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Dragapult - #887 - Serebii - Net Pokédex

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Kanto: 001 - 151 Johto: 152 - 251 Hoenn: 252-386 Sinnoh: 387-493

Unova: 494-649 Kalos: 650-721 Alola: 722-809 Galar: 810-890

Pokédex: A - G Pokédex: H - R Pokédex: S - Z Galar Pokédex

Egg
#887 Dragapult General Location Attacks Stats
Moves
Picture

Name Other Names No. Gender Ratio Type

Japan: Male
50.2%
National: #887 ♂:
Dragapult French: Lanssorien
Galar: #397 Female
German: Katapuldra 49.8%
♀:
Korean: 드래펄트

Base Egg
Classification Height Weight Capture Rate
Steps
Stealth 9'10" 110.2lbs
45 10,240
Pokémon 3m 50kg

Abilities: Clear Body - Infiltrator - Cursed Body (Hidden Ability)


Clear Body: Opponents’ moves which lower this Pokémon’s stats have no effect.
However this Pokémon may lower its own stats with its own moves.
Infiltrator: The protections and stat boosts caused by the moves Substitute,
Reflect, Light Screen and Safeguard by the opponent are ignored.
Hidden Ability (Available):
Cursed Body: When a move hits the Pokémon, that move has a 30% chance of
getting disabled
Experience Effort Values
Base Happiness
Growth Earned
3 Speed Point(s)

Damage Taken

*0 *0.5 *0.5 *0.5 *0.5 *2 *0 *0.5 *1 *1 *1 *0.5 *1 *2 *2 *2 *1 *2

Wild Hold Item Egg Groups

Amorphous Amorphous

Dragon Dragon

Evolutionary Chain

Locations
- In-Depth Details
Sword Max Raid Battles: Axew's Eye, Rolling Fields
Shield Max Raid Battles: Axew's Eye, Rolling Fields

Flavor Text
When it isn't battling, it keeps Dreepy in the holes on its horns. Once a
Sword
fight starts, it launches the Dreepy like supersonic missiles.
Apparently the Dreepy inside Dragapult's horns eagerly look forward to
Shield
being launched out at Mach speeds.

TM
Level Egg
Attacks &
Up Moves
HM

Standard Level Up
Attack
Level Type Cat. Att. Acc. PP Effect %
Name
50 100 10 --
Dragon
Evolve The user attacks twice using Dreepy. If there are two targets,
Darts
this move hits each target once.
50 100 10 --
Dragon
— The user attacks twice using Dreepy. If there are two targets,
Darts
this move hits each target once.
60 100 20 30
Dragon
— The user exhales a mighty gust that inflicts damage. This
Breath
may also leave the target with paralysis.
70 100 5 --
Sucker
— This move enables the user to attack first. This move fails if
Punch
the target is not readying an attack.
30 100 15 30
— Astonish The user attacks the target while shouting in a startling
fashion. This may also make the target flinch.
20 100 20 100
— Infestation The target is infested and attacked for four to five turns. The
target can't flee during this time.
40 100 30 --
Quick
— The user lunges at the target at a speed that makes it almost
Attack
invisible. This move always goes first.
60 100 25 30
— Bite The target is bitten with viciously sharp fangs. This may also
make the target flinch.
-- 101 5 --
6 Lock-On The user takes sure aim at the target. This ensures the next
attack does not miss the target.
60 100 10 --
12 Assurance If the target has already taken some damage in the same
turn, this attack's power is doubled.
65 100 10 --
18 Hex This relentless attack does massive damage to a target
affected by status conditions.
-- 101 30 --
24 Agility The user relaxes and lightens its body to move faster. This
sharply raises the Speed stat.
35 90 10 --
30 Double Hit The user slams the target with a long tail, vines, or a
tentacle. The target is hit twice in a row.
70 100 20 --
36 U-turn After making its attack, the user rushes back to switch places
with a party Pokémon in waiting.
-- 101 20 --
Dragon
42 The user vigorously performs a mystic, powerful dance that
Dance
raises its Attack and Speed stats.
90 100 10 --
Phantom
48 The user vanishes somewhere, then strikes the target on the
Force
next turn. This move hits even if the target protects itself.
90 85 20 --
Take
54 A reckless, full-body charge attack for slamming into the
Down
target. This also damages the user a little.
100 75 10 20
Dragon
63 The user tackles the target while exhibiting overwhelming
Rush
menace. This may also make the target flinch.
120 100 15 --
Double-
70 A reckless, life-risking tackle in which the user rushes the
Edge
target. This also damages the user quite a lot.
140 100 5 --
Last
78 This move can be used only after the user has used all the
Resort
other moves it knows in the battle.

