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Week11 Tut10

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PAGE \* Faculty of information technology, Hanoi University Multimedia

MERGEFO

Tutorial 10: Content and talents

Part 1: Key Term Quiz


1. The information and material that forms the heart of your project—what your project is about
—is _______________.
2. Collections of media generally granted unlimited use are called _______________.
3. If a work’s copyright protection has expired and not been renewed, it is _______________.
4. The term for unauthorized use of copyrighted material is _____________.
5. Works come under _______________ as soon as they are created and presented in a fixed
form.
6. Even if the owner of a work does not wish to give up or sell ownership rights, you may still
be able to _______________ the rights to use that material.
7. A standard document that lists licensing fees for different uses, formats, and markets is called
a(n) _______________.
8. If an artist takes another person’s work and creates a new work based on the original, such a
work is said to be _______________.
9. Professional talents and actors in the United States are usually represented by a(n)
_______________.
10. If your talent is nonunion, be sure to require the person to sign a(n) _______________.

Part 2: Multiple-Choice Quiz


1. Which of the following is not content?
a. photographs
b. animations
c. video clips
d. the graphical user interface
e. the program’s programming code
2. The responsibility for ensuring that content included in a product does not infringe on a
copyright belongs to:
a. the developer
b. the original creator
c. the product’s purchaser
d. the U.S. Copyright Office
e. The Library of Congress
3. A source for free content in the public domain is:
a. a clip art collection
b. a stock photo/video library
c. a government agency
d. a publishing company
e. a television network
4. The legal privilege to publish a work in a computer-based storage and delivery medium is
often called:

Lecturer: Vu Minh Tuan Tutor: Le Thang


PAGE \* Faculty of information technology, Hanoi University Multimedia
MERGEFO

a. digital watermarks
b. electronic rights
c. computer publishing licenses
d. new media contracts
e. multimedia/Internet ownership
5. A disadvantage to using a clip art image from a stock library might be:
a. it is available in high-resolution
b. you are usually granted unlimited use
c. you can alter the image for derivative works d. it is easily downloadable
e. you do not have exclusive rights
6. If a work is in the public domain:
a. you can secure a free license through the Public Domain Institute (PDI)
b. you can license it with a $25 processing fee through the Library of Congress
c. you can use the material without a license or permission
d. you can use the material through the public domain contract, where some percentage of the
profit is disbursed to nonprofit arts organizations
e. it is publicly owned and thus cannot be reproduced for any purpose
7. Whichofthefollowingissuesmightyouconsider when negotiating for rights to use preexisting
content?
a. how the content will be delivered
b. the license’s period of time
c. how the owner or artist will be credited
d. whether the copyright owner will receive remuneration for the license
e. all of the above
8. Works come under copyright protection:
a. as soon as they have been submitted to the U.S. Copyright Office
b. as soon as a notice is published in the legal notices of a local newspaper
c. as soon as they are notarized by a notary public
d. as soon as they are created and presented in a fixed form
e. as soon as the original idea, concept, drawing, draft, or intent is communicated to someone
else
9. Owning a work entitles you to reproduce that work if:
a. you have purchased the work and possess a legal bill of sale
b. you have the permission of the copyright owner
c. the work is an original, unreproduced work that has not been previously copied
d. the work’s value is less than $100
e. you have a really good lawyer
10. Which of the following are included in the guidelines for creating a work derived in part
from another person’s work?
a. There are no clear-cut guidelines.
b. Less than 10 percent of the original work was used.
c. Using the work does not impact the sales or value of the original work.
d. The derivative work is not clearly recognizable as the original work.

Lecturer: Vu Minh Tuan Tutor: Le Thang


PAGE \* Faculty of information technology, Hanoi University Multimedia
MERGEFO

e. The derivative work is in a different medium from the original.


11. n general, you may legally use a work in a project if:
a. it has a digital approval code
b. you paid someone to create it for you
c. the work contains no copyright information d. it came from the school library
e. you got it off the Internet
12. Which of the following unions deals with acting and talent?
a. AFTRA
b. IBEW
c. AFL-CIO
d. AFSCME
e. CIA
13. In general, if you create a multimedia product that incorporates union talent under contract,
you:
a. will have unlimited rights across all media
b. can use the material only in related media (such as Web/CD, newspaper/magazine,
television/radio)
c. will be required to pay royalties
d. will have rights to the talent’s firstborn children
e. will be able to use the material only for its initial primary use
14. If you use nonunion talent, you:
a. probably don’t need to worry about getting a release
b. should require the person to sign a release form
c. need to notify the local union representative
d. must state so plainly in the project’s credits
e. must pay a surcharge to the local union
15. You do not need to worry about having someone’s written consent to use his or her image or
voice in your production if:
a. it was already used in the National Enquirer
b. the subject is at least a first cousin
c. it is work product made for hire
d. the subject is younger than 18 years old
e. you are recording a public event

Part 3: Final Project Discussion

Lecturer: Vu Minh Tuan Tutor: Le Thang

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