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Qaelid

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humano variante Nobre

Qaelid
Leal Bom
3 assassino

2
14 30ft
0

30

8
Fast Hands
Starting at 3rd level, you can use the bonus action granted by your Cunning Action to
make a Dexterity (Sleight of Hand) check, use your thieves' tools to disarm a trap or
open a lock, or take the Use an Object action.
◆ 5

2
Second-Story Work

16

● 7 When you choose this archetype at 3rd level, you gain the ability to climb faster than

● 7 normal; climbing no longer costs you extra movement.

● 5

+3

16
+3
◆ 3

13 ● +3

2d6

10 (a) a rapier
(a) light crossbow and quiver of 20 bolts
(c) an explorer's pack
Leather armor, two daggers, and thieves'
tools

10 Sneak Attack
● +2 Beginning at 1st level, you know how to
strike subtly and exploit a foe's distraction.
Once per turn, you can deal an extra 1d6
damage to one creature you hit with an
attack if you have advantage on the attack
roll. The attack must use a finesse or a
ranged weapon.

You don't need advantage on the attack


roll if another enemy of the target is
within 5 feet of it, that enemy isn't
incapacitated, and you don't have
disadvantage on the attack roll.
comum, élfico,
draconico
The amount of the extra damage increases
as you gain levels in this class, as shown in
the Sneak Attack column of the Rogue
table.
lucky de feat

90

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