is blue start and end arrows (Timeline Selection
selected (track names automatically highlight). Markers) in the Main Timebase ruler. If any track
This lets you quickly apply track-level commands (audio or MIDI) in the session is record-enabled,
(such as Track View toggle, change track heights) even if it is hidden, these markers appear red.
and have the command apply to all tracks you are
working on.
Select or deselect Options > Link Track and Edit Timeline Selection Markers indicating Edit selection
Selection.
If the Timeline and Edit selections are unlinked,
In the upper left of the Edit window, under the the Edit selection range is indicated by Edit Mark-
Edit tools, click the Link Track and Edit Selec- ers in the Main Timebase ruler. See “Linking or
tion button so it becomes highlighted (selected) Unlinking Timeline and Edit Selections” on
or unhighlighted (not selected). page 669 for details.
Link Track and Edit Selection enabled Selections and Hidden Tracks
Noncontiguous selection
Converting to a Time selection is useful if you To change an Object selection to a Time selection:
want to select all clips between a noncontiguous
1 Select any number of clips with the Object
Object selection.
Grabber tool.
2 Double-click the Selector tool in the toolbar.
The time range between the first and last clip
becomes selected.
Dragging a Timeline Selection Marker To move a selection start or end point by the
Nudge value:
If Link Timeline and Edit Selection is disabled,
drag the Edit Marker to change the selection 1 Configure the Nudge value. For details, see
length. “Defining the Nudge Value” on page 700.
2 Make the initial selection with the Selector tool.
3 Do one of the following:
Edit Markers • While pressing Option+Shift (Mac) or Alt+Shift
To make a long-length selection: (Windows), press Plus (+) or Minus (–) on the
numeric keypad to move the selection’s start
1 With the Selector tool, click at where you want point by the Nudge value.
the selection to start.
• While pressing Command+Shift (Mac) or Con-
2 Scroll to the end point and Shift-click at the trol+Shift (Windows), press Plus (+) or
point where you want the selection to end. Minus (–) on the numeric keypad to move the
selection’s end point by the Nudge value.
To verify the start and end points of a long selec-
tion, press the Left Arrow key to scroll to the be-
ginning of the selection, or press the Right Arrow
key to scroll to the end.
To extend the selection to include an adjacent clip: Doubling or Halving the Edit
1 Select the first clip with the Time Grabber tool. Selection
2 Do one of the following: Pro Tools lets you double or halve the current Edit
selection. This can be especially useful for music
• With Tab to Transients disabled, press Con-
production when working with audio loops and
trol+Shift+Tab (Mac) or Start+Shift+Tab (Win-
MIDI in Grid mode.
dows) to extend the selection to the next clip
boundary. To double the Edit selection, do one of the
• Press Option+Control+Shift+Tab (Mac) or Con- following:
trol+Start+Shift+Tab (Windows) to extend the Choose Edit > Selection > Double Selection.
selection to include the previous clip boundary.
Press Command+Option+Control+Shift+’
(Mac) or Control+Alt+Start+Shift+’
(Windows).
Moving the Edit Selection in 3 Type in the start point for the selection and press
Time the Forward Slash key (/) to enter the value and
automatically move to the end field.
Pro Tools lets you move the Edit selection earlier
or later by the selection amount. You can also 4 Type in the end point for the selection and press
move the Edit selection to the next track above or Enter to accept the value.
below the current Edit selection.
Numeric Entry Shortcuts for Selection
To move the Edit selection earlier by the selection Indicators
amount, do one of the following:
You can use the following shortcuts for entering
Choose Edit > Selection > Move Edit Left. values in the Edit Selection indicators:
Press Command+Option+Control+L (Mac) or • Press the Forward Slash (/) key to cycle through
Control+Alt+Start+L (Windows). the three Edit Selection indicators.
• Use Period (.) or the Left and Right Arrow keys
To move the Edit selection later by the selection
amount, do one of the following:
to move through the different time fields in each
Edit Selection indicator.
Choose Edit > Selection > Move Edit Right.
• Press the Up or Down Arrow keys to increase or
Press Command+Option+Control+’ (Mac) or decrease numerical values.
Control+Alt+Start+’ (Windows).
• Move the mouse scroll wheel up or down to in-
crease or decrease numerical values.
These shortcuts can also be used to enter start To extend a selection to another track:
and end values in the Transport window.
1 Using the Selector or Time Grabber tool, make
Calculator Entry Mode a selection in the first track or tracks.
You can perform calculator-style editing of values 2 Shift-click in additional tracks with the Selector
in the Edit Selection indicators. tool. An identical range is selected for each ad-
ditional track.
To subtract time values:
To shorten or lengthen the selection across each of
1 In the Edit Selection indicator, highlight the the tracks, press Shift while dragging to change the
time field you want to change. range of the selection.
2 Press Minus (–) on the numeric keypad.
To select across all tracks, do one of the following:
3 Type the amount you want to subtract from the
Enable the All Edit Group and make a selection
current time value, then press Enter.
in any track.
4 Press Enter again to apply the change.
Drag with the Selector tool in any Timebase
To add time values:
ruler (make sure the Timeline and Edit Selec-
tions are linked).
1 In the Edit Selection indicator, highlight the
time field you want to change. These selections include all tracks in the Edit win-
dow, but do not include the Conductor tracks (for
2 Press Plus (+) on the numeric keypad.
Tempo, Meter, and Markers).
3 Type the amount you want to add to the current
time value, then press Enter. To select across all tracks, including the
Conductor tracks (for Tempo, Meter, and Markers):
4 Press Enter again to apply the change.
Option-drag (Mac) or Alt-drag (Windows) with
the Selector tool in any Timebase ruler.
Extending (or Contracting) the Choose Edit > Selection > Remove Edit From
Edit Selection Over Multiple Bottom.
Tracks
Press Option+Control+; (Mac) or Alt+Start+;
To extend the Edit selection to the next track above (Windows).
the current selection, do one of the following:
Shift-click with the Selector tool (within the Moving and Extending
same time as the current Edit selection) on the Selections Between Tracks with
track just above the current Edit selection. Commands Keyboard Focus
Choose Edit > Selection > Extend Edit Up. With Commands Keyboard Focus enabled, Edit
selections can be moved or extended to adjacent
Press Control+Shift+P (Mac) or Start+Shift+P
tracks.
(Windows).
To move a selection to an adjacent track:
To extend the Edit selection to the next track below
the current selection, do one of the following: 1 Enable Commands Keyboard Focus (see “Key-
board Focus” on page 26).
Shift-click with the Selector tool (within the
same time as the current Edit selection) on the
track just below the current Edit selection.
Choose Edit > Selection > Extend Edit Down.
Press Control+Shift+; (Mac) or Start+Shift+;
(Windows).
1 With the Selector or Time Grabber tool, make a Command-Right-click (Mac) or Control-Right-
selection. click (Windows) the object and choose a com-
mand from the pop-up menu.
2 While pressing Option (Mac) or Alt (Windows),
move the cursor over either of the Timeline Se-
lection Markers in the ruler (the Time Grabber Tabbing to Transients
appears).
With the Tab to Transients button enabled, you can
automatically navigate to transients in audio wave-
forms in Waveform view, placing the cursor just
before the detected transient peak. This lets you
define selections and play ranges, as well as start
and end points for new clips, without having to
zoom in on the waveform.
Sliding an Edit selection in the Main Timebase ruler
5 Press Shift+Tab until the cursor locates to the With Pro Tools Ultimate or Studio, when the
end of the material you want to select. Scrolling option is set to Center Playhead, it deter-
mines where playback begins (see “Playing Time-
To move the selection end point to the previous line and Edit Selections with the Playhead” on
transient, press Option+Shift+Tab (Mac) or Con- page 521).
trol+Shift+Tab (Windows).
1 If you want to constrain the selection to the cur- 1 If necessary, resize the Transport window to Ex-
rent Grid value, set the Edit mode to Grid. panded view so the start and end times are dis-
played (View > Transport > Expanded).
2 Drag with the Selector tool in any Timebase
ruler. 2 Do one of the following:
• In the Transport window, click in the start field.
• Press Option+Forward Slash (/) (Mac) or
Alt+Forward Slash (/) (Windows) on the nu-
meric keypad to select the start field in the
Transport window.
Making a Timeline selection with the Selector tool
3 Type in the new start location and press For-
The Timeline selection is indicated in the Main ward Slash (/) to enter the value and automati-
Timebase ruler by the blue Timeline Selection cally move to the end field.
Markers (or if a track is record-enabled, the Time-
4 Type in the new end location and press Enter to
line Selection Markers are red). The start, end, and
accept the value.
length for the Timeline selection is displayed in the
corresponding fields in the Transport window. Shortcuts for entering start and end values in
the Transport window are listed in “Numeric
To select all tracks, including Conductor
Entry Shortcuts for Selection Indicators” on
tracks, press Option (Mac) or Alt (Windows)
page 677.
while dragging in a Timebase ruler with the
Selector tool.
Sliding a Timeline Selection
To set the Timeline selection by dragging the
Timeline Selection Markers:
Like Edit selections, Timeline selections can be
slid in the Main Timebase ruler.
1 If you want to constrain movement to the cur-
rent Grid value, set the Edit mode to Grid. To move a Timeline selection in the Main Timebase
ruler:
2 With the Time Grabber, drag the first Timeline
Selection Marker (down arrow) to set the start 1 While pressing Option (Mac) or Alt (Windows),
point. move the cursor over either of the Timeline Se-
lection Markers (the Time Grabber appears).
3 Drag the other Timeline Selection Marker (up
arrow) to set the end point. 2 Drag left or right to move the Timeline selection
back or forward in time, while preserving its
length.
This overview represents audio and MIDI material on all tracks in the session that are not hidden (including
tracks that are inactive, or that contain offline clips). The order in which material is displayed in the Uni-
verse view corresponds to the track order in the Edit window.
In the Universe view, audio, MIDI, and video clips on tracks are represented by horizontal lines that are the
same colors as the clips on the tracks. Each audio track is represented at the same height regardless of how
many channels it has. Additionally, tracks that show Automation, Controller, or Playlist lanes are repre-
sented with increasing height for each lane shown.
Since Auxiliary Input, Master Fader, and VCA Master tracks do not contain audio or MIDI clips, they are
displayed as blank areas in the Universe view.
2 Click anywhere in the Universe view to move Scrolling the Universe View
the framed area and the Edit window updates
accordingly. If you have more tracks in the session than are vis-
ible in the Universe view, you can scroll up or
down to show the other tracks.
1 With the Selector or the Grabber tool, make an Press Command+Option+Tab (Mac) or Con-
Edit selection. trol+Alt+Tab (Windows).
Press F7 for the Selector tool or F8 for the To navigate and extend selections forward with
Grabber tool. Tab to Transients:
To zoom to an Edit selection using Zoom Toggle: To navigate and extend selections backward with
Tab to Transients:
1 With the Selector or the Grabber tool, make an
Edit selection. • Press Option+Tab (Mac) or Control+Tab (Win-
dows) to move the Edit cursor to the previous
Press F7 for the Selector tool or F8 for the transient.
Grabber tool.
• Press Option+Shift+Tab (Mac) or Con-
2 Press Control+E (Mac) or Start+E (Windows) trol+Shift+Tab (Windows) to extend the selec-
to enable Zoom Toggle. tion to the previous transient.
3 Press the Down Arrow to place the Edit cursor Press Command+Control+Option+’ (single
at the current playback location and mark the quote) (Mac) or Control+Alt+Start+’ (single
beginning of the Edit selection. quote) (Windows).
4 Press the Up Arrow to mark the end point of the To move the selection backward by the selection
Edit selection. amount:
5 Stop playback. Press Command+Control+Option+L (Mac) or
Control+Alt+Start+L (Windows).
6 Do one of the following:
• Press the Left arrow to locate the beginning of To double the Edit selection:
the Edit selection.
Press Command+Control+Option+Shift+’ (sin-
• Press the Right arrow to locate the end of the gle quote) (Mac) or Control+Alt+Start+Shift+’
Edit selection. (single quote) (Windows).
Press Command+Option+Control+Shift+L
Pro Tools provides several keyboard shortcuts for
(Mac) or Control+Alt+Start+Shift+L
moving and extending or decreasing the range of
(Windows).
an Edit (or Timeline) selection.
To go to and select the previous clip, do one of the
To move the selection down to the next track:
following:
Press Control+; (semicolon) (Mac) or Start+;
Press Option+Control+Tab (Mac) or
(semicolon) (Windows).
Alt+Start+Tab (Windows).
To extend the Edit selection down across Press Command+Control+L (Mac) or
tracks, Press Control+Shift+; (semicolon) Control+Start+L (Windows).
(Mac) or Start+Shift+; (semicolon) (Win-
dows).
Press the Up Arrow. To change Track views for all tracks together:
Press Command+Option+Control+Left or
Right arrows (Mac) or Control+Alt+Start+Left
or Right arrows (Windows).
Clips are the basic building blocks for arranging Capture Clip Command
audio and MIDI in Pro Tools. Understanding how
The Capture Clip command defines a selection as a
clips are created, edited, and arranged is essential
new clip and adds it to the Clips List. From there,
to taking full advantage of the editing capabilities
the new clip can be dragged to any existing tracks.
of Pro Tools.
This chapter covers basic editing functions as they To capture a new clip:
apply to clips and clip groups, and selections, 1 With the Selector tool, drag in an existing clip to
which for the most part apply to both MIDI and au- select the material for the new clip.
dio data. For editing procedures more specific to
MIDI, see Chapter 35, “MIDI Editing.” For edit-
ing procedures specific to video, see “Video Clips”
on page 1455.
The Separate commands define a selection within • Choose Edit > Separate > At Selection.
an existing clip, or a partially selected clip, as a • With an Edit selection, Right-click near the cur-
new clip and separate it from surrounding material. sor position or selection and choose Separate
The Separate commands can also be applied to from the pop-up menu.
MIDI notes (see “Separating MIDI Notes” on
page 797). Press Command+E (Mac) or Control+E
(Windows) for Separate At Selection.
New clips appear in the tracks in which they are
created, separate from the data surrounding them. 3 If the Editing preference for Auto-Name Sepa-
They also appear in the Clips List. rated Clips is disabled, type a name for the new
clip when prompted, then click OK.
There are three different Separate commands:
To separate clips (or MIDI notes) according to the
At Selection (or Edit Cursor) Creates new clip current grid resolution:
boundaries at the selection start and end points. If
there is no selection and the edit cursor is placed 1 Make an Edit selection.
within the clip, the clip is split into two new clips at 2 Choose Edit > Separate > On Grid.
the insertion point. Likewise, MIDI notes can be
separated at the selection start and end points (or at 3 In the Pre-Separate Amount dialog, type a
the Edit cursor). pre-separate amount in milliseconds. This can
be useful to pad the beginnings of the new clips.
On Grid Creates new clips according to the se-
lected Grid value (see “Defining the Grid Value”
on page 947). Likewise, MIDI notes can be sepa-
rated on the grid.
This option helps you compare different sections Once separated, this material can be moved or cop-
from a group of related takes. For example, you ied to another location.
can quickly separate an entire group of related vo-
cal takes into sections, then audition and select the Separation Grabber Tool
best material from each section independently.
You can use the Separation Grabber tool to auto-
If this option is selected, make sure the Track matically separate an Edit selection and move it to
Name and Clip Start and End options are also se- another location or another track.
lected in the Matching Criteria window (see
“Matching Criteria” on page 745). If they are not, To separate a selection with the Separation
all clips in the session that have the same User Grabber tool:
Time Stamp will be affected. 1 With the Selector tool, make an Edit selection.
The selection can reside within a single clip,
In most instances, you will want to disable the
across adjacent clips within the same track, or
Separate Clip Operates On All Related Takes op-
across multiple tracks.
tion, to prevent a large number of clips from being
created when you use the Separate Clip command.
1 With the Selector tool, make an Edit selection. To heal a separation between two clips:
The selection can reside within a single clip,
1 With the Selector tool, make a selection that in-
across adjacent clips within the same track, or
cludes part of the first clip, the entire separation
across multiple tracks.
between the clips, and part of the second clip.
2 From the Grabber tools pop-up menu, choose
2 Choose Edit > Heal Separation.
the Separation Grabber tool.
Press Command+H (Mac) or Control+H
(Windows) to Heal Separation.
to the next or previous clip boundary depending on 1 Configure the Nudge value (see “Defining the
which command you use. Nudge Value” on page 700).
The Nudge value determines how far clips and se- Press Shift+Option+Equal (=) (Mac) or
lections are moved when nudging. Shift+Alt+Equal (=) (Windows)
Start and end points for selections can also be To decrease the nudge value incrementally:
moved by the Nudge value (see “Nudging Selec- Press Shift+Option+Minus (–) (Mac) or
tion Start/End Points” on page 675). In addition, Shift+Alt+Minus (–) (Windows)
clips can be trimmed by the Nudge value (see
“Trimming with Nudge” on page 699).
Nudging Clips by the Nudge
To set the Nudge value: Value
1 Do one of the following: To nudge one or more clips:
• From the View > Main Counter menu, select the 1 Configure the Nudge value (see “Defining the
Time Scale for the Nudge value. Nudge Value” on page 700).
• To keep the Main Time Scale and use a different 2 With the Time Grabber or Selector tool, select
time format for the Nudge value, deselect Follow the clip, clips, or clip groups you want to nudge.
Main Timebase in the Nudge Value pop-up The clips can reside on multiple tracks. Only
menu. clips that are completely selected are nudged.
2 Specify a Nudge value by doing one of the fol- 3 Do one of the following:
lowing:
• On the numeric keypad, press Plus (+) to move
• From the Nudge value pop-up menu in the Edit the selection forward by the Nudge value.
window, select the Nudge value.
• Press Minus (–) to move the selection back by
• To specify a Nudge value not listed in the Nudge the Nudge value.
Value pop-up menu, click the Nudge Value indi-
cator and type in the value. The Nudge command works the same regardless of
the Edit mode. Adjacent clips are overlapped in
Shuffle mode, the Spot dialog does not appear
when in Spot mode, and shifted material does not
snap to the Grid when in Grid mode.
Layered Editing button (enabled) Figure 1. Editing with Layered Editing enabled
For MIDI clips, only the clips are quantized and all
MIDI data contained within the clips (such as
notes) are moved equally, thereby retaining their
rhythmic relationships.
You can quickly and easily apply fade-ins, fade- The type of selection you make determines the
outs on audio clips, and crossfades between adja- character of the crossfade.
cent audio clips. Crossfading is the process of fad-
ing between two clips of audio to prevent pops, Since crossfades are created by fading between
clicks, or sudden changes in sound. Crossfades overlapping audio material, a crossfade cannot
have many applications, from smoothing transi- be performed on clips that do not contain audio
tions between clips to creating special audio ef- material beyond their clip boundaries.
fects. The crossfade duration, position, and shape
are all user-definable. If a clip references insufficient data to execute
a selected fade or crossfade, you are prompted
to either skip those fades or to adjust the
About Crossfades and Curves bounds of the selection to execute those fades.
Use the Fades dialog to select, view, and manipu- Centered crossfade
late the curves used to perform fades and cross-
fades. Different volume curves can be assigned to This type of selection creates a crossfade on both
the fade-out and fade-in portions of crossfades. sides of the splice point, which affects the volume
The Fades dialog can also be used to audition a of clip 1 and clip 2. It is the most common type of
fade or crossfade before applying it. crossfade.
splice
sp lice splice
point point
clip 11
clip clip 22
clip clip 1 clip 2
This type of selection creates a crossfade before This type of selection creates a crossfade after the
the splice point. This lets you maintain the volume splice point. It is useful if you want to maintain the
of the very beginning of clip 2 instead of fading amplitude of clip 1 until its very end. When mak-
across it, which is useful if there is a strong attack ing selections for crossfades that occur on the bor-
at the beginning of clip 2 that you want to preserve. der of two clips, you can use the Tab key to move
When making selections for crossfades that occur the cursor to the exact beginning or end of a clip.
on the border of two clips, you can use the Tab key
to move the cursor to the exact beginning or end of This crossfade type requires that clip 1 contain au-
a clip. dio material beyond its end point.
Fade Out dialog If you are cross-fading between more than one
track this button allows you to view and preview
the audio of the second in a pair of adjacent tracks.
Preset Curve 6
Preset Curve 7
Preset Curve 6
Preset Curve 7
Preset Curve 4 fades in with a linear fade curve. Equal Gain Recommended for material that is
This is the default curve. phase-coherent or nearly phase-coherent. With this
fade, you can Option-click (Mac) or Alt-click
(Windows) the fade curve to reset it to its default
shape.
Preset Curve 5
Fade Link
For more information on adjusting the fade Overlap Fade This combination of curves keeps
shape, see “Manually Adjusting Fade Shapes both clips at full amplitude throughout the cross-
in Fade Windows” on page 722. fade: clip 2 “jumps in” at the beginning and clip 1
“jumps out” at the end.
For information on adjusting the start and end
1. Out 2. In
points of fades in a crossfade, see “Adjusting
the Start and End Points of a Crossfade” on
page 722
<factory default> Restores the default settings for Clip with a fade-in
the Fades dialog.
Creating Fade-Ins and Fade-
Save Settings Saves the current settings. This Outs
command overwrites any previous version of the
Depending on how you make the selection, you
preset.
can position a fade-in or fade-out at the exact be-
Save Settings As Saves the current settings as a ginning or end of a clip, or position it so it extends
new preset under a different name. into a blank area of the track. The length of the se-
lection in the clip determines the length of the
Import Settings Imports a fade settings file (.fd- fade-in or fade-out.
preset) from a location other than the Root Settings
folder or Session folder. You can also fade to the beginning or end of a clip
from an insertion point.
Delete Current Settings File Permanently deletes
the current fade settings file (.fdpreset) from disk. Although fades appear to be discrete clips, they
cannot be separated from the clips in which they
Save Fade Settings To Selects the folder where were created.
Fades preset files (.fdpreset) are saved. If you se-
lect Session Folder, the settings are saved in a When changing tempo in a tick-based audio track,
folder named “Fades Presets” within the current fade-ins and fade-outs remain with their parent
Session folder. If you select Root Settings Folder, clips. Fades maintain their absolute duration and
the settings are saved in the Pro Tools Root folder are consequently recalculated after any tempo
specified in the Operation preferences. changes.
Selecting the beginning of a clip for a fade-in Selecting the end of a clip for a fade-out
To apply a Fade In using the Default Fade To apply the Fade Out using the Default
In setting (in the Editing Preferences page), Fade Out setting (in the Editing Preferences
and without opening the Fades dialog, page), and without opening the Fades dia-
press Command+Control+F (Mac) or log, press Command+Control+F (Mac) or
Control+Start+F (Windows). Control+Start+F (Windows).
3 Select the fade-in curve and configure the other 3 Select the fade-out curve and configure the
Fade settings. other Fade settings.
4 Click the Audition button to audition the fade. 4 Click the Audition button to audition the fade.
5 Adjust the curve by dragging it or by selecting a 5 Adjust the curve by dragging it or by selecting a
different shape from the In Shape pop-up menu. different shape from the Out Shape pop-up
menu.
6 Click OK.
6 Click OK.
The selected fade curve appears in the clip.
Pro Tools calculates the fade and the selected fade
curve appears in the clip.
• Choose Edit > Fades > Fade To End. • Drag the Fade-In and Fade-Out curves to a cus-
tom shape. By choosing None as the Linking op-
• Press Control+G (Mac) or Start+G (Windows).
tion, you can drag the beginning or end points of
The fade is applied based on the Fade Out prefer- a fade curve to adjust its beginning or end point.
ences (see “Fade and Crossfade Preferences” on 8 Click the Audition button to audition the cross-
page 716). fade again.
9 When the crossfade sounds right, click OK.
Creating a Crossfade Crossfade lengths can be resized with any of
the Trim tools, including Nudge Trim com-
To create a crossfade between two clips:
mands. See “Using the Trim Tools” on
1 With the Selector tool, click at the point where page 652 and “Trimming with Nudge” on
you want the crossfade to begin in the first clip page 699.
and drag to where you want it to end in the sec-
ond clip. Crossfade selections can begin and To remove a crossfade, do one of the following:
end anywhere in their respective clips. Select the area of the track containing any cross-
2 Do one of the following: fades you want to delete and choose Edit >
Fades > Delete.
• Choose Edit > Fades > Create.
• Press Command+F (Mac) or Control+F (Win- Select the crossfade with the Time Grabber tool
dows). and press Delete (Mac) or Backspace (Win-
dows).
To apply a Crossfade using the Default
Right-click the crossfade with any of the edit
Crossfade setting (in the Editing Prefer-
tools and select Delete Fades from the pop-up
ences), and without opening the Fades dia-
menu.
log, press Command+Control+F (Mac) or
Control+Start+F (Windows).
Pre and Post Crossfade Pro Tools Ultimate can automatically apply real-
Selections time fade-ins and fade-outs to all clip boundaries
in the session on playback. Specify the duration (0
By making a selection that begins or ends precisely
to 10 ms) for automatic real-time fades with the
on the border of two clips, you can create “pre” or
Auto Clip Fade In/Out Length preference in the Op-
“post” crossfades. Use the Tab key to place the in-
eration Preferences page). These fade-ins and
sertion point at the exact beginning or end of a clip.
fade-outs are performed during playback and do
To create a pre- or post-crossfade:
not appear in the Edit window.
1 With the Selector tool, click in the track that AutoFades are not applied to AudioSuite
contains the clips you want to crossfade. processing.
2 Do one of the following: This feature is especially useful in post production
• Press Tab to move forward to the next situations such as dialogue tracking. For example,
clip boundary. you can assign both a dialogue track and a “room
• Press Option+Tab (Mac) or Control+Tab (Win- tone” track with matching background to the same
dows) to move back to the previous clip bound- voice. You can then set the AutoFade option to a
ary. moderate length (4 ms or so) so that whenever a si-
lence occurs in the dialog, playback switches
smoothly to and from the background track with-
out clicks or pops.
2 Type a value between 0 and 10 ms for the Clip • Press Command+F (Mac) or Control+F (Win-
Auto Fade In/Out Length. A value of zero (the dows).
default) means that no auto-fading will occur. 4 In the Batch Fades dialog, select whether you
3 Click OK. The AutoFade value is saved with the want to Create New Fades, Adjust Existing
session, and is automatically applied to all free- Shape & Slope, Adjust Existing Length, or a
standing clip boundaries until you change it. combination of these options for fade ins, cross-
fades and fade outs.
Fade lengths can subsequently be resized Manually adjusting the fade shape
with any of the Trim tools, including
Nudge Trim commands. See “Using the
For Crossfades, you can edit only the fade-in
Trim Tools” on page 652 and “Trimming
shape of the curve by pressing Option (Mac)
with Nudge” on page 699.
or Alt (Windows) while dragging left or right.
To edit only the fade-out portion of the curve,
press Command (Mac) or Control (Windows)
Manually Adjusting Fade while dragging.
Shapes in Fade Windows
If the Fade Shape setting for a Fade In, Fade Out, 4 Click OK.
or Crossfade is set to Standard or S-Curve, Option-click (Mac) or Alt-click (Windows)
Pro Tools lets you adjust the fade shape in the any the fade curve to reset it to its default shape.
of the corresponding Fade window (Fade In, Fade
Out, and Crossfade) using the mouse. This in-
cludes Batch Fades and Fade windows in the Edit-
Adjusting the Start and End
ing preferences.
Points of a Crossfade
To adjust the fade (or crossfade) shape: If the Link setting for a Crossfade is set to Standard
1 Create a new fade (or crossfade) or open the or None, Pro Tools lets you adjust the start and end
Fade (or Crossfade) window for an existing points of the fade in and fade out of the crossfade
fade (or crossfade). independently. This includes the Batch Fades and
Crossfade windows in the Editing preferences.
2 Ensure that the Fade Shape is set to either Stan-
dard or S-Curve, and not to one of the seven To adjust the start and end points of a crossfade:
preset Fade Shapes.
1 Create a crossfade or open the Crossfade win-
dow for an existing crossfade.
2 Ensure that the Link setting for the Crossfade is
set to None.
• Use the Time Grabber tool to select the fade. 1 Do one of the following:
• Use the Selector tool to select a range that in- • Click a clip with the Time Grabber tool (or dou-
cludes the fade. ble-click with the Selector tool) to select the clip
along with the fade (in or out).
• Select multiple clips that include the fades and
crossfades you want to move.
1 Select the clip, but not the fade. 5 Drag the selected clip with the Grabber.
If you nudge a clip beyond the boundary of avail- Where your selection overlaps any fade-ins or
able audio for the crossfade, the fade is removed. fade-outs, the fade is trimmed to fit the selection.
Playlist selector
To rename a track’s assigned playlist: To show the previous playlist in the main
playlist for tracks that contain the Edit
1 Double-click the track’s name. cursor:
2 Type a new name and click OK. Press Shift+Up Arrow.
You can also delete playlists in Playlists view. Two tracks, Audio 1 with main playlist only (gray) and
Audio 2 with multiple playlists (blue)
Right-click the Playlist Name on a lane or in
the Tracks List and choose Delete.
Playlists and Edit Groups
Creating new playlists with grouped tracks auto-
When deleting a track from a session, you
matically increments the suffixes of the playlist
have the option of deleting or keeping its
names for each track of the active edit group. This
playlists, so they can be used on other tracks.
lets you revert back to an earlier take by switching
the playlist takes by group.
Show Next and Previous Playlist
Pro Tools lets you quickly and easily cycle through Using this method, you can add new tracks to the
playlists on any track containing the Edit cursor us- existing group and the suffixes for their playlist
ing keyboard shortcuts. names are synchronized with the original tracks.
7 If you want to hear the .01 take on the first 1 Open an existing Pro Tools session or create a
group of tracks, you can switch any playlist in new one.
the group back to playlist .01.
2 Choose Setup > Preferences, and click the
All tracks in the group have playlists numbered Operation tab.
with .01 suffixes (even those tracks that were 3 On the Operation page, in the Record section,
added to the original group after the earlier takes). select the Automatically Create New Playlists
Empty playlists are automatically created on these When Loop Recording option.
newly-added members so that playlist numbers
match across all members of the group. 4 Click OK.
7 With the Selector tool, select the loop range on Playlists view showing multiple alternate playlists
the track.
8 Record enable the audio track by clicking its If the Automatically Create New Playlists
Record Enable button. When Loop Recording option was disabled
before you started loop recording, Right-
9 Click Record in the Transport to arm Pro Tools click the clip in the main playlist and choose
for recording. Matches > Expand Alternates to New Play-
10 Click Play to start recording. lists.
Right-click on the Playlist lane and choose 1 Once you have identified the best take, make
Hide. any changes to the Edit selection. This is the se-
lection that will be copied to the target playlist.
With the same Edit selection that you used for
loop recording intact, Right-click the Track 2 Do one of the following:
Name or any of the Playlist Lane Names and • Choose Edit > Copy Selection To > Target
choose Filter Lanes > Show Only Lanes With > Playlist.
Clips Within the Edit Selection.
• Right-click the selection and choose Copy
Selection to Target Playlist.
• Click the Copy Selection to Target Playlist but-
ton for the Playlist lane.
Copy Selection to
Main Playlist button
Selecting a preset size for a Playlist lane Tracks List showing Playlist lanes for “Audio 1” track
• Hide Only Lanes With > Clips Within The Edit • When duplicating playlists (audio or MIDI),
Selection there will be matching alternate clips between
playlists.
• Hide Only Lanes With > Clips Outside The Edit
Selection • When importing multichannel audio from a field
recorder, there will be matching alternate clips
• Hide Only Lanes With > “Clips Rated >= 1–5” between channels.
Playlist lanes are shown and hidden accordingly. Pro Tools also provides several ways to access and
audition multiple matching alternate clips:
• Use the Clip Right-click menu to select match-
ing alternate clips according to certain criteria.
• Use the Alternate Takes pop-up menu to select
matching alternate clips.
• Use the Expand Alternates to New Tracks com-
mand to copy matching alternate clips to new
tracks.
• Use the Expand Alternates to New Playlists
command to copy matching alternate clips to
new alternate playlists on the same track. Then
use Playlists view to access the alternate play-
lists.
The following In Addition To Match options are 1 Configure the Matching Criteria window if nec-
mutually exclusive. essary (see “Matching Criteria” on page 745).
2 Do one of the following:
All Any clips that include the time location of the
Edit cursor; or any clips that are either partly or • Right-click the clip with the Selector or the
fully within the current time range of the Edit se- Grabber tool, and select a matching alternate
lection. take from the Matches submenu in the pop-up
menu.
Clip Start Any clips that have the same start time
as the time location of the Edit cursor or Edit selec-
tion.
Clip Start and End Any clips that have the same
start and end times as the Edit selection.
Expanding alternate takes to new playlists readily • If the clip is selected, with the Selector tool,
facilitates track compositing. Once you have ex- Command-click (Mac) or Control-click (Win-
panded alternate takes to new playlists on a track, dows) anywhere on the selected clip and choose
you can audition and edit them in Playlists view to Matches > Expand Alternates To New Tracks.
assemble the best takes in the main playlist. • If the clip is not selected, with the Selector tool,
Command-click (Mac) or Control-click (Win-
To expand alternate takes to new playlists: dows) at the precise beginning of the loop or
1 Identify the clip on the main playlist with punch range and choose Matches > Expand
matching alternate clips (takes). Alternates To New Tracks.
2 Do one of the following: 3 Then choose one of the following from the Ex-
• Right-click the clip and choose Matches > pand Alternates To New Tracks sub-menu:
Expand Alternates To New Playlists. By Track Name Names all new tracks after the
• If the clip is selected, with the Selector tool, source track name.
Command-click (Mac) or Control-click (Win-
By Clip Name Names each new tracks after the
dows) anywhere on the selected clip and choose
corresponding original clip names that you see in
Matches > Expand Alternates To New Playlists.
the Matches list.
• If the clip is not selected, with the Selector tool,
Command-click (Mac) or Control-click (Win- By Track and Clip Name Names all new tracks af-
dows) at the precise beginning of the loop or ter the source track name, but with the correspond-
punch range and choose Matches > Expand ing original clip names in parenthesis.
Alternates To New Playlists.
All matching alternate clips are copied to new
All matching alternate clips are copied to new tracks.
playlists on the track. To view all playlists for the
track, select Playlists view. In any track view, you
can also select any available alternate playlist as
the main playlist from the Playlist selector.
2 Right-click the edited guide track audio file in • Copy or move an Edit selection to the Target
the browser and choose Relink Selected. playlist from Waveform view without having to
switch to Playlist view.
3 In the upper pane of the Relink window, navi-
• Composite Grouped tracks.
gate to the original unedited guide track audio
file that was recorded in Pro Tools. The Main playlist is the Target playlist by de-
fault.
If the original unedited file is not available,
you can relink to any of the source audio files
as long as they have the same start and end Designating the Target Playlist
times as the guide track. The designated Target playlist is the destination
for all edits whether you are editing in Playlist
4 In the Select Files To Relink pane, select the ed-
view or Waveform view. Editing to Target play-
ited guide track file.
lists in Waveform view is especially useful when
5 Drag the original unedited guide track audio file editing grouped tracks.
into the Candidates pane. If a dialog appears
stating that one or more files are shorter than the To designate any playlist as the Target playlist
from any track view:
media file you are trying to relink, click Yes to
select it for relinking anyway. 1 Click the Playlist selector.
6 Check the box to the left of the file in the Can- 2 Select Target Playlist > Main Playlist or <playlist
didates pane so that the Link icon appears. name> for any other available playlist.
If a Clip Group spans multiple tracks, the 1 Place the Edit cursor in the playlist you want to
Clip Group is broken if the any of the tracks target.
in the Clip Group are not also Edit grouped
2 Press Command+Shift+Right Arrow (Mac) or
when switching to Playlists view.
Control+Shift+Right Arrow (Windows).
After you have designated Target playlists for 1 In Playlists view, Option-click (Mac) or Alt-
tracks you can work quickly when comping from click (Windows) the Target button for the play-
different playlists using key commands. Key mod- list you want to target.
ifiers can also be used to target the same playlist in 2 Hold Option (Mac) or Alt (Windows), click on
all tracks of the same type or in all selected tracks the Playlist Selector menu, then click the Target
of the same type (audio, MIDI, Instrument, or Playlist sub-menu and click on the playlist you
Video). want to target.
To show the Target playlist as the Main Playlist: To target the same playlist in all selected tracks:
Press Shift+Right Arrow. 1 In Playlists view, Option-Shift-click (Mac) or
Alt-Shift-click (Windows) the Target button for
To toggle between the two most recently viewed the playlist you want to target.
Main playlists:
2 Hold Option-Shift (Mac) or Alt-Shift (Win-
Press Shift+Left Arrow.
dows), click on the Playlist Selector menu, then
To copy the current Edit selection to the Target
click the Target Playlist sub-menu and click on
playlist, do one of the following: the playlist you want to target.
Choose Edit > Copy To > Target Playlist. To focus the first playlist:
Right-click and choose Copy To > Target Play- Press Shift+Home (full-sized keyboard).
list.
Press fn+Shift+Left arrow (laptop).
Press Option+Shift+Up Arrow (Mac) or
Alt+Shift+Up Arrow (Windows). To focus the last playlist:
Home icon indicating that the audio selection cycled through all alternate playlists to its original playlist
When cycling through playlists, when you return to the starting playlist a “home” icon appears, no clip
edits are made, and any previous clip separation edits are healed.
• If you designate the playlist in the Main playlist view as the Target playlist (using either the keyboard
shortcut or the menu command), a blue target icon and light blue overlay the size of the Main playlist are
briefly displayed.
Blue target indicating that the Main playlist is the Target playlist
Gray target indicating that the Main playlist is no longer the Target playlist
Table 1. If you send a selection to the Target playlist from the Target playlist, a red “not allowed” icon is briefly
displayed at the center of the selection.
Move the Edit cursor up and down through Control+P and Control+ Start+P and Start+
Playlist lanes Semicolon (;) Semicolon (;)
Show the previous or next playlist in the Shift+Up Arrow/Shift+Down Shift+Up Arrow/Shift+Down
main playlist for tracks that contain the Edit Arrow Arrow
cursor
To designate the Target playlist for the Command+Shift+Right Arrow Control+Shift+Right Arrow
playlist containing the Edit insertion
To show the Target playlist as the Main Shift+Right Arrow Shift+Right Arrow
Playlist
To toggle between the current and most Shift+Left Arrow Shift+Left Arrow
recent Main playlists
Copy the selection to the Target playlist Option+Shift+Up Arrow or Alt+Shift+Up Arrow or
Option+Control+V Alt+Start+V
Focus the first playlist Shift+Home (full-sized key- Shift+Home (full-sized key-
(with Edit selection in the Main playlist) board) board)
fn+Shift+Left Arrow (laptop) fn+Shift+Left Arrow (laptop)
Focus the last playlist Shift+End (full-sized keyboard) Shift+End (full-sized keyboard)
(with Edit selection in the Main playlist) fn+Shift+Right Arrow (laptop) fn+Shift+Right Arrow (laptop)
Move ahead five playlists Shift+Page Down (full-sized Shift+Page Down (full-sized
(with Edit selection in the Main playlist) keyboard) keyboard)
fn+Shift+Down Arrow (laptop) fn+Shift+Down Arrow (laptop)
Move back five playlists Shift+Page Up (full-sized key- Shift+Page Up (full-sized key-
(with Edit selection in the Main playlist) board) board)
fn+Shift+Up Arrow (laptop) fn+Shift+Up Arrow (laptop)
Target the same playlist in all audio tracks Shift-click the Target button for Shift-click the Target button for
the playlist you want to target the playlist you want to target
To target the same playlist in all tracks of Shift-click the playlist you want Shift-click the playlist you want
the same type (audio, MIDI, Instrument, or to target in the Playlist selector to target in the Playlist selector
Video) menu menu
Target the same playlist in all selected In Playlists view, Option-Shift- In Playlists view, Alt-Shift-click
audio tracks click the Target button for the the Target button for the play-
playlist you want to target list you want to target
Target the same playlist in all selected Option-Shift-click the playlist Alt-Shift-click the playlist you
tracks of the same type (audio, MIDI, you want to target in the Play- want to target in the Playlist
Instrument, or Video) list selector menu selector menu
To open the Beat Detective window, do one of the The Beat Detective modes include the following:
following:
Operation Lets you choose to analyze either MIDI
Choose Event > Beat Detective.
or audio material.
Press Command+8 (Mac) or Control+8 (Win-
Bar|Beat Marker Generation Generates Bar|Beat
dows) on the numeric keypad.
Markers corresponding to transients detected in
Beat Detective is a floating window that can be left the audio selection or according to accent patterns
open while working. This lets you adjust the con- with MIDI notes.
trols in real time during playback, while viewing
Groove Template Extraction Extracts the rhyth-
the beat triggers that appear in your selection in the
mic and dynamic information from audio or MIDI,
Edit window.
and saves this information to the Groove Clip-
board, or as a DigiGroove template.
Beat Detective Modes Clip Separation (Audio Only) Separates and cre-
ates new clips based on transients detected in the
The Beat Detective window is divided into three audio selection.
sections: Operation, Selection, and Detection. De-
pending on the Operation mode, the controls in the Clip Conform (Audio Only) Conforms all sepa-
Action section change. The Selection options for rated clips within the selection to the current tempo
Beat Detective are available in each of the Opera- map. Beat Detective can conform audio clips to
tion modes. groove templates (such as DigiGroove templates)
in addition to standard quantization.
As long as the audio material is correctly Beat Detection Across Multiple Tracks
aligned with the session’s tempo map, use
When analyzing a selection with multiple tracks,
Capture Selection each time you make a new
Beat Detective analyzes each independently. Tran-
selection or make any changes to the tempo
sients that are detected in any track appear as Beat
map (such as changing tempo or meter).
Triggers across all selected tracks regardless of
whether or not the detected transient resides in any
The Selection definition is not retained when other track. However, for closely aligned events on
a session is closed and re-opened multiple tracks, Beat Detective only identifies the
first detected transient of a beat event.
4 To improve Beat Detective’s accuracy in ana-
lyzing swung notes, select the Contains option For example, if you have four drum tracks—kick,
that indicates the smallest sub-division of the snare, and a pair of overheads—transients in the
beat contained in the selection. The Contains overhead mics tracks occur a little later than the
option includes quarter-notes, eighth-notes, six- closely miked snare and kick tracks because it
teenth-notes (the default setting), thirty-second- takes more time for the sound to travel from the
notes, and a triplet modifier. The selected Con- source to the microphones. If you make a selection
tains option determines the groove template across all four tracks and analyze them using Beat
grid locations for DigiGroove templates. Detective, only the transients in the kick and snare
tracks will be identified as beat triggers because
the transients on overheads will be recognized as
being part of the same beat events (only a little bit
late). For information on individually analyzing
multiple tracks, see “Using Collection Mode” on
page 780.
10 To display the metric locations for the triggers, 7 If your MIDI track contains chords, choose one
select the Show Trigger Time option. of the following MIDI chord recognition algo-
rithms from the Analysis pop-up menu:
11 If you cannot get the beat triggers to appear at
• Last Note
the right locations, repeat steps 5–10, trying one
of the other Analysis algorithms (High or Low • First Note
Emphasis). • Loudest Note
• Average Location
• Highest Note
• Lowest Note
8 Click Analyze.
Beat Detective translates the amplitude of signals 6 In the Extract Groove Template dialog, enter
in audio tracks to MIDI velocity according to a lin- comments about the groove. You can enter a
ear scale. For example: maximum of 255 characters to describe the
groove. Comments can be viewed using the
• A 0 dBFS signal equals a MIDI velocity of 127.
Show Info button in the Beat Detective window.
• A –6 dBFS signal equals a MIDI velocity of 64.
• A –12 dBFS signal equals a MIDI velocity of
32.
• A –48 dBFS signal equals a MIDI velocity of 1.
2 Select Groove.
• Higher percentage values align the clips more • If necessary, select Edit > Undo, and repeat steps
tightly to the groove templates grid, with 100% 4–9 trying a different groove template or Groove
aligning precisely to the template grid. Conform settings.
• If the slider is set to 200%, clips move to a loca- • If necessary, apply Edit Smoothing (see “Edit
tion that is twice the difference between the orig- Smoothing” on page 777).
inal clip location and the position of the
referenced template event.
Edit Smoothing
For example, if a note was played at Bar 1|1|060 (a
(Audio Only)
16th note), and the corresponding template event is
at 1|1|073, a slider value of 100% results in the note After clips are conformed, there may be gaps be-
being shifted to 1|1|073; a slider value of 200% tween the clips. These gaps can cause the material
shifts the note to 1|1|086. to sound unnatural on playback.
8 To conform the material before applying the
groove template, enable the Pre-Process Using
Standard Conform option.
1. Beat triggers
detected in Kick track
added to collection
Overhead mic track displaying a collection of beat triggers containing unique triggers generated from the kick,
snare, and hi-hat tracks
11 Repeat steps 7–10 for each additional track you are analyzing.
The beat triggers stored in the Collection mode are saved with sessions. Therefore, when a session is
opened later, the previous collection material is still there (until it is cleared).
12 Once the beat triggers have been added to the collection, you can use them to generate Bar|Beat Markers
or groove template, or separate clips. However, this must be done from the Collection Mode section
(when the triggers are displayed in multiple colors).
To separate clips across multiple tracks, make sure to extend the selection to any additional tracks be-
fore separating.
The Default Note Duration setting updates to show Click the Default Note On Velocity setting in
the selected note value. the Edit window, a MIDI Editor window, or the
Score Editor window, type a new number and
press Enter.
• To make the selected Grid value a triplet, click Parabolic and S-Curve Pencil shapes are
the Grid Value selector again and select Triplet. used for drawing tempo events only in the
Tempo Editor. See “Drawing Tempo Events”
4 Verify the default session meter and tempo (see
on page 893.
“Setting the Session Meter” on page 540 and
“Setting the Session Tempo” on page 541). To select the Pencil tool shape:
For more information on Grid mode, see 1 Click the Pencil tool icon in the Toolbar for the
“Grid Mode” on page 640. Pencil tool shape pop-up menu.
Inserting a Series of Notes With these settings, the notes are inserted spaced
one quarter note apart.
In the Edit window and in MIDI Editor windows,
the Line, Triangle, Square, and Random Pencil 4 Click at the point to insert the first note and drag
tool shapes can be used to enter a series of identical to the right until the number of notes you want
pitches with varying velocities. The duration and have been inserted.
spacing for the inserted notes are determined by
the current Grid value and the Default Note Dura-
tion setting.
Use the mini-keyboard on MIDI and Instrument With any Edit tool selected, click a key and drag
tracks to select and play notes on that track. You up or down on the mini-keyboard.
can click on the mini-keyboard with any Edit tool.
With any Edit tool selected, click a key on the You can also Shift-click on the mini-keyboard
mini-keyboard. to extend or contract the range of notes.
The placement of MIDI notes can also be ad- Changing note end times with the Trim tool
justed with Shift (see “Shift Command” on
If the Edit mode is set to Grid, the dragged start or
page 953) or Nudge (see “Nudging Clips” on
end point snaps to the nearest Grid boundary. If the
page 699).
Edit mode is set to Spot, the Spot dialog opens,
where you can enter the new location for the note’s
Trimming Note Start and End start or end point.
Times
Like clips, start and end points for MIDI notes can When in Grid mode, use the Command key
be adjusted with the Trim tool. If several notes are (Mac) or Control key (Windows) to temporar-
selected when performing the trim, each note is ily disable Grid mode.
changed.
Notes can also be trimmed with the Trim Clip to Se-
The Trim tool can also be used on MIDI clips. lection command (see “Trim to Selection Com-
For more informations, see “Time Compres- mand” on page 697) and the Trim To Insertion
sion/Expansion Trim Tool Functionality on command (see “Trimming with Nudge” on
MIDI Clips” on page 801. page 699).
4 Move the cursor near the beginning of any of 2 With the Time Grabber tool, select the MIDI
the highlighted notes, so the Trim tool appears. notes you want to trim.
Drag right to shorten the notes, or drag left to
lengthen them.
With the Grabber or Pencil tool, Control-Shift- 1 Select the MIDI notes you want to consolidate.
click (Mac) or Start-Shift-click (Windows) on
2 Do one of the following:
the MIDI note at the location where you want
the separation. • Choose Edit > Consolidate.
• Right-click the selected notes and choose Con-
solidate.
To consolidate MIDI notes with the Consolidate To mute one or more MIDI notes:
tool:
1 Select the MIDI notes you want to mute.
With the Grabber or Pencil tool, Control-Shift-
click (Mac) or Start-Shift-click (Windows) be- 2 Do one of the following:
tween the separated MIDI notes. • Choose Edit > Mute Notes.
• Right-click the selected MIDI notes and choose
Mute Notes.
You can also use the Trim tool to scale the veloci-
ties for all selected notes. This is useful if you like
the velocity relationship between the notes, but
Revealing the Velocity Lane
want them all to be louder or softer.
2 Select any Grabber tool.
When in Velocity view, the Trim tool can be
3 Drag the top (diamond) of the velocity stalk up used to trim note durations in addition to
or down. changing velocities.
Pitch
Velocity Trim Tool Attack Velocity
To trim the velocity of one or more selected MIDI Release Velocity
notes:
A new value in the Start field moves the first note With the Pencil tool selected, Option-click
in the selection to that location, with all other notes (Mac) or Alt-click (Windows) the note. The
moving with it. Pencil tool changes to an Eraser when Option
(Mac) or Alt (Windows) is pressed.
Values entered in the pitch and velocity fields add Program change events and Sysex events can
to or subtract from the values for all selected notes. also be deleted by Option-clicking (Mac) or
For example, to transpose all selected notes down Alt-clicking (Windows) them with the Pencil
an octave, enter a value of –12 for pitch. tool.
Before trimming a MIDI clip with the Time 1 Set the Edit mode to Slip.
Compression/Expansion Trim tool
2 Set the MIDI or Instrument track to Clips view.
3 Select the TCE Trim tool.
4 With the TCE Trim tool, drag the MIDI clip’s
start or end point to compress or expand the clip
freely A new MIDI clip is automatically cre-
After trimming a MIDI clip with the Time Compression/ ated, and appears both in the playlist and in the
Expansion Trim tool
Clips List.
Using the Time Compression/
Expansion Trim Tool in Grid Using the Time Compression/
Mode Expansion Trim Tool in Spot
Mode
The Time Compression/Expansion Trim tool
(TCE Trim tool) can be used in Grid mode to In Spot mode, clicking with the TCE Trim tool in a
match a clip to the tempo of a session or a section clip opens the Spot dialog. You can specify the lo-
of a session, or to create “double time” or “half cation where you want the clip to start or end, or
time” performances. the duration of the clip, and the clip is automati-
cally compressed or expanded as specified.
