Visual Effects Pipeline - VFX
Visual Effects Pipeline - VFX
Visual Effects Pipeline - VFX
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Pre-production: The idea for a film is developed, scripts are written (and re-written!),
budgets and timelines are determined, financing is secured, actors and locations
are sourced.
Production: The filming takes place on set (can be on location, or in a studio with
sets and/or green screens).
Post-production: Visual effects are applied to the footage, sound, editing and color
grading take place, and the film is ready for distribution.
While the VFX pipeline touches each stage of the filmmaking process, the majority of VFX
work happens in post-production (or, 'post' for short). Let's dive into 10 steps of the VFX
pipeline:
1. Story
The story is the foundation of every great film. The story phase happens in pre-production and it
involves planning out characters, the plot, and the world they exist in. Screenwriters and
producers take ideas from brainstorming sessions, turning them into a complete script. If a book
is being made into a film, a screenwriter may be hired to adapt the story so that it translates well
on screen. Some examples of this include Lord of the Rings and Harry Potter. If you want to get
experience writing scripts, we recommend starting with Celtx, as it is free and has auto-
formatting.
3. Pre-Vis
Growing more popular, pre-vis takes storyboarding a step further. 3D artists create low poly
models and representations of the locations where scenes play out. They work with the
production team to set up camera angles and block out complex scenes ahead of time. This
planning saves time and money on set. Since the artists don’t have to worry about matching
concept art, but just blocking out shapes and composition, this can be done rather quickly with
good direction.
like Andy Serkis is shot in a motion capture suit, a 3D Modeler would create the character he is
playing. This model is then rigged and animated. 3D Modelers generally use software
like Autodesk Maya and Pixologic ZBrush. Texture artists use digital painting programs like The
Foundry’s Mari.
To learn more about Modeling and Texturing see: What is 3D Modeling? and What is 3D Texturing?
What is 3D modeling?
3D modeling is the creation of a computer-generated representation of an object or character in
3D space.
A 3D Modeler has to build models before they can be animated or VFX can be applied.
Depending on the end goal, they may be working from scratch, concept art, other 3D designs or
even optimizing scan data to create models. A Modeler might also work on the topology, or the
way vertices and edges are arranged, to ensure the model is ready for the next steps in the
pipeline.
Successful modelers have creative ways of getting the job done in the time allotted while
ensuring the accuracy of the final product.
Models are used in almost every type of TV show, movie, game and VR app. In movies like The
Incredible Hulk, modelers were required to re-create the legendary character. In cases like this,
the precision is crucial in keeping the integrity of the original Hulk character, while creating it
with today’s amazing technology standards.
In Blizzard's hit game Overwatch, many of the characters are wearing armor. The character
modelers working on games like this have to be well versed in both hard-surface and organic
modeling.
Hard surface refers to things like spaceships, buildings, weapons, and vehicles. Whereas organic
includes characters, plants, animals, and outdoor environments etc.
the custom controls of the rig to bring the character, prop, or vehicle to life. Nowadays, an
Animator may also be working with motion capture data. Motion capture data often needs to be
tweaked to achieve a final look, and an experienced Animator is essential. 3D animation for a
feature film is often done in Autodesk Maya.
8. FX & Simulation
The job of an FX artist revolves around adding simulated elements to a film that seamlessly exist
in the director’s world. At any given time, an FX artist could be working on things like
destruction, fire, liquids, smoke, and particle simulations. They will often work alongside the
animators to ensure natural movement of colliding FX elements. Effects artists often use SideFX
Houdini to create mind-blowing visuals in blockbuster films.
. 10. Compositing
This is the final step of the visual effects pipeline. A compositor takes all the elements of the film
and layers them on top of each other. They use elements like color correction, masking and other
tricks to create the illusion that all elements naturally belong together. They may be putting an
animated character into a live action scene, overlaying destruction onto a building, or even
layering a simulated tsunami over a shot of a city street. The possibilities of what a compositor
may be working on are endless, and they are often using the complex tools within The Foundry’s
Nuke to complete their work.