Ads Lab Program
Ads Lab Program
#include <iostream>
using namespace std;
struct Node {
int data;
struct Node *next;
};
struct Node* head = NULL;
void insert(int new_data) {
struct Node* new_node = (struct Node*) malloc(sizeof(struct Node));
new_node->data = new_data;
new_node->next = head;
head = new_node;
}
void display() {
struct Node* ptr;
ptr = head;
while (ptr != NULL) {
cout<< ptr->data <<" ";
ptr = ptr->next;
}
}
int main() {
insert(3);
insert(1);
insert(7);
insert(2);
insert(9);
cout<<"The linked list is: ";
display();
return 0;
}
DOUBLY LINKED LIST
#include <iostream>
using namespace std;
struct Node {
int data;
struct Node *prev;
struct Node *next;
};
struct Node* head = NULL;
void insert(int newdata) {
struct Node* newnode = (struct Node*) malloc(sizeof(struct Node));
newnode->data = newdata;
newnode->prev = NULL;
newnode->next = head;
if(head != NULL)
head->prev = newnode ;
head = newnode;
}
void display() {
struct Node* ptr;
ptr = head;
while(ptr != NULL) {
cout<< ptr->data <<" ";
ptr = ptr->next;
}
}
int main() {
insert(3);
insert(1);
insert(7);
insert(2);
insert(9);
cout<<"The doubly linked list is: ";
display();
return 0; }
CIRCULAR LINKED LIST
#include <iostream>
using namespace std;
struct Node {
int data;
struct Node *next;
};
struct Node* head = NULL;
void insert(int newdata) {
struct Node *newnode = (struct Node *)malloc(sizeof(struct Node));
struct Node *ptr = head;
newnode->data = newdata;
newnode->next = head;
if (head!= NULL) {
while (ptr->next != head)
ptr = ptr->next;
ptr->next = newnode;
} else
newnode->next = newnode;
head = newnode;
}
void display() {
struct Node* ptr;
ptr = head;
do {
cout<<ptr->data <<" ";
ptr = ptr->next;
} while(ptr != head);
}
int main() {
insert(3);
insert(1);
insert(7);
insert(2);
insert(9);
cout<<"The circular linked list is: ";
display();
return 0;
}
CIRCULAR QUEUE
#include <iostream>
using namespace std;
int cqueue[5];
int front = -1, rear = -1, n=5;
if (front == rear) {
front = -1;
rear = -1;
} else {
if (front == n - 1)
front = 0;
else
front = front + 1;
}
}
void displayCQ() {
int f = front, r = rear;
if (front == -1) {
cout<<"Queue is empty"<<endl;
return;
}
cout<<"Queue elements are :\n";
if (f <= r) {
while (f <= r){
cout<<cqueue[f]<<" ";
f++;
}
} else {
while (f <= n - 1) {
cout<<cqueue[f]<<" ";
f++;
}
f = 0;
while (f <= r) {
cout<<cqueue[f]<<" ";
f++;
}
}
cout<<endl;
}
int main() {
case 2:
deleteCQ();
break;
case 3:
displayCQ();
break;
case 4:
cout<<"Exit\n";
break;
default: cout<<"Incorrect!\n";
}
} while(ch != 4);
return 0;
}
Output
The output of the above program is as follows −
1)Insert
2)Delete
3)Display
4)Exit
Enter choice : 1
Input for insertion:
Enter choice : 1
Input for insertion:
Enter choice : 1
Input for insertion:
Enter choice : 1
Input for insertion:
Enter choice : 1
Input for insertion:
Enter choice : 2
Element deleted from queue is : 5
Enter choice : 2
Element deleted from queue is : 3
Enter choice : 2
Element deleted from queue is : 2
Enter choice : 1
Input for insertion: 6
Enter choice : 3
Queue elements are :
796
Enter choice : 4
Exit
HASH TABLE
#include<iostream>
#include<cstdlib>
#include<string>
#include<cstdio>
using namespace std;
const int T_S = 200;
class HashTableEntry {
public:
int k;
int v;
HashTableEntry(int k, int v) {
this->k= k;
this->v = v;
}
};
class HashMapTable {
private:
HashTableEntry **t;
public:
HashMapTable() {
t = new HashTableEntry * [T_S];
for (int i = 0; i< T_S; i++) {
t[i] = NULL;
}
}
int HashFunc(int k) {
return k % T_S;
}
void Insert(int k, int v) {
int h = HashFunc(k);
while (t[h] != NULL && t[h]->k != k) {
h = HashFunc(h + 1);
}
if (t[h] != NULL)
delete t[h];
t[h] = new HashTableEntry(k, v);
}
int SearchKey(int k) {
int h = HashFunc(k);
while (t[h] != NULL && t[h]->k != k) {
h = HashFunc(h + 1);
}
if (t[h] == NULL)
return -1;
else
return t[h]->v;
}
void Remove(int k) {
int h = HashFunc(k);
while (t[h] != NULL) {
if (t[h]->k == k)
break;
h = HashFunc(h + 1);
}
if (t[h] == NULL) {
cout<<"No Element found at key "<<k<<endl;
return;
} else {
delete t[h];
}
cout<<"Element Deleted"<<endl;
}
~HashMapTable() {
for (int i = 0; i < T_S; i++) {
if (t[i] != NULL)
delete t[i];
delete[] t;
}
}
};
int main() {
HashMapTable hash;
int k, v;
int c;
while (1) {
cout<<"1.Insert element into the table"<<endl;
cout<<"2.Search element from the key"<<endl;
cout<<"3.Delete element at a key"<<endl;
cout<<"4.Exit"<<endl;
cout<<"Enter your choice: ";
cin>>c;
switch(c) {
case 1:
cout<<"Enter element to be inserted: ";
cin>>v;
cout<<"Enter key at which element to be inserted: ";
cin>>k;
hash.Insert(k, v);
break;
case 2:
cout<<"Enter key of the element to be searched: ";
cin>>k;
if (hash.SearchKey(k) == -1) {
cout<<"No element found at key "<<k<<endl;
continue;
} else {
cout<<"Element at key "<<k<<" : ";
cout<<hash.SearchKey(k)<<endl;
}
break;
case 3:
cout<<"Enter key of the element to be deleted: ";
cin>>k;
hash.Remove(k);
break;
case 4:
exit(1);
default:
cout<<"\nEnter correct option\n";
}
}
return 0;
}
Output
1.Insert element into the table
2.Search element from the key
3.Delete element at a key
4.Exit
Enter your choice: 1
Enter element to be inserted: 1
Enter key at which element to be inserted: 1
1.Insert element into the table
2.Search element from the key
3.Delete element at a key
4.Exit
Enter your choice: 1
Enter element to be inserted: 2
Enter key at which element to be inserted: 2
1.Insert element into the table
2.Search element from the key
3.Delete element at a key
4.Exit
Enter your choice: 1
Enter element to be inserted: 4
Enter key at which element to be inserted: 5
1.Insert element into the table
2.Search element from the key
3.Delete element at a key
4.Exit