To compress or expand MIDI clips in Grid mode:
To compress or expand MIDI clips in Spot mode:
1 Set the Edit mode to Grid.
1 Set the Edit mode to Spot.
2 If necessary, set the MIDI or Instrument track to
Clips view. 2 Set the MIDI or Instrument track to Clips view.
3 Select the TCE Trim tool. 3 Select the TCE Trim tool.
4 With the TCE Trim tool, drag the MIDI clip’s 4 Click the MIDI clip near its start or end point.
start or end point to compress or expand the clip The Spot dialog opens. Using any Time Scale,
to the Grid (for example, by quarter notes). A enter a new start or end time (or duration) for
new MIDI clip is automatically created, and ap- the clip, and then click OK. A new MIDI clip is
pears both in the playlist and in the Clips List. automatically created, and appears both in the
playlist and in the Clips List.
New controller events can be drawn in with the 1 Choose Setup > Preferences, then click the
Pencil tool to replace existing events. Events can MIDI tab.
be drawn with the Pencil tool (set to Free Hand, 2 Type a value (1 to 100 milliseconds) for Pencil
Line, Triangle, Square, or Random). Tool Resolution When Drawing Controller Data.
Controller events can be cut or copied and 3 Click OK.
pasted, as well as nudged or shifted.
Navigating Notes
To increase or decrease the velocities of selected If you do not know what bank select command
notes in increments of 5: your instrument uses, you can record MIDI to
Press Command+Up/Down Arrow (Mac) or Pro Tools while making a bank change from
Control+Up/Down Arrow (Windows). the instrument. Then review the bank select
information your instrument has recorded
To increase or decrease the velocities of selected into Pro Tools in the MIDI Event List.
notes in increments of 15:
Press Command+Shift+Up/Down Arrow (Mac) Some older MIDI devices (such as the Kurz-
or Control+Shift+Up/Down Arrow (Windows). weil K1000) use a program change instead of
a Bank Select message to switch banks. For
these devices you may find it necessary to send
two program change messages to access a
particular program, where the first sets the
bank and the second sets the program.
The placement of program changes can also 4 Type a value for the number of seconds that will
be adjusted with Shift (see “Shift Command” elapse between each program change.
on page 953) or Nudge (see “Nudging Clips” 5 Select the Increment Patch option.
on page 699).
After the specified number of seconds, Pro Tools
To delete a program change event: selects the next patch and transmits the program
1 With the Track View or Controller lane set to change to the track’s assigned MIDI output.
Program Change view, click the program
6 When you are finished auditioning settings, de-
change event with any Grabber tool to select it.
select the Increment Patch option and select the
If the clip contains other events you want to program number (or patch name) you want and
delete, you can delete the clip and the Pro- click Done.
gram Change event will also be deleted.
Auditioning Programs
When the Patch Select dialog is open, Pro Tools
can automatically scroll through the different
patches for a track’s assigned MIDI device.
Sysex event block, Sysex view shown
To audition patches: While the contents of recorded System Exclusive
1 If you want to audition patches for a MIDI track events cannot be directly edited in Pro Tools, the
or Instrument during playback, click Play in the events can be moved or nudged, copied and pasted,
Transport. or deleted.
2 Open the Patch Select dialog by clicking the
Patch Select button, or by inserting or editing a
program change event in a MIDI or Instrument
track.
Enabled Real-Time Properties are heard on play- Selecting a Grid Quantize value or a Groove Template
back and play through for the selected tracks and
clips. Swing Value Enter the amount of swing as a per-
centage between 0 and 300%.
Duration can be used to increase or decrease the If the Ticks/Notes pop-up menu is set to ticks, en-
duration of MIDI notes by a fixed amount or by a ter a duration as a number of quarter notes plus a
percentage. This is useful for creating legato or number of ticks, such as 4|000. If the Ticks/Notes
staccato passages. pop-up menu is set to a note size, enter a number to
by which to multiply that note size, such as seven
Duration cannot be applied as a Real-Time 16th notes.
Property to MIDI Input and Thru.
Ticks/Notes Pop-Up Menu
Duration Mode Pop-Up Menu
The Ticks/Notes pop-up menu lets you select ei-
Select one of the following options from the Dura- ther Ticks or a note size for Note Durations. There
tion Mode pop-up menu: Set, Add, Subtract, is also a Ticks/Notes pop-up menu for the Mini-
Scale, Legato/Gap, or Legato/Overlap. mum and Maximum Durations options.
Set Select to set notes to the specified duration. Minimum and Maximum Durations
Add Select to add the specified duration to the cur- Enable either or both minimum and maximum du-
rent duration of each note. rations and enter a value in quarter notes plus ticks
or as a multiple of a note size. The Minimum (Min)
Subtract Select to subtract the specified duration
and Maximum (Max) Durations options are only
from the current duration of each note.
available in the expanded Real-Time Properties
Scale Select to scale the current duration of each window.
note by a percentage from 1 to 400%.
Velocity
Real-Time Properties on
Velocity lets you change MIDI velocity by a per- Tracks and Clips
centage or by constant value. Enter a percentage
value in the Dynamics field to scale velocity Real-Time Properties can be configured to apply to
around the median velocity of 64. You can also en- an entire track (all clips on that track), or on a clip-
ter an offset by adding (+) or subtracting (–) values by-clip basis. Track-level properties also provide
between 1 and 127. You can also enter Minimum real-time MIDI input processing of velocity and
and Maximum Velocity value limits. The Mini- transposition.
mum (Min) and Maximum (Max) Velocity options
The presence of track-based Real-Time Properties
are only available in the expanded Real-Time
are indicated by a “T” displayed in the upper right-
Properties window.
hand corner of MIDI clips. Clip-based Real-Time
Velocity can be applied as a Real-Time Prop- Properties are indicated by an “R” displayed in the
erty to MIDI Input and Thru on record-en- upper right-hand corner of the clip. Clips boundar-
abled MIDI and Instrument tracks. ies including the “T” and the “R” displays are indi-
cated in Notes view and in MIDI Editor windows,
Transpose but not in the Score Editor window.
3 Click OK.
Pro Tools provides MIDI Editor windows for detailed MIDI editing.
Record enable
Solo Track Edit selector
Default Note Duration
Mute
Default Note Velocity
Notation Key Focus
View Play MIDI Notes While Editing
Edit Mirrored MIDI Editing MIDI Editor menu
Tools Link Timeline and Edit Selection
Edit modes Grid Chord Cursor Target
selector display location
Tracks List
Velocity, Controller and Superimposed MIDI Zoom controls
Groups List Automation lanes and Instrument tracks
MIDI Editor window
Notation View
In a MIDI editor window, the Record-enable, Solo,
and Mute buttons affect tracks in all windows. The Notation view button lets you view MIDI
They let you either audition the tracks shown in the notes in the MIDI Editor window as music nota-
current MIDI Editor window without the rest of tion. In Notation view, MIDI and Instrument tracks
the mix, or let you hear just the mix without the are not superimposed, but are shown as staves just
tracks shown in the MIDI Editor window. Addi- like in the Score Editor window.
tionally, these buttons provide a quick visual indi-
cation as to whether or not any MIDI or Instrument
tracks are record-enabled, soloed, or muted.
Record-Enable
Notation view enabled in a MIDI Editor window
The Record-enable button lets you record-enable
(or record-disable) all the tracks currently dis- You can access the Notation Display Track
played in the MIDI Editor window. Settings in a MIDI Editor window when in
Notation view. Select the Notation Display
Solo Track Settings option from the Tracks List
menu or Right-click in the Notes pane and se-
The Solo button lets you solo all the tracks cur-
lect the Notation Display Track Settings op-
rently displayed in the MIDI Editor window.
tion from the Right-click menu. For more in-
formation, see “Notation Display Track
Settings” on page 857.
Target
Generally, the Target button for MIDI Editor win-
dows functions just like the Target button for Plug-
In, Output, and Send windows. Additionally, the
Target button in a MIDI Editor window synchro-
nizes its Timeline location view to the Timeline lo- Untargeted MIDI Editor window
Selection Display
MIDI Editor Window Display Options
When selected, the Selection Display option shows
Expanded Edit Tools the Edit Selection Display in the MIDI Editor win-
dow toolbar.
When selected, the Expanded Edit Tools option
displays all of the Edit Tools in the MIDI Editor
window toolbar.
Selection display
Expanded Edit tools displayed in a MIDI Editor window When selected, the MIDI Input Display option
shows the MIDI Input display in the MIDI Editor
When this option is not selected, only the icon for
window.
the selected Edit tool is displayed. Any of the other
Edit tools can be selected from the Edit Tool pop-
up menu.
Tracks List
Scrolling Submenu
To rearrange controls and displays in a MIDI Editor MIDI Zoom In and Out Buttons
window toolbar:
Pro Tools provides MIDI Zoom In and Out buttons
Command-click (Mac) or Control-click (Win- in the upper-right corner of MIDI Editor windows.
dows) the controls or displays you want to move These controls function exactly the same as the
and drag them to the location in the Toolbar you MIDI Zoom controls in the toolbar, and let you
want. zoom in and out vertically on MIDI notes.
Pencil Lets you enable a track for manually enter- Disable the Track Show/Hide icon for tracks
ing MIDI notes with the Pencil tool. you want to hide in the MIDI Editor window.
2 From the Tracks List menu, select Hide Se- Make Inactive Makes the selected track inactive.
lected Tracks.
Export MIDI Exports the selected track as a MIDI
file.
Sorting Tracks in the Tracks List
New Opens the New Track dialog.
You can sort tracks in the Tracks List by the fol-
lowing criteria: Rename Renames the selected track.
Name Sorts the order of tracks in the Tracks List Duplicate Duplicates the selected track.
by Track Name.
Split into Mono Splits the selected stereo Instru-
Type Sorts the order of tracks in the Tracks List by ment or Auxiliary Input track into two mono
Track Type. tracks.
Edit Group Sorts the order of tracks in the Tracks Delete Deletes the selected track.
List by Edit Groups.
MIDI Real-Time Properties Opens the MIDI Real-
Mix Group Sorts the order of tracks in the Tracks Time Properties window for the selected track.
List by Mix Groups.
Open in New MIDI Editor Opens the tracks dis-
Voice Sorts the order of tracks in the Tracks List by played in the current MIDI Editor window in a new
Voice allocations. MIDI Editor window. The new MIDI Editor win-
dow will be untargeted.
Tracks List Right-Click Menu Open in Score Editor Opens the shown tracks in
In addition to common track management com- the Score Editor window.
mands, the Tracks List Right-click menu shares Open in MIDI Event List Opens the selected track
commands with both the Tracks List menu and the in the MIDI Event List.
Notes Pane Right-click menu.
Notation Display Track Settings Opens the Nota-
To access the MIDI Editor Tracks List Right-click tion Display Track Settings window.
menu:
You can also view and edit MIDI notes in Notation view in the Notes pane (see “Notation View”
on page 843).
MIDI Editor window, Notes pane with five superimposed Instrument tracks
When Color Coding by Track is enabled, tracks in the MIDI Editor are temporarily assigned one of
sixteen fixed colors, in the order they appear in the Tracks List.
When Color Coding by Velocity is enabled, MIDI notes are all the same red color (hue) on all tracks dis-
played, and MIDI notes vary in color saturation (from a light red to a dark red) based on the Note On ve-
locity. Notes with low velocities are lighter in color and those with high velocities are darker.
No Color Coding
When neither Color Coding by Track nor Color Coding by Velocity are enabled, notes are drawn in the
MIDI Editor in as the same color they are in the Edit window—using the color coding options as set in the
Track Color Coding settings in the Display Preferences.
The Tools submenu lets you select any Edit tools Merge
relevant to the Score Editor.
The Merge command pastes the clipboard to the
Zoomer Selects the Zoomer tool. current Edit selection or at the current Edit cursor
location and merges the pasted data with any MIDI
Trim Selects the Trim tool.
notes already present at the same location.
Selector Selects the Selector tool.
Clear
Grabber Selects the Grabber tool.
The Clear command clears (deletes) the current
Scrubber Selects the Scrubber tool. Edit selection.
Pencil Selects the Pencil tool. Separate
Smart Selects the Smart tool. The Separate command lets you separate MIDI
Zoomer Tools Lets you select Normal Zoom or notes at the Edit cursor location.
Single Zoom.
Consolidate
Pencil Tools Lets you select any of the Pencil
The Consolidate command lets you consolidate se-
tools.
lected multiple consecutive MIDI notes of the
Insert same pitch.
The Insert submenu lets you insert key changes, Mute Notes
meter changes, and chord symbols at the location
The Mute Notes (or Unmute Notes) command lets
of the Edit cursor.
you mute (or unmute) selected MIDI notes.
Key Inserts a key change.
MIDI Real-Time Properties
Meter Inserts a meter change.
Selecting the MIDI Real-Time Properties option
Chord Inserts a chord symbol. opens the MIDI Real-Time Properties window.
The Event Operations submenu lets you select any Selecting the Display Notation option changes the
of the Event Operations windows (such as Quan- MIDI Editor to Notation view. Deselecting this op-
tize or Change Velocity). tion reverts the MIDI Editor to Notes view.
Right-click in the Notes pane and select Notation View Right-Click Menu
Notation View.
When in Notation view, the Notes Pane Right-
Editing in Notation view in a MIDI Editor window click menu provides slightly different options than
works the same way as in the Score Editor win- when in Superimposed Notes view.
dow, but with the advantage of having access to
Velocity, Controller, and Automation lanes. In both views, the following options are available:
• Tools
In Notation view, the Trim tool functions as
• Insert
the Grabber tool when over a note and as the
Note Selector tool when not over a note. • Cut
• Copy
In Notation view, the Edit mode is • Paste
automatically set to Grid and cannot be
• Clear
changed.
• Separate
Double Bar in Notation View • Consolidate
The Double Bar button is only available in Nota- • Mute
tion view. When enabled, the Double Bar option • MIDI Real-Time Properties
shows the final double bar line in the MIDI Editor
• Event Operations
window. The double bar line is located at the end
of the last MIDI clip or event in the session. • Open In New MIDI Editor
• Open In Score Editor
• Open In MIDI Event List.
• Display Notation
Show/Hide lanes
Velocity lane
(2 tracks superimposed)
Remove lane
Add lane
Controller/Automation
Type selector
Paired Automation
lanes for separate
tracks
Velocity, Controller, and Automation lanes for two stereo Instrument tracks
The Score Editor window lets you view, edit, arrange, and print MIDI from your session as music
notation. MIDI notes are transcribed in real-time whether you record, import, draw (with the Pencil tool),
or Step Enter MIDI.
1 Ensure that there is no Edit selection. Normal Zoom The Zoomer tool remains selected
after zooming.
2 Right-click the Track name of an unselected
track in the Edit or Mix window, or in the Single Zoom The previously selected Edit tool is
Tracks List of the Edit, Mix, or MIDI Editor automatically reselected after zooming.
window.
Press the F5 key to select the Zoomer tool
3 From the Right-click menu, choose Open In and toggle between Normal and Single Zoom
Score Editor. modes.
If the Score Editor option is selected as the 2 Click once with the Zoomer tool at a location
“Double Clicking a MIDI Clip Opens” set- within the score. The score is zoomed in by one
ting in the MIDI Preferences page, you can level and is centered around the zoomed loca-
double-click a MIDI clip to open it in the tion.
Score Editor.
3 To zoom back to the previous level, Option-
click (Mac) or Alt-click (Windows) with the
Zoomer tool.
Note Selector
Use the Note Selector tool to select notes on one or
more staves in the Score Editor window. Selected
notes highlight blue. Selected notes can be deleted,
moved, transposed, and processed (using Event
Operations).
Use the Pencil tools to insert, select, move, or de- The Triangle Pencil tool lets you draw a series of
lete notes in the Score Editor window. The various MIDI notes on a single pitch whose velocities os-
Pencil tools differ in how they draw note durations, cillate between the defined Default Note Velocity
repeated notes, and velocities, but function the and 127 in a triangle pattern. The duration of each
same when drawing notes on tracks in Notes view note is determined by the current Grid value.
in the Edit window or in a MIDI Editor window.
The duration is determined by the selected Default
To select a Pencil tool: Note Duration (see “Default Note Duration” on
page 851).
Click the Pencil tool pop-up menu and select the
Pencil tool you want. The start time for each note is determined by the
selected Grid value (see “Grid” on page 852).
Press the F10 key repeatedly to cycle through
the different Pencil tools. Square
The following Pencil tools are available in the The Square Pencil tool lets you draw a series of
Score Editor: MIDI notes on a single pitch whose velocities al-
ternate between the defined Default Note Velocity
Free Hand and 127 in a square pattern. The duration of each
note is determined by the current Grid value.
The Free Hand Pencil tool lets you draw single
notes of varying duration. The duration is determined by the selected Default
Note Duration (see “Default Note Duration” on
Note velocities are determined by the Default Note
page 851).
Velocity setting (see “Default Note On Velocity”
on page 851). The start time for each note is determined by the
selected Grid value (see “Grid” on page 852).
The minimum duration of the note is determined
by the selected Default Note Duration (see “De- Random
fault Note Duration” on page 851).
The Square Pencil tool lets you draw a series of
Line MIDI notes on a single pitch whose velocities
change randomly within the range between the de-
The Line Pencil tool lets you draw multiple notes
fined Default Note Velocity and 127 in a square
of the same pitch and duration.
pattern. The duration of each note is determined by
Note velocities are determined by the Default Note the current Grid value.
Velocity setting (see “Default Note On Velocity”
The duration is determined by the selected Default
on page 851).
Note Duration (see “Default Note Duration” on
The duration is determined by the selected Default page 851).
Note Duration (see “Default Note Duration” on
The start time for each note is determined by the
page 851).
selected Grid value (see “Grid” on page 852).
The start time for each note is determined by the
selected Grid value (see “Grid” on page 852).
If you want dotted note values, also select the Dot- Link Timeline and Edit Selection enabled in the Score
ted option. Editor window
Play MIDI Notes When Select the Mirrored MIDI Editing button in the
Editing Edit window, MIDI Editor window, or Score
Editor window.
When enabled, the Play MIDI Notes When Editing
option causes MIDI notes to sound when you in-
sert them with the Pencil tool or drag them with the
Grabber tool.
Double Bar
Cursor Location indicator in the Score Editor window
When enabled, the Double Bar option shows the fi-
nal double bar line in the Score Editor window.
The double bar line is located at the end of the last Grid
MIDI clip or event in the session. Enable the Dou-
The Grid selector lets you define the Grid value for
ble Bar option when you are ready to print the
MIDI notes inserted and displayed in the Score Ed-
score.
itor window.
When the Double Bar option is disabled, there will
To set the Grid value for the Score Editor window:
be a number of empty bars at the end of the last
MIDI clip in the session. The number of empty From the Grid Value pop-up menu, select a note
bars is determined by the Additional Empty Bars In value.
The Score Editor setting in the Pro Tools MIDI
Preferences (Setup > Preferences). Disable the If you want dotted note values, also select the
Double Bar option to manually enter notes in the Dotted option.
Score Editor after the last MIDI clip. If you want triplet note values, also select the
Triplet option.
Selection Display
Inserting notes on the Grid
When selected, the Selection Display option shows
If the selected Grid value is shorter than the De- the Edit Selection Display in the MIDI Editor win-
fault Note Duration, the Grid value determines dow toolbar.
both the Note On location and note duration for
notes inserted with the Pencil tool. For example, if
the Default Note Duration is set to quarter notes
and the Grid is set to eighth notes, drawing with the
Line Pencil tool creates a sequence of eighth notes. Selection display
Tracks List
Score Editor Window Target When selected, the Tracks List option displays the
Tracks List in the Score Editor window.
When the Target is enabled for the Score Editor
window, navigating the Edit window automati-
cally navigates the Score Editor window as well. Scrolling
For example, if in the Edit window you navigate to The Scrolling submenu lets you select the scrolling
bar 32, beat 3 in a MIDI track, when you view the options for the Score Editor window inde-
Score Editor window it too will show the same lo- pendently of the Edit window and any MIDI Editor
cation. windows. The scrolling options include:
When the Target is disabled, the Score Editor does No Scrolling The Score Editor window does not
not update to show the current Edit window selec- scroll during or after playback. The playback cur-
tion or Edit cursor location. sor moves across the Edit window, indicating the
playback location.
Page The playback cursor moves across the Score Customizable Toolbar
Editor window, indicating the playback location. You can customize the toolbar in the Score Editor
When the right edge of the current page shown in window by re-arranging, and showing or hiding
the Score Editor window is reached, it scrolls to the the available controls and displays just like in the
next page and the playback cursor continues mov- Edit window or MIDI Editor windows.
ing from the left edge of the window.
Changing Toolbar Display Options
Follow Edit Window When selected, the Score Ed-
itor window follows the scrolling option selected To change the toolbar display options in the Score
for the Edit window (Options > Edit Editor window toolbar:
Window Scrolling).
1 Do one of the following:
For Pro Tools HD systems, the Continuous • Click the Score Editor Window Toolbar
and Center Playhead scrolling options are menu.
not available in the Score Editor window. If • Right-click in the Toolbar.
the Score Editor window is set to the Follow
Edit Window scrolling option and the Edit 2 From the pop-up menu, select or deselect any of
window is set to either the Continuous or the following:
Center Playhead scrolling options, the Score • Selection Display
Editor window scrolls by page. • Expanded Edit Tools
The Tracks List lets you show and hide MIDI and From the Tracks List menu, select Show All
Instrument tracks in the Score Editor. It also pro- Tracks.
vides access to the Notation Display Track Set-
tings and Score Setup (see “Notation Display To show only selected MIDI and Instrument tracks
in the Score Editor:
Track Settings” on page 857 and “Score Setup” on
page 859). 1 In the Tracks List, select the MIDI and Instru-
ment tracks you want to show in the score.
To show or hide the Tracks List in the Score Editor
window: 2 From the Tracks List menu, select Show Only
Selected Tracks.
From the Score Editor Window menu, select or
deselect Tracks List. To hide MIDI and Instrument tracks in the Score
Editor:
Showing and Hiding Tracks Disable the Track Show/Hide icon in the Tracks
List for tracks you want to hide in the score.
Use the Tracks List to show and hide MIDI and In-
strument tracks as staves in the score.
To hide all MIDI and Instrument tracks in the Score
Editor:
To show MIDI and Instrument tracks in the Score
Editor: From the Tracks List menu, select Hide All
Tracks.
Enable the Track Show/Hide icon in the Tracks
List for tracks you want to show in the score.
To hide selected MIDI and Instrument tracks in the
Score Editor:
1 In the Tracks List, select the MIDI and Instru-
ment tracks you want to hide in the score.
2 From the Tracks List menu, select Hide Se-
lected Tracks.
To display the previous page of the score: To zoom out one level:
Click the Page Back button. Click the Zoom Out button.
Clef
Globals
Score Setup
The Score Setup window lets you set up the page
layout and staff spacing. You can enter the Title
and Composer for the score. You can also select
what elements of the score to display. Changes to Score Setup window
the Score Setup update instantly in the Score Edi-
Information
tor.
Title Enter the Title for the score. This appears at
To open the Score Setup, do one of the following: the top of the first page.
Choose File > Score Setup.
Composer Enter the Composer for the score. This
From the Tracks List menu in the Score Editor appears in the upper right-hand corner of the first
window, select Score Setup. page.
Right-click in the Score Editor window and se-
lect Score Setup.
The Display options determine which score ele- Between Staves Enter the spacing you want
ments you want displayed in the score. Deselect between staves.
the elements you do not want displayed in the
Between Systems Enter the spacing you want be-
score.
tween systems.
Title and Composer Select to display the Title and
Composer on the score. On pages where the music is vertically justi-
fied, the distance between staves and systems
Page Numbers Select to display Page Numbers at will be larger than the numbers specified.
the bottom of each page.
Below Title and Composer Enter the spacing you
Bar Numbers Select to display Bar Numbers at the want between the Title and Composer and the first
beginning of each system above the top staff. staff of the score.
Track Names Select to display Track Names for Below Chord Symbols and Diagrams Enter the
each staff at the beginning of the score. spacing you want between Chord Symbols and Di-
agrams and the top stave of each system.
Chord Symbols Select to display chord symbols in
the score.
Layout
Chord Diagrams Select to display Chord Dia-
Page Size Select the page size (Letter, Legal, Tab-
grams (guitar tablature) in the score (see “Chord loid, or A4).
Symbols and Diagrams” on page 866).
Portrait Select to set the page orientation to Por-
Disable the Chord Diagrams option when trait.
printing charts and lead sheets where you just
want to see chord symbols. Landscape Select to set the page orientation to
Landscape.
MIDI note editing in the Edit window, MIDI Edi- 1 Click the Grabber tool.
tor windows, and the Score Editor window all af- 2 Drag in the score to highlight the notes you
fect the same MIDI data. When editing in one win- want to select.
dow, your edits are reflected in all other windows.
You can use either the Note Selector tool or the 1 Click the Grabber tool.
Grabber tool to select notes on one or more staves. 2 Drag the note you want to transpose up or down.
Entering a single longer note with the Pencil tool Score Editor Right-Click
To manually insert multiple notes of the same
Menu
pitch: The Score Editor Right-click menu provides sev-
1 Select the Default Note Duration setting (see eral useful commands for editing, exporting, and
“Default Note Duration” on page 851). formatting the score and MIDI data.
2 Select the Grid setting (see “Grid” on To access the Score Editor Right-click menu:
page 852).
Right-click anywhere on the score.
3 Select the Default Note On Velocity (see “De-
fault Note On Velocity” on page 851).
Score Editor Right-Click Menu
4 Click the Pencil tool and select any of the fol- Items
lowing shapes:
Tools
• Line
The Tools submenu lets you select any Edit tools
• Triangle
relevant to the Score Editor.
• Square
Zoomer Selects the Zoomer tool.
• Random
Note Selector Selects the Note Selector tool.
5 Click at the time location and pitch and drag to
the right. Repeated notes of the selected Default Grabber Selects the Grabber tool.
Note Duration are entered on the selected Grid.
The Note On velocities for each note are deter- Pencil Selects the Pencil tool.
mined in part by the Default Note On Velocity
Insert
setting and the selected Pencil tool shape (see
“Pencil” on page 850). The Insert submenu lets you insert key changes,
meter changes, and chord symbols into the score at
the location of the Edit cursor.
The Cut command cuts the current Edit selection. Choosing the Notation Display Track Settings op-
tion opens the Notation Display Track Settings di-
Copy alog (see “Notation Display Track Settings” on
page 857).
The Copy command copies the current Edit selec-
tion.
Score Setup
Clear
To delete a Key Signature: 3 If you want the inserted meter event to fall
cleanly on the first beat of the nearest measure,
With the Grabber tool, Option-click (Mac) or
select the Snap To Bar option.
Alt-click (Windows) the Key Signature you
want to delete. 4 Select a note value for the number of clicks to
sound in each measure. For a dotted-note click
value, select the dot (.) option in addition to the
Meter Changes note value.
You can add, edit, and delete Meters in your score. For some meters, it may be desirable to use a
Meter changes affect the number of bars in the dotted value for the click. For instance, if us-
score (and in your session). When changing meter, ing a meter of 6/8, a dotted quarter note click
notes are not moved, but the barlines will be re- (yielding two clicks per measure) is generally
drawn. more suitable than a straight eighth note click
(six clicks per measure).
You can also add and delete Meters in the
Meter ruler in the Edit window and in MIDI 5 Click OK to insert the new meter.
Editor windows.
To edit a Meter change:
To add a Meter change:
1 With the Grabber tool, double-click the Meter
1 Do one of the following: event you want to edit.
• Choose Event > Time Operations > Change 2 Enter values in the Meter Change dialog and
Meter. click OK.
• With the Note Selector, Grabber, or Pencil
tool, Right-click at the location in the score To delete a Meter change:
where you want to change meter and select With the Grabber tool, Option-click (Mac) or
Insert > Meter Change. Alt-click (Windows) the Meter event you want
2 In the Meter Change dialog, enter the Location to delete.
and Meter for the meter change.
Chord symbol and diagram in the score To export a score from Pro Tools:
To edit a chord symbol: 1 Configure the score for your session in Score
Editor window.
1 With the Grabber tool, double-click the chord
symbol you want to edit. 2 Choose File > Export > To Sibelius.
2 Make changes in the Chord Change dialog, and 3 Select a destination and click Save.
click OK.
To send the score from your Pro Tools session to
To move a chord symbol: Sibelius, do one of the following:
With the Grabber tool, drag the chord symbol to 1 Configure the score for your session in the
a new location. Score Editor window.
2 Do one of the following:
To delete a chord symbol:
• Choose File > Send to Sibelius.
With the Grabber tool, Option-click (Mac) or
• Right-click in the Score Editor and choose
Alt-click (Windows) the chord symbol you
Send to Sibelius.
want to delete.
Pro Tools exports all Instrument and MIDI tracks
To display or hide chord symbols in the score: shown in the Score Editor to Sibelius as a .sib file
In the Score Settings dialog (File > Score and launches Sibelius if it is installed on your com-
Setup), enable or disable the Chord Symbols puter. You can then further edit the notation in Si-
option. belius and print the score or parts from Sibelius.
Track Selector
The Track selector in the MIDI Event List both in-
dicates the currently displayed MIDI or Instrument
track and can be used to choose a different MIDI or
Instrument track to be displayed.
Number of Events
The number of MIDI events on the selected track
MIDI Event List are displayed at the top of the MIDI Event List.
Columns in the MIDI Event List View Filter for MIDI Event List
Information for the events in the MIDI Event List You can use the View Filter to specify which event
is displayed in the following three columns: types are displayed in the MIDI Event List. This
Start Column Displays the start location, using the can help you zero in on only the events you want to
Main Time Scale, for each event. Locations can affect; it also protects MIDI events from being ed-
also be displayed in the Sub Time Scale when the ited or deleted. Events not displayed in the MIDI
Show Sub Counter option is selected in the Op- Event List still play back.
tions pop-up menu.
The View Filter can be set to display “all” mes-
The playback cursor appears as a blue arrow (red, sages, “only” the specified messages, or “all ex-
when tracks are record-enabled) in the Start col- cept” the specified messages.
umn.
When inserting an event type that has been
When several events reside at the same location, filtered from the MIDI Event List, that event
the location is only indicated for the top event, with type will no longer be filtered.
the others dimmed. The dimmed locations can be
Example: To filter the display of aftertouch and
edited by double-clicking them. System Exclusive Messages in the MIDI Event
List:
• Double-click to edit a value. 3 If using Timecode, you can select the Use Sub-
• Press Tab or the Down Arrow to move to the frames option.
next event (with or without the edit field se- 4 Enter the location you want to go to, then click
lected). OK.
Any or all of the following Conductor rulers can be Drag a ruler’s name up or down to a new
displayed: location.
Displaying Rulers
To display all rulers:
The Main Time Scale determines the time format Main Counter selector (in the Edit window)
used for: If a Timebase ruler is displayed, click its name
• The Main Counter in the Transport so it becomes highlighted.
• The Main Counter at the top of the Edit window Setting the Main Time Scale to the timebase
or MIDI Editor window currently displayed in the Sub Counter
• Start, End, and Length values switches the two Time Scales, setting the Sub
• Pre- and post-roll amounts Time Scale to the previous timebase of the
Main Time Scale.
• Grid and Nudge values
From the Transport Window menu, ensure that When the Main Time Scale is set to
the Counters and Expanded Transport options Bars|Beats, and you are using tempo
are enabled. changes, set the Linearity Display Mode to
Linear Tick Display (see “Changing the
To set the Time Scale for the Sub Counter: Linearity Display Mode” on page 898).
This will keep the Bars|Beats ruler fixed (at
Click the Sub Counter selector and select a
the selected zoom level) and sample-based
Time Scale.
rulers such as Minutes:Seconds will scale
to fit any tempo changes while bar lengths
remain constant.
Pro Tools is a sample-based program with an inter- 1/4 note 960 1440 640
nal MIDI resolution of 960,000 pulses per quarter 1/8 note 480 720 320
note (ppq). However, when the Time Scale is set to
Bars|Beats, the display resolution in Pro Tools is 1/16 note 240 360 160
960 ppq and the Timebase is tick-based. 1/32 note 120 180 80
Groups
When you change the timebase for an audio track
Timebase selector (samples)
that is part of an active Edit group, all the tracks in
.
You can use Beat Detective to generate 2 Click the Add Tempo Change button at the left
Bar|Beat markers (tempo map). For more in- of the Tempo ruler.
formation, see “Generating Bar|Beat Mark-
ers with Beat Detective” on page 770.
As tempo events are encountered during playback, 4 To place the inserted tempo event cleanly on the
the session’s current tempo is displayed in the first beat of the nearest measure, select the Snap
To Bar option.
Transport window.
5 To base the BPM value on something other than
the default quarter note, select a different note
value.
In the Tempo ruler, drag the triangle for the 3 Click in the Tempo ruler at the point where you
tempo event left or right. want to paste the tempo events.
4 Choose Edit > Paste. The contents of the Clip-
board are pasted from the insertion point, re-
placing any existing tempo events.
Tempo at 92 bpm
1 Select the clip you want to conform to the ses- Displaying the Tempo Editor
sion tempo.
The Tempo Editor is an expansion of the Tempo
2 Do one of the following: ruler, opening in the rulers section of the Edit Win-
• Choose Clip > Conform to Tempo. dow.
• Right-click the clip you wan to conform to
tempo and select Conform to Tempo. Tempo Editor expand/collapse triangle
Tempo Resolution
Pro Tools analyzes the clip’s entire file for Elastic Tempo Density
Audio events and tempo. If a tempo is detected, Add Tempo Change
Tempo events
and a duration in bars and beats is determined, the
clip conforms automatically to the session tempo.
If a tempo and duration is not detected (such as
with a clip that is a single drum hit or with a long
clip with no clear tempo), the clip is not conformed
to the session tempo.
Click the Tempo Editor Zoom In button (“+”). New tempo events can be drawn in with the
Pencil tool to replace existing ones.
To zoom out vertically in the Tempo Editor:
Tempo events can be copied and pasted,
Click the Tempo Editor Zoom Out button (“–”). nudged, and shifted.
All the new tempo events under the curve will To adjust the location of the tempo change:
change as you move the Tempo Curve Adjust-
With the Grabber tool, drag a tempo event to the
ment Handles. To adjust the curve shape
left or right.
without the track data adjusting immediately,
press Control (Mac) or Start (Windows) To remove a tempo event:
while adjusting the curve. Tempo events will
change to fit the new curve when you release With the Grabber tool, Option-click (Mac) or
the mouse button. Alt-click (Windows) the tempo event.
Using the Selector tool or any Grabber tool, 1 With the Selector tool, select a range of tempo
double-click between two tempo events. The events.
first event is selected.
2 Do one of the following:
• Press Shift+Tab to extend the selection to the
next tempo event.
• Press Shift+Option+Tab (Mac) or Shift+Con-
trol+Tab (Windows) to extend the
selection to the previous tempo event.
Tempo Edit Density and Linear Lets you create tempos that change evenly
Linearity Display Mode over a selected range of time.
When the Tempo Edit Density setting (in the Parabolic Lets you create tempos that accelerate or
Tempo Editor) and the Linearity Display Mode decelerate following a tempo curve that changes
setting are both set to either a Bars|Beats Time the tempo more rapidly or less rapidly over the se-
Scale or to an absolute Time Scale, Tempo edits lection time.
appear evenly spaced. When the Tempo Edit Den-
sity setting and the Linearity Display Mode setting S-Curve Lets you create tempos that accelerate or
are set so that one is set to an absolute Time Scale decelerate following a tempo curve with a defin-
and the other is set to a Bars|Beats Time Scale, the able breakpoint that determines mid-curve times
number of Tempo edits appear to increase or de- and tempo values.
crease over time (against absolute time). Scale Lets you scale tempos within the selection
by a percentage amount.
To define tempo events over a range of time: Advanced When this option is selected, the
selection range changes to the Main Time Scale
1 Make a selection in the Timebase or in a track.
format, and additional and modified options be-
2 Choose Event > Tempo Operations > Tempo come available.
Operations Window.
Calculate (Advanced Option) Calculates either
3 Select a Tempo Operation page from the pop-up the tempo, or the selection end time.
menu at the top of the Tempo Operation win-
dow. Selection Start and End Specifies the start and
end point for the tempo change in Bars|Beats.
4 Change the settings for the page you have cho- When an Edit selection is made, the Start and End
sen, as necessary. fields will display the selection boundaries.
5 Do one of the following:
End Time (Advanced Option) Displays the selec-
• Click Apply. tion end time. When the Main Time Scale is set to
• Press Return (Mac) or Enter (Windows) to Bars|Beats, the end time is displayed in the Sub
automatically apply the values and close the Time Scale. When the Main Time Scale is set to
window. any absolute timebase, the end time is calculated
and displayed in Bars|Beats. Changing the end
time value causes the tempo to change.
Advanced When this option is selected, the Selecting “Follow Metronome Click” will set
selection range changes to the Main Time Scale the tempo BPM note value to mirror the click
format, and additional and modified options be- value set in the meter markers.
come available.
Density (Advanced Option) Lets you specify the
Calculate (Advanced Option) Calculates the se- density of the tempo change events written to the
lection end time, the start tempo, the end tempo, or Tempo ruler.
the curvature of the tempo change.
Preserve Tempo after Selection If selected, the
Selection Start and End Displays the start and end previous tempo setting that was in effect at the se-
points for the tempo change in the currently se- lection end point is preserved after the selection. If
lected Main timebase. When an Edit selection is unselected, the last tempo event created by the
made, the Start and End fields will display the se- tempo operation continues to the end of the ses-
lection boundaries. Changing start or end values sion, or until the next tempo event beyond the se-
changes the selection range. lected range.
2 Select either Tempo Events or Bar|Beat 5 If necessary, specify a time signature for the
Markers from the pop-up menu. start and end range.
6 Click OK to automatically calculate the new
tempo and insert the necessary Bar|Beat Mark-
ers and meter events. Any existing tempo and
meter events residing within the selection are
Tempo ruler pop-up menu deleted.
Identifying Beats
Identifying the beat of a one-bar drum loop and
creating Bar|Beat Markers for it:
3 Select the audio clip with the Time Grabber tool When working with a selection, the Identify Beat
and choose Event > Identify Beat. command only calculates a single tempo for the se-
lected range. If the tempo varies from measure to
measure, or beat to beat, you’ll need to use the
Identify Beat command for each tempo variance
(making sure to accurately define a precise selec-
tion range or beat location for the tempo change).
With the Grabber tool, Option-click (Mac) or To display the Meter ruler:
Alt-click (Windows) the Bar|Beat Marker. Select View > Rulers > Meter.
1 If you want to constrain the selection to the cur- If the Time Operations window is already
rent Grid value, set the Edit mode to Grid. open, you can select any Time Operation
from the pop-up menu at the top of the win-
2 Drag in the Meter ruler to select the meter
dow.
events you want to remove.
3 Choose Edit > Clear to delete the selected meter
events.
Start, End, and Length Sets the start and end If your Main Time Scale is sample-based,
points for the selection, and the selection length. Realign Meter Ruler Only is not available.
Set Meter If your Main Time Scale is Bars|Beats, Meter, Tempo, Key, and Chord Rulers, Tick-Based
Markers and Tracks, and Sample-Based Markers
Set Meter lets you specify a new meter for the in-
and Tracks Lets you insert time into the Meter,
serted time. The selection is quantized to the near-
Tempo, Key, and Chord rulers, and all tick-based
est bars, and the previous meter is inserted after the
markers and tracks. Events after the start point of
selection. If your Main Time Scale is sample-
the selection are shifted past the end point by the
based, Set Meter is not available.
length of time inserted.
Move
Move Song Start Example Song Start Only Moves the Song Start Marker
only.
To move the Song Start Marker to 15 seconds on
the Timeline: Meter, Tempo, Key, and Chord Rulers, all Tick-
1 Choose Event > Time Operations > Move Song Based Markers and Tracks, and Sample-Based
Markers and Tracks Moves the Song Start
Start.
Marker, events in the Meter, Tempo, Key, and
2 Select Minutes:Seconds from the Timebase Chord rulers, all tick-based markers and tracks,
pop-up menu. and your choice of all or no sample-based markers
and tracks.
3 In the Move Song Start To field, enter
“0:15:000” to move the song start forward by 15
seconds.
Pitched Tracks
Pitched tracks are MIDI or Instrument tracks that
can be affected by transpositions due to key
changes (including constrain to key). MIDI and In-
strument tracks are “pitched” by default. However,
if you have MIDI or Instrument tracks assigned to
drum machines or samplers, you do not want those
tracks to be affected by key changes because of
key mappings. You can deselect the Pitched option
for specific MIDI and Instrument tracks so that
they will not be affected by key changes.
Click the track’s Playlist selector and select (or Import Session Data
deselect) the Pitched option.
The Import Session Data dialog includes the Im-
port Key Signature/Chord Map option. When se-
lected, key signatures (if present) and chord mark-
ers (if present) are imported into the current
session with the imported session data.
Chord Diagrams
Chord Change dialog
Pro Tools adds Chord Symbol markers to the Chord Symbols ruler for all chords detected in the selected
MIDI clips.
Chord Symbol markers added to the Chord Symbols ruler for all chords detected in the selected MIDI clips
Memory Locations provide a powerful way to nav- When creating Memory Locations, the next avail-
igate your session while editing and arranging. able number is assigned to it. This number is used
in recalling the Memory Location from the nu-
Each session can save up to 32,000 Memory Loca- meric keypad.
tions that can be used to recall:
• Markers to important locations in the session To create a Marker Memory Location on the
timeline:
• Edit selections across one or more tracks
1 Configure any session settings you will save
• Record and play ranges, along with pre- and with the Marker Memory Location, such as
post-roll times zoom settings, pre- and post-roll times,
• Track settings that include Show/Hide status, Show/Hide status for tracks, Track Heights, and
Track Heights, and zoom values Edit and Mix Group enables.
• Edit and Mix Groups enables 2 If necessary, enable Options > Link Timeline and
• Window Configurations Edit Selection.
Memory Locations are viewed and sorted in the 3 Ensure that the Markers ruler is displayed (View
Memory Locations window, where they can be re- > Rulers > Markers).
called by clicking the Memory Location. 4 Do one of the following:
• Click with the Selector tool in any track or
ruler at the location where you want to place
Creating Memory Locations the Marker. To place a Marker at the begin-
Memory Locations can be created in different ning of a clip, select the clip with the Time
ways, based on the type of Memory Location: Grabber tool. Click the Add Marker/Memory
Location button (or press Enter on the nu-
Marker Memory Location Refers to a specific meric keypad).
point in the timeline or on a track.
Choose Delete All from the Memory Locations 1 Using the Selector or Grabber tool, select a
Window menu. track range.
4 Click in the Markers ruler at the point where Click the Memory Location.
you want to paste the tempo events.
With the Numeric Keypad mode set to
5 Choose Edit > Paste. The contents of the Clip- Classic, press the Memory Location number
board are pasted from the insertion point, re- followed by Period (.). With the Numeric
placing any existing Markers. Keypad mode set to Transport or Shuttle,
press Period (.), the Memory Location
number, and Period (.) again.
• View Locations with Window Configuration Show Sub Counter When selected, a column ap-
Info pears in the Memory Locations window that dis-
• Show Markers Only plays the locations based on the Sub Time Scale
for Markers, and the start times for Selection
• View All
Memory Locations. General Property Memory Lo-
cations display nothing in this column.
Insert Slot Before <Name> Adds a new, empty Click the appropriate icon.
Memory Location slot above the selected Memory
Location, and renumbers all subsequent Memory
Locations.
When a view icon is enabled, it appears in color. The Marker Lane for any track only appears if the
When it is disabled, it appears gray. track has at least one marker on it, and the track is
in any view other than the Marker view. You can
If an icon is disabled (grayed out), all Memory Lo- then show or hide the Marker Lane as desired (see
cations associated with that property are hidden. Track Marker Controls and Lanes).
However, if a Memory Location contains other
properties for an icon that is enabled, it is still dis- To show (or hide) Track Marker lanes, do one of the
played. following:
In addition, the View Filter provides a useful refer- Select (or deselect) View > Track Marker Lane.
ence for which properties are stored in each Mem- Press Shift+U.
ory Location (indicated by a row of icons for each
Memory Location).
Track Markers
Pro Tools lets you add and edit markers on any tar-
geted track, as well as on the Marker ruler.
Adding Markers
Markers can be added in one of 3 ways:
• Click the Add Marker “+” button on the track or
Marker ruler. Track Marker lanes
• Use a keyboard shortcut, such as Command+En- When reducing the track height, the Marker Lane
ter (Mac) or Control+Enter (Windows). stays the same size, but the Marker controls are
hidden at smaller track heights.
• Right-click within the track contents and select
Insert > Marker on Ruler or Insert > Marker on
Markers View
Track.
The Markers view shows markers over any track
Track Marker Views contents. This track view shows either the marker
name or comment. At larger track heights, both
There are two ways a marker can be displayed on a marker name and comment are shown.
track:
To edit a marker:
When MFE is disabled, you can Shift-click
1 Do one of the following:
into a Marker Lane to extend the selection.
• Double-click the marker you want to edit.
• Command-click (Mac) and Control-click Select Between Markers
(Windows) the marker you want to edit.
To select between markers:
2 Configure the resulting Edit Memory Location
dialog as desired (see “Properties of Memory Double-click between the two markers to make
Locations” on page 926). an Edit selection between two markers.
Marker Follows Edit (MFE) When markers are included in a selection matching
exact clip boundaries, only the left-most marker is
Edit selection behavior is determined by the status
counted as included in the selection. Clip and track
of the Marker Follows Edit (MFE) setting regard-
actions such as cut, copy, paste, and duplicate will
less of whether or not the Marker Lane is shown.
include the left-most marker, while the right-most
Enable MFE when you want the marker to follow
marker will not be included.
edits to the main track elements or clips. Disable
MFE when you do not want Track Markers to be
affected by edits to clip and other track elements. Snap Marker to Edit Selection
To snap a marker to the beginning of the Edit
selection:
Marker Follows Edit (MFE) button enabled Command-Control-click (Mac) and Control-
Start-click (Windows) a marker within the Edit
When MFE is enabled and a Marker Lane is
selection.
shown, the Edit cursor and Edit selection span the
active track playlist and track Marker Lanes.
Markers on a track, even if not visible, follow the
selection on the main playlist (similar to how auto-
mation follows edits when the Automation Fol-
Pro Tools provides several ways of arranging clips If dragging multiple clips, the clips are placed on
on tracks including, but not limited to, moving adjacent tracks left to right or on multiple tracks
them with the Grabber tool, nudging, cutting or from top to bottom depending on the selected
copying and pasting, spotting them to a time loca- Timeline Drop Order option (see “Setting Timeline
tion, and so on. The exact placement of clips in a Drop Order” on page 938).
track depends on whether the Edit mode is set to
Shuffle, Slip, Spot, or Grid (see “Edit Modes” on If dragging a stereo audio clip, it must be placed in
page 639). a stereo track or in two mono tracks.
To place the sync point of a clip at the Edit Option-Control-click (Mac) or Alt-Start-click
insertion point: (Windows) and drag to align a copy of the clip
1 With the Selector tool, click in the track at the rather than moving the clip.
time location where you want to place the sync
To align the end point of a clip to the Edit insertion
point of the clip. point:
2 Do one of the following: 1 Place the Edit insertion point where you want.
• While pressing Control+Shift (Mac) or
2 Do one of the following:
Start+Shift (Windows), drag the clip from the
Clips List, or from another track, to the desti- • Command-Control-drag (Mac) or Control-
nation track. Start-drag (Windows) a clip from the Clips
List to another track.
• If the clip is already in the track, Shift-Con-
trol-click (Mac) or Shift-Start-click (Win- • If the clip is already in the track, Command-
dows) the clip with the Time Grabber tool. Control-click (Mac) or Control-Start-click
(Windows) the clip you want to move with
the Time Grabber tool (or with the Smart tool
positioned over the middle, lower-third of the
clip).
Layered Editing 3
Pro Tools provides the option to enable layered edit-
ing so that you don’t lose partially overlapped clips
while editing. This is true for both audio and MIDI.
4
To enable (or disable) layered editing, do one
of the following:
Figure 1. Editing with Layered Editing enabled
Select (or deselect) Options > Layered Editing.
Click the Layered Editing button in the Edit Win-
Press Command+Delete (Mac) or Control+
dow toolbar so that it is lit (or unlit).
Delete (Windows) to clear all track data
within the edit selection regardless of whether
or not Layered Editing is enabled.
A clip—or an Edit selection including one or more To snap to the next clip on a track:
clips on the same track or on multiple tracks—can 1 Do one of the following:
snap to the end of the preceding clip or to the be-
• With the Time Grabber, select a clip.
ginning of the following clip. This is useful for
“butt splicing” adjacent clips on a track. • With the Selector, select an area in a track that
contains whole clips. The clips do not need to
To snap to the preceding clip on a track: be adjacent.
1 Do one of the following:
• With the Time Grabber, select a clip.
• With the Selector, select an area in a track that
contains whole clips. The clips do not need to
be adjacent.
To shuffle clips:
1 Enable Shuffle mode (see “Edit Modes” on
page 639).
2 Drag a mono clip from the Clips List to an
empty track. The clip snaps to the beginning of
the track.
3 Drag a second clip from the Clips List to the
same track, somewhere in the middle. The start
point for the second clip snaps to the end of the
first clip.
4 With the Time Grabber tool, drag the second
clip to the beginning of the track.
Snapping a clip to the next clip in a track 5 Experiment more with Shuffle mode by drag-
ging additional clips to the track and rearrang-
You can also use the Snap To commands with ing them.
an Edit selection that includes multiple clips Locked clips (see “Locking Clips” on page 954),
on one or more tracks. and all clips occurring after the locked clip, are not
displaced when other neighboring clips are moved
in Shuffle mode. If there is not enough room to
place or duplicate a clip in front of a locked clip,
the insertion area is disabled.
Spotting Clips
Spot mode is useful for sessions in which you want
to spot clips to precise locations based on any of
the Time Scales. This is useful when performing
post production tasks. In Spot mode you can spot a
clip by specifying a Timecode frame or bar and
beat location, by capturing an incoming timecode
address, or by using the clip’s time stamps.
Shuffling a clip results in cutting the channel For even quicker spotting, if you are using
VITC, use the Auto-Spot Clips command to spot
a clip to the current Timecode frame location
with the Time Grabber tool. For more informa-
tion, see “Auto-Spotting Clips” on page 1374.
4 If the Time Scale is set to Timecode, select the 2 Command-Right-click (Mac) or Control-Right-
Use Subframes option to display subframes in click (Windows) the clip and choose any of the
the fields for improved accuracy. following from the pop-up menu:
• Move Clip Start to Selection Start
• Move Clip Sync to Selection Start
• Move Clip End to Selection Start
Replace Clip and Multichannel Replace: Original Clip Only Replaces only the se-
Tracks lected clip with the replacement clip dragged from
the Clips List.
