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7 8 Week3 Technology Algorithms - Robotics

The document discusses topics related to algorithms and robotics for 7-8 year olds, including debugging routes, tracing routes, steps to complete tasks, identifying errors in algorithms, and designing and commanding robots. It provides instructional documents and activities for students to practice skills like following algorithms, debugging errors, and assembling or drawing robots. The materials aim to teach foundational concepts around algorithms and robotics through hands-on activities.

Uploaded by

tushar.sasane
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
36 views

7 8 Week3 Technology Algorithms - Robotics

The document discusses topics related to algorithms and robotics for 7-8 year olds, including debugging routes, tracing routes, steps to complete tasks, identifying errors in algorithms, and designing and commanding robots. It provides instructional documents and activities for students to practice skills like following algorithms, debugging errors, and assembling or drawing robots. The materials aim to teach foundational concepts around algorithms and robotics through hands-on activities.

Uploaded by

tushar.sasane
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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7-8 YEARS | WEEK 03

Technology - Algorithms and Robotics

1. Debugging the route 11. Algorithms - Try it out

2. Debugging the route 12. Algorithms - Follow the signs game

3. Debugging the route 13. Draw a robot based on the algorithm

4. Debugging the route 14. Uncode and complete

5. Tracing the route 15. Draw a robot based on the algorithm

6. Tracing the route 16. Robotics - Robot commands

7. Tracing the route 17. Robotics - Assemble a robot

8. Algorithms - Steps to do a task 18. Robotics - Robots in movies

9. Algorithms - Step by step 19. Robotics - Recycled robot

10. Algorithm - Error correction 20. Robotics - Robot hand puppet


DEBUGGING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows below
show the direction of movement, but someone has placed the arrows in the wrong order or the
wrong number of times. Can you help them correct the order of the arrows?

Start here

Stop here

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DEBUGGING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows below
show the direction of movement, but someone has placed the arrows in the wrong order or the
wrong number of times. Can you help them correct the order of the arrows?

Start here

Stop here

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DEBUGGING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows below
show the direction of movement. Color the stars red, that form part of the route. Color the stars
blue, that are not part of the route.

Start here

Stop here

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DEBUGGING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows below
show the direction of movement. What do you think is the starting point S1, S2, S3, S4, or S5
as per the route map?

Start here
S1

S2
Start here

S5
Start here

S3
Start here

S4
Start here

Stop here

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TRACING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows show the direction of
movement. Trace the path using these arrows in the white boxe's path. You can also cut out the arrows from the
reference sheet and paste them to trace the route!

START

END

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TRACING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows show the direction of
movement. Trace the path using these arrows in the white boxe's path. You can also cut out the arrows from the
reference sheet and paste them to trace the route!

END

START

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TRACING THE ROUTE
The route has been laid out to reach from the starting point to the endpoint. The arrows show the direction of
movement. Trace the path using these arrows in the white boxe's path. You can also cut out the arrows from the
reference sheet and paste them to trace the route!

START

END

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T: Algorithms - Steps to do a task

An algorithm is the list of steps that you can follow to complete the activity. We all are
excited to get back to school. They are images of activity that we do every morning
before we leave for school. Cut the pictures along the dotted line and paste them in
proper order so that it complete your activity.

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T: Algorithms - Step by step

Hey folks, let us learn to make lemonade. Write down the algorithm steps for each activity
by looking at the pictures.

Step 1:

Step 2:

Step 3:

Step 4:

Step 5:

Step 6:

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T: Algorithm - Error correction

We can use algorithms to help describe things that people do every day. Here are the
steps to make an aeroplane. There are errors. Tick the boxes that have the correct
algorithm to make a paper aeroplane.

a. b. c.

Cut the center of the Crease paper down


Crumble paper
paper the center

d. e. f.

Fold top corners to Rip corner of the Fold paper in half


the center paper again

g. h. i.

Fold corner sides to to Toss the finished


Pull sides down
center plane

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T: Algorithms - Try it out

Do you know how to draw a crazy character called tribob? Here are few instructions to
follow and complete the algorithm. The first step has been done for you.

Step 1: Draw a Step 2: Add any three Step 3:Add three


triangle for the body. tiny eyes wings with stripes

Step 4: Add three tiny


Step 5: Add a tail
legs at the bottom

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T: Algorithms - Follow the signs game

Hey folks, let us play a board game today. We have a friend here who wants to celebrate
his birthday with his family. Use the signs given below and help him reach his family.

Start here End here

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Drawing a Robot Based on the Algorithm
Let's use some imagination and creativity. Follow the given steps of the algorithm and design a robot.

MY ROBOT

when RUN

Draw the robot head

Draw the robot neck

Draw the robot body

Draw the robot hands

Draw the robot legs

Add details to the


robot

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Uncode and complete

Use the code box to write the letters on the blank spaces below
and draw the shapes accordingly.

C O N E
E x ample

A B C D E H I L N O P Q R S U

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Drawing a Robot Based on the Algorithm
Let's use some imagination and creativity. Follow the given steps of the algorithm and design a robot.

MY ROBOT

when RUN

Draw the robot head

Draw the robot neck

Draw the robot body

Draw the robot hands

Draw the robot legs

Add details to the


robot

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E: Robotics - Robot commands

Robots are automated machines that make human work effortless and easy. Robots are fast and do not make mistakes as they
follow commands. Agribot is a robot used in agriculture for reducing human effort. It is playing an important role in agriculture. Let
us try to describe how robots in the below images are used in agriculture.

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E: Robotics - Assemble a robot

Did you know that there are swarm robots present which look like insects? Even in the
army, robots are used to remove bombs and save human lives. Use the given picture as a
reference, and draw your own robot in the space given below with the help of some
robot parts in the box. You can colour it as well.

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E: Robotics - Robots in movies

The term robotics first appeared in a science fiction story Run-around written by Issac Asimov in 1992. The electric arm was first
designed by Victor Scheinman and was called PUMA. Let us try to identify the villain characters given below from a famous
Hollywood robot-based movie and write the name of the movie and the corresponding characters.

Name of the movie: Name of the movie:

Character in this movie: Character in this movie:

Other character in this movie: Other character in this movie:

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E: Robotics - Recycled robot

Robots are particularly useful because they can do things that can be dangerous for
individuals. Do you like robots? Let us make a robot bank using reusable objects in your home.
For this, you can use some cardboard, glues, tins, bottles etc. You can decorate your robots
using paint, paint sticks, paper, washi tape, bottle caps, etc.

Write down the list of materials you


will use to make your robot bank.

Can you write down the procedure to create your robot bank?

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E: Robotics - Robot hand puppet

Robots are generally controlled by computer programs or electronic circuitry. Robots


come in various shapes and sizes. All robots necessarily do not look like humans. Are you
interested in making a robot? Let us try to make a robot hand puppet with the help of
something available at home.

Here ia an idea to make your Robot hand puppet.

1 Use some old cardboard, foam sheet, old tins, brown paper grocery bags, etc.
2 You can decorate your robots using paint, sticks, paper, washi tape, bottle caps, play
dough etc.
3 Stick a rope on the backside of the robot or insert your hand in the tin and start
playing.

Write down the list of materials


Can you write down steps on how you
you will use to make your robot
make your robot hand puppet?
hand puppet.

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