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Monomyth and The Epic Hero Cycle

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10/14/09


  The“One Great Story” told across time/


space/culture

  Joseph Campbell discovered that essentially,


all stories are the same story—only the
Cailey Thomas perspective, time, and place changes.
CMHS English Department
  Based on Carl Jung’s “Collective Unconscious”
theory
  Our lives are based on ARCHETYPAL structures
common across time and culture

“Just as the human body shows a common anatomy   Separation


over and above all racial differences, so, too, the
human psyche possesses a common substratum
transcending all differences in culture and   Initiation
consciousness. I have called this substratum the
collective unconscious, ... [which] is ... the brain
structure irrespective of all racial differences”
  Return

Which means…maybe every human…anywhere…


anytime…thinks in a similar way.

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Birth/Home
 
  A hero ventures forth from the world of common day into a region of
  Tests
supernatural wonder: fabulous forces are there encountered and a decisive   The hero travels through the dream-like world of adventure
victory is won: the hero comes back from this mysterious adventure with the where he must undergo a series of tests. These trials are often
power to bestow boons on his fellow man. violent encounters with monsters, sorcerers, warriors, or forces
of nature. Each successful test further proves the hero's ability
  Call to Adventure and advances the journey toward its climax.
  The hero is called to adventure by some external event or messenger. The Hero
may accept the call willingly or reluctantly.
  Helpers
  Helpers/Amulet   The hero is often accompanied on the journey by a helper who
  During the early stages of the journey, the hero will often receive aid from a assists in the series of tests and generally serves as a loyal
protective figure. This supernatural helper can take a wide variety of forms, companion. Alternately, the hero may encounter a supernatural
such as a wizard, and old man, a dwarf, a crone, or a fairy godmother. The helper in the world of adventure who fulfills this function.
helper commonly gives the hero a protective amulet or weapon for the journey.

  Crossing the Threshold   Climax/Battle


  Upon reaching the threshold of adventure, the hero must undergo some sort of   This is the critical moment in the hero's journey in which there is
ordeal in order to pass from the everyday world into the world of adventure.
This trial may be as painless as entering a dark cave or as violent as being often a final battle with a monster, wizard, or warrior, which
swallowed up by a whale. The important feature is the contrast between the facilitates the particular resolution of the adventure.
familiar world of light and the dark, unknown world of adventure.

  Flight (PART OF INITIATION!)   Willing/Warrior Hero (Odysseus): A near god-like hero faces
physical challenges and external enemies
  After accomplishing the mission, the hero must return to the threshold
of adventure and prepare for a return to the everyday world. If the hero
has angered the opposing forces by stealing the elixir or killing a   Lover Hero (Prince Charming): Love motivates this hero to complete
powerful monster, the return may take the form of a hasty flight. If the his quest
hero has been given the elixir freely, the flight may be a benign stage of
the journey.   The Professor: Hero is logical, scientific, introverted, and a little
nerdy. Brains save the day!
  Return
  The hero again crosses the threshold of adventure and returns to the   Scapegoat Hero: Hero suffers for the sake of others
everyday world of daylight. The return usually takes the form of an
awakening, rebirth, resurrection, or a simple emergence from a cave or   Tragic Hero: The hero of tragedy whose fatal flaw brings about his
forest. Sometimes the hero is pulled out of the adventure world by a downfall, but not without achieving some kind of transforming
force from the daylight world. realization or wisdom (Oedipus, Hamlet, Macbeth, etc.)

  Elixir   Romantic/Gothic Hero: Hero/lover with a decidedly dark side (Mr.


  The object, knowledge, or blessing that the hero acquired during the Rochester in Jane Eyre)
adventure is now put to use in the everyday world. Often it has a
restorative or healing function, but it also serves to define the hero's   Heroine: Female heroes (The Awakening by Kate Chopin)
role in the society.

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  Apocalyptic Hero: Hero who faces the possible destruction of society


  Wizard of Oz
  Anti-Hero: A non-hero, given the vocation of failure, frequently
humorous (Homer Simpson)

  Swashbuckler Hero: He has no fear, he's a daredevil, or an explorer.   Applying the Monomyth to Contemporary
  Unbalanced Hero: The Protagonist who has (or must pretend to Movies…
have) mental or emotional deficiencies (Hamlet, One Flew Over the
Cuckoo’s Nest)

  The Other—the Denied Hero: The protagonist whose status or


essential otherness makes heroism possible (Invisible Man by Ralph
Ellison, The Joy Luck Club by Amy Tan)

  The Superheroic: Exaggerates the normal proportions of humanity;


frequently has divine or supernatural origins. In some sense, the
superhero is one apart, someone who does not quite belong, but who is
nonetheless needed by society. (Mythological heroes, Superman)

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