The Replace Clip command supports dragging
multichannel clips from the Clips List to multi-
channel tracks, provided they are the same channel
format. For example, you can replace a selected
stereo clip in a stereo audio track with another ste-
reo clip from the Clips List. However, you cannot
replace it with two mono audio clips. Additionally,
you cannot replace clips in multiple mono tracks
with multichannel clips.
Shift dialog
Locking Clips
In many cases you may want to “lock” clips or clip
Space Clips dialog, selecting TImebase
groups to a specific time location to keep them
4 If desired, select Follow Main Time Scale to from being moved or otherwise edited inadver-
have the Space Clips dialog open with the Main tently. Pro Tools provides two different commands
Time Scale of the session selected by default. for locking clips: Edit locking and Time locking.
5 Enter a value for the amount of time to set the
Gap Between Clips. Edit Locking Clips
If you have a clip or group of clips that you want to
Press Left/Right Arrow keys to move the cur-
protect from being inadvertently edited, you can
sor to the previous or next time division (for
Edit lock them. Clips that are Edit-locked cannot
example, press the Right Arrow key to move
be edited (such as cutting, deleting, separating,
from minutes to seconds to milliseconds).
trimming, or adjusting clip gain) or moved to a dif-
ferent time location. Copied edit-locked clips can
be pasted to any other track or time location, but
the copy will also be Edit-locked at the new time
location.
If there are any spaces between selected clips To Edit lock (or unlock) a clip:
and you set the Gap Between Clips to 0 in any
1 With the Time Grabber, select the clip or clips to
Timebase, all selected clips move so that they
Edit lock (or unlock). The clips can reside on
are abutted.
multiple tracks.
2 Choose Clip > Edit Lock/Unlock.
Strip Silence analyzes audio selections—across Zeros Specifies the number of zeroes that occur
multiple tracks—and removes (or extracts) any ar- before the appended auto numbers.
eas of silence, dividing the selection into smaller Suffix Specifies text appended to the end of the
clips and removing the silent areas. name, after the auto numbering.
You can use Strip Silence to strip (remove) silence For example, if you set these naming options to:
from a clip, or instead, extract the audio and keep
the silence. Getting rid of silent areas is useful • Name = SFX
when preparing to compact audio (see “Compact- • Auto Number Start = 23
ing an Audio File” on page 705). Strip Silence au- • Leading Zeros = 1
tomatically separates the selection into separate
clips, which is useful if you want to quantize audio • Suffix = .Reel1
to musical values, or locate sound effects to Time- The names generated for clips created by Strip Si-
code locations. lence would be:
• SFX023.Reel1
• SFX024.Reel1
• SFX025.Reel1
• SFX026.Reel1
In Shuffle mode, all data on the track is shuffled If all selected tracks are displayed as automa-
later in the track by an amount equal to the tion data, press the Control (Mac) or Start key
selection. (Windows) while choosing the Insert Silence com-
mand to insert silence on all automation playlists
In Grid mode, the Insert Silence command works for all selected tracks.
just like the Clear command.
To insert silence into a track:
Shuffle Mode When inserting silence on multiple
1 Make a selection in a track or tracks. The length
tracks in Shuffle mode, the following conditions
of the selection determines the duration of the
apply:
silence inserted.
If any track is displayed as audio or MIDI data,
2 Choose Edit > Insert Silence.
the selected duration of silence is inserted into the
audio or MIDI data and all underlying automation In Shuffle mode, Pro Tools inserts the selected
data on all selected tracks. All subsequent clips are amount of silence. In the process, it splits the clips
shuffled by the amount of silence inserted. On at the beginning of the insertion point, and moves
MIDI tracks, only notes that are selected from the the new clips later in the track by an amount equal
beginning are affected, so if you have selected the to the length of the selection.
tail of a note and you Insert Silence, the note will
remain unchanged.
If all selected tracks are displayed as automa- Duplicating Clips
tion data, the selected range is cleared of automa-
The Duplicate command copies a selection and
tion data only of the type visible on each track.
places it immediately after the end of the selection.
Clips are not shuffled. Instead, a blank gap appears
Though this is similar to using Copy and Paste,
equal to the length of the selection.
Duplicate is more convenient and faster, particu-
If all selected tracks are displayed as automa- larly when working with data on multiple tracks.
tion data, press the Control (Mac) or Start key
(Windows) while choosing the Insert Silence com- To make more than one copy of a selection, use the
mand to inserts silence on all automation playlists Repeat command (see “Repeating Clips” on
for all selected tracks. Clips are not shuffled. page 961). You can also loop clips (see “Clip
Looping” on page 963).
3 Make an Edit selection. If, on the other hand, you want to Duplicate (or Re-
peat) audio that is not bar- and beat-based, set the
4 Choose Edit > Duplicate. The material is placed
Time Scale to any format except Bars|Beats. This
immediately after the selection’s end point.
ensures that the duplicated audio material has the
Press Command+D (Mac) or Control+D correct number of samples and is accurately
(Windows) to Duplicate any selected clips. placed.
In Shuffle mode, the duplicated data is placed di- Duplicate and Extend Selection
rectly after the end of the selection. Clips occurring
after it slide to accommodate the duplicated mate- When working on music using audio loops and
rial. In Slip mode, the duplicated material overlaps MIDI sequences, you may want to duplicate the
any adjacent data. track content of an Edit selection and include both
the original and the duplicate in a new selection.
When using Duplicate (or Repeat) with MIDI This can be especially useful when working with
notes that were selected with the Time Grabber repeating material in Grid mode with the Main
tool, material is always duplicated one measure Timebase ruler set to Bars|Beats. For example, you
later, and is merged with existing track material might have a 2 bar audio loop or MIDI sequence
(instead of replacing it). that you want to extend to 4 and then 8 bars, and
then copy and paste to another location.
Repeat dialog
Pro Tools lets you loop clips and group clips Looped clips (all iterations) display a Loop icon in
(called a clip group). the lower, right corner or each loop iteration.
Looped clip
To unloop and ungroup a selection down to its To select a looped clip as a group (all loop
individual clips: iterations), do one of the following:
1 Select a looped clip that contains one or more With the Grabber tool or Smart Tool, single-
clip groups. click the looped clip.
2 Choose Clip > Ungroup All. With the Selector tool, double-click the looped
clip.
Unlooping and Flattening Looped Clips with
Separate Clips Menu Commands The source clip and all its loop iterations are
The Separate Clips commands (At Selection, On selected.
Grid, and At Transients) automatically unloop and
flatten looped clips before separating.
Tabbing to Transients and Clip Boundaries 2 Choose Edit > Trim Clip and one of the Trim Clip
commands (To Selection, To Fill Selection, Start
With Tab to Transients enabled you can tab both to to Fill Selection, or End to Fill Selection).
transients and clip boundaries in a looped clip.
Normal Tab (Tab to Transients disabled) tabs to
the start and end boundaries of the entire looped Automation and Looped Clips
clip. For more information, see “Tabbing to Tran- Looping an audio clip does not loop any automa-
sients” on page 681. tion associated with the source clip. This lets you
apply automation across an entire looped clip. For
Trimming Looped Clips example, you may want to have a long volume fade
across part or all of a looped clip that is indepen-
Trimming looped clips can be done using the Trim dent of any one single loop iteration.
tool, the Loop Trim tool, or one of the Trim Clip
commands. The Loop Trim tool trims the entire You can also repeat automation on each loop iter-
looped clip. The Trim tool trims only the individ- ation. For looped audio clips, use the Copy Special
ual loop iteration while increasing or decreasing and Paste Special Repeat to Fill Selection com-
the number of loop iterations to fill the total length mands to copy and paste any or all automation data
of the looped clip. from the source clip to some or all of its loop iter-
ations.
For information on trimming looped clips us-
ing the Loop Trim tool, see “Loop Trim
Tool” on page 656.
The size of the selection determines the size of the Clip groups are created in the same timebase for-
clip group. The selection can start and end on any mat (samples or ticks) as the tracks on which they
clip boundary, empty space, or even in the middle are created. Multitrack clip groups can include
of a clip. Selections starting or ending within a clip both sample-based and tick-based tracks.
will separate the clip at the selection boundary
when you create a clip group. Clip groups created
from object-based selections include all selected
and unselected clips between the first and last se-
lected clip on the track.
2 Do one of the following:
• Choose Clip > Group. Audio Clip Group icon on an audio track
• Right-click the Edit selection and choose
Group.
The Group and Ungroup Clip menu MIDI Clip Group icon on a MIDI track
commands apply to any Edit selection
regardless of the current Track View.
Clip groups can be created from empty
selections. This can be useful when working
in Shuffle mode to preserve the gaps between
clips.
If a MIDI clip within a clip group is modified in For more information, see “Tabbing to Tran-
any way, a new clip copy is created and placed sients” on page 681.
over the clip group. For example, if you record,
draw in a new note, edit MIDI controller data, or
quantize a Timeline selection, a new clip is created
over the clip group.
Recording
Clip groups that contain clips with fades are
When recording audio or MIDI, new clips are cre-
not allowed on Elastic Audio-enabled tracks.
ated over (in front) of clip groups instead of being
included in the clip group. To record into a clip
group, first ungroup the clip group, then record, When changing tempo with clip groups on
and then regroup the clip group. The clip group tick-based tracks, you may need to Ungroup,
will be recreated intact with the newly recorded redo or create new fades, and then Regroup
material. in order to maintain the fades.
AudioSuite Menu
AudioSuite plug-ins are accessed through the Au-
dioSuite menu. Plug-ins can be organized in the
AudioSuite menu in Pro Tools by Flat List (with
plug-ins in alphabetical order), Category, Manu- AudioSuite window, EQ III 1-Band shown
facturer, or Category and Manufacturer.
The Handle Length field lets you set the Handle Undo is not available when a plug-in is
Length for rendering from 0.00 to 60.00 seconds. configured for destructive editing since
This means that you trim clips out past the ren- the process has already overwritten the
dered selection after processing up to the set Han- source audio file.
dle Length. For more information, see “Audio-
Suite Handles” on page 985. Automatic File Naming of AudioSuite-
Processed Audio
Render Button When new audio files are created as a result of Au-
dioSuite processing, Pro Tools will auto-name
Clicking the Render button in the AudioSuite win- these files according to the type of plug-in used.
dow begins AudioSuite processing of the selected The name of the clip determines the prefix, while
audio. Processing can occur during playback the type of AudioSuite plug-in determines the suf-
(though it may take slightly longer). Processed fix.
files are auto-named with the clip or audio file’s
name and include an acronym for the chosen Au-
dioSuite process.
To compensate for this, place the clip in a track and Handle Length field in the AudioSuite plug-in window
select the audio plus an amount of blank space at
• Select the Whole File option to render the
the end of the clip equal to the amount of delay or
whole file. Note that only the current edit se-
reverb decay that you have added in the plug-in.
lection will appear in the Timeline.
The plug-in will then have space at the end of the
clip in which to write the final delay or decay. If
you select more time than needed, you can trim it
after applying AudioSuite processing.
4 Click OK.
Rendering Handle
File Mode Whole File Fades Clip Gain Metadata
Mode Behavior
Some plug-ins that rely on the Edit selection for processing (including plug-ins that require an anal-
ysis pass) may not work as expected when using handles. In this case, it is recommended that the han-
dle length be set to zero.
Destructive recording and Destructive Punch recording are not supported with AudioSuite rendered
clips with handles.
Clip Gain Fader Icon Right-Click Menu Show/Hide Clip Gain Line
You can Right-click the Clip Gain Fader icon for Select Show/Hide Clip Gain Line in the Right-click
any individual clip to access relevant clip gain menu to show or hide the Clip Gain Line for all
commands for that clip. clips.
Clip Gain Lines after applying a crossfade Clip Gain fader, adjusting all breakpoint clip gain
values
Editing Clip Gain
Press Command (Mac) or Control (Windows)
Pro Tools lets you adjust the gain settings for a clip
while adjusting the Clip Gain fader for fine
using the Clip Gain Fader for quick and easy ad-
control.
justments, or using breakpoint editing on the Clip
Gain Line for detailed clip gain control.
To add clip gain breakpoints with the Pencil tool: Using the Trim tool to boost or attenuate clip gain
breakpoints
1 Ensure that the Clip Gain Line option is enabled.
To trim the selected clip gain settings up or down:
2 Select the Pencil tool.
1 Ensure that the Clip Gain Line option is enabled.
3 Do one of the following:
2 Make an Edit selection that includes the clip
• Click once on the Clip Gain Line to add a single gain settings that you want to adjust.
breakpoint.
3 Select the Trim tool.
• Drag on the Clip Gain Line to draw breakpoints.
4 Drag up or down over the Clip Gain Line within
To delete a clip gain breakpoint with the Pencil the Edit selection.
tool:
1 Ensure that the Clip Gain Line option is enabled. Nudging Clip Gain
2 Select the Pencil tool. Pro Tools lets you nudge the selected clip gain set-
tings up or down by the Nudge Clip Gain By
3 Option-click (Mac) or Alt-click (Windows) the
amount specified in the Pro Tools Editing Prefer-
breakpoint you want to delete.
ences. You can also nudge the selected clip gain
settings back or forward in the clip by the specified
nudge amount.
To nudge the selected clip gain up: To clear clip gain, do one of the following:
Press Control+Shift+Up Arrow (Mac) or Right-click a clip or Edit selection and choose
Start+Shift+Up Arrow (Windows). Clip Gain > Clear Clip Gain.
To nudge the selected clip gain backward, do one Cutting, Copying, and Pasting Clip Gain
of the following:
Pro Tools lets you cut, copy, and paste clip gain
Press Control+Shift+“–” (Minus) (Mac) or
settings, so that you can apply the clip gain settings
Start+Shift+“–” (Minus) (Windows).
from one clip to any other. Clip gain settings can-
Press Control+Shift+M (Mac) or not be cut, copied, or pasted across clip boundar-
Start+Shift+M (Windows). ies.
1 Select a clip or make an Edit selection. 1 Select a clip or make an Edit selection.
2 Choose Edit > Automation > Convert Clip Gain 2 Choose Edit > Automation > Coalesce Volume
to Volume Automation. to Clip Gain.
Any clip gain settings above +12 dB are lost Any clip gain settings above +12 dB are lost
when converted to volume automation. Also, when it is coalesced to volume automation.
clip gain settings within crossfades are cross- Also, clip gain within crossfades is cross-
faded as part of the volume automation. faded as part of the volume automation.
When coalescing track-based volume automation The clip gain settings for any whole clips within
to clip gain, the volume automation is cut from the the Edit selection are bypassed (or unbypassed).
track volume automation playlist and coalesced
with the selected clip gain settings. Once volume Rendering Clip Gain
automation has been coalesced to clip gain, vol-
ume automation is set to 0 dB for the selection. Pro Tools lets you render the current clip gain set-
tings for any selected whole clip. Rendering clip
To coalesce clip gain settings to track-based gain applies the current clip gain settings to a new
volume automation: clip and sets the clip gain settings for the new clip
1 Select a clip or make an Edit selection. to 0 dB.
Pro Tools lets you render the current clip effects Clip effects are applied after elastic audio or Mel-
settings for selected whole clips. Rendering clip odyne and before clip gain. The signal chain from
effects applies the current clip effects settings to a an audio clip on a track to the track fader is as fol-
new whole-file clip and clears the clip effects set- lows:
tings. Audio File > Elastic Audio/Melodyne > Clip
Effects > Clip Gain > AudioSuite > Fades >
To render clip effects for a clip:
Inserts > Fader
1 Select one or more whole clips.
Rendering always leaves down-stream processing
2 Adjust the Clip Effects settings as desired in place while rendering upstream elements. The
(Pro Tools Ultimate and Studio only). following examples show what is rendered in the
3 Do one of the following: signal chain depending on which commit or render
command is used.
• Choose Clip > Clip Effects > Render Clip Ef-
fects.
• Right-click and choose Clip Effects > Render
Clip Effects.
By default the signal chain order for clip effects is You can independently enable or disable EQ, Fil-
EQ > Filters > Dynamics. However, you can reor- ter, and Dynamics processing in the Clip Effects
der this signal chain however you like. For exam- display. For example, you may want to apply Dy-
ple, maybe you want your dynamics processing namics processing, but not EQ or filtering; or, you
before the EQ and Filters. may want to apply only EQ.
Copying clip effects copies the clip effects settings To clear clip effects:
for selected whole clips to the clipboard while
1 Select one or more whole clips with clip effects.
leaving the settings for those clips intact.
2 Do one of the following:
To copy clip effects:
• Choose Edit > Clear Special > Copy Clip Ef-
1 Select one or more whole clips with clip effects. fects.
2 Do one of the following: • Right-click the edit selection and choose Clip
Effects > Clear Clip Effects.
• Choose Edit > Copy Special > Copy Clip Ef-
fects. • Press Command+Option+Control+B (Mac)
or Control+Alt+Start+B (Windows).
• Right-click the edit selection and choose Clip
Effects > Copy Clip Effects.
• Press Command+Option+Control+C (Mac)
or Control+Alt+Start+C (Windows).
EQ controls
Frequency Graph
Gain
(y-axis)
Frequency
(x-axis)
Figure 2. Frequency Graph
Frequency Dragging a control point to the right in- Q Click within the curve of an EQ control point
creases the Frequency setting. Dragging a control and drag up or down to increase or decrease the Q
point to the left decreases the Frequency setting. setting. For the Low and High Frequency Bands,
the Q control is only available when the EQ Type
Press the Shift key while clicking and drag- is set to Peak. For Filter control points, drag it up or
ging an EQ control point up or down to adjust down to adjust the Q for that filter. The Q control is
the Gain setting without changing the Fre- only available when the Filter Type is set to Band
quency. Likewise, press the Shift key while Pass or Notch.
clicking and dragging an EQ control point left
or right to adjust the Frequency setting with- You can also Control-click (Mac) or Start-
out changing the Gain setting. click (Windows) and drag a control point up
or down to increase or decrease the Q setting.
Gain Dragging a control point up increases the
Gain setting. Dragging a control point down de-
creases the Gain setting.
Clip Effects let you view the gain scale on the Fre- Enable the HF button for the high frequency band
quency Graph display either in 3 dB increments of the EQ and the LF button for the low frequency
from –12 dB to +12 dB or in 6 dB increments from band. The both the high and low frequency band
–24 dB to +24 dB. can be set to be either a Peak or Low Shelf EQ.
Frequency Graph Gain Resolution toggle Q Sets the width of the EQ band. Higher Q values
represent narrower bandwidths. Lower Q values
To change the Frequency Graph Gain resolution:
represent wider bandwidths. The Q control is only
Click the Graph Resolution toggle. available when the EQ Type is set to Peak.
Enable/Disable EQ Bands and Filters High Mid and Low Mid Frequency EQ
Controls
Click the Enable/Disable button for an EQ fre-
quency band (HF, HMF, LMF, or LF) or a filter (1 or Enable the HMF button for the high mid–frequency
2) to enable or disable that frequency band or filter. band of the EQ and the LMF button for the low
Buttons are lit when enabled, and unlit when dis- mid–frequency band. Both bands are peak EQs.
abled.
Frequency Sets the center frequency for the fre-
quency band.
Dynamics controls
Dynamics Graph
Filter 1 and 2 controls
Type Lets you select from the following Filter The Dynamics Graph display shows a curve that
Type options: High Pass, Low Pass, Band Pass, represents the level of the input signal (on the hor-
and Notch. izontal x-axis) and the amount of gain reduction
applied (on the vertical y-axis). The display shows
Freq (Frequency) Sets the center frequency for the two vertical lines representing the Threshold set-
selected Filter Type (from 20 Hz to 21.0 kHz). ting for the Expander/Gate and the Compres-
sor/Limiter, respectively. Use this graph as a visual
Slope Sets the slope for the filter from the selected
guide to see how much dynamics processing you
Frequency to –INF (12 dB/O or 24 dB/O). The
are applying to the incoming audio signal.
Slope control is only available when the Filter
Type is set to Low Pass or High Pass. Expander/Gate Threshold
Compressor/Limiter Threshold
Q Sets the width of the filter around the center fre- Knee
quency band. Higher Q values represent narrower
bandwidths. Lower Q values represent wider band-
widths. The Q control is only available when the
Filter Type is set to Band Pass or Notch.
Output Signal
(y-axis)
Input Signal
(x-axis)
Dynamics Graph
• Expander/Gate Knee Attack Sets the attack time, or the rate at which
gain is reduced after the input signal crosses the
• Expander/Gate Threshold
threshold. Use this along with the Ratio setting to
• Gate Depth control how soft the Expander gain reduction
• Hysteresis curve is.
• Compressor/Limiter Ratio Ratio Sets the amount of expansion. For example,
• Compressor/Limiter Knee if this is set to 2:1, it will lower signals below the
threshold by one half. At higher ratio levels the Ex-
• Compressor/Limiter Threshold
pander/Gate functions like a gate by cutting off
• Limiter Depth signals that fall below the threshold. As you adjust
the ratio control, refer to the Dynamics Graph dis-
play to see how the shape of the expansion curve
changes.
The Detection options include Peak or Avg (Aver- To enable (or disable) Listen on the Side Chain:
age).
Click the Listen button (speaker icon) in the
Peak Applies side-chain processing according to Side Chain section so that it is highlighted.
the detected peak amplitude. Click it again so that it is not highlighted to dis-
able it.
Average Applies sidechain processing according
to the detected average amplitude.
Filter Frequency
Clip Effects Presets and
Settings Files
The Filter Frequency control lets you set the fre- (Pro Tools Ultimate and Studio Software Only)
quency for the selected Filter Type.
In addition to the stored settings named in the Clip
Filter Type Effects Settings menu, clip effects provides five
preset buttons so that you can easily store and re-
Four Filter Type options are available for side-
call your most commonly used settings. You can
chain processing:
also save and import Clip Effects settings using the
Low Pass Applies a low pass filter to the side- commands in the Clip Effects Settings menu.
chain processing at the selected frequency.
To store a Clip Effects preset:
High Pass Applies a high pass filter to the side- 1 Configure the clip effects settings as you like.
chain processing at the selected frequency.
2 Command-click (Mac) or Control-click (Win-
Notch Applies a notch filter to the side-chain pro- dows) the Preset button where you want to store
cessing at the selected frequency. the current clip effects settings.
Band Pass Applies a band pass filter to the side-
chain processing at the selected frequency.
Elastic Audio provides track-based Real-Time and you like, drag it from the browser and drop it into
Rendered Time Compression and Expansion the session. The loop automatically conforms to
(TCE) and clip-based pitch shifting (transposi- the session tempo map and Bar|Beat grid. You can
tion). Pro Tools Elastic Audio uses exceptionally then further manipulate its timing and also trans-
high-quality transient detection algorithms, beat pose the clip to match the pitch of other loops in
and tempo analysis, and real-time TCE and pitch your session.
shifting processing algorithms. Elastic Audio lets
you quickly and easily transpose the pitch of audio Correcting Performances
clips and tempo conform (beat match) audio to the
Elastic Audio lets you quantize audio to tighten up
session’s Tempo map. It also provides an unprece-
a performance or even manually re-align that one
dented degree of control over transient detection
note that was played just a little late. Or, you might
and TCE processing on an event-by-event basis.
decide that the performance is excellent, but just a
With Elastic Audio, Pro Tools analyzes entire au- little under tempo. Tick-based Elastic Audio auto-
dio files for transient events. For example, an event matically warps audio to conform to tempo
can be a drum hit, a sung note, or chord played by changes. When you change your tracks to tick-
a guitar. These detected events can then serve as based and increase the session tempo, the audio au-
control points for warping the audio. Pro Tools can tomatically time compresses to match.
warp (TCE) audio events automatically, such as
Remixing
automatically conforming audio to the session
tempo or quantizing audio events, or you can warp Elastic Audio lets you quickly beat match an entire
audio manually using standard editing tools in song to the session tempo and Bar|Beat grid. You
Warp view. can also transpose clips to match pitch.
Elastic Audio is useful in several common work- Sound Design and Special Effects
flows: working with loops, correcting perfor-
mances, remixing, sound design and special ef- Use Elastic Audio to achieve special effects with
fects, and film scoring. extreme or widely variable TCE or pitch manipu-
lation. Use the Varispeed algorithm to achieve
Working with Loops tape-like effects for speed and pitch change.
If you work with loops, Elastic Audio lets you pre-
view your loops in Workspace browsers at their
native tempo (BPM) or at the session tempo
(BPM). You can even preview the loop while the
session is playing back. When you find the loop
If you are scoring a film scene, use Elastic Audio 1 Create a new Pro Tools session or project.
to fit the music to the required duration. You can 2 Set the session’s Main Timebase ruler to
even use tempo changes to achieve accelerandos Bars|Beats.
and ritardandos.
3 Be sure to display the Tempo and Meter rulers.
Remember, when using tempo adjustments
4 Use the default tempo of quarter-note equals
for sessions that include multiple cues, tempo
120 BPM.
changes may affect the timecode position of
other cues later on the Timeline. Locate and preview a loop in a Workspace browser
at the session tempo:
Elastic Audio is not recommended for pull up 1 Open the Workspace (Window > Workspace).
and pull down workflows. Use the Session
2 Navigate to the folder where you keep your
Setup window real time pull up or pull
drum loops. Double-click the folder name to
downs, or the presets included with Time
open a browser window showing just the
Shift or X-Form AudioSuite plug-ins.
folder’s contents.
3 Select the loop you want to preview.
Example Elastic Audio
Workflow Audition Paths for previewing are selected in
the I/O Setup window (Choose Setup > I/O
In this workflow, you will be introduced to some and click the Output tab).
common Elastic Audio tasks for working with
loops: 4 Click the Preview button to preview the loop at
its native tempo.
• Create and configure a new session for this
workflow.
Audio Files Conform
• Locate and preview a loop in a Workspace Preview button to Session Tempo button
browser at the session tempo.
• Import the loop at the session tempo on a tick-
based, Elastic Audio-enabled track.
• Change the session tempo to change the tempo
of the clip on tick-based, Elastic Audio-enabled
tracks.
• Quantize the audio to apply a Groove Template
to the rhythm.
• Transpose the clip to match the pitch of the im- Preview and Audio Files Conform to Session Tempo
ported audio to other audio and MIDI in the ses- buttons in a Workspace browser
sion.
Dragging and dropping a tick-based audio file from a Workspace browser to the Tracks List
Warp indicators
Creating New Tracks with Revert Removes any Elastic Audio processing, re-
Elastic Audio Enabled verts clips on the track to their original duration,
and disables Elastic Audio on the track.
New tracks are created with Elastic Audio auto-
matically enabled in the following cases: Commit Renders and commits any Elastic Audio
processing on the track, writes new files to disk,
• When the Enable Elastic Audio On New Tracks
and disables Elastic Audio on the track.
option is enabled in the Processing Preferences
page (see “Elastic Audio Options” on page 444).
Committed Clips
• When dragging and dropping tick-based, Elastic
Audio analyzed files from Workspace browsers Clips that are committed, either by disabling Elas-
to the Tracks List or empty space in the Edit win- tic Audio on a track or by moving a clip to a track
dow with the Audio Files Conform to Session without Elastic Audio enabled, are written to disk
Tempo option enabled (see “Elastic Audio on as new audio files. These new audio files include
Import” on page 437). the audio in the clip, plus any fades, and also an ad-
• When dragging and dropping REX or ACID ditional 5 seconds of audio before and after the
files from the Desktop (if either REX and ACID clip, if available.
Files Only or the All Files option is enabled for
the Drag and Drop from Desktop Conforms to Disabling Elastic Audio and
Session Tempo setting in the Processing Prefer- Alternate Playlists
ences page) or a Workspace browser (if the Au-
Disabling Elastic Audio on a track affects all play-
dio Files Conform to Session Tempo button is
lists on the track. All playlists on the track are com-
enabled) to the Tracks List or empty space in the
mitted or reverted depending on which option you
Edit window (see “Importing ACID and REX
choose.
Files” on page 440).
To avoid clipping on playback, lower the Input To open an Elastic Audio Plug-In window:
Gain for the clip in the Elastic Properties window
(see “Elastic Properties Window” on page 1037). Click the Elastic Audio Plug-In button.
The Polyphonic plug-in provides a single control The Decay Rate control determines how much of
for adjusting the analysis window size for TCE the decay from a transient is heard in the processed
processing. Experiment with adjusting the Win- audio when time stretching. When the Rhythmic
dow size for different types of material until you plug-in is selected, any gaps between transients re-
achieve the best results. The following table pro- sulting from time stretching are filled in with au-
vides some recommended Window sizes for dif- dio. The Decay Rate determines how much of this
ferent types of material. audio is heard by applying a fade out rate. Adjust
the Decay Rate up to 100% to hear the audio that is
If you frequently work with distinct types of filling the gaps created by the time stretching with
material, you may want to find the best Win- only a slight fade, or adjust down to 1.0% to com-
dow settings for each type of material and pletely fade out between the original transients.
save them as plug-in settings for quick and
easy recall.
Monophonic Plug-In
The Monophonic plug-in is best suited to mono-
Recommended
Type of Material
Window Size
phonic material where you want to keep the for-
mant relationships intact, such as with vocals. The
General purpose 30–40 ms Monophonic plug-in is also well suited to mono-
Percussive 20 ms or lower
phonic instrumental lines, such as a bass track. The
Monophonic plug-in provides no plug-in specific
Pads and other legato 60 ms or higher parameters.
material
Rhythmic Plug-In
The Rhythmic plug-in is best suited to material
with clear attack transients, such as drums. The
Rhythmic plug-in supports clip-based pitch shift-
ing.
Elastic Audio plug-in: Monophonic
Varispeed Plug-In
Use the Varispeed plug-in to link time and pitch
changes for tape-like speed change effects, and
post production workflows. The Varispeed plug-in
provides no plug-in specific controls.
Elastic Audio plug-in: zplane élastique
Formant
Voicing
Elastic Audio plug-in: Varispeed
Sets the order of the spectral envelope estimation
(Voicing). To ensure best timbre-shifting quality
Try using Varispeed with Quantize on drum
for different types of input signals, adjust the dom-
loops for some interesting effects.
inant frequency region of the input signal with the
Voicing slider. The default position of the slider
élastique Pro Plug-In should work for most audio. However, try moving
Use the élastique Pro plug-in by zplane.develop- the slider to the left when the dominant frequency
ment for Elastic Audio processing. élastique Pro is is low or moving it to the right when the dominant
a general purpose time-stretching engine that of- frequency is high to see if there is a beneficial ef-
fers unmatched quality for professional produc- fect on the quality of the timbre-shifting. The
tions and broadcast applications. élastique Pro Voicing setting has no impact on the pitch-shifting
sounds especially good when stretching long mate- quality—it only affects the formant-shifting qual-
rial or whole songs. ity.
Accordion Warp applies Elastic Audio processing 2 Add another Warp marker to the end point that
on both sides of a singe Warp marker in a clip. This you want to fix to the Timeline.
lets you expand or compress the audio equally on
3 With the Grabber tool, drag an Event marker be-
both sides of a fixed point. Accordion warp is use-
tween the two Warp markers to the left or right.
ful for audio files where the downbeat occurs in the
A Warp marker is added on top of the Event
middle of the clip.
marker and the audio is compressed or ex-
panded on either side of the dragged marker
To apply Accordion Warp to a clip:
while the audio outside the bounding markers
1 In Warp view, add a single Warp marker at the remains unaffected.
point in the clip that you want to remain fixed
on the Timeline.
2 With the Grabber tool, drag any Event marker
that is before or after the single Warp marker to
the left or the right.
Edit Groups and Warp Editing Analysis view is only available for Elastic
Audio-enabled tracks.
Elastic Audio-enabled tracks can be included in
Edit Groups. For Elastic Audio-enabled tracks that
are part of an Edit Group, applying Elastic Audio In Analysis view, you can only edit Analysis
processing on one track likewise applies it to all markers using the Edit tools. You cannot use
other tracks within that Edit Group. the Edit tools for any clip editing. Switch to
Warp or Waveform views for clip-based edit-
If corresponding Warp markers are not already ing capabilities with the Edit tools.
present on Elastic Audio-enabled tracks that are
part of an Edit Group, new Warp markers are cre-
When manually editing Analysis markers,
ated on those tracks when you add or move a Warp
Pro Tools writes temporary Elastic Audio
marker on any track that is part of the Edit Group.
analysis files (.aan) to the session’s Rendered
Files folder. Any unused temporary analysis
files are purged when you close the session.
• With the Pencil tool, Option-click (Mac) or The Elastic Properties window lets you view and
Alt-click (Windows) the Event marker you change the properties for selected clips. For exam-
want to delete. ple, you can reduce the Input Gain for Elastic Au-
• With the Grabber tool, Option-click (Mac) or dio processing to avoid clipping that can occur
Alt-click (Windows) the Event marker you during processing.
want to delete.
From the Elastic Properties window, you can also
• With the Selector tool, make an Edit selection filter Event markers for Elastic Audio clips on
that includes any Event markers you want to tick-based tracks. Filtering Event markers can re-
delete and press Delete or Backspace on your sult in better quality Elastic Audio processing of
computer keyboard. material with ambiguous transients.
• With the Selector tool, make an Edit selection
that includes any Event markers you want to To view the Elastic Properties for a clip:
delete, Right-click the selection, and choose 1 Select a clip on an Elastic Audio-enabled track.
Remove Event Marker from the pop-up The track can be either sample- or tick-based.
menu.
2 Do one of the following:
• Choose Clip > Elastic Properties.
• Right-click the clip and choose Elastic
Properties.
Deleting an Event marker with the Pencil tool Press Option+5 (Mac) or Alt+5 (Windows)
on the numeric keypad to open the Elastic
Edit Groups and Event Editing Properties window.
Elastic Audio-enabled tracks can be included in
Edit Groups. For Elastic Audio-enabled tracks that
are part of an Edit Group, editing Event markers on
one track likewise applies to all other tracks within
that Edit Group.
5 Click Apply.
Elastic Properties window
To transpose the pitch of an audio clip in the Varispeed and Pitch Shifting
Transpose window:
When using the Varispeed algorithm, pitch trans-
1 Make sure the clip, or clips, you want to Trans-
position and time compression/expansion are al-
pose are on Elastic Audio-enabled tracks (using
ways linked. If you apply pitch transposition to an
the Polyphonic, Rhythmic, or X-Form algo-
audio clip using the Polyphonic or Rhythmic algo-
rithm).
rithms, that transposition data is stored in the meta-
2 With the Grabber or Selector tool, select the au- data for the clip. Consequently, if you then switch
dio clip you want to transpose. Only clips that to Varispeed, change the TCE factor, and then
are completely selected will be affected. switch back to the original Elastic Audio algo-
rithm, the clip will revert to the original amount of
3 Choose Event > Event Operations > Transpose.
pitch shifting while maintaining the amount of
time compression/expansion applied by the Vari-
speed algorithm.
Real-time Elastic Rendered Elastic Render clip with destination track’s Elastic Audio plug-in
Audio–enabled track Audio–enabled track
Real-time Elastic Audio track Render clip with source track’s Elastic Audio plug-in and
Audio–enabled track (no Elastic Audio) commit the clip to the destination track
Rendered Elastic Real-time Elastic Apply real-time Elastic Audio processing using the
Audio–enabled track Audio–enabled track destination track’s Elastic Audio plug-in
Audio track Real-time Elastic Calculate Elastic Audio analysis and apply real-time
(no Elastic Audio) Audio–enabled track Elastic Audio processing using the destination track’s
Elastic Audio plug-in
Audio track Rendered Elastic Calculate Elastic Audio analysis and render the clip
(no Elastic Audio) Audio–enabled track using the destination track’s Elastic Audio plug-in
Pitched Elastic Audio– Audio track Render clip pitch shift with source track’s Elastic Audio
enabled track (no Elastic Audio) plug-in and commit the clip to the destination track
Clips that are committed, either by disabling Elastic Audio on a track or by moving a clip to a track with-
out Elastic Audio enabled, are written to disk as new audio files (see “Committed Clips” on page 1019.)
Elastic Audio Preferences The Elastic Properties window inherits the Default
Input Gain preference. To apply further clip-based
The Elastic Audio settings in the Processing Pref- Input Gain for Elastic Audio processing, select the
erences page determine which Elastic Audio plug- clip and adjust the Input Gain setting in the Elastic
in is used for preview and import, and whether or Properties window (see “Elastic Properties Win-
not new tracks are created with Elastic Audio en- dow” on page 1037).
abled using the selected default plug-in.
Enable Elastic Audio on New Tracks When se-
lected, new tracks are created with Elastic Audio
enabled. The selected default Elastic Audio plug-
in is used.
Pro Tools integrates Melodyne from Celemony to let you edit audio and to convert audio to MIDI.
Select the audio clip and press Control+Shift+A To extract MIDI from audio and write it to a new
(Mac) or Start+Shift+A (Windows). MIDI or Instrument track:
Render Renders Melodyne edits on the track or se- Extracting MIDI from a source audio track
lected clip.
2 In the resulting Audio to MIDI Properties dia-
Melodyne edits are undoable and redoable using log, do the following:
its own separate edit history (undo queue) from • Select the Destination Track Type (MIDI or
Pro Tools. Instrument).
• Select the Conversion Type appropriate to
the selected audio (such as Melodic for me-
lodic material or Percussive for drums). The
available options are dependent on the se-
lected Audio to MIDI Plug-in are found in
Setup > Preferences > Processing.
3 Enable Consolidate Clips to create a single
MIDI clip from multiple audio clips on the
source audio track.
Delete Select to delete the source audio tracks. To convert audio to MIDI by drag and drop:
1 Do one of the following:
Do Nothing Select to leave the source audio tracks
intact. • Select one or more audio clips (or clip
groups) on an audio track or in the Clip List.
Press Command+Left/Right Arrow (Mac) or • Select one or more audio files (or clip groups)
Control+Left/Right Arrow (Windows) to on the Desktop or in a Workspace browser.
move through the Source Track options.
2 Drag and drop the selected clips or files to a
6 Click OK. MIDI or Instrument track.
4 Click OK.
Select either Selected Tracks or Edit Selection to The Copy options determine whether or not sends
determine what is committed. or Group assignments are copied to committed
tracks.
Selected Tracks Commits all selected tracks from
the beginning of the first clip on the track to the Sends Select to copy sends from the source track
end of the last clip on the track. If the Consolidate to the committed track.
Clips option is disabled, all clip boundaries are
‘
Consolidate Clips Select the Insert After Last Selected Track option
to have new committed tracks placed after the last
Select to consolidate all clips on a track (or all clips selected track. When disabled, each committed
in the edit selection) into a single new complete track is placed immediately following the source
file clip. track.
If Pan automation is not rendered, and the source Follow Session Settings
track is assigned to multiple output paths, the track When this option is selected, new audio files cre-
output assignments are copied to a single commit- ated using Track Commit command are the same
ted track. bit depth as the session. If you select the Follow
Session Settings option, it is possible the commit-
ted audio may clip (since you are truncating from
32-bit floating point to 24- or 16-bit). However,
you may want to select this option if you need to
have all audio generated by the session follow a
particular bit-depth.
Pro Tools lets you “freeze” audio, Auxiliary Input, Select one or more tracks and choose Track >
and Instrument tracks. When you freeze a track, Freeze (or Unfreeze).
the source material (audio and MIDI) on the track
Click the Track Freeze icon in the Track con-
is replaced with audio that has been processed by
trols so that it is highlighted (or unhighlighted).
all of the plug-ins on the track (or only up to a spec-
ified insert), including instrument plug-ins. This Right-click on the track name and select Freeze
process is reversible, so you can “unfreeze” frozen (or Unfreeze).
tracks.
Option-Shift-Click (Mac) or Alt-Shift-Click
Freezing tracks is useful for freeing up processing (Windows) to freeze all selected tracks. Op-
power in your session for other tracks and process- tion-Click (Mac) or Alt-Click (Windows) to
ing tasks. It is especially useful for exchanging ses- freeze all audio, Auxiliary Input, and Instru-
sions with other systems that may not have all of ment tracks.
the same plug-ins as your system. Rather than
committing tracks as final print tracks, you can When a track is frozen, any plug-ins on the track
freeze tracks that you want to share but might want are made inactive. On Instrument tracks, the wave-
to keep editing while that track is shared or out for form of the frozen audio is superimposed over the
review. MIDI data on the track as a visual cue.
1 Ensure that Inserts view is shown in either the • Editing clips or clip contents is disallowed.
Edit or Mix window. • Elastic Audio is disallowed.
2 Right-click on the insert up to which you want • Clip gain and clip effects are disallowed on fro-
to freeze the track and choose Freeze Up To zen tracks.
This Insert. • AudioSuite rendering is disallowed on frozen
tracks.
• Tempo changes, Song Start changes, and en-
abling or disabling the Conductor Track are not
allowed when there are frozen tracks in the ses-
sion.
• Insert and Cut Time operations are disallowed in
a session if there are frozen tracks.
• HEAT is unavailable for frozen Auxiliary Input
Freeze Up To This Insert (Freezing up to insert B)
and Instrument tracks.
When any plug-in processing on a track is frozen, • Instrument Tracks are removed from the MIDI
frozen inserts are italicized and grayed out. The Editor window while frozen and MIDI parame-
also display the Track Freeze icon. ters including Real Time Quantize settings can-
not be adjusted until the track is unfrozen.
• Clips used on a source playlist for a frozen track
cannot be removed from the session until the
Track Freeze icon
track is unfrozen.
The Global Freeze Tracks icon lights when one or 1 Right-click the Global Freeze icon and select (or
more tracks in the session are frozen. You can use the deselect) which track types you want to include
Global Freeze Tracks icon to freeze (or unfreeze) all (or exclude):
audio, Auxiliary Input, and Instrument tracks in the • Include all Audio Tracks
session or project. You can also specify which track • Include all Aux Tracks
types you want (or don’t want) to freeze. • Include all Instrument Tracks
Bounce Track
Pro Tools lets you bounce individual tracks from
your session or project. Track Bounce is useful for
delivering audio files from tracks in the session
without having to re-route sub-master stems or in-
dividual tracks for bus recording. You can just se-
lect the desired source tracks and Bounce them to
disk.
Various events in Pro Tools (such as groups of The Event Operations window can be left open,
MIDI Notes, audio clip start times or sync points, This provides quick access to apply a command or
and whole clips) can be transformed with Event try out different options for a particular command.
Operations.
You can also apply quantize, duration, delay,
and transpose to MIDI nondestructively us-
ing MIDI Real-Time Properties. See “MIDI
Event Operations Window Real-Time Properties” on page 820.
The Event Operations window provides com-
To open a specific Event Operations window pane:
mands to transform groups of MIDI notes to affect
pitch, timing, and phrasing. The Quantize and Re- Choose Event > Event Operations, followed by
store Performance Event Operations can also be one of the Event Operations (such as Quantize).
applied to audio clip start times (or sync points)
and Elastic Audio events. The Transpose Event To show (or hide) any Event Operation pane while
Operation can also be applied to whole clips on the Event Operations window is open:
Elastic Audio-enabled tracks. Click the reveal triangle for the pane you want
to show.
The Event Operations window has nine pages, one
for each Event Operations command. Press Command+Up/Down Arrow (Mac) or
• Quantize Control+Up/Down Arrow (Windows) to open
the previous or next panel while closing all
• Restore Performance
others.
• Flatten Performance
• Change Velocity Option-click (Mac) or Alt-click (Windows) on
• Change Duration any reveal triangle to open or close all panels
• Transpose in the Event Operations window.
• Select/Split Notes
• Input Quantize
• Step Input
From the Quantize Grid pop-up menu, select a If any parameters not displayed in the toolbar (such
groove template. as Offset or Randomize) are enabled, the Quantize
Settings button (gear icon) lights blue.
What to Quantize
The What to Quantize settings determine what as-
pects of any selected MIDI notes are quantized:
Note Ons (attacks), Note Offs (releases), or both.
You can also select whether to quantize audio clips
or Elastic Audio events. Depending on what type
of track material is selected, not all options will be
available. If only MIDI is selected, the Audio Clips
and Elastic Audio Events options are unavailable.
If only audio is selected, the Note On, Note Off, and
Preserve Note Duration options are not available.
Tuplet Select the Tuplet option to quantize accord- 0% Swing Every other Grid
(480 ticks) point shifted by swing
ing to irregular note groupings, such as quintuplets
(5 in the time of 4). The Quantize Grid for tuplets
is calculated from the note size selection and the
Tuplet value. For example, if an sixteenth note
equals 240 ticks, quintuplet sixteenth notes with 5
in time of 4 would yield a Grid size of 192 ticks or 100% Swing
(240 ticks/5)*4. (640 ticks)
100% Swing, eighth note Grid
Offset Grid By Offsets the Quantize Grid forward
or back in time by a specified number of ticks. Use Include Within When selected, MIDI Note Ons
this option to achieve a pushed feel (by using neg- and MIDI Note Offs, Elastic Audio events, and au-
ative values) or a laid back feel (by using positive dio clips are only quantized if located within the
values). specified percentage of the Quantize Grid. Use this
option to clean up downbeats without affecting
To Quantize just the backbeats, set the Quan- notes that are “swung” or wildly off the beat.
tize Grid to half-notes with an Offset of 960
ticks.
The following figure shows the Quantize Grid set 2 Choose Event > Event Operations > Quantize.
to quarter notes with the Exclude Within option set 3 Under What to Quantize, select the Note On op-
to 25%. In this example, MIDI Note Ons and MIDI tion for quantizing MIDI notes. To also quantize
Note Offs falling within the shaded area (equiva- MIDI note durations, select the Note Off
lent to a sixteenth note area around each beat) are option. If you are quantizing audio, select Audio
not quantized. Clips or Elastic Audio Events from the pop-up
menu.
4 From the Quantize Grid pop-up menu, select
sixteenth notes (1/16). Make sure that the other
options for Tuplet, Offset Grid By, and Swing
are not selected.
Exclude Within option 5 Ensure that the remaining Quantize options are
deselected.
Strength When selected, MIDI notes, Elastic Au-
dio events, and audio clips are moved a percentage 6 Click Apply.
toward the Quantize Grid. Lower percentages pre-
serve the original feel of the events, higher per-
centages align the notes more tightly to the Grid.
To quantize while preserving the original feel: To quantize with an eighth note swing feel:
1 Select the range of MIDI notes, Elastic Audio 1 Select the range of MIDI notes, Elastic Audio
events, or audio clips to be quantized. events, or audio clips to be quantized.
2 Choose Event > Event Operations > Quantize. 2 Choose Event > Event Operations > Quantize.
3 Under What to Quantize, select the Note On op- 3 Under What to Quantize, select the Note On op-
tion for quantizing MIDI notes. To also quantize tion for quantizing MIDI notes. To also quantize
MIDI note durations, select the Note Off MIDI note durations, select the Note Off
option. If you are quantizing audio, select Audio option. If you are quantizing audio, select Audio
Clips or Elastic Audio Events from the pop-up Clips or Elastic Audio Events from the pop-up
menu. menu.
4 From the Quantize Grid pop-up menu, select the 4 From the Quantize Grid pop-up menu, select
note value you want to use. eighth notes (1/8).
5 Ensure that the other options for Tuplet, Offset 5 Select the Swing option with the Swing percent-
Grid By, and Swing are not selected. age you want:
6 Select the Exclude Within option with a value of • For a light swing, use 12%.
10–15%. • For a tighter swing-like groove, use 24%.
7 Select the Strength option with a value of 70– • For a true “triplet-like” swing feel, use 50–
80%. 75%.
8 Ensure that the remaining Quantize options are 6 Ensure that the options for Tuplet, Offset Grid
deselected. By, and Randomize are not selected.
10 Audition the change. If the desired effect is not 8 Audition the change. If the desired effect is not
achieved, undo the edit and experiment with achieved, undo the edit and experiment with
different values for Exclude Within and different Swing percentages.
Strength.
In cases where the Groove Templates and track se- If the selection contains mixed meters, the groove
lections are based on different meters, the template template will always be mapped so that the down-
will be repeated or truncated to match the number beats are aligned. For example, if the Groove Tem-
of beats in the selection. plate consists of one-bar of 4/4 and it is being ap-
plied to a selection of one-bar of 4/4 followed by a
For example, if the Groove Template contains bar of 7/16 and one-bar of 5/8, the downbeat of the
fewer beats than the selection, such as a one-bar Groove Template is aligned with the downbeats in
template in 6/8 being applied to a one-bar selection the selection and only uses the appropriate number
in 4/4, the template repeats to make up the differ- of beats from the Groove Template.
ence.
4/4 bar 1
Applying a 1-bar groove template in 6/8 to a 1-bar
selection in 4/4 Applying a 1-bar groove template in 4/4 to a 3-bar
selection in different meters
If the Groove Template contains more beats than
the selection on a track, such as a one-bar template
in 6/4 being applied to a two-bar selection in 4/4, You can reset the groove template grid by
only uses the appropriate number of beats. adding a new meter marker (it can be the
same meter). The groove template will
restart at the meter marker regardless of the
4/4 1-bar selection measure number or whether or not the
meter has actually changed.
Restore Performance can be used to remove quan- 1 With the Grabber or Selector tool, select the
tization on input for MIDI notes. For example, if MIDI notes you want to flatten.
you recorded a performance with Input Quantize
2 Choose Event > Event Operations > Flatten Per-
on, you can still restore the performance as it was
formance to open the Flatten Performance page.
actually played.
3 Select the note attributes to flatten. (For descrip-
For information on Input Quantize, see “Input tions of these attributes, see “Restore Perfor-
Quantize Command” on page 1085. mance Command” on page 1075).
4 Click Apply.
3 Select the Change Smoothly option with the For example, to make velocities 20% louder:
range set from 127 to 0.
1 Select the range of MIDI notes to be edited.
4 Click Apply.
2 Choose Event > Event Operations > Change
Velocity.
Preserving Existing Velocity
Relationships 3 Select the Scale By option with the percentage
value set to 120.
To partially preserve the existing velocity relation-
ships and still achieve velocity fades, use the op- 4 Click Apply.
tion for Change Smoothly by Percentage. The fol-
lowing figures illustrates the difference between
the two Change Smoothly options
Original velocities
Velocity values usually affect the loudness of Change Smoothly by Percentage Allows veloci-
MIDI notes. Depending on how velocity is ties to change smoothly from one percentage value
mapped with any MIDI instrument, velocities to another over time.
may also affect other aspects of an
The curve for this change can be adjusted (+/– 99)
instrument’s sound (such as filter cutoff,
to affect how gradually the change occurs.
envelopes, and modulations).