Technical Machine Attacks


TM Attack
Type Cat. Att. Acc. PP Effect %
# Name
90 95 15 --
TM06 Fly The user flies up into the sky and then strikes its target on the
next turn.
150 90 5 --
Hyper
TM08 The target is attacked with a powerful beam. The user can't
Beam
move on the next turn.
150 90 5 --
Giga
TM09 The user charges at the target using every bit of its power. The
Impact
user can't move on the next turn.
120 100 10 --
Solar
TM11 In this two-turn attack, the user gathers light, then blasts a
Beam
bundled beam on the next turn.
-- 90 20 --
Thunder
TM14 The user launches a weak jolt of electricity that paralyzes the
Wave
target.
-- 101 30 --
Light
TM17 A wondrous wall of light is put up to reduce damage from
Screen
special attacks for five turns.
-- 101 20 --
TM18 Reflect A wondrous wall of light is put up to reduce damage from
physical attacks for five turns.
-- 101 10 --
TM21 Rest The user goes to sleep for two turns. This fully restores the
user's HP and heals any status conditions.
60 100 25 --

TM23 Thief The user attacks and steals the target's held item
simultaneously. The user can't steal anything if it already holds
an item.
50 100 15 30
TM24 Snore This attack can be used only if the user is asleep. The harsh
noise may also make the target flinch.
-- 101 10 --
TM25 Protect This move enables the user to protect itself from all attacks.
Its chance of failing rises if it is used in succession.
70 90 25 10
Steel
TM30 The target is hit with wings of steel. This may also raise the
Wing
user's Defense stat.
-- 100 15 --
TM31 Attract If it is the opposite gender of the user, the target becomes
infatuated and less likely to attack.
?? 100 10 --
TM37 Beat Up The user gets all party Pokémon to attack the target. The more
party Pokémon, the greater the number of attacks.

Will-O- -- 85 15 --
TM38
Wisp The user shoots a sinister flame at the target to inflict a burn.
70 100 20 --
TM39 Facade This attack move doubles its power if the user is poisoned,
burned, or paralyzed.
60 101 20 --
TM40 Swift Star-shaped rays are shot at opposing Pokémon. This attack
never misses.
-- 101 20 --
Helping
TM41 The user assists an ally by boosting the power of that ally's
Hand
attack.
80 100 10 --
TM45 Dive Diving on the first turn, the user floats up and attacks on the
next turn.
65 100 10 --
TM55 Brine If the target's HP is half or less, this attack will hit with double
the power.
70 100 20 --
TM56 U-turn After making its attack, the user rushes back to switch places
with a party Pokémon in waiting.
60 100 10 --
TM58 Assurance If the target has already taken some damage in the same turn,
this attack's power is doubled.
60 100 15 --
TM76 Round The user attacks the target with a song. Others can join in the
Round to increase the power of the attack.
65 100 10 --
TM77 Hex This relentless attack does massive damage to a target
affected by status conditions.
55 100 15 --
TM78 Acrobatics The user nimbly strikes the target. If the user is not holding an
item, this attack inflicts massive damage.
90 100 10 --
Phantom
TM86 The user vanishes somewhere, then strikes the target on the
Force
next turn. This move hits even if the target protects itself.
60 100 15 100
Breaking
TM99 The user swings its tough tail wildly and attacks opposing
Swipe
Pokémon. This also lowers their Attack stats.

Technical Record Attacks


TR Attack
Type Cat. Att. Acc. PP Effect %
# Name
85 100 15 30
TR01 Body Slam The user drops onto the target with its full body weight.
This may also leave the target with paralysis.
90 100 15 10
TR02 Flamethrower The target is scorched with an intense blast of fire. This
may also leave the target with a burn.
110 80 5 --
TR03 Hydro Pump The target is blasted by a huge volume of water launched
under great pressure.
90 100 15 --
TR04 Surf The user attacks everything around it by swamping its
surroundings with a giant wave.
90 100 15 10
TR08 Thunderbolt A strong electric blast crashes down on the target. This may
also leave the target with paralysis.
110 70 10 30
TR09 Thunder A wicked thunderbolt is dropped on the target to inflict
damage. This may also leave the target with paralysis.
-- 101 30 --
TR12 Agility The user relaxes and lightens its body to move faster. This
sharply raises the Speed stat.
110 85 5 10
TR15 Fire Blast The target is attacked with an intense blast of all-
consuming fire. This may also leave the target with a burn.
80 100 10 20
TR19 Tri Attack The user strikes with a simultaneous three-beam attack.
This may also burn, freeze, or paralyze the target.
-- 101 10 --
TR20 Substitute The user creates a substitute for itself using some of its HP.
The substitute serves as the user's decoy.
120 100 10 --
TR24 Outrage The user rampages and attacks for two to three turns. The
user then becomes confused.
-- 101 10 --
TR26 Endure The user endures any attack with at least 1 HP. Its chance
of failing rises if it is used in succession.
-- 101 10 --
TR27 Sleep Talk While it is asleep, the user randomly uses one of the moves
it knows.
-- 101 40 --
TR29 Baton Pass The user switches places with a party Pokémon in waiting
and passes along any stat changes.
80 100 15 20
TR33 Shadow Ball The user hurls a shadowy blob at the target. This may also
lower the target's Sp. Def stat.
80 100 15 --
TR47 Dragon Claw
The user slashes the target with huge sharp claws.
-- 101 20 --
Dragon
TR51 The user vigorously performs a mystic, powerful dance that
Dance
raises its Attack and Speed stats.
85 100 10 --
TR62 Dragon Pulse The target is attacked with a shock wave generated by the
user's gaping mouth.
-- 101 15 --
TR83 Ally Switch The user teleports using a strange power and switches
places with one of its allies.
80 100 15 30
TR84 Scald The user shoots boiling hot water at its target. This may
also leave the target with a burn.
85 100 10 --
TR97 Psychic Fangs The user bites the target with its psychic capabilities. This
can also destroy Light Screen and Reflect.

