Hanazuki Ryuki
Hanazuki Ryuki
Hanazuki Ryuki
INSPIRATION
STRENGTH
15 +4 70ft
13 +6 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+1 PERSONALITY TRAITS
20 Constitution
Intelligence
CURRENT HIT POINTS IDEALS
+5 Wisdom
● +10 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
12 20d8
● +10 Acrobatics (Dex) Total SUCCESSES
+1 Animal Handling (Wis)
d8 FAILURES
● +9 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ● +7 Athletics (Str)
16 ● +9
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
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AGE HEIGHT WEIGHT
NAME
SYMBOL
Sukuna the King of Curses, stats are the same as yours however he gains additional features:
- Reverse Cursed Technique - Due to his nature as a Special Grade cursed spirit, Sukuna can easily use reverse cursed technique in order to regenerate lost limbs in an
instant. Regained limbs maintain the same integrity as the rest of Sukuna's body. As a bonus action you may expend 2 Hit Die and heal that much + Double Con Mod.
- Dismantle - Sukuna's default slashing attack. All unarmed strikes deal slashing damage.
- Cleave - A slashing attack that adjusts itself depending on the target's toughness and cursed energy level to cut them down in one fell swoop. As an part of your unarmed
strike you may spend 20 cursed points to cleave a target dealing an additional 20d8 damage to a target. Sukuna may do this attack Once per day.
- Flames - Sukuna has been shown to be able to create and manipulate flames for long-range attacks. As a bonus action you coat your hands in fire giving your unarmed
strikes a reach of 15ft and dealing an additional 2d8 fire damage. You may still apply your cursed strikes to these attacks.
- Malevolent Shrine - Sukuna's Domain Expansion, creates a Buddhist shrine decorated with skulls. Malevolent Shrine is different from other types of Domain Expansion, in
that it doesn't create a separate space using a barrier. By allowing an escape route, a binding vow is formed, which vastly increases the guaranteed hit's effective area with a
maximum radius of nearly 200ft. As an action may create this space for 200ft with an exit at the very end. While in this space your cursed points are reset to full at the start of
your turn. This space lasts for 1 minute and is concentration and is a action to create.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.