Limit To When selected, restricts the Change
The settings in the Change Velocity window Velocity command to a minimum and maximum
are saved with each session. To store your fa- range after the selected Change Velocity option
vorite settings as the default for use in future has been applied (and also after any randomization
sessions, save them as part of a session tem- has been applied).
plate (see “Session Templates” on page 194). Randomize When selected, the selected Change
Velocity option is randomized by the specified
percentage value after the selected Change Veloc-
ity option has been applied. For example, with the
Velocity Ranges
The valid range for MIDI note velocities is 1–127.
The Change Velocity command will never result in
moving velocities outside this range; 1 is always
the lowest and 127 is always the highest. This
means that you can encounter situations where the
Change Velocity command has no effect on a par-
ticular note.
You can also change note duration non- Set All To Sets all durations to a length specified in
destructively in real-time using MIDI quarter notes and ticks.
Real-Time Properties. See “MIDI Real- Add Adds to the durations by a specified number
Time Properties” on page 820. of quarter notes and ticks.
Change Continuously in Ticks Allows note 2 Choose Event > Event Operations > Change
lengths to change smoothly from one duration to Duration.
another over time. Duration values are specified in 3 Select the Legato option.
quarter notes and ticks.
Transpose
While the Grabber tools can be used to manually
transpose individual MIDI notes, or small groups
of notes, the Transpose command in the Event Op-
erations window can be used for entire MIDI
tracks and clips. One of the more common uses for
Transpose is to change the key for your MIDI
tracks. You can define an Edit Group for MIDI
tracks that you want to transpose, making sure to
Event Operations window, Transpose
exclude any drum tracks from the group so they
aren’t transposed. You can even transpose in key. Transpose By (Octaves) Transposes selected
MIDI notes by up to +/– 10 octaves, or transposes
You can also transpose MIDI notes nonde- selected Elastic Audio clips up to +/– 2
structively in real-time using MIDI Real- octaves.
Time Properties. See “MIDI Real-Time
Properties” on page 820. Transpose By (Semitones) Transposes selected
MIDI notes up or down chromatically by up to +/–
The Transpose command can also be applied to 127 semitones, or transposes selected Elastic Au-
whole clips on Elastic Audio-enabled tracks using dio clips up or down chromatically by up to +/– 48
the Polyphonic, Rhythmic, or X-Form plug-ins. semitones (4 octaves).
For information on Transposing Elastic Transpose (From and To) Transposes selected
Audio clips, see “Elastic Audio Clip-Based MIDI notes, or selected Elastic Audio clips, by
Pitch Shifting” on page 1039. semitones, as expressed by the difference between
the source and destination pitches. Transposing
from C3 to F#3, for example, transposes the notes
Elastic Audio pitch transposition is not sup-
up by an augmented fourth (six semitones).
ported with the Monophonic algorithm.
Transpose All Notes To Transposes all selected
notes to the same pitch. Use the slider or the num-
Elastic Audio pitch transposition cannot be
ber entry box to enter the pitch to which to trans-
applied to looped clips or clip groups.
pose all selected notes. This option is not applica-
ble to Elastic Audio clips.
1 If you will be transposing a group of tracks, en- To transpose an Elastic Audio clip:
able the Edit Group.
1 Make sure the clip, or clips, you want to Trans-
2 Select the MIDI notes you want to transpose. pose are on Elastic Audio-enabled tracks.
3 Choose Event > Event Operations > Transpose. Elastic Audio pitch transposition is not sup-
ported with the Monophonic algorithm.
Press Option+T (Mac) or Alt+T (Windows)
to open the Transpose window. 2 With the Grabber or Selector tool, select the au-
dio clip you want to transpose. Only clips that
4 Select the Transpose option (By, From and To,
are completely selected will be affected.
All Notes To, or In Key).
3 Choose Event > Event Operations > Transpose.
5 Set the corresponding pitch fields.
4 Do one of the following:
With any pitch field selected, play a note on your
MIDI controller to automatically enter it as the • Adjust the Transpose By settings by an
pitch value. amount in semitones and cents.
• Adjust the Transpose From and To settings
6 Click Apply. by an amount in Semitones and Cents.
To transpose all notes on a track down by an The Transpose All Notes To and the Trans-
octave:
pose In Key settings can only be applied to
1 With the Selector tool, double-click in the track MIDI notes. When only audio clips are se-
to select all of its MIDI notes. lected, these options are unavailable.
2 Choose Event > Event Operations > Transpose. 5 Click Apply.
3 Select the Transpose By option.
4 Enter a value of –1 octave.
Select/Split Notes Command
5 Click Apply.
The Select/Split Notes command in the Event Op-
To transpose selected notes in key: erations window provides a complete set of tools
to select and split MIDI notes based on a wide va-
1 Select the MIDI notes you want to transpose.
riety of criteria. Additional tools are provided to
2 Choose Event > Event Operations > Transpose. specify whether selected data is copied to the clip-
board or to new tracks, whether the data is split to
3 Select Transpose in Key.
multiple new tracks or a single destination, and
more.
Action
Notes Between Selects a range of notes between Include All Continuous MIDI Data Includes all
the specified upper and lower note. Values for the continuous MIDI data, including pitch bend and
notes can be entered in pitch (C1–G8) or MIDI aftertouch, on the entire track, without any restric-
note numbers (0–127). tion on time selection.
2 Choose Event > Event Operations > Select/Split To select only the hi-hats in a General MIDI drum
Notes. track:
4 Configure the Other Criteria (Velocity, Dura- • With the Grabber or Selector tool, select the
tion, and Position). range of MIDI notes that contains the notes.
• To affect all the MIDI notes on a track, click
5 Enable the Select or Split option.
in the track with the Selector tool, so that it
6 From the Split Notes pop-up menu, select Copy contains a flashing edit cursor.
or Cut.
2 Choose Event > Event Operations > Select/Split
7 If splitting notes, select the Copy or Cut to des- Notes.
tination.
3 Select the Notes Between option with the note
8 If splitting notes, enable the Include All Contin- range set to F#1 and F#1 (if the MIDI Note Dis-
uous MIDI Data option. Enabling this option in- play setting in the MIDI Preferences page is set
cludes all controller data associated with the to Standard Pitch).
split notes in newly created tracks. Leave this
For a General MIDI drum kit, the closed hi-hat is
option deselected to split only note data to new
assigned to MIDI note number 42 (F#1 at Standard
tracks.
Pitch). If the hi-hat for your drum kit is assigned to
9 Click Apply. a different note, make sure to specify it.
When Step Input is enabled, each previously If a Default Thru Instrument is defined in the MIDI
record-enabled MIDI or Instrument track is Preferences page, it is disabled when Step Input is
taken out of record enable, and if the enabled, and is re-enabled when Step Input is no
Default Thru Instrument preference is longer disabled.
defined, it is disabled.
Destination Lets you select the destination track
4 Choose the MIDI or Instrument track for step for the Step Input from a pop-up list of all the
entry from the Destination track pop-up menu. MIDI tracks in your session.
5 Choose the note value you want to enter from Step Increment Section Controls
the Step Increment section.
The controls in the Step Increment section let you
6 Play a note or chord on your MIDI instrument.
set the spacing and duration of MIDI events en-
This enters the note and moves to the next step
tered using the Step Input operation. You can se-
of the insertion point.
lect any size from whole notes to sixty-fourth notes
If you do not have a MIDI keyboard or other (including dotted values).
external MIDI device, you can use the MIDI Tuplet Lets you input irregular note groupings
Keyboard window to enter MIDI notes using (such as triplets or quintuplets). The tuplet length
Step Input. See “MIDI Keyboard Window” is calculated from the note spacing selection and
on page 594, the Tuplet values. For example, an eighth note
equals 480 ticks, so tuplet eighth notes with 3 in
To increase a note’s length while using Step Input:
time of 2 would yield a note spacing of 320 ticks
1 Play and hold a note on your MIDI instrument. (480 ticks / 3 * 2).
When a note is being held on the MIDI Note Length Lets you select the note length as a
keyboard, Next Step changes to read percentage of the spacing value. For example, an
“Increment.” eighth note equals 480 ticks, so an eighth note with
an 80% duration would be 384 ticks long.
2 Choose the note value that you would like to
add and press the Increment button.
Note length percentages When a note is being held on the MIDI keyboard,
Undo Step changes to read “Decrement,” and re-
Step Input Options moves the last Step Increment length that was
Use Input Velocity When selected, MIDI notes are added to the held note.
recorded using the velocity that you play on your Next Step (or Increment) When no note is being
MIDI keyboard. held on the MIDI keyboard, Next Step moves the
Set Velocity To When selected, MIDI notes are insertion point by the Step Increment value, essen-
recorded with the velocity that you specify in the tially inserting a musical rest.
Velocity field. This value can be set with the When a note is being held on the MIDI keyboard,
Velocity slider. Next Step changes to read “Increment” and adds
Enable Numeric Keypad Shortcuts When se- the Step Increment value to the held note, increas-
lected, Step Input options can be selected from the ing its length by the Step Increment value.
numeric keypad. See “Numeric Keypad Shortcuts While the note is being held, the Step Increment
for Step Input” on page 1089. value can be changed, allowing you to create notes
of any musical length.
Undo Step, Next Step, and Redo Step
Redo Step Reinserts the last note that was
Use the Undo Step and Next Step buttons to do the
removed by the Undo Step operation.
following:
• Move the step insertion point, by either remov-
ing the previous note or by advancing the inser-
Triggering the Undo Step, Next
Step, or Redo Step Buttons
tion point by the Step Increment value.
• Lengthen and shorten notes that are being held The Undo Step, Next Step, and Redo Step buttons
on the MIDI controller, by adding or removing can be set to be triggered by an external MIDI
Step Increment values. The Step Increment synth, drum pad, or other controller.
value can be changed mid-note to create a note
To set Undo Step, Next Step and Redo Step MIDI
with a hybrid note length. triggers:
Whole note 1
1/2 note 2
1/4 note 4
1/8 note 5
1/16 note 6
1/32 note 7
1/64 note 8
Undo step 0
Nudge forward +
Nudge back –
HEAT (Harmonically Enhanced Algorithm To enable (or disable) HEAT in a session, do one of
Technology) is a software option that adds “analog the following:
color” to Pro Tools Ultimate or Studio software. Select (or deselect) Options > Activate HEAT.
HEAT is available in both DSP and Native for-
mats. To use HEAT, iLok authorizations are re- Select (or deselect) the HEAT On/Off button in
quired for both HEAT and Pro Tools Ultimate or the Mix window in HEAT view.
Studio. You can also enable the Enable HEAT in New Ses-
HEAT is applied to all active audio tracks in your sions option in the Pro Tools Preferences to have
session, emulating magnetic recording tape com- HEAT automatically enabled for all new sessions.
bined with harmonic coloration commonly experi-
To enable (or disable) HEAT for new sessions:
enced with analog mixing consoles. Use HEAT to
open up your mixes with warm, analog-modeled 1 Choose Setup > Preferences.
soft-saturated distortion. 2 Click the Processing tab.
3 In the DSP Management section, select (or de-
Enabling HEAT select) the Enable HEAT in New Sessions op-
tion.
When enabled, HEAT is applied to all active audio
4 Click OK.
tracks in your session, emulating the effect of an
analog mixing console. HEAT is supported with
all mono, stereo, and surround formats.
About HEAT Processing
With HDX systems, HEAT uses DSP resources on
all active audio tracks. This is important to know HEAT provides global controls for Drive and
because as you increase (or decrease) the number Tone. These affect all audio tracks where HEAT is
of audio tracks in the session, you also increase (or not bypassed.
decrease) the amount of DSP resources required to
keep HEAT hot. Note that HEAT does not use Drive
DSP resources on inactive audio tracks.
The Drive control introduces non-linear processing
With Pro Tools Ultimate Software on Native sys- that emulates magnetic recording tape combined
tems or Pro Tools Studio software, HEAT uses the with harmonic information commonly found in an-
host-processor. alog gear.
HEAT Master Controls HEAT Master controls can be viewed in the Mix
window.
The HEAT Master controls let you adjust the
amount and color of HEAT processing for all au- To show (or hide) HEAT Master controls:
dio tracks. Take some time to experiment with dif-
Click the Show/Hide HEAT View button in the
ferent settings until you get the desired tone color
lower right corner of the Mix window.
for your mix.
Drive Adjusts the amount of Drive for HEAT, HEAT Track controls
which emulates the distortion you get when over-
Bypass (BYP) Bypasses HEAT processing for the
driving an analog channel strip on a console. At the
individual audio track. Note that bypassing HEAT
default 12 o’clock position, no HEAT processing
on individual tracks does not free up the DSP re-
is applied. Turn the knob counter-clockwise to add
sources used by HEAT for that track.
odd harmonics to the mix (a magnetic tape satura-
tion–like effect). Turn the knob clockwise to add Pre/Post Insert (PRE) Sets HEAT processing to be
even harmonics to the odd harmonic series for the Pre or Post inserts on the individual track. HEAT
effect of simulating a triode tube circuit. processing is Pre Inserts when the PRE button is
lit.
Select (or deselect) HEAT in the Mix Window HEAT Track and Master controls with bypassed track
View selector.
When the Master Bypass is enabled, it is bright or-
ange and any explicitly bypassed track BYP but-
tons also remain bright orange. For any implicitly
bypassed track, the BYP button changes to dark or-
ange.
Master Controls
Press the Soft Keys switch in the Channel Bar. To exit, press the Soft Keys switch again.
HEAT Master Controls are mapped to the encoder and encoder switches of channel strips 21–24, as shown
in Table 1 on page 1098.
When HEAT is enabled in a session, each channel strip provides HEAT Bypass and Pre/Post. You can ac-
cess these channel settings directly from C|24 channel strips. Channel HEAT controls follow Do To All
and Do to All Selected modifiers.
Rotate the channel encoder, or press the encoder switch, and choose Pre or Post.
Table 1. HEAT Master Controls on C|24
Encoder: 21 22 23 24
• MIDI
HEAT option, pre-insert
• Instrument
• VCA Master
Inserts
(plug-ins or
Audio, Auxiliary Input (and Routing Folder), Mas- hardware
inserts)
ter Fader, and Instrument tracks can route audio.
MIDI and Instrument tracks can route MIDI data.
VCA Master tracks do not pass audio or MIDI HEAT option, post-insert
data, but do affect controls on other tracks. See
“VCA Master Tracks” on page 1107.
Sends, pre-fader
Tracks can be identified in the Mix window by
their Track Type icon.
Input Record
Track Type icons Solo Mute
Volume
Mono and stereo audio tracks are available on all Audio track audio signal flow
Pro Tools systems.
Routing Folder tracks provide the same signal Common Uses for Auxiliary
routing options as Auxiliary Input tracks. Inputs
Auxiliary Inputs can be used to:
Input • Apply real-time plug-ins or an external proces-
Source: bus or
hardware input path sor to a submix, using the Auxiliary Input as an
effects return (such as reverb or bus line com-
Inserts pression)
(plug-ins or
hardware
inserts) Sends, pre-fader • Input audio from external MIDI instruments and
other audio sources into the mix, to monitor or
route to audio tracks for recording to disk (such
as from the audio outputs of a MIDI synthesizer)
Solo Mute
• Consolidate volume control of any submix un-
der a single fader
Volume
• Mix multiple outputs from an instrument
plug-in.
Master Fader track audio signal flow When a Master Fader track is inactive, its associ-
ated plug-ins, I/O assignments, and their resources
Master Faders do not consume any of your sys-
are made inactive.
tem’s audio processing power. Master Faders pro-
vide up to five post-fader inserts and no sends. When a Master Fader output assignment (path as-
Also, Master Fader tracks do not have Pan sliders, signment) is made inactive, the Master Fader no
or Mute and Solo buttons. longer controls the master gain of that path.
• Monitor and meter an output (such as a bus or 1 Create a stereo Master Fader track.
hardware output) to guard against clipping 2 Set the outputs of all audio tracks in the session
• Control submix levels to the main output path (for example, outputs 1–
2 of your primary audio interface) and set the
• Control effects sends levels
panning for each track.
• Control submaster (bussed tracks) levels
3 Set the output of the Master Fader to the main
• Apply dither or other inserts to an entire mix output path.
• Control the monitoring path with a EUCON
control surface To use a Master Fader to trim the input to a submix:
1 Create an Auxiliary Input track.
Use Master Faders to control submix levels, send
level masters, and other outputs. Master Faders can 2 Bus the signal from audio tracks in your session
control either output or internal busses. You can to the input of the Auxiliary Input track.
use a Master Fader track assigned to an Output
3 Create a stereo Master Fader track and assign
path as a master volume control. You can also use
the Output to the bus path that feeds the Auxil-
a Master Fader track assigned to a bus to trim the
iary Input track.
inputs to Auxiliary Input tracks for submixes to
avoid clipping.
Record Enable
VCA Master Track Controls
The controls on a VCA Master track affect the cor- The VCA Record Enable button toggles the Re-
responding controls on the member tracks in its as- cord Enable status of only those audio, Instrument,
signed Mix group. VCA Master tracks have the and other VCA tracks that have already been re-
following controls: cord-enabled individually. You can then toggle re-
cord enable on and off for those tracks using the
Volume VCA Master Record Enable.
The VCA Volume fader controls the Volume fader To temporarily force all member tracks to toggle
on audio, Auxiliary Input, Instrument, Master their record enable status:
Fader, and other VCA Master tracks in a VCA- Option-click (Mac) or Alt-click (Windows) the
controlled group. (Volume faders on MIDI tracks Record Enable button on the VCA Master.
are not affected.) Volume faders on member tracks
move to show the composite level, or the level on TrackInput
each track resulting from the position of the VCA
Master Volume fader. The VCA TrackInput button toggles the input
monitor status of only those audio tracks in a
Mute VCA-controlled group that are record-enabled.
You can toggle input monitor status for those
The VCA Mute button controls the mute state of tracks using the VCA Master TrackInput button.
audio, Auxiliary Input, Instrument, MIDI, and
other VCA Master tracks in a VCA-controlled To temporarily force all member tracks to toggle
group. Muting a VCA-controlled group does not their input monitoring status:
change the underlying mute state of member Option-click (Mac) or Alt-click (Windows) the
tracks. (Mute buttons on member tracks that were VCA Master TrackInput button on the VCA
previously unmuted show an implicit mute.) Master.
On VCA Master tracks, level meters indicate the It is possible for a single member track to be a
highest level occurring on any of its individual member of more than one VCA-controlled group.
tracks, not a summed level of all member tracks. In this case, the contribution of all VCA Master
Volume faders is summed on the member track.
The channel format of level meters on the VCA Mute, Solo, Record Enable, and TrackInput follow
Master is set according to the channel formats of the same rules for enabling or disabling member
its member tracks, as follows: tracks.
• If all member tracks are the same channel format
(mono, stereo or a multichannel format), the Allowing Grouped Behavior of
number of level meters on the VCA Master track VCA Member Track Controls
is identical to that of the member tracks.
When a track is a VCA member track, its Volume,
• If the member tracks are different formats, the
Mute, Solo, Record Enable, and TrackInput con-
number of level meters on the VCA Master track
trols follow VCA functions, and normally do not
is set to one.
follow Mix group behavior.
Assigning Groups to VCA However, these member track controls can be set
Masters to allow Mix group behavior in addition to their
VCA functions.
An existing Mix group can be assigned to a VCA
Master, or a new Mix group can be assigned to a To allow grouped behavior of VCA-related controls
VCA Master while it is being created. Only one on member tracks:
group can be assigned to a VCA Master at a time. 1 Choose Setup > Preferences and click Mixing.
A VCA Master cannot control a group that in-
cludes itself. 2 In the Automation section, deselect the
Standard VCA Logic for Group Attributes
To assign an existing group to a VCA Master: option.
Click the Group Assignment selector on the 3 Click OK.
VCA Master track and choose an available
group from the pop-up menu. Volume, Mute, Solo, Record Enable, and TrackIn-
put are made available as Mix group attributes in
the Group dialog.
Displaying Views
To display all views in the Mix or Edit window, do
one of the following:
HEAT View
I/O View (Edit Window Only) Shows Input and Object view (Edit window)
Output selectors, and Volume and Pan indicators
Real-Time Properties View (Edit Window
in each track.
Only) Shows controls for Real-Time Properties for
MIDI and Instrument tracks. For more information
on Real-Time Properties, see “MIDI Real-Time
Properties” on page 820.
Output windows provide the essential track mixing • Click anywhere outside the Output selector
controls (such as track panning and volume), as an menu.
alternative to Mix and Edit window views. Multi-
Option-Control-click (Mac) or Alt-Start-click
channel Output and Send windows also provide
(Windows) to add the assignment to all tracks,
expanded Panner views, and other surround-spe-
or Option-Shift-Control-click (Mac) or Alt-
cific controls. See Chapter 57, “Surround Panning
Shift-Start-click (Windows) to add the assign-
and Mixing.”
ment to all selected tracks.
Output windows are useful in large sessions to
leave important tracks in an anchored location, un-
affected by Mix and Edit window (or control sur-
face) banking. See “Output Windows for Tracks
and Sends” on page 1130.
Sends
Pro Tools lets you insert up to ten sends (A–E and
F–J) on each audio track, Auxiliary Input, Routing
Folder, or Instrument track.
3 Set the output level of the send in the Send win- 1 Click the path selector for the send you want to
dow by doing one of the following: assign and do one of the following:
• Adjust the Send Level fader. • Type the first character of the path name you
• Set the send level to unity gain (0 dB) by Op- want.
tion-clicking (Mac) or Alt-clicking (Win- • Click Search.
dows) the Send Level fader. • Press Tab.
When you create a new send, its initial output level
depends on the setting of the Sends Default to –INF
preference.
Key Commands for Muting Sends The name entered is used for both the new track
and the new mix bus. (For example, if you entered
Pro Tools provides key commands for muting
the name “Drum Sub,” Pro Tools creates a new
sends on tracks in the Mix window:
Auxiliary Input track named “Drum Sub” and also
Control-click (Mac) or Start-click (Windows) a creates an internal mix bus named “Drum Sub.”)
Send Assignment button in the Mix or Edit win-
4 Select (or deselect) whether you want the new
dow to Mute it and all sends below it on a track.
track to be created next to the current track
Control-Option-click (Mac) or Start+Alt-click (with the send).
(Windows) a Send Assignment button in the Mix
5 Click OK.
or Edit window to Mute it and all sends below it on
all tracks. This lets you mute all sends in your ses- Pro Tools creates a new track with the output of the
sion with a single click. originating send automatically routed to the input
of the new track using an available internal mix
Press Shift+Q to mute (or unmute) all sends on
bus.
selected tracks.
Press Shift+4 to mute (or unmute) sends A–E on
selected tracks.
Press Shift+5 to mute (or unmute) sends F–J on
selected tracks.
Send Formats
New Auxiliary Input track with audio track send Mono and Stereo Sends When you click the
automatically assigned to Bus 1–2 Sends button on a track, you can choose from a list
of mono or stereo output or bus paths.
Assigning an Existing Track
from a Send Multichannel Sends (Pro Tools Ultimate and Stu-
dio Only) When you click the Sends button on a
Pro Tools lets you assign a send directly to an ac- track, you can choose from a list of multichannel
tive Auxiliary Input, Audio, or Instrument track output or bus paths.
using an available internal mix bus. Note that the
destination track must be set to either an internal
mix bus or to No Input in order to be available for Send Path Selector Choices
assignment. The choices available in track Send selectors in-
clude bus and output paths.
To assign a send to an available input on an
existing track: The names, format, and channel mapping of
1 On an existing track, click the Send selector and busses and output paths can be customized in
select Track. the I/O Setup dialog. See “Output Busses” on
page 82.
2 From the Track submenu, select the destination
track you want.
Pro Tools lets you expand any combination of in- Choose View > Expanded Sends > All.
dividual send assignments views. Expanded Send
Command-Option-click (Mac) or Control-Alt-
Views provide send level, pan, and mute controls
click (Windows) a send selector to expand or
for a single send across all tracks. Send controls
collapse all sends within the send group
can be adjusted directly from these Send Views.
(Sends A–E or Sends F–J).
Sends can also be opened for control or metering in
Send windows. See “Output Windows for Tracks To collapse all sends:
and Sends” on page 1130.
Choose View > Expanded Sends > None.
To move a send:
To toggle sends in the same position (A–J) and Send Format and Track Compatibility
assigned to the same path on all tracks active or
inactive: Sends can only be copied to other tracks with a
compatible send output format (mono, stereo, or
Command-Control-Option click (Mac) or Con-
other). In addition, the following conditions apply
trol-Start-Alt click (Windows) a send button in
when moving or copying sends among tracks:
the position you want to toggle.
• When copying a stereo send from a mono track
to a stereo track, Send pan automation (if any)
will be dropped without warning.
Inverse icon
Link icon
Path Meter
selector
Path Meter
View
4 Click OK.
Send and Return Submixing for 8 Set the effect to “100% wet,” and set any other
Effects Processing controls.
When you are submixing for reverb, delay, and 9 From the Auxiliary Input track’s Output Path
similar effects processing, use sends to achieve tra- selector, select an output path (main outputs).
ditional send/return bussing. You can use a real-
Adjust the individual track faders to balance the
time plug-in or a hardware insert as a shared re-
dry (unprocessed) tracks. With the send set to pre-
source for all tracks included in a submix. The
fader, the amount of effect is controlled by the
wet/dry balance in the mix can be controlled using
level of the Send Level fader or the Auxiliary Input
the track faders (dry level) and Auxiliary Input
Volume fader. If the send is post-fader, the Send
fader (effect return, or wet, level).
Level fader follows volume level.
See Chapter 51, “Plug-In and Hardware
Inserts” for more information.
Delay Compensation
Pro Tools provides automatic Delay Compensa- Delay Compensation indicator
tion for managing DSP and host-based delays from
plug-in inserts, and mixer routing (bussing and The Delay Compensation indicator in the
sends). With Delay Compensation enabled, Edit window turns red if you have any delays
Pro Tools maintains phase coherent time align- in the session that exceeds the maximum
ment between tracks that have plug-ins with differ- available delay compensation (see “Delay
ing delays, tracks with different mixing paths, that Exceeds the Compensation Limit” on
tracks that are split off and recombined within the page 1145).
mixer, and tracks with hardware inserts.
Red can also indicate that you have created a
When Delay Compensation is enabled, Pro Tools feedback loop that cannot be compensated
allocates 16,383 samples at 44.1/48 kHz, 32,767 for. For example, if the output of a track is
samples at 88.2/96 kHz, or 65,534 samples at routed to the input of the same track. Mouse
176.4/192 kHz of Delay Compensation for each over the Delay Compensation indicator in the
mixer channel. Edit window to see if the tooltip identifies this
as a problem.
To maintain phase coherent time alignment, Delay
Compensation should always be enabled during The Delay Compensation View for tracks can be
playback and mixing. Delay Compensation should displayed in the Mix Window (see “Delay Com-
also be used in most recording situations. pensation View” on page 1143).
Red Indicates that the track delay exceeds the However, you can manually compensate for delay
available amount of Delay Compensation and no on tracks that exceed the Delay Compensation
Delay Compensation is applied to the track (see limit.
“Delay that Exceeds the Compensation Limit” on
page 1145). To compensate for delay that exceeds the
compensation limit:
Gray Indicates that Delay Compensation for the 1 Bypass the reported delay for the track by doing
track is bypassed and no delay is applied to the one of the following:
track.
• Command-Control-click (Mac) or Control-
Start-click (Windows) the Delay indicator.
Delay Compensation for • Right-click the Delay indicator and select
Side-Chains
Disable Plug-In Delay.
Pro Tools lets you automatically compensate for
signal delays in side-chain processing. In some The track information is grayed out once it is by-
cases, you may want to disable automatic delay passed.
compensation for side-chains (such as for sessions 2 Manually nudge any audio data on the track ear-
created on previous versions of Pro Tools where lier by the amount of delay reported in the
you have manually compensated for side-chain de- track’s Delay indicator.
lays).
Use the Time Adjuster plug-ins to manually
To enable (or disable) automatic delay offset tracks in real-time. For more informa-
compensation for side-chains: tion, see the Audio Plug-ins Guide.
1 Choose Setup > Preferences.
2 Click the Operation tab.
EUCON
Noise Shaping
Pro Tools supports Avid control surfaces using
Noise shaping can further improve audio perfor-
EUCON (Extended User Control) control (see the
mance and reduce perceived noise inherent in dith-
Pro Tools EUCON Guide). EUCON is an innova-
ered audio. Noise shaping uses filtering to shift
tive high-speed Ethernet protocol developed by
noise away from frequencies in the middle of the
Avid to allow hardware control surfaces to directly
audio spectrum (around 4 kHz), where the human
communicate with software applications (such as
ear is most sensitive.
Pro Tools).
Noise Shaping is available in the Dither and
Avid Control
POW-r Dither plug-ins.
The Avid Control app lets you control Pro Tools
For more information on using Noise Shaping,
over a wireless network from an Apple iPad using
see the Audio Plug-Ins Guide.
EuControl. When combined with S1, S6, or
Pro Tools | Dock, Avid Control provides addi-
tional touch workflows for recording and mixing.
Using an Ethernet Control
Surface with Pro Tools For more information about Avid Control,
Avid offers several Ethernet-based control surface visit www.avid.com/products/avid-control.
options for Pro Tools.
Enabling an Ethernet Control
Pro Tools | S6 Surface in Pro Tools
Pro Tools | S6 is a modular, ergonomically de- To enable an Ethernet control surface in Pro Tools:
signed control surface for Pro Tools and EUCON- 1 Choose Setup > Peripherals and click the Ether-
compatible digital audio workstations (DAWs). S6 net Controllers tab.
uses the EUCON Ethernet protocol to provide fast,
reliable data transmission. S6 is flexible and scal- 2 Select Enable.
able. Modules can be arranged in many ways, and 3 If your Ethernet control surface consists of
can be added to address new workflows or increase more than one unit, select the units in numerical
the number of strips. order as you want them arranged left to right.
1150 Pro Tools Reference Guide
4 Click OK. Other MIDI Control Surfaces
For more information, see the documentation Pro Tools supports some MIDI control surfaces
that came with your Ethernet control surface. that use HUI controller personalities.
For more information about using Pro Tools Connecting a MIDI Control
with EUCON, see the Pro Tools EUCON Surface
Guide.
If your Pro Tools hardware includes MIDI ports,
you can connect a MIDI control surface directly to
your system. If it does not include MIDI ports, you
Using a MIDI Control Surface will need to use a MIDI Interface. USB MIDI con-
with Pro Tools trol surfaces (such as the Command|8) and Fire-
MIDI Control Surfaces add hands-on control to Wire control surfaces (such as the 003) do not re-
many Pro Tools functions, allowing you to adjust quire an additional MIDI connection to your
faders and knobs, activate transport controls, or computer.
edit plug-in parameters.
To connect a (non-USB or FireWire) MIDI control
Command|8 surface:
A Pro Tools insert routes the signal from the track Inserts on audio tracks and Auxiliary Inputs and
to an effect of your choice and automatically re- Instrument tracks are pre-fader. You can cause
turns it to the same track. Inserts do not alter the clipping if you boost their gain to extremes, espe-
original audio source files, but process audio in cially on tracks recorded at high amplitude. Watch
real time, during playback. You can permanently on-screen metering for indication of clipping. (In-
apply real-time effects to tracks by recording or serts on Master Faders are post-fader.)
bouncing the effect to disk (see Chapter 54, “Mix-
down” for more information).
Types of Inserts
h
Insert selector
An insert can be either a software DSP plug-in or a
hardware insert.
Insert button
Plug-In Inserts
Plug-In inserts are software inserts that process au-
dio material on a track in real time. For example,
Insert button and selector on a track the EQ, compressor, and delay plug-ins supplied
with your Pro Tools system can be used as real-
Pro Tools provides up to ten unity-gain inserts on
time plug-in inserts.
each audio, Auxiliary Input, Routing Folder, Mas-
ter Fader, and Instrument track. Audio, Auxiliary For more information about the plug-ins
Input, and Instrument track inserts are pre-fader, included with your Pro Tools system, see the
and Master Faders inserts are post-fader. Audio Plug-Ins Guide.
When more than one plug-in or hardware insert is Additional real-time plug-ins are available from
used on a track, they are processed in series. Each Avid and from many third-party developers.
effect is added to that of any previous inserts
(flowing from top to bottom in the Mix window In- For information about optional plug-ins,
serts View, and left to right in the Edit window In- choose Avid Link > Marketplace.
serts View).
There are three plug-in formats supported by With Pro Tools | Carbon and HDX systems using
Pro Tools (DSP, Native, and AudioSuite), two of the HDX Hybrid Engine, Native plug-ins can be
which can be used as real-time inserts, as follows: used on audio, Auxiliary Input, Master Fader, and
Instrument tracks. Native plug-ins are automati-
DSP Plug-Ins Provide real-time plug-in process- cally converted to DSP on tracks in DSP Mode.
ing using DSP-based processing with HDX sys-
tems only. For more information plug-ins in DSP
Mode, see Chapter 52, “DSP Mode.”
Native Plug-Ins Provide real-time plug-in process-
ing using host-based processing.
HDX Systems
HDX systems with the Playback Engine set to Inserts (A–E) View
HDX Classic let you use both DSP and Native
plug-ins on audio, Auxiliary Input, Routing
Folder, Master Fader, and Instrument tracks.
Inserts (F–J) View
With HDX systems, Native plug-ins may
use additional voices and introduce extra
latency based on the HW Buffer Size. See
Sends (A–E) View
“Inserting Native and DSP Plug-Ins on
Tracks” on page 1158.
The current controller focus, if any, is indicated To make an insert inactive, do one of the following:
with a color outline around its name:
Command-Control-click (Mac) or Control-
Start-click (Windows) the Insert button.
Right-click the Insert button and select Make In-
active.
Command-Control-Option-Shift-click (Mac) or
Control-Start-Alt-Shift-click (Windows) an In-
sert button in the position you want to toggle.
• Specific plug-ins located in the plug-in subfold- The Effects subfolder organizes special effects,
ers (such as EQ III in the EQ subfolder) are indi- multi-effect processors, and other plug-ins. All
cated in green text. plug-ins that specify their plug-in category as an
“Effects” type will be displayed within the Effects
Control surfaces with single-color displays (such subfolder.
as Command|8) do not indicate plug-in view
choices. They display contents of a plug-in folder If no plug-ins within a certain category are in-
as a single list of plug-ins. stalled on your system, the subfolder named
for that category will not appear in the menu.
“Organize Plug-In Menus By” Manufacturer Organizes plug-ins by their manu-
Setting
facturer, with individual plug-ins listed in the man-
Flat List Organizes plug-ins in a single list, in al- ufacturer submenus. Plug-Ins that do not have a
phabetical order. Manufacturer defined will appear in the “Other”
manufacturer folder.
Category Organizes plug-ins by process category
(such as EQ, Dynamics, and Delay), with individ- If no plug-ins by a certain manufacturer are in-
ual plug-ins listed in the category submenus. Plug- stalled on your system, the subfolder named for
Ins that do not fit into a standard category (such as that manufacturer will not appear in the menu.
the Signal Generator), or third-party plug-ins that
have not had a category designated by their devel-
opers, appear in the Other category. Plug-Ins can
appear in more than one category.
The Organize Plug-In Menus By setting is saved 3 Select the desired plug-in with the mouse, or
with Pro Tools preferences (it is not saved with the use the Up and Down arrow keys to select the
Pro Tools session file). plug-in name.
Favorite
plug-ins
Plug-In
categories
Default plug-in display in the Insert selector menu
To move an insert:
Insert selector
Moving a plug-in
Insert button
To duplicate an insert:
Insert button and selector on a track
Option-drag (Mac) or Alt-drag (Windows) the
insert to a new insert location. Duplicated plug- Track Preset Plug-In Mapping
in inserts retain their original settings and auto- controls controls controls
mation. Auto button Effect
Bypass
Track selector
Map Options Menu Lets you create, rename, save, Multi-Mono Controls in the
delete, import, export, and set default plug-in
Plug-In Window
maps.
Link Enable buttons
Map Presets Menu Lets you choose from avail-
able custom Plug-In Maps for the plug-in.
Master Link button
Learn Button Puts the plug-in in Learn mode, Channel Selector
where you can map plug-in parameters to a
control surface. Plug-In window (multi-mono 1-Band EQ shown)
Channel Selector Accesses a specific channel To close all currently open plug-in windows:
within a multichannel track for plug-in control ed-
Option-click (Mac) or Alt-click (Windows) the
iting. This menu appears only on multi-mono plug-
close box of any currently open plug-in win-
ins inserted on tracks with more than one channel.
dow.
Shift-clicking this selector opens a separate Plug-
In window for each channel of the multichannel
track on which the plug-in is
inserted. Using Plug-In Window
Controls
All plug-ins provide standard Pro Tools controls
Opening Plug-In Windows for track and insert selection, bypass, and other
controls, in addition to the EQ, dynamics, and
To open a plug-in window: other processor-specific controls.
Click the plug-in button in Inserts view in the
Mix or Edit window. To select a different plug-in on the same track:
For finer adjustments, Command-drag (Mac) or In fields that support values in kilohertz, typ-
Control-drag (Windows) the control. ing “k” after a number value will multiply the
value by 1,000. For example, type “8k” to en-
To return a control to its default value, Option- ter a value of 8,000.
click (Mac) or Alt-click (Windows) the control.
2 Select the folder you want to use as your Root To import a preset:
folder and click Select. 1 Choose Import Settings from the Plug-In Set-
tings menu.
Creating Subfolders for Settings 2 Locate the settings file you want to import and
To make it easier to find specific types of settings, click Open. Pro Tools loads the setting and cop-
you can subdivide settings files by creating sub- ies it to the root destination folder.
folders for them.
To copy plug-in settings:
To create a settings subfolder: Choose Copy Settings from the Plug-In Settings
1 From the Plug-In Settings menu, choose Save menu.
Settings.
Press Command+Shift+C (Mac) or Con-
2 Click the New Folder button and type a name for trol+Shift+C (Windows) to copy plug-in
the subfolder. settings.
3 Name the preset and click Save. The plug-in
To paste plug-in settings:
settings file is saved within the subfolder.
1 Open the destination plug-in.
Managing Presets 2 Choose Paste Settings from the Plug-In Set-
tings menu.
Use the Plug-In Settings menu to manage plug-in
presets.
Click the Plus (+) or Minus (–) buttons to select Plug-In Settings dialog
the next or previous preset. The next (or previ-
ous) preset is enabled, and the Plug-In Librarian The Plug-In Settings dialog includes the follow-
menu changes to show the name of the new pre- ing:
set. Folder This pop-up menu lets you switch between
You will lose the current plug-in settings if presets located in root or session folders (and any
they are not saved before you use the Next available subfolders).
and Previous Setting buttons. Always save Patch Field This field displays the name of the ac-
your plug-in settings to the selected Root Set- tive (highlighted) preset.
tings folder.
Increment Patch Every X Sec This option lets you
Editing Settings on Unlinked audition plug-in presets in series by automatically
Multi-Mono Plug-Ins scrolling through them for a specified number of
seconds.
When a multi-mono plug-in is unlinked, import-
ing, copying, pasting, or bypassing settings affects To change plug-in presets using the Plug-In
only the currently selected channel. Settings dialog:
Map Options Menu Lets you create, rename, save, When you first put a plug-in into Learn mode, a
delete, import, export, and set default plug-in new plug-in map is created (with the default name
maps. “Custom Map”), and the plug-in is focused on the
control surface, but with a blank page of controls,
Map Presets Menu Lets you choose from avail- ready for mapping.
able custom Plug-In Maps for the plug-in.
Only one plug-in can be in Learn mode at a time.
Learn Button Puts the plug-in in Learn mode,
where you can map plug-in parameters to a control To put a plug-in into Learn mode, do one of the
surface. following:
Select (or deselect) View > Plug-In > Map Close the plug-in window.
Controls. Click the Learn button in a different plug-in
window.
2 Put the plug-in into Learn mode. The plug-in is 3 Put the plug-in into Learn mode. The plug-in is
focused on the control surface, but with a blank focused on the control surface.
page of controls, ready for mapping. 4 Do the following for each parameter mapping
3 In the plug-in window, click the plug-in param- you want to remove:
eter you want to map. The parameter name ap- • Make sure the Parameter menu displays No
pears in the Parameter menu. Control.
4 On the control surface, do one of the following: • On the control surface, page to the encoder or
switch where you want to remove the map-
• Turn the encoder or press the channel Select
ping, and turn the encoder or press the switch.
switch where you want to map the parameter.
• If the control surface is in Flip mode, move 5 Take the plug-in out of Learn mode.
the fader or press the channel Select switch
where you want to map the parameter. Saving Plug-In Maps
5 Repeat steps 3-4 for each parameter you want to You can save plug-in maps as presets for reuse on
map. the same Pro Tools system.
6 Take the plug-in out of Learn mode. Plug-In maps are saved as global preferences on a
Pro Tools system, so they are available to all ses-
To change parameter mapping in a plug-in map:
sions created on the system.
1 Open the plug-in whose custom map you want
to change. When you create a map for a plug-in, that map be-
comes available to all other plug-ins of the same
2 Choose the map you want to change from the type and channel format.
Map Preset pop-up menu.
If you want to map the same plug-in in
3 Put the plug-in into Learn mode. The plug-in is
different channel formats (such as mono,
focused on the control surface.
stereo and 5.1 surround) you need to create
4 Do the following for each parameter mapping a separate plug-in map for each format.
you want to change:
You can also export plug-in maps for use on other
• In the plug-in window, click the new plug-in
Pro Tools systems with a similar control surface
parameter you want to map. The parameter
(see “Exporting and Importing Plug-In Maps” on
name appears in the Parameter menu.
page 1178.
• On the control surface, page to the encoder or
switch where you want to change the map-
ping, and turn the encoder or press the switch.
5 Take the plug-in out of Learn mode.
1176 Pro Tools Reference Guide
To save a copy of a custom plug-in map: 3 From the Map Options pop-up menu, choose
1 Open the plug-in whose map you want to copy. Delete Current Map.
2 Choose the map you want to copy from the Map 4 Click Delete.
Presets pop-up menu.
To delete all plug-in maps from the system:
3 From the Map Options pop-up menu, choose
1 Open any plug-in in the session.
Save Map As.
2 From the Map Options pop-up menu, choose
4 Enter a name for the plug-in map.
Delete All Maps.
5 Click OK. The new copy becomes the active
3 Click Delete.
plug-in map.
Default map settings are stored as global (system- 1 Open the plug-in whose default plug-in map
wide) Pro Tools preferences, so they are applied to pages you want to hide.
all sessions that you subsequently open or create 2 From the Map Options pop-up menu, choose
on that system. Hide Factory Default Pages.
2 From the Map Options pop-up menu, choose bypassed (blue) not bypassed
Export All Plug-In Maps.
3 Locate the plug-in map (.pim) file you want to 1 Select the tracks on which you want to bypass
import. inserts. Option-click (Mac) or Alt-click (Win-
dows) to select all tracks shown in the session.
4 Click Open.
2 Choose Track > Bypass Insert.
3 Select (or deselect) one of the following:
Bypassing Plug-Ins
All Bypasses all Inserts on all selected tracks in the
Plug-Ins can be bypassed from their Plug-In win- session.
dow, or from the Mix and Edit window Inserts
View. Inserts A–E Bypasses Inserts A–E on all selected
tracks in the session.
To bypass a plug-in, do one of the following:
Inserts F–J Bypasses Inserts A–E on all selected
Click the Plug-In window’s Effect Bypass but- tracks in the session.
ton.
EQ Bypasses all EQ plug-ins on all selected tracks
Command-click (Mac) or Control-click (Win- in the session. For those plug-ins that are available
dows) the plug-in’s Insert button in the Mix or in multiple categories (such as Channel Strip),
Edit window. only the EQ portion of the plug-in is bypassed.
Press Shift+A to bypass (or un-bypass) all in- To unlink controls on a multi-mono plug-in:
serts on selected tracks. Deselect the Master Link button.
Press Shift+2 to bypass (or un-bypass) inserts
A–E on selected tracks. To access controls for a specific channel:
Press Shift+3 to bypass (or un-bypass) inserts Select the channel from the Channel selector.
F–J on selected tracks.
To link the controls of specific channels:
Press Shift+E to bypass (or un-bypass) all EQ 1 Deselect the Master Link button if it is not al-
plug-ins on selected tracks. ready deselected.
Press Shift+C to bypass (or un-bypass) all Dy- 2 Click the Link Enable buttons for the channels
namics plug-ins on selected tracks. whose controls you want to link.
Press Shift+V to bypass (or un-bypass) all Re-
verb plug-ins on selected tracks.
Press Shift+D to bypass (or un-bypass) all De-
lay plug-ins on selected tracks. All channels linked except the LFE
Press Shift+W to bypass (or un-bypass) all
Modulation plug-ins on selected tracks.
HDX and HD Native systems can receive external If you set the Optical Format to S/PDIF,
clock through any of the digital inputs on any Avid Pro Tools will watch the Optical port for
HD audio interface (including AES/EBU, S/PDIF, external clock, and ignore any clock input
and Optical). on the S/PDIF RCA jacks.
For details on audio interface connections, Pro Tools Systems with Eleven Rack
see the guide for your audio interface.
Pro Tools can receive external clock from the
To select an external clock source for HDX or AES/EBU input or S/PDIF input.
HD Native systems:
To select an external clock source for Eleven
1 Choose Setup > Hardware. Rack:
2 Select the appropriate audio interface in order to 1 Choose Setup > Hardware.
display its settings in the Main page.
2 Set the Clock Master to match the type of
3 If necessary, enable the appropriate Digital For- input.
mat (if you have not already done so, according
to the instructions in your User Guide or I/O Pro Tools Systems with Mbox Pro or Mbox (3rd
Guide). generation)
4 Set the Clock Master to match the type of Pro Tools can receive external clock from the
input. S/PDIF input on these interfaces.
5 Configure input routing of the digital source, To select an external clock source from Pro Tools
using the Input and Output pop-up menus, if with an Mbox Pro or Mbox (3rd generation):
necessary.
1 Choose Setup > Hardware.
6 Click OK to close the Hardware Setup dialog.
2 Select SPDIF/RCA (Mac) or SPDIF (Windows)
from the Clock Master pop-up menu.
Pro Tools Systems with 003, 003 Rack+, or
003 Rack 3 Click OK.
Pro Tools can receive external clock from the Op- Your digital input device must be connected
tical input or S/PDIF input. and powered on for Pro Tools to synchronize to
it. If your input device is not powered on, leave
the Clock Master set to Internal.
DSP-compatible badge
This example session is made up of the following tracks (see the graphic on the next page):
• 3 mono audio tracks for vocals, guitar, and bass. Each track has EQ and dynamics plug-ins, and the vocal
track also has a slap-back delay.
• 2 stereo audio tracks, one for electric piano and another for drum loops. Each track has EQ and dynamics
plug-ins.
• 1 stereo Auxiliary Input track for reverb processing.
• 2 Master Fader tracks, one for control room monitoring and the other for the singer’s headphones. Each
has a limiter on it.
• 1 mono Auxiliary Input track for the built-in talkback mic.
The following diagram shows the physical studio connections for this workflow example. While this work-
flow example only reviews recording vocals in DSP Mode with a dedicated headphone mix, you can just
as easily have independent headphone mixes for the rest of the band.
Figure 2. Physical studio connections (HDX Hybrid Engine with MTRX Studio shown)
Figure 5. Session configured for recording vocals, but with Auxiliary Input track in DSP Mode Safe for Native
reverb processing
Use input and output gain controls on Native-only plug-in inserts to make up for any undesirable
changes in signal level when switching between Native Mode and DSP Mode.
Since DSP Mode does not reduce latency for tracks that are not part of a live signal path, avoid enabling
DSP Mode on tracks that are not part of the signal chain for recording and input monitoring. However,
note that DSP Mode can be used to offload plug-in processing from the CPU when mixing without con-
sequence.
To avoid unnecessarily enabling DSP Mode automatically on tracks that are fed by other channels of a
multi-channel bus, use dedicated mono bus paths instead of mono sub-paths of stereo busses when rout-
ing mono audio signals with tracks in DSP Mode. You will need to specifically create mono bus paths
in I/O Setup since the default bus paths will always be stereo with mono sub-paths.
Avoid routing unrelated signals to the channels of a multichannel bus. For example, avoid routing a gui-
tar signal to the left channel and a bass signal to the right channel of the same stereo bus.
Routing Folder tracks let you view and edit On MIDI tracks, these parameters include:
track automation, such as Volume and Pan, • MIDI Volume
either in the corresponding track view or in • MIDI Pan
Automation lanes. Routing Folder track auto-
mation is independent of any automation on • MIDI Mute
member tracks, and editing Routing Folder • pitch bend
track automation does not affect the automa- • mono aftertouch
tion on member tracks.
• program change
• Sysex
• controllers
• mono aftertouch
Automation Playlists with Audio
• program change and MIDI Clips
• sysex
Pro Tools handles audio clips and their automation
• controllers playlists differently from MIDI clips and their au-
• Audio Volume tomation playlists.
Touch mode writes automation only while a fader See also “Writing Automation to the Start,
or switch is touched or clicked with the mouse. End, or All of a Track or Selection” on
When the fader is released, the writing of automa- page 1234.
tion stops and the fader returns to any previously
automated position, at a rate determined by the Au- AutoJoin with Latch Mode
toMatch and Touch Timeout settings. See “Auto- (Pro Tools Ultimate and Studio Software Only)
mation Preferences” on page 1203.
Pro Tools provides two different methods to
In Touch mode, certain control surfaces start writ- resume writing automation on controls that were
ing automation as soon as you touch them. These active at the point where the transport stopped:
include touch-sensitive fader controllers, such as
D-Control, D-Command, C|24, 003, or Com- AutoJoin Lets you automatically resume writing
mand|8. automation in Latch mode.
With other control surfaces in Touch mode, writ- Join Lets you manually resume writing automa-
ing of automation does not begin until the fader tion in Latch mode. To Join, Command-click
hits the pass-through point, or the previously auto- (Mac) or Control-click (Windows) the Auto Join
mated position. Once you reach the pass-through button in the Automation window (Window > Au-
point with the fader, or a non-touch sensitive rotary tomation). Join is also available with supported
control, writing of automation begins and contin- control surfaces.
ues until you stop moving the fader.