Egg Moves
(Details)

Attack
Type Cat. Att. Acc. PP Effect %
Name
-- 101 10 --
Curse A move that works differently for the Ghost type than for all Details
other types.
-- 101 5 --
Grudge If the user faints, the user's grudge fully depletes the PP of the Details
opponent's move that knocked it out.

Confuse -- 100 10 --
Details
Ray The target is exposed to a sinister ray that triggers confusion.
-- 101 15 --
Double
By moving rapidly, the user makes illusory copies of itself to Details
Team
raise its evasiveness.
-- 100 20 --
Disable For four turns, this move prevents the target from using the Details
move it last used.
60 90 10 --
Dragon
Tail The target is knocked away, and a different Pokémon is dragged Details
out. In the wild, this ends a battle against a single Pokémon.
70 100 5 --
Sucker
Punch This move enables the user to attack first. This move fails if the Details
target is not readying an attack.

Move Tutor Attacks


Attack
Type Cat. Att. Acc. PP Effect %
Name
130 90 5 100
Draco
Meteor Comets are summoned down from the sky onto the target. The attack's
recoil harshly lowers the user's Sp. Atk stat.

Usable Max Moves


Attack
Type Cat. Max Att. Acc. PP Effect %
Name
140 101 10 --
Max Flare This is a Fire-type attack Dynamax Pokémon use. The user
intensifies the sun for five turns.
120(Phy)/90(Spe) 101 10 --
Max
Flutterby This is a Bug-type attack Dynamax Pokémon use. This lowers the
target's Sp. Atk stat.
140 101 10 --
Max
Lightning This is an Electric-type attack Dynamax Pokémon use. The user
turns the ground into Electric Terrain for five turns.
150(Phy)/150(Spe) 101 10 --
Max Strike This is a Normal-type attack Dynamax Pokémon use. This lowers
the target's Speed stat.
130(Phy)/130(Spe) 101 10 --
Max
Phantasm This is a Ghost-type attack Dynamax Pokémon use. This lowers the
target's Defense stat.
130(Phy)/140(Spe) 101 10 --
Max Geyser This is a Water-type attack Dynamax Pokémon use. The user
summons a heavy rain that falls for five turns.
130 101 10 --
Max
Airstream This is a Flying-type attack Dynamax Pokémon use. This raises ally
Pokémon's Speed stats.
140(Phy)/140(Spe) 101 10 --
Max
Wyrmwind This is a Dragon-type attack Dynamax Pokémon use. This lowers
the target's Attack stat.
130 101 10 --
Max
Mindstorm This is a Psychic-type attack Dynamax Pokémon use. The user turns
the ground into Psychic Terrain for five turns.
120 101 10 --
Max
Darkness This is a Dark-type attack Dynamax Pokémon use. This lowers the
target's Sp. Def stat.
140 101 10 --
Max
Overgrowth This is a Grass-type attack Dynamax Pokémon use. The user turns
the ground into Grassy Terrain for five turns.
120 101 10 --
Max
Steelspike This is a Steel-type attack Dynamax Pokémon use. This raises ally
Pokémon's Defense stats.
101 10 --
Max Guard This move enables the user to protect itself from all attacks. Its
chance of failing rises if it is used in succession.

Stats
Sp. Sp.
HP Attack Defense Speed
Attack Defense
Base Stats - Total:
88 120 75 100 75 142
600
148 - 112 - 132 -
Max Stats Lv. 50 72 - 114 94 - 136 72 - 114
195 154 174
Hindering
Nature Lv. 286 - 220 - 139 - 184 - 260 -
139 - 224
100 380 305 224 269 344
148 - 125 - 105 - 147 -
Max Stats Lv. 50 80 - 127 80 - 127
195 172 152 194
Neutral
Nature Lv. 286 - 245 - 155 - 205 - 289 -
155 - 249
100 380 339 249 299 383

Max Lv. 148 - 137 - 88 - 115 - 161 -


88 - 139
Stats 50 195 189 139 167 213
Beneficial Lv. 286 - 269 - 170 - 225 - 317 -
Nature 170 - 273
100 380 372 273 328 421

#886 #888
<--- --->
Drakloak Zacian

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