Mothership - Keepers Chopshop
Mothership - Keepers Chopshop
Mothership - Keepers Chopshop
5. Dorsal Pincers
6. Armored Wing
8. Vital Exoskeleton
Your DNA is coming apart at the The graft worked, for now. Each
seams. Each time you lose more day, roll 1d6 under 3. Add one
than half your lifeforce, roll rejection counter until you make
for a new side effect upon the roll for that day. 10
healing. counters and the graft falls
1. Boils: They cover your whole right off for major damage.
body now. Nasty.
4. Pain Addiction
2. Enpuddlement: Each day, roll
1d6. Lose that % of bone mass and The alien DNA has reversed your
replace it with cartilage.
pain receptors. Pain is now an
3. Mouths: Every few months,
another mouth starts to grow at a explicit pleasure. The most
random location on your body. exotic pharmaceuticals pale in
They speak from your
subconscious, and you can't comparison to a deep wound.
control them. Unfortunate side effect: Healing
4. The Pops: All of your joints yourself is agonizing. You're
and bones now crack non-stop dazed for three rounds after
whenever you move. Very
satisfying for you only. using any healing effect. But, all
combat penalties inflicted by
5. Regression: You're getting
younger, age backward. enemies are reversed into buffs.
6. Soft Glow: You glow with dull The damage is damage.
amber light. Awful for stealth,
great for those scared of the 5. General Nausea
dark.
You always feel sick. It ruined
2. Alien Identity your aim.
After the procedure, you started 6. Blood Thirst
to hear the voice. It slowly
learned the common language and Clamato? Tomato soup? You have
then revealed itself. The entity the strangest craving for
says it wants your body. The something. It's on the tip of
struggle to maintain control your tongue. Drinking clean blood
becomes difficult. Flip a coin when has a healing effect. Drinking
speaking, tails then the entity tainted blood is the opposite. It
controls the dialogue. must be warm, or you don't want
it.