AutoJoin Enable button in the Automation window AutoJoin indicator in the Edit window
Trim Mode Trim Off turns off reading and writing of all auto-
(Pro Tools Ultimate and Studio Software Only) mation (main and trim) for a track. All automation
moves are ignored during playback. Trim faders
Pro Tools Ultimate and Studio can adjust (or trim)
are temporarily set to zero when a track is set to
existing track volume and send level automation
Trim Off mode.
data in real time. Pan, mute and plug-in automation
cannot be trimmed in this manner. Trim mode Depending on the Coalesce Trim Automation pref-
works in combination with the other Automation erence setting, changing a track to Trim Off can
modes (Read, Touch, Latch, Touch/Latch, and coalesce Trim automation on that track. See “Co-
Write) and is useful when you want to preserve all alescing Trim Automation” on page 1233.
of your volume automation moves, but need to
make levels a bit louder or softer to balance a mix. Automation can be switched from Trim Off to an-
For more information, see “Trim Automation other Automation mode during playback or record.
Modes” on page 1201.
In Read Trim mode, Volume and Send level Trim In Latch Trim mode, Volume and Send level Trim
faders are disengaged from the main automation faders are disengaged from the main automation
playlist and follow any existing Trim automation. playlist and follow any existing Trim automation.
You can move a Trim fader during playback to au- When a Trim fader is touched, writing of Trim au-
dition new trim values, but no automation is writ- tomation begins. Writing of Trim automation con-
ten. When the Trim fader is released, it returns to tinues until playback stops, or until you punch out
any previously written Trim automation values. of writing automation.
If a track does not contain Trim automation, you When this mode is enabled, non-trimmable con-
can move a Trim fader during playback to audition trols (all controls other than track volume and send
new trim values, but no automation is written. The level) behave as if they are in regular Latch
Trim fader retains its position until the track is re- mode—they follow the previously written automa-
moved from Trim mode, or if you manually co- tion until touched. When they are touched, their
alesce the Trim level. absolute positions are written until playback is
stopped.
When this mode is enabled, non-trimmable con-
trols (all controls other than track volume and send Touch/Latch Trim
level) behave as if they are in regular Read mode—
no automation data is written. In Touch/Latch Trim mode, Volume and Send
level faders are disengaged from the main automa-
Touch Trim tion playlist and follow any existing Trim automa-
tion. The main Volume Trim fader follows Touch
In Touch Trim mode, Volume and Send level Trim Trim behavior, and Send level Trim faders follow
faders are disengaged from the main automation Latch Trim behavior.
playlist and follow any existing Trim automation.
When a Trim fader is touched, writing of Trim au- Write Trim
tomation begins. When the fader is released, writ-
ing stops and the fader returns to any previously In Write Trim mode, as soon as playback begins,
written Trim automation values. writing of Trim automation begins for Volume and
Send levels, and continues until playback stops, or
The rate of the fader’s return to previous trim val- until you punch out of writing automation.
ues is determined by the AutoMatch Time speci-
fied in the Automation Preferences page. See “Au-
toMatch Time” on page 1204 for more
information.
AutoMatch Time
AutoMatch Time is the amount of time it takes for
Automation Follows Edit indicator in the Edit window
a fader to return (by ramping up or down) to the
level of automation still on the track as the automa- Automation Safe
tion pass ends. This time value is set in the Auto-
mation Preferences page (see “Automation Prefer- Outputs, sends, and plug-ins can be placed in Au-
ences” on page 1203). tomation Safe mode. In Automation Safe mode,
any automation associated with an Output window
AutoMatch is automatically applied to all Touch (such as track or send level, panning, or mute), or
mode passes, and can be applied to Latch or Write plug-in on that track, is protected from being over-
passes. written while automating other items on that track.
The AutoMatch Time also determines the rate at
which delta values written with the Trim will re-
turn to 0 dB (delta value of zero).
Track Views
You can view automation data by type by selecting
the corresponding Track View. Trim automation playlist
Show/Hide
Lanes button
Displaying a standard automation playlist
Remove Lane
Add Lane
Automation Type
selector
Revealing an Automation lane
To add a lane:
To remove lanes:
To mute a lane:
Right-click menu for selecting a single Automation or
Command-click (Mac) or Control-click (Win- Controller lane
dows) the name plate of the automation lane.
To resize the height of all Automation and
To change the Automation or Controller type for a Controller lanes for a track, do one of the
lane: following:
Click the Automation/Controller Type selector Right-click on the vertical zoom scale just to the
and select the Automation or Controller type right of the track controls and select the height
you want. from the pop-up menu.
Drag the bottom line of any given Lane Con-
trols column up or down. The cursor changes to
indicate that you can resize the lane.
Selecting the Automation type for a lane Press Control (Mac) or Start (Windows) while
selecting the Lane Height setting.
To reorder lanes:
To display the Trim automation playlist along with Display of Trim automation and the composite playlist
in a main Volume playlist
main automation playlist on tracks:
After the first automation pass, you can write addi- In this initial state, only a single automation break-
tional automation to the track without completely point appears at the beginning of each automation
erasing the previous pass by choosing Touch mode playlist. If you move the control without writing
or Latch mode. These modes add new automation automation, this breakpoint will move to the new
only when you actually move a control. (See “Au- value.
tomation Modes” on page 1198.)
You can permanently store the initial position of
To write additional automation to a previous pass: an automatable control by doing any of the follow-
ing:
1 Enable Options > Link Timeline and Edit Selec-
tion. • Place the track in Write mode and press Play to
write a few seconds of automation data to the
2 In the Edit window, make a selection or place
track
the cursor in the location where you want to
start writing automation. • Manually place a breakpoint on the automation
playlist somewhere after the initial breakpoint.
3 In the Mix or Edit window, click the Automa- (See “Graphical Editing of Automation Data” on
tion Mode selector on each of the tracks you page 1223 for more information.)
want to automate, and set the Automation mode
to Touch or Latch mode.
2 In the Mix or Edit window, set the Automation 2 Choose Edit > Automation > Copy to Send.
mode for each track containing sends you want
to automate. For each track, click the Automa-
tion Mode selector and set the Automation
mode. For the initial automation pass, choose
Write mode.
3 If sends are not currently visible on your tracks,
select View > Mix Window (or Edit Window) >
Sends A–E (or Sends F–J).
AutoMatching Individual
Automation Types
AutoMatch button in the Automation window You can invoke AutoMatch on individual automa-
tion types across a session.
AutoMatching All Controls
To AutoMatch all controls of one automation type:
You can AutoMatch all currently writing controls
to their existing automation levels. In the Automation window, Command-click
(Mac) or Control-click (Windows) the button
To AutoMatch all currently writing controls: for the automation type (Volume, Pan, Mute,
1 Choose Window > Automation. Plug-In, Send level, Send pan, or Send mute).
To prime controls for writing automation in Latch 8 Stop playback to finish the automation pass. All
mode while the transport is stopped: tracks are taken out of their Latch Prime state.
1 Choose Setup > Preferences and click Mixing. You can use the Write to Punch command at
2 Under Automation, select Allow Latch Prime in the end of your automation pass to write the
Stop. current value back to the start of the pass.
You can take individual tracks or automation types Option-Command-Shift-click (Mac) or Alt-
out of their Latch Prime state before or during an Control-Shift-click (Windows) the Automation
automation pass. Mode selector on a track.
When you take a track or automation type out of Alt-Shift-click (Windows) Option-Shift-click
Latch Prime before starting playback, it stays in (Mac) the AutoMatch button in the Automation
Latch mode but the corresponding controls are not window.
primed to write when playback starts.
To take an automation type out of Latch Prime on
When you take a track or automation type out of all tracks, do one of the following:
Latch Prime during an automation pass, the corre- In the Automation window, Command-click
sponding controls AutoMatch to their currently (Mac) or Control-click (Windows) the button
written values. for the automation type (Volume, Pan, Mute,
If you AutoMatch a control that is in a Latch Plug-In, Send level, Send pan, or Send mute).
Prime state, the control will no longer be primed.
Enabled
Not Enabled
To remove several breakpoints at once: 1 Select the track where you want to clear the
Trim automation.
Use the Selector tool to select a range that con-
tains the breakpoints, and press Delete (Mac) or 2 Do one of the following:
Backspace (Windows). • Choose Track > Clear Trim Automation.
• Right-click the track name and choose Clear
To remove all automation data of the displayed
type: Trim Automation.
1 In the Edit window, click the Track View selec- Triangle Draws a sawtooth pattern that repeats at a
tor to display an automation type you want to rate based on the current Grid value. In audio
thin, or reveal the corresponding Automation tracks, the pattern has a single breakpoint at each
lane. extreme. In MIDI tracks, the controller value
changes in steps according to the resolution setting
2 With the Selector tool, highlight the automation
in the MIDI Preferences page. Amplitude is con-
data you want to thin. To thin automation for the
trolled by vertical movement of the Pencil tool.
entire track, click in the track with the Selector
tool and choose Edit > Select All. Square Draws a square pattern that repeats at a
rate based on the current Grid value. Amplitude is
controlled by vertical movement of the Pencil tool.
For more information on MIDI continuous MIDI Data drawn with resolution of 100 ms
controller data, see “Continuous Controller For better performance, consider selecting a
Events” on page 803. smaller value for MIDI controls that need higher
resolution (such as MIDI volume), and a larger
Resolution of MIDI Controller value for controls that may not require a high reso-
Data lution (such as Pan).
When using the Pencil tool to draw MIDI automa-
tion, the data is drawn as a series of discrete steps.
You can control the resolution (or density) of these Editing Automation
steps to help manage the amount of MIDI data sent
For all tracks in a session, Pro Tools provides sev-
for a given MIDI controller move.
eral ways to edit automation data—including Trim
To set the resolution for the Pencil tool:
automation if it has not been coalesced
(Pro Tools Ultimate and Studio only). You can
1 Choose Setup > Preferences and click MIDI. edit automation data graphically by adjusting
2 Enter a value for Pencil Tool Resolution When breakpoints in any automation playlist. You can
Drawing Controller Data. The value can range also cut, copy, and paste automation data in the
from 1 to 100 milliseconds. same manner as audio and MIDI data.
Automation breakpoint
Using the Grabber tool to create a new breakpoint
By dragging these breakpoints, you can modify the
Using the Pencil Tool
automation data directly in the Edit window and
MIDI Editor windows. When you drag an automa- The Pencil tool lets you create new breakpoints by
tion breakpoint up or down, the change in value is clicking once on the graph line. Option-click
numerically or textually indicated. (Mac) or Alt-click (Windows) breakpoints with
the Pencil tool to remove them.
Dragging an automation breakpoint to the left or The Trim tools let you adjust all selected break-
right adjusts the timing of the automation event. points up or down by dragging anywhere within
that selection.
To view the breakpoint automation type on any
track, either select the corresponding Track View
or reveal the corresponding Automation or Con-
troller lane under the track.
Each automatable control has its own automation Drag the breakpoint down to mute a section. Drag
playlist, that can be displayed by choosing it from a breakpoint up to unmute the section. Drag a
the Track View selector. “Viewing Automation” breakpoint to the left or right to adjust the timing of
on page 1205. the mute.
Click an existing point on the line graph with Click in the clip with any of the Trim tools and
any Grabber tool and drag it to a new position. drag the breakpoints up or down.
When you use a Trim tool to edit a selection Hold Command+Option (Mac) or Control+Alt
containing breakpoints, new anchor break- (Windows) while writing a breakpoint (by
points are created before and after the se- clicking with any Grabber tool in a track’s auto-
lected area. To suppress creation of anchor mation playlist).
breakpoints while using a Trim tool, hold Op-
tion (Mac) or Alt (Windows) while trimming.
Press Control (Mac) or Start (Windows) while If the Cut command is chosen, anchor breakpoints
you perform the edit. are created at each end of the selection, and the au-
tomation slope on either side of the cut data is pre-
served, as shown in the following figure.
You cannot cut or copy automation data For example, when an audio track is set to Wave-
from an automation playlist unless that form or Blocks, cutting, copying and pasting af-
playlist includes at least one breakpoint in fects the audio data and all types of automation
it. The selection you are cutting or copying data on that track. If the track is set to show Pan au-
does not need to include any breakpoints, tomation, only the Pan data is affected.
but without at least one breakpoint on an When a selection includes multiple tracks, if any of
automation playlist, there is no automation those tracks is in its Master View, all data on all se-
data to copy. lected tracks is affected.
If cut or copied data contains a type of automa- To cut all automation, press Option+Shift+X
tion not currently on the target track, Pro Tools (Mac) or Alt+Shift+X (Windows).
prompts you before allowing you to paste the data.
Pan Automation Cuts only pan automation or
Cut or copied automation data for plug-ins or MIDI pan data whether it is shown or not.
sends that do not exist on the target track is ignored
when pasted. Plug-In Automation Cuts only the plug-in automa-
tion that is shown.
The Paste Special commands let you paste auto- Pan Automation Clears only pan automation or
mation data into another clip (without affecting as- MIDI pan whether it is shown or not.
sociated audio or MIDI notes) in the following
Plug-In Automation Clears all automation for any
ways:
plug-in with at least one automation lane shown.
Merge Lets you add the pasted data to any existing
automation data of the same type in the destination Special Paste Function for
selection. This can be useful for consolidating Automation Data
MIDI data from several tracks into a single MIDI
Normally, when you copy and paste automation
track. For example, you like the pitch bend on the
data, it is pasted in an automation playlist of the ex-
synth trombones and want to apply it to the synth
act same type (for example, Left Pan data is pasted
guitar.
into the Left Pan playlist).
Repeat to Fill Selection Pastes multiple iterations
However, there may be times when you want to
of the automation data to the entire selection range.
paste from one data type to another (for example,
If you select an area that is not an exact multiple of
Left Pan data into the Right Pan playlist).
the copied clip size, the remaining selection area is
filled with a trimmed version of the original selec- The Special Paste command lets you copy one
tion. This lets you easily create drum loops and data type to another.
other repetitive effects. Before the data is pasted,
Pro Tools prompts you to specify a crossfade to If you want to paste automation or MIDI controller
smooth transitions between clips. data only (without its associated audio or MIDI
notes), use the Paste Special command.
Pro Tools lets you convert clip gain settings to 2 Click the Track View selector to choose the
track-based volume automation, as well as letting automation type you want to automate.
you convert track-based volume automation to clip 3 Drag with the Selector tool in the track to
gain settings. For more information, see “Convert- select the area you want to write the glide to.
ing Clip Gain and Track Volume Automation” on
page 995. 4 Change the automation parameter to the value
you want at the end of the selection. For exam-
ple, to glide automation volume to –Infinity,
Coalescing Volume Automation move the Volume fader to –Infinity.
and Clip Gain
(Pro Tools Ultimate and Studio Software Only) 5 Choose Edit > Automation > Glide to Current.
Pro Tools lets you coalesce clip gain settings to You can also press Option+Forward Slash
track-based volume automation, as well as letting (/) (Mac) or Alt+Forward Slash (/) (Win-
you coalesce track-based volume automation to dows).
clip gain settings. For more information, see “Co-
alescing Clip Gain and Track Volume Automa-
tion” on page 996.
When a track’s Trim mode is enabled, its Volume On Exiting Trim Mode Trim moves are stored sep-
and Send Level faders turn yellow, and its Auto- arately in the Trim automation playlist until they
mation Mode selector is outlined in yellow. This are coalesced. Trim automation is automatically
outline appears solid if the track is trim-enabled, coalesced on a track only when you take the track
and flashes whenever trimming is occurring on the out of Trim mode. You can repeat an automation
track’s volume or send levels. pass, edit Trim automation manually on any of the
Trim playlists, or clear Trim automation before co-
alescing with this method.
Writing Trim Automation
The writing of Trim automation depends on how it Even when automation is set to coalesce on
is set to be coalesced. See “Coalescing Trim Auto- exiting Trim mode, you can use the
mation” on page 1233. If automation is not set to Coalesce Trim Automation command to com-
coalesce after every automation pass, Trim auto- mit Trim moves at any time.
mation moves are written to a separate Trim play-
Manually Trim moves are stored separately in the
list.
Trim automation playlist until they are coalesced.
To trim track Volume or Send levels:
With this setting, the only way to coalesce Trim
moves is with the Coalesce Trim
1 In the Automation window, make sure the auto- Automation command. You can repeat an automa-
mation type (Volume or Send level) is write-en- tion pass, edit Trim automation manually on any of
abled. the Trim playlists, or clear Trim automation before
2 Click the Automation Mode selector of the coalescing with this method.
track where you want to write automation and
choose the automation mode (Touch, Latch,
Touch/Latch, or Write).
To coalesce Trim automation on a track when Pro Tools lets you write current automation values
exiting Trim mode: from any insertion point forward (or backward) to
1 Choose Setup > Preferences and click Mixing. the end (or beginning) of a track or Edit selection
in a track, or to an entire track or Edit selection,
2 Under Coalesce Trim Automation, select On while performing an automation pass.
Exiting Trim Mode.
Latch Mode The control for the parameter must be To write current trim delta values to the start, end,
changed (touched) during the automation pass. or all of a track or selection:
2 Make sure that the automation type is write- • Drag with the Selector tool to select a portion
enabled. of the track.
• Click in a track at an insertion point. 6 When you reach a point in the track or selection
• Drag with the Selector tool to select a portion that contains the trim setting (delta value) you
of the track. want to apply, click the Write Automation to
Start, All, or End button in the Automation win-
4 Start playback. dow.
5 Make sure you are actively writing on the 7 Stop playback.
appropriate track if you are in Latch or Touch
mode.
The Write Automation to Start, End, or All modes Writing Automation to the
can be configured to disable or remain enabled af- Next Breakpoint or to the
ter a valid automation pass. Punch Point
(Pro Tools Ultimate and Studio Software Only)
See “Requirements for Standard Write Automa-
tion Commands” on page 1235. While performing an automation pass, Pro Tools
lets you write current automation values from the
current insertion point forward to the next automa-
tion breakpoint, or back to the punch point (the lo-
cation in the track where automation writing
started).
Write Automation to Next Breakpoint lets you
update automation within a track without overwrit-
ing automation located earlier or later in the Time-
line, and without having to define a selection
before editing automation.
Write Automation to Punch Point lets you fill
back an automation value within a track after find-
ing the right level or setting during an automation
pass, without having to go back and repeat the
pass.
Write Automation to Next Breakpoint and Write To Next Breakpoint buttons in the Automation
Write Automation to Punch Point have the window
same requirements as Write Automation to 7 Stop Playback.
Start, End and All commands. See “Writing
Automation to the Start, End, or All of a The current values of all controls being written at
Track or Selection” on page 1234. that point are written up to the next breakpoint.
To write current automation values to the next Write Automation to Next Breakpoint
breakpoint: remains enabled after a valid automation
1 Choose Window > Automation. pass. Unlike standard Write Automation
commands, it cannot be configured to
2 Make sure that the automation type is write-en- disable after an automation pass.
abled.
3 Click in a track to define an insertion point.
4 Start playback.
5 Make sure you are actively writing on the ap-
propriate track if you are in Touch, Latch, or
Touch/Latch mode.
Write to Punch Point To write current trim values to the punch point:
1 Choose Window > Automation.
Write to Punch Point
on Stop 2 Make sure that the automation type (track vol-
ume or send level) is write-enabled.
3 In the Mix or Edit window, click the Automa-
tion Mode selector and select Trim. The track
Volume and Send Level faders turn yellow.
Write To Punch Point buttons in the Automation
window 4 Click in a track to define an insertion point.
The current values of all write-enabled parameters 5 Start playback.
are written back to the point where the first control
began writing automation. 6 When you reach a point in the track where you
want to apply the current trim values, click the
Write Automation to Punch Point button in the
Automation window.
Mute Overwrite/Extend is
Mute enable button in the Automation window
Supported in Touch and Latch
Mode, as follows: 3 In the Mix or Edit window, click the Automa-
Touch Mode Writes the current state as long as the tion Mode selector of the track where you want
Mute button is held. to overwrite the mute state, and set the Automa-
tion mode to Touch or Latch mode.
Latch Mode Writes the current state until you stop
or AutoMatch out. To overwrite mute states on multiple tracks,
set all tracks to the same Automation mode.
6 Start playback.
7 Press Command (Mac) or Control (Windows)
and the track Mute button before the start of the
Stopping automation pass after the end of a mute
event
mute event you want to extend.
9 When you have finished the automation pass, To extend mute states on multiple tracks,
stop playback. press Option+Command (Mac) or Alt+Con-
trol (Windows) and the Mute button on the
track.
(Pro Tools Ultimate and Studio Software Only) • Select the Grabber tool and click anywhere in
the playlist.
Pro Tools Ultimate and Studio let you write auto-
4 Do one of the following:
mation data values for multiple parameters in a
single step. You can write snapshot automation in • Select an area in the track’s playlist (or within
two ways: multiple tracks) where you want to apply the
automation.
To a Selection Automation data is written to the
• Place the cursor at an Edit insertion point.
Timeline selection (as well as the Edit selection if
linked). Anchor breakpoints are placed just before 5 Adjust the controls you want to automate. You
and after the selection so that data outside the se- can also change a plug-in preset.
lection is not affected.
6 Choose Edit > Automation and do one of the
To a Cursor Location Automation data is written following:
at the insertion point. After the insertion point, the • To write the current value to only the
automation ramps to the next breakpoint value, or currently displayed automation parameter,
if no breakpoints exist, remains at the newly writ- choose Write to Current.
ten value for the remainder of the session. • To write the current settings for all automa-
For MIDI automation, the Write To, Trim To, tion parameters enabled in the Automation
and Glide To commands only apply to MIDI window, choose Write to All Enabled.
Volume, MIDI Pan, and MIDI Mute. MIDI
parameters cannot use the Write To com- Adding Snapshot Automation to
mands. Empty Automation Playlists
For more information on cutting, copying, and When you use a Write Automation command on an
pasting automation data within a session, see automation playlist with no previously written au-
“Writing Automation to the Start, End, or All of a tomation data, the selected value is written to the
Track or Selection” on page 1234. entire playlist and not just the selected area.
Snapshot Automation and When you put Pro Tools in Automation Preview
Trimming of Automation Data mode, you can preview values for automation-en-
abled controls on any track that is in a writable au-
Pro Tools lets you use trim values as snapshots and
tomation mode.
apply the relative changes (delta values) to the se-
lected automation by using the Trim Automation While in Automation Preview mode, when you
command. This works in much the same way as the touch or move a control, it isolates the control, dis-
Write Automation command, except that it writes engaging it from its automation playlist. The con-
delta values instead of absolute values to automa- trol stops reading or writing automation, allowing
tion data. you to freely audition changes.
You can use trim values in writing snapshot When you have found a level or state that you want
automation to any automatable parameter. to use, you can then commit or punch the pre-
viewed value to the automation playlist for the iso-
To create a snapshot of relative changes in lated controls.
automation data:
1 In the Automation window, make sure that the If you punch during playback, the automation
automation parameters you want to edit are mode is set to Latch and writing begins at the pre-
write-enabled. Deselect any parameters whose view value.
automation you want to preserve. If you punch while the transport is stopped, the
2 Select the area of the track you want to edit. All automation mode is set to Latch and the control is
automated controls update to reflect the auto- primed at the preview value.
mation at the beginning of the selection. It is not necessary for the Allow Latch Prime
3 Move the controls for the parameter up or down in Stop preference to be enabled for Preview
by the amount you want to change the data. to put a control into Latch Prime.
Preview controls in the Automation window To isolate all currently write-enabled controls:
4 To isolate a control, touch or move an automa- Option-click (Mac) or Alt-click (Windows) the
tion-enabled control.You can isolate controls Preview button.
during playback or while the transport is
stopped. To isolate all write-enabled controls on all selected
tracks:
You can capture the current automation values of 1 Move to a location where you want to apply the
actively writing controls. captured automation states. You can do this
during playback or while the transport is
To capture automation values: stopped.
1 Make sure all tracks whose automation values 2 Click the Punch Capture button in the Automa-
you want to capture are in a write-enabled state tion window to apply the captured automation
(Write, Touch, Latch, Touch/Latch or Latch). states. The captured states are applied to all au-
tomation types that are currently enabled in the
2 Make sure the automation types you want to
Automation window.
capture are enabled in the Automation window
(Volume, Pan, Mute, Send level, Send pan,
Send mute, or Plug-In). Capturing Automation Values for
All Controls
3 Start playback. When you reach a location
where you want to capture the current automa- You can capture the state of all automatable con-
tion states, click the Capture button in the Auto- trols (except on tracks with their Automation
mation window. Mode set to Off) in a session, regardless of whether
they are currently writing automation.
The Punch Capture button in the Automation win-
dow lights to indicate a captured value is available To capture the automation values of all controls:
to punch. When you reach a location where you want to
capture the current automation states, Option-
Punching Captured Automation click (Mac) or Alt-click (Windows) the Capture
Values button.
After automation values are captured, they can be
To capture the automation values of all controls on
punched (written) to another location in the track. selected tracks only:
Any tracks set to Read or Off are unaffected.
When you reach a location where you want to
If you punch during playback, the automation capture the current automation states, Option-
mode of any track set to Touch is set to Latch and Shift-click (Mac) or Alt-Shift-click (Windows)
writing begins at the captured value. the Capture button.
If you punch while the transport is stopped, the
automation mode of any track set to Touch is set to Punching Automation Values for
Latch and the control is primed at the captured All Controls
value.
You can punch all captured automation values to
another location on their corresponding tracks (ex-
cept those tracks with their Automation Mode set
to Off).
Loading Captured Values into Preview On ICON systems, you can use preview mode to
capture multiple snapshots without changing auto-
You can preview and modify captured automation mation.
values in Preview mode before punching the val-
ues to the automation playlist.
Volume
VCA Master Track automation
Automation playlist
Composite
(Pro Tools Ultimate and Studio Software Only) playlist
You can automate changes to VCA Master track Viewing composite automation on a VCA member
controls (as well as the controls for VCA member track
tracks).
Excluding VCA Member Tracks
from VCA Master Automation
Displaying Automation on VCA
Master Tracks When you are writing automation on a VCA Mas-
ter track, the corresponding moves will appear on
The following controls on VCA Master tracks can
the composite automation playlist of each of its
be automated and have separate automation play-
member tracks. If you want to exclude a member
lists:
track from an automation pass, write-enable the
• Volume member track for automation.
• Volume trim (Pro Tools Ultimate and Studio
To exclude a member track from VCA Master track
only)
automation pass:
• Mute
1 Write-enable the VCA Master track for automa-
These automation playlists follow the same behav- tion (Write, Touch or Latch mode).
ior as automation playlists on other track types. For 2 Write-enable the member track you want to ex-
more information on Volume trim automation, see clude for automation (Write mode).
“Trimming Automation” on page 1232.
3 Make sure other member tracks that you want
to include in the pass are not write-enabled for
automation.
Pro Tools lets you mix down by recording a mix to Printing effects to disk is the technique of perma-
new audio tracks or by bouncing a mix to disk. nently adding real-time effects, such as EQ or re-
verb, to an audio track by bussing and recording it
Recording to Tracks This is the process of sub-
to new tracks with the effects added. The original
mixing and recording the submix to new audio audio is preserved, so you can return to the source
tracks, as you would any other track input signals. track at any time. This can be useful when you
This method requires available tracks, voices, and have a limited number of tracks or effects devices.
bus paths to accommodate the submix and the new
tracks. While recording to tracks, you can manu- AudioSuite plug-ins provide another option
ally adjust mixer or other controls. for writing (or “printing”) a plug-in effect to
disk. For more information, see Chapter 43,
Record to new tracks if you want to adjust mixer
“AudioSuite Processing.”
controls during the mixdown.
You can use the Bounce Mix command to write au- Inserts and Sends All active inserts, including
dio loops, sub-mixes, stems, or any other session real-time plug-ins and hardware inserts, are ap-
audio to disk as a new audio file in any of several plied to the bounced mix.
audio file formats. You can use it to create final
Selection or Track Length If you make a selection
mono, stereo, and multichannel master files.
in a track, the bounced mix will be the length of the
Bounce Mix also provides conversion options for
selection. If there is no selection in any track, the
sample rate, bit resolution, and format. It even lets
bounce will be the length of the longest audible
you automatically import bounced files after the
track in the session.
bounce is complete. Use Bounce Mix presets to
store and recall your most commonly used Bounce Time Stamp Information Bounced material is au-
settings. tomatically time stamped so that you can drag it
into a track and place it at the same location as the
To Bounce Mix (basic instructions): original material. For more information about time
1 Make a Timeline selection to define the range to stamping, see “Time Stamping” on page 1375.
be bounced.
Bounced Files Are Delay-Compensated
2 Choose File > Bounce Mix.
Pro Tools compensates for any bus and plug-in de-
3 Configure the Bounce options (see “Bounce
lays when bouncing to disk. This means that if a
Options” on page 1259).
bounced file is imported back into a session, and
4 Click Bounce. placed directly in time against the source mix, it is
time-aligned with the original source mix.
Pro Tools does not include tracks that are either re-
cord-enabled or in Input Only monitoring mode in
the bounce.
Click the Preset button that contains the settings Saves the current settings. This command over-
you want to recall. writes any previous version of the preset.
Pro Tools provides a File Name text entry field for Pro Tools lets you Bounce Mix to M4A stereo or
Bounce Mix. Type the File Name you want for the mono AAC files at 44.1 and 48 kHz with constant
bounced file. For multi-source bounces, the en- or variable bit rates (CBR or VBR). MPEG-4 au-
tered file name is appended with the name of the dio files (.M4a) contain a digital audio stream en-
Mix Source and a number (incremented for each coded with AAC compression standards. This au-
source): “<file name>_<source name>_<n>.” dio container was first used by Apple to
differentiate MPEG-4 audio files from the popular
File Type MP4 video file container. The AAC compression
in M4A files downsizes audio data while preserv-
The File Type selector lets you select the file type ing a high-level of quality. Because of that, M4A
for bounced files. audio files are comparatively smaller in size and
great for storing and sharing digital music, audio-
Press Command+Up/Down arrows (Mac)
book content, podcasts, and so on. It is the standard
or Control +Up/Down arrows (Windows) to
for delivering music tracks and other audio content
cycle through the available File Types.
from Apple iTunes Store, and is supported by all
WAV (Broadcast .WAV Format) major platforms (Mac, Windows, Linux, Android,
and iOS).
This format is supported on Windows and Mac. To
use a WAV file in Pro Tools, you can drag and MP3 (MPEG-1 Layer 3)
drop from a Workspace browser, Windows Ex-
The MPEG-1 Layer 3 (MP3) compression format
plorer or Mac Finder, or a folder, or you can use
is used for streaming and downloading audio over
the Import Audio command. Files in this format do
the Internet, and for playback on portable devices.
not have to be converted to be used in Pro Tools.
Encoder Speed Determines the audio quality of Genre Choose a genre for the file. This informa-
the bounced file. There are two options: Highest tion is displayed by many MP3 players, and can
Quality and Fastest Encoding Time. appear in searchable catalogs and databases.
The Highest Quality option can take up to five Track Number If you select ID3 tag type v1.1 or
times longer to process audio than the Fastest En- v2.3, you can enter a CD track number for the file.
coding option, so you should use it only when the This information is displayed by many MP3
highest fidelity is essential and you have the time players.
to devote to the encoding process.
Year Enter a year for the file. This information is
Constant Bit Rate (CBR) Encodes the file at a sin- displayed by many MP3 players.
gle bit rate that you choose from the Constant Bit
Rate (CBR) pop-up menu. Because the bit rate is Default Button
fixed, the quality of the encoded audio will vary
To restore all settings in this dialog to their default
depending on the nature of the material being com-
values, click Defaults.
pressed. The 128 kbit/s option is generally best for
streaming over the Internet, since it has predictable MXF (OP-Atom)
bandwidth requirements.
(Pro Tools Ultimate and Studio Only)
ID3 Tag Info Settings While OP-Atom MXF files can contain either one
ID3 Tag Type The ID3 tag stores data about the en- channel of audio or one track of video per file,
coded audio file that is used by MP3 players to dis- Pro Tools can only export audio when bouncing to
play information about the file. Pro Tools supports MXF (OP-Atom). Also, to ensure compatibility
three versions of this tag, in order to provide back- with Non-Linear Editors (such as Avid Media
ward compatibility with older MP3 players: Composer) when bouncing to MXF (OP-Atom),
Multiple Mono is automatically selected as the only
• ID3 v1.0: Appears at the end of a streaming MP3
available option for File Type and Pad To Frame
file, so that tag information is only displayed af-
Boundary is enforced.
ter software streaming is finished.
• ID3 v1.1: Same as version 1.0, but adds track
number information to the tag.
.mov files can include both video and multiple 1 Make a Timeline selection to define the range to
channels of audio (see “Bounce Mix to MOV” on be bounced.
page 1468). This option is only available if there is 2 Choose File > Bounce Mix.
video in the session.
3 Click the “+” button to the right of the first Mix
Windows Media Source selector to add additional Mix Sources
(up to 16 simultaneous Mix Sources).
(Windows Only)
Windows Media formatted files can contain audio, Press Command+Shift+Up arrow (Mac) or
video, or script data stored in Windows Media For- Control+Shift+Up arrow (Windows) to add
mat. A Windows Media Format file may have a Mix Sources.
.asf or .wmv file name extension.
4 Select the desired output or bus path for each
Mix Source.
Mix Source
5 If necessary, click the “–” button to the right of
All currently active output paths (both internal mix any Mix Source (except the first) to remove it
busses and output busses) and any physical outputs from the bounce.
used in the session are available as the Mix Source.
Press Command+Shift+Down arrow (Mac)
To set the Mix Source: or Control+Shift+Down arrow (Windows)
to remove the bottom Mix Source.
Select a bus path, output path, or physical out-
put from the Mix Source selector. 6 To re-order Mix Sources, click and drag them
Bus bounced file includes only audio routed to the up or down in the list. Sources are written to
selected internal mix bus path. bounced files in the order they appear in the list
from top to bottom.
Output The bounced file includes only audio
routed to the selected output bus path. 7 Configure all other Bounce options as desired.
8 Click Bounce.
Physical Output The bounced file includes only
audio from all output paths mapped to the selected
physical output. This is useful when working with Compression Type
overlapping output paths. The Compression Type setting typically defaults
to PCM (Uncompressed) for most File Types and
Bouncing Multiple Sources
cannot be changed. If MP3 is selected as the File
Simultaneously
Type, it updates to MP3 and cannot be changed.
(Pro Tools Ultimate and Studio Software Only) For M4A, the options include AAC (Constant Bit
Pro Tools Ultimate and Studio let you bounce up Rate) and AAC (Variable Bit Rate).
to 24 sources of up to 10 channels each in standard
surround formats (up to 7.1.2), or up to 16 channels Quality
for ambisonics (3rd order), each simultaneously.
When bouncing to M4A, Pro Tools lets you select
the Quality of the bounce: Good, Better, or Best.
File Format Pro Tools also lets you bounce multichannel inter-
leaved files of any supported multichannel file
This is the format for the bounced result. Options type (such as 5.1). This can simplify file manage-
include Mono (Summed), Multiple Mono, and Inter- ment of mixes and projects for backup and ar-
leaved. chiving.
Pull Up and Pull Down Rates All available sam- You can also create sub-folders for bounced files
ple rates support pull up and pull down rates, or by typing a <folder name>/<sub-folder name>
other specialized rates. (Mac) or <folder name>\
M4A is limited to 44.1 kHz or 48 kHz. <sub-folder name> (Windows). For example, type
“Mixes/MP3s” (Mac) or “Mixes\MP3s” (Win-
Pad to Frame Boundary dows).
Enable this option in the Bounce Mix dialog to cre- These folder names are saved and recalled with
ate a bounced file that pads to a frame boundary by presets. This way you can save presets with folder
rounding up to the nearest frame location on either locations that are always relative to your session
side of the bounce range to ensure placement accu- location.
racy in a Non-Linear Editor, such as Avid Media
Prompt for Location Enable this option to be
Composer.
prompted for the location where you want to save
the bounced file after you click Bounce.
Import After Bounce
Directory Enable this option to save the bounced
The Import After Bounce option automatically im- file to the default directory location. Click the
ports newly bounced files into the Clips List so you Choose button to specify a different directory for
can place them in tracks. If your newly bounced bounced files than the default location. This is use-
files are split stereo files (Multiple Mono), they are ful if there is a static location where you want the
listed together in the Clips List. bounced file to be written. You can save multiple
static locations and recall them with presets.
Pro Tools provides an Offline option for Bounce The speed of offline bounce can be affected by the
Mix. This lets you bounce faster-than-real-time in following:
most cases (depending on the session mixer size • CPU Usage—The speed of your CPU and how
and DSP plug-in complement). much CPU is in use by the system and other ap-
plications. You can monitor CPU usage in the
To bounce audio to disk offline:
System Usage window.
1 Make a Timeline selection to define the range to
• Disk Usage—For example, if the Disk meter in
be bounced.
the System Usage window reads 50% when you
2 Choose File > Bounce Mix. are playing back the session, offline bounce will
max out at two times the speed of real-time sim-
3 In the Bounce dialog, enable the Offline option.
ply because it is physically impossible to read
4 Configure the Bounce options as desired. the disk data from the drive fast enough. If you
can increase the Disk Playback Cache Size
5 Click Bounce.
(Setup > Playback Engine) to cache all audio on
the timeline, this should not be an issue
Limitations of Offline Bounce
(Pro Tools Ultimate and Studio only).
When using the Offline Bounce option, the follow- • If there is an unbalanced use of your computer’s
ing are not included in the bounce: core processors due to large mixers and Native
• Hardware Inserts plug-in usage, you can check to see if the indi-
• External MIDI driven audio (such as outboard vidual core CPU meters are unbalanced in the
MIDI synthesizers or samplers). CPU section of the System Usage window. Re-
moving or making Native plug-ins inactive on
• External audio sources monitored by Auxiliary Auxiliary Input and Master Fader tracks may
Input tracks. help alleviate this problem.
• DSP only plug-ins (Offline Bounce always uses • Some third-party plug-ins may slow down off-
the Native version of DSP plug-ins, but only if line bounce due to their CPU requirements.
they are available).
• Any audio source that is synchronized exter- Note that for some sessions that use very
nally. large mixer configurations with lots of DSP-
based plug-ins and automation, it is possible
Any HEAT processing in the bounce path is that Offline Bounce may actually be slower
included with offline bounce. than bouncing in real time.
Cancel
The Cancel button closes the Bounce Mix dialog
without initiating the Bounce Mix conversion.
You can also create a submix by recording to new Drag and drop the bounced files from a Work-
tracks. For details, see “Sample Rate Conversion space browser or the desktop.
and Bit Depth Reduction” on page 1256.
Pro Tools Ultimate and Studio software both let Immersive Surround Formats
you work with surround formats up to 7.1, and up
following immersive surround formats are sup-
to 7.1.2 with Dolby Atmos®.
ported: 5.0.2, 5.1.2, 5.0.4, 5.1.4, 7.0.4, 7.1.4, 7.0.6,
7.1.6, 9.0.4 (Pro Tools Ultimate only), 9.1.4
(Pro Tools Ultimate only), 9.0.6 (Pro Tools Ulti-
Surround Mixing in Pro Tools mate only), and 9.1.6 (Pro Tools Ultimate only).
(Pro Tools Ultimate and Studio Software Only)
These track formats are included with a few partic-
Pro Tools supports mixing in the following multi- ular use cases in mind:
channel (greater than stereo) formats: LCR, Quad,
• Monitoring returns from the Dolby Atmos Ren-
LCRS, 5.0, 5.1, 6.0, 6.1, 7.0, 7.0 SDDS (Sony Dy-
derer, such as live re-renders, and imported of-
namic Digital Sound), 7.1, and 7.1 SDDS.
fline re-renders.
For information on fundamental surround • Plug-in processing that would like to take full
concepts, see the Pro Tools Sync & Surround advantage of the 3D space, such as reverbs and
Concepts Guide. delays.
• Mixing in other immersive formats, such as
Dolby Atmos Surround Formats MPEG-H.
With Dolby Atmos, Pro Tools supports 7.0.2 and
7.1.2 formats.
2 rear channels Left Surround Rear (Ls) and Right 3 front channels Left (L), Center (C), Right (R)
Surround Rear (Rs)
2 side channels Left Surround Side (Lss) and
1 LFE channel (7.1.2 only) Low Frequency Ef- Right Surround Side (Rss)
fects
2 rear channels Left Surround Rear (Lsr) and
The following table shows default mono track Right Surround Rear (Rsr)
routing for a 7.1 SDDS mix in Pro Tools.
1 LFE channel (7.1.2 only) Low Frequency Ef-
Default Track Layout for 7.1 SDDS Format fects
Track Layout
2 overhead channels Left Top Surround (Lts) and
1 2 3 4 5 6 7 8 Right Top Surround (Rts)
L Lc C Rc R Ls Rs LFE
7.0.2 and 7.1.2 Path Orders
7.1.2 and 7.0.2 Formats Set the Default Path Order for new paths in the Out
put page of the I/O Setup. Changing the Path Order
(Dolby Atmos) does not affect the track layout order or metering, but
it does change the channel order of the output path to
Pro Tools lets you create 7.0.2 and 7.1.2 surround
the assigned physical outputs on the audio interface.
format input, output, insert, and bus paths in the I/O
Setup for mixing to Dolby Atmos. Pro Tools can 7.0.2 L C R Lss Rss Lsr Rsr – Lts Rts (Film)
likewise create tracks with 7.0.2 and 7.1.2 channel
widths. 7.0.2 L R C – Lss Rss Lsr Rsr Lts Rts (SMPTE)
For more information, see Chapter 58, 7.1.2 L C R Lss Rss Lsr Rsr LFE Lts Rts (Film)
“Mixing to Dolby Atmos.”
7.1.2 L R C LFE Lss Rss Lsr Rsr Lts Rts (SMPTE)
5.0.2 to 9.1.6 formats work in Pro Tools just like By creating or importing a surround mix I/O Set-
any other multichannel surround format, but with tings file in the I/O Setup dialog, multichannel
the addition of two overhead channels. Because of paths can be made available in any stereo (or other
the overhead channels, additional automatable format) session. You can then reassign track rout-
panning controls are provided (see “5.0.2 to 9.1.6, ing from the original stereo paths to multichannel
and Object Panner” on page 1326). paths. Inactive and active paths simplify reassign-
ment. See “Importing Multichannel I/O Setups” on
page 1278.
Ambisonics Formats Custom Multichannel Paths
Pro Tools lets you create 1st-, 2nd-, and 3rd-Order
You can customize and redefine existing paths in
Ambisonics channel format (4-, 9-, and 16-channel
formats respectively) input, output, insert, and bus the I/O Setup dialog. For more information, see
paths in the I/O Setup for Ambisonics mixing work- “Custom Multichannel Paths” on page 1279.
flows. Pro Tools can likewise create tracks with 1st-,
2nd-, and 3rd-Order Ambisonics channel widths. Importing Session Data
For more information, see Chapter 59, By using the Import Session Data command (File >
Import > Session Data), you can import tracks and
“Ambisonics.”
media from other sessions plus their associated
paths and track assignments. After importing ses-
sion data, you can use the I/O Setup dialog to con-
figure main and sub-paths for the requirements of
the session. For more information, see Chapter 6,
“I/O Setup.”
C24 Mix L C R Ls Rs Lf
I/O Setup, Bus page, default 5.1 (Film) Output Bus 8 Click OK to close the I/O Setup.
assignments
Custom Multichannel Paths See also “Example Paths and Signal Routing
for a Surround Mix” on page 1291.
The I/O Setup dialog lets you create and customize
signal paths for any supported multichannel mix-
Example LCRS Setup
ing format.
The following example shows one possible way to
Multichannel paths and sub-paths are assigned to configure the I/O Setup dialog to mix in 4-channel
input and output channels in the Channel Grid. LCRS format, with an HD OMNI.
When you select a preset 5.1 I/O Settings file, de-
fault layout for the corresponding multichannel For additional I/O Setup information, see
format paths you create will match the selected for- “Output Busses” on page 82.
mat’s track layout.
To define an LCRS path:
In addition, the I/O Setup dialog, like the Main
1 Choose Setup > I/O, and click the Output tab.
page of the Hardware Setup dialog, provides con-
trols for routing the physical inputs and outputs on 2 Click New Path.
your audio interface to available inputs and outputs
3 Select LCRS from the Path Format selector.
in Pro Tools.
4 Name the path LCRS.
When creating 5.1 format paths, you can
specify the default track layout. See “Path 5 In the Channel Grid, click in the box below the
Order” on page 67. first (left-most) audio interface channel for the
path. Pro Tools automatically fills up the adja-
cent units to the right. If you click in the LCRS
row under channel 1, the LCRS path will be as-
signed to channels 1–4.
Film
(Pro Tools Standard,
and C|24 Mix)
L C R Ls Rs LFE
L C R Ls Rs LFE
L C R Ls Rs LFE
same same
SMPTE/ITU
L C R Ls Rs LFE L C R Ls Rs LFE
(Control|24 Mix) (top to bottom)
L R C LFE Ls Rs (left to right)
L R C LFE Ls Rs
DTS
same same
L R Ls Rs C LFE L C R Ls Rs LFE L C R Ls Rs LFE
L R Ls Rs C LFE
same same
ICON X-MON L C R Ls Rs LFE L C R Ls Rs LFE
(8-channel 7.1) (top to bottom) (left to right)
L x C x R Ls Rs LFE
L x C x R Ls Rs LFE
Surround sessions typically include a combination Multichannel audio tracks can be:
of mono, stereo, and multichannel audio, Auxiliary • Recorded directly into Pro Tools, using multiple
Input, Routing Folder, Master Fader, and Instru- microphones or microphone arrays, or routed to
ment tracks, and inserts and busses. appropriate multichannel Pro Tools Input paths
Multichannel surround mixing is supported • Imported from other Pro Tools sessions
with Pro Tools Ultimate and Studio software • Edited, processed, and mixed in combination
only. with mono and stereo tracks
Once the appropriate I/O Setup has been imported
or configured, audio, Auxiliary Input, Routing
Folder, Master Fader, and Instrument tracks can be
mixed in multichannel for surround using
Pro Tools mixing features.
5.1 format multichannel audio track
Multichannel I/O and signal routing is determined
by the paths defined in the I/O Setup dialog. 5.1 format audio files and tracks conform to the
Film track layout standard. Regardless of path as-
signments in the I/O Setup dialog, all 5.1 format
Multichannel Audio Tracks audio tracks and meters follow the Film standard
track layout:
(Pro Tools Ultimate and Studio Software Only)
L C R Ls Rs LFE
Multichannel audio tracks contain an individual
channel for each signal in the track (for example, a Multichannel audio tracks are not required to mix
5.1 track would have six channels for left, center, in multichannel formats. Mono, stereo, and all sup-
right, left surround, right surround, and LFE). ported track formats can be mixed using Pro Tools
track outputs and sends (see “Multichannel Signal
Routing” on page 1286).
To do so, the number of channels being dragged For discrete control of signals, multichannel tracks
must match the destination track format. For ex- can be converted into individual mono tracks. For
ample, you can only drag a stereo pair or two mono discrete level and phase adjustment, you can insert
clips onto a stereo audio track. Similarly, you can and unlink a multi-mono Trim plug-in. Both of
only place audio into an LCR track when you have these techniques are explained below.
selected three clips. With 5.1 tracks, you must se-
lect six mono files or clips. Once converted to mono, multichannel tracks
cannot be relinked into their original multi-
When dragged into a multichannel track, au- channel format. However, a multichannel
dio files are placed from top to bottom in the track can be reassembled by dragging the
exact order that they appear in the Clips List corresponding number of mono files (with the
or playlist from which they came (Top to Bot- appropriate file suffixes) into a multichannel
tom must be selected for in the Clips List track, although some automation data may
menu > Timeline Drop Order). For this rea- be lost. As an alternative, record the submix
son, you may want to rename audio files be- of the mono tracks to disk on a multichannel
fore dragging them, so that they are placed in track.
the preferred order. Rename them so that
sorting them By Clip Name in the Clips List To convert a multichannel track into discrete mono
tracks:
results in the preferred order. (For example,
with a 5.1-format track, you can rename the 1 Select the multichannel track.
audio tracks so that the arrangement of the 2 Choose Track > Split Into Mono.
tracks corresponds to L, C, R, Ls, Rs, and
LFE.) To have discrete control of gain on individual
channels of a multichannel track:
Mono meter
Multi-mono plugs-ins can also be inserted on ste- Channel selector and Link controls
reo tracks, to apply unlinked plug-ins on the left
and right channels. Channel Selector Accesses a specific channel
within a multichannel track for plug-in parameter
Multichannel Plug-Ins Are designed for use on editing. This menu appears only on multi-mono
stereo and multichannel tracks that require cor- plug-ins inserted on tracks with more than two
related processing, including stereo and multi- channels.
channel limiting, compression, and similar effects.
Master Link Button When enabled, links the con-
trols on all channels of a multi-mono plug-in so
that they can be adjusted in tandem.
To access controls for a specific channel: Once you have identified these elements in your
session, you can use a combination of main and
Select the channel from the Channel selector.
sub-path assignments, and multichannel panning.
To open a plug-in window for all channels of a
multi-mono plug-in: Mixing with Paths and Sub-Paths
Option-click (Mac) or Alt-click (Windows) the It is rare that every track needs to be “flown” (ac-
Channel selector. tively panned in between more than a pair of
speakers). In most situations, certain elements are
To link the controls of specific channels:
placed in certain speakers and remain there, pro-
1 Deselect the Master Link button if it is not al- viding the foundation for a mix.
ready deselected.
The following figure illustrates an example of how
2 Click the Link Enable buttons for the channels panning and signal routing can be combined in a
whose controls you want to link. multichannel mix.
To help simplify large sessions, use sub-paths to route static (or, stationary) elements directly to the out-
put channel or channels.
For example, film dialog is often mixed to the center channel to anchor this essential sound element to the
picture. Instead of assigning a six-channel panner to dialog tracks and panning the tracks to the center
speaker only, you can route the dialog track’s main output to a mono (Center) sub-path.
Effect
bus routing
Outputs to
sub-paths
Stereo Sub-Path The forward stereo sub-path. Use Extending Stereo Mixing Conventions to
this type of sub-path routing to mix music stems Surround Mixing
and effects to the front left and right speakers. Stereo mixing sets the precedent for active and
Center Sub-Path The front center-channel sub- static panning, and surround mixing can benefit
path provides a discrete mono path for the center from the same basic principles.
channel. Panning a sound back-and-forth between the left
Ls/Rs Sub-Path The surround, rear left and right and right speakers is best used as a special effect.
stereo sub-path. Use this type of sub-path to mix In a typical music mix, the basic tracks are placed
surround effects. in the stereo sound field and remain there.
LFE Path The LFE sub-path provides a discrete Surround mixes can become incoherent if too
mono path for the LFE channel. many elements are continuously moving, For spe-
cial effects, some tracks can be panned dynami-
5.0 Sub-Path The 5.0 path is a 5-channel sub-path. cally, bouncing between speakers or sweeping
Use this type of sub-path routing to conserve mix- from one side to the other.
ing resources with tracks you want to keep out of
the LFE channel.
