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Playliner How To Hook Players With Live-Ops

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In Royal Match, the player progresses simultaneously in multiple events while completing levels.

Event
rewards regularly grant the player unlimited boosters, lives, and bonuses. The player is consistently
motivated to keep playing, extending the session duration.
To obtain event rewards, the player needs to complete levels. Events regularly provide the player with
time-limited rewards. The player continues to play to utilize all the rewards. We call this — Reward Flow.
Long Session

Regular rewards keep the player in the flow and extend the gaming
session.

Increase Average Check

When players experience a continuous reward flow, especially with big


rewards, they feel more engaged. This positive reward flow can motivate
them to invest more real money in the game.
Discover how Reward Flow operates in
Royal Match!

Dive into the next slides to view two


consecutive sessions of the new non-
paying player in detail.
Reward #1

• The player completes levels.

• The player creates propeller bonuses


at levels to earn points for the
Propeller Madness event.

• After completing one level, the player


receives the first reward.
Rewards #2-3

• The initial goals of the Propeller


Madness event are simple.

• To obtain the second and third


rewards, the player needs to
complete one level each.
Reward #3

• The third reward is an unlimited


booster for 30 minutes.

• The player is motivated to continue


the session to ensure the reward is
not wasted.

• To obtain the fourth reward, the


player needs to complete more
levels.
Reward #4

• The Season Pass mechanic is


unlocked. The player immediately
receives the first reward.

• The player needs to complete new


levels to get the remaining Season
Pass rewards.
Rewards #5-6

• Propeller Madness event reward –


doubling of all rewards for each new
level completed, active for 15
minutes.

• Season Pass reward – regular


booster.
Bonus x2
Advantages

• The temporary x2 bonus to other


rewards is very advantageous. It
allows progress in all events to be
twice as fast.

• The player won't want to end the


session while the bonus is active.

• Hard and Super Hard levels


become particularly profitable
during the bonus period.
Rewards #7-9

• Propeller Madness event reward –


unlimited lives for 30 minutes. The
player is motivated to continue the
session to ensure the reward is not
wasted.

• Season Pass reward – regular


booster.

• The Magic Cauldron event unlocks,


where the player immediately has
enough points to get the first reward
– a regular booster.
Reward #10

• After the Collection mechanic is


introduced, Propeller Madness
event rewards include collectible
cards.

• The player completes 4 levels and


receives a new reward from the
Propeller Madness event – cards.

• Completing sets creates long-term


motivation for players to regularly
return to the game.
Reward #11

• The unlimited booster (reward #3)


will soon expire, but at this time, the
player receives a new unlimited
booster in the Propeller Madness
event rewards.

• The x2 bonus (reward #5) will soon


expire, but a new similar bonus
appears on the reward bar.
Rewards #12-19

• The player completes 2 more levels


and collects the accumulated
rewards.

• Season Pass rewards include 15


minutes of unlimited lives.

• Magic Cauldron event rewards


include 15 minutes of unlimited
lives.
First Session
Results

The player is constantly motivated to


play for a long time and complete more
levels

• Thanks to unlimited rewards, the


session lasted over an hour. 1 33 19
• The player received 19 different Hour of Levels Rewards
rewards from the events. playing Cleared collected
Reward #1

• In the new session, the player begins


the Space Mission event.

• The reward for the first stage


includes unlimited lives and
boosters, motivating the player to
extend the session.

• The player immediately starts the


second stage of the event after
receiving the first reward.
Reward #2

• The player successfully completes


the second stage of the Space
Mission event.

• The reward for the second stage


again includes unlimited lives and
boosters.

• The player immediately starts the


third event stage.
No Reward

• The player loses in the third stage of


the Space Mission event. They
couldn’t complete the levels faster
than their opponent.

• The player restarts the third event


stage.
Reward #3

• The player successfully completes


the third stage of the Space Mission
event and collects rewards.

• The third event stage can be


restarted any number of times.

• Until the end of the session, the


player launches the third event
stage three more times.
Rewards #4-5

• Until the end of the session, the


player launches the third stage of
the Space Mission event three more
times.

• To complete levels faster, the player


spends four boosters per session.

• To avoid losing, the player buys


extra moves once per session.

• The player wins the event two more


times.
Reward #6

• Simultaneously with the third stage


of the Space Mission event, the
player launches and completes the
Lava Quest challenge.

• The player receives a lot of coins as


a reward for completing the Lava
Quest challenge.
Rewards #7-30

When the player completes levels for


the Space Mission event, they
simultaneously progress in other
events and collect rewards:

• 8 rewards in the Propeller Madness.

• 7 rewards in the Magic Cauldron.

• 9 rewards in the Season Pass.

Rewards included unlimited boosters,


lives and x2 bonus.
Second Session
Results

The player is constantly motivated to


play for a long time. To win the Space
Mission event, motivation to spend
boosters and coins increases

• Thanks to unlimited rewards, the 1.5 46 30


session lasted one and a half hours.
Hour of Levels Rewards
• The player received 30 different playing Cleared collected
rewards from the events.
Team Battle
Tournament

• During the sessions, the player also


participates in the Team Battle
tournament, but rewards from it can
only be obtained after the
tournament ends.

• Tournament points accumulate


when the player completes levels.
Are your game events generating such a Reward Flow?

At the Playliner Platform, we've curated insights


exclusively from top-tier games, offering hundreds of
references and live-ops systems for inspiration.

Seeking ideas and strategies?

Explore more at Playliner.com.

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