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Interactive Computer Graphics

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Zahid Abbas
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0% found this document useful (0 votes)
44 views

Interactive Computer Graphics

Uploaded by

Zahid Abbas
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Interactive Computer Graphics

Interactive computer graphics is a subfield of computer graphics which focuses on the generation of images and
animations at interactive frame rates. This research area has many applications like Virtual Reality (VR), medical
simulations, computer games or virtual prototyping. In these applications user interactions must often be considered.
Our research group at the Visual Computing Institute (VCI) at RWTH Aachen University focuses on different topics in
this area. The main research topic of our group is the physically-based animation. In this field we develop novel
simulation methods for multibody systems, deformable solids and fluids, investigate General Purpose Computation
on Graphics Processing Units (GPGPU) and research efficient collision handling approaches. Further research topics
of our group are real-time rendering and procedural modeling.

What is graphics programming? Conclusion


Graphic or visual programming is an interactive way of programming that
enables the programmer to manipulate visual objects like symbols, blocks,
pictures, etc., to write a program. Visual programming is an interactive way
that is made with an arrangement of the visual objects. The source code
contains blocks, pictures, and connections like wires.
A visual programming language (VPL) is an environment that allows users to
program graphically. Implementations of Structures, data flow are the same as
any text-based programming language.
There are many languages like Scratch, LabVIEW, sare the top-of-the-stack
names. Besides, High-level languages like C, C++, Java, and others also
provide graphics programming options.
For this purpose, they usually require an additional header file or packages
that include graphical objects. They may use an interpreter or compiler for the
execution of the graphic program.
The use cases of three VPLs are discussed in this blog. Each has its
graphical elements such as spatial texts, icons, blocks, and wires that you
connect to the program.
You can also import or create your object. Hence, an interconnected set of
objects refers to a method accomplishing a specific result with or without
inputs. Like syntax in a text-based language, the users have to follow some
particular spatial grammar of that language while writing visual programs.
Graphical programming is widely used for modeling and simulation. Scientists
and engineers use visual coding environments to model their research and
projects.
City simulation, electric boards, and circuits are conveniently modeled with
visual programming languages. The coders can also change variables and
observe various outputs over different scenarios or inputs.
Because it is easy to learn and use, people of different fields can conveniently
create a graphical program for their respective arena projects. Many schools
and universities are teaching visual programming as the first step of
programming.
Some programmers also recommend learning this creative way of coding
because you will find the implementation of math subjects you learn, such as
Linear Algebra, Calculus, and Multivariable Calculus.
On the other side of the coin, a graphics program need more resources than
text-based programs. They are composed of graphs and symbols and require
higher storage.
For the loading and execution, you need more memory and a faster
processor. Readability and reviewing of the programs can be hectic as you
need to understand all the connections.
Implementation of different control structures consists of some objects, and
you may work a bit more than text-based code like a loop implementation is
straightforward in a text-based environment, which needs a few lines.
Graphics programming is an interactive way of coding that one can quickly
learn and implement in their projects. However, the speed of execution will
depend on the system specification. In problem-solving and idea
implementation, visual programming can be fruitful as it creates programs
easily and fast.

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