FX stem
Music stem
LFE Examples
LFE tracks and other audio can contribute to the
LFE output in two ways:
• Using the LFE fader in Output windows. This
LFE signal is post-fader.
• Using a custom sub-path to route channels dis-
cretely.
LFE fader
Show meters
Track selector Path selector Target icon
This section identifies all the controls and features found in Pro Tools multichannel panners.
LFE fader
Pan Location
cursor
Track Automation.
Solo, and Mute
X/Y Grid
Position
(knob panners)
Divergence
Center %
The Position controls let you set the positions of Front, Rear, and F/R Divergence Provide sepa-
the panner. rate, automatable divergence control over front
speakers, rear speakers, and between front/rear,
Front Displays and controls the current front X- respectively.
axis (left/right) position of the panner.
For examples of how divergence settings
Rear Displays and controls the current rear X-axis
affect output panning, see “Divergence and
(left/right) position of the panner. In default X/Y Center Percentage” on page 1305.
Panning mode, Rear is linked to Front position and
cannot be controlled independently.
Rear Inverse
LFE Fader
Stereo multichannel panner controls showing default
The LFE fader is only available in “.1” surround linking
formats (5.1, 6.1, and 7.1).
The LFE fader determines how much of the current Panning Modes
track’s signal will be routed to the LFE channel.
The Panning Mode button provides access to four
LFE faders in Track and Send windows can follow
panning modes: X/Y mode, Divergence Editing,
groups. The Pro Tools LFE channel is always full-
3-Knob mode, and AutoGlide mode. Panning con-
bandwidth. For more information on how to use
trols can be automated in all four modes.
the LFE fader, see “LFE Faders in Multichannel
Panners” on page 1307. Pro Tools provides the following Panning Modes:
It is not necessary to click exactly on the Pan 3-Knob mode lets you do the following:
Location cursor. Clicking anywhere in the • Pan in straight lines, moving the Pan Location
Grid will move the Pan Location cursor rela- cursor using the Position rotary knobs with full
tive to where you click or take over with a movement of front, rear, and front-rear position
hardware panner. Panning does not jump to • Pan discretely between pairs of speakers.
the click position.
For example, when panning front-left to rear-right
To snap the Pan Location cursor to a location in in 3-Knob mode, audio will be heard from just
the Grid:
those two speakers (assuming full divergence is in
Command-Shift-click (Mac) or Control-Shift- effect).
click (Windows) at the location in the X/Y Grid.
Snap Pan to Speaker Click one of the Snap Pan to 3-Knob mode
Speaker icons to force the panner to that speaker Panning and metering in 3-Knob mode
location.
By comparison, in X/Y mode a diagonal pan may
result in audio being heard in some or all channels.
1 Adjust the Front and Rear Position knobs to set To do an AutoGlide automation pass:
the trajectory line. 1 Click the Panning Mode button until the
2 Rotate the Front/Rear Position knob to pan AutoGlide mode icon is displayed.
along the trajectory. The Pan Location cursor is
constrained to the white trajectory line.
Drag either end point (Front or Rear) of the tra- Panner Mode button set to AutoGlide mode
jectory line.
The Panning Mode button displays a slanted dotted
Adjust the Front or Rear Position controls. line that ends with a filled in dot (representing a
cursor) at its top right corner.
To change the current trajectory position (left-to-
right) and retain its current angles: 2 In the Mix or Edit window, click the Automa-
Drag the trajectory line (not its end points) to a tion Mode selector and select an Automation
new position. mode for the track you want to automate.
3 Press Play to begin playback.
Divergence
AutoGlide mode
In the Panner Grid, the current divergence values
Panning Mode button (AutoGlide mode shown) are displayed using a purple outline.
Pan Location
cursor Panner Mode button set to Divergence Editing
Center % (Percentage)
In LCR, LCRS, 5.0, 5.1, 6.0, 6.1 7.0, 7.0 SDDS,
7.1, and 7.1 SDDS surround formats, the Center %
Front
Divergence controls whether there is a discrete center channel
for the track or a phantom center channel.
Adjust the Center Percentage knob. Adjust the Side Percentage knob.
As you reduce the Center Percentage value, the As you reduce the Side Percentage value, the
center speaker at the top of the Grid becomes less speakers at the sides of the Grid become less visi-
visible. At 0, the center speaker is completely in- ble. At 0, the side speakers are completely invisi-
visible, reflecting the setting for fully phantom ble, reflecting the setting for fully phantom center.
center.
LFE Enable
Some multichannel plug-ins, including the multi-
Immersive Surround Panner
channel Dynamics III Compressor/Limiter, pro-
vide LFE Enable. This lets you enable or bypass Height Pan Laws
processing of the LFE channel if present. All height channels in immersive surround formats
have the channel positions against the edges of the
room, to take full advantage of the three dimen-
sional space. Sound is heard immediately if
panned inward on the ceiling. Note that 7.1.2
height channels have a slightly different pan law,
as specified by Dolby for use with beds feeding the
Dolby Atmos Renderer. Signal on the ceiling does
LFE Enable in the multichannel Dynamics III not pan into the middle of the room until you have
Compressor/Limiter reached a quarter of the distance inward.
To process the LFE channel in a multichannel
plug-in:
Control-click (Mac) or Start-click (Windows)
on a floor-level speaker icon to snap to the
Click to enable LFE Enable in supporting mul- speaker location without affecting height.
tichannel plug-ins. LFE Enable is highlighted
when LFE processing is enabled, and unhigh-
lighted when LFE processing is bypassed.
Control Surface
such as Avid S6 (optional)
Dolby Atmos metadata {Ethernet}
[Ethernet]
[DigiLink] [MADI]
Pro Tools | HDX system
Figure 1. Example Pro Tools and Dolby Atmos hardware components and connections
5 Set the Audio Input to Dolby Audio Bridge. To create a session for Dolby Atmos mixing with
Dolby Atmos Renderer and Core Audio, do one of
6 Set the Audio Output to the device that you will the following:
use for monitoring (which can be HDX using
Use the Pro Tools I/O Files (.pio) and Templates
Core Audio, or any other Core Audio device).
provided by Dolby to create a basic default lay-
7 Confirm and close the Preferences. out with all objects and create a new session us-
ing the following settings in the Dashboard:
8 Leave the Dolby Atmos Renderer application
running. • Pick the Pro Tools template provided by
Dolby.
9 Launch Pro Tools.
• Select the corresponding IO Setting.
10 Choose Setup > Playback Engine. • Click OK to create the session based on the
11 For Playback Engine, select Dolby Audio selected template.
Bridge.
Consult the documentation by Dolby for infor-
mation on configuring and using the Pro Tools
Templates and I/O Settings that they provide.
independently in both the Edit and Mix windows. Dolby Atmos Renderer Connection Status indicator
Bus/Object toggle can be automated (see “Object/Bus Toggle Automation” on page 1330).
Object pan metadata for a track is only included in an exported BWF ADM file if Object Control Mode
is set to Master for that track.
Master Object assigned, Set by default if no other tracks are already assigned to this
sending metadata object, use this mode to control an object on the Dolby
Atmos Renderer.
Record Object assigned, Use this mode in a re-recording workflow to record pan
record mode automation sent from a Master panner on the network.
Off/bypass Object assigned, no Use this mode to mix multiple tracks of audio to the same
metadata being sent object output path. In this workflow, one track set as Master
controls the panning, while one or more other tracks with
the same object output path assignment but set to
Off/bypass feed audio to the object output path but without
sending pan metadata.
Figure 2. Output window in standard (2D) view for a mono track assigned to a 7.1.2 bus (left) and an Object (right)
Theater mode provides a 3D room view that can be Indication of Height, Proximity, and
rotated. Location in 3D/Theater Mode
To rotate the room view in Theater mode: Height Adjusting the Height value raises or lowers
the Height plane. See 1 in Figure 4.
Move the cursor over the room view and use the
scroll-wheel to rotate the room up or down. Proximity The size of the pan dot indicates prox-
Scroll all the way down for top-down view. imity (whether the element is closer or further
away relative to the current view). The pan dot ap-
pears smallest when panned furthest away and
largest when panned nearest (see 2 in Figure 4).
Height Mode Height Enable For 9.x.x panners, L/R and LW/RW are part of the
Height mode and Height Enable same zone.
You can toggle Dolby Atmos Speaker Snap on or Command-click (Mac) or Control-click (Win-
off for tracks assigned to an Object. dows) the Object Output Path selector or the pan
dot to toggle the track audio output between the se-
To enable (or disable) Speaker Snap: lected Object path or selected track output (output
Click the Speaker Snap icon to toggle on/off. bus). Toggling between object output and bus out-
put assignments can be automated (see “Bus/Ob-
ject Toggle” on page 1325).
Object Control
Speaker Snap
Click the Object Control mode button to cycle
Speaker Snap icon (shown disabled)
through and select the Object Control mode (see
“Object Control Mode” on page 1325).
Do not confuse Dolby Atmos Speaker Snap with
the Pro Tools panner ability to click a speaker
icon to “jump” the pan dot to a location.
Bus Read
Green
Object Read
Orange
Any Off
Yellow
Object, but
Gray off/bypassed
Object/Bus toggle (shown disabled) in the Automation
window.
About Object Bypass
When using the Auto-Height Overrides Height 1 Select the object track (or tracks) with the
Automation option to automatically generate Dolby Atmos panner plug-in automation you
Height automation, you can commit that automa- want to duplicate.
tion using the Coalesce Pan Guide Automation 2 Choose Edit > Automation > Duplicate Dolby At-
command. Committed Height automation is calcu- mos Plug-in automation to track pan automa-
lated by interpolating Front, Rear, and Front/Rear tion.
pan automation, and the selected Auto-Height
mode. All Dolby Atmos and Dolby Atmos Music panner
plug-in automation is duplicated as track pan auto-
To automatically generate Height automation from mation. Both copies of the automation remain the
Front, Rear, and Front/Rear pan automation, and same until you change the automation of one or the
the selected Auto-Height mode for one or more other. If you remove the Dolby Atmos panner
tracks:
plug-in from an object track, its automation is lost.
1 Select the tracks for which you want to generate
Height automation. When opening a Pro Tools 12.8 (or later) session
that uses pan automation to generate Dolby Atmos
2 Choose Edit > Automation > Coalesce Pan metadata in a lower version of Pro Tools (such as
Guide Automation. Pro Tools 12.7.1), the pan automation is lost. Du-
plicate the pan automation for object tracks to
Dolby Atmos panner plug-in automation to ensure
Duplicating Object Track Pan that these tracks playback as objects when opened
Automation and Dolby Atmos in the lower version of Pro Tools.
Panner Plug-in Automation
To duplicate track pan automation to Dolby Atmos
When exchanging sessions between Pro Tools panner plug-in automation:
12.8 or later and earlier versions of Pro Tools (such
1 Select the object track (or tracks) with pan auto-
as Pro Tools 12.7.1), you probably want to ensure
mation you want to duplicate.
that object tracks have duplicate automation for
track panning (Pro Tools 12.8) and Dolby Atmos 2 Ensure that the Dolby Atmos panner plug-in is
panner or the Dolby Atmos Music Panner (version inserted on the track,.
1.2 or later and Pro Tools 2022.4 or later) plug-in
3 Choose Edit > Automation > Duplicate track pan
automation.
automation to Dolby Atmos Plug-in automation.
When opening an older session in Pro Tools 12.8
All track pan automation is duplicated as Dolby
or later, you may prefer to use pan automation for
Atmos panner plug-in automation. Both copies of
object tracks rather than Dolby Atmos panner
the automation remain and remain the same until
plug-in automation.
you change the automation of one or the other. If
you remove the Dolby Atmos panner plug-in from
the track, its automation is lost.
Program-level metadata refers to metadata that is Bed and Object Groups are always passed
not time variable and applies to the ADM BWF through with the current I/O Setup assign-
master as a whole. It is not part of the dynamic ob- ments. The Embed Program-Level Metadata
ject metadata. It consists of static settings, often setting does not apply to these groups.
used to affect the resulting sound of the mix, as
well as the final Dolby encoding process. Pro-
gram-level metadata is fixed for the entire session. Working Without a
Connected Dolby Atmos
Program level metadata consists of the following: Renderer
• Downmix Pro Tools lets you open a Dolby Atmos session or
• 5.1 downmix import an ADM file without a connected Dolby
• 5.1 to 2.0 downmix Atmos Renderer. This lets you view and edit the
session while monitoring a rough mix through the
• Trim metadata
Bed/Object Fold Down Path.
• Trims
• Front/back balance Managing
• Binaural render mode metadata
If a session has ever been connected to a Dolby At-
There are three different options for embedding mos Renderer, it remembers the last used input
program-level metadata: mappings and group assignments. These appear in
italics in the I/O Setup. Bus mappings to Dolby At-
Factory Default Uses the factory default settings mos Renderer inputs and group assignments can
of the Dolby Atmos Renderer to for any applicable still be changed and managed in Pro Tools even
program-level metadata. when a Dolby Atmos Renderer is not connected.
Importing
You can import ADM files and map busses to beds
and object busses, and make group assignments,
without being connected to a Dolby Atmos Ren-
derer, as long as your physical I/O supports the re-
quired number of outputs. The I/O Setup maintains
the input configuration and group assignments that
were used to create the ADM file.
Interleaved
Composite Beds
Selecting 1st Order Ambisonics as the format for a new bus path
4 Click Create.
5 Click OK to close the I/O Setup.
Figure 5. Ambisonics bus paths with standard channel orders in the I/O Setup
The individual channels of Ambisonics formats do not correspond to speaker signal mappings like other
surround formats (such as 5.1—L C R Ls Rs LFE). In most cases, use Ambisonics panning, encoder and
decoder plug-ins to accurately mix and monitor Ambisonics mixes over headphones. However, even
though Ambisonics formats do not directly map to common channel-based surround speaker configura-
tions, various alternate speaker configurations can be used for the playback of Ambisonics mixes.
Do not use multi-mono plug-ins following any Ambisonics plug-ins. Likewise, any plug-in processing
of source tracks should only be inserted before Ambisonics plug-ins.
Figure 6. Mono audio mixed in 2nd Order Ambisonics to stereo for headphone monitoring
2 Create a mono audio track with audio you want 9 Automate panning of mono source to 2nd Order
to mix to 2nd Order Ambisonics. Ambisonics with the FB360 Spatialiser plug-in.
Depending on the Ambisonics panning plug- 10 Playback and monitor Ambisonics mix over
in you are using, source audio tracks can be headphones.
mono or stereo, or even surround formats
(such as 5.0 or 7.0) or Ambisonics formats Ambisonics panning, encoding and decoding
(such as B-format). plug-ins typically change the track channel
width (such as mono to 2nd Order Ambison-
3 Assign the Output of the track to the 2nd Order ics). It is important to know that for some Am-
Ambisonics bus path. bisonics plug-ins that change track channel
widths you must first create the track with the
4 Insert the FB360 Spatialiser plug-in on the track
appropriate channel format (such as mono
(if you want to process the audio with other
source or 2nd Order Ambisonics input) and
plug-ins on the track, they must precede the
then assign the appropriate track output (such
Ambisonics plug-in).
as mono to 2nd Order Ambisonics) before you
Repeat steps 3–5 to create additional source can insert the appropriate Ambisonics plug-in.
tracks for the Ambisonics mix.
Clip effects editing is not supported for clips
5 Create a 2nd Order Ambisonics Auxiliary Input
on Ambisonics tracks. When a timeline selec-
track.
tion is made that includes clips from both Am-
6 Assign the 2nd Order Ambisonics bus path to bisonics and non-Ambisonics tracks, only
the Input of the Auxiliary Input track. clips on non-Ambisonics tracks are processed
by clip effects. If clip effects are applied to one
7 Insert the FB360 Control plug-in on the Auxil-
or more clips on a non-Ambisonics track and
iary Input track.
then dragged-and-dropped to an Ambisonics
track, clip effects processing of those clips
play back, but clip effects for these clips can-
not be edited until they are moved back to a
non-Ambisonics track.
pand/collapse triangle.
Pro Tools can be used as the master device in your
This section lets you configure either Sync X or
synchronization setup, where all other devices then
SYNC HD settings if one is connected.
follow Pro Tools Word Clock output.
To show (or hide) the Timecode Settings section:
To set Ext. Clock Output:
1 In Pro Tools, choose Setup > Hardware. Click the Timecode Settings expand/collapse
triangle.
2 Click the Ext. Clock Output pop-up menu and
select an available signal. The controls in this section provide freewheel op-
tions, and separate Pull Up and Pull Down selec-
3 Click OK to close the Hardware Setup dialog. tors for audio and video rates.
Sync X Setup
& External Offsets
section
External Timecode
Offset settings
Timecode Settings
section
Pull Up/Pull Down
settings
Freewheel settings
Format section
Timecode Settings
section
Pull Up/Pull Down
settings
Freewheel settings
Timecode Settings
section
Pull Up/Pull Down
settings
Freewheel settings
Session Start
Use this field to specify a Timecode start time for
your session. For more information, see “Setting a
Session Start Time (Start Frame)” on page 1360.
Timecode Rate
The Timecode Rate setting lets you set the Time-
code Rate in frames per second for the session.
Feet+Frames Rate
The Feet+Frame Rate setting lets you set the
Feet+Frame rates for sessions. Set this rate to
match the rate of the film projector, or the video if
the film projector speed is taken into account. For
example, doing a Telecine transfer from a 24 fps Sync X Setup
film projector to NTSC video would necessitate
the projector running at 23.976 fps. This is regard-
For complete information on configuring
less of whether the session is using pull down au-
Sync X using the Session Setup window, see
dio or not.
the Pro Tools | Sync X Guide.
Positional Reference
SYNC Setup in the Session
Setup Window Sets the timecode source for Pro Tools to use for
positional reference.
(HDX and HD Native Systems with a SYNC HD
Only)
Video Ref Format
The controls in the SYNC Setup section of the Ses-
sion Setup window let you configure SYNC HD Sets the video reference format for the SYNC HD.
settings, including clock reference, positional ref-
erence, video reference format, video input format, Video In Format
and Variable Speed Override (VSO).
Indicates the expected format at the Video In con-
nector on the SYNC HD (SD format only).
Freewheel
The choices in the Freewheel section let you con-
figure how Pro Tools will freewheel, or continue
playback if timecode is interrupted or corrupted.
Redefine External Timecode Offset dialog Use these options to protect against errors that can
occur if your timecode source has “drop outs” or
2 In the Redefine External Timecode Offset temporary lost signals.
dialog, enter the offset you want in the Desired
Timecode Position field. None The minimum 4 frames of freewheel is ap-
plied when chasing LTC, VTIC, or Serial Time-
3 Click OK. code. No freewheel is applied with MTC.
LTC Sample Offset (Sync X) or Sample Offset Frames Sets a number of frames to freewheel,
(Sync HD) from 4 to 40 frames. This value defaults to 8
This field lets you enter an offset in samples (+/–) frames, which is the recommended setting for most
to fine-tune the point at which Pro Tools synchro- applications.
nizes relative to incoming Timecode: LTC with Jam Sync Lets Pro Tools trigger synchronization
Sync X, or LTC or VITC with SYNC HD. to incoming timecode, and continue to play back
Use this to compensate for timing differences be- even if timecode input is completely interrupted. It
tween various Timecode converters or analog-to- can be useful if timecode is damaged, or has been
digital/digital-to-analog converters. For example, accidentally erased from your source tape.
a value of –50 makes an event in Pro Tools occur
50 samples before the same event in incoming Pull Up/Down
LTC. This does not apply to synchronization for
Pro Tools Ultimate lets you “pull up” or “pull
Satellite systems.
down” the current sample rate.
This field allows a range of plus or minus roughly
For more information on applying pull factors in
one frame's length in samples. For instance, if the
Pro Tools, see “Pull Up and Pull Down” on
session is at 48 kHz and the Timecode Rate is 24
page 1362.
FPS, the range is +/–2002 samples (1 frame).
Pull up and pull down are applied differently
in different workflows. Make sure you check
each project’s specific workflow before you
begin your work.
1 In Pro Tools, choose Setup > Session. 1 Click in the Session Start field.
2 Choose a frame rate (format) from the Time- 2 Begin playback of the timecode source.
code Rate selector.
3 At the location where you want to capture the
incoming value, press Equal (=) in the numeric
keypad.
Maintain Timecode Places the additional session Redefine Current Feet+Frames Position dialog
time at the start of the session, and keeps existing
3 Enter a Feet+Frame position to correspond to
clips in their original timecode locations.
the timecode shown in the dialog.
Maintain Relative Position Places the additional 4 Click OK.
session time at the start of the session, and main-
tains the relative position of existing clips to the
new start frame. For example, if you change the Redefining a Timecode Position
session start frame from 01:00:00:00 to Use the Current Timecode Position command to
00:59:00:00, Pro Tools adds one minute of session redefine the current timecode position and session
time to accommodate the new start frame, and start time. By creating an insertion point (or selec-
moves all existing clips earlier in time to maintain tion), and then entering the new timecode position
their relative position to the start frame. for that location, the session start time will be re-
calculated based on the new, relative Timecode lo-
Redefining a Feet+Frames cation.
Position
To redefine a current Timecode code position:
Use the Current Feet+Frames command to rede-
1 With the Selector tool, click in a track (or make
fine the Feet+Frames position at the current inser-
a selection) where you want to redefine the po-
tion point. The session start time is recalculated
sition.
based on the new, relative Feet+Frames location.
If your insertion or selection is not on a
Typically, this command is used for integrating
grid boundary, it will round to the closest
test tones, pre-roll, Academy leader, and similar
boundary.
pre-program material into Pro Tools sessions. Re-
defining Feet+Frames does not redefine the ses-
sion start time.
Video Rate Pull Up/Down Controls the video rate. Example of Auto Match Pull
See “Video Frame Rate Pull Up and Down” on Factors
page 1364. The Auto Match Pull Factors option links audio and
video pull factors when changing session frame
The choices available in these menus are deter-
rate. For example, assume a Pro Tools session is
mined by the session frame rate and sample rate.
set to a frame rate of 25 fps, the audio and video are
Combinations can be applied by choosing from
both playing with no pull ups, and Auto Match Pull
both menus.
Factors is enabled.
The choices available in these menus are also de-
If you then change the session Frame Rate to
termined by the Preferences and the Auto Match
24 fps, both the Audio and Video Rate Pull set-
Pull Factors option in the Timecode Rate menu.
tings would change by –4.0% (the appropriate pull
See “Extended Pull Up and Pull Down Preference
setting required by the change in frame rate).
and Session Setup Controls” on page 1363 and
“Auto Match Pull Factors” on page 1363. Auto Match-enabled pull factors are applied to any
existing Audio Rate Pull Up/Down or Video Rate
Extended Pull Up and Pull Down Pull Up/Down settings.
Preference and Session Setup
Controls For example, if audio was already being pulled –
0.1% when you changed the session Frame Rate
The Audio Rate Pull Up/Down setting offers all from 29.97 to 24 fps, then the Audio Rate Pull
possible combinations of pull ups and pull downs Up/Down menu would switch to None.
for the audio sample rate, regardless of the session
frame rate.
Audio Sample Rate Pull Up and
Down
Auto Match Pull Factors
The Audio Rate Pull Up/Down setting applies pull
The Auto Match Pull Factors option is available up or down factors to session audio record and
from the session Timecode Rate menu in the Ses- playback. All pull rates are available, regardless of
sion Setup window. When Auto Match Pull Factors session frame rate.
is enabled, Pro Tools adjusts audio and video play-
back rates as needed to match any changes to the See also “Auto Match Pull Factors” on
current session Timecode Rate. page 1363.
The choices available for Video Rate Pull Up/Down depend on the file format and frame rate of the video,
and whether or not you are using video hardware.
With no video hardware, Pro Tools supports 0.1% pull up and pull down at all project frame rates when
monitoring video in the Pro Tools Video window.
Project rates and supported pull up and pull down with or without hardware
* Suggested pull rates for any given project frame rates appear highlighted in the Video Rate Pull Up /Down
selector.
1 Choose Setup > Peripherals and click the 5 Choose Setup > Session, and choose the appro-
Synchronization tab. priate frame rate for the Timecode Rate setting.
2 From the MTC Generator Port setting, select the 6 In the Sync X or Sync Setup section of the Ses-
MIDI output port on which you want to transmit sion Setup window, choose a clock reference
MIDI Timecode (MTC). from the Clock Reference selector. Not all clock
choices are available at all sample rates. See
“External Clock Sources” on page 1355.)
6 Deselect the Enable SYNC HD option if it is se- Selecting the Transport Master
lected.
• When the Transport Master is set to
7 From the MTC Generator Port pop-up menu, se- Pro Tools, the playback position is governed
lect the MIDI Out port to which the master de- by the on-screen cursor in Pro Tools.
vice is connected (this the destination of MTC • When the Transport Master is set to MMC, the
information from Pro Tools). playback position is governed by the external
device’s play position.
Machine Follows Edit Insertion/Scrub When se- Setting Minimum Sync Delay
lected, navigating to a specific location in a session
by moving the selection point or by scrubbing a Lock-up time delay is the initial amount of prime
track causes a connected transport to chase to that time your system’s devices need to achieve syn-
location. chronization “lock.” This amount varies for each
device. Pro Tools lock up delay is set by entering a
value for Minimum Sync Delay in the Synchroniza-
Taking a Device Offline tion preferences. The lowest value available is 0
Use the Transport Online Right-click menu to take frames. Find the shortest possible lock-up time that
a MIDI (or Machine) device offline. your equipment can operate at consistently, and set
this as the Minimum Sync Delay. On systems utiliz-
To take a device offline: ing MachineControl, enabling the Use Serial
1 Click the Transport Master selector. Timecode setting in the Session Setup window will
make machines lock up much faster. (Serial time-
2 In the Transport, click on the Online pop-up code requires both the synchronization peripheral
menu and deselect the device (Machine or and external devices to be locked to house video
MIDI). Device choices depend on the current reference.)
Transport Master and which devices have been
set up in Pro Tools. To set a Minimum Sync Delay:
1 Choose Setup > Preferences, and click the
Synchronization tab.
To increase or decrease Timecode values in When Timecode is selected for the Time Scale,
the Spot dialog by a specific number of pressing the Equal key captures the incoming time-
frames, press Plus (+) or Minus (–) on the code. When Bars|Beats is selected for the Time
numeric keypad, enter a number, and press Scale, pressing the Equal key will capture to the
the Enter key. nearest measure.
4 With the Time Grabber tool, click a clip in a You can also use MachineControl’s serial time-
track, or in the Clips List, and drag it into a code ability to auto-spot by enabling MachineCon-
track. The Spot dialog appears. trol and enabling serial timecode in the peripheral.
5 Enter the Timecode frame location by doing one To Auto-Spot a clip:
of the following:
1 Choose Options > Auto-Spot Clips.
• If you are using VITC, you can press the
Equal (=) key on the numeric keypad, or click 2 If you are using VITC, identify the Timecode
Current Timecode to enter a paused VTR’s frame location where you want to trigger play-
current Timecode location. back of your clip by pausing your video deck on
• If you are using LTC, when Timecode is se- that frame.
lected for the Time Scale, press the Equal (=) 3 Click the clip with the Time Grabber tool. The
key on the numeric keypad to capture the in- clip will be automatically spotted to the current
coming timecode. When Bars|Beats is se- timecode location (or machine location).
lected for the Time Scale, press the Equal key
to capture the nearest measure. Clicking a clip with any of the Trim tools will
allow you to trim the clip to the current time-
code location.
faster
25 fps
slower
NTSC PAL +0.1% then 45983 50050 91967 100100 n/a n/a
Video +4.1667%
PAL NTSC –4.0% then 42294 46034 84587 92068 n/a n/a
Video 0.1%
Sample Rate Conversion Using Destination Sample Rates at Pull Up and Pull Down Setting
NTSC PAL +0.1% then 42294 46034 84587 92068 n/a n/a
Video +4.1667%
PAL NTSC –4.0% then 45983 50050 91967 100100 n/a n/a
Video 0.1%
Pro Tools | MachineControl™ provides serial com- Remote 9-Pin Deck Emulation
munication between Pro Tools and Sony® 9-pin Requirements
compatible synchronizers, and video or audio ma-
A synchronization peripheral is required when
chines.
running MachineControl 9-Pin Remote Deck Em-
ulation mode, as it provides frame-accurate LTC.
MachineControl requires the following cables and For computers that do not have serial ports, a
adapters (sold separately), depending on your supported USB serial adapter (not provided)
computer platform: is required to make the MachineControl
connection. For a list of qualified USB serial
Mac Systems
adapters, visit www.avid.com/compatibility.
Remote Deck Emulation Mode Cable Male 8-pin
Pro Tools HDX and HD Native Systems
mini-DIN to female 9-pin cable, required for
Remote 9-Pin Deck Emulation. For Pro Tools HD and HDX or HD Native systems
with a synchronization peripheral, you can use a
Serial Deck Control Cable Male 8-pin mini-DIN
Serial to 9-pin connection or a 9-pin to 9-pin con-
to male 9-pin cable, for Deck Control.
nection for Serial Deck Control mode.
USB Serial Adapter A supported USB serial
adapter, such as the Colin Broad 422 USB serial
adapter, is required for serial to USB connections
on the Mac.
1382 Pro Tools Reference Guide
CPU to Deck Connection This type of connection On Windows systems, Remote 9-pin Deck Em-
yields the best performance, especially with linear ulation mode uses an RS-232 to RS-422 cable and
decks. Use the included Serial Deck Control cable a Turnaround adapter connected to an available se-
for this type of connection. rial or COM port on the computer. If no COM port
is available, a supported serial adapter connected
Synchronization Peripheral to Deck
to a USB port on the computer is required.
Connection This type of connection is suitable for
non-linear decks. If you are using a SYNC HD, as
many as two machines can be connected to the two
9-pin Out ports. You can control one machine at a Connecting Machines
time, and switch between them from within This section describes how to connect machines
Pro Tools. Pro Tools | Sync X provides a single for Serial Control Mode or Remote 9-Pin Deck
9-pin Out port. These ports support all Machine- Emulation Mode. All cables and adapters are sold
Control modes except Remote 9-Pin Deck Emula- separately.
tion mode. For Remote Deck Emulation mode on
Mac systems or Windows computers without a Connecting Machines for
COM port, a supported USB serial adapter is re- Serial Control Mode
quired.
For Best Serial Deck Control
Remote 9-Pin Deck Emulation For best serial deck control, connect your deck as
Mode follows depending on whether you are using a Mac
This mode enables a form of deck emulation in or a Windows computer.
Pro Tools. When the Remote 9-Pin Deck Emula-
To connect a deck to a Mac computer:
tion Mode cable is used on a supported system,
Pro Tools can respond to record-arming, transport, 1 Connect a supported USB serial adapter, such
and other standard 9-pin commands from an exter- as the Colin Broad 422 USB serial adapter, to a
nal machine. USB port on the computer.
While in Remote 9-Pin Deck Emulation mode, 2 Connect a male mini DIN-8 serial to male 9-pin
Pro Tools always generates timecode, and can be D-sub Deck Control cable to the end of the
either the timecode master or follow external time- adapter.
code. 3 Connect the other end of the cable to the ma-
On Mac systems, use the Remote 9-Pin Emula- chine.
tion Mode cable. This mode requires a supported
To connect a deck to a Windows computer, do one
serial adapter connected to a computer USB port,
of the following:
and a properly wired configuration. See “Remote
9-Pin Deck Emulation Mode” on page 1402 for Connect the computer’s COM port to the ma-
details. chine, using a 9-pin RS-322 to RS-422 cable.
For computers that do not have a COM port, use
a supported USB serial adapter, such as the
Colin Broad 422 USB serial adapter, with the
cable to connect the machine to a USB port on
the computer.
Chapter 61: Pro Tools | MachineControl 1383
For Limited Serial Deck Control (Non-Linear Using a Rosetta Stone Adapter
Decks Only) with MachineControl
• Connect a standard 9-pin cable from the 9-pin (Windows Only)
Out port on Sync X, or one of the 9-pin Out ports
Using the Rosetta Stone adapter (sold separately)
on SYNC HD, to the 9-pin input of the machine.
with MachineControl on Windows lets you in-
Due to performance limitations, this configura-
crease reliability for long cable runs for Serial
tion should be used primarily with non-linear
Deck Control mode or Remote mode.
decks.
A Rosetta Stone RS-232 to RS-422 adapter
Connecting Machines for Remote 9-Pin (model 2/8 or 2/9) and additional RS-232 and
Deck Emulation Mode
RS-422 cables are required.
To connect a machine for Remote 9-Pin Deck
To increase reliability in long cable runs in Serial
Emulation mode (Mac Systems):
Deck Control mode:
1 Connect a supported USB serial adapter to a 1 Connect the RS-232 cable from your com-
USB port on the computer. puter’s COM port into the RS-232 side of the
2 Connect a male mini DIN-8 serial to female Rosetta Stone adapter. If no COM port is avail-
9-pin Deck Emulation cable to the end of the able, use a supported USB serial adapter con-
adapter. nected to a USB port on your computer.
3 Connect the end of the cable to the machine. 2 Connect the RS-422 cable from the RS-422 side
of the Rosetta Stone to the deck or 9-pin patch
To connect a machine for Remote 9-Pin Deck bay. If a longer run is needed, add more 9-pin
Emulation mode (Windows Systems), do one of cable on the RS-422 end.
the following:
Transport = Machine
For details on Auto-Spotting, see “Auto- Several display elements of the Edit and Transport
Spotting Clips” on page 1374. windows provide machine status information
during MachineControl use, as follows:
When the transport is offline, the Pro Tools Trans-
• When Pro Tools is online, the Transport Online
port window controls the machine only.
button flashes. “Waiting for Sync” will be dis-
played in the status box in the lower left corner
Toggling the Transport while Online
of the Edit window.
When the Transport window is online, toggling the • The Transport Online button continues to flash
Transport Master between Pro Tools and your ma- until you click Play and timecode lock occurs
chine will also toggle between controller and con- (all devices locked and responding in sync).
trolled.
• The Timecode display in the Edit window shows
Toggling the Online Status of a Device the Machine Time when the machine is Master.
• Upon lockup, the Timecode display switches to
Use the Online pop-up menu in the Transport Mas-
show the session time.
ter selector to toggle the online status of a Machine
device. • When set to 9-pin Deck mode, the Online button
icon updates to show a 9-pin icon.
To put a device online (or offline):
To put Pro Tools in Remote mode: 1 Open an existing session or create a new one.
1 Choose View > Transport > Synchronization. 2 Set up a MachineControl device. (See “Config-
uring a MachineControl Device for Deck Con-
2 Click the Remote button in the Transport
trol” on page 1390.)
window.
3 Configure Pro Tools Machine Control prefer-
ences and Online Options in the Preferences di-
alog. (See“Preferences for Serial Deck Control
Mode” on page 1391.)
4 Configure Pro Tools session settings in the Ses-
sion Setup window. (See“Session Setup Win-
Remote button in the Transport window
dow and MachineControl” on page 1393.)
For more information on Remote mode in
5 In the Pro Tools Transport window, select
Pro Tools, see “Remote 9-Pin Deck Emulation
Pro Tools or Machine as the Transport Master.
Mode” on page 1402.
(See “Selecting Pro Tools or the Machine as the
Transport Master” on page 1395.)
Serial Deck Control Mode 6 Use the Transport window to play back mate-
rial. (See “Playback in Serial Deck Control
Serial Deck Control mode is available whenever Mode” on page 1396.)
MachineControl is connected using the Serial
Deck Control cable. For more information about
connecting Pro Tools for Serial Deck Control
mode, see “Cables and Connections” on
page 1382.
To select a machine for Serial Deck Control mode: 2 Choose Serial Timecode from the Positional
Reference pop-up menu.
1 In Pro Tools, choose Setup > Peripherals and
click the Machine Control tab. 3 In the Transport window, click the GEN LTC
button.
2 In the 9-pin Machine Control (Deck Control)
section select Enable.
3 Choose Sync X 9-Pin Out, SYNC 9-Pin Out 1 or
SYNC 9-Pin Out 2, or an available serial port
from the Port pop-up menu.
4 Choose the appropriate machine profile from GEN LTC button in Transport window
the Machine Type pop-up menu.
5 Click OK to close the Peripherals dialog.
Preferences for Serial Deck
Control Mode
Using Serial Timecode for
Positional Reference Configure preferences for MachineControl play-
back and recording in Pro Tools.
If you are using a synchronization peripheral and
your machine has 9-pin serial timecode capability,
you can use serial timecode for positional refer- Playback Options
ence. This improves lockup times. To set Machine Control and Synchronization
options:
To use serial timecode for positional reference, a
Video Reference signal must be present, as indi- 1 Choose Setup > Preferences, and click the Syn-
cated by the Status indicator in the Session Setup chronization tab.
and Edit windows. Both the synchronization pe- 2 Select the desired Machine Control options.
ripheral and the external machine should be locked
to the same video reference signal. 3 Set Synchronization options as desired.
When using Serial Timecode for positional refer- 4 Click OK to close the Preferences dialog.
ence, you can regenerate LTC.
Machine Chases Memory Location When se- Minimum Sync Delay Sets the amount of time (in
lected, navigating to a specific location in a session frames) for devices to achieve synchronization
with a Memory Location causes a connected trans- “lock.” This amount varies for each device. For
port to chase to that location. more information, see “Setting Minimum Sync
Delay” on page 1371.
Machine Follows Edit Insertion/Scrub When se-
lected, navigating to a specific location in a session Delay Before Locking to Longitudinal
by moving the selection point or by scrubbing a Timecode Sets the amount of time (in frames) for
track will cause a connected transport to chase to Pro Tools to lock to incoming LTC. Use this op-
that location. tion when locking Pro Tools to a stable timecode
source (such as a non-linear machine or LTC gen-
When the connected device is a linear device erator) and not a linear tape machine.
(such as a tape deck), select Linear Devices (jog) to
set Pro Tools to send jog commands. Delay Before Locking to Serial Timecode Sets
the amount of time (in frames) for Pro Tools to
When the connected device is a non-linear de-
wait before attempting to lock to machines that is-
vice (such as a random-access video recorder or
sue servo lock messages. This setting allows time
another Pro Tools system), select Non-Linear De-
for the servo mechanisms to achieve stable lock.
vices (cue) to set Pro Tools to send cue commands.
Format section
Sync X Setup
& External Offsets
section
External Timecode
Offset settings
Timecode Settings
section
Pull Up/Pull Down
settings
Freewheel settings
When the Online button is highlighted, toggling If the Transport Master selector will not stay set to
the Transport Master between Pro Tools and Ma- Machine, or if it switches to Pro Tools from Ma-
chine also toggles between generating/following chine, check your machine’s Local/Remote set-
timecode. ting. It should be set to Remote to receive com-
mands from the Pro Tools Transport.
To spot clips to the machine’s current location, use Even if your machine is not directly supported, the
Pro Tools Spot mode or Auto-Spot Clips. Track Arming window lets you arm tracks, set the
Record Protocol and configure the Record mode
for the machine.
Remote Track Arming You can also define, save, and load customized de-
Pro Tools with MachineControl provides the abil- vice profiles. (See “Creating a Track Arming Pro-
ity to record-arm audio, video, or timecode tracks file” on page 1398.)
on external decks, and rehearse an edit.
Not all machines support independent arming
On MachineControl-equipped systems, the Ma- of their audio tracks locally or remotely, and
chine Track Arming command is available in the some machines require a separate utility
Pro Tools Window menu. The Machine Track menu selection. Pro Tools remote track arm-
Arming window lets you configure track arming ing cannot operate in these situations.
during sessions using the settings appropriate for
the current Track Arming Profile (see “Identifying
Your Machine” on page 1398).
When you configure Pro Tools for MachineCon- Choose Setup > Machine Track Arming Profiles.
trol, it automatically loads the track arming profile
for the identified machines.
If you are using a generic machine profile, be When you create a new Track Arming Profile,
sure to double-check record behavior using a Stop command is sent to any connected ma-
non-essential tapes before using Machine- chine to protect elements on tape.
Control’s remote track arming functions.
Choosing a Machine ID
For maximum flexibility, use Track Arming Pro-
files to create, customize, and manage multiple To recognize your machine:
machine descriptions (see “Creating a Track Arm-
In the Create Machine Track Arming Profile di-
ing Profile” on page 1398).
alog, click Identify Machine.
Use Assemble mode when you want to: • If you make a selection in Pro Tools that crosses
the “midnight” boundary (00:00:00:00), make
• Begin recording program onto a completely
sure your deck can handle this situation. Exper-
blank tape (unformatted)
iment with a dispensable tape to familiarize
• Append program to the remainder of a tape yourself with the crossover capabilities of your
which already has program you want to keep deck.
While in Edit Preview mode, the Transport Record Arming Tracks Remotely for
button flashes yellow when armed and lights solid Layback
yellow when rehearsing. Armed tracks are indi-
To arm tracks remotely for layback, you need to
cated by yellow track buttons in the Track Arming
first configure Track Arming for your machine.
window.
To configure Track Arming:
To rehearse a layback:
1 Make sure your machine is properly connected
1 In Pro Tools, select the audio you want to re-
and configured to following Pro Tools.
hearse for layback, or place the playback cursor
at a start point. 2 Open the Track Arming window.
2 Choose Window > Machine Track Arming. 3 Select a Record Protocol (Auto Edit or Punch
In/Out).
3 In the Track Arming window, select Edit Pre-
view. 4 Select a Record mode (Insert or Assemble).
4 In the Track Arming window, arm the tracks Once the Track Arming options are config-
you want to rehearse by clicking the corre- ured, you can change the Track Arming win-
sponding buttons. The buttons light yellow to dow to “small view” and still see the track
indicate armed status. arm buttons.
5 Right-click the Online button in the Pro Tools
To perform a layback:
Transport and select Transport > Machine.
1 In Pro Tools, select the audio to lay back, or
6 In the Pro Tools Transport window, click the place the playback cursor at a start point.
Online button to put Pro Tools online.
2 In the Remote Track Arming window, arm the
7 In the Pro Tools Transport window, click Re- appropriate tracks on the machine.
cord. The button flashes yellow to indicate Edit
Preview (Rehearse) mode. 3 Right-click the Online button in the Pro Tools
Transport and select Transport > Machine.
4 Make sure the Pro Tools Transport is online.
5 Click Record in the Transport window to arm
recording.
6 Click Play in the Transport window.
Remote 9-Pin Deck Emulation mode makes 5 Select the 9-pin MachineControl port from the
Pro Tools operate as a virtual tape deck, support- Port pop-up menu.
ing most standard Sony P2 9-pin commands. For a
6 Choose the appropriate machine profile from
list of supported commands, see “9-Pin Com-
the Machine Type pop-up menu.
mands” on page 1406.
7 If you want Pro Tools to ignore transport com-
By default, Pro Tools emulates a Sony BVW-75
mands and just chase LTC, enable Chase LTC.
model video deck. You can also configure
Pro Tools to emulate other machines. For more in- 8 Click OK to close the Peripherals dialog.
formation, see “Alternate Machine Types” on
9 In the Transport window, click the Remote but-
page 1404.
ton to put Pro Tools in Remote mode.
For instructions on connecting Pro Tools for
Remote 9-Pin Deck Emulation mode, see
“Cables and Connections” on page 1382.
By default, MachineControl lets Pro Tools emu- Allow Track Arm Commands in Local Mode En-
late a Sony BVW-75. If you use a machine that fol- ables a supported third-party paddle device to issue
lows a different 9-pin command set, you can con- the following Pro Tools track commands while in
figure Pro Tools for that machine’s description. Local mode:
• Input monitoring
To configure Pro Tools for an alternate machine:
• Record Enable
1 Choose Setup > Peripherals, and click the
Machine Control tab. • Record Safe
For more information, see “Selecting Full For more information, see “Preferences for
Remote Mode or Remote/LTC Chase Mode” Remote 9-Pin Deck Emulation Mode” on
on page 1403. page 1355.
• Perform Auto Edit Record 1 Connect the supported third-party paddle de-
vice to your system.
• Perform Punch-In/Punch-Out Record
(requires QuickPunch mode and voices) 2 Make sure the Allow Track Arm Commands in
• Return Status-Online, State, Tracks Armed Local Mode preference is enabled.
See “Remote 9-Pin Deck Emulation Mode” 5 Select the 9-pin MachineControl port from the
on page 1402 for detailed information on Port pop-up menu.
connecting a machine to Pro Tools.
6 Choose the appropriate machine profile from
the Machine Type pop-up menu.
Allow Track Arm Commands See “Serial Deck Control Mode” on page 1389
in Local Mode Preference for detailed information about configuring and
The Allow Track Arm Commands in Local Mode using Serial Deck Control mode.
preference must be enabled in order to control
7 In the 9-Pin Remote (Deck Emulation) section,
Pro Tools with a paddle device in Local mode.
select Enable.
To enable the Allow Track Arm Commands in Local
Mode preference:
1 Choose Setup > Preferences, and click the
Synchronization tab. Remote 9-Pin Deck Emulation mode settings
2 Select Allow Track Arm Commands in Local 8 Select the 9-pin MachineControl port from the
Mode. Port pop-up menu.
Cue to Selection Out Point Minus Preroll Option+Right Arrow Alt+Right Arrow
The first 0x signifies hex value. The next four 0xF019 AJ-D350 (D3)
numbers signify the machine ID. The name of the 0x3011 DVR-2100
associated machine follows.
0x3000 DVR-1000
Machines, by ID number
0x0010 BVH-2000
ID number Machine
0x0011 BVH-2000
0x0000 Generic 1
0x0110 BVH-2000 PS
0x0001 Generic 2
0x0111 BVH-2000 PS
0x1000 BVU-800
0x0018 BVH-2180
0x101C BVU-950
0x0020 BVH-2500
0x1019 BVU-920
0x0120 BVH-2500 PS
0x1080 BVU-900
0x0030 BVH-2700
0x104C VO-9850
0x0040 BVH-2800
0x1048 VO-9800
0x0048 BVH-2830
0x102C SVO-9600
0x0050 BVH-3000
0x2000 BVW-10
0x0060 BVH-3100
0x2001 BVW-40
0x0150 BVH-3000 PS
0x2002 BVW-11
0x0160 BVH-3100 PS
0x2003 BVW-15
0x2041 PVW-2800
0x2010 BVW-35
0x1211 ASC Virtual Recorder
0x2020 BVW-60
0x1011 Fostex D-10
0x2021 BVW-65
0xF027 Otari R-DAT
0x2022 BVW-95
0x7001 PCM-7030
0x2023 BVW-96
0x7001 TASCAM DA-88
0x2024 BVW-70
0x7003 PCM-800
0x2025 BVW-75
0x7000 PCM-7000
0x1021 SVP-5600
0x2124 BCB-70
0x2101 BVW-40P
0x8017 DSR-1500A
0x6007 3348HR
0x6005 3348HRV
0x6003 3324
0x20E0 HDW-500
0x20A0 SRW-5000
Shielding
The outside shielding of the D-Sub 9-pin (female) should be wired to the outside shielding of the Mini DIN
8-pin (male).
Pro Tools Ultimate lets you import multichannel Digital Field Recorders
audio files and metadata recorded by field record-
A field recorder, also known as a hard disk loca-
ers.
tion audio recorder, is a device used by a produc-
tion sound mixer during a film or video shoot to
make a multichannel recording of multiple micro-
Field Recorder and phone inputs recorded simultaneously.
Production Workflow
Terminology Depending on the capabilities and settings of a
(Pro Tools Ultimate Software Only) field recorder, multichannel recordings can in-
clude one or more tracks (up to 32) and are saved
Before working with field recorders in as monophonic or polyphonic audio files on a hard
Pro Tools Ultimate, you may want to review a drive, DVD-RAM, or Flash media.
brief glossary of common field recorder and pro-
duction terms. Multichannel recordings made by a field recorder
should be encoded with start and end time stamps
representing SMPTE timecode or linear timecode
Field Recorder Terminology
(also known as LTC). Most field recorders also al-
The following terminology applies to field record- low manual entry of additional types of metadata,
ers in general: including Channel Name/Number, Scene, Take,
Circled Take, User Bits, and more.
Metadata
Pro Tools can import monophonic and polyphonic
Metadata is used to describe the following: files and certain types of metadata entered on field
• Information embedded in a media file. This may recorders.
include scene, take, sample rate, bit depth, exter-
nal clip names, the name of the videotape from Production Sound Mix
which the media file was captured, and even For each multichannel recording made by a field
timecode values. recorder, the production sound mixer may desig-
• Information embedded in Pro Tools sessions or nate a production sound mix comprising either a
other sequences, including what files are used, representative channel or a mixdown of other se-
where they appear in a timeline, and automation. lected channels in the recording.
• For AAF or OMF sequences, information about
automation or clip-based gain.
BEXT and iXML Chunks SMPTE Timecode Also known as LTC or linear
timecode. The generating clock of this timecode
BEXT and iXML chunks are sets of metadata can be based on the time of day or can be set to as-
found within a Broadcast WAV file. cend beginning from a certain starting time of day.
Limitations Minutes:Seconds Timecode based on minutes and
seconds.
The following limitations apply to handling of im-
ported metadata from field recorders. Wild No timecode. Most consumer digital video
• The BEXT specification as described here adds recorders do not have the ability to generate time-
some features that conform to standards used by code.
Avid video editing applications and Pro Tools—
Production Sound Mixer
specifically, Description metadata is interpreted
differently. The production sound mixer uses a field recorder
• When you import multiple files in which the to record multichannel audio during a shoot, and
same metadata are populated with different val- later delivers those source files to one or more par-
ues, Pro Tools imports the value that is first pres- ties:
ent based on the following order: • Telecine operator (film workflow only)
• Avid OMF-wrapped media or MXF media • Avid video editor
• Any iXML chunk metadata in a BWF • Pro Tools editor
• Any BEXT chunk metadata in a BWF
• Raw Production source files representing multi- Production Source Audio in Timeline Auto-
channel recordings from a field recorder Synced to Edited Production Sound Mix The
production source audio in the Avid Bin has been
You will receive these files either separately (from auto-synced to the edited located sound mix, and
the Avid video editor and production sound mixer) all audio channels reside in the Avid Timeline.
or together as part of an AAF or OMF sequence ex-
port including raw production source audio (from When you import this type of sequence into
the Avid video editor). Pro Tools, the edited video, edited production
sound mix, and all production source audio will be
available to import directly into the Timeline.
Separate Deliveries of Source
Files Production Source Audio Auto-Synced and Re-
sides Only in the Avid Bin In an Avid video edit-
When you receive an AAF or OMF sequence from
ing application, the raw production source audio
the Avid editor and raw production source audio
has been auto-synced to the edited production
from the production sound mixer, you import the
sound mix, but all audio channels reside only in the
sequence, then either import the raw production
Avid Bin.
source audio, or instruct Pro Tools to search for
matching audio outside the session. In this case, the AAF or OMF sequence does
not contain or reference the production
Once the production audio is imported or
source audio when imported into Pro Tools.
located, Pro Tools will be able to match them
The Avid editor must deliver the production
together.
files to Pro Tools separately. The Avid editor
See “Importing an AAF or OMF Sequence may either deliver the production audio files
into Pro Tools” on page 1421 and “Import- from the Avid or OMFI Media Files folder, or
ing Raw Production Source Audio Directly they may deliver the raw production source
into Pro Tools” on page 1422. audio files, which have not passed through
Media Composer.
When you use Pro Tools to import raw production 2 Select the Processing tab.
source audio that was not exported from an Avid 3 In the Import section, find the Don’t Convert
video editing application—such as audio delivered Sample Rates on Import preference setting.
separately from an AAF or OMF sequence—that
audio may be offset with the audio in the AAF or 4 Enable that preference to activate real-time pull
OMF sequence by as much as half a frame. down for 48.048 kHz audio files.
2 Click Field Recorder Guide Track. • Same clip name prefix (such as Audio File or
Audio File_01)
3 Repeat for each field recorder track in the
• Consecutively-numbered clip name suffix, from
session.
A1 through A8
Each mono field recorder track must be
For example, the clips Audio File_01.A1 and Au-
designated to enable the special Pro Tools
dio File_01.A2 would be grouped as a multichan-
field recorder features for that track.
nel clip in the Clips List.
This option lets you set the method Pro Tools uses The Reset button toggles all criteria to their
to name and sort the audio files created by expand- default values.
ing matching field recorder channels.
Option-click (Mac) or Alt-click (Windows)
any item to select or deselect all criteria in
the dialog.
By default, Pro Tools searches for matching field • Click Save to close the Select Areas to
recorder files in the Audio Files folder for the cur- Search dialog and save the new search area
rent session. Because field recorders often accu- settings.
mulate large amounts of audio data, importing the • Click Save & Index to save the new search
necessary files into your Pro Tools session can be a area settings and re-index the selected fold-
slow and complex task. ers. For more information, see “Re-Indexing”
on page 1427.
The Select Areas to Search option lets you specify
additional locations (such as alternate folders or Re-Indexing
hard drives) for Pro Tools to search for matches.
When new audio is added to one of the designated
To select areas to search for matching field search areas, Pro Tools must index the contents of
recorder tracks: that folder before the new audio can be accessed.
1 Right-click the name of a field recorder track.
To re-index all alternate search areas:
2 Click Select Areas to Search. 1 In the Field Recorder Channels Match dialog,
click Select Areas to Search.
2 Click Save & Index to save the current settings
and re-index all search areas in the list.
5 The original source audio files and unedited 5 Drag the original unedited guide track audio file
guide track are also imported into the session. into the Candidates pane. If a dialog appears
stating that one or more files are shorter than the
6 The original unedited guide track is relinked to media file you are trying to relink, click Yes to
the session (see “Relinking the Original Uned- select it for relinking anyway.
ited Guide Track” on page 1431).
6 Check the box to the left of the file in the Can-
7 The Pro Tools editor Right-clicks the name of didates pane so that the Link icon appears.
the guide track and selects Expand Channels to
New Tracks > By Timecode Only. The original 7 Click Commit Links at the top of the Relink win-
source tracks expand to new tracks with edits dow and then close the Relink window.
and fades that match the guide track.
You can now Right-click the name of the guide
and select Expand To New Tracks > By Timecode
Only. All expanded tracks should be synchronous
with the guide track.
Following these steps ensures that timecode meta- • The camera assistant keeps a written record
data are preserved from the moment shooting be- (called a shootlist) documenting each scene
gins to the final delivery of source files to the and take with a corresponding keycode posi-
Pro Tools editor. tion.
• The production sound mixer also keeps a
written record (also called a sound log) docu-
Setting Up Before Shooting
(Film Workflow) menting each scene and take with a corre-
sponding timecode position.
Before each day’s shooting begins, the production
sound mixer should decide on a unique name— 4 The slate operator claps the slate to indicate the
preferably ascending by day—and enter that exact beginning of the take. The field recorder records
name in the Tape BEXT or iXML metadata field the audio of the clap, and the film camera cap-
inside the Broadcast WAV file. tures the following images:
• Scene and take number (written on the slate)
For example, the production sound mixer might
• Exact moment the slate closes
use T001 for the first day’s shooting, T002 for the
second day’s shooting, and so forth. • Timecode position of the slate closing
5 Shooting ends and the take is complete.
• Multichannel location audio 8 Insert a blank videotape into the VTR con-
nected to the telecine, and manually assign lin-
• Written shootlist and sound log
ear timecode (LTC) information to the
The telecine operator generates the dailies (a vid- videotape.
eotape containing the day’s shots) by transferring 9 Begin the telecine capture. During the telecine
the film and audio to a videotape. The shootlists capture, the following occurs:
will be used as a guide.
• The telecine begins capturing the synchro-
To use a telecine to create dailies: nized film and audio to the videotape, with
linear timecode (LTC) assigned to the video-
1 Load film and audio into the telecine.
tape beginning from where you entered the
2 Enter the Tape name or Sound Roll name start timecode.
(whichever was used during the production) • A FLEx file is created, where scene and take
character for character into the telecine. information is automatically written and as-
sociated to the film keycode and telecine vid-
To ensure that metadata are preserved for
eotape timecode relative to audio timecode.
the Pro Tools editor, it is critical to enter the
Tape name or Sound Roll name character for 10 When the telecine transfer is complete, deliver
character. For example, if the metadata was the following to the Avid editor:
T001 (with two zeroes), enter T001 with two • Telecine videotape
zeroes—not T01 with one zero or T0001 with
• FLEx file
three zeroes.
• Shootlist
3 Using the camera assistant’s shootlist, locate the • Sound log
film frame representing the first keycode posi-
• Location audio media
tion of the film in the shootlist (which should be
just before the slate is clapped).
4 Locate the film to the first frame where the slate
clap occurs, and note the timecode position dis-
played on the slate.
5 Locate the audio to the exact timecode position
listed on the slate in the film frame (which lines
up the audio with the film).
In a film workflow, the Avid editor batch digitizes 7 When you are finished editing, export the edited
the telecine videotape to digital video and audio sequence as an AAF or OMF sequence so that it
files in order to edit them. can be imported into Pro Tools.
When you are finished editing, export the edited 4 Use the Avid video editing application to edit
sequence as an AAF or OMF sequence so that it audio and video.
can be imported into Pro Tools.
5 When you are finished editing, export the edited
sequence as an AAF or OMF sequence so that it
can be imported into Pro Tools.
For more information, see Chapter 33, Click the Video Online button of any track that
“Playlists.” is offline (gray) to put it online (blue), making
that track the main video track.
Multiple Codecs on an Individual
Video Track
(Pro Tools Ultimate Only)
On the video track, select Frames or Blocks Video track in Blocks View
from the View Options pop-up menu.
Timecode Overlay Button
Frames View (Pro Tools Ultimate Only)
In Frames View, video data is displayed as pictures The Timecode Overlay button lets you toggle
in the video track. These pictures are computed Timecode Overlay on (blue) and off (gray) for the
based on the video image, and scale according to Video window (see “Timecode Overlay” on
your track zoom and height settings. They allow page 1465).
you to easily find a scene or sequence in the video
track. Command-click (Mac) or Control-click
(Windows) the Timecode Overlay button to
open the Timecode Overlay Settings dialog.
Video Online button (offline (top) and online (bottom) Dropped Frames indicator red
Previous playback report in tooltip
To switch a video track online or offline:
Click the Video Online button of any track that Dropped Frames indicator states
is offline (gray) to put it online (blue), making Playback
Indicator Issue
that track the main video track. Status
Click the Video Online button of the main video Not lit Stopped No dropped frames
detected in last playback
track to take it offline, and Pro Tools will not pass or indicator reset
output video.
Not lit Playing No dropped frames
With Pro Tools Ultimate, press Shift+J to cy- back detected
cle through all shown video tracks to deter-
Red Playing Dropped frames detected
mine which one is online. back
Disk may be too slow reported if the hard drive Frame Rate
could not keep up with the video media during Raster Size
Video Quality
playback. Possible solutions include:
Color Space
• Use a faster drive that can handle the band-
width of the media. Video Track Output controls
• Use a local drive if the media resides on net-
work storage. Engine Rate and Raster Settings
• Use Bounce Mix to create a lower bandwidth The engine Frame Rate and Raster Size selectors
MOV file to use in the session. determine how a video file is processed and output
• Split audio and video media onto separate by the video engine. In most cases, the engine set-
drives to remove bandwidth contention. tings should match the attributes of the video file
for optimal playback performance. In some cases,
Audio and video engines do not have a common however, there can be mixed file raster sizes, or the
clock Reported if video hardware is connected, but
video may be a non-standard frame rate or raster
there is no common clock between the audio and
size, in which case real time frame rate or raster
video interfaces. The video engine will drop or du-
size conversion must be done to match the file to
plicate frames to stay in sync with the audio en-
the selected engine settings.
gine. In some cases this is unavoidable because the
hardware does not support video reference. To Command-click (Mac) or Control-click
avoid this, use Pro Tools Ultimate software with a (Windows) to override Pro Tools and select
Pro Tools | Sync X or SYNC HD a common video the desired Frame Rate or Raster Size.
reference to the video hardware.
Default Engine Settings for Imported
File may be encoded in a way that is not optimized Video
for use with the Avid Video Engine Reported if
some files are encoded in a way that is not optimal The video engine Frame Rate and Raster Size set-
for playback in Pro Tools. For a list of qualified co- tings are set slightly differently when importing an
decs, visit the Avid Knowledge Base. AAF containing a sequence versus an individual
video file (such as a QuickTime file).
CPU/GPU may be underpowered Reported if
there is not enough CPU or GPU processing
power.
When importing an AAF, the engine settings are Pro Tools can accept almost any Raster Size as
determined by the Project Type set in the AAF long as the dimension of each side of the video file
(which is defined in Media Composer). For AAFs is a multiple of 2. Video plays back at its native
that come from other applications, Pro Tools uses size and aspect ratio in the Pro Tools Video win-
the Single File logic, and the engine settings are dow. Hardware display is limited only by the capa-
based on the first file on the timeline. bilities of the hardware.
Single File While Pro Tools does not allow mixed frame rates,
it does allow different resolutions. If two or more
When importing a single video file, QuickTime or files with different resolutions are imported, the
MXF, Pro Tools picks the optimal video engine options in the Raster Size selector increase to
Frame Rate and Raster Size based on the file attri- match the attributes of the files in the session.
butes. If the file attributes perfectly fit in a standard
Frame Rate and Raster Size, that Frame Rate and If a file is imported that does not match a standard
Raster Size are used. Raster Size, Pro Tools plays back the file at the na-
tive Raster Size. Note that you can select any other
Frame Rate standard Raster Size.
While Pro Tools does not allow mixed frame rates, QuickTime Media
it does allow different resolutions. The Frame Rate
selector lets you set the Frame Rate to best match When importing a QuickTime movie, the follow-
mixed resolutions for the session. In general, you ing conditions may apply:
will not need to change the Frame Rate. • Pro Tools automatically sets the Frame Rate and
For Avid MXF video, Frame Rate is set automati- Raster Size on import based on the QuickTime
cally. However, when you are working with mixed movie’s frame rate and resolution.
resolutions, Pro Tools lets you set the closest • If multiple Frame Rates and Raster Sizes are
matching resolution for the session using the possible, Pro Tools lets you select from the best
Frame Rate setting. possible matches available.
If a file is imported that does not match any stan- • If the frame rate is close to a whole value,
dard Frame Rate, Pro Tools uses the closest possi- Pro Tools rounds to the nearest frame rate (for
ble Frame Rate. Note that you can select any other example, 29.972 is rounded to 29.97)
standard Frame Rate, in which case Frame Rate • For imported QuickTime media with unknown
conversion is unavoidable, so be sure to select the Frame Rates and Raster Sizes (such as stills or
Frame Rate that works best for your project. screen captures), change the settings to best
match other video files in the session.
Synchronizing a
single system with
Pro Tools Ultimate a video peripheral.
Synchronizing a
single system with
Clock Source: a video peripheral.
Sync X
Pro Tools Ultimate
Sync HD Synchronizing one
Pro Tools and the Pro Tools HD
video engine will or more systems
Hardware
Clock Reference: with analog gear
use same top-of-
External Digital and a video periph-
Clock Source: frame to begin Sync HD
Clock (e.g., Word eral.
Video Reference playback in sync.
Clock or AES)
Video peripheral
Synchronizing mul-
Playback will not capable of
Video Reference: tiple systems that
drift. external video
Connected and interchange digital
reference
matching Video Ref audio with each
Format other, as well as a
video
peripheral.
Audio or video
Pro Tools and the
peripheral is not
video engine will
capable of exter-
begin playback
nal reference. This
within +/–1 frame
includes using the
of each other. The
built-in computer
offset will vary
audio.
within this range
by a different
If one peripheral
amount with the
does not/cannot
start of each play-
have an external
back pass.
clock source,
Clock Source: there is no benefit
Playback will drift
Audio Interface to applying an
Clock Source: over time because
Video peripheral external clock
Internal the engines are
Clock Reference: source to the other
not resolved to the
Internal peripheral, in
same clock. The
regards to A/V
video engine will
sync. However, it
detect if the clock
may be beneficial
has drifted by a 1/2
to apply external
a frame more. If
clock reference to
this is the case, it
one peripheral for
will drop or
other reasons,
duplicate a frame,
such as the inter-
depending on the
change of digital
direction of the
audio signal with
drift, to keep up
another audio
(slewing).
interface.
When Pro Tools uses a frame rate that is non-na- The following options are available:
tive to the media, and the Frame Rate automati-
cally selected by Pro Tools is not what you want, Full Quality
you can select the best matching Frame Rate from
Select the Full Quality option to process and play
the Frame Rate selector. Any options not sup-
back the full image raster for the project. Full Qual-
ported by the hardware are listed as hardware n/a
ity uses a bit depth of 8 bits. This option provides
and are inactive in the list.
the highest video playback quality by processing
Once Shuttle Lock mode is initiated, Fast Forward Increasing or Decreasing the
and Rewind become highlighted in the Transport Size of Video Frames
window.
To increase or decrease the size of video frames in
5 Press additional keys to change the playback the Video Universe window:
speed, or press Plus (+) or Minus (–) to switch
Right-click (Windows or Mac) or Control-click
the playback direction (plus for forward, minus
(Mac) anywhere in the Universe, and select In-
for backward).
crease or Decrease.
Video frame with zoom tool Video frame with selector tool
To use the Video Universe window to zoom video To use the Video Universe window to select ranges
clips in the Edit window: in video clips in the Edit window:
1 Move the cursor over the top half of any video 1 Move the cursor over the bottom half of any
frame until it becomes a zoom tool. video frame until it becomes a selector tool.
2 Do one of the following: 2 Do one of the following:
• To move the beginning of a video clip to the • To place the cursor at the beginning of a video
far left of the Timeline while maintaining the clip, click the video frame representing the
current zoom resolution in the Edit window, video clip.
click the video frame representing the clip • To select an entire video clip from start to
once. end, double-click the video frame represent-
• To zoom in on a video clip so that it fills the ing that clip.
entire Edit window, double-click the video • To select one or more entire clips from start to
frame representing the clip. end, drag the video frames representing the
• To zoom a range of selected clips so that they video clips.
fill the Edit window, drag on the video frames
that represent the clips. If the Edit window does not display the
selected video clips, it will automatically
scroll to show the beginning of the selection.
1 Choose Setup > Video Sync Offset. To access the control panel for your video
hardware:
2 In the Set Video Sync Offset dialog, enter a
value in the QuickTime Video Offset field or Choose Setup > Video Hardware Control Panel.
Windows Media Video Offset field that is ap-
propriate to compensate for the delay caused by External Display Color Space
your video monitor chain.
When using video hardware, picture is sent to the
video hardware using the selected session color
space. Use the Video Hardware Control Panel to
make adjustments to the display color for your
video hardware if necessary.
Video Reference
Video Sync Offset dialog Video output can be locked to external video refer-
ence, including Black Burst and Tri-Level Sync.
Once this value is set, it should not need to be up-
dated unless you change components in your video Pro Tools Ultimate should be locked to a suit-
monitoring chain (such as projectors or plasma able clock reference, such as a SYNC HD. If no
screens). external audio clock is referenced, audio will
not be frame-edge aligned and may drift.
2 In the resulting Timecode Overlay Settings win- To bounce video and audio in the video track to a
QuickTime movie:
dow, enable the Timecode Overlay option. You
can also enable or disable Timecode Overlay by 1 Finalize your mix (or stems).
clicking the Timecode Overlay button in the
2 Make sure the video track you want to bounce is
video track controls.
currently the main video track. (The track’s
3 Adjust the Size, Position, Color, and Opacity Video Online button must be highlighted blue.)
settings as desired. Adjust the X and Y settings
3 Make sure that all of the audio tracks you want
to fine-tune the location of the Timecode Over-
to include in the bounce are audible (not muted
lay.
or inactive).
4 Assign the output of each of the tracks you want
to include in your bounce to the same stereo
output or bus path.
5 Do one of the following:
• To bounce the entire session, click Return to
Zero in the Transport to go to the beginning of
the session.
QuickTime Settings
Movie Settings dialog
Pro Tools lets you transcode video to QuickTime
5 Click OK.
using the QuickTime Settings options (the encoder
plug-in for QuickTime must be installed). When 6 In the QuickTime Bounce dialog, configure the
bouncing to QuickTime, if the video in the session other settings as desired.
is not a valid video resolution or codec for Quick-
7 Click Bounce.
Time, you are prompted to use the QuickTime Set-
tings to transcode the video to a valid QuickTime When bouncing to QuickTime from Pro Tools,
resolution and codec. the Sounds settings in the Movie Settings dia-
log are ignored.
VBR typically takes longer than CBR en- AAC export supports 44.1 kHz, 48 kHz, 88.2 kHz,
coding, but it is preferred for most non-web and 96 kHz sample rates, and a single stem of au-
content delivery. dio.
Include Timecode Overlay PCM audio supports all sample rates, bit depths,
and channel widths.
Enable the Include Timecode Overlay option to
burn in timecode to the bounced .mov file. When
enabled, this option uses the Timecode Overlay
Settings as configured for the session (Setup >
Timecode Overlay Settings).
Avid Satellite Link lets you link multiple systems • Pro Tools Satellite
over an Ethernet network so that you can cue, play, • Designed to be an extension of the Satellite
and stop the transports, make play selections, and Administrator for audio playback and record-
solo tracks across any of the systems from any ing.
linked workstation. Each satellite network consists
• Can issue and receive transport commands.
of one satellite administrator and between 1 and 11
satellite members, for up to a total of 12 systems • Can send and receive solo information.
depending on your configuration. Each satellite • Requires Pro Tools Ultimate software,
can have different functionality depending on the Pro Tools | HD hardware, and a synchroniza-
software, software license, and attached hardware. tion peripheral for near sample accurate play-
These functionality differences are referred to by back.
roles, designed to serve specific workflow needs. • Pro Tools Video Satellite
• Satellite Administrator: • Designed to offload video playback to a dif-
• Requires a Pro Tools Ultimate software li- ferent system.
cense: • Can receive transport commands but cannot
• Responsible for claiming the satellite mem- issue them.
bers in the satellite network. • Pro Tools Ultimate may also be used as a
• There can be only one administrator per sat- Video Satellite. It is possible to add HD hard-
ellite network. ware and a synchronization peripheral for
• Can issue and receive transport commands. better playback accuracy.
• Can send and receive solo information. • A single Pro Tools Studio system may be
added to the satellite network.
• Can claim one additional Video Satellite
when HD hardware is not connected. Since a This system may only receive transport com-
synchronization peripheral cannot be used, mands. It cannot send transport commands,
synchronization will be near frame accurate. and it cannot send or receive solo information.
• Can claim up to 11 additional Satellites when
HD hardware is in use. A synchronization pe-
ripheral is required for near sample accurate
playback.
3 Click OK. Do the following for each Pro Tools system you
want to configure as a Satellite Link satellite:
TCP/UDP Port 1 Choose Setup > Peripherals and click Satellites.
Systems in a Satellite Link network need to use the 2 In the System Name text box, enter a name for
same TCP/UDP port to communicate. Available the system.
satellite systems will only appear on other satellite
systems using the same port. 3 Under Mode, choose Satellite.
4 Click OK.
By default, Satellite Link uses TCP/UDP port
28282. However, if the default port is already in
use, or if you want to set up separate Satellite Link
networks, you can select a different TCP/UDP port
for Satellite Link communication.
3 Click OK.
The Link button controls the link status of the local You can link or unlink a system while it or any
system. When linked, the button is highlighted. other linked system is playing back (“join in
play”), and the transports will play in sync. In
Satellite Link Buttons cases where both systems are playing back, the
newly linked system will cue to the location of the
Satellite Link buttons control the link status of the
system on which the link was initiated.
other satellite systems on the network. On every
other system, one of these buttons corresponds to
that system’s main Link button. Linking Pro Tools Systems in a
Satellite Network
Link buttons highlight to indicate linked status of
the remote system. A Satellite Link button high- To link (or unlink) the local Pro Tools system:
lights red if that system stops playback due to an Click the Link button in the Transport so that is
error or the opening of a modal dialog. highlighted (or unhighlighted).
The Transmit Play Selections and Receive Play To link (or unlink) remote satellite systems:
Selections buttons in the Transport mirror the
Click the corresponding Satellite Link button
Transmit Play Selections and Receive Play Selec-
for the remote system in the Transport so that it
tions options in the Satellites section of the Syn-
is highlighted (or unhighlighted).
chronization preferences (Setup > Preferences >
Synchronization). The button highlights when the
To link (or unlink) all declared satellite systems:
option is enabled.
Option-click (Mac) or Alt-click (Windows) the
Transmit Play Selections When enabled, causes a Link button or a Satellite Link button in the
linked Pro Tools system to send the Edit window Transport so that they are all highlighted (or un-
selection to all other linked Pro Tools systems. On highlighted).
other linked systems that are set to receive play se-
lections, the selection is mirrored in the Edit win-
dow.
Solo in Place With Solo Link, when using Solo In Make sure the AAE Errors Stop All Linked Sys-
Place, the mode of solo operation is determined by tems option is selected in the Synchronization
the system transmitting the solo. Preferences.
If a linked system is in Solo Latch mode, solo- To set all systems to stop the transport when an er-
ing a track on that system adds to the number of ror occurs, make sure this option is selected on all
tracks in solo, regardless of the solo mode of other linked systems.
systems set to receive solos.
Playback and Modal Dialogs
If a linked system is in Solo X-OR mode, solo-
ing a track on that system cancels all other sys- Linked systems stop playback (or prevent play-
tem’s solos regardless of the solo mode of other back from starting) if a modal dialog (such as the
systems set to receive solos. I/O Setup, Hardware Setup, or Playback Engine di-
alog) is opened on any linked system.
AFL and PFL Modes With Solo Link, AFL and
PFL solos on a linked system have no effect on To avoid interrupting playback on another
other systems. system when opening a modal dialog,
unlink the system before opening the dialog.
An AFL-soloed track on a linked system can be
muted by a Solo In Place on another system. To
avoid this, use PFL instead of AFL.
To set up the Pro Tools Video Satellite system: The administrator Pro Tools system does not
See “Configuring Satellite Systems” on respond to playback commands from the
page 1475. Pro Tools Video Satellite system. Transport
commands must originate from the main
Pro Tools system.
Declaring the Pro Tools Video
Satellite System
Link Controls
When the Pro Tools Video Satellite system has
When a Pro Tools system has been declared as a
been configured as a satellite, it becomes available
satellite, the following controls appear in the
on the administrator system. The satellite system is
Transport window:
then declared by the Administrator.
Link Button Controls the link status of the local
To declare the satellite system on the
system.
administrator system:
See “Adding Satellites to the Network” on Satellite Link Buttons control the link status of the
page 1477. other satellite systems. On every system, one of
these buttons corresponds to that system’s main
The systems appear, in order, from left to right, in Link button.
the Synchronization section of the Transport win-
dow. Link buttons highlight to indicate linked status.
Linked systems will stop playback if a modal dia- 1 In Pro Tools, go to Setup > Session. The
log box (such as the I/O Setup, Hardware Setup, or Session Setup window appears.
Playback Engine dialog) is opened on any linked 2 In the Timecode Offsets section, compensate
system. The corresponding Satellite Link button for the offset between Pro Tools and a Pro Tools
for that system highlights red on all other systems. Video Satellite as follows:
.
A system cannot play back when a modal • If the start time of the video clip in video sat-
dialog box is open. ellite falls before the start time of the admin-
istrator Pro Tools session, type a positive
timecode value into the Satellite Offset field.
Spotting Video to the Pro Tools
Timeline • If the start time of the video clip in video sat-
ellite falls after the start time of the adminis-
Once a session is created (or an existing session
trator Pro Tools session, type a negative
opened) on the satellite Pro Tools system, and the
timecode value into the Satellite Offset field.
video has been imported, the video must be set to
the correct start time so that it runs in sync with the
audio on the main Pro Tools system. Video can be Compensating for Monitor-
spotted to the desired start time by matching time- Induced Output Delay
code or feet+frames values. Many monitors add a delay to the video output of
one or more frames. You can compensate for this
Compensating for Different delay by advancing the video output by the neces-
Start Times in Pro Tools and a sary number of frames.
Pro Tools Video Satellite
To set the number of frames to offset video output:
In some cases, you may want the Pro Tools Video
Satellite system to be offset from the administrator 1 On the video satellite system, choose Setup >
system to accommodate for external deck offsets Video Sync Offset.
or differences in session start time. 2 In the Video Sync Offset field, type a positive
value that matches the amount of delay in the
You can control the amount of offset by changing
monitors. You may need to try a few different
the Timecode Offset parameters on the Pro Tools
settings.
Video Satellite system.
Media Composer software with the Video Satellite In more complex clocking scenarios, it is pos-
option can output and capture video with any sup- sible to apply both video reference and Word
port Avid or third-party video peripheral. Clock or AES to the SYNC HD, as long as it is
derived from the same Clock Source.
Media Composer Video Satellite It is possible for both systems to play together
Requirements without a common clock source, but the start of
Media Composer Video Satellite requires the fol- play will not be as accurate, and playback may drift
lowing system components: over long playback passes.
• Certain dialogs are open in either Pro Tools When working with 24p and 23.976 projects,
or Media Composer. Media Composer defaults to displaying frames
• Media Composer is not the active applica- mapped to 29.97 fps timecode. In order to keep the
tion. Pro Tools and Media Composer timecode displays
in sync when working in 24p or 23.976 projects,
• Pro Tools does not have an open session, or
click the timecode display above the Record mon-
Media Composer does not have an open se-
itor and choose Sequence > Timecode > 24 > Mas.
quence.
• If you experiencing any irregularities, choose To avoid sync problems during later stages of
Setup > Peripherals > Satellites in Pro Tools post production, it is strongly recommended
on the Satellite Administrator and click Reset in most cases to change the settings in
Network. Pro Tools to match those of the sequence
open in Media Composer.
3 In Pro Tools, choose Setup > Session. 1 In the Settings tab of the Project window, open
the Film and 24P setting.
4 Select a timecode setting from the Timecode
Rate pop-up menu that is compatible to the 2 Select an Edit Play Rate matching your config-
Media Composer Project Type setting. uration according to the following table.
5 Make sure that a compatible clock source is 24p projects (PAL and NTSC) use a default
available and connected correctly. Edit Play Rate that does not match the project
rate. 24p PAL defaults to 25 fps and 24p
6 Select the connected clock reference from the
NTSC defaults to 23.976 fps.
Clock Reference pop-up menu.
7 Select a compatible video format from the To change audio pull up/down settings in
Pro Tools:
Video Ref Format pop-up menu.
1 In Pro Tools, choose Setup > Session.
Video Ref Format cannot be changed for
2 From the Timecode Settings section of the Ses-
most HD frame rates.
sion Setup window, select a rate from the Audio
Rate Pull Up/Down pop-up menu.
3 Click OK to apply the new pull up/down rate to
the session.
The following table describes compatibility between Avid Project Format and Edit Play Rate, and
Pro Tools Timecode Rates, Audio Pull Up/Down Rate, Clock Reference, and Video Format.
Rate and Sync Ref Compatibility between Avid and Pro Tools
Edit PT SYNC HD
Avid Project Video Peripheral PT Audio Rate
Play Timecode Video Ref
Format Video Ref Pull Up/Down
Rate Rate Format
25 PAL 25 4% Up PAL
2k, 4k, and UHD settings and reference should mirror 1080p for the relative frame rate.
100/119.88/120 fps are supported with Media Composer Video Satellite configurations, but video
hardware will be disabled.
In almost all cases, the first frame of video is You can compensate for any offsets that might oc-
located at the start of the Media Composer se- cur if the start times of an Avid sequence differ be-
quence. However, Pro Tools sessions often have tween Media Composer and Pro Tools.
silence at the head to create countoffs or silence.
To compensate for different sequence start times:
For example, a Media Composer sequence may
1 In Pro Tools, go to Setup > Session. The Ses-
start at 01:00:00:00 while the matching Pro Tools
sion Setup window will appear.
session starts at 00:59:55:00—allowing five sec-
onds of silence before the audio starts. 2 In the External Timecode Offset section, com-
pensate for the offset between Pro Tools and
In some cases, starting playback from Video Satellite as follows:
Media Composer at a point which is more
• If the start time of the video satellite sequence
than a minute earlier than the start of the
falls before the start time of the Pro Tools se-
Pro Tools session may fail. Change the
quence, type a positive timecode value into
Pro Tools session start time to be earlier.
the Satellite Offset field.
To set the default start time for new sequences in • If the start time of the video satellite sequence
Media Composer: falls after the start time of the Pro Tools se-
1 In the Project window, click the Settings tab and quence, type a negative timecode value into
then double-click the General setting. the Satellite Offset field.
Click the corresponding Satellite Link button in Video Satellite and EUCON Control and
the Transport window. Work Surfaces
Since video and audio are streamed in one signal 1 In Pro Tools, choose Setup > Session, and en-
over FireWire, it is not necessary to connect any sure the following:
audio inputs. • Clock Source pop-up menu is set to SYNC.
If you are capturing video using FireWire, you • Clock Reference pop-up menu is set to Video
must capture both audio and video into Reference.
Media Composer, because a single FireWire cable • If Clock Reference pop-up menu is set to an-
provides both video and audio. This audio can then other source, like Word Clock, make sure that
be exported over to Pro Tools. the Ref Present LED is lit, and that the clock
reference that the SYNC is locked to matches
that of the VTR.
Source Record
Track Track Record Enable Preview
button button
Index 1503
Allow Track Arm Commands in Local Mode option audio format 482, 1355
145, 1407 Audio Media options 455
alternate matching takes 572, 746 on export 482
Alternate Takes pop-up menu 573, 747 on import 466
Always Fill Channel Strips When Banking option Audio MIDI Setup (AMS) (Mac) 104, 161
129 Audio Pull Up and Pull Down 1363, 1490
Always Show EUCON Assignable Knob Highlight Audio Pull Up/Down setting 1491
option 129 Audio Pull-Up and Edit Play Rate 1491
Ambisonics 1343 audio signal paths 56
B-format 1343 audio to MIDI 1047
configuring I/O Setup 1344 drag and drop 1048
creating mixes 1346 Audio to MIDI Plug-in preference 139, 1050
discrete channel orderings 1345 Audio to MIDI Properties dialog 1047, 1049
FB360 Audio plug-ins 1347 Audio Track RecordLock option 122, 605
folding down 1348 audio tracks 9
Higher-order 1343 5.1 format 1274
Ambisonics formats 1276 and Output format 1285
Analysis view 1020, 1034 and surround sessions 1283
anonymous usage reporting 124 bouncing to disk 1258
Apple Lossless 433 channel strips 235
Apply Real-Time Properties option 449 creating a tempo map for 905
archiving sessions (with Compact command) 705 disabling Elastic Audio 1019
arming enabling Elastic Audio 1018
safe (ignore) 1406 loop recording 570
Artist Chat placing audio in multichannel tracks 1284
Messages 407 punch recording 567
Pro Tools Projects list 407 recording multiple 561
Artist Chat window 399 signal flow 1102
Pro Tools Projects 402 track controls 239
ASIO 8 Waveform View 623
ASIO4ALL 99 Audio Zoom In button 644
aspect ratios (Video window) 1459 Audio Zoom Out button 644
Assemble mode 1400 AudioSuite menu 228
Assign Tags popover window 377 AudioSuite plug-ins 977, 978, 984, 1155
Assignments View (Sends View option) 1124 Bypass button 982
Atmos ADM BWF files 1335 Clip by Clip mode 980
Attributes (Groups List) command 320 Clips List command 978
attributes (groups) 324 Create Continuous File command 980
audio Create Individual Files command 979
convert to MIDI 1047 Default Handle Length preferences 137
Audio During Fast Forward/Rewind option 119, 515 Entire Selection mode 980
audio file formats 174, 433, 1261 File Mode selector 979
audio files 11 Handle Length setting 983
compacting 706 multichannel processing 983
default names 546 Overwrite File command 979
importing 432 Playlist command 978
mixed file types 185 Preview 982
Audio Files Conform to Session Tempo 356 Preview Volume 982
Audio Files Conform to Session Tempo button 382 Render button 983
Audio Files folder 175 Reverse button 983
Index 1505
Automation Enable window 1208 creating 3
Automation Follows Edit option 1204 Avid Artist Series video peripherals 1464
Automation lanes 1205 Avid Audio Engine (AAE) 7
in MIDI Editor windows 845 Avid Audio Server (Mac only) 1378
in the Edit window 1205 Avid Link 5, 399
Automation Mode selector 1198 Profile 399
automation modes Avid Link menu 228
Latch 1199 Avid Master Account 3, 170
Latch Trim 1202 signing in 170
Off 1198 signing out 170
Read 1198 Avid Profile 399
Read Trim 1202 Avid Video Engine (AVE) 8, 101, 1437
Touch 1199
Touch Trim 1202 B
Touch/Latch 1201 Back and Play command 516
Touch/Latch Trim 1202 Back command 516
Trim Off 1201 Back/Forward Amount 120, 516
Write 1198 Back/Forward commands 516
Write Trim 1202 backing up sessions automatically 120, 176
Automation preferences Backup to Cloud 177, 200
AutoMatch Time preference 1204 bank select 811
Smooth and Thin Data After Pass option 1221 Bar|Beat Markers
Automation Preview mode 1245 and tempo events 907
Punch Preview button 1247 audio with varying tempos 908
suspending 1247 editing 907
Write Automation To commands 1247 from Identify Beat command 906
Auto-Name Memory Locations While Playing option generated with Beat Detective 770
126, 925
moving 907
Auto-Name Separated Clips option 125, 695 bars
auto-naming renumbering 916
and Strip Silence 956 Bars|Beats Time Scale 879
audio files and clips 546 Basic Folder tracks 234, 289
playlists 731 channel strips 238
QuickPunch clips 603 track controls 241
separated clips 695 Batch Clip Renaming dialog 341
takes 546 Batch Rename
Auto-Spot 1388, 1395 clips 338
Auto-Spot Clips 1397 Right-click track command 270
Auto-Spot Clips command 1374 tracks 256
Aux I/O 92 Tracks List command 340
Auxiliary Input track Batch Rename Clips 338
convert to Routing Folder track 297 Batch Rename Tracks 256
Auxiliary Inputs 14, 233 batch renaming 341
channel strips 235 Batch Track Renaming dialog 341
monitoring and mixing 1134 Beat Detective 759, 760, 761
signal flow 1103 beat triggers
track controls 239 deleting 768
AVB 37 generating 764
AVE 8 inserting 768
Avid Account 3 moving 768
1506 Pro Tools Reference Guide
promoting 769 recording a submix 1268
Collection Mode 779 sample rate conversion options 1265
conforming clips 774 source path 1263
defining a selection 762 time stamps 1258
detecting transients 764 Bounce settings files 1259
DigiGroove templates 771 Bounce settings files (.ptpreset) 1260
edit smoothing 777 Bounce Settings menu 1260
extrapolation 772 Bounce settings presets 1259
generating Bar|Beat Markers 770 Bounce to MOV 1468
groove templates 771 audio settings 1469
Scroll Next 769 Include Timecode Overlay 1470
separating clips 773 video settings 1469
system requirements 760 Bounce to QuickTime Movie command 1465
templates 771 Bounced Files folder 175
Trigger Pad 773 breakpoints 1224
window 761 Avid keyframes 1223
with multiple tracks 774 clip gain 992
Bed Audio (or Bed Material) 1309 Bring to Front command 892
Bed/Object Assignment and Toggle Setting 1335 browsers 350
Bed/Object Fold Down Path 1323 display options 358
Bed/Object Fold Down Path selector 64 opening 351
B-format 1343 sorting 360
Big Counter window 513 Buffer Size (Hardware) 556
Bi-Phase/Tach bus interrogation 1129
pulses-per-frame setting 151 bussing
Wiring setting 151 multichannel sends 1287
bit depth 173, 483, 1354 sends 1119
Blocks View signal paths 55
audio track 261 submixing and effects processing 1134
video track 1441 surround examples 1291
Bounce 1259 BW64 433
Right-click track command 270 BW64 audio file format 495
track 1059 BWF (.WAV) file format 1261
Bounce Mix 1259 Bypass button (plug-ins) 1164
Add MP3 1264 Bypass Clip Effects command 999
bounce multiple stems to separate files 1264 Bypass Clip Effects settings 999
bounce multiple stems to single file 1264 Bypass Clip Gain setting 996
Delivery Format 1264
Dolby Atmos ADM BWF 1337 C
Location 1266 cables
presets 1259 included cables 1381
to MXF (OP-Atom) 1262 wiring diagrams 1412, 1413
Bounce Mix command 1255, 1258, 1259, 1268 Cache Size 103
bit depth options 1265 Calculator Entry mode (for numeric entry) 678
channel format options 1264 Calibration Mode command 537
dither 1255 canceling record takes 561, 588
File Type 1261 Capture Clip command 693
Format 1264 capturing automation values 1247
Offline option 1267 capturing timecode 1373
Output Path selector, from the 1259 Carbon 37, 43
Index 1507
Carbon Expanded Systems 44 Clear
Catalogs (Workspace) 353 Tracks List command 340
Celemony 1045 Clear All Clip Indicators command 246, 1126
Center % (Percentage) 1305 Clear Clip Gain command 994
Center % in Output window 1306 Clear command (Clips List) 340
Center Playhead Scrolling option 519 Clear command (Edit menu) 637
centered crossfade 709 Clear Special commands (automation) 1230
Change Duration command 1061, 1079 Clear Trim Automation
Change Edit to Match Timeline command 684 Right-click track command 270
Change Meter command 865, 908, 909, 910, 911 Clear Trim Automation Track command 1220
Change Tempo command 887 click 538, 539, 540
Change Timeline to Match Edit command 684 Click II plug-in 538
Change Track Channel Width 258 click track 538
Change Track Width command 258, 270 clicks and pops, avoiding 626
Change Velocity command 1061, 1077 Clip Auto Fade In/Out Length preference 721
channel mapping clip boundaries
default path order 67 extending selections to 676
editing 80 moving edit cursor to 680
re-mapping 81 moving Playhead to 522
Channel selector 1165 clip definitions 446
for multi-mono plug-ins 1288 clip effects 997
Channel Show/Hide dialog 1285 applying 999
channel strips 13 bypassing 999
audio tracks 235 rendering 1000
Auxiliary Inputs 235 Clip Effects display 998
Basic Folder tracks 238 Clip Effects Status 632
Instrument tracks 237 Clip Effects tab 217
Master Fader tracks 236 clip gain 989
MIDI tracks 237 adjusting with the Clip Gain Fader 991
Routing Folder tracks 238 breakpoint editing 992
VCA Master tracks 236 bypassing 996
channel width filtering 1285 clearing 994
channel widths Clip Gain Info view 989
filtering 1285 Clip Gain Line 990
channels 13 clip groups 974
Chase LTC mode 1403 coalescing clip gain to volume automation 996
chasing coalescing volume automation to clip gain 996
MIDI controller events 817 converting clip gain to volume automation 996
MIDI notes 816 converting volume automation to clip gain 996
MIDI program changes 817 copying 995
Chat cutting 994
individual chat 408 Default Handle Length preferences 137
projects 406 dynamic 989
start new 408 editing 991
Chord Change dialog 920 editing with the Grabber tool 992
chord diagrams 920 editing with the Pencil tool 992
chord symbols 866, 920 pasting 995
Chord Symbols ruler 919 rendering 996
chords 919 static 989
Classic Numeric Keypad mode 28, 120 static clip gain value display 989
Index 1509
removing pitch shift (Elastic Audio) 1041 sorting 331
removing silence from 957 Spot to Edit Insertion command 939
removing unused 340 Clips List Keyboard Focus 334
removing warp (Elastic Audio) 1034 Clips List menu 1375
renaming in the Clips List 337 Auto Rename command 338
renaming on a track 630 Clear command 340
repeating 961 Compact command 705
replacing 949 Export Clip Definitions command 446
search by name 30 Export Selected As Files command 480
Select options 334 Find command 332
selecting 659, 672 Rename command 337
selecting all in a track 672 Select options 334
sending to back 892 Selected Unused command 340
separating 694 Show Auto-Created option 339
separating with Beat Detective 773 Sort By options 331
separating with Separation Grabber 695 Time Stamp Selected command 947
shifting 953 Timeline Drop Order option 938
shuffling 944, 945 Clips List Selection Follows Edit Selection option
slipping 945 125, 330, 672
snapping to 943 Clips View 260, 262, 627
snapping to next 943 Clock Master 106, 1354
sorting 331 Clock Reference setting 1490
spotting 946, 1374 Clock Reference Source setting 1357
stripping silence from 956 Clock Source 1183
sync points 951, 1376 Close Session command 197
time stamping 1375 closing plug-in windows 1165
Time-locking 955 Cloud Storage Usage Meter 418
trimming by Nudge value 699, 796, 797 Coalesce Clip Gain to Volume Automation
trimming start/end points 653 command 996
trimming to Edit insertion point 697 Coalesce Pan Guide Automation command 1332
trimming unwanted data from 697 Coalesce Trim Automation
unlocking 954 Right-click track command 270
User Time Stamp 947 Coalesce Trim Automation options 131
user-defined 336, 339, 622 Coalesce VCA Master Automation
video 1455 Right-click track command 270
warped (Elastic Audio) 623, 1033 Coalesce Volume to Clip Gain command 996
whole-file 622 Coalesce when Removing Members from VCA
Clips List 329 Group option 130
and MIDI clips 329 coalescing
auditioning clips 335 Trim automation 1233
displaying file info for audio clips 330 VCA automation 1251
dragging from 937 Collaboration
Export Clips as Files command 445 undownloaded shared tracks 426
Find History 333 collaboration
finding clips 332 inviting contacts to collaborate 403
Keyboard Focus 27 responding to an invitation 404
menu 329 Collaboration Preferences 142
previewing clips 335 collaboration transaction logs 405
repeating a previous search 332 Collection Mode (Beat Detective) 779
selecting clips 333 Color Coding
Index 1511
Copy to Send command 1211 Follow Grid 786
Copy/Move Indicators 632 custom session templates 194
copying Custom Shuttle Lock Speed preference 120, 665
MIDI notes with the Split command 1082 Cut Clip Gain command 994
plug-in settings 1170 Cut command 635
selections and clips 635 Cut Special commands 1229
track automation to sends 1211 All Automation 1229
track control settings to sends 1128 Pan Automation 1229
Core Audio 8 Plug-In Automation 1229
count off 539 Cut Time command 910, 914
Countoff button 215 cutting
CPU peak indicator 111 automation 1227
CPU Total meter 111 MIDI notes with the Split command 1082
Create Catalog from Selection 357 selections and clips 635
Create Click Track command 538
Create Fades command 719, 720 D
Create Machine Track Arming Profile 1398 Dark UI Theme option 117
Create tab 171 Dashboard
creating Accept or Reject collaboration invitations 200
clip groups 968 Backup to Cloud 200
clips 693 Open Revision History 199
crossfades 719 Show on startup option 173
fade-ins/outs 717 Dashboard window 170, 171
Markers and Memory Locations 923 DAT recorder, recording from 576
settings subfolders 1170 D-Command 1150
Crossfade Preference for Pre/Post-Roll option 126, D-Control 1150
716
Deck Emulation settings 153
crossfades default
creating with Smart Tool 661 audition path 64
DestructivePunch 604 meter 540
equal gain 715 output path 65
equal power 715 path order 67
Fades dialog 711 paths 77
in batches 721 program change 812
linear 715 start time for Media Composer sequences
overlap 715 1495
Overlapping Waveforms view 710 tempo 541
pre/post 720 Default (Paths) 77
removing 719 Default Automatic Naming to English option 117
TrackPunch 604 Default Clip Color Coding options 117
trimming 720 Default Dynamics preference 128, 1161
cueing Default EQ preference 128, 1161
hi-speed mode 1397 Default Fade Settings 126
search mode 1396 Default Format
Current Feet+Frames command 1361 channel width filtering 1285
Current Meter indicator 215, 908 Default Format selector 67
current tempo 215, 887 Default Handle Length options 137
Current Timecode Position command 1361 Default Input Gain preference 139
Custom FF/REW Speed preference 120 Default Note Duration 786
Custom Note Duration Default Note On Velocity setting 786
1512 Pro Tools Reference Guide
Default Plug-In preference 139 deleting
Default Settings, for TC/E plug-in 139 automation 1219, 1227
Default Thru Instrument 581 groups 323
Default Thru Instrument preference 141 Memory Locations 930
Default Track Color Coding options 117 MIDI Event List items 875
Degree of Thinning preference 130 MIDI notes 801
delay 1486, 1495 paths in I/O Setup 79
MIDI Track Offsets 818 playlists 733
Delay (dly) indicator 1144 program changes 815
Delay After Play Command option 1405 sysex events 816
Delay After Play Command preference 145 tracks 259
Delay Before Locking to LTC option 145, 1392 unused clips 340
Delay Before Locking to Timecode option 145, 1392 Delivery Format selector
Delay Compensation 1142 Bounce Mix 1264
applying to automatically bypassed tracks 603, Destination Audio Sample Rate 469, 482
1146 destination folder for plug-in settings 1170
bypassing 1144 destructive editing 706
changing track delay 1144 Destructive Record mode 544, 569
Compensate Side-Chains 132 destructive recording 569
Delay (dly) indicator 1144 DestructivePunch 610
enabling 1142 crossfades 604
exceeding compensation limit 1145 Prepare DPE Tracks command 612
H/W Insert 61 preparing for 612
hardware insert delays 61, 1148 DestructivePunch File Length preference 123, 612
meters follow delay compensation values 1143 diagnostics 124
MIDI Beat Clock 142 DigiGroove templates 771
MIDI Timecode 142 Digital Cut Tool (Media Composer) 1500
mode 1143 DigiTest 95
side-chains 1145 Disable “Input” When Disarming Track (In “Stop”)
Time Mode option 132 option 122
User Offset (+/–) field 1144 Disable DSP Mode when Disabling Record/Input
viewing 251, 1115 option 122
Delay Compensation Status indicator 208 discrete signal control 1284
Delay Compensation Time Mode option 132, 1143 Disk Allocation 551
Delay Compensation View 251, 1115, 1143 and cross-platform sessions 552
Delay Compensation View option 1143 and system volume 553
Delay for External Devices options 142 Disk Cache meter 112
Delay plug-ins 1153 Disk meter 111
Delay setting (Real-Time Properties) 823 Disk Space window 550
Delete Active Groups (Groups List) command 320, Display (Groups List) command 320
324 Display Events as Modified by Real-Time
Delete Current Settings File command 1169 Properties option 141, 826
Delete Current Settings File command (fades) 717 Display Preferences 115
Delete Fades command 719 Clip Hold options 136
Delete Group command 320, 323 Draw Grids in Edit Window option 640
Delete Index for All Offline Volumes 356 Language options 116
Delete Track command 259, 270 Peak Hold options 135
delete version displaying
Revision History all rulers 881
Delete version 192 clip names 631
Index 1513
clip times 631 Download All Shared Tracks button 418
file info for audio clips 330 Download command 422
Meter Ruler 908 Download Ruler Changes control 428
Original Time Stamps 1375 Download Ruler Changes Right-click menu 428
Tempo ruler 887 Download Track Changes control 421
User Time Stamps 1376 Download Track Changes Right-click menu 422
dither drag and drop
and Bounce Mix 1255 from the Clips List to tracks 938, 939
on Master Faders 1256 importing audio files 434
resolution and Bounce to Disk 1265 importing MIDI files 448
divergence Drag and Drop From Desktop Conforms to Session
drawing 1306 Tempo options 138, 443
using 1305 Draw Grids in Edit Window option 640
Documentation and Settings setting 121 Dropped Frames indicator 1442
Dolby Atmos 1309 DSP
ADM import 1335 active and inactive items 17
Bed Audio (or Bed Material) 1309 and inactive inputs and outputs 275
Bed/Object Fold Down Path 64 and inactive outputs 1118
Bus/Object toggle 1325 and inactive sends 1127
defining Object outputs 1317 and no output 1119
Dolby Atmos Metadata 1309 and overall resources 17
Enable 1311 and Send meters 1126
mapping busses to renderer inputs 1317 DSP Mode 1185
mixing bed material 1320 enabling 1186
Network configuration 1311 tips 1194
Object Audio (or Objects) 1309 ultra-low latency monitoring 1185
Object Control Mode 1325 workflow example 1190
Object controls 1324 DSP Mode auto-enabled 1185
object output path 1322 DSP Mode Safe 1187
Object Path selector 1324 DSP usage meters 113
PEC/DIR Recorder Workflow example 1333 dubber emulation 122, 605
Renderer Connection Status indicator 1325 Duplicate
Renderer Input Configuration 1316 Right-click track command 270
re-renders 1340 Duplicate and Extend command 960
restrictions 1310 Duplicate and Extend Edit selections 960
Theater mode 1327 Duplicate and Extend Selection command 677
Dolby Atmos ADM BWF files 1337 Duplicate command 959
Dolby Atmos Binaural Settings plug-in 1316 Duplicate Dolby Atmos Plug-in automation to track
Dolby Atmos Metadata 1309 pan automation 1332
Dolby Atmos Production Suite 1313 Duplicate Group command 320
configuring with Core Audio 1313 Duplicate Track command 259, 1198
Dolby Atmos Renderer default busses 1315 Duplicate track pan automation to Dolby Atmos
Don’t Limit Search Results 356 Plug-in automation 1332
Double Selection command 676 duplicating
Double-Click Selects Automation Breakpoints inserts 1162
option 125 MIDI note selections 960
Double-Clicking a MIDI Clip Opens option 141 playlists 732
Download selections and clips 960
Right-click track command 269 sends 1127
Download All New Changes button 417 Duration
Index 1515
Edit Selection indicators 677 meter events 909
Edit selections MIDI clips 627
auditioning with Playhead enabled 521 MIDI Event List 874
copied from Timeline selection 684 MIDI notes 792
copied to Timeline selection 684 nondestructively 621
making with the Selector tool 659 nondestructively (audio) 626
sliding in the Ruler 681 nondestructively (MIDI) 630
edit smoothing (Beat Detective) 777 note attributes 800
Edit tools 642 note durations 1079
Grabber 642, 673 note velocities 799, 1077
Pencil 642, 666 program changes 814
Scrubber 642, 663 Shuffle Lock mode 639
Selector 514, 642 Shuffle mode 639
Smart Tool 642 Slip mode 640
Trim 642, 652 Spot mode 640
Zoomer 642, 643 tempo events 888
Edit Window Track View 634
EUCON Status Control 209 waveforms 626
Edit window 205, 206 Editing Preferences 125
All View option 1112 Auto-Name Memory Locations While Playing
Clip Effects view 217 option 925
docked Melodyne editor 217 Auto-Name Separated Clips option 695
docked MIDI editor 217 Clips List Selection Follows Edit Selection
half-screen 519 option 330, 672
None Views option 1112 Conversion Quality option 433
quantize controls 1064 Crossfade Preference for Pre/Post-Roll option
scrolling from the Ruler 685 126, 716
Universe view 686 Edit Selection Follows Clips List Selection
View options 206 option 672
Edit Window Default Length preference 116, 211 QuickPunch Crossfade Length preference 604
Edit Window Follows Bank Selection option 129 Separate Clip Operates On All Related Takes
Edit window View options 1112 option 695
Edit Window View selector 1112 editing tags 376
Edit Window Views Edit-locking clips 954
Track Collaboration 418 Effect Bypass button 1164
Edit/Tool Mode Keyboard Lock 667 Elastic Audio 1013
editing Accordion Warp 1031
across multiple tracks 638 adding Event markers 1035
and Edit modes 639 analysis 1021
automation 1222 analysis in Workspace 379, 380
Bar|Beat Markers 907 Analysis view 1020, 1034
breakpoints 1224 AudioSuite processing 1041
controller events 804 batch analysis 379
during playback 622 Clipping indicator 1023
Edit modes 639 committing 1019
Grid mode 640, 641, 642 Conform to Tempo 892
Grid modes 948 creating new tracks 1019
hidden tracks 269 deleting Event markers 1036
Markers 929 disabling 1019
Memory Locations 929 Edit Groups 1034
Index 1517
Transpose command 1081 Extend Edit Down command 679
Event Operations window 1061, 1063 Extend Edit Up command 679
Exit command (Windows) 201 extending selections 676, 896
Expand Channels to New Playlists 749 to adjacent tracks 678, 680
Expand to New Tracks to clip boundaries 676
Right-click track command 271 to include adjacent clips 676
Expanded Transport View 226, 563 to Markers and Memory Locations 676
Export to next tempo event 896
ADM file 1337 external clock source 1183
Audio Media options 482 external MIDI instruments 597
OMF/AAF Options 480 external side-chain processing 1167
Sample Rate Conversion options 482 External Timecode Offsets 1358
Selected Tracks to Sequence in Production Extract Chords from Selection 921
Management 485 Extract MIDI to New Track
export Right-click track command 270
MOV 1468 Extract MIDI to New Track command 1047
Export Clip Definitions extrapolation 772
Tracks List command 341
Export Clip Definitions command 446 F
Export Clip Groups command 490 factory I/O settings 86
Export Clips as Files Fade Files folder 175
Tracks List command 341 Fade settings 716
Export Clips as Files command 445 Fade Settings menu 717
Export MIDI Fade To End command 719
Right-click track command 270 Fade To Start command 719
Export MIDI command 449 fade-in shapes 713
Export MIDI Settings dialog fade-out shapes 712
Apply Real-Time Properties option 449 fades 717
MIDI File Format pop-up menu 449 adjusting with Smart Tool 661
Export Selected As Files command 480 AutoFades 720
Export Selected Tracks as OMF/AAF command creating 717
474, 477 creating with Smart Tool 661
Export Selected Tracks to Sequence in Production equal gain 714
Management 485 equal power 714
Export Session Info as Text command 486 in batches 721
Export Settings button (I/O Setup) 89 moving 725
exporting 431 nudging 725
AAF files 474, 483 presets 716
audio 444, 445 Slope setting 714
clip definitions 446 Fades command 711
clip groups 490 Fades dialog 711
markers 449 In Shape 713
MIDI tracks 449 Link option 715
OMF files 483 Out Shape 712
OMFI files 474 Fast Forward 515
Score to Sibelius 867 Fast Forward button 212
sessions as text 486 FB360 Audio plug-ins 1347
Sibelius (.sib) files 867 Feet+Frame Rate setting 1356
stereo interleaved files 446 Feet+Frames
Ext. Clock Output 108, 1352 redefining position 1361
1518 Pro Tools Reference Guide
Feet+Frames Time Scale 880 drag and drop 299
field recorder editing 300
expanding alternate channels to new playlists importing 452
749 muting 283
importing monophonic audio files 442 opening and closing 296
importing polyphonic audio files 442 Overview 261, 300
Field Recorder Guide Track removing tracks from 299
Right-click track command 270 Routing 289, 293
file formats channel strip 238
M4A 1261 track controls 242
file formats (audio) save as Track Preset 305
AIFF 1261 soloing 281
BWF (.WAV) 1261 Tracks List 269
MP3 1261 Force Audio Media to Target Session Format 467
file management 491 Force Upload command 421, 422
File menu 228 Forward and Play command 516
Bounce Mix command 1258 Forward command 516
Close Session command 197 frame rate
Exit command (Windows) 201 and refresh rate 1488
Export MIDI command 449 pull up and pull down 1363
Export Selected Tracks as OMF/AAF Frames 1441
command 474 Frames View (video tracks) 1441
Export Session Info as Text command 486 frame-tearing 1488
Import Audio to Track command 438 freewheeling timecode 1359
Import Clip Groups command 489 Freeze
Open Session command 181 Right-click track command 270
Revert to Saved command 183 Freeze Track 1056
Save As command 184 Front Divergence 1305
Save command 183 Front/Rear Divergence 1305
Save Copy In command 184
final mixdown 1268 G
Find All Candidates command 389 Gain Reduction meter 249
Find Clips General Color options 117
By Name 332 generating timecode 1367
Include Subsequently Added Clips 332 Getting Started tab 173
Find Clips List command 332 Glide Automation commands 1231
Find History 333 global (system-wide) preferences 146
Find Matching Tracks option 457 Global Freeze Tracks indicator 208
Find Talent 400 Global MIDI Playback Offset preference 141, 818
finding clips 332 Global Track Collaboration 416
First Invite Shares All Tracks option 142 Go to End button 213
First Selected MIDI Track option 141 Grabber tools 642, 660, 673, 795
Flatten Performance command 1061, 1076 editing breakpoints with 895, 1223
Fold Down coefficients 132 editing clip gain breakpoints with 992
Folder tracks 234, 289 Object Grabber tool 660, 673
add tracks to existing 299 selecting MIDI notes with 792
adding tracks to 298 Separation Grabber tool 660, 695
Basic 234, 289 Time Grabber tool 660
channel strip 238 Grid mode 640, 948
track controls 241 Absolute 641, 948
Index 1519
Clips/Markers option 642 half-screen 519
configuring 641 half-speed playback 522
Draw Grids in Edit Window option 640 half-speed recording 577
Relative 641, 948 Halve Selection command 676
setting the Grid value 947 hard drives
suspending 948 and Compacting Audio 705
with Slip, Shuffle, or Spot enabled 641 recording to system volume 553
Grid value 787, 947 Round Robin Allocation 552
setting for MIDI editing 787 Hardware Buffer Size 96, 101
Grid Value selector 641 hardware I/O inserts 1154
Groove Quantize 1069 delays 61
groove templates 771, 1069 hardware I/O sends 1124
applying 1071 Hardware Insert Delay Compensation 61, 1148
mapping 1072 Hardware Settings
Group Assignment selector 1107 Launch Control Panel 104
group chat Hardware Setup
renaming 411 Buffer Size 556
group chats 409 Ext. Clock Output 108
Chat HD I/O 110
group chats 409 HD MADI 110
Group ID indicator 320 HD OMNI 109
Group Name 320 Launch Setup App 105
Group Track command 322 MTRX 111
groups HD audio interfaces 47
attributes 324 HD I/O 51
automation editing 1226 configuration 110
control offsets 328 HD MADI 52
creating 322 configuration 110
deleting 323 VSO limits 1358
duplicating 324 HD Native systems 46
Edit Groups 322 HD OMNI 50
enabling 327 configuration 109
hidden tracks 269 HDX
keyboard selection 327 capabilities 45
Mix Groups 322 DSP usage meters 113
modifying 323 number of voices 46
renaming 323 HDX Classic 97
Groups dialog 321 HDX Hybrid Engine 100
Groups List 319 DSP Mode 1185
Keyboard Focus 27 voices 46
menu 320 HDX systems 45
guitar tablature 920 Heal Separation command 696
HEAT 1091
H import Master Settings 461
H.264 Help 229
exporting 1470 Tool Tips 116, 230
H.265 Help menu 25, 229
exporting 1470 HFS+ drives
H/W Buffer Size 556 and Windows systems 495
H/W Insert Delay 61 hidden tracks
Index 1521
tempo and meter map 461 making inactive (and active) 1156
tracks for other sessions 451 mono 1154
using drag and drop 434 mono-to-stereo 1154
Window Configurations 461 moving 1162
importing audio from video clips 1455 plug-ins 1153
importing video 1452 post-fader on Master Faders 1104, 1153
inactive 17 send and return processing 1154
inputs 275 shared within a submix 1138
inserts 1156 single track processing 1154
Master Faders and assignments 1104 stereo 1154
outputs 275 Inserts View 1113
paths 79 Inserts View options 1110
paths, global 79 Instrument plug-ins 596
sends 1127 Instrument tracks 234
track path assignments 275 channel strips 237
tracks 283 Clips View 261
Include All Member Tracks option 305 MIDI Input selector 280
Include Control Changes in Undo Queue option 131 MIDI Output selector 280
Include Instrument/MIDI output option 460 monitoring and mixing 1135
Include Sends in Trim Mode option 130 Notes View 261
Include Timecode Overlay option 1470 recording 584
individual chat 408 signal flow 1106
in-place auditioning 335 surround mixing 1287
input connections 13, 536 track controls 241
Input Devices command 580 Instruments View 1113
Input Filter command 582 Intel Turbo Boost option 103
MIDI Event List View Filter dialog 871 Interchange Workflow
MIDI Input Filter dialog 582 linked media 23
input levels 536 Interchange workflow
Input Only Monitoring mode 553, 554 embedded media 22
Input Path selector 243, 271 interleaved audio file 174
Input Quantize command 1061, 1086 interleaved option (sessions) 175, 1355
Insert mode 1400 Internal mode (Clock Source option) 1355
Insert Position selector 1163 internal side-chain processing 1167
Insert Silence command 959 Inverse linked panning 1132
Insert Time command 910, 912 Invite Contacts to Collaborate 403
inserting Items to Copy 186
controller events 804 Preserve Folder Hierarchy command 188
events in MIDI Event List 872
meter events 908 J
MIDI notes 790 Jam Sync 1359
plug-ins on tracks 1157 Join command 1199
program changes 814 Joining Project Downloads All Shared Tracks
tempo events 887 option 142
Insertion Follows Playback option 526
inserts 1110, 1153
duplicating 1162 K
hardware I/O 1154 Keep Unused Folders on Session Close option 143
hardware insert delays 61 Keep Window on Top 356
labeling 1181 key input 1163, 1167
Index 1523
editing 965 mapping paths in I/O Setup 80
selecting 965 Marker Colors
trimming with Loop Trim tool 657, 658 options 118
unlooping 965 Marker ruler
looping controls 925
clips 963 Marker Target Follows First Selected Track option
playback 523 126
selections 523 Markers 470, 927
loops creating 923, 925
creating with the Loop Trim tool 656 deleting 930
Loop Trim tool 656 editing 929
recording with reverb or delay 1257 exporting 449
Low Latency Monitoring extending selections to 676
Bounce Mix 557 importing 447, 461
Low Latency Monitoring option 556 moving 930
Low Latency Monitoring path 66 sorting 933
LTC Output Level setting 150 tick-based and sample-based 927
LTC Sample Offset (Sync X) 1359 viewing options 931
Markers ruler 881, 927
M Master Fader
M4A 1261 EUCON Monitor path control 271
M4a file format 1261 Master Faders 1104
machine as a stereo master volume control 1105
pre-roll 1390 as master send level control 1141
profiles 1398, 1409 channel strips 236
Transport Master 1388, 1395 inactive 1104
Machine Chases Memory Location option 144, inserts 1153
1371, 1392
meters pre/post fader 1104
Machine Control (Peripherals dialog) 152 multichannel 1287
Machine Cues Intelligently option 144, 1392 post-fader inserts 1104
Machine Follows Edit Insertion/Scrub option 144, signal flow 1104
1371, 1392 track controls 239
machine IDs 1409 trimming the input to a submix 1105
Machine Track Arming window 1372 Master Link button 1165
MachineControl 54, 1381 in multi-mono plug-ins 1288
Deck Control settings 153 Master View for tracks 264, 1228
Deck Emulation 153 mastering 1269
Main Counter Matches 746
display Timecode 1362 Matches (alternate takes) 572, 746
Main Counters 882 Matching Criteria window 573, 745
main paths 56 MBOX Studio 42
Main Time Scale 882, 1362 Media Composer
Main Timebase ruler 882 Edit Play Rate 1490
Make (Track) Inactive linking and unlinking from 1497
Right-click track command 269 linking to Pro Tools 1496
Make (Track) Inactive command 284 Project Type 1490
managing clips 336 Starting TC Timecode setting 1490
Manual Ownership 423 Timecode Format 1490
Manual Tempo mode 215, 542 troubleshooting satellite connections 1489
Manually Find and Relink 493 Video Satellite 156, 1487
Index 1525
and Clips List 329 attributes 800
and controller events 628 chasing 816
and punch recording 590 deleting 801
created on barlines 587 duplicating selected 960
guidelines for editing 627 editing 792
MIDI controller devices 579 durations 1079
Local Control 581 pitch 795
MIDI controller events velocities 799, 1077
chasing 817 inserting 790
MIDI Controllers 154 lengths in ticks 883
MIDI Editor mini-keyboard 793
Automation lanes 845 moving 795
Controller lanes 845 quantizing 1069
editing MIDI notes 841 scrolling 629
Notation view 843 selecting 792
Superimposed Notes View 839 splitting 1082
Velocity lane 845 transposing 795, 1081
MIDI Editor view (in the Edit window) 217 trimming start/end points 796
MIDI Editor window MIDI Operations window 1061
Quantize Controls 831 MIDI Output selector 243, 279
MIDI Editor windows 827 Instrument track 280
Quantize controls 831 MIDI Preferences 139
quantize controls 1064 Global MIDI Playback Offset preference 818
MIDI Event List 869 Pencil Tool Resolution When Drawing
deleting events 875 Controller Data option 141, 804, 1222
editing events 874 MIDI Preferences page 139
inserting events 872 MIDI program changes
navigating in 871 chasing 817
Options menu 876 MIDI Quantize command 820
selecting events 874 MIDI Real-Time Properties 820
View Filter 870 on tracks and clips 824
MIDI File Format pop-up menu 449 Right-click track command 270
MIDI files 11 settings 822
MIDI files (see Standard MIDI Files) MIDI recording 579
MIDI Input Display 832 canceling takes 588
MIDI Input selector 243, 279 enabling input devices 580
Instrument track 280 Input Filter 582
MIDI Keyboard window 594 Merge/Replace mode 583
MIDI Machine Control 1369 monitoring with MIDI Thru 581
MIDI Machine Control (MMC) 1368 quantizing on input 582, 1085
configuring in Pro Tools 1369, 1370 System Exclusive data 594
controlling external devices with 1368 undoing a take 588
Master settings 152 Wait for Note 582
Remote settings 153 MIDI Replace mode 215, 545, 583
MIDI Merge mode 215, 545, 583 MIDI Setup commands
MIDI Merge Release mode 141, 583 Input Devices command 580
MIDI meter 245 Input Filter command 582
MIDI Note Color Shows Velocity option 117 MIDI Beat Clock command 528
MIDI Note Display options 142 MIDI Studio Setup (MSS) (Windows) 104, 164, 813
MIDI notes 793 MIDI Thru command 581
Index 1527
plug-in Channel selector 1288 no scrolling during playback 518
plug-ins 1288 Noise Burst Peak Protection option 140
multi-mono audio files 174 noncontiguous selections 673
multiple tracks nondestructive editing (audio) 626
and Beat Detective 774 nondestructive editing (MIDI) 630
audition takes 573, 747 Nondestructive Record mode 543
editing across 638 nondestructive recording 568
extending selections to 678, 680 recording to a new playlist 569
fitting audio clips to Edit selection 707 with QuickPunch 603
nudging clips in 700 Non-Linear Transport Error Suppression option
pasting to 638 144, 1392
selecting 678 non-real-time plug-ins 977
separating clips on 695 Normal Zoom mode 646, 848
shuffling clips on 945 Notation Display Track Settings
Mute Audio Inputs in Auto Input option 617 Right-click track command 271
Mute automation 1224 Notation Display Track settings 857
Mute button 283 Notation view 843
Mute Overwrite/Extend 1240 Note Chasing option 816
Mute Record-Armed Tracks While Stopped option Note Selector tool 793
122, 617 notes (see MIDI notes)
Mute/Unmute Clip command 956 Notes View 261, 262, 629
muted clips and AudioSuite processing 984 Nudge value 700
muting trimming clips by 699
clips 956 trimming MIDI notes by 796, 797
MIDI notes 798 nudging 699
sends 1122 by next Nudge value 701
tracks 283 clip contents 701
MXF clips with fades 725
importing 476 fades 725
MXF (Material Exchange Format) files 476 multiple clips 700
MXF (OP-Atom) 1262 selection range 675
selection start/end points 675
N selections and clips 700
Narrow Mix View option 250 setting the Nudge value 700
navigating Workspace browsers 351 Number of Voices setting 100
New numeric entry
Right-click track command 270 shortcuts 677
New Group (Groups List) command 320 Numeric Keypad modes 28, 120
New Memory Location dialog 564 Classic 28, 120
New Paths dialog 74 Shuttle 29, 120, 665
New Paths format 1285 Transport 29, 120
New Session command 89 Use Separate Play and Stop Keys 120
New Subpath dialog 75
New Track command 251 O
New Track Default Output selector 65 Object Audio (or Objects) 1309
New Tracks Are Shared option 142 Object controls 1324
New Tracks Default To Tick Timebase option 126, Object Grabber tool 660, 673, 674
444 object output path 1322
Next Setting button (plug-ins) 1163 Object Output paths 1317
No Output option 1119 Object Path selector 1324
1528 Pro Tools Reference Guide
Object Select in Edit Window Clip Auto Fade In/Out Length preference 721
Tracks List command 341 Edit Insertion Follows Scrub/Shuttle option 663
Object selections 673 Link Record and Play Faders option 555
Object View 1115 Machine Chases Memory Location option
Object/Bus Toggle 1330 1371
offline Machine Follows Edit Insertion/Scrub option
clips 623 1371
files, selecting in Workspace 358 Record Online option 1367
Offline (faster-than-real-time) Bounce 1267 Use F11 for Wait for Note 583
offline projects 177 Operation/Destination Track pop-up menus 457
offset Operations menu
setting for video satellite start time 1486 Calibration Mode command 537
OMF 474 Link Timeline and Edit Selection option 669
embedded media 22 Link Track and Edit Selection 258, 671
exporting 480 Low Latency Monitoring option 556
import translation settings 470 Optimizations settings
importing 461 Playback Engine 101
linked media 23 Optimize Performance at Low Buffer Sizes option
media data 19 102
metadata 20, 1415 Options menu 228
opening in Pro Tools 462 Auto-Spot Clips command 1374
publishing options 483 Delay Compensation option 1142
Online (Transport window) 1387 Destructive Record mode 569
Online button 212 Link Track and Edit Selection option 258, 671
online help 1488 Loop Playback option 523
Online options 123, 1392 Loop Record mode 571
online project 177 MIDI Thru command 581
online recording 1367 Mirror MIDI Editing command 787
Only Include Clips on Timeline option 470 Pre/Post Roll option 566
On-Screen Selections 1400 Pre-Fader Metering option 246
on-the-fly punch recording Scrolling options 518
QuickPunch 545, 606 Solo Latch options 282
OP1a MXF files 433, 477 Transport Online command 1366
OP-Atom MXF files 433, 476, 1262 Organize Plug-In Menus By option 116, 1159
Open in MIDI Event List Organize Track I/O Menus By options 116
Right-click track command 270 Original Time Stamp 947, 1375
Open in New MIDI Editor Other Playlists menu 732
Right-click track command 270 Output Meter Path selector 65
Open in New Workspace 357 Output Options
Open in Score Editor Sample Rate 1265
Right-click track command 270 Output Path selector 243, 272
Open Revision History 199 Output Window button 1299
Open Session command 181 Output windows 1117
Open Unresourced DSP Plug-Ins as Native outputs
preference 139 assigning multiple outputs 1117
Opening an AAF sequence in Pro Tools 462 default 5.1 paths and sub-paths 1278
Opening an OMF sequence in Pro Tools 462 format and tracks 1285
opening plug-in windows 1165 to multichannel paths 1287
Operation Preferences 118 overlap crossfades 715
Audio During Fast Forward/Rewind option 515 Overlap Shadows 631
Index 1529
overlapping paths 81 Patch Select button 812
Overview Path Order selector 67
Folder tracks 261 paths 56
Overview track view 300 active and inactive 79
Overwrite Indicator 632 audition 64
creating 73
P creating multichannel 1279
P (Playback Only volumes) 352 customizing 77
Pad to Frame Boundary 1266 default mono and stereo 77
paddle device 1407 default order 67
configuring ports for 1407 default output 65
connecting to a Pro Tools system 1407 deleting 79
Page Scrolling option 518, 834, 854 editing 77
Pan automation 1224 for surround 1289
Pan Depth 1111, 1355 last used 89
Pan indicator 244 main 56
Pan Odd Tracks Left/Even Tracks Right 470 mapping 80
Pan slider 244 multichannel example 80
panning overlapping 81
3-knob 1303 reordering 79
automation and groups 1226 selecting 78
fine-adjust mode 1303 sub-path surround examples 1292
grids 1298 sub-paths 56
guidelines 1291, 1292 PCM (uncompressed) audio 433
Height 1328 Peak Hold options 135, 246
Height mode 1328 Peak indicator 244
linked stereo 1131, 1302 Peak view 624
multichannel automation playlists 1308 PEC/Direct Style Input Monitoring option 123
Size 1329 Pencil tool 642, 666, 788
Speaker Snap 1329 as Eraser 801
take over in grid 1303 drawing automation 1221
Theater mode 1327 editing breakpoints 1223
trajectory 1304 editing clip gain 992
Use Absolute Pan Linking option 128 editing Tempo 893
X/Y mode 1303 Free Hand 788
Zones 1328 inserting MIDI notes 790
Parabolic command (Tempo Operations) 902 Line 789, 893
Parallel Task Optimization preference 140 Random 789
Participant menu 411 repairing waveforms with 666
pass-through point 1199 resolution for inserted controller events 804
Paste command 636 selecting the Pencil tool shape 788
Paste Settings command 1169 shapes 788, 1221
Paste Special commands (automation) 1230 Square 789
pasting Triangle 789
automation 1230 Pencil Tool Resolution When Drawing Controller
multiple data types 638 Data option 141, 804, 1222
plug-in settings 1170 pending tasks 397
selections and clips 636 Performance Volume 349
to multiple tracks 638 Peripherals
with Repeat to Fill Selection command 637 Dolby Atmos 158, 1311
Index 1531
opening and closing 1165 Pre-Fader Metering option 246
Plug-ins preferences
searching for 1160 Automatically Copy Files on Import option 453
plug-ins changing 115
and pull rates 1366 DestructivePunch 605
and surround mixing 1288 DestructivePunch File Length 612
automating 1211 global 146
bypassing from window 1179 local 146
Category 1159 Mute Audio Inputs in Auto Input 617
Category and Manufacturer 1160 Mute Record-Armed Tracks While Stopped
Channel selector for multi-mono 1288 617
creating a default setting 1171 Pause during Playback 398
enabling for automation 1167, 1212, 1213 Project Media Cache setting 121
favorites 1161 Remote mode 1404
Flat List 1159 Tool Tips Display 230
for surround 1288 TrackInput 555
inserting on tracks 1157 TrackPunch 605
Librarian menu 1163 Zoom Toggle 127
linking and unlinking 1180, 1288 Preferences dialog 115
Manufacturer 1159 Prepare DPE Tracks command 612
mono-to-stereo 1154 Pre-Process using Standard Conform 777
moving to a track of a different channel width pre-roll
1162 compensating 1390
multichannel 1154 machine 1390
multi-mono 1154, 1288 setting for machine from Pro Tools 1390
Next Setting button 1163 Pre-Roll button 214
Organize Plug-In Menus By command 1159 Preserve Fades when Editing option 126
Plug-In Settings menu 1163 Preserve Folder Hierarchy command 188
Plug-In Settings Select button 1163 Presets
presets 1168 Bounce Mix 1259
Previous Setting button 1163 presets
removing from tracks 1157 plug-in maps 1174
post crossfades 710, 720 plug-ins 1168
Post-Roll button 214 Prevent Others from Overwriting Open Session File
Power view 624 Extension option 143
PRE 54 Prevent Tearing option 124
configuring 156 preview
I/O Setup 61 AudioSuite processing 982
pre crossfades 710, 720 in context 384
Pre Fader Listen (PFL) mode 281 reserving voices 384
PRE settings 461 voice requirements 384
Pre/Post Fader button 1132 Preview Volume
Pre/Post Roll option 566 AudioSuite 982
pre/post-fader inserts 1153 previewing
pre/post-roll audio in browsers 380
and loop recording 570 clips in the Clips List 335
and punch recording 567 Previous Setting button (plug-ins) 1163
auditioning 520 Prime for Playback mode (Play Pause) 522
setting 565 Prime for Record mode (Record Pause) 562
Pre/Post-Roll Flags 566, 670 Print Score 868
Index 1533
unpinning projects 412 R
Projects tab 172 R (Record and Playback volumes) 352
pull up and pull down 1363, 1366 Randomize Marker Color Upon Creation option 118
Pull Up/Down settings 1362 randomizing
pulses-per-frame note durations 1080
Bi-Phase/Tach 151 note locations 1066
Punch Capture button 1248 Read automation mode 1198
Punch In Frame Offset 1404 Read Trim automation mode 1202
Punch In Frame Offset preference 145 real-time plug-ins 1153
Punch In/Out 1400 Real-Time Properties
Punch Out Frame Offset 1404 clearing 825
Punch Out Frame Offset preference 145 clip-based 825
punch points 562 Delay 823
Timeline Selection Markers 563 Display Events as Modified by Real-Time
Punch Preview button 1247 Properties option 141
punch recording Duration 823
and monitoring 568 enabling 821
and pre/post-roll 567 in the Edit window 826
audio 567 in the MIDI Event List 826
MIDI 589 on tracks and clips 824
MIDI tracks 590 Quantize 822
settings 822
Q track-based 825
Quantize Transpose 824
audio clips 1065, 1074 Velocity 824
Elastic Audio events 1066, 1074 View 820
MIDI Editor windows 831 viewing 820
quantizing clips to grid 703 writing to clips 825
Real-Time Properties 822 writing to tracks 825
Quantize Clips to Grid command 947 Real-Time Properties View 820, 1115
Quantize command 1061, 1063 Real-Time Properties window 821
Quantize Controls 831 Rear Divergence 1305
Quantize controls 1064 Recalculate Waveform Overviews
Quantize Edits to Frame Boundaries option 481 Tracks List command 341
Quantize to Grid command 703 Recall Memory Location Selection at Original Track
Quantize window 1066 option 126
quantizing Recall Track Preset
MIDI notes 1065, 1069 Right-click track command 270
MIDI on input 582, 1085 Recent tab 172
QuickPunch 545, 602, 606 Record button (Transport) 213
clip/take numbering 603 Record Enable button 548, 608
crossfades 604 Record Enable Buttons
Pro Tools HD systems 602 Cancel Previous on All Tracks preference 121
QuickPunch Crossfade Length preference 126, 604 Cancel Previous on Audio Tracks preference
QuickTime movies 121
optimizing for playback 1463 Latch Audio Tracks preference 121
sync 1464 record modes 543, 1400
Quit command (Mac) 201 and MIDI 545
Destructive Record mode 544
Loop Record mode 544
Index 1535
Render Clip Gain command 996 Bars|Beats Time Scale 879
Rendered File Bit Depth options 138, 1055 Feet+Frames Time Scale 880
Rendered Files folder 175, 1023 Minutes:Seconds Time Scale 880
Renumber Bars command 916 Samples Time Scale 880
Repeat command 961 Timecode Time Scale 880
Repeat to Fill Selection command 637 Ruler View selector 881
repeating selections and clips 961 rulers
Replace Clip changing display order 881
Tracks List command 340 Conductor rulers 881
Replace Clip command 949 displaying all 881
and multichannel tracks 950 pull up and pull down 1366
Replace Clip dialog 950 scrolling in 684
Replace mode (see MIDI Replace mode) Timebase rulers 879
Reserve Voices For Preview In Context option 119, zooming in 647
384
Reset Bi-Phase button 151 S
Reset Logging 124 S6 1150
Restore Performance command 1061, 1075 safing automation 1204
Restore version 191 Sample Offset (Sync Offset) 1359
rests (Score Editor) 863 Sample Rate Conversion options 456, 469, 482
Retrospective Record 597 Sample Rate Conversion Quality 138, 433, 443,
Return to Zero button 212 469, 482, 1455
Reveal in Explorer (Windows) Sample Rate Convert Audio 469
Tracks List command 341 Sample Rate setting 1265
Reveal in Finder (Mac Hardware Setup dialog 105
Tracks List command) 341 Playback Engine dialog 101
Reveal in Finder/Explorer 357 sample-based timing 883, 927
Reveal in Workspace Samples Time Scale 880
Tracks List command 341 Satellite Administrator 1473
Revert to Saved command 183 Satellite Link 1473
Revision History 189 administrator 1473
Restore 191 option 156
Version List 189 preferences 145
Rewind 515 Satellites 156
Rewind button 212 Save As command 184
REX files Save command 183
importing 440 Save Copy In command 184
RF64 433 Save History 190
RF64 audio file format 495 Save Logs 124
Root Settings folder 717, 1169, 1170 Save Track Preset
Round Robin Allocation 552 Right-click track command 270
Route Tracks to New Folder option 298 Save Track Preset dialog 303
Routing Coefficients saving a copy of a session 184
Current Session settings 132 saving Fades settings
New Session defaults 132 Save Settings As command 717
Routing Coefficients preferences 132 Save Settings command 717
Routing Folder tracks 289, 293 saving plug-in settings 1170
channel strips 238 Save fade settings to command 717
track controls 242 Save Plug-In Settings To command 1169
Ruler View options 881 Save Settings As command 1169
1536 Pro Tools Reference Guide
Save Settings command 1169 with the Selector 664
saving sessions with a new name 183 S-Curve command (Tempo Operations) 903
Scale command (Tempo Operations) 904 SD II files
scaling note velocities 799, 1077 convert on import 442
Scan Audio File(s) for Irregularities 358 SDDS surround formats 1275
Score Editor Search
chord symbols and diagrams 866 and assign multiple Send paths 1121
editing in 861 AudioSuite plug-ins by name 30
exporting a score 867 clips by name 30
opening 848 commands 30
page controls 856 Memory Locations 30
printing 868 Plug-in Insert menu 1160
rests 863 Send selector 1120
zoom controls 856 tags 374
Score Setup window 859 Track Groups by name 30
Scroll Into View Track Input selector 274
Right-click track command 270 Track Output and assign multiple paths 275
Scroll Into View command 258 Track Output selector 274
Scroll to Track Banks Controllers option 129 tracks by name 30
Scroll To Track dialog 258 search mode 1396
scroll wheel Secondary Timecode Ruler 880
and MIDI track Note display 629, 652 Select All command 672
scrolling a Pro Tools window 685 Select Clips List options 334
zooming in the Edit window 652 Select Parent in Workspace option 333
zooming in the Edit windows 652 Select Tracks in Group command 320
scrolling Select Unused Clips command 340
a track into view 258 Select/Split Notes command 1061, 1082, 1084
in the ruler 684 Split notes action 1083
MIDI Notes View 629 selecting
Mix and Edit windows to tracks 685 a pitch range of notes 1084
Notes View up or down 652 across all tracks 678
Pro Tools window vertically or horizontally 685 across multiple tracks 678
Scrolling options 518 clips 672
After Playback 518 during playback 673
Center Playhead 519 in MIDI Event List 874
Continuous Scrolling During Playback 519 items in browsers 363
No Scrolling 518 MIDI notes 792, 793
Page 518, 834, 854 noncontiguous clips 673
Scrub Trim tool 655 notes in a chord 1085
Scrubber tool 642, 663 track material 671
in Shuttle mode 664 with Edit Selection indicators 677
selecting with 680 with Scrubber 680
scrubbing 663 selecting tracks for AudioSuite processing 985
a single audio track 663 Selection Changes Alternate Playlists option 885
and edit cursor 663 Selection commands
on two audio tracks 664 Play Edit Selection 520
playback speed and direction 663 Play Timeline 520
resolution 664 Selection Memory Location 927
video tracks 1460 moving stored selection 930
with Scrub Trim tool 656 selections
Index 1537
across multiple tracks 672, 678 Pre/Post-fader indicators 1128
and Bounce Mix 1258 searching paths 1120
and Edit Groups 671 sends 1119
and hidden tracks 671 adding 1119
and Timeline Selection Markers 671 and multichannel mixing 1287
auditioning start and end points 520 Assignments View 1124
changing length 675 automating 1210
clearing 637 changing default setting 1120
consolidating 705 copying track automation to 1211
copying 635 default level 1120
cutting 635 displaying controls for 1126
duplicating 960 for hardware I/O 1124
during playback 673 for mix busses 1124
extending 676, 896 labeling 1181
extending to the Meter Ruler 910 mono or stereo 1123
extending to the Tempo ruler 888, 931 multichannel 1287
including Conductor rulers 678 removing 1120
looping 523 view options 1124
moving to adjacent tracks 679 Sends Default to -INF option 128
moving to the next/previous clip 680 Sends View 1114
non-contiguous 673 Separate Clip commands 694
nudging 675, 700 and multiple tracks 695
nudging start/end points 675 and related takes 695
Object 673 At Selection 694
pasting 636 At Transients 694
playing 519 On Grid 694
repeating 961 Separate Clip Operates On All Related Takes
shifting 953 option 125, 695
storing with Memory Locations 927 Separate MIDI notes 797
Selector tool 514, 642, 659 Separation Grabber tool 660, 695
making a Timeline selection 660 Serial Deck Control mode 1385, 1389
making an Edit selection 659 serial timecode 1391
placing the edit cursor 659 servo lock 1390
scrubbing with 664 session
selecting an entire clip 659 save as a project 193
selecting an entire track 659 session data
selecting MIDI notes with 792 importing 451
Send Anonymous Pro Tools Usage Data to Avid Session Data Online Status indicator 208
option 124 Session Data to Import menu 457
Send fully overlapped clips to playlist while editing session file 175
option 125 Session File Backups folder 176
Send fully overlapped clips to playlist while Session Length 1356
recording option 125 session parameters 185
Send level 1119 Session Setup
Send mute 1119 Session Length 1356
Send pan 1119 Session Setup window 1352
Send Pans Default to Follow Main Pan option 128 Audio Format 1355
Send to Back command (Clip menu) 892 Bite Depth 1354
Send To Sibelius command 867 Clock Master 1354
Sends External Timecode Offsets 1358
Index 1539
signal routing data in browsers 360
and default path order 67 Markers 933
basics for surround 1286 Sound Designer II
example 14 convert on import 442
surround examples 1292 Sound Libraries 347
Single Zoom mode 646, 849 adding 373
SIP (Solo In Place) 281 removing 373
Size setting (for window dub) 151 Sound Resource (AIDL – Mac Only) 433
Skip All 493 Soundbase
slices 760 Assign Tags popover window 377
Slip mode 640 excluding tags from search 375
and moving clips 945 searching tags 374
Smart Tool 642, 660 Sound Libraries 347
adjusting fades with 661 Source Audio Sample Rate 469, 482
creating crossfades with 661 source media 466, 483
creating fades with 661 Source Path 1263
editing automation 662 Space Clips command 953
editing controller events with 662 Spacebar Toggles File Preview 356
Elastic Audio tracks 661 Special Paste 1230
MIDI tracks 662 split (MIDI) 1082
multichannel tracks 663 Split Into Mono
Smart Tool Fade Adjustment 126 Right-click track command 270
Smooth and Thin Data After Pass option 130, 1221 Split Into Mono Track command 704, 1284
smoothing automation 1203 split mono audio files 174
SMPTE ID 466 Split notes action 1083
SMPTE IDs 492 splitting stereo and multichannel tracks 704
Snap Pan to Speaker icons 1302 Spot clip to Edit insertion point from Clips List 939
Snap To Bar option 909 Spot dialog 946, 1373
Snap To commands 943 Use Subframes option 1373
Snap To Grid 641 User Time Stamp button 1375
snapping to the following or preceding clip 943 Spot mode 640, 1372
snapshot automation 1243 and moving clips 945
adding to empty automation playlists 1243 trimming clips in 1375
and trim values 1245 Spot To Edit Insertion 357
writing over existing automation 1244 Spot to Edit Insertion
Solo button 281 Tracks List command 340
Solo in Place (SIP) mode 281 spotting
Solo Latch options 282 auto-spotting 1374
Solo modes 281, 282 clips 946, 1372, 1374
Solo Safe mode 283 SRC (Sample Rate Conversion) options 456
soloing Standard MIDI Files 447
tracks 281 exporting 449
tracks in a submix 1141 importing 446
Song Start Marker 886 Standard VCA Logic for Group Attributes option 130
editing tempo 886 start frame (sessions) 1355
moving 886 start time 1393
Sony Dynamic Digital Sound (SDDS) 1275 start time for Media Composer sequences 1495
Sort By options 331 Start To Insertion command 697
sorting Start, End, and Length display 563
clips 331 Starting TC Timecode setting
Index 1541
Cache Size 103 Task Manager Status indicator 208
Clock Master system setting 106 tasks
Hardware Buffer Size 96, 101 failed 397
Hardware Setup 105 grouped 398
Number of Voices 100 paused 396
Playback Engine 96 pausing during playback 398
Sample Rate 101 pending 397
System Usage window 111, 114 TC/E Plug-In preference 139, 654
systems TCE Edit to Timeline command 706
ASIO 37 TCE Trim tool 654, 655
AVB 37 templates
Core Audio 37 Beat Detective 771
hardware accelerated 37 DigiGroove 771
HD 37 Pro Tools session 194
HD Native 37 tempo
HDX 37 current 887
Pro Tools 37 default 541
Pro Tools | Carbon 37 display 215
Pro Tools Artist 37 effects on Markers and Memory Locations 927
Pro Tools Intro 37 Manual Tempo mode 542
Pro Tools Studio 37 tapping in 542
Pro Tools Ultimate 37 Tempo Edit Density pop-up menu 894
WASAPI 37 Tempo Editor 893
Tempo Event Warp markers 891
T Tempo Event–generated Warp markers 1029
T (Transfer volumes) 352 tempo events 887
Tab to Transients button 517, 681 and Bar|Beat Markers 907
Tags editing 888
adding 376 extending selections to 896
Assign Tags popover window 377 inserting 887
editing 376 tempo map 461
excluding from search 375 from Identify Beat command 905
searching 374 Tempo Operations commands
take over (surround pan) 1303 Constant command 900
takes Linear command 901
auditioning 572 Parabolic command 902
default names 546 Scale command 904
matching alternates 572, 746 S-Curve command 903
MIDI 593 Stretch command 905
multiple tracks 573, 747 Tempo Operations window 899
numbering for QuickPunch 603 Tempo Resolution selector 894
recording additional 568 Tempo ruler
selecting an alternate take 572, 746 displaying 887
Tandem Trimming option 658 extending an Edit selection to 888, 931
tapping in the tempo 542 Tempo Ruler Enable button 215
Target button (plug-ins) 1164 Theater mode 1327
Target playlist 751 Thin All Automation command 1221
Target Project Timecode Format 480 Thin Automation command 1221
Task 208 thinning automation 1204, 1220
Task Manager 395, 440 tick-based timing 883, 927
Index 1543
remapping tracks 1399 Track Offset options 456, 469
Track Bounce 1059 track ownership
Track Bounce dialog 1060 rejecting a request for 425
Track Channel Width rejecting request 425
changing 258 relinquishing 424, 425
Track Collaboration controls 419 requesting 423
Track Collaboration tools 416 rescinding 424
Track Color View 1116 responding to a request 424
Track Commit 1051 seizing 424
Track Compensation (cmp) indicator 1145 Track Ownership control 422, 424
track compositing 734 Track Ownership Request indicator 417, 424
track controls Track Position Numbers Stay with Hidden Tracks
audio tracks 239 option 116
Auxiliary Input tracks 239 Track Presets 303
Basic Folder tracks 241 creating 303
Edit window 239, 240, 241, 242 in Workspace browsers 313
Elastic Audio 1020 saving 303
Instrument tracks 241 saving Folder tracks 305
Master Fader tracks 239 Track Presets files (.ptxp) 308
MIDI tracks 240 Track Record Enable indicator 214
Routing Folder tracks 242 Track selector 1163
VCA Master tracks 240 Track View 260
video tracks 242 Blocks 261
track data 622 changing 263
Track Format Clips 260, 262, 627
channel width filtering 1285 edit content 634
Track Freeze 1056 Master View 1228
Track Groups 317 Notes 261, 262, 629
Track Height 264 Overview 261
resizing 265 Playlists 737
track layout Sysex 815
default path order 67 toggling 264
track level meters 245 Velocity 799
Track Marker Waveform 623
creating 924 Track View selector 262
Track menu 228 Track View Toggle 264
Clear All Clip Indicators command 246, 1126 track width 250
Delete command 259 TrackInput Monitor button 554
Duplicate command 259, 1198 TrackInput Monitor indicator 214
Group command 322 TrackPunch
Make Inactive command 284 crossfades 604
New Track command 251 preferences 605
Set Record Tracks to Auto Input 554, 555 tracks 9
Set Record Tracks to Input Only 554, 555 5.1 format track layout 1283
Split Into Mono command 704, 1284 adding comments 257
Write MIDI Real-Time Properties command adding to selection 678, 680
825 appending new material to end of 569
Track Name commands 269 Color Coding options 284
Track Name/Comments dialog 255 commit 1051
Track Number command 257 conflicts between track and cloud copies 425
Index 1545
End to Insertion 697 Unloop Clips command 965
Start to Fill Selection 698 Upload All New Changes button 417
Start to Insertion 697 Upload command 421
To File 699 Upload Ruler Changes control 427
To Fill Selection 698 Upload Ruler Changes Right-click menu 427
To Selection 697 Upload Track Changes control 420
Trim Clip to File Boundaries command 699 Use Absolute Pan Linking option 128
Trim Clip to File End command 699 Use F11 for Wait for Note option 141, 583
Trim Clip to File Start command 699 Use MIDI to Tap Tempo option 141
Trim to All Enabled Automation command 1245 Use Separate Play and Stop Keys option 120
Trim to Current Automation command 1245 Use Subframes option 1373
Trim tool User Default setting 1171
when Transport = Machine 1388, 1395 User Offset (+/–) field 1144
trim tool User Time Stamp 947, 1376
tandem trimming 658 user-defined clips 336, 339, 622
Trim tools 642, 652
Loop Trim tool 656 V
Scrub Trim tool 655 variable speed override 1358
Time Compression/Expansion Trim tool 139, VCA Masters
654, 801 assigning groups 1109
trimming automation 896, 1223 channel strips 236
trimming clip gain 993 clearing 1251
trimming controls 1108
automation breakpoints 896, 1223, 1232 deleting 1251
clip gain breakpoints 993 displaying automation 1250
clip start/end points 653 mixing 1107
clips by Nudge value 699, 796, 797 track controls 240
clips to Edit insertion point 697 track type 233, 1107
clips with Scrub Trim tool 656 velocities (MIDI)
crossfades 720 drawing with Pencil 799
note start/end points 796 editing 799, 1077
unwanted clip and track data 697 fading 1077
Tweak Head setting (Conversion Quality) 1455 Real-Time Properties 824
scaling 799, 1077
U Velocity Trim tool 800
UI Customization 230 Velocity View 799
UI Theme setting 117 VENUE 158
UI Themes 230 VENUE Link 54, 158
unavailable resources 181 version conflicts 191
Undo command 560, 633 Version List 189
Undo History window 633 Vertical Position setting 151
Undo Queue 633 Video
Ungroup All Clips command 969 Dropped Frames indicator 1442
Ungroup Clips command 969 video
Unicode language support 506 Bounce to Mov 1468
Unique ID 466, 492 color space 1449
Universe view 686 export 1468
unlinked Timeline and Edit selection 669 importing 1452
unlinking plug-in controls 1180, 1288 Pillarbox/Letterbox option 1460
Unlock Clip command 954 playback 1488
1546 Pro Tools Reference Guide
Stretch option 1460 Edit window View options 206, 1112
timecode overlay 1465 Mix window View options 204, 1112
Video Clip Groups 1459 Narrow Mix View option 250
video clips 1455 Track Number command 257
importing audio from 1455 Transport View options 215, 513, 564, 565
Video Engine option 101 viewing blocks in the video track 1441
video engine rate 1450 views
Video File Rate indicator 1451 Delay Compensation 251
video files 11 I/O View 243
Video Files folder 176 Inserts View 1113
Video Format setting 1490 Sends View 1114
Video Hardware Control Panel 1464 Wide Meters View 247
Video Import Options dialog 1453 VITC
Video Media options 455 Generate Lines setting 150
Video Online button 1440, 1442 Read Lines setting 150
Video Pull Up and Pull Down 1363 Read Lines, defaults 150
Video Reference Source setting 1357 VITC Insertion Enabled option 150
Video Satellite 1483 Voice selector 278
avoiding sync issues 1490 voices 602
connecting 1489 and track priority 277
Media Composer 156, 1487 number available with HDX 46
quitting Pro Tools 1489 number available with HDX Hybrid Engine 46
settings 1490 Voices meter 112
troubleshooting satellite connections 1489 volume
video satellite offset 1486 Performance 349
video stutter 1488 Transfer 349
Video Sync Offset command 1464 Volume automation 1224
video track 1400 Volume fader 244
video tracks 234, 1439 Volume indicator 243
Color Space 1449 Volume permissions 352
Frame Rate 1444 VSO 1358
locking 1450 sample rate limits with MADI 1358
main video track 1440
Raster Size 1444 W
scrubbing 1460 Wait for Note 215, 582
settings 1443 Warp indicator 1033
shuttling 1461 Warp markers 1028
track controls 242 adding 1028
Video Quality 1448 deleting 1029
viewing as blocks 1441 relocating (without applying warping) 1029
Video Universe window 1461 Warp view 1020, 1027
Video window 1459 warped clips (Elastic Audio) 623
mixed aspect ratios 1459 warping audio (Elastic Audio) 1029
Video Window command 1459 WASAPI 8, 99
View Filter (Memory Locations window) 933 WAV file format 494, 1261
View Filter (MIDI Event List) 870 AES31/Broadcast compliant 494
View menu 228 Wave Extensible 433
Clip Name View option 631 WAVE Extensible file format 495
Clip Sync Point View option 952 WaveCache 379
Clip Time View options 631 WaveCache.wfm file 176, 349
Index 1547
Waveform View 623 workflows 615
Waveform View options 624 Workspace 347
Outlines 625 Audio Files Conform to Session Tempo 356
Peak 624 auditioning 380
Power 624 Automatically Find and Relink 387
Rectified 624 Auto-Preview mode 383
waveforms 623 browser display options 358
and zero-crossing 626 browser menu 356
avoiding clicks and pops 626 Calculate Waveform 379
guidelines for editing 626 candidates for relinking 388
repairing with Pencil tool 666 Catalogs 348, 392, 393
WaveCache 379 Comments 363
Workspace 378 Copy and Relink 386
While loading waveforms, display in low resolution copying database items 364
option 140 Create Catalog from Selection 357
Whole File button (AudioSuite) 983 database 349
whole-file clips 622 database items 360, 362
Wide Meters View 247 Delete Index for All Offline Volumes 356
Window Configuration List 225 deleting database items 364
Window Configurations 221 Don’t Limit Search Results 356
importing 461 Elastic Audio analysis 379
window dub Elastic Audio Plug-In selector 382
horizontal position 151 exclude tags from search 375
setting color 151 Failed Tasks 397
size 151 Find Links 390
vertical position 151 indexing 354
Window menu 228 Keep Window on Top 356
Automation Enable command 1208 Linking Options 390
Big Counter command 513 links 385
Color Palette 286 Loop Audition mode 383
Disk Space command 550 Manually Find and Relink 387
Edit command 206 Missing files 385, 386
Machine Track Arming command 1372 moving database items 364
Memory Locations command 929 navigating 351
Mix command 204 Open in New Workspace 357
System Usage command 114 Paused Tasks 396
Task Manager command 440 Performance Volume 349
Transport command 212 preferences 398
Undo History command 633 previewing 380, 381, 384
Workspace command 552 Quick Search 365
windows Regenerate Missing Rendered Files 387
arranging 224 Relink window 348, 388
Cascade 224 relinking 385
closing 224 Reveal in Finder/Explorer 357
hiding all floating windows 224 Right-click menu 357
Tile 224 saving a search as a Catalog 372
Tile Horizontal 224 searching 365
Tile Vertical 224 searching with tags 374
Windows Audio Device (WASAPI) 99 session 348
Word Clock 108, 1498 Show Offline Volumes 356
X
XML (MIDI patch names) 812
X–OR (Cancels Previous Solos) Solo Latch option
282
Z
zero-crossing 626
Zoom buttons 643
Zoom Presets 648
Zoom Toggle 649
Zoom Toggle preferences 127, 649
Index 1549
1550 Pro Tools Reference